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ForgedAnvil D&D 5E Character Sheet Printable v2.20 English PDF
ForgedAnvil D&D 5E Character Sheet Printable v2.20 English PDF
LEVEL RACE SIZE GENDER AGE HEIGHT WEIGHT SKIN EYES HAIR
DEXTERITY
SHIELD ARMOR PROPERTIES
□ SAVING THROWS
Hold Breath OTHER ARMOR PROPERTIES
Suffocating TOOLS LANGUAGES
Common
DAMAGE RESISTANCE (Half Damage) DAMAGE REDUCTION
CONSTITUTION
CONDITIONS
□ SAVING THROWS
○ Arcana
○ History
○ Investigation
○ Nature
INTELLIGENCE ○ Religion
EXHAUSTION
□ SAVING THROWS
LEVEL
○ Animal Handling
○ Insight Finishing a Long Rest reduces your Exhaustion Level by 1, provided you have also ingested some food and drink
○ Medicine ABILITY FEATURES
○ Perception
ACTIONS
WISDOM ○ Move a distance up to your Speed and take one Action, a possible Bonus Action and one Reaction per turn
Survival
VISION & SENSES ACTION BONUS ACTION
□ SAVING THROWS Attack Dash [move speed] Overrun [Athletics] ᵐᵒᵛᵉ
○ Deception Cast a spell [see spell] Disengage [no OAs] Tumble [Acrobatics] ᵐᵒᵛᵉ
○ Intimidation Dodge [attackers disadv]
○ Performance Help [target gains adv]
○ Persuasion INITIATIVE
Hide [Stealth]
CHARISMA Overrun [Athletics]
Ready [use Reaction]
Search [Investigation]
PASSIVE PERCEPTION INSPIRATION SPEED Tumble [Acrobatics]
Use an Object [object(s)]
Fly
PASSIVE INVESTIGATION HERO POINTS REMAINING
Swim AS 1 ATTACK REACTION
Long Jump¹⁰ Disarm [Attack] Opportunity Attack (OA)
ACTIVE FEATURES High Jump¹⁰ Grapple [Athletics]
Crawl Mark [Melee Attack]
NAME USAGE DURATION RECOVERY USES USED
Climb Shove [Athletics]
ATTACKS
PER ACTION
RANGE PROPERTIES
AMMUNITION
RANGE PROPERTIES
AMMUNITION
RANGE PROPERTIES
EQUIPMENT WORN
HEAD HANDS AMMUNITION
HEADBAND, HAT, HELMET, OR PHYLACTERY GLOVES OR GAUNTLETS
ATTACK 4 BONUS DAMAGE TYPE
AMMUNITION
NECK BODY
AMULET, BROOCH, MEDALLION, PERIAPT, OR SCARAB ROBE OR SUIT OF ARMOR ATTACK 5 BONUS DAMAGE TYPE
AMMUNITION
RINGS WAIST
RIGHT HAND BELT OR GIRDLE ATTACK 6 BONUS DAMAGE TYPE
RANGE PROPERTIES
RINGS FEET
LEFT HAND BOOTS, SHOES, OR SLIPPERS
AMMUNITION
GEAR CARRYING CAPACITY v2.20
POSSESSION ON PERSON
Item QTY Location Weight Current Encumbered¹ Heavily Encumbered² Push, Drag, Lift³
¹ Speed -10ft
² Speed -20ft, disadvantage on Str, Dex, Con checks, attacks and saving throws
³ Speed drops to 5ft if you Push or Drag above 15 × Strength
COINAGE GEMS, JEWELRY, ART OBJECTS
Carrying Total Item QTY Value
Platinum
1 Platinum = 10 Gold
Gold
1 Gold = 2 Electrum
Electrum
1 Electrum = 5 Silver
Silver
1 Silver = 10 Copper
Copper
Coins
Weight
Wealth gp gp
FAMILIAR
NAME TYPE PROFICIENCY
BONUS
ARMOR CLASS
HIT POINTS Remaining
STR DEX CON INT WIS CHA
ABILITY SCORES
SAVING THROWS
Resistances
Immunity
Vulnerability
Senses
Languages
Carrying Max. Carry Weight Push, Drag, Lift³
SKILLS
○ Acrobatics ○ Insight ○ Performance
○ Animal Handling ○ Intimidation ○ Persuasion
○ Arcana ○ Investigation ○ Religion
○ Athletics ○ Medicine ○ Sleight of Hand
○ Deception ○ Nature ○ Stealth
○ History ○ Perception ○ Survival
ACTIONS Initiative Speed Other
1
2
3
4
TRAITS
MOUNT
NAME TYPE PROFICIENCY
BONUS
ARMOR CLASS
HIT POINTS Remaining
Dropped Backpack 0 Ground STR DEX CON INT WIS CHA
ABILITY SCORES
Attuned Magical Items QTY Location Weight
SAVING THROWS
Resistances
Immunity
Vulnerability
TOTAL WEIGHT CARRIED Senses
POSSESSION NOT ON PERSON Languages
Carrying Max. Carry Weight Push, Drag, Lift³
Item QTY Location Weight
SKILLS
○ Acrobatics ○ Insight ○ Performance
○ Animal Handling ○ Intimidation ○ Persuasion
○ Arcana ○ Investigation ○ Religion
○ Athletics ○ Medicine ○ Sleight of Hand
○ Deception ○ Nature ○ Stealth
○ History ○ Perception ○ Survival
ACTIONS Initiative Speed Other
1
2
3
4
TRAITS
TOTAL WEIGHT
SPELLCASTING v2.20
LEVEL ABILITY ABILITY MODIFIER ATTACK MODIFIER SPELL SAVE DC SLOTS USED
Sorcery Point Cost 2 3 5 6 7 └──── Mystic Arcanum ────┘
PREPARED/KNOWN PROFICIENCY BONUS
Sorcery Points Used Spell Recovery Levels Used
ᴿ
■ Prepared □ Not Prepared ᴿ Ritual, ᶜᵒᶰ Concentration, ᴴ Higher Level, ᵈ Domain, ᵒ Oath, ᶜ Circle, ᵐ Mastery, ˢ Signature Pact Magic Level Slots Used
SPELLS PREPARED SPELLS
IDEAL
BOND
FLAW
HONOR SANITY
CHARACTER BACKSTORY
ENEMIES
ADVENTURE NOTES v2.20
WILD SHAPE v2.20
Level XP
PLAYER NAME DCI #
Record each session of play below. Express downtime totals in daily 1
increments. Record certified and non-certified permanent magic items 1
(all magic items except for potions, scrolls, and some wondrous items) 1
CHARACTER NAME
1
TOTAL
1
CLASS XP Gold Downtime Renown Magic Items 0
0
LEVEL RACE SUBTOTAL
0
XP Gold Downtime Renown Magic Items 0
FACTION RANK
0
SESSION
Pg Date Session # Adventure Name DM Name & DCI # XP Gold Downtime Renown Magic Items Adventure Notes / Downtime Activity
sessions 0 adventures 0 DMs +/- +/- +/- +/- +/-
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