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[00:00:01]:

System Memory:
Memory Load: 49%
Available Physical Memory: 4129m/8134m
Available Page File: 8133m/13254m
Available Virtual Memory: 3992m/4095m
Available Extended Virtual Memory: 0m
[00:00:01]:
Process Memory:
Peak Working Set Size: 12m
Working Set Size: 12m
Quota Peak Page Pool Usage: 200k
Quota Page Pool Usage: 197k
Quota Peak Non Paged Pool Usage:16k
Quota Non Paged Pool Usage: 15k
Page File Usage: 4m
Peak Page File Usage: 4m
[00:00:01]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/
[00:00:01]: Starting Up
[00:00:01]: Version: 214437
[00:00:01]: Current time: Sat Nov 18 02:35:43 2017

[00:00:01]: Don't Starve Together: 214437 WIN32_STEAM


[00:00:01]: Build Date: 1911
[00:00:01]: Parsing command line
[00:00:01]: Command Line Arguments:
[00:00:01]: Initializing distribution platform
[00:00:01]: Initializing Minidump handler
[00:00:01]: ....Done
[00:00:01]: Steam AppBuildID: 911
[00:00:01]: Steam BetaName(Branch): [public]
[00:00:01]: ....Done
[00:00:01]: Fixing DPI
[00:00:01]: ...Done
[00:00:01]: THREAD - started 'GAClient' (16120)
[00:00:01]: CurlRequestManager::ClientThread::Main()
[00:00:01]: ProfileIndex:3.42
[00:00:01]: [Connect] PendingConnection::Reset(true)
[00:00:01]: Network tick rate: U=15(2), D=0
[00:00:01]: [Warning] Authorized application E:\pes 2018\Dont Starve Together A New
Reign\bin\dontstarve_steam.exe is not setup in the firewall.
[00:00:01]: Authorized application E:\pes 2018\Dont Starve Together A New
Reign\bin\dontstarve_steam.exe is now enabled in the firewall.
[00:00:01]: could not load ping_cache
[00:00:01]: Offline user ID: OU_76561197996081206
[00:00:01]: SteamID: 76561197996081206
[00:00:01]: THREAD - started 'ConsoleInput' (5624)
[00:00:01]: HardwareStats:
OS
name Microsoft Windows 10 Pro
version 10.0.15063
architecture 64 bit
platformSpecific SP 0.0
CPU
numCores 4
features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX
name Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz
manufacturer GenuineIntel
clockSpeed 3501
RAM
megsOfRam 8192
GPU
name NVIDIA GeForce GTX 980 Ti
driverDate 20171027000000.000000-000
megsOfRam 4095
refreshRate 60
videoModeDescription 1920 x 1080 x 4294967296 renk
driverVersion 23.21.13.8813

[00:00:01]: cGame::InitializeOnMainThread
[00:00:01]: WindowManager::Initialize
[00:00:01]: CreateWindow: Requesting 1920,1080 - 5/6/5 - -1/-1/-1 - 0
[00:00:01]: CreateEGLContext: 12 configs found
[00:00:01]: 0: 8/8/8 - 0/ 0/ 0 - 0
[00:00:01]: 1: 8/8/8 - 0/16/ 0 - 0
[00:00:01]: 2: 8/8/8 - 0/24/ 0 - 0
[00:00:01]: 3: 8/8/8 - 0/24/ 8 - 0
[00:00:01]: 4: 5/5/5 - 0/ 0/ 0 - 0
[00:00:01]: 5: 5/5/5 - 0/16/ 0 - 0
[00:00:01]: 6: 5/5/5 - 0/24/ 0 - 0
[00:00:01]: 7: 5/5/5 - 0/24/ 8 - 0
[00:00:01]: 8: 8/8/8 - 8/ 0/ 0 - 0
[00:00:01]: 9: 8/8/8 - 8/16/ 0 - 0
[00:00:01]: 10: 8/8/8 - 8/24/ 0 - 0
[00:00:01]: 11: 8/8/8 - 8/24/ 8 - 0
[00:00:01]: WindowManager::SetFullscreen(0, 1920, 1080, 60)
[00:00:01]: GLInfo
[00:00:01]: ~~~~~~
[00:00:01]: GL_VENDOR: Google Inc.
[00:00:01]: GL_RENDERER: ANGLE (NVIDIA GeForce GTX 980 Ti)
[00:00:01]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)
[00:00:01]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)
[00:00:01]: THREAD - started 'WindowsInputManager' (10600)
[00:00:01]: OpenGL extensions (19, 19):
[00:00:01]: GL_ANGLE_depth_texture
[00:00:01]: GL_ANGLE_framebuffer_blit
[00:00:01]: GL_ANGLE_framebuffer_multisample
[00:00:01]: GL_ANGLE_instanced_arrays
[00:00:01]: GL_ANGLE_pack_reverse_row_order
[00:00:01]: GL_ANGLE_texture_compression_dxt3
[00:00:01]: GL_ANGLE_texture_compression_dxt5
[00:00:01]: GL_ANGLE_texture_usage
[00:00:01]: GL_ANGLE_translated_shader_source
[00:00:01]: GL_EXT_read_format_bgra
[00:00:01]: GL_EXT_robustness
[00:00:01]: GL_EXT_texture_compression_dxt1
[00:00:01]: GL_EXT_texture_format_BGRA8888
[00:00:01]: GL_EXT_texture_storage
[00:00:01]: GL_OES_get_program_binary
[00:00:01]: GL_OES_packed_depth_stencil
[00:00:01]: GL_OES_rgb8_rgba8
[00:00:01]: GL_OES_standard_derivatives
[00:00:01]: GL_OES_texture_npot
[00:00:01]: GL_MAX_TEXTURE_SIZE = 16384
[00:00:01]: GL_MAX_TEXTURE_IMAGE_UNITS = 16
[00:00:01]: GL_MAX_RENDERBUFFER_SIZE = 16384
[00:00:01]: GL_MAX_VIEWPORT_DIMS = 16384, 16384
[00:00:01]: GL_MAX_VARYING_VECTORS = 10
[00:00:01]: GL_MAX_VERTEX_ATTRIBS = 16
[00:00:01]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254
[00:00:01]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4
[00:00:01]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221
[00:00:01]: 4 compressed texture formats
[00:00:01]: texture format 0x83f0
[00:00:01]: texture format 0x83f1
[00:00:01]: texture format 0x83f2
[00:00:01]: texture format 0x83f3
[00:00:01]: Renderer initialize: Okay
[00:00:02]: AnimManager initialize: Okay
[00:00:02]: Buffers initialize: Okay
[00:00:02]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:02]: GameSpecific initialize: Okay
[00:00:02]: cGame::StartPlaying
[00:00:02]: LOADING LUA
[00:00:02]: DoLuaFile scripts/main.lua
[00:00:02]: DoLuaFile loading buffer scripts/main.lua
[00:00:02]: running main.lua

[00:00:02]: loaded modindex


[00:00:02]: ModIndex: Beginning normal load sequence.

[00:00:03]: LOADING LUA SUCCESS


[00:00:03]: PlayerDeaths loaded morgue 136
[00:00:03]: PlayerHistory could not load player_history
[00:00:03]: bloom_enabled false
[00:00:03]: loaded saveindex
[00:00:03]: OnFilesLoaded()
[00:00:03]: OnUpdatePurchaseStateComplete
[00:00:05]: Load FE
[00:00:05]: Load FE: done
[00:00:05]: OnLoadPermissionList:
APP:Klei//DoNotStarveTogether/client_save/blocklist.txt (Failure)
[00:00:05]: OnLoadPermissionList:
APP:Klei//DoNotStarveTogether/client_save/adminlist.txt (Failure)
[00:00:05]: OnLoadUserIdList:
APP:Klei//DoNotStarveTogether/client_save/whitelist.txt (Failure)
[00:00:05]: SimLuaProxy::QueryServer()
[00:00:05]: ModIndex: Load sequence finished successfully.
[00:00:05]: Reset() returning
[00:00:47]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:00:47]: Collecting garbage...
[00:00:47]: lua_gc took 0.01 seconds
[00:00:47]: ~ShardLuaProxy()
[00:00:47]: ~ItemServerLuaProxy()
[00:00:47]: ~InventoryLuaProxy()
[00:00:47]: ~NetworkLuaProxy()
[00:00:47]: ~SimLuaProxy()
[00:00:47]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:00:47]: lua_close took 0.02 seconds
[00:00:47]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:00:47]: Manager - ORPHANED UNKNOWN RESOURCES:
[00:00:47]: shaders/ui_yuv.ksh - 1
[00:00:47]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:00:47]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:00:47]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:00:47]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:00:47]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:00:47]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:00:47]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:00:47]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:00:47]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:00:47]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:00:47]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:00:47]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:00:47]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:00:47]: CurlRequestManager::ClientThread::Main() complete
[00:00:47]: HttpClient2 discarded 0 callbacks.
[00:00:47]: Shutting down

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