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eCAADe 2014

Fusion
Volume 1

Volume 1 - eCAADe 32 | 1
Editor
Emine Mine Thompson
Department of Architecture and Built Environment
Faculty of Engineering and Environment
Northumbria University

1st Edition, September 2014

Fusion - Proceedings of the 32nd International Conference on Education and research in Com-
puter aided Architectural Design in Europe, Newcastle upon Tyne, England, UK, 10-12 Septem-
ber 2014, Volume 1. Edited by Emine Mine Thompson. Brussels: Education and research in
Computer aided Architectural Design in Europe; Newcastle upon Tyne: Department of Archi-
tecture and Built Environment, Faculty of Engineering and Environment, Northumbria Univer-
sity.

ISBN: 9789491207075 (eCAADe)

Copyright © 2014

Publisher: eCAADe (Education and research in Computer aided Architectural Design in Eu-
rope) and Department of Architecture and Built Environment, Faculty of Engineering and En-
vironment, Northumbria University.

Cover Design: Northumbria Graphics

All rights reserved. Nothing from this publication may be produced, stored in computerised
system or published in any form or in any manner, including electronic, mechanical, repro-
graphic or photographic, without prior written permission from the publisher.

2 | eCAADe 32 - Volume 1
eCAADe 2014

Fusion - Data Integration at its best


Volume 1
Proceedings of the 32nd International Conference on Education and research in
Computer aided Architectural Design in Europe

10-12 September 2014


Newcastle upon Tyne, England
Department of Architecture and Built Environment
Faculty of Engineering and Environment
Northumbria University

Edited by
Emine Mine Thompson

Volume 1 - eCAADe 32 | 3
4 | eCAADe 32 - Volume 1
Theme

Fusion- Data Integration at its best

This is the first volume of the conference proceedings of the 32nd eCAADe conference, held
from 10-12 September 2013 at the Department of Architecture and Built Environment,
Faculty of Engineering and Environment, Northumbria University in Newcastle upon Tyne,
England. Both volumes together contain 130 papers that were submitted and accepted to
this conference.

The theme of the 32nd eCAADe conference is Fusion- data integration at its best.

All quests for data integration in architecture and the construction industry lead ultimately
to FUSION, a synthesis of knowledge that transcends mere combination. FUSION is the
dream of a knowledge system that will enable multiple sets of data, in manifold formats, to
be presented in a unified view. This conference is exploring the possibilities for advanced
levels of data integration in the service of the representation and management of the natural
environment, and the design, visualisation and making of the built environment. These
proceedings are presenting the contributions which explore the elusive goal of FUSION in
architecture and related fields.

The first volume of the proceedings contains 65 papers grouped under seven sub-themes
(Towards Smarter Cities, Design Tool 1, CAAD Education, Fabrication, Shape-Form-Geometry,
Visualisation and Digital Heritage).

Emine Mine Thompson

Theme - Volume 1 - eCAADe 32 | 5


Sponsors of the eCAADe 2014 Conference

Autodesk

Bentley

Northumbria University

6 | eCAADe 32 - Theme - Volume 1


Acknowledgements

Welcome to the 32nd proceedings of eCAADe in Newcastle upon Tyne, England - exactly fif-
teen years after the last eCAADe conference in England we are very happy to welcome you
back.

The idea of bringing the eCAADe conference to Newcastle dates back to October 2010. Since
then there have been many structural changes at Northumbria University and although many
unexpected things took place, the conference organisation was one of the constant threads
of life’s tapestry during this time.

Over the last four years many people helped to make this conference possible and it is my plea-
sure to acknowledge and thank them here. First of all, I would like to thank all Associate Deans
for Research and Innovation, initially Prof David Greenwood, and later on Prof Fary Ghassem-
looy, and then Prof John Woodward who supported the idea very enthusiastically. Also a huge
thanks goes to Margaret Horne (Director of Built Environment Visualisation Centre), Peter Bea-
cock (Director of Architecture), Ruth Dalton (Head of VRV Group) and Kevin Thomas (Head of
Architecture and Built Environment) for allowing time and space so that the organisation pro-
cess runs smoothly and for their trust and understanding.

Secondly, the previous conference organisers Henri Achten and Rudi Stouffs passed on their
experience and knowledge without hesitation - Thank you! Financial support was generously
provided by Autodesk and Bentley Systems and Northumbria University.

I would also like to thank to eCAADe council. The Council was very supportive from begin-
ning to the end and gave help with many aspects of the organisation. Both Presidents José
Duarte (until 2013) and Johan Verbeke (since 2013) encouraged and gave full support during
the organisation. Also, Bob Martens, as liaison with the conference host, and Nele De Meyere,

Acknowledgements - Volume 1 - eCAADe 32 | 7


as administrative support, provided vital input.

This year, authors were challenged with the use of two different submission systems. Initially,
for the abstract submissions we utilised the OpenConf system which ran smoothly and we
thank Martin Winchester for his support on this. For the full paper submissions, Gabriel Wurzer
and his team allowed us to test-drive the ProceeDings tool in its Beta version. This is has been
a learning curve both for the ProceeDings team and for the organisation team. Although there
might still have some little issues to iron out, ProceeDings tool is a fantastic aid to the confer-
ence organiser. A huge thanks goes to Gabriel Wurzer, Wolfgang E. Lorenz and Gerda Hartl
who worked so hard to put together these proceedings; your efforts are highly appreciated.

The call for extended abstracts generated 240 submissions. With the help of the eighty-five
international reviewers, each submission was double-blind reviewed by three reviewers. 152
extended abstracts were accepted for full paper submission. Regrettably some authors with-
drew from submitting the final paper and eventually 130 papers made it to publication and
presentation. I thank and congratulate all the authors for their hard work and support on us-
ing the ProceeDings tool and finalizing their papers. I also owe a huge thanks to the reviewers
(see the reviewers list), who volunteered their time in order to assess the submissions.

For the third year in a row eCAADe is publishing two volumes of proceedings. We believe this
shows the growing interest for the eCAADe in general and also the continuing development
of computing and its reflection in architecture and design education and research. This year
another new approach with regards to the proceedings was evaluated: an option to provide
the proceedings as either electronic copy only or both hard and electronic copy. It is our belief
that this was a successful trail with the almost 50/50 divide on the request for the proceedings
(42% requesting electronic copy and 58% requesting both).

As the chair, I had support from the organisation committee, especially James Charlton, Ruth
Dalton, Andy Dunhill, Julie Clarke, Sara Walker, Bob Giddings, Minnie Fraser, David Green-

8 | eCAADe 32 - Acknowledgements - Volume 1


wood, Brian Agnew, and Oliver Jones. I further want to give my thanks to the Faculty Re-
sources Team, in particular Sue Ralph and the University Event’s team Shelley Brunsdon and
Marta Pyrek for their great assistance. Since 2010 the NewcastleGateshead Convention Bu-
reau, part of NewcastleGateshead Initiative provided excellent assistance for the conference
as well.

During the conference we had session chairs who led the twenty-five presentation sessions
and the student volunteers who assisted everybody throughout the conference - Thank you
all!

I am also very grateful to our Keynote Speakers; Christian Derix (Director of the Computational
Design Research group of Aedas Architects), Dr Andrew Hudson-Smith (Director of the Centre
for Advanced Spatial Analysis – CASA at The Bartlett, University College London) and Professor
Stephen Lockley (Chair of Building Modelling at Northumbria University and Research and Edu-
cation director of the BIM Academy).

A further special thanks also goes to Robert Aish (Bartlett School of Architecture and Visiting
Professor, University of Bath) and Professor Tom Maver (Research Professor, Mackintosh School
of Architecture and Emeritus Professor, University of Strathclyde) who arranged and co-chaired
the Rountable Session on “Design Computation in Practice” with the roundtable participants;
Shajay Bhooshan (Zaha Hadid Architects), Cobus Bothma (Kohn Pedersen Fox), Christian Derix
(Aedas Architect), and Francis Aish (Foster and Partners) who deserves my sincere thanks and
acknowledgements.

Finally I want to thank to my family for their understanding, patience and support over the last
four years while I was busy with the organisation of this conference.

eCAADe 2014 Conference Chair


Dr. Emine Mine Thompson

Acknowledgements - Volume 1 - eCAADe 32 | 9


Organisation Committee

Andy Dunhill
Bob Giddings
Brian Agnew
David Greenwood
Dawn Whitton
James Charlton
Julie Clarke
Lawrence Hughes
Minnie Fraser
Oliver Jones
Ruth Dalton
Sara Walker

10 | eCAADe 32 - Acknowledgements - Volume 1


ProceeDings
A web-based word processor automating the production of conference
proceedings

Gabriel Wurzer1 , Bob Martens2 , Thomas Grasl3


1,2
Vienna University of Technology 3 SWAP
1,2
http://www.tuwien.ac.at 3 http://www.swap-zt.com
1,2
{gabriel.wurzer|b.martens}@tuwien.ac.at 3 tg@swap-zt.com

In this paper an online editing system for eCAADe papers is presented, which is
also the technology behind this volume. On the occasion of the eCAADe 1999
conference in Liverpool, a novel layout for the proceedings was developed. In the
course of forthcoming annual conferences, this became the distinctive "look and
feel" for eCAADe papers. Due to the complexity, professional typesetting was
required for and the authors were disconnected from the publication and layout
stage. This paper elaborates on the development and implementation of a
web-based tool, which takes care of the typesetting and delegates this activity to
the authors. Neither software installation is required, nor specific training must
be completed in advance. On top of this the degree of homogeneity can be raised
significantly, thus supporting the editors in charge to concentrate on the task of
harmonising the publication content.

Keywords: Word Processing, Proceedings Preparation, Cloud Computing

OVERVIEW now, the workflow suffered from a sharp cut between


To the annoyance of both authors and editors, word the word-processing-stage and the loosely coupled
processing packages are still in their infancy when layout software stage.
it comes to guarding a publication template against During the past three years, we have been devel-
modification and improper use. Modification, i.e. in- oping a web-based word processor that copes with
serting or altering template styles, is a 'feature' that is the mentioned problems: It enforces eCAADe's own
often seen when copying and pasting between doc- conference proceedings style and makes use of struc-
uments or from the web. Improper use of a tem- tured content with added semantics. The resulting
plate, on the other hand, is a failure to meet the se- contributions can then be automatically compiled
mantics of the entered content itself - think, for ex- into a proceedings book, or exported into LATEX for fur-
ample, of entering references incorrectly. On top of ther editing.
this, the authorship is in charge of the final layout We will start with a brief outline of our solution,
and obliged to stay within the given page-limit. Until but then immediately come to our main contribu-

Fusion - Data Integration at its best - Volume 1 - eCAADe 32 | 11


tion: The development process behind such a mas- this topical area [such as King 2000; www.elpub.net].
sive web application. Decisions taken in that phase When searching for similar tools predominantly a
are often far from obvious, which is why we would variety of tools can be retrieved, allowing to handle a
like to share some of our insights with soul mates collection of already created PDF-files. ProceeDings
who also want to bring their app to the web or into focusses on the contrary on the production of the
the cloud. We will conclude with a brief statistical publication entry itself, carefully respecting the pre-
overview of some of the data collected during the defined publication guidelines. As a matter of prin-
submission process. This contribution targets hence ciple, content management systems (for websites)
the wider eCAADe2014 conference theme of "Fusion" would allow to settle a similar task within a system of
in the sense of a collaboration tool aiming at data in- distributed roles. However, this would in most cases
tegration. require a training, whereas ProceeDings claims to be
almost self-explanatory.
BACKGROUND AND RELATED EFFORTS A solution like ProceeDings does not make the
When speaking about the editing of conference pro- guild of editors jobless as there is still a need for
ceedings, managing the time-line is the dominant taking care of the content of the publication as a
issue. In the given area of CAAD the (printed) pro- whole. Especially the setup of coherent sessions and
ceedings ought to be finished by the beginning of their composition in (parallel) sequences is rather de-
the conference; a post-conference publication is no manding.
option, neither is preponing the deadline for sub-
mission. This means that within a timeframe of ap- PROBLEM: FORMATTING
proximately 12 weeks (or so) roughly up to 150 pa- It is not the first time that the eCAADe has created a
pers with a significant amount of figures/tables/im- web-based platform for its community: The Cumu-
ages need to be edited. Therefore, it makes sense lative Index on CAD (Martens and Turk 2000), for ex-
to delegate a justifiable amount of work to the au- ample, was founded as paper archive for education
thors supporting the homogeneity of each individ- and research in architecture and urban planning. We
ual contribution. An electronic publishing environ- have targeted the same community with our web-
ment should be able to secure unintended violations based word processor, however, it is more than likely
of implemented rules/restrictions. It should be men- that we will find us serving a greater range of fields in
tioned that data entry via a structured web mask is the future.
mandatory. The papers/contributions are to be cen- There were two main drivers that led to the de-
trally stored and perpetual backup routines must be velopment of the tool:
implemented.
A first thought which instantly comes up is that • We were unsure what to do about Microsoft
a gaggle of editors must have been tackling these Word's persistent tendency of breaking the
issues over and over. Possibly there exist different formatting of a document. Locking the tem-
views on the level of consistency and accuracy to be plate had only mixed success, and likewise did
achieved. It could, however, also be that some of Springer's Manuscript template (which uses
the work involved is regarded as unavoidable and di- Visual Basic for Application Macros for taming
vinely ordained, be it alone the persistent use of up- Word to some extent, but: The user has to en-
per and lower case in the title and headings. Indeed, able Macros and copy-and-pasting from the
wide-ranging reflective publications are numerous web automatically allocates new paragraph
[such as Russey et al 1995; Fredriksson 2001] and styles...).
even a series of conferences has been dedicated to

12 | eCAADe 32 - Fusion - Data Integration at its best - Volume 1


• We felt that a general-purpose word proces- SOLUTION: SYNTACTICALLY DUMB, SE-
sor is ill-suited for the conference's needs, as MANTICALLY RICH
the user enters text but the program does Microsoft Word's problems in keeping formatting in-
not enforce semantic and structural rules (see tact is the result of mixing text semantics (head-
next section) that lie at the heart of every pa- ing, paragraph, bullet list,...) and styling (font fam-
per. LATEX does (or better: can do, if instructed) ily, size,...). Copy-and-pasting brings out the worst
all of this, however, it is not common in the of both worlds, in the sense that the text is pasted
field and requires a certain degree of a learn- using the current paragraph format, which is auto-
ing effort. Having a larger audience switching matically updated to reflect the pasted text's styling.
from Word to LATEX was, as can be imagined, Discarding styling information altogether and past-
also not feasible. ing only the text would be the obvious solution, how-
ever, there is no way of forcing this behaviour without
user intervention, e.g. by storing settings together
with the template.
Pasting "only text" does do away with superflu-

Figure 1
(a) Contributions as
set of paragraphs
which are
context-aware, they
know their place
within the text
body (example:
paragraphs cannot
be moved higher
than the
"keywords" section)
and also the editing
options according
to their type
(example: figures
offer an upload).
(b) Editing happens
via plain text entry
and markup, which
enables the tool to
discard superfluous
formatting as in the
given example.

Fusion - Data Integration at its best - Volume 1 - eCAADe 32 | 13


ous styling, however, we completely loose text se- • Editor Back-End: Instead of a classical
mantics - the paragraph format, bold, italic, and so database, we store our documents as files.
on. In our web editor, we have therefore devised a The reason behind this is that load tests
two-fold editing strategy that enables us both. showed database performance to drop when
Semantically rich. We regard each contribution as memory is constrained, whereas files-based
a set of paragraphs containing plain text (see Figure access remains fairly stable even if the server
1a). Paragraphs are context-aware: For example, a is under heavy load. Furthermore, we uti-
heading cannot be moved further than the list of key- lize a memory database (memcached) for fast
words. One may not add an abstract block in the access to back-end data and session manage-
body of the paper, or anything else but references in ment.
the references section. • Printing: Documents are converted into LATEX
Syntactically dumb. Paragraphs are edited - one at for printing. The actual generation of a
a time - simply by clicking them. In the simplest PDF is a very costly task, and therefore, we
case of a "paragraph" format, the application then have utilized a flexible "printer queue" (utiliz-
shows a text box where one can enter or paste plain ing Beanstalk for PHP) where multiple other
text (see Figure 1b). For paragraph types that ac- servers could help in generating a print pre-
quire structured information, such as the list of au- view of the currently edited document. On
thors or a reference entry, we present not one but the other hand, having too few resources to
many plain text boxes in which the user types in the serve all print requests will not overload the
needed information. Formatting beyond the para- server, since all clients are queued and only
graph level is done using a wikitext-like syntax, for some are served at a time.
example *bold* or /italic/. What wikitext markup is
available in each paragraph ultimately depends on its • Book Compilation and Metadata creation:
type: For example, headings offer nothing but plain The final compilation looks at a spreadsheet
text, while paragraphs furthermore enable bold, ital- stating (1.) in which volume is (2.) which
ics and equations done in this manner. session, containing (3.) what contributions.
It then re-renders all PDFs in that order, giv-
ing the correct page numbers and also assem-
TECHNICAL OUTLINE bling the list of contents in the process. The
Our tool is composed of four technical layers:
resulting PDF are the proceedings, but not the
final product: We still have to do an extraction
• Editor Front-end: We chose to implement a
of metadata (e.g. authors, title, references)
"Web 1.0" application which is based on clas-
and creation of metadata for indexing, in for
sical request/response cycles, utilizing PHP
example CUMINCAD, automatically.
(served by nginx/php5-fpm) for generating
the HTML presentation (styled by CSS). Op- All these parts work together so that authors can col-
tional functionalities such as the real-time pre- laborate in producing a consistently formatted pro-
view of formulae are handled via JavaScript ceedings that saves the editor valuable time which
libraries (jQuery, MathJax) which degrade can now go into the actual editing process . Scientif-
gracefully in case of missing browser support. ically though, these points are hardly of concern. In-
As a matter of fact, the application displays deed, what we are more interested in is how the com-
even on outdated browser versions (we tested munity works with our tool, and when this work is de-
e.g. Internet Explorer 6 and the text browser livered. An analysis of this is brought in the next few
Lynx [1], which dates back to 1992). sections.

14 | eCAADe 32 - Fusion - Data Integration at its best - Volume 1


LESSONS LEARNED more about paragraph formats than we had antici-
As eCAADe 2014 was the first time that a web-based pated: After all, we had not given out a template in
editing tool was used, we coined it ProceeDingsBeta . LATEX instead of the web-based system because of fear
Due to the constant correspondence with the au- that this would be not understandable. The impres-
thors and monitoring the layout of the whole pro- sion that we got is that that, even though LATEX might
ceedings ourselves, we are able to give some insights be too much to stomach for the whole community,
on what worked and what did not. the general concepts are clear for everyone - and this
includes structured markup such as the ones men-
What worked tioned.
Inserting well-behaved text. Pasting paragraphs
from the clipboard as plain text and formatting that What did not work
with markup worked like a charm. The only excep- A paper is not an image gallery. It would be a lie
tion were inline equations, which presented an own to say that most authors added figures accompany-
problem (chars that are known to Microsoft Word but ing the text. In fact, it was the other way round: The
not to Unicode, WingDings and the like). text would accompany the figures! Given the very
Warnings. Most authors took a great deal of pride limited abilities of LATEX in positioning the graphics,
in having their paper warning-free: For example, the this was as much of a pain for us as in layouting as has
system would complain about too short or too long been for the authors in editing. The future perspec-
abstracts, and people strongly responded to that. tive on this is clear: (1.) Constrain the use of images
That (in the end) the system was so liberal as to al- to cases where they are visualizing the text (every im-
low submission of every paper, regardless of warn- age needs to be cross-referenced, as mentioned in
ings, was not of concern. The people simply wanted the User Guide), (2.) constrain the number of images
to help getting their work right, and this is one of the to a minimum, we think of 5-8 at the moment and (3.)
most assuring things which we encountered during give more options for positioning the images in the
review of all the final submissions. Some exceptions text, accompanied by a clear description over how
(which we have to deal with, of course) were the ref- LATEX will attempt to position them.
erences, where the system would sometimes com- Figure positioning. Figure positioning deserves
plain wrongly about a URL being wrong, when in fact some more attention: LATEX will position a figure ei-
they had only given an additional [accessed 2nd June ther "right here" in the text or let it "float":
2014]. We are delighted by this ability to judge the
system by ones personal experience in scientific writ- • "Right Here" means that images will be one
ing - some authors also left use NOTE paragraphs ex- column wide. If there is not enough space ver-
plaining what they want to appear in the paper and tically in this column, LATEX will shift them to
why they could not accomplish - and thus this is one the next column (or even the next page, 1st
of the points which we build on for the next version, column), leaving an ugly hole in the text. Au-
exposing e.g. more tools that we as editors had in thors need to know that they need to close
figure positioning and paragraph indentation ("dont- these holes by inserting a "here" figure where
indent" my paragraph, please). it has enough space, at best in the middle of a
column, surrounded by lots of text.
Selecting the right kind of paragraph for the job.
For people not concerned with structured text, terms
• "Floating" means that LATEX will put a figure ei-
such as "heading 1, 2, 3", "authored book" and "edited
ther at the top or at the bottom of the next op-
book" might not be very descriptive. So it shook us
portunity. That again means: When a figure
when we realized that people actually understand far
is "beyond the top" of the page, it will insert

Fusion - Data Integration at its best - Volume 1 - eCAADe 32 | 15


it at the bottom of this page or at the top of there were three separate cases that led the printing
the next page. When the layouter has already algorithm to fail:
crossed the "the bottom" of the page, it will
insert it on "the top of the next page". In prac- • "Unicode" formula input into web editor:
tise, this means that all floating pictures need What most people do is paste a formula from
to be defined well before their insertion posi- Word into a paragraph. Technically, this is no
tion, so that the layout algorithm has them at formula, but merely a set of characters that are
hand when going through the text. Arguably, hopefully Unicode - and the system will ap-
this is quite counter-intuitive. However, this is propriately save them as normal text. In some
nothing that we can work around, as LATEX is cases, however, characters that Word pastes
built like that. are simply not Unicode - they are symbols in
Windows encoding! So this process can fail
The mentioned points are even more enervating terribly, if we have no clue what this symbol
when preparing for different kinds of output media: is (remark: this is likely, as we have one pro-
For example, an eBook has the requirement that fig- grammer (currently writing this) against the
ures always appear exactly in the spot where they are rest of the Microsoft world). A better way
mentioned, i.e. "here". For a printed proceedings, would be to input a formula markup, pre-
however, we may additionally use "floating" figures, sented in the next bullet point.
which may need to be defined before the spot where
they are actually referenced. Essentially this is the di- • "Formula" input into web editor: With the
vide between structure (as in eBooks) and layout (as help of surrounding #, an author can insert an
in printed proceedings). It will be our task to think inline formula (the other option would be to
about ways in which we can bridge this gap, provid- make a standalone formula paragraph, which
ing more options for positioning (e.g. figure "on an does not need that). Some authors have taken
own page", which was used during editing) and also this hurdle, but kept pasting Unicode into
for vertical spacing before and after figures. them. This can go well - the formula is lay-
Formulae. Formulae were the main cause why a pa- outed in the formula font instead of the text
per did not print properly. This is no coincidence, font - but this can also fail (when the charac-
but the result of two diametrically opposed policies ter is not defined in the formula font).
on dealing with erroneous input: The web-based
formula viewer (MathJax) would simply ignore all • Formula defined in ASCIIMath but LATEX is
offending markup and display what it could make too dumb to digest it: For those authors that
sense of without complaining, while the printing al- did embrace the formula syntax (technically:
gorithm (LATEX) would immediately stop and report an ASCIIMath syntax, an easy way to enter even
error. the most complicated formulae), there were
Errors produced by LATEX are handled by ProceeD- two further hurdles: Either the formula was
ings such that it shows an error page. It does, how- not entered correctly or the the converter to
ever, neither know what happened nor where the LATEX simply produced erroneous results; the
error lies (i.e. no parsing of error text, yet). There- web editor would always produce a result, in
fore, we display a generic error page that gives some the sense of "I am happy with what you en-
hints over what could have gone wrong, but is no use ter; I will typeset what I understand and skip
when it comes to hunting down specific errors in a the rest"; but LATEX would not work this way - it
formula - leading to a lot of despair and troubleshoot- would crash! So this went definitively wrong,
ing via mail. In further detail, our analysis shows that such things should never happen.

16 | eCAADe 32 - Fusion - Data Integration at its best - Volume 1


Summarizing, we should definitely parse the error tial abstract submission deadline on 3rd Febru-
text given by LATEX and show the author what the er- ary (there was an extended submission dead-
ror is, and where it lies in the paper. Another lesson line on February 10th, which led people to
learned: Do not use the conversion from ASCIIMath pause for two days before resuming a steady
to LATEX, use the image produced by the web-based stream of submissions).
formula viewer, at least for non-inline equations. In
that way, what you see would truly be what you get. • Occupied during the week: Most submis-
sions happen Mondays and Fridays between 12
What did work, but most authors say it und 16 hours UTC.
didn't
References were a source of constant dispute be- • Expecting an extended abstract submis-
tween the editing team and the authors. As must sion: There are as much submission in the ex-
be said, we had lack of support in importing from tended deadline period as before; this means
EndNote or BibTex, which is a shame fully taken. As that people really assume that there will be an
a result, the authors had to re-enter every reference extended abstract submission deadline, and
again, which was frustrating. However, the process use this to correct their paper.
of having to review every reference again according
to eCAADe's needs has proven very effective in assur- These three points are of course a very subjective in-
ing quality. In fact, it is clearly one of the conferences terpretation - the analysis of the final submission (see
where quality of references is of the highest stan- next section) tries to put some more scrutiny in so as
dards, since we enforced semantic rules rather than to further narrow down what a conference organizer
only taking "the data" that authors would provide can expect, on a statistical basis.
(for example, journal articles require a volume and a
page) which is far beyond what people would nor- FULL PAPER SUBMISSION
mally give us. Furthermore, it allowed authors having The following is a statistical overview of the full pa-
different citation management systems to produce pers submitted for eCAADe 2014 (sidenote: 164 pa-
one homogeneous reference section. per were initially accepted, 148 were present at the
time of the extended submission and 127 remained
A BRIEF LOOK AT ABSTRACT SUBMISSION in the final proceedings; either the authors failed to
ProceeDings was used for the editing of full papers, complete their work or withdrew their paper after
while OpenConf has been employed for abstract up- submitting; the following data is a snapshot as per
load (Word or PDF). Thus, strictly speaking, this part 18th June, two days after the extended deadline).
should not appear at all in our paper, as it is some- If ever there was a proof for a tendency to pro-
thing we are not concerned with. However, it might crastination in academia it is shown in figure 2. The
nevertheless put some contrast on our later analysis graph displays when authors started uploading their
of the the final submission (see next section). papers (positive y-axis) and when they finally submit-
When looking at the number of submits to the ted the paper (negative y-axis). The timeline along
abstract submission site, we can note that these are the x-axis starts at the beginning of April, which is
roughly four times of abstracts handed in. Further when the first invitation to log-in to the system was
analysing when the submits happened, we can see sent out, passes the initial deadline (D) on the 9th of
that typical eCAADe submitter is: June and ends just after the extended deadline (ED)
on the 16th of June. Work on the papers did not start
• Well-behaved: The peak of the initial ab- to increase until about two weeks before the dead-
stract submissions is eight days before the ini- line, with a sizable portion not starting until after the

Fusion - Data Integration at its best - Volume 1 - eCAADe 32 | 17


Figure 2
Timeline showing
the dates the
authors started and
finished uploading
their data. The
initial deadline (D)
and the extended
deadline (ED) are
overlaid.

Figure 3
Number of revisions
and number of
items per paper.
Papers are sorted by
the order work on
them was started.
The moving
average of each
measure is overlaid.

18 | eCAADe 32 - Fusion - Data Integration at its best - Volume 1


initial deadline had passed. It can also be seen that ments. The tool was able to automate the production
the email sent out on the 5th of June announcing of eCAADe proceedings, starting from an initial list of
the deadline extension caused a sudden drop in ac- accepted publications (coming from OpenConf ) and
tivity. Procrastination can be seen even more clearly ending with PDFs ready to be delivered to print pro-
with the paper submissions. Most waited until the ex- duction.
tended deadline and some continued to work even During the whole process, the editors still have
beyond the deadline. an important role: As the technicalities of the paper
However, the graph in figure 3 clearly shows that layout are dealt with, they can direct their attention
the individual preferences in time planning have lit- towards the content as such, i.e. focus on editing. In
tle impact on the length of the paper. Here papers that context, ProceeDings allows to monitor ongoing
are sorted by the date the authors started to upload developments within the community of submitting
their data and displayed along the x-axis. The pos- authors at an early stage, i.e. before the (final) sub-
itive y-axis gives the number of revisions, the num- mission and eventually to deliver feedback. Till a rel-
ber of times the authors made a change like inserting, atively late stage, authors can be involved in the pub-
changing or deleting data, on the negative y-axis the lication process and the final outcome can be made
number of items (paragraphs, headers, images, etc.) available at any time.
is displayed as a measure of the overall length. Both The number of opportunities to (unintention-
measures are overlaid by their moving average over ally) overrule the template is shrinking and espe-
20 papers. While there is a clear tendency to fewer cially ongoing live experience will accelerate the
revisions by papers started later, the overall number improvement of the interface. Most importantly,
of items remains fairly constant. the users can take care of the layout themselves:
You-Get-What-You-See (YGWYS) instead of You-Will-
Figure 4
Sometimes-See-What You-Will-Get (YWSSWYWG). In
Distribution of
this regard, the pre-publishing option (preprints)
content items,
might gain interest. The extraction of (coherent!)
headers, graphical
metadata, required for indexing etc. has to be high-
items and
lighted as well. It is unlikely that ProceeDings will
references (l.t.r.)
encompass the abstract/paper submission and re-
over all eCAADe
view stage. Here, a number of well-functioning (open
2014 papers.
source) environments has been made available for a
longer period of time.
Figure 4 shows the distribution of items over all pa-
pers. The items were grouped into content items ACKNOWLEDGEMENTS
(paragraphs, lists, formulas and algorithms), headers, ProceeDings was programmed by Gabriel Wurzer
graphical items (images and tables) and references. over the course three years. Bob Martens took the
Papers were then divided into 16 categories accord- tool into the eCAADe council, from which we got a
ing to their keywords and the item distribution was first "go" in getting it so far that it would be ready
calculated for each category (Figure 5). for eCAADe 2015. Luckily, Emine Thompson gave us
the chance to test-drive the system even earlier, as
CONCLUSION AND OUTLOOK publication platform for the eCAADe 2014. We are
The implementation of ProceeDings in the frame- extremely greatful for this decision, since it involved
work of eCAADe 2014 has delivered a treasure trove the risk that risk that some functionalities would still
of experience which will be used for further develop- be beta-quality. The paper importer proved to be

Fusion - Data Integration at its best - Volume 1 - eCAADe 32 | 19


Figure 5
Distribution of
content items,
headers, graphical
items and
references per
paper category.

such a case, thanks goes to Marie Davidova and Mar- you Martin Winchester, thank you for the OpenConf
tin Tamke for pointing out multiple issues. Likewise, support which you do every year, and for the chance
Thomas Grasl and Rudi Stouffs gave their input on to pull an analysis of the abstract submission.
multiple features either missing or totally buggy, as
did a multitude of authors through our bug report- REFERENCES
ing system. Thanks goes as well to Gregor Hartweger, Fredriksson, EH (eds) 2001, A Century of Science Publish-
Andrea Wölfer, Rudolf Scheuvens and Georg Penthor: ing: A Collection of Essays, IOS Press
The first three made it possible that we got our own King, P (eds) 2004, Digital Documents: Systems and Prin-
server hosting the system (memory and CPU power: ciples: 8th International Conference on Digital Docu-
sufficient), and the latter one made sure we could re- ments and Electronic Publishing, Springer, Berlin/Hei-
delberg
locate our whole set-up into a new building when the
Martens, B and Turk, Z 1990, 'The Creation of a Cumula-
department was getting refurbished. From the ed- tive Index on CAD: "CUMINCAD"', ACADIA Quarterly,
itorial side, colleagues Wolfgang Lorenz and Gerda 19(3), p. 18–19
Hartl helped tremendously in layouting the proceed- Russey, WE, Bliefert, C and Villain, C (eds) 1995, Text and
ings. Speaking of layout, we also want to thank Henri graphics in the electronic age : desktop publishing for
Achten for showing us how to do this with style, based scientists, Wiley-VCH
[1] http://lynx.isc.org/
on his team's great work with the eCAADe 2012 pro-
ceedings. Our main volume of thanks goes to all au-
thors, who did most of the work: It is on their shoul-
ders that we all stand. Last but not least, here is to

20 | eCAADe 32 - Fusion - Data Integration at its best - Volume 1


List of Reviewers

Sherif Abdelmohsen, Ain Shams University, Egypt Harald Gatermann, HS Bochum University of Ap-
Henri Achten, Czech Technical University in plied Sciences, Germany
Prague, Czech Republic Evelyn Gavrilou, University of Thessaly, Greece
Asterios Agkathidis University of Liverpool, United Bob Giddings, Northumbria University, United
Kingdom Kingdom
Brian Agnew, Northumbria University, United Thomas Grasl, SWAP Architects, Austria
Kingdom Paul Greenhalgh, University of Northumbria,
Seraphim Alvanides, Northumbria University, United Kingdom
United Kingdom David Greenwood, Northumbria University,
Aleksander Asanowicz, Bialystok University of United Kingdom
Technology, Poland Christiane M. Herr, Xi'an Jiaotong-Liverpool Uni-
versity, China
Claudio Benghi, Northumbria University, United
Kingdom Lawrence Hughes, Northumbria University,
United Kingdom
Andre Brown, University of Liverpool, United King-
dom Mustafa Emre İlal, Izmir Institute of Technology,
Gulen Cagdas, Istanbul Technical University Fac- Turkey
ulty of Architecture, Turkey Umit Isikdag, Beykent University, Turkey
Gabriela Celani, University of Campinas, Brazil Angie Johnson, Northumbria University, United
Kingdom
Tomo Cerovsek, University of Ljubljana, Slovenia
Oliver Jones, Northumbria University, United
James Charlton, Northumbria University, United Kingdom
Kingdom
Anja Jutraž, University of Ljubljana, Faculty of Ar-
Julie Clarke, Northumbria University, United King- chitecture, Slovenia
dom Matevz Juvancic, University of Ljubljana, Faculty of
Birgul Colakoglu, Yildiz Technical University, Architecture, Slovenia
Turkey Anetta Kepczynska-Walczak, Lodz University of
Ruth Dalton, Northumbria University, United Technology Poland, Poland
Kingdom Joachim Kieferle, RheinMain University, Germany
Bauke de Vries, Eindhoven University of Technol- Erik Kjems, Aalborg University, Denmark
ogy, Netherlands Michael Knight, University of Liverpool, United
Halime Demirkan, Bilkent University, Turkey Kingdom
Dirk Donath, Bauhaus University Weimar, Ger- Tuba Kocaturk, University of Liverpool, School of
many Architecture, United Kingdom
Andy Dunhill, Northumbria University, United Volker Koch, Karlsruhe Institute of Technology,
Kingdom Germany
Dietrich Elger, Koopx Architects Engineers, Ger- Branko Kolarevic, University of Calgary, Canada
many Jose Kos, Federal University of Santa Catarina ,
Antonio Fioravanti, Sapienza University of Rome, Brazil
Italy Alexander Koutamanis, Delft University of Tech-
Thomas Fischer, Xi'an Jiaotong-Liverpool Univer- nology, Netherlands
sity, China Andrew Li, Massachusetts Institute of Technology,
Pia Fricker, ETH Zurich, Switzerland United States

List of Reviewers - Volume 1 - eCAADe 32 | 21


Thorsten Loemker, ZAYED University Dubai, Johan Verbeke, KU Leuven, Belgium
United Arab Emirates Spela Verovsek, University Of Ljubljana, Slovenia
Alireza Maheri, Northumbria University, United Sara Walker, Northumbria University, United King-
Kingdom dom
Earl Mark, University of Virginia, United States Dawn Whitton, Northumbria University, United
Bob Martens, Vienna University of Technology, Kingdom
Austria Jerzy Wojtowicz, Warsaw University of Technol-
Jane Matthews, Curtin University, Australia ogy, Faculty of Architecture, Poland
Tom Maver, Glasgow Schol of Art, United Kingdom Stefan Wrona, Faculty of Architecture Warsaw Uni-
David Mcguinness, Northumbria University, versity of Technology, Poland
United Kingdom Tadeja Zupančič, University of Ljubljania, Faculty
AnnaLisa Meyboom, University of British of Architecture, Slovenia
Columbia, Canada
Volker Mueller, Bentley Systems, Incorporated,
United States
Michael Mullins, Aalborg University, Denmark
Marc Muylle, University of Antwerp, Belgium
Herman Neuckermans, KU Leuven –University,
Belgium
Rivka Oxman, Technion, Israel
Mine Ozkar, Istanbul Technical University, Turkey
Burak Pak, KU Leuven University, Belgium
Giuseppe Pellitteri, Dipartimento di Architettura -
Università di Palermo, Italy
Chengzhi Peng, University of Sheffield, United
Kingdom
Frank Petzold, TUM, Germany
Nuno Pinto, The University of Manchester, United
Kingdom
Ahmad Rafi, Multimedia University, Malaysia
Rabee M. Reffat, Assiut University, Egypt
Alan Richardson, Northumbria University, United
Kingdom
Peter Russell, RWTH Aachen University, Germany
Gerhard Schmitt, ETH Zürich, Switzerland
Davide Simeone, Sapienza University of Rome,
Italy
Martijn Stellingwerff, TU Delft, Netherlands
Rudi Stouffs, TU Delft, Netherlands
Kjeld Svidt, Aalborg University, Denmark
Emine Mine Thompson, Northumbria University,
United Kingdom
Bige Tuncer, Singapore University of Technology
and Design, Singapore
Jos van Leeuwen, The Hague University of Applied
Sciences, Netherlands

22 | eCAADe 32 - List of Reviewers - Volume 1


Keynote Speakers

Christian Derix
Christian Derix is director of the Computational Design Research group of Aedas Architects, which he
founded in 2004 in London, UK. CDR develops computational simulations for generative and analytical
design processes with an emphasis on spatial configurations and human occupation. Derix studied ar-
chitecture and computation in Italy and the UK and has researched and taught the subject at various
European universities since 2001. Currently he is associate professor at IE University Madrid and visiting
professor at the University of Sheffield. The work of CDR has recently won award commendations for
their Spatial Simulation framework at awards such as the 2010 Presidents Medal for Research in Practice
of the Royal Institute of British Architects (RIBA), the 2011 Italian Compasso d’Oro for algorithmic design
and user participation in industrial design for the VITA Shelving System or the Centre for Tall Buildings
and Urban Habitat’s (CTBUH) 2012 Innovation award for the computer-activated responsive façade of
the Al Bahar towers.

Andrew Hudson-Smith
Dr Andrew Hudson-Smith is Director of the Centre for Advanced Spatial Analysis (CASA) at The Bartlett,
University College London. Andy is a Reader in Digital Urban Systems and Editor-in-Chief of Future In-
ternet Journal, he is also an elected Fellow of the Royal Society of Arts, a member of the Greater London
Authority Smart London Board and Course Founder of the MRes in Advanced Spatial Analysis and Visu-
alisation at University College London . He is also course founder of the new MSc in Smart Cities and
Urban Analytics and the MRes in Smart Cities. His research focus on location based digital technologies
and he has been at the forefront of web 2.0 technologies for communication, outreach and developing
unique contributions. His research can be found at Digital Urban website. Finally, he is Editor of the
Open Journal of the Internet of Things.

Stephen Lockley
Professor Stephen Lockley is currently chair of Building Modelling at Northumbria University. From 1998-
2002 he was the director of the Construction Informatics Research Centre and Chair of Architectural In-
formatics at Newcastle University and has worked in industry as research and development director for
the RIBA (Royal Institute of British Architects) Enterprise division between 2002-2007. He has returned to
academia and his work now is in the area of the next generation of computer aided construction, Build-
ing Information Modelling (BIM), in particular researching and developing innovative software tools for
construction and design. He is a director of BuildingSmart UK and Ireland and sits on the British Stan-
dards Committee B555 for Construction Information. He is also research and education director of the
BIM Academy.

Keynote Speakers - Volume 1 - eCAADe 32 | 23


24 | eCAADe 32 - Keynote Speakers - Volume 1
Contents
5 Theme
7 Acknowledgements
11 ProceeDings
Gabriel Wurzer, Bob Martens, Thomas Grasl
21 List of Reviewers
23 Keynote Speakers

31 Towards Smarter Cities


33 CItyMaker Workshop
José Nuno Beirão, Letícia Mendes, Gabriela Celani
43 Decision support for inner-city development
Nils Seifert, Michael Mühlhaus, Gerhard Schubert, Dietrich Fink, Frank Petzold
53 Agents' movement_towards the reformation of public space
Maria Kerkidou, Anastasia Pechlivanidou-Liakata, Adam Doulgerakis, Alexandros
Sagias
63 A Mobile Sensing Kit for Urban Analysis
Nancy Diniz, Hai-Ning Liang
71 Urban Place and Networked Data
Trevor Hess, Eric Sauda
79 Multi-Perspective Urban Optioneering
Patrick Janssen, Rudi Stouffs
89 ICT-enabled Civic Empowerment and Participation: in Design, through
Design
Burak Pak, Johan Verbeke
99 The fusion of clever urban initiatives and digital applications
Matevz Juvancic, Tadeja Zupancic
109 Towards a dynamic evacuation system: developing methodologies to
simulate the evacuation capabilities of subway stations in response to a
terrorist attack with CBRNE weapons
James Charlton, Markus Brune
119 Simulation of Air flow, Smoke Dispersion and Evacuation of the Monument
Metro Station based on Subway Climatology
Zi Qian, Brian Agnew, Emine Mine Thompson
129 Building-up urban open spaces from shadow range analyses
Estefania Tapias, Shubham Soni

Contents - Volume 1 - eCAADe 32 | 25


137 Aerodynamic strategy applied in an urban shelter design
Rafael Moya, Daniel Prohasky, Simon Watkins, Yan Ding, Jane Burry, Mark Burry
145 Computing the Urban Block
Elif Erdine, Evan Greenberg
153 Integrative Pedestrian Modelling Techniques based on Virtual Force Fields
Odysseas Kontovourkis, Despo Anagiotou
165 Wind sensing with real-time visualisations for Designers
Daniel Prohasky, Rafael Moya Castro, Simon Watkins, Jane Burry, Mark Burry
173 Shared Space Navigation
Charles Avis
181 Emergent articulation field in existing urban context
Peter Búš, Lukáš Kurilla, Henri Achten
191 Urban body network configurations
Eirini Androutsopoulou
201 A Digital Tool for Customized Mass Housing Design
Ahmet Emre Dincer, Gülen Çağdaş, Hakan Tong
213 Interrogating the Relation between E-Mobility Recharging Network Design
and Drivers' Charging Behaviour
Eiman Y. ElBanhawy, Ruth Dalton, Emine Mine Thompson

225 Design Tool 1


227 A Model for Sustainable Site Layout Design with Pareto Genetic Algorithm:
SSPM
Yazgı Aksoy, Gülen Cağdaş
239 The generation of possible space layouts
Jesper Thøger Christensen
247 Design ReExplorer: Interactive Design Narratives for Feedback, Analysis and
Exploration
Rodolfo F. Sánchez, Halil I. Erhan
257 On the Expressive Power of Programming Languages for Generative Design
António Leitão, Sara Proença
267 Thermal performance of patterned facades
Mehrnoush Latifi Khorasani, Jane Burry, Mahsa Salehi
277 Fuzzy computing for layout design in ill-defined, uncertain spaces
Asli Cekmis

26 | eCAADe 32 - Contents - Volume 1


287 A 3-Dimensional Architectural Layout Generation Procedure for Optimization
Applications : DC-RVD
Ioannis Chatzikonstantinou
297 Cellular Automata as a learning process in Architecture and Urban design
Mads Brath Jensen, Isak Worre Foged

303 CAAD Education


305 New Approaches in Architecture Education
Birgul Colakoglu
313 Digital Curation for CAAD Curricula
Ruggero Lancia, Ian Anderson
323 Integrating Sustainability in the Architectural Design Education Process
Ahmed Sarhan, Peter Rutherford
333 Digital Recipes
Miguel Paredes Maldonado
343 Augmented Reality in architectural studio learning
David Morton
357 Teaching and Designing for Augmented Reality
Andrzej Zarzycki
365 Framing Parametric and Generative Structures
Ivo Vrouwe, Burak Pak
373 Reprogramming Architecture
Elif Erdine, Alexandros Kallegias
381 Learning to be a Vault
David Stasiuk, Mette Ramsgaard Thomsen
391 Premise
Wendy W Fok

399 Fabrication
401 Design By Making
Serdar Aşut
411 Physical input-driven offline robotic simulation through a feedback loop
process
Odysseas Kontovourkis, George Tryfonos

Contents - Volume 1 - eCAADe 32 | 27


423 Bio-inspired and fabrication-informed design strategies for modular fibrous
structures in architecture
Leyla Yunis, Ondřej Kyjánek, Moritz Dörstelmann, Marshall Prado, Tobias Schwinn,
Achim Menges
433 Isoprototyping
Pavlos Fereos, Marios Tsiliakos
445 Design to fabrication integration and material craftsmanship
Sina Mostafavi, Matthew Tanti
455 From rapid prototyping to automated manufacturing
Aant van der Zee, Bauke de Vries, Theo Salet
463 Material Swarm Articulations
Evangelos Pantazis, David Gerber
475 Digital Fabrication Technology in Concrete Architecture
Pedro Filipe Martins, José Pedro Sousa

485 Shape, Form and Geometry 1


487 Acoustically Efficient Origami Based Partitions for Open Plan Spaces
Sophia Vyzoviti, Nicolas Remy
495 Measurability of Loos' rejection of the ornament
Wolfgang E. Lorenz
505 Unsupervised Symmetric Polygon Mesh Mapping
Matthias Standfest
515 Constructing a shape grammar. The Ducal palace façade
Filipe Coutinho, José Pinto Duarte , Mario Kruger
527 Local-reconfigurable Freeform surface with plywood
Koki Akiyoshi, Hiroya Tanaka
537 Populating surfaces with holes using particle repulsion based on scalar fields
Timo Harboe Nielsen, Stephen Melville, Iain Sproat
547 Efficiency in Architectural Geometry Informed by Materials
Sevil Yazici

555 Visualisation
557 Digital Etching
Johan Voordouw
565 Data Integration In A Visual Mode
Anetta Kepczynska-Walczak

28 | eCAADe 32 - Contents - Volume 1


573 Linkography for evaluating ideas connectivity of Computer Aided
Design-based protocols
Huda Salman

583 Digital Heritage 1


585 Interactive Tabletops for Architectural Visualization
Bruno Figueiredo, Eduardo Castro e Costa, Bruno Araújo, Fernando Fonseca,
Joaquim A Jorge, José Pinto Duarte
593 Building Heritage Knowledge Framework using Context Ontologies
Silvia Gargaro, Elisabetta Leggieri, Antonio Fioravanti
603 Gamification of Shape Grammars
Serdar Aydin, Tian Tian Lo, Marc Aurel Schnabel
613 B(H)IM - Built Heritage Information Modelling
Davide Simeone, Stefano Cursi, Ilaria Toldo, Gianfranco Carrara
623 Digital fabrication as a tool for investigating traditional Chinese architecture
Di Li, Michael Knight, Andre Brown
633 Health and Safety Design by means of a Systemic Approach
Armando Trento, Antonio Fioravanti , Francesco Rossini
643 Digitally-Assisted Stone Carving on Canada's Parliament Hill
James Hayes, Stephen Fai, Phil White
653 Investigating a narrative architecture
Danilo Di Mascio, Tom Maver
665 Index of Authors

Contents - Volume 1 - eCAADe 32 | 29


30 | eCAADe 32 - Contents - Volume 1
Towards Smarter Cities
CItyMaker Workshop
An Urban Design Studio to experience the dynamic interaction between
design exploration and data flow on density-based indicators

José Nuno Beirão1 , Letícia Mendes2 , Gabriela Celani3


1
Faculty of Architecture, University of Lisbon 2,3 University of Campinas, Unicamp
1
jnb@fa.ulisboa.pt 2,3 {leticia|celani}@fec.unicamp.br

This paper shows the results of a workshop on parametric urban design. A


pattern based parametric urban design platform provides a common platform for
urban design and analysis by linking GIS with a parametric CAD environment.
Urban plans are developed by combining design patterns taken from a large set
of parametric urban design patterns acknowledged as a generic urban design
language. Urban plan instances are obtained through a specific composition of
patterns and a specific assignment of parameters to the patterns. The models
provide simultaneous analysis by confronting formal solutions with density
indicators that are automatically provided by a set of density calculation patterns.

Keywords: parametric urban design, CItyMaker, urban design workshop, design


methodology

INTRODUCTION must be taken into account, such as street, side-


The present paper is part of a research project that walk and block widths (Canuto and Amorim, 2012).
uses parametric and algorithmic design methods for However, there is a limit to which extent parametric
the generation of public spaces in housing devel- modelling can generate diverse results without be-
opments assuming that these methods contribute ing combined with parametric design rules (Celani,
to a wider and more in-depth exploration of solu- Duarte, Beirão and Vaz, 2011). The approach pre-
tion spaces. The possibility of manipulating param- sented in this paper combines standard codes re-
eters for generating different alternatives on-the-fly currently used in the urban design practice or de-
has had a great impact on design methods since sign patterns (Gamma et al, 1995), (Woodbury, 2010)
the early 2000's. Many discussions have been estab- with parametric design to generate urban design so-
lished about the extent to which parametric design lutions. The combinatorial structure can be said to be
can change the way we design, and about the rela- rule based due to the relational structure defined be-
tion between parametric design and other types of tween the objects computed by patterns. In addition
computer-supported design methods, such as algo- to the urban design patterns a second set of patterns
rithmic and generative design. provides calculations on density properties of the de-
Parametric modelling is a powerful method for signs.
generating urban plans, in which many variables

Towards Smarter Cities - Volume 1 - eCAADe 32 | 33


In order to test the application of paramet- DESIGN METHODOLOGY
ric modelling, a workshop was held at the Univer- A similar teaching methodology including paramet-
sity of Campinas in Brazil for the development of ric and algorithmic tools had been previously used in
a new neighbourhood located in the outskirts of a two design studios (Duarte and Beirão, 2011) and two
metropolitan area, in Campinas. The set of tools workshops (Measurb - Faculty of Architecture, Tech-
used in the workshop, here called CItyMaker (Beirão, nical University of Lisbon [1] and Tarlabaşi Datascope
2012), consists of the use of geographic information - Faculty of Architecture, Istanbul Technical Univer-
flow within a parametric design platform to support sity [2]. In all events the fusion between rule-based
decision-making in urban design. design and parametric design was addressed as a
methodological approach to the urban design prob-
OBJECTIVES lems given as design tasks to the participants. We ar-
The goal of this paper is to present a methodology for gue that the use of parametric modelling alone is not
approaching the urban design process using para- as effective as their combination with rules. In the
metric urban patterns to deliver a system of alterna- two workshops, a set of tools was given to the partic-
tive solutions instead of a single, definitive solution. ipants to solve their design problems. The tools link
This methodology was applied in a one month work- information provided by a geographical database
shop in the University of Campinas. The experiment with a CAD parametric design environment. In de-
consisted of having students develop an urban plan tail (see Figure 1), the proposed working environ-
for a new residential neighbourhood using a para- ment integrates a geographic database (DB) with a
metric design system and supporting decisions on CAD software (in this case, Rhinoceros(C)) and a para-
the calculation of density indicators. The area is lo- metric Visual Programing Interface (VPI - Grasshop-
cated in the outskirts of Campinas' metropolitan area, per(C)) including a set of predefined patterns previ-
in an empty space among existing low-income resi- ously programmed to generate typical urban design
dential and industrial areas. Results were then anal- actions (like grids, arterial streets and main squares)
ysed with the goal of assessing and refining the tools as well as patterns designed to calculate density in-
and design methodology. dicators helping designers choosing their options
within the design space provided by the paramet-
ric tools. Such design system integrates analytical
and synthesis tools in the same working environment Figure 1
allowing designers to react on real time properties The structure of a
measured from the design models. For this reason, City Information
the design system has been called CItyMaker. The Modelling platform
name includes the acronym CIM which stands for City
Information Modelling, a term that congregates the
fusion between information flow and design explo-
ration. Information flow here means the calculation
of properties of the design in the context during the
design exploration process as well as real time as-
sessment of GIS data and generated data. CIM sys-
tems not only integrate analysis and synthesis, but
they also put together rule based design and para-
metric design. The rule based behaviour is accom-
plished by combining patterns or choosing between

34 | eCAADe 32 - Towards Smarter Cities - Volume 1


available options within the patterns; the parametric tive calculation of properties and indicators associ-
behaviour is intrinsic to the patterns defined in the ated with the urban design exploratory model.
VPI where the input parameters are variables within The plans designed following the described
predefined ranges. method produced interactive parametric design
In the above mentioned workshops the students models from which the calculation of precise urban
were introduced to the several available design and indicators is continuously updated at each change in
analysis tools. They had three days of thematic lec- inputs, either numerical inputs or geometric config-
tures divided in two parts: (1) a theoretical lecture urational inputs.
introducing concepts to be applied and explored in The generative urban design system allows for
the practical lecture and (2) a practical lecture where dynamic interaction between design exploration and
the tools were introduced and students solved small data flow on density-based indicators in order to sup-
applied problems using those tools. The two work- port design decisions and henceforth improve de-
shops had slight differences with respect to their the- sign quality. The system also aims at responding to
matic contents. The Lisbon workshop involved three input needs and provide dynamic information on the
main themes: context analysis and program formu- measurements and properties of the solutions being
lation; design generation involving goals defined in explored. The main idea is that the quality of design
terms of density indicators; and evaluation. The Is- decisions improves with the quality of the informa-
tanbul workshop was more intensively focused on tion flow (Beirão, 2012).
analysis and included also three main themes: spatial The lectures in Campinas dealt with the follow-
analysis; data mining; and integrated design genera- ing themes: (1) shape grammars and rule based de-
tion. The two workshops substantiated the basis of sign; (2) parametric urban design; (3) 'spacematrix'
the Campinas workshop shown in this paper. and density studies on the urban form; and (4) stud-
The workshop held at the University of Camp- ies on spatial configuration by assessing the topolog-
inas was attended by graduate and undergraduate ical relations of the elements of urban space includ-
architecture students and involved an extended mix ing an introductory lecture on 'space syntax' (Hillier
of the previously mentioned workshops. The design and Hanson, 1984). Additional support was given
brief proposed the development of a new neighbour- in studio format following a thematic discussion on
hood in the outskirts of a metropolitan area local- finding the good city form (Lynch, 1984), (Duany and
ized in Campinas, Brazil. The students were asked to Plater-Zyberk, 2005) with a specific emphasis on the
examine the relationship between urban design ide- particular problems of the Brazilian city (Angélil and
als, urban design action, and the built environment Hehl, 2013).
through readings, discussions and a final presenta-
tion of the proposed neighbourhood plan. CASE STUDY
The main objective of the CItyMaker tool was to
Intervention area
integrate the flow of information related to design
The intervention area proposed for the development
configuration during the design process in order to
of the urban design exercise in the Campinas work-
support decision-making in urban design. This tool
shop included irregular settlements, low and middle-
explores three aspects: (1) the integration of a plat-
income housing developments and industries. The
form for parametric design with a geographic infor-
area is located more or less halfway between the air-
mation system; (2) a set of "design patterns" for ur-
port and the city centre. Close to the intervention
ban design, generating small individual design ac-
area there is a large sector of informal housing lo-
tions, from which compound arrangements of those
cated at the junction of two major state highways:
"design patterns" generate urban plans; (3) interac-
Santos Dumont and Anhanguera. The formation pro-

Towards Smarter Cities - Volume 1 - eCAADe 32 | 35


cess of this settlement began in the late 1990s, on the Urban Design Patterns. Urban design patterns are
grounds of a large empty area, referring to the history codes designed to replicate typical urban design ac-
of the development of low-income housing in Brazil- tions. Different arrangements of these patterns pro-
ian cities (Ghilardi, 2012). Thus, the analysis and in- duce different urban designs.
tervention proposal in this workshop first proposes a
reflection on issues that relate to the theme of urban 1. Street design pattern: This design pattern re-
form, the production of slums and the consequent ceives as input a set of polylines designed
production of urban informality in Brazil. in Rhinoceros or Grasshopper, a polygon as
The design brief included the development of an intervention area and a value (variable) for
urban design for this region considering the follow- street width. It outputs the resulting grid (the
ing requirements: (1) housing for 5-10 thousand peo- set of polygons resulting from the subtraction
ple distributed by three predefined sets according to of street surfaces from the intervention area);
their monthly income; (2) structures to facilitate and the set of street surfaces; the set of street cen-
encourage local trade; (3) facilities (schools, health tre lines; and the total street length.
clinics, day care centre, parks, sports centre); (4) struc-
tures for production and service activities (possibly 2. Rectangular grid pattern: The rectangular
related to airport activities, such as catering, laundry, grid pattern receives as input a polygon as in-
etc.); (5) infrastructure for transport connection to the tervention area; a point (which sets the rota-
city and the airport. tion centre of the grid); and four input vari-
ables: grid rotation angle in degrees; street
Workshop width; block size in U direction; and block
The workshop held at the School of Civil Engineering, size in V direction. Units are in meters expect
Architecture and Urban Design in the University of for the rotation angle. The pattern outputs
Campinas was attended by sixteen graduate and un- the grid (the set of blocks or islands found
dergraduate architecture students during the month within the intervention area); the street cen-
of August 2013. tre lines; and the total street length. The lat-
During the workshop the students had lectures ter is calculated following the theory defined
on concepts of urban design and analysed the di- in Spacematrix (Berghauser-Pont and Haupt,
verse design ideals that influence cities and settle- 2010), i.e., the length of the street defined as
ments, and investigated how urban designers use boundary is considered only as half the length
them to shape urban form. Students used a set of de- because its length is shared with the neigh-
sign tools defined as CItyMaker (Beirão, 2012). These bouring areas.
tools include a set of parametric design patterns pro-
grammed to design typical urban design operations 3. Filter 1 (filtering small areas): Receives a grid (a
like streets, grids and public spaces, and a second set of polygons representing islands in a grid)
set of tools used to measure density properties of ur- and filters polygons with an area smaller than
ban spaces following the conventions developed by an input value. Outputs the resulting grid and
Berghauser-Pont and Haupt (2010). Therefore, the its inverse - the filtered islands.
tools comprise design and analytical tools that can be
used interactively within the same working platform. 4. Filter 2 (polygon selection filter): This pattern
In detail, the design patterns given to the stu- allows the selection of areas (polygons) within
dents included: a grid. The selection process separates the
polygons in a grid in two separate information
flows, one the set of selected polygons and

36 | eCAADe 32 - Towards Smarter Cities - Volume 1


the other its inverse, that is, the resulting grid of a set of attractor points. The pattern pro-
polygons. The inputs for selection are points cesses three inputs: the set of polygons rep-
either defined automatically or manually. The resenting islands; and two values varying be-
algorithm filters islands containing a point. tween 0 and 1 used to set the minimum and
maximum accepted coverage (GSI) variation
5. Maximum Building Height Distribution Pat- range. The distribution pattern distributes
tern: Maximum building height is commonly along the grid different coverage and pri-
set as a regulatory device for urban planning. vate open space within the GSI variation
Typically this device is used by setting a max- range and according to the attraction effect
imum height or maximum number of floors set through the distribution function.
in an area. Usually such areas correspond to
reasonably large areas (district size) for which Data Import Patterns. Data import patterns import
uniform regulations are set. The present pat- data from GIS databases. In the Campinas workshop
tern allows the designer to extend the regula- these patterns were not used because the GIS data
tion diversity automatically to island level by was incomplete and the needed data was already
distributing a different constraint on the max- available in the geometric model.
imum number of floors per island. Planning Analysis Patterns. The analysis patterns used in this
regulations can therefore be different per is- workshop were essentially density analysis patterns.
land and also easily controlled parametrically. Other kinds of analysis were programmed directly in
The distribution of building height is defined Grasshopper by the students.
by setting locations as attractor points and
then manipulating the constraint distribution 7. Spacematrix indicators patterns: Floor space
according to a distribution function. This pat- index (F SI) calculation; Ground space index
tern processes four inputs: the set of polygons (GSI) calculation; Open space ratio (OSR)
representing islands; and three variables: the calculation; Average number of floors (L) cal-
maximum number of floors; average floor culation; and Network density (N ) calculation
height; and average ground floor height. patterns. The patterns are identical for every
level of aggregation, but this means that users
6. Open Space / Coverage Distribution Pat- need to be aware that the input geometries
tern: Following the Spacematrix theory Open have to be consistent within the level of ag-
Space Ratio at island level (OSRi ) gives an in- gregation being calculated. All the patterns
dicator on the amount of private open space receive the base geometries as defined in the
of the plan as it is giving information based spacematrix theory (pages 107-114).
on the private open space found within an is-
land. OSR calculated at district level (OSRd ) 8. Spacematrix indicator converter pattern: This
is based on the total amount of open space pattern was developed by Pirouz Nourian; it
found in the district, private and public open receives 2 spacematrix indicators and outputs
space. Therefore, the public open space ra- the 2 indicators missing. The indicators are
tio (OSR) is given by the equation ∆OSR = Floor space index (F SI); Ground space index
OSRd − OSRi (page 114). The open space (GSI); Open space ratio (OSR); and Average
distribution pattern distributes private open number of floors (L).
space differently per island. Similarly to the
previous pattern, this pattern considers a dis- The practical part of the workshop started with an
tribution function according to the position analysis of the existing urban tissues by measuring

Towards Smarter Cities - Volume 1 - eCAADe 32 | 37


their density indicators. Students started by identi- than in regular workshops (Figure 3). They also
fying homogeneous areas and neighbourhoods for present a big variety of urban morphotypes within
which they calculated the above mentioned indica- a single project, i.e., students did not restrict the so-
tors and produced maps for visualization of the sev- lutions to a single grid for the entire area under de-
eral topics of analysis (Figure 2). velopment but rather explored many variations avail-
able by the tools before freezing a solution. Regard-
Figure 2
ing students' opinions about the method, they have
Density analysis
deliberately acknowledged how the CItyMaker envi-
using the CItyMaker
ronment has helped them in generating a number of
analysis tools
different spatial configurations and testing different
parameters, thus generating a more diverse plan. A
local professor of urban design who was not familiar
with parametric design techniques was invited to as-
sess the results. She was surprised with the variety of
the results and the quality of the plans produced in
such a short period of time.
During the workshop students were allured to
use the tools to perform several urban analyses and
to measure density indicators as a means to support
design decision. A discussion questioning the mor-
phological solutions commonly developed by Brazil-
ian housing promoters was raised, in particular ques-
tioning the recurrent use of the isolated skyscraper
From the several on-going analyses a discussion re- in gated communities. Several preconceptions re-
garding the pros and cons of certain morphological garding the formal expression of density were bro-
types was raised. Specifically, the issue of density ken and reconsidered allowing the students to more
was discussed using parametric models to compare freely explore unconventional solution spaces. The
the tower-based block with the traditional periph- CItyMaker tools and spacematrix theory proved quite
eral block breaking the myth that the tower-based useful to support this process especially because the
block would necessarily respond to higher density re- tools provide measurements with simultaneous vi-
quirements. Having acknowledged that such myth sualization while still allowing for further formal ex-
was false the students engaged in a more critical atti- ploration. At the final presentation, the set of den-
tude towards the standard speculative construction sity measures calculated from the model was manda-
in Brazil and explored other design concepts in their tory. Students had to show the proposed indicators
designs. that should rule their plans and also support the rea-
son for such indicators based on the developed anal-
RESULTS yses. This task showed two contrasting behaviours.
The results were evaluated in terms of the quality On one hand students could easily produce measure-
of the designs in relation to the outcomes of simi- ments taken from their designs with a readiness they
lar projects developed by students with traditional had never experienced before. Measuring proved to
methods and the participants' impressions about the be easy. On the other hand, measuring required a
workshop. The designs developed in this workshop lot of attention both methodologically while defining
show a greater variety among the different teams the design model and interpretatively while consid-

38 | eCAADe 32 - Towards Smarter Cities - Volume 1


ering the meaning and impacts of the obtained mea- the light of the intervention context. The latter in-
sures as a way for supporting design decision. This volves a rather complex theoretical approach sup-
situation raised remarks regarding the necessary at- porting how density indicators relate, first to urban
tention to the parametric model development and form and moreover to urban qualities. Here, the ana-
correct theoretical knowledge. Firstly, regarding the lytical methods proved useful as they provided a bet-
development of the parametric model students were ter insight on the behaviour of urban environments.
alerted for the need of having a clear notion about Although the workshop results were acknowledged
the concept of 'level of aggregation' in order to ob- by all participants as positive and highly formative, it
jectively define the indicators calculations at the re- is still possible to abstract from students comments
quired levels. Secondly, the meaning of density in- and presentations that better results could only have
dicators require detailed interpretation developed at been possible with more intensive lectures on urban

Figure 3
Two examples of
outputs produced
by the students.
Volumes indicate
constraints on
building height
defined at island
level. These
constraints were
generated
automatically using
attraction points
that distribute
height constraints
according to an
assigned weight.

Towards Smarter Cities - Volume 1 - eCAADe 32 | 39


design theory, especially on the identification and gorithmic and a parametric dimension that can be
meaning of quality indicators and in particular within represented more abstractly through a shape gram-
the context of Brazilian urban environments. mar. In other words, the set of patterns available,
here called CItyMaker, is a generic grammar for ur-
DISCUSSION ban design where each pattern encodes a typical ur-
Since the Design Methods Movement - period of ban design operation by means of a shape grammar
discussions, conferences and publications on design and is implemented in a parametric design platform.
methods in architecture, engineering and industrial Each instantiated urban plan can be seen as a spe-
design in the 1960s - two approaches have been cific grammar translated by the specific combination
employed in order to optimize the design process of patterns with a specific assignment of parameters
and provide greater flexibility for architectural de- (Beirão, 2014).
sign: parametric design and rule-based design. The The workshop showed (1) how easily some stu-
first strategy consists of defining topological rela- dents unfamiliar with programming get enrolled in
tions between parts of a composition, while the defi- the exploration of design solution spaces via para-
nition of the precise measures is a subsequent phase metric visual programming, (2) the possibility of con-
of the design process. In general these dimensions joining analytical models with design exploration
can be selected from a desirable range, with mini- models which provide students with (3) the ability
mum and maximum values established beforehand, of justifying their design solutions with supporting
usually taking into consideration values that are mul- analysis directly derived from the geometric models.
tiple of building components dimensions, resulting As stated in the beginning of this paper, the
in greater flexibility and variety (Monedero, 2000). A workshop herein described was also part of a larger
strategy based on rules (rule-based design) (Broad- research, proposing the use of parametric and rule-
bent, 1970) allows defining situations in which a par- based strategies for the development of public hous-
ticular element can be connected to another, and ing in Brazil. One of the plans developed in this
how this may occur. This method allows a greater workshop was chosen as a basis for the next work-
variety of designs, since the application of the rules shop, in which students used shape grammar to de-
in different orders can result in completely different sign a housing complex in which issues of popula-
compositions. tion growth, evolving plans and function mix were
In the exercises developed in this workshop this addressed. We considered that it would not make
could be easily noticed, for example, when some the sense to develop this type of exercise on a traditional,
students subdivided the intervention area initially ac- square-grid urban area.
cording to a specific pattern, and then applied a dif- Beyond the contribution to the field of rule-
ferent pattern within each generated cell. The sys- based parametric design, this research was an oppor-
tem allowed to easily make changes to each embed- tunity to show how the fusion of different types of
ded pattern in terms of type and/or parameters, al- knowledge can lead to new insights. In this case we
lowing for the evaluation of a virtually infinite num- were able to fuse (1) research and teaching, (2) un-
ber of possibilities. dergraduate and graduate students, (3) Latin Amer-
Although the work platform is essentially para- ican and European cultures, (4) analysis and design,
metric, the design patterns aggregation define the (5) the use of parameters and rules combined in the
topological structure of the model that is produced design process, (6) researchers specialized both in ar-
in the design process, constituting a limited set of chitectural and urban design, and (7) the research de-
rules that are interpreted by the corresponding para- veloped by two PhD researchers.
metric code. Therefore, the design contains an al-

40 | eCAADe 32 - Towards Smarter Cities - Volume 1


ACKNOWLEDGEMENTS Ghilardi, FH 2012, O lugar dos pobres na cidade de
We thank FAPESP (São Paulo Research Foundation) Campinas-SP: questões a partir da urbanização da
for Leticia Mendes' PhD scholarship (process nº ocupação do Parque Oziel, Jardim Monte Cristo e
Gleba B, Ph.D. Thesis, University of São Paulo. Insti-
2011/50139-0), and for supporting the Laboratory
tute of Architecture and Urban Planning
for Automation and Prototyping for Architecture and Hillier, B and Hanson, J 1984, The Social Logic of Space,
Construction (process nº 2012/10498-3), and José Cambridge University Press, Cambridge
Beirão's stay at Unicamp (process nº 2013/09362-2). Lynch, K 1984, Good City Form, MIT press
José Beirão would like to thank the collaboration of Monedero, J 2000, 'Parametric design: a review and
Cristina Cavaco and João Cabral in the Measuring Ur- some experiences', Automation in Construction, 9(4),
pp. 369-377
banity event in Lisbon, as well as Ahu Sökmenoğlu
Woodbury, R 2010, Elements of Parametric Design, Rout-
and Pirouz Nourian for the collaboration in the Tar- ledge
labaşi Datascope Workshop. José Beirão also wants [1] http://www.measurb.org/en/home.html
to acknowledge the special collaboration that Pirouz [2] http://tarlabasidatascope.wordpress.com/
Nourian has shared during the past two years. Finally,
a special thanks to Gabriela Celani for her invitation
to the Campinas Workshop.

REFERENCES
Angélil, M and Hehl, R 2013, Cidade De Deus – City
of God.Working with Informalized Mass Housing in
Brazil, Ruby Press
Beirão, JN 2012, CItyMaker: Designing Grammars for Ur-
ban Design, Ph.D. Thesis, Delft University of Technol-
ogy
Beirão, JN 2014, 'Gramáticas genéricas para o domínio da
cidade e urbanismo', Revista de Morfologia Urbana,
2(1), pp. 44-46
Berghauser-Pont, M and Haupt, P 2010, Spacematrix.
Space, Density and Urban Form, NAI
Broadbent, G 1970, Design in architecture: architecture
and the human sciences, John Willey & Sons, London
Canuto, R and Amorim, L 2012 'Establishing Parameters
for Urbanity', Proceedings: Eighth International Space
Syntax Symposium, Santiago de Chile
Celani, G, Beirão, JN and Duarte, J 2011 'Optimizing the
characteristic structure Combining shape grammars
and genetic algorithms to generate urban patterns',
Proceedings of eCAADe 2011, Ljubljana, pp. 491-500
Duany, A and Plater-Zyberk, E 2005, Smart Code (version
9.2), http://www.smartcodecentral.org/
Duarte, J and Beirão, jn 2011, 'Towards a methodology
for flexible urban design: designing with urban pat-
terns and shape grammars', Environment and Plan-
ning B: planning and design, 38(5), pp. 879-902
Gamma, E, Helm, R, Johnson, R and Vlissides, J 1995,
Design Patterns: Elements of Reusable Object-oriented
Software, Addison-wesley Reading, MA

Towards Smarter Cities - Volume 1 - eCAADe 32 | 41


42 | eCAADe 32 - Towards Smarter Cities - Volume 1
Decision support for inner-city development
An interactive customizable environment for decision-making processes in
urban planning.

Nils Seifert1 , Michael Mühlhaus2 , Gerhard Schubert3 , Dietrich Fink4 , Frank Petzold5
1,2,3,4,5
Technische Universität München
1
www.lib.ar.tum.de 2 www.ai.ar.tum.de
1,2
{nils.seifert|michael.muehlhaus}@tum.de

Re-densification of inner-city areas is a highly topical socio-political issue. In


order to meet the increasing demand for centrally located living space, the cities
have to amend building laws. At present, there are no analytical means of directly
comparing and assessing different strategies and measures aimed at identifying
the potential for internal development in specific urban quarters and learning
about the consequences for the citizens. In this publication, we describe an
interactive digital tool that monitors the key building codes and visualizes their
effects on the urban structure in real-time, so that this can serve as an informed
basis for debate and argumentation in the political decision-making and planning
process, consequently supporting the development of re-densification strategies
that are well-suited to their urban context.

Keywords: urban planning, redensification, decision support, visual


programming, versioning

INTRODUCTION trolled growth, city-wide planning strategies - sup-


Urbanization has increased dramatically since the ported by a broad population - are essential (Fink et
second half of the 20th century (Heilig, 2012). This al. 2011). But what effect will specific changes to leg-
is due to several factors - mainly because of demo- islation have both on the target density and the ap-
graphic change and higher energy prices, but also pearance of the built environment? To answer this, it
because of tax procedures (e.g. "Gesetz zur Abschaf- is necessary to develop case-by-case strategies that
fung der Eigenheimzulage" [1]). With it the demand consider the existing building stock and its potential
for centrally located living space continues to rise for infill development.
strongly, especially in larger cities (Adam and Sturm In the political discussion that precedes any
2011). Many cities are already exploiting their current amendments to building legislation, both the bene-
building laws to the full and are now under pressure fits and consequences of different measures can be
to amend building legislation to meet the increasing difficult to assess. Public authorities have different
demand for affordable living space. To avoid uncon- means to control the building development in cer-

Towards Smarter Cities - Volume 1 - eCAADe 32 | 43


tain areas. Examples are regulations of minimum planning process, for example to verify the appropri-
distances between buildings, clearance areas, limita- ateness of proposed changes to legislation vis-à-vis
tions of building heights and amount of levels, but the existing building codes. In this context, the soft-
also in determining the zoning plan or development ware assists in determining the effects of changes to
plan. At this point the question arises, what effect building legislation. On the other hand, the software
certain changes to the laws have, both on the target is able to support decision-making in the develop-
density and the appearance of the built environment. ment of strategies for particular urban planning ar-
The redensification of inner city areas is a particu- eas. An important aspect in this regard is to deter-
larly sensitive subject because such decisions have mine whether project design proposals are compati-
a direct impact on the habitat of the citizens. For ble with the applicable building codes and which ad-
a democratic decision-making process, it is essential vantages and disadvantages they may have over one
that the results and outcomes of alternative strate- another. The software makes it possible to consider
gies are communicated and made available for pub- planning strategies by automating key computation
lic debate (Fink and Fischer 2012). At present, how- steps while continuously monitoring their fulfillment
ever, there are no analytical means for directly com- of the relevant building codes.
paring and assessing different strategies and mea- To meet these demands, basic requirements of
sures, identifying the potential for internal develop- the tool have been defined:
ment in specific urban quarters and learning about
the consequences for the citizens. This would pro- • Monitoring of building codes: the tool should
vide the necessary basis for an informed debate. take into account the key building codes and
be able to visualize their effects on the urban
structure.
REQUIREMENTS OF THE TOOL
In this publication, we describe an interactive digital • Comparability: there should be a way to com-
tool that monitors the key building codes and visual- pare different planning strategies and dif-
izes their effects on the urban structure in real-time ferent states of work (Kwartler and Bernard
so that this can serve as an informed basis for debate 2001).
and argumentation in the political decision-making
and planning process and in turn support the de- • Versioning: different approaches and the
velopment of redensification strategies that are well- correlations and relationships between them
suited to their urban context. As a planning sup- should be plainly illustrated. There must be a
port system (PSS), it enables planners to check vari- way to reasonably archive stored data.
ous strategies and their execution variants, to com-
pare several alternative approaches and to use their • Automatic analysis results: the key parame-
newly acquired knowledge to further substantiate ters and indicators - e.g. for urban density
their decisions (Klostermann 1997). In addition in- - should be calculated automatically, making
dividual profiles and evaluation keys can be created it possible to directly compare different ap-
and then applied to various planning areas. The di- proaches (Gratzl et al. 2013). Results of plan-
rect visualization of results provides a quick overview ning measures should be visualized in real-
of the qualities of different scenarios to citizens and time.
authorities alike and provides information on the fea-
sibility of the scheduled targets. • Usability: the way of human information pro-
On the one hand, the tool serves as a basis for cessing in general and particularly in plan-
argumentation in the political decision-making and ning and decision-making should be consid-
ered (Elgendy 2003). Therefore the opera-

44 | eCAADe 32 - Towards Smarter Cities - Volume 1


tional concept should be intuitive and clearly SETUP OF THE TOOL
structured. As a decision support system for inner-city planning,
a software environment was designed and imple-
mented as a prototype (project video [1]). The de-
• Extensibility: when new requirements arise or veloped software prototype is part of an interactive
needs are identified in the process of working expandable IT concept (see figure 1). It was imple-
with the tool, it must always be possible to in- mented in Java and evaluated by means of an ex-
tegrate the desired functionality into the sys- emplary inner-city planning scenario. The system is
tem at a later stage. This should be possible based on a software kernel that provides basic func-
without the need of any special programming tions regarding user interaction, data management
skills. and program interfaces. It can in turn be expanded
by plug-ins due to the modular software architec-
ture of the program. This furthermore allows to in-
Figure 1 tegrate existing software data bases into the system
the modular design (Degelmann and Miranda 1987). As a basic form of in-
of the system teraction, the kernel provides a visual programming
interface. It enables the user to develop and cus-
tomize desired functionality in real-time and thus im-
plement user defined analysis and calculation meth-
ods.
The application is therefore divided into two
modes: the planning mode and the programming
mode (see figure 2). The planning mode shows a
three-dimensional model of the selected building
block, its urban context and also the control elements
along with the results of the analyses. It helps users
to quickly examine and assess different hypotheses.
The programming mode, on the other hand, allows
users to develop their own analytical methods and
to adjust the functionality of the application using vi-
Figure 2 sual programming.
concept of the two
modes: planning Planning mode
mode (left) and The planning mode (see figure 3) can be described
programming as an interactive, graphically enhanced summary,
mode (right) where the results of planning measures can be visu-
alized in real time. The working area consists of three
main parts. In the input area on the left-hand side of
the screen, parameters can be changed in real time
with the help of controls such as sliders and buttons.
The central part of the screen shows an axonomet-
ric view of the interactive parametric city model with
the current state of the examined building block. The

Towards Smarter Cities - Volume 1 - eCAADe 32 | 45


Figure 3
the working area in
planning mode
(screenshot)

user can see how building volumes have changed definitions for data input and output.
compared to the initial situation and can also directly Visual programming has several advantages, es-
manipulate the geometry of the buildings and check pecially for users with limited programming experi-
whether they still fulfil the applicable building codes. ence. Data flow and dependency graphs permit the
The output area on the right-hand side of the screen user to directly manipulate the represented object-
shows the results of the analysis. With the help of dy- orientated structure (Hils, 1992). They can visualize
namic graphs and diagrams, the user is provided with individual objects, their condition as well as the in-
direct feedback on whether targets can be achieved terdependencies between them (Boshernitsan and
and how different parameters have changed in com- Downes 2004). Consequently, users with little or no
parison to the initial state of the building block (Few programming knowledge can work with the system
2012). In this manner, important parameters can be without having to know textual programming lan-
queried, allowing comparisons between different re- guages and their syntactic details.
visions and planning results. Different stakeholders are involved in the plan-
ning process - each with different backgrounds and
Programming mode perspectives (Achten 2002). Therefore it is necessary
The functionality of the tool is defined using pro- to provide different ways interacting with the func-
gramming mode (see figure 4). The thus assembled tionality of the software. While on the one hand,
definitions allow the user to access the implemented for decision-makers in the municipal administration,
analysis and calculation methods in planning mode. the results of various planning considerations and
Elements of the input and output area, which are also their visual significance are more likely important, it
visible in planning mode can be integrated into the must on the other hand, be possible for urban plan-

46 | eCAADe 32 - Towards Smarter Cities - Volume 1


Figure 4
the working area in
programming
mode (screenshot)

ning professionals to quickly implement own calcu- can be visualized in the output area on the
lation and analysis methods. To fulfill these require- right-hand side of the screen using different
ments and with respect to extensibility, the applica- kinds of customizable diagrams and display
tion workflow has three levels of complexity: elements. This way, the user can implement
own calculation methods based on the infor-
• Using the application in planning mode: rapid mation contained in the city model.
results can be obtained by loading a pre-
prepared workspace with a predefined set of • Development of individual components: the
functions. By using the control elements in functionality of the system can be more fun-
the input area on the left-hand side of the damentally extended, for example to support
screen, the user can change parameters and complex simulation methods, by program-
see the effects of these changes on the digital ming individual components and integrating
city model and the calculation results. In ad- them into the workspace. The graphical pro-
dition, planning variants can be exported as gramming interface makes it possible to give
data sheets and 3D models intended for fur- these modules customizable graphical repre-
ther planning and documentation. sentations, and to link them to other compo-
nents.
• Development of functionality: individual cal-
culation and analysis methods can be de- As a consequence, when new requirements arise or
veloped using library components and the needs are identified in the process of working with
graphical programming interface for use in the tool, it is always possible to integrate the desired
planning mode. The results of the calculations functionality into the system at a later stage. We de-

Towards Smarter Cities - Volume 1 - eCAADe 32 | 47


termined the essential requirements for the Visual Figure 5
Programming Language (VPL) as follows: hierarchical
structure of the city
• Easy to use interface
model
• Exception handling

• Implementation of essential functionality like


copy and paste or saving and loading

• Basic components to handle Strings, Num-


bers, Lists and Maps.

• Support for loops

• Appealing graphics that can be customized

IMPLEMENTATION OF THE TOOL


Due to the modular architecture of the IT-concept,
different aspects of the program were developed as
independent libraries in JAVA. The main parts of the
software are described below.

3D city model
The data basis of the tool is a semantic three-
dimensional city model (Kolbe 2009). It is an infor-
mation model for the representation of 3D urban ob-
jects like blocks, land parcels, buildings and trees.
It defines the classes and relations regarding geo-
metric and semantic properties and the relations be-
tween them. Besides geometrical information such
as area sizes, volumes, distances and heights, owner-
ship structures are of crucial importance in the field
of building legislation. Therefore the data-model
has a hierarchical structure that consists of nested Figure 6
classes representing the logic structure of urban ob- the parametric
jects (building � plot � block � model, see figure 5). building model
The parametrical building class makes it possible to
change the geometry of buildings in accordance with
properties such as depth, height, number of floors or
roof shape (see figure 6). The objects degree of ab-
straction is adjusted to the information needed for
working with the building codes. While oriels and
small setbacks can be neglected, roof shapes and

48 | eCAADe 32 - Towards Smarter Cities - Volume 1


floor heights are vital in building legislation. The ge- versions or ideas or exploring alternative avenues is
ometrical, topological and semantical data that are an inherent part (Rittel and Weber, 1973). It is there-
required for the 3D city model of the tool can be ob- fore not a linear process. The process of developing
tained using interfaces to different data sources such ideas is better expressed as a tree structure. Branches
as cityGML, ArcGIS or digital real estate cadasters. occur at key points in the design process, where the
idea is developed in different directions. At other
Visual programming language (VPL) points, separate strands may also converge again to
The visual programing language is developed as a merge different considerations into a new result. Be-
standalone library for Java, containing all the basic sides a simple, but yet effective visualization of the
components to handle the common data types. New interdependencies between different revisions as a
functionality can be added by using the provided graph structure, the possibility to directly return to
protocol (Java: interface). The elementary compo- any previous state of work and thus consider ideas
nents of the VPL are nodes, connectors and connec- and elements of different revisions, brings in a signif-
tions. The functionality is represented by the nodes. icant advantage: correlations and relationships be-
Each node can have one or more inputs and/or out- tween different versions can be clearly illustrated.
puts. Inputs and outputs of the same data-type(s) Therefore the user can keep them in mind, but still
can be connected. These connections define the keep his focus on the desired aim. This in return, re-
data flow (Shu 1988). duces his effort of documenting and storing data, es-
One key aspect in the development of the VPL pecially in extensive projects.
was to provide the possibility to build patterns out To meet these requirements, a versioning system
of individual functions, ie parts of the definition was developed to manage all states of work. It can
(Alexander et al. 1977, Gamma et al. 1994). This pro- be understood both as a data model and graphical
vides a distinct advantage: once a certain function- representation of the dependencies between differ-
ality has been defined via graphical programming, it ent work states and results. For data backup and
can be saved and thus be reused. On this way partial data exchange it is possible to save and load the
aspects of a project such as analyses or calculations whole repository. In addition individual branches
can be included into other projects. can also be extracted, for example to integrate them
To allow working with the visual programming into other projects and to make single partial results
system, a range of components have been prototyp- of different approaches comparable. The graphical
ically implemented in the application. They can be representation of the repository is placed at the bot-
selected from a component library which appears tom of the working area. Here the user can see the
in the upper left-hand corner of the workspace in dependencies between different revisions to follow
programming mode. The implemented components the decent and the line of development of every
range from general logic and mathematical func- state of work. To directly compare different revisions
tions to more project-specific components for work- based on analysis and calculation results, they can be
ing with the urban model, along with graphic ele- placed in the output area on the right-hand side of
ments for data visualization and control elements. the working area via drag and drop.
The library is designed much like an extensible tool-
box so that components can be integrated into the Export and presentation of results
system at a later date. Planners and architects use digital data on the one
hand and haptic models and printouts on the other
Versioning hand. Regarding communication, discussion, archiv-
Planning is a complex process consisting of a se- ing and submission to authorities, communicating
quence of decisions, in which falling back to earlier

Towards Smarter Cities - Volume 1 - eCAADe 32 | 49


data is profoundly crucial (Geertmann and Stillwell a three-dimensional geometric data exporter which
2004). Various professionals and non-professionals outputs data that can be used directly - i.e. without
have diverse views on topics that need to be re- the need for further preparatory steps - to produce
spected. Large organisations such as administration real models of the result using systems for digital fab-
authorities have a high demand for information shar- rication (CNC-Milling, Rapid Prototyping, see figure
ing (Huber 1984). It is managed not only by digi- 8).
tal data, but also via printed media. Therefore the
tool provides the possibility to create templates, de- EVALUATION
scribing the needed characteristics that are assem- To evaluate the software prototype, we selected a
bled into a layout. sample inner-city block consisting primarily of five
to six storey buildings plus roof level and existing Figure 7
garages, one and two storey workshops and residen- exported data
tial buildings in the courtyards within the block. A se- sheets, showing key
ries of studies were created showing various stages of parameters and
densification on the selected area (see figure 9). indicators of
different planning
CONCLUSION strategies
In this publication, we described an interactive cus-
tomizable digital tool that monitors the key building
codes and visualizes their effects on the urban struc-
ture in real-time, for supporting the development of
redensification strategies. After the requirements for
such a tool were defined, a software environment has Figure 8
been designed and implemented as a prototype. It 3d printed model,
was then evaluated by means of an exemplary inner- showing planning
city block. results
The current implementation of the tool is already
usable in a productive workflow. A range of basic
components have been implemented and success-
fully evaluated using a specific urban block as an ex-
ample. The facility to work directly in the parametric
urban model and the ability to extend the range of
functions at any time offer a suitable basis for a pro-
ductive workflow.
In future research, we intend to develop and
The results of the studies can be exported di- evaluate additional components in order to expand
rectly in a way that no further post-processing is nec- the collection of analysis and simulation methods.
essary. Data sheets showing selected properties (e.g. For example, sunlight simulation and shading analy-
floor area, number of residential units, floor area ra- ses are useful in dense inner-city situations, as are dis-
tio) are instantly available and can be used to com- tance determination and wayfinding analyses. These
municate the results and act as a basis for further can provide further useful information to support the
discussion (see figure 7). To allow the results to be decision-making process. In further development
reviewed using a real, haptic model, the tool has of the tool new planning fields will be accessed by

50 | eCAADe 32 - Towards Smarter Cities - Volume 1


Figure 9
series of studies,
showing various
stages of
densification of the
inner-city block

adding the needed functionality to the toolbox. Real dichte Stadt', Bauwelt, 195, pp. 46-49
estate development for example is one of the ma- Fink, D, Fischer, F, Spengler, J, Gebhard, A, Schnetzer,
jor drivers of city densification. Detailed and reli- B, Schinabeck, J, Wagner, T and Häusler, R 2011,
Langfristige Siedlungsentwicklung München: Quali-
able data regarding building volumes, facade sur-
fizierte Verdichtung, TUM
face area and other relevant factors should directly Gamma, E, Helm, R, Johnson, RE and Vlissides, J 1994, De-
be taken into account for calculations concerning sign Patterns. Elements of Reusable Object-Oriented
costs, finances and risk management. In this manner Software, Prentice Hall
the feasibility of different planning approaches could Geertman, S and Stillwell, J 2004, 'Planning support sys-
also be monitored in real time. tems. an inventory of current practice', Computer,
Environments and Urban Systems, 28, pp. 291-310
Gratzl, S, Lex, A, Gehlenborg, N, Pfister, HP and Streit,
REFERENCES M 2013, 'LineUp: Visual Analysis of Multi-Attribute
Achten, H 2002 'Requirements for Collaborative Design Rankings', IEEE Transactions on Visualization and
in Architecture', DDSS 2002, pp. 1-13 Computer Graphics, 19, pp. 2277-2286
Adam, B and Sturm, G 2011, Zurück in die Stadt: Gibt es Heilig, GH 2012, World Urbanization Prospects: The 2011
eine neue Attraktivität der Städte?, Bundesinstitut für Revision, United Nations publications, New York
Bau-, Stadt- und Raumforschung (BBSR) Hils, DD 1992, 'Visual Languages and Computing Survey:
Alexander, C, Ishikawa, S and Silverstein, M 1977, A Pat- Data Flow Visual Programming Languages', Journal
tern Language: Towns, Buildings, Construction, Ox- of Visual Languages and Computing, 3, pp. 69-101
ford University Press, New York Huber, GP 1984, 'Issues in the Design of Group Decision
Boshernitsan, M and Downes, MS 2004, Visual Program- Support Systems', MIS Quarterly, 8, pp. 195-204
ming Languages: A Survey, University of California, Klostermann, RE 1997, 'Planning Support Systems:
Berkeley A New Perspective on Computer-Aided Planning',
Dengelmann, LO and Miranda, V 1987 'Development of Journal of Planning Education and Research, 17 (1), p.
Interfaces for CAD Processing in Architecture', ACA- 45–54
DIA Conference Proceedings 1987, North Carolina, pp. Kolbe, TH 2009, 'Representing and Exchanging 3D City
95-104 Models with CityGML', in Zlatanova, L (eds) 2009, 3D
Elgendy, H 2003, Development and Implementation of geo-information sciences, Springer, Berlin, p. 15–31
Planning Information Systems in collaborative spatial Kwartler, M and Bernard, RN 2001, 'CommunityViz: An
planning processes, Ph.D. Thesis, Universität Frideri- Integrated Planning Support System', in Brail, RK
ciana zu Karlsruhe and Klostermann, RE (eds) 2001, Planning support
Few, S 2012, Show Me the Numbers: Designing Tables and systems. Integrating geographic information systems,
Graphs to Enlighten, Analytics Pr models, and visualization tools, ESRI Press, Redlands,
Fink, D and Fischer, F 2012, 'Neue Werkzeuge für die CA, pp. 285-308

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Rittel, H and Webber, M 1973, 'Dilemmas in a general
theory of planning', Policy Sciences, 4(2), pp. 155-169
Shu, NC 1988, Visual Programming, Van Nostrand Rein-
hold Company Inc
[1] https://vimeo.com/79028980

52 | eCAADe 32 - Towards Smarter Cities - Volume 1


Agents' movement_towards the reformation of public
space
Step 1: select | implement | observe crowd rules

Maria Kerkidou1 , Anastasia Pechlivanidou-Liakata2 , Adam Doulgerakis3 ,


Alexandros Sagias4
1,2
National Technical University of Athens, Greece
3
Demokritos National Center of Scientific Research
4
University of Piraeus
1
mkerkid@gmail.com 2 deste@central.ntua.gr
3
adoulgerakis@iit.demokritos.gr 4 sagialeko@gmail.com

In order to enable designers to envision the behaviour of pedestrians with


reference to specific environments, computational models of crowds and their
movement become indispensable tools of evaluation as well as tools of creativity.
In this paper, the model under development constitutes a generic model which
incorporates ideas about agent-based systems. The simulation program
comprises a support system for the designer to place virtual users in a context
that bears analogous environmental traits of the area under study. The design
problem which is addressed by the implementation deals with public squares for
which the programmatic demands involve a broad spectrum of users of diverse
idiosyncrasies. Our study attempts to elucidate how the variation in preferences
of pedestrian movement which depend on various personal, situational and
environmental factors, may influence the current use of a selected public space
and underpin qualitative alterations compared to its initial design. The intent of
the methodology is not to create a predictive tool of naturalistic human movement
but to explore how spatial configuration can be assessed and developed through a
simulation model of pedestrian behaviour.

Keywords: Crowd simulation, Spatial behaviour, Pedestrian movement, Public


space

INTRODUCTION of the fact that their principal aims are diverse, their
Crowd simulation has attracted the interest of sev- specific scopes bring into focus pedestrian move-
eral disciplines which, among others, are involved in ment as a way of grasping and measuring traits of
organization and formation of public space. In spite human spatial behaviour. The design of spaces that

Towards Smarter Cities - Volume 1 - eCAADe 32 | 53


address the plethora in needs of an individual as well ery pedestrian as an individual and measure the be-
as the diversity of a crowd's consistency (as it occurs haviour of pedestrian interaction (Helbing and Mol-
in public spaces) may benefit from an envisioning of nár, 1997; Hoogendoorn and Daamen, 2007; Pauls et
how it could perform given particular assumptions al., 2007). Currently, literature's interest has shifted
on the usage conditions and the behaviours of the towards the models that operate at the level of in-
autonomous entities composing the crowd which dividual pedestrians, trying to provide an overview
would populate it. Outlined here is an investiga- of the impact that infrastructural change may have
tion of pedestrian movement behaviour in the pub- on pedestrian activity and behaviour (Kerridge et al.,
lic space of a town square in the city of Athens, based 2001). By incorporating the developed project in the
on agent interaction and rule-based behaviour struc- design process of public space, one gains insight on
ture. The current project has been developed as a the composite nature of crowd behaviour and move-
conceptual paradigm as well as a testing benchmark, ment and the complex outcomes that these pro-
aiming to produce a simulation of movement and be- cesses have in the actual use of public space. Since
haviour of people in a public place, particularly the knowledge of the possible outcomes of such com-
Syntagma Square, taking into account:i) simulated plex systems cannot be acquired beforehand, that
preferences and needs for each simulated agent sep- is before the actual use of the space by the users,
arately, ii) the structure of space on a hierarchical and the development of simulations and their incorpo-
functional level, iii) the diverse qualities and condi- ration in the design workflow may have a tremen-
tions that the spatial clusters host and iv) the impact dous impact in the production and the evaluation
that the agents' aggregation and movement has over of public space. During the project development,
the other agents decision making and movement. apart from pertinent research concerning human be-
haviour, knowledge and techniques developed and
PEDESTRIAN MOVEMENT: MODELS used by the game industry have been of significant
impact, since currently, realistic simulation of crowd
Simulation models
behaviour and movement has been proven a key fea-
Research on pedestrian behaviour and more specif-
ture in the acceptability and the engaging factor of
ically movement has illustrated that there can be
games. To that end, algorithms, methods and solu-
different simulation models which are in terms of
tions have been implemented, expanded and cus-
scale, broadly categorised into three levels: macro,
tomised, within Unity 3D game engine, in order to re-
meso, and micro (Turner and Penn, 2002). Pedestrian
spond to the necessities and needs of this particular
studies have initially focused on a macroscopic level
research.
suited to transportation modeling, largely describ-
ing the characteristics of the flow rather than those
of the individual pedestrians (Al-Gadhi and Mahmas-
Implementation models
As simulation techniques have been ameliorating
sani, 1991; Blue and Adler, 1998). The system's basic
over the last decade with advances in computa-
scope is space allocation for pedestrians in the pedes-
tional technologies, various pedestrian simulation
trian facilities without much interest in the direct in-
models have been studied through sophisticated be-
teraction between pedestrians (Teknomo, 2002). On
havioural algorithms. In terms of implementation
the other hand, as Turner and Penn (2002) describe,
characteristics, different approaches have been fol-
the mesoscopic level studies present a good example
lowed which can be classified mainly as:
of urban-level simulation, referring though mainly to
Cellular Automata-based models (Blue and
traffic modeling than pedestrian flow (Nagel et al.,
Adler, 1998; Hoogendoorn et al., 2001; Burstedde
1996; Daganzo, 1994). Microscopic pedestrian stud-
et al., 2001) whose dynamic behaviour is founded on
ies, in contrast to the aforementioned, conceive ev-

54 | eCAADe 32 - Towards Smarter Cities - Volume 1


the formula describing the state of a cell for the next crosimulation approach (e.g. obstacle avoidance)
time step, contingent upon the state of its neigh- that could probably also extend to a meso-scale one
bouring cells. Broadly, in CA-based models as one (e.g. individuals planning multi-stop trips). In such
cell vacates, another cell is being occupied, thus ren- a model every pedestrian is treated as an individual
dering movement. unit whose movement characteristics are valorised.
Force-based models (Helbing and Molnár, 1995; Respectively, the aggregate level of the pedestrian
Okazaki and Matsushita, 1993) in which a physics ap- crowd is formed by taking into account the values of
proach is used in order to model pedestrians. Crowd movement parameters and by complying with pre-
movement in this case, is subject to behavioural determined behaviour rules of acting and interact-
forces resembling to gases, fluids and granular me- ing. Insights to these elements can be acquired from
dia. pertinent literature that deals with empirical data.
Agent-based models (Schelhorn et al., 1999; Ker- Of these, the most significant include walking speed
ridge et al., 2001; Kukla et al., 2003) which exploit the and spatial use. Walking speed is affected by sev-
analogies of interactions taking place among an as- eral factors which are contingent on personal charac-
sembly of autonomous agents with those deriving teristics of pedestrians (e.g. age group, gender), fea-
from the dynamic system of pedestrian behaviour. tures of the urban infrastructure (e.g. attractiveness,
protection) environmental conditions (e.g. weather,
DESIGN PROCESS: MOVEMENT ambience), as well as pedestrian density (e.g. free
So far, modeling and simulation of pedestrian move- flow, traffic hindrance) (Daamen and Hoogendoorn,
ment scenarios rely on the differentiated assump- 2003; Hoogendoorn and Daamen, 2007). Spatial use,
tions that stem from each researcher's goal, concep- on the other hand, comprises both lateral and lon-
tual framework and tool of implementation. Most gitudinal measurements of pedestrian walkway and
models of pedestrian movement behaviour address can vary according to the number and type of enti-
the prediction and assessment of pedestrian perfor- ties (obstacles, other pedestrians etc.) that can alter
mance in the existing built environment. Methods in the initial walking trajectory and speed (Willis et al.,
which movement behaviour influences and defines 2004).
spatial design and organization, supporting the de-
sign process on its various stages, have not been ad- DESIGN PROCESS: AGENT MODEL
equately studied and tested. Nonetheless, the appli- Specifically, this approach aspires to delineate the
cation of models, that can be scripted based on hu- behavioural elements concerning the pedestrian ex-
man movement behaviour rules and data, can sig- perience of space which are transparently embed-
nificantly contribute to tackling design tasks whose ded within the environment and have not neces-
complexity (as met in urban environments) due to sarily been integrated to the initial design process.
asymmetrical and conflicting gravitational factors In order to incorporate diverse pedestrian charac-
can often hinder the investigation of design possibili- teristics and embody the range of factors influenc-
ties. Therefore, the goal of this research is to develop ing pedestrian behaviour an agent-based approach
a generic model that will allow different designs to is implemented, offering the ability to simulate au-
emerge, be compared and selected according to the tonomous heterogeneous entities inside an environ-
way that users negotiate space through movement. ment, which enables their perception, interaction
Thus, the structure of such a model should follow and action (Bandini et al., 2005). Agent models have
closely the human movement principles that con- been used to simulate various implications of pedes-
dition the pedestrian behaviour in urban space, in- trian movement and are distinguished among dif-
dicating the need for detail and suitability of a mi- ferent approaches for their quality of being akin to

Towards Smarter Cities - Volume 1 - eCAADe 32 | 55


reality and therefore inherently suited to simulating tion and is located within walking distance from sev-
people and objects in very realistic ways (Castle and eral historical sites, government buildings, shops and
Crooks, 2006). As Bhatta explains (2010), these mod- offices. It is within the scope of this research to em-
els, while operating in a bottom-up way, have the ploy micro-scale principles with regard to the de-
ability to simulate the simultaneous operations of tailed movement coordination of agents (e.g. colli-
more than one agent, in an attempt to re-create and sion avoidance, speed variations, interactions rules)
predict the actions of complex phenomena. For ex- in combination with features that can also appear
ample, agents have been employed in order to: ex- in meso-scale trip organisation and wayfinding (e.g.
amine how the elaborate organisation of urban net- decision making, arrangement of connectivity graph
works affects pedestrian movement (Resnick, 1997), among goal locations) following simple rules of inter-
to establish the correlation of pedestrian behaviour actions. The model's aspiration is to enable the visu-
with route choice (Schelhorn et al., 1999); to study alisation of human movement into virtual spatial con-
the dynamics of pedestrian behaviour in streets (Ker- figurations, and thus, provide a testbed for animation
ridge et al., 2001). experiments that can contribute to the designer's un-
derstanding and creative thinking.
Figure 1
The implementation consists of a tentative
Syntagma Square
framework for a pedestrian movement model which
_Town square in the
incorporates agent-based modeling techniques, as-
city of Athens,
signing values of various parameters to individual
Greece Original
agents representing pedestrians, and defining rules
Photo: A.Savin
that act upon them.The model is informed by ob-
28/6/2013 Licensed
servational studies of human movement behaviour
under the terms of
in urban spaces providing measurements regarding
CC-BY-SA 3.0/FAL
preferred speed and distance that people like to
maintain around themselves. Agent systems emerge
as a conceptual paradigm to simulate the interaction
IMPLEMENTATION: DESIGN TASK of autonomous agents in an environment; specifi-
The design problem which is addressed by the im- cally, they facilitate the investigation of the individ-
plementation deals with public space and in particu- ual's behaviour in micro-level associated to the pat-
lar, public squares. The example of Syntagma square terns emerging through the interplay of numerous
(figure1) in the city of Athens offers variety in types of individuals in macro-level (Popov, 2009). A multi-
users, levels of actions and interactions, environmen- agent system is composed of a number of possibly
tal features and conditions etc. The selected town heterogeneous agents that act and interact within
square is located in the city centre and constitutes a and possibly with their environment. Furthermore,
landmark and point of interest with frequent use dur- aiming at dynamic environmental conditions and
ing day and night. Its size in spite of its significant physical interactions, the current research utilises a
role in socio-political and commercial activities is rel- cross-platform game engine that facilitates the simu-
atively moderate compared to other European town lation, Unity 3D. Nowadays, video game culture and
squares. The eastern side of the square is higher than artefacts are highly accessible and provide new me-
the western. Both, the northern and the southern dia for designers to extend the physical spaces of
side of the square include two green areas with shade built architecture into meaningful virtual domains
trees, while in the centre of the square a large wa- and gather useful experience with yet to be con-
ter fountain is located. Moreover, Syntagma Square structed projects (Burrow and More, 2005). The
comprises a hub for many forms of public transporta-

56 | eCAADe 32 - Towards Smarter Cities - Volume 1


model developed here synthesises algorithms con- features that compose the implementation script
cerning the navigation and collision-free pathfind- (figure 3). The pedestrian agents act according to
ing process of the pedestrian agents, as well as their predefined rules, navigational preferences and activ-
steering behaviour in cases of static and dynamic ity goals that the program user has set. Variation to
threats such as other agents in complex environ- the aforementioned is embedded according to differ-
ments. By doing so, the implementation aims to entiated: agent types (based on personal character-
combine the advantages of the constituent algo- istics of pedestrians: age, gender, level of mobility,
rithms (presented in the following section) in order size etc.), trip specifications (walking purpose, flexi-
to identify the selected town square's current use in bility of activity agenda), and environmental features
terms of pedestrian movement and delineate possi- (surroundings' characteristics, function of the pedes-
ble behavioural elements that have not been inte- trian area and weather conditions). The agents may
grated to the initial design process. choose to modify their navigational plans in response
to their surroundings, the behaviour of other agents
Figure 2
or the activities that take place nearby presuming
Layers of the model
they fit in their agenda. The decision making pro-
cess relies on the agent's activity goals that are taken
into account by a multiplicative factor (based on the
agent's activity hierarchy and the proximity of the
challenging activity) returning a weighted outcome
that defines the agent's current state. The selection
of action alternatives depending on weight can lead
to always picking the one with the highest weight.
This feature leads to a deterministic model. As such,
the model may result to having several actions dom-
inating whereas others are being ignored.
Furthermore, as is often the case with actions
that have very similar weight totals, an unfair disre-
gard for the runner up occurs. As Kukla et al (2003) in-
dicate, a solution to this shortcoming is to make a ran-
dom choice, such that actions with a higher weight
have simply greater chance of being selected. Fol-
lowing the outline of its state, the agent runs through
the specifics of its forthcoming actions taking into ac-
count the distance between its current location and
the following target's location. This information is
stored and translated within the abstract data struc-
ture of a navigation mesh (figure 4). Navigation mesh
is a technique to describe the traversable surface of
Model structure: constituent tools the 3D environment using a set of convex polygons.
The model can be briefly described as an agent-
Due to its simplicity and high efficiency in 3D rep-
based model that simulates movement behaviour
resentations, navigation mesh has become a main-
within a 3D virtual environment that represents the
stream choice for 3D games. According to the num-
area under study (figure 2). The structure of the
ber of sides of polygons, navigation mesh can be cat-
model is outlined in the diagram presenting the key-

Towards Smarter Cities - Volume 1 - eCAADe 32 | 57


Figure 3
Diagram of model
structure

egorized into triangulation and polygonization. It is cannot be included in the predefined knowledge of
a highly intuitive floor plan, which agents can use for the agent, adjustments of the program should take
navigation and pathfinding in virtual worlds (Cui and place. For the refinement of the resulting path, the
Shi, 2011). Thereupon, the A* algorithm is applied in implementation of funnel algorithm computes the
order to configure the optimum path (Hart and Nils- shortest Euclidean path between two points in a tri-
son, 1968). A* constitutes a robust heuristic search angulated polygon in linear time (Hershberger and
method for many problems, pathfinding just being Snoeyink, 1991). Hence, in order to reach the activ-
one of them. For pathfinding in particular, A* algo- ity target, the path is analysed in a series of "local"
rithm repeatedly examines the most promising un- targets. During their attempt to reach a particular
explored location it has traced. When a location is ex- goal location, the agents navigate through the vir-
plored, the algorithm has completed its task if that lo- tual environment and interact with features of the
cation is the goal; otherwise, it makes note of all that environment as well as with other agents. Apart
location's neighbours for further exploration (Cui and from carrying information regarding their heading
Shi, 2011). and route formation, the agents also convey instruc-
tions on how to deal with obstacles that remain sta-
Figure 4
tionary or have dynamic behaviour such as its own.
Syntagma Square
Rule-based approaches use various conditions in or-
_Navigation Mesh
der to identify the situation of an agent and once
that is defined, then the rules compute what steer-
ing decision the agent should make (Kapadia and
Badler, 2013). The development process has been
based on a range of computerised tools and libraries,
which being modified according to the requirements
of the specific case study, have been combined in
order to address the needs of the simulation. The
assembly of algorithms include primarily the Recast
& Detour (open source toolset developed in C++,
implementing navigation mesh, and A* pathfind-
The square's moderate size and geometrical charac- ing) by Mononen[1]; the respective Unity adapta-
teristics facilitate the endeavour in terms of agent- tion, CAINav, implemented by Pratt[2]; as well as, the
perception, allowing the assumption that actual OpenSteer (C++ library helping to construct steering
pedestrian vision can in this specific case, be es- behaviours for autonomous characters in games and
tablished through a territorially pre-informed agent. animation) by Reynolds[3], and its transcription to
Based on the above, A* can be applied avoiding en- UnitySteer (builds upon OpenSteer and OpenSteer-
cumbering computational cost. In different spatial DotNet, ported to Unity) by Méndez[4].
configurations where familiarity of the surroundings

58 | eCAADe 32 - Towards Smarter Cities - Volume 1


Case study: Syntagma Square or immobile entities. Particularly, each agent begins
The experimental model is based on empirical data its itinerary at a given walking speed and navigates
that are retrieved from related literature (Willis et al., through space towards a final location target accord-
2004; Daamen and Hoogendoorn, 2003; Ishaque and ing to the respective type of user that the agent rep-
Noland, 2008) focusing on features that compose the resents. The pedestrian type is also intertwined with
individual pedestrian's characteristics and situational the complementary activity agenda that an agent is
factors that affect walking speed and spacing be- presupposed to undertake should the opportunity is
haviour: i) age, ii) gender, iii) level of mobility, iv) trip given during its journey. At the same time, spacing
preferences and purposes, which are assigned to dif- preferences (distances maintained from other pedes-
ferent pedestrian types that assemble the pedestrian trians or infrastructure objects), environmental at-
crowd of the square: i) children/adults/elder, ii) wom- tractiveness (shaded zones during summer or shel-
en/men, iii) carrying weight/walking with company, tered spaces in rain, lighted paths during night-time),
iv) travelling towards work/going for shopping/see- steering restrictions or affordances are also consid-
ing the sites. The program is implemented by us- ered and calculated providing a range of walking
ing mean values of the aforementioned parameters speeds and avoidance distances. Syntagma Square
from observational data in order to provide a generic is being studied as a confined area with specific en-
testbed for further calibration in the future. How- try points from which agents appear. These pedes-
ever, it is within the intentions of this study to coor- trian gateways are points of pedestrian street cross-
dinate the agents according to measurements deriv- ings (with traffic lights regulating the crowd's move-
ing from the town square and determine the over- ment), stairs that connect the upper with the lower
all composition of the pedestrian population associ- part of the square, metro station entrances near the
ated with the area per se in terms of different types of centre of the square. During a model run, agents are
people and their activities, so that the designer can despatched from these entry points and start their
have an imminent estimation of the spatial use un- navigation to the modelled area (figure 5).
der study. The changing pedestrian circulation ac-
Figure 5
cording to day and night hours or diverse weather
Agents _Navigation
conditions can also be of interest based on attrac-
tiveness and comfort. Broadly, each pedestrian rep-
resented by an autonomous agent moves in virtual
space (whose general plan is presumed as familiar
or easily discernible due to the square's geometrical
characteristics) towards a predefined target location.
Initially, the emerging movement patterns are under-
pinned by the assumption that agents follow a path
that comprises relatively straight lines and select the
more short and suitable route that meets their re-
quirements and purposes. However the actual path
followed, affected by local interactions, is not merely
Each agent has an intended destination and within
a linear path abiding by the fact that actual people do
the flexible or rigid limits of its preconfigured activ-
not move in strictly straight trajectories and don't al-
ity schedule, its movement evolves as a sequence of
ways follow the shortest path (Conroy Dalton, 2001;
closer targets, like a sequence of nodes inside the
Golledge, 1995). The agents' navigation includes ful-
navigation mesh. Should the surroundings within
filling predefined needs and interacting with mobile
a certain range induce the initiation of an activity,

Towards Smarter Cities - Volume 1 - eCAADe 32 | 59


then the agent pursues its updated goal, refines its built-form offering direct visible results of the agents'
schedule and redefines its path respectively based on behaviour inside the 3D environment and therefore,
weighted factors that satisfy the agent's needs and achieves to promote potential exposure of any hid-
preferences through the shortest possible route. den parameters facilitating the role of the designer.
Rescheduling and adjusting represent tasks Being based on the established familiarity with the
which are computed on the fly, including the vari- 3D visualisation tools which contemporary architects
ations in speed, direction and spatial use which con- use, the model takes precedence over more abstract
tribute to the detailed behaviour of agents. Varia- approaches. Based on the above, the simulation
tions of this sort, allow different and unpredictable model can be used in different levels of design inves-
behaviours to occur in the dynamic setting (Haklay tigation, like micro and meso (see Simulation models
et al., 2001). The 3D model of the square offers an section), providing the rules of movement behaviour
elaborate virtual environment in which the agent that the scale of the model necessitates.This can be
population negotiates space, and thus, the program- very helpful when imperative decisions on the selec-
user has the opportunity to observe the movement tion of design solutions are made as it provides the
decisions as well as the crowd's overall pedestrian basis for scientifically justified solutions where other-
behaviour while analysing or organising spatial con- wise decisions could only stem from theoretical as-
figurations of the modelled area. sumptions or basic and biased experience. The inves-
tigation, through simulation models, of how the vari-
CONCLUSIONS ous personal, situational, and environmental factors,
The amount of information embedded in built envi- shape pedestrian behaviour, reflects the designer's
ronment questions the self-sufficiency of traditional need for an interface through which a putative ur-
design representations that can be significantly en- ban space can be constructed and explored; thus, en-
riched by incorporating alternative methods such as abling a more comprehensive appreciation of the use
animation techniques and virtual environments, in and formation of space. Combining empirical data
the design process. Enhancing the simulation model with several techniques of movement simulation ap-
with diverse types of agents (representing pedestrian plied in the film and game industry, the experimen-
users) to act autonomously, and interact, enables the tal model can be used as a complementary investiga-
exchange of information between agents and the en- tive design tool for pedestrian behaviour in relation
vironment to take place in virtual terms and be im- to spatial organisation, requiring further expression
printed onto the architectural creation procedure. It and elaboration by traditional manual acquirements.
is within the scope of this paper and from an archi-
tectural point of view to examine the attempt to de- FUTURE WORK
velop a pedestrian model in three-dimensional envi- As research objectives for further investigation, prin-
ronment that follows principles of human movement cipal goal will be to identify potential inadequacies of
behaviour. Within the framework of a case study that the present design and articulation of space in ques-
deals with public space, the program has been found tion, and stress the need for improvements (these
useful to observe and evaluate movement behaviour. may refer to mere addition of signage systems or to
By observing the situated virtual users while navigat- intricate suggestions of re-routing pedestrian paths).
ing on their own simulated volition through the vir- Additional aim will be to obtain empirical data de-
tual model of the environment under study, the de- riving from video recordings of the pedestrian be-
signer has the opportunity to discover under differ- haviour exhibited at the public square in question
ent terms the reciprocal relation between space and and compare the simulation's results to the findings
its users. The model's geometry is representative of inferred by the collected observation data analysis.

60 | eCAADe 32 - Towards Smarter Cities - Volume 1


Furthermore, as a following step in the development Castle, CJE and Crooks, AT 2006 'Principles and concepts
of the project, the interaction of the crowd with the of agent-based modeling for developing geospatial
structure and the features of space will be imple- simulations', Working Paper 110, Centre for Advanced
Spatial Analysis, University College London, London
mented not only as a one way relationship "space
Cui, X and Shi, H 2011, 'A*-based Pathfinding in Modern
affecting crowd", but also as a dialectical relation- Computer Games', International Journal of Computer
ship "space and crowd reciprocally influencing each Science and Network Security, 11(1), pp. 125-130
other". Based on the aforementioned, crowd be- Daamen, W and Hoogendoorn, SP 2003, 'Controlled ex-
haviour and movement will be studied as a factor periments to derive walking behaviour', European
that shapes and transforms the crowd's surrounding Journal of Transport and Infrastructure Research, 3(1),
pp. 39-59
space in the early stages of the design process rather
Daganzo, CF 1994, 'The cell transmission model: A dy-
than after construction. namic representation of highway traffic consistent
with the hydrodynamic theory', Transportation Re-
ACKNOWLEDGMENTS search Part B: Methodological, 28, pp. 269-287
Conroy Dalton, RA 2001 'The secret is to follow your
This research has been co-financed by the European
nose', Proceedings of the 3rd International Symposium
Union (European Social Fund - ESF) and Greek na- on Space Syntax, Atlanta, pp. 47.1-47.14
tional funds through the Operational Program "Edu- Golledge, RG 1995 'Path selection and route preference
cation and Lifelong Learning" of the National Strate- in human navigation: a progress report', Proceedings
gic Reference Framework (NSRF) - Research Funding of Spatial InformationTheory-Lecture Notes in Com-
Program: Heracleitus II. Investing in knowledge soci- puter Science, pp. 207-222
Haklay, M, O'Sullivan, D and Thurstain-Goodwin, M 2001,
ety through the European Social Fund.
'"So go downtown": simulating pedestrian move-
ment in town centres', Environment and Planning B:
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Al-Gadhi, SA and Mahmassani, HS 1991, 'Simulation Hart, PE, Nilsson, N and Raphael, B 1968, 'A Formal Ba-
of crowd behavior and movement: fundamental sis for the Heuristic Determination of Minimum Cost
relations and application', Transportation Research Paths', IEEE Transactions on Systems Science and Cy-
Record, 1320, pp. 260-268 bernetics, 4, pp. 100-107
Bandini, S, Manzoni, S and Vizzari, G 2005, 'Crowd Mod- Helbing, D and Molnár, P 1995, 'Social force model for
eling and Simulation', in Van Leeuwen, JP and Tim- pedestrian dynamics', Physical Review E, 51(5), pp.
mermans, HJP (eds) 2005, Recent Advances in Design 4282-4286
and Decision Support Systems in Architecture and Ur- Helbing, D and Molnár, P 1997, 'Self-organization phe-
ban Planning, Springer Netherlands, pp. 161-175 nomena in pedestrian crowds', in Schweitzer, F (eds)
Bhatta, B 2010, Analysis of Urban Growth and Sprawl from 1997, Organization of Complex Structures: From Indi-
Remote Sensing Data, Springer vidual to Collective Dynamics, CRC Press, pp. 569-577
Blue, VJ and Adler, JL 1998, 'Emergent fundamental Hershberger, J and Snoeyink, J 1991 'Computing mini-
pedestrian flows from cellular automata microsimu- mum length paths of a given homotopy class', Pro-
lation', Transportation Research Record, 1644, pp. 29- ceedings of 2nd Workshop, WADS, Ottawa, pp. 331-
36 342
Burrow, A and More, G 2005 'Architectural designers and Hoogendoorn, SP, Bovy, PHL and Daamen, W 2001,
the interactive audience', Proceedings of the second 'Microscopic pedestrian wayfinding and dynam-
Australasian conference on Interactive entertainment, ics modelling', in Schreckenberg, M and Sharma,
Sydney SD (eds) 2001, Pedestrian and evacuation dynamics,
Burstedde, C, Klauck, K, Schadschneider, A and Zittartz, Springer-Verlag, Berlin, pp. 123-154
J 2001, 'Simulation of pedestrian dynamics using a Hoogendoorn, SP and Daamen, W 2007 'Microscopic
two-dimensional cellular automaton', Physica A: Sta- Calibration and Validation of Pedestrian Models:
tistical Mechanics and its Applications, 295(3-4), pp. Cross-Comparison of Models Using Experimental
507-525 Data', Proceedings of Traffic and Granular Flow ’05, pp.
329-340

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Ishaque, MM and Noland, RB 2008, 'Behavioural Issues into human pedestrian behaviour in the built envi-
in Pedestrian Speed Choice and Street Crossing Be- ronment', Environment and Planning B Planning and
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Kapadia, M and Badler, NI 2013, 'Navigation and steer- R 2004, 'Human movement behaviour in urban
ing for autonomous virtual humans', WIREs Cogn Sci, spaces: implications for the design and modelling
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that need to be asked and answered', Environment steering-components-for-unity/
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ment as an agent-based system: an investigation

62 | eCAADe 32 - Towards Smarter Cities - Volume 1


A Mobile Sensing Kit for Urban Analysis
For more legible, quantifiable intangible and temporary data

Nancy Diniz1 , Hai-Ning Liang2


1
Xi'an Jiaotong-Liverpool University 2 Xi'an Jiatong-Liverpool University
1,2
{nancy.diniz|haining.liang}@xjtlu.edu.cn

This paper describes the design and testing of a mobile sensing kit for real-time
urban site analysis. It aims to contribute to a discussion on the importance of
sensing-based mapping of urban phenomena following our assertion that current
delivery of urban analysis methodologies, with their emphasis on visuo-spatial
analysis only, fail to create maps that reflect the nuanced and layered
interrelationships between the people and the physical environmental space they
live in. In essence, the paper will bring to light the set up components and
deployment of a mobile sensing kit that allows for usually mapped static invisible
data (air quality, temperature, humidity) to be mapped as visible data. In other
words, we want to explore how real-time geo-referenced data collection can
enhance traditional data mapping and visualization methods enabling designers
to understand better the urban space.

Keywords: Environmental data collection, mobile sensing, intangible data


collection and visualization, city modeling, site surveying with open hardware,
DIY electronics

INTRODUCTION AND BACKGROUND pects of the intangible world into a form that is legi-
This paper highlights the marginalisation of intangi- ble and quantifiable. This paper aims at setting out a
ble and temporary data in conventional urban anal- sensorial base analysis framework that allows for the
ysis. Even though extensive and extremely valuable use of electronics and sensory nodes (temperature,
research has been put into sensory analysis in the light, air quality, bio-feedback data) that can allow for
urban space (Degen, Monica Montserrat and Rose, an informed design that is able to provide design re-
Gillian 2012) these analogue mapping approaches sponses that have relationship to sensor parameters.
lack in visual and dynamic visualization of their find- A long-term aim is an increased critical understand-
ings. This paper also addresses the limited GIS tech- ing of local spatial characteristics and design impli-
niques in spatial design that tend to be weighted cations for students of urban planning and architec-
heavily toward visual, surface-based data (land use, ture.
pedestrian flows, slope analysis, exposure, viewshed, We propose that a design framework based on
etc.). Within this domain, our goal is to transform as- sensory information can enhance traditional walk-

Towards Smarter Cities - Volume 1 - eCAADe 32 | 63


Figure 1
Examples of
traditional site
analysis
visualizations on
flow (of people,
buses, cars,
bicycles).

Figure 2
The Snapshots of
animated
visualizations
display
time-dependent
information with
emphasis on
sensorial and
proxemics
experiences.

64 | eCAADe 32 - Towards Smarter Cities - Volume 1


along and surveys methods (Degen at al 2012) provide practical tools and techniques to communi-
and GIS data vizualization methods and increase cate temporal sensorial information to assist in the
our visual understanding of urban interrelationships. analysis and design of urban sites. From our study,
Hence, in our research we place primarily a deliber- we used three simple techniques: animation, tradi-
ate emphasis on the invention of novel methods for tional site analysis drawings and parallel small multi-
understanding the site through sensing-based data ples or layered visualizations. Animation was used as
collection. This emphasis on data collection, inter- an easy-to-implement and intuitive way to communi-
pretation, and manipulation is a direct reaction to cation time-dependent data. In more traditional vi-
the perceived risk posed by a "limited" understand- sualizations, they rely heavily on the use of arrows,
ing of a place or a context, in which designers re- colour contrasts, and simple shapes as visual high-
act predominantly to existing physical features and lights (Fig. 1). On the right, the maps make use of lay-
culturally based design goals. The common issue in ering of information to highlight relationships. With
spatial design potentially fails to acknowledge spe- this kind of mapping is difficult to incorporate anima-
cific site conditions that would remain undetected tion into them, especially as a post design feature. In
by our senses alone and therefore new supporting contrast, Fig. 2 was conceptualized with animation
tools are needed to capture and represent the un- being an integral part. Simple polygons describing
detected data. The conceptual depth of the con- the urban morphology were used in the background
ventional 'site visit' in architecture and urban design to deemphasize the information (so as to highlight
is called into question. Alternative methods for site the other, foreground information). Finally, parallel
recognition form the context of this exercise, includ- small multiples differed from layered visualizations,
ing "time-based" mapping paradigms using anima- with each one having varied benefits. Given access
tion techniques to visualize data (Diniz et al 2012) and to both during the analytical process can bring forth
"emotional mapping" by measuring the sweat on the their complementary benefits.
palm hands of users exploring the space resulting in a
series of bio-maps (Nold 2009) demonstrate how dif- EXPERIMENTAL SET UP FOR A MOBILE UR-
ferent ways of mapping space by leveraging percep-
BAN SENSING PROTOTYPE
tual and other sensorial understanding, leads to the
Drawing on a previous sensor kit named "Ambient
formation of variables (or parameters) which at the
Sensor Kit (ASKit)" by (Melsom, J.; Fraguada, L.; Fack-
same time turn themselves as catalysts for other vari-
lam, F.; Pecegueiro Curado, F. (2011) and 'Citizen Sen-
ables. The potential for a constantly evolving rein-
sor'; [1] as precedents to our project, the project de-
terpretation of the perceptual experience and for as-
velops a sensor pack and data contextualization sys-
sociated paradigm to shift suggest a multiplicity of
tem that allows users to collect readings of real time
design possibilities for urban areas that also need to
data from their immediate surroundings using sen-
adapt to the new requirements of contemporary liv-
sors by recording the environmental conditions (air
ing.
quality, temperature, light, and heart-rate). The main
components of the hardware prototype implemen-
PREVIOUS EXPERIMENTS USING TIME- tation are an Arduino-based controller board, sen-
BASED URBAN MAPPING VISUALIZATION sors (air quality sensors, light, noise, temperature and
This paper build on previous research (Diniz et al heart-rate) and a smart phone as an interface (Fig 3).
2012) supporting the idea of mapping urban space The project has also developed an online interface
experience in real-time incorporating people's fluxes, that maps people's routes within the environs they
activities, smells and densities in space. We did an ex- live; recording the data in real-time (Fig 4).
ercise using animation techniques in an attempt to We use an Arduino mega board, as this version

Towards Smarter Cities - Volume 1 - eCAADe 32 | 65


Figure 3
The mobile sensit
kit components on
the left, the smart
phone interface
and screenshots of
the prototypes
being developed
and tested by users.

Figure 4
Screen shots of the
geo-referenced
online visualization
platform.

has enough analogue and digital ports for the many tions to use. An activity is a single, focused thing that
sensors to work together. Analogue signal from the the user can do. Almost all activities interact with the
sensors is received via the IO port , and our program user, so the Activity class takes care of creating a win-
runs on the Arduino control board to translate and dow for you. A Fragment is a piece of an application's
sample them into digital information. The power user interface or behavior that can be placed in an Ac-
management and other additional services are pro- tivity, as we see in the various menus and interactive
vided by our program. steps in the smartphone interface application (Fig 3).
Next we will detail the smart phone application We have 3 services in our application: Bluetooth, GPS
and online mapping platforms in all its components and Cloud services. The Bluetooth Service, it receives
as illustrated in (Figs 5 and 6) data from Bluetooth and unpacks it, and trims it, so
A Service is an application component represent- we get data correspond to the different sensors. In
ing either an application's objective to perform a order to spreads the data to all other components.
longer-running operation while not interacting with The Bluetooth service packs the data into a broad-
the user or to supply functionality for other applica- cast message. All other components have its Broad-

66 | eCAADe 32 - Towards Smarter Cities - Volume 1


Figure 5
Diagram of the
sensing kit
prototype
components.

Figure 6
Smartphone API
and online
mapping platform
architecture

Towards Smarter Cities - Volume 1 - eCAADe 32 | 67


cast Receiver, it is asynchronous and event-based, it the position on earth and the orientation of the sen-
is triggered as the same time as the data is being sors in each data collection session. Each data cap-
received. The GPS Service provides the location in- ture session lasted for about 15 minutes, they hap-
formation to the phone, it called 'Google Play Ser- pened in different cities in China (Suzhou and Shen-
vice API' to control the inner GPS chip to get the GPS zen) and in two consecutive days in the morning
data. These data consists of Latitude, Longtitude, Ac- and afternoon in the same position and orientation.
curacy, Altitude, Speed and Local Time. When the This paper takes the potential of real time mapping
location is updated, this service writes the data to and visualization as a point of departure to discuss
the context for the application for global access. The and rethink traditional urban site analysis and de-
Cloud Service is connected with Yeelink.net server. sign. The aim and scope of this paper is to provide
Yeelink is a distributed realtime computation plat- new visualization tools which could be implemented
form. It can process unbounded streams of data, do- with widely available open source software and low
ing real time data processing. We just use it to store cost DYI electronics and hardware. The assumption
our data. After the Cloud Service receives the broad- is that real time mapping can allow for different anal-
cast, it sends the sensor data and the GPS informa- ysis and evaluation of existing urban conditions and
tion with a timestamp via http protocol. Because sen- therefore support different interpretations and simu-
sor data is a kind of stream, it is associated with time, lations of urban spaces to enhance urban spatial ex-
episodic smoothly continuous. The Yeelink merges perience. To test our assumption, we described the
all the streams at the entrance point in their system design, the hardware and software methodologies
and splits it into various streams by stream id. The ad- involved in the prototypes implementation and the
vantage of stream management system as opposed results of data collection with the sensing kit. In the
as a normal relationship Database is that we can pro- future we want to conduct systemic testing and eval-
cess the data like a stream even it has been put in uation of the prototype by setting up an exercise of
the warehouse. Finally, we explain the online map- dynamic mapping in a task for urban site analysis by
ping feature. We use google map as the base We- architecture students and explore how this method-
bGIS system. And we use jquery to build a friendly ology may provide opportunities for different design
user interface browser. Then a significant amount of process approaches, as opposed to traditional, static
JavaScript visualization libraries are written and im- and compartmentalized urban design site analysis.
ported to show the data in the form of heat maps. The online visualization application (Fig. 8) needs fur-
The application gets the stream via the Yeelink Ap- ther development to allow a translation of the quan-
plication Programming Interface (API), and presents tifiable data at the moment only visualized on the
the latest location and data or historical data for the Yeelink platform (Fig 7). We are in the early stages
sensor kit. The stream use json as the format and http of understanding the potentials of dynamic mapping
protocol. The application sets a timer for five seconds and the many aspects of their creation, and encour-
as an updating period. Then it requests the Yeelink age others to conduct further research in this chal-
every five seconds for new updated data. Therefore lenging application domain. A recurring question for
the stream data is based on a timeline range previ- future development of our research remains: will we
ously programmed, in this case every five seconds. be able do we design differently by capturing, and vi-
sualizing unquantifiable and intangible data?
DATA COLLECTION TESTING AND FUTURE
WORK
The data was captured in different measurement ses-
sions; the kit incorporates a GPS chip to determine

68 | eCAADe 32 - Towards Smarter Cities - Volume 1


Figure 7
Screenshots of the
Yeelink application
where we can
visualize all
historical data
captured by the
sensing kit..

Figure 8
Screenshots of user
tests on the online
visualization
platform.

Towards Smarter Cities - Volume 1 - eCAADe 32 | 69


ACKNOWLEDGEMENTS
We thank the following Xi'an Jiaotong University
B(Eng) Architecture students: Gu Mengxue, Tao Yang
and Siyao Wang, for working on the design and tests
of the prototypes. Also to Jun Li and Guogen Chen
for the hardware and software implementation. Fi-
nally we thank XJTLU for sponsoring this project with
a SURF research grant.

REFERENCES
Degen, MM and Rose, G 2012, 'The sensory experiencing
of urban design: the role of walking and perceptual
memory', Urban Studies, 49(15), p. 3269–3285
Diniz, N, Anderson, B, Liang, H-N and Laing, R 2012 'Map-
ping the Experience of Space', Proceedings of SIGraDi
2012, Brasil - Fortaleza, pp. 550-553
Facklam, F and Pecegueiro Curado, F 2011, 'Data Driven
Parametric Design', PARC Journal, 7, pp. 26ce:1-
26ce:26
Nold, C (eds) 2009, Emotional Cartography – Technologies
of the Self, www.emotionalcartography.net
[1] http://thesis.jmsaavedra.com

70 | eCAADe 32 - Towards Smarter Cities - Volume 1


Urban Place and Networked Data
Space, Content and Time

Trevor Hess1 , Eric Sauda2


1,2
University of North Carolina at Charlotte
1,2
{ahess5|ericsauda}@uncc.edu

This paper explores the relationship between physical space, and virtual networks
in the city. Topic modeling is utilized to provide robust descriptions of virtual
conversations occurring over city-wide social networks, and data driven events
are used to describe virtual projections of physical events. By comparing the
prevalence and pervasiveness of topics and events in the city, the paper seeks a
comprehensive understanding of the city as an increasingly interconnected entity.

Keywords: place, network, urban, topic modeling, events

INTRODUCTION tion produces a unique set of conversational topics.


Mobile information technology has transformed our By analyzing correlations in the volume and content
understanding of time and space. Cities have histor- of the data, we can identify global topics that occur
ically been spatial centers affording easy communi- across all locations, local topics that are connected to
cation and exchange, but information networks have a physical place.
altered this dynamic, problematizing the spatial role The second "big game" study examines the
of cities. While some theorists claim that information spread of ideas from an event that occurs at a spe-
technology intensifies urban activity, these debates cific place and time. For this study we identified a
highlight a central concern of contemporary urban- American football game that would garner signifi-
ism: as information technology changes our under- cant social media interaction citywide. These games
standing of time and space, how will urban space be have widespread viewership both at the stadium, in
transformed? restaurants throughout the city and in the surround-
To study the transformation of urban space and ing suburbs allowing for a complete understanding
communication, researchers utilize geolocated Twit- of the way urban and rural conditions affect digi-
ter data to investigate the spread of ideas through tal/virtual participation. By dividing the space sur-
the city. This examination was conducted through rounding the stadium into proximal regions we could
two studies, one comparing topics discussed in study the correlations between distance from the
unique urban places, and another comparing topics event, and the topics and micro events that city in-
discussed at different proximities to a sporting event habitants discussed.
in the city.
The first "differential location" study, allows for
an analysis of topics that are linked to physical loca-
tions, and puts forth the hypothesis that each loca-

Towards Smarter Cities - Volume 1 - eCAADe 32 | 71


PREVIOUS WORK tion, but there is no use of either temporal or topical
Urbanism and Technology information in this analysis.
As early as 1964, the dynamics of communication Researchers have examined geo-located tweets
and urban spatial arrangements were reconceptual- collected from peers attending a conference in San
ized by Melvin Webber based on the emergence of Diego [2] . The researchers performed content and
public communication (telephones, radio, television) spatial analyses on the data, mapping how individu-
and interactions that transcends place Accessibility, als move from place to place in a city, and how to bet-
rather than propinquity, would become the genera- ter predict individuals' movements based upon their
tor of place. Communities based on interest are more location. In addition, the tweets were analyzed indi-
important than those based on physical adjacency, vidually for their content, in an effort to determine
in effect anticipating the emergence of virtual, web- the perceived "feel and taste" of different urban areas
based communities. around the city.
Castells' theory of the 'space of flows' keeps
space central to urban form. But the flows of capital, METHODOLOGY
information, technology, organizational interaction, Data Collection
and images create and define places uniquely suited To conduct a holistic study of urban data networks,
to accept and situate these flows. Thus, 'places do not two approaches to study were selected. Data was col-
disappear, but their logic and their meaning become lected using the Twitter API, which allows for param-
absorbed in the network'. eterized searches of past tweets.
Varnelis' recent studies describe how digital net- The "differential location" study focused on place
works are reconfiguring our relation to place by en- and its significance to topics and events. Three
abling simultaneous presence in both physical and unique, similarly sized locations were identified
networked place. These studies of urban places throughout the city. The places chosen: Uptown (the
such as cafés note both the use of the location and city center), the Charlotte, North Carolina airport, and
the coincident use of laptops, smart phones and Southpark Mall (a large shopping center) were hy-
tablets that connect people with extended, distant pothesized to create unique conversations that could
networks, combining localized time and space with be related to events occurring at the location.
the flow of information. The "big game" study identified a major Ameri-
can football event, a Carolina Panther's playoff game,
Social Media and Space that was hypothesized to garner significant citywide
SENSEable City Lab [1] has developed real-time urban viewership and participation through social media.
monitoring system using cell phone data for the eval- The surrounding area was divided into proximal
uation of spatial and temporal dynamics, displayed regions that corresponded to the immediate area
by superimposing three-dimensional graphics over around the stadium, and to the urban occupation
urban maps. While this approach is not capable of patterns present throughout the city (urban, subur-
capturing content, it is one of the earliest examples ban, and rural). The boundaries for these circular re-
of simultaneously representing space and data. gions were as follows: one quarter, one half, one,
An analysis of the spatial distribution of Four two and a half, five, ten and twenty-five miles. To
Square data in three cities found that each city has ensure that the data collected was relevant to the
a unique distribution (Bawa-Cavis 2011). Each city event, the following hashtags: "BofAStadium", "Cam-
exhibited polycentric disbursement of activity hubs. Newton", "GoPanthers", "KeepPounding", "NFLPlay-
The spatial concept of unique arrangements of dis- offs", "PantherNation", "Panthers" and "SFvsCAR". All
persed and clustered hubs is an effective visualiza- hashtags were related to the slogans, the stadium

72 | eCAADe 32 - Towards Smarter Cities - Volume 1


name, team names or players names, and were used Event Analysis
as search parameters. The event analysis began by identifying outliers in
the data, where an inordinate number of tweets were
Trend Analysis produced over a finite amount of time (daily for "dif-
A trend analysis was conducted on the data to pro- ferential location" and 15-minute intervals for the
vide a baseline comparison between locations in the "big game" study). These peaks were identified by
"differential locations" study and proximal regions in calculating the median standard deviation of each se-
the "big game" study. To study the amount of partic- ries, and then filtering time segments by the num-
ipation the total volume of tweets was qualified for ber of deviations away from the median. To en-
each location and region. To judge the originality or sure that events were significant outliers, only vol-
uniqueness of participation the number of retweets ume peaks greater than two deviations away from
were compared across locations and regions. Addi- median were identified as events. The median stan-
tionally, tweets containing an "@" sign (representing dard deviation was selected over the standard devi-
tweets that were directed at other users) were also ation as a method for outlier identification for its ro-
counted as an approximation of social interaction bustness with data containing extreme outliers and
where users were communicating with each other. non-normal distributions. By comparing the topics
By monitoring and comparing these three dimen- that contributed to this event peak, we are able to de-
sions of virtual participation, researchers were able to termine whether events are related, even if they oc-
analyze the change in methods of participation. cur simultaneously.

Topic Analysis FINDINGS


A topic analysis was carried out on both "differen-
Differential Location
tial location" and "big game" datasets using the Stan-
Trend Analysis. A preliminary analysis of trends at
ford Topic Modeling Toolbox. This type of analysis
each location revealed a strong correlation with pop-
produces a set of topics (each a collection of words)
ulation density. Of the total 31,300 tweets collected,
that appear together throughout the tweet docu-
the Uptown location produced 67.9% of tweets, ap-
ment collection. There are two phases to a topic anal-
proximately three times the amount produced by
ysis. First a model is trained to produce a set of top-
the Charlotte airport, and seven times the volume of
ics. This is done to a combined set of all documents
Southpark Mall. The difference can be explained by
in the dataset. In this phase we combined the tweets
the large concentration of skyscrapers and high-rise
from all three locations, and all proximal areas and
buildings in the city center that serve as a place of
trained a model for each dataset. The model was
work and residence throughout the day and night.
trained for thirty topics to capture the full range of
This is contrary to the airport and shopping center,
topics that occurred in each dataset and was filtered
which both have regular operating hours, and do not
using a dynamic stop word list. It is important to
have permanent around the clock residents leading
note that the number of topics is not calibrated to a
to a lower number of overall tweets.
feature in the data, rather it is a number selected by
An analysis of tweet composition revealed that
the researchers. For each location or region, promi-
the percentage of retweets was highest at the air-
nent topics that greatly contributed to conversations
port and shopping center. In these two locations,
were identified and compared. By comparing topics
retweets were responsible for 31.2% and 32.5% of
that were present in different subsets of the data, re-
tweets respectively. Uptown, retweets were only re-
searchers were able to analyze and quantify overall
sponsible for 17.1% of tweets. The most social in-
relationships.
teraction (tweets containing the "@" sign) were also

Towards Smarter Cities - Volume 1 - eCAADe 32 | 73


found at Southpark Mall and Charlotte airport rep- Topic 11 refers to the premier of a television show
resenting 64.6% and 68.2% of tweets respectively. called "girlcode" and includes terms that correctly
Uptown the percentage of tweets directed at other identify the time of the premier. Topic 26 refers to
users was significantly lower at 48.6%. The highest the Brewz Music Festival, a popular event in the city.
concentration of tweets containing hashtags was Up- Topics 5 and 11, two of the dominant topics at the
town at 29.4%. At the airport and shopping cen- airport, were prominent at the shopping center. To-
ter, the number of tweets containing a hashtag was gether they represented 14% and 19.5% of tweets, re-
20.9% and 21.4% respectively. spectively. In Uptown, the most prominent topic was
26 at 5.1% of all tweets, and was shared with the air-
Figure 1
port.
Tweet volume over
In this topic data we again see a correlation be-
time at the
tween the airport and shopping center, first identi-
Charlotte Airport
fied during the trend analysis. At these two locations
prominent topics are responsible for a much greater
share of total tweets than they are at the city center.
A comparison of these percentages (shown in Uptown, were tweets evenly distributed among top-
figure 1) reveal a correlation between the airport and ics, leading to a low number of topics that were re-
the mall in the way that people tweet. At these loca- sponsible for a large number of tweets. This could
tions they are 20% more likely to direct their tweet at be a reflection of the greater diversity of users tweet-
another user and 8% more likely to include a subject, ing from this location or a higher number of physical
or hashtag in the text. Alone, this information does events occurring at the city center.
not provide insight into the content of each tweet, Event Analysis. Events were identified at each loca-
but allows us to gain preliminary insight into relation- tion by visually, and statistically analyzing the tweet
ships that may occur in the data. volume each day see figures 1-3. Each location pro-
Topic Analysis. The topic model that was trained on duced a different set of events that occurred over
data from all locations identified discussions of Hal- the course of the study period, and each event was
loween, a television show, and a concert taking place broken down into topics that contributed to the in-
in the city see table 1. While topics do not contain crease in volume. At the airport three events were
explicit descriptions of their content, they contain a identified on the following dates: 10/14/2014, 10/30,
set of words that are associated with a conversational and 10/31. The topics involved in events at the three
topic. locations are detailed in table 2. Of this list of top-
ics, three were previously identified as prominent
topics at this location, and the 10/30 event corre- Table 1
sponds with the Halloween holiday identified in 9. Prominent
At the shopping center three events were identified "differential
on the dates 10/20, 11/3 and 11/4. Three of the top- location" topics and
ics that contributed to these events were previously their associated
identified as prominent overall topics at this location. terms
At the airport, three prominent topics were iden- Since none of these events occur simultaneously with
tified that represented between 6.3% and 10% of all events at the airport, the possibility that events at
tweets from this location. Topic 5 refers to Johnson- one location influence the events at the other loca-
Wales University (a school in the city) and the Bob- tion is ruled out. Uptown, three events were iden-
cats (a professional women's soccer team in the city). tified on the dates 10/17, 10/20 and 10/31. Of the

74 | eCAADe 32 - Towards Smarter Cities - Volume 1


three events, the event on 10/20 occurs simultane- is evidence of a citywide global event, most events
ously with an event at the mall and the event on identified at each location were local events and did
10/31 with an event at the airport. While there is no not influence tweet volume at other locations.
correlation between the topic discussed on the 10/20
event, the 10/31 event contains topic 9, which dis- Big Game
cusses Halloween and is the only significant event in Trend Analysis. In total 71,650 tweets were collected
the dataset that occurs simultaneously at another lo- during the week surrounding the game, 60,000 of
cation and contains at least one similar topic. which were produced during the game. The distri-
bution of tweet volume in each proximal region is
Figure 2
shown in figure 4.
Tweet volume over
Of the data collected, 90% of the tweets origi-
time at Southpark
nated from the region two and a half to five miles
Mall
from the stadium. The second most active region
was ten to twenty-five miles from the stadium. When
the tweet volume was scaled according to the area
Figure 3 of each proximal region, the two and a half to five
Tweet volume over mile range still represented an inordinate amount of
time at the Uptown the tweets, but areas closer to the event are shown
location to be more significant as their tweet production per
square mile was closer than the overall volume ini-
tially suggested. The lowest percentage of retweets
are present in the .25 to .5 mile radius surrounding
Table 2 the stadium and in the 10 to 25 mile area with 22.3%
Prominent topics in and 28.1% of the tweet being unoriginal. Between,
each .5 and 10 miles from the stadium the percentage of
location-based retweets is between 47.5% and 49.9%. The highest
event percentage of retweets is highest at the stadium at
73.8%.
Figure 4
Distribution of
tweet volume
across proximal
regions Two minor events were identified Uptown, that
occurred on the same days as Southpark Mall. The
events contain similar topics 7 and 26 which discuss
a concert venue and the Brewz Music Festival, but
these events were not statistically significant, and
thus, cannot be considered proof of similarity.
From this analysis we identified major events oc-
curring at each location. Two events occurred simul-
taneously with an event at another location, but only
one was identified as being caused by a similar topic This suggests that people who are physically in-
or physical event. While this cross-location event volved in the event do not fully participate in the vir-

Towards Smarter Cities - Volume 1 - eCAADe 32 | 75


Table 3
Prominent "Big
Game" topics and
their associated
terms

tual, data-driven event by writing comments about prominent topics except for the area within a quar-
events during the game, and remote users play a ter and half a mile of the stadium. Here, topics were
much more significant role in the virtual event net- evenly distributed across all topics and a prominent
work. The role of remote network participation can topic could not be identified. The greatest diversity
also be seen in the percentage of tweets directed at of prominent topics was seen furthest from the sta-
other users. At the physical location of the event, dium at the range of 10 to 25 miles from the sta-
65.2% of tweets are directed at other users. This fig- dium. This range contained eight prominent topics,
ure is opposed to the percentage of directed tweets and contained three topics that were not prominent
in the one-half to one mile region and two and a half in any other area (13, 25, 28). Across all areas, promi-
to five mile region surrounding the stadium. In these nent topics were responsible for between 6.5% and
regions 80.9% and 91.9% of tweets are directed at 19.9% of all tweets.
other users. For areas within a 2.5 mile radius of the stadium
Topic Analysis. For each proximal area, we identified there was a strong correlation between the topics
topics that inordinately contributed to the region's discussed. Here, topics 3, 7, 11, and 21 were present
overall conversations see table 3. in all areas as prominent topics (excluding the 0.25-
Then to gain insight into high-level relationships 0.5) mile range. On average these prominent topics
between regions, topics that were prominent in mul- are responsible for 13.9% of all tweets, within a range
tiple areas were identified. In this identification pro- of 7.8% to 18.7%. In areas 2.5 to 25 miles from the sta-
cess and region comparison, topic 11 was present in dium only topic 11 is prominent in all three regions,
six out of the seven areas, topic 3 was present in five and only three topics, 1, 3, and 4 are prominent in two
areas, and topics 1 and 21 were present in 4 out of areas. In total, there were 12 prominent topics across
the seven areas. Each area contained four to eight all three regions (between 2.5 and 25 miles). This sug-

76 | eCAADe 32 - Towards Smarter Cities - Volume 1


Table 4
Prominent topics in
each micro event

gests that as the distance from an event is greater, the ing the event overall. Local events on the other hand
diversity of the conversation increases, while conver- were either unique to a particular area, or appeared
sations close to the event more focused. infrequently in different proximities, and did not ap-
Event Analysis. On the day of the sporting event, pear in simultaneously with events in other areas.
Figure 5 daily tweet volume increased from an average of
Tweet volume over 1,000 tweets to 60,000 tweets. This extreme outlier
time 0-0.25 mile in the data confirms the existence of an event, and
from the event allows for a finer grained analysis occurring on small
time scales. To study the micro events, that together
adds up into the large daily event, the data was orga-
nized into time segments of fifteen minutes. In this
Figure 6 fine grained analysis, a total of 110 statistically signif-
Tweet volume over icant events were identified across all seven proximal
time 0.25-0.5 mile regions in 32 different time segments. A sample of
from the event the events an their contributing topics can be seen
in table 4. The distribution of tweet volume through-
out the day in each region is shown in figures 5-11.
Within a range of a half mile of the stadium only 5
Figure 7
events were identified, and the number of events in-
Tweet volume over
creased with the distance from the stadium. In the
time 0.5-1 mile from
32 time segments that produced events, 23 were re-
the event
lated to another proximal area by the major topics
that contributed to the event. This shows a strong
correlation between events in different proximal re-
Figure 8 gions over the course of a single event.
Tweet volume over Of the topics that appeared across different prox-
time 1-2.5 miles imal areas in coordinated events, only topic 10 was
from the event not found in the list see table 3. This observation
brings into view two types of topics involved in
events. Global topics, identified as topics that are
present across multiple proximal areas were promi-
nent throughout the dataset and important describ-

Towards Smarter Cities - Volume 1 - eCAADe 32 | 77


inated across all study areas. These prominent topics Figure 9
were present throughout the study period and ap- Tweet volume over
peared as significant contributors to all proximal ar- time 2.5-5 miles
eas. While these global/persistent topics dominated from the event
social interaction throughout the city, distance to a
physical event had some impact on conversation top-
ics that were unique to a proximal area. Distance to
the event also had a profound impact on the volume Figure 10
of tweets, and the originality of participation. Here, Tweet volume over
there is conclusive evidence that proximity to a phys- time 5-10 miles
ical event has an impact on the method of virtual in- from the event
teraction. Close to the event, people are physically
engaged in the physical event and are less likely to
contribute original ideas. As distance increases and
event participants are removed from physical inter- Figure 11
action, they increasingly rely on virtual networks to Tweet volume over
remotely participate in the event. time 10-25 miles
Through these two studies, we believe that top- from the event
ics and events are uniquely useful conceptual struc-
tures for understanding a networked city. Together
they allow for a combination of media, participant,
and spatial relationships to be studied in a way that
CONCLUSION
avoids categorical and false equivalence errors. Us-
In our analysis of location-based and event-centric
ing concepts from Latour's actor network theory, we
tweet collections we discovered two spatial scales
believe it is possible to describe topics and events in
that characterized tweets in each study, the local/-
the city in a more fulsome manner.
tangible scale and the global virtual scale. These two
distinct scales describe events as either: spatial and
persistent, at a particular location, or as virtual con- REFERENCES
structs that occur on a city-wide or national scale dur- Bawa-Cavia, A 2011 'Sensing the Urban: Using Location-
ing an event. Based Social Network Data in Urban Analysis', Work-
shop on Pervasive and Urban Applications, San Fran-
In the study of urban place, a unique set of top- cisco, CA
ics dominated the discussion at each location. While [1] http://senseable.mit.edu/papers/pdf/ CalabreseR-
there was some similarity between the dominate top- atti2007SCLWorkingPaper.pdf
ics at each location, these topics were not simulta- [2] http://www.designeresearch.com/urban-digitalism.pdf
neously involved in events, and thus little to no cor-
relation was found. In rare cases, a statistically in-
significant event was identified that related in both
its time of occurrence and contributing topics. The
insignificant correlations may provide some insight
into events occurring between places, but without
being a reoccurring or significant feature of the data
it cannot be claimed as conclusive evidence.
In the study of urban events, a set of topics dom-

78 | eCAADe 32 - Towards Smarter Cities - Volume 1


Multi-Perspective Urban Optioneering
Patrick Janssen1 , Rudi Stouffs2
1,2
National University of Singapore
1
patrick@janssen.name 2 stouffs@nus.edu.sg

This paper investigates the state-of-the-art with respect to simulation-based


planning support systems in order to draw a set of requirements and best
practices for an urban planning and design framework that enables multiple
stakeholders with differing perspectives to systematically explore design options,
leveraging the latest analysis and simulation techniques. From these
requirements and best practices, the foundations and structure of such an urban
planning and design framework are developed. A number of technological and
methodological challenges are identified for future investigation.

Keywords: Urban planning and design, optioneering, simulation-based planning


support systems

INTRODUCTION tasks (Batty 1995; Klosterman 1997). They usually


With the increasingly complex nature of future mas- consist of a combination of planning-related theory,
ter plans, there is a need for comprehensive urban data, information, knowledge, methods and instru-
planning and design frameworks that leverage the ments that take the form of an integrated framework
latest analysis and simulation techniques in order to with a shared graphical user interface. They are typ-
enable planning and design options to be systemat- ically used to provide projections forward to some
ically developed, evaluated, and analysed. In order point in the future or may involve some estimation
to be effective in supporting collaborative decision- of the impacts that result from some form of devel-
making, such frameworks must concurrently address opment (Geertman and Stillwell 2003; 2009).
the varying spatial and temporal scales of urban plan- This research focuses on planning support sys-
ning and the varying requirements and interests of tems that enable stakeholders to apply complex
different stakeholders. Currently, no such frame- types of simulation at varying spatial and temporal
works exists and, as a result, collaborative decision scales. Below, existing simulation-based planning
makers are unable to effectively reconcile their dif- support systems are reviewed and an approach re-
ferent viewpoints and objectives and only a very lim- ferred to as 'Urban Optioneering' is described. A
ited number of suboptimal planning options are ex- framework for simulation-based planning support
plored using mainly ad-hoc manual approaches that systems is then proposed, consisting of a method
are time-consuming and error-prone. and a platform. Finally, the discussion section high-
Such frameworks fall under what are referred to lights a number of technological and methodologi-
as Planning Support Systems, which are systems fully cal challenges that have to be addressed in order to
dedicated to support and improve the performance achieve and implement the proposed framework.
of those involved in undertaking specific planning

Towards Smarter Cities - Volume 1 - eCAADe 32 | 79


SIMULATION-BASED PLANNING SUPPORT end-users. Modelling complex phenomena by creat-
SYSTEMS ing networks of linked models is therefore not possi-
Current urban planning and design practices typ- ble.
ically use off-the-shelf impact-analysis software, The need for more comprehensive methods that
mainly based on point scoring systems that use integrate simulation-based planning support sys-
checklists and other methods that do not provide tems is increasingly recognised and accepted by
adequate feedback for planning sustainable envi- practitioners. The complexity of planning urban de-
ronments. For example, AECOM's Sustainable Sys- velopment arises by the interaction of its compo-
tems Integration Model (SSIM; Brown and Kellen- nents, and the fact that these interactions can lead to
berg 2009) is a method and tool for analysing urban unexpected, counterintuitive results. Unfortunately,
plans using a set of key sustainability indicators. The most of the existing solutions oversimplify such inter-
method requires a small number of alternative plans action.
to be developed, and then allows users to make se- This insight has led to numerous recent efforts in
lections for a variety of predefined systems and op- the development of systems that integrate a number
tions, and to interactively see a cost-benefit analysis of domain specific models (e.g., land-use, transporta-
based on these indicators. However, the indicators tion and energy-supply). However, these mono-
rely on relatively simplistic calculations performed in lithic systems hard-code these domain specific mod-
MS Excel. For non-spatial indicators (such as energy els in ways that are not easily modified by end-
use, water use, carbon emissions, and development users, thereby essentially limiting the use of these
costs), the calculations make extrapolations based systems to a very narrow range of planning ques-
on representative data defined by experts. For spa- tions. SynCity system (Keirstead et al. 2009) imposes
tial indicators (such as connectivity, access to local an energy perspective; CitySim system (Robinson et
services, and access to transit), the analysis consists al. 2009) imposes a resource-flow perspective; and
mainly of various types of network analysis that do UrbanSim system (Waddell 2002) imposes a trans-
not take into account the complex dynamics of urban port and land-use perspective.
environments. In addition, these types of systems can typically
Even when adopting planning support systems only be applied within a narrow range of scales,
that have the ability to run more advanced types thereby hindering a truly multi-scale approach to ur-
of simulations, the feedback they provide focuses ban design. Such monolithic models reach the lim-
on isolated impacts of land-use planning; the inter- its of feasibility and practical usability due to huge
dependencies between different aspects as well as data demand, limited life span and costs of mainte-
holistic overall considerations have to be done 'by nance (Conway and McClain 2003; Davis and Ander-
hand' by the planning teams. For example, one of the son 2004). Most of the academic approaches lack the
more accessible systems is the CommunityVIZ plan- continuity and support to achieve a level of maturity
ning and analysis platform (Walker and Daniels 2011), and industrialization that can make it usable for prac-
available as an extension to ArcGIS. CommunityVIZ titioners.
has a comprehensive modelling framework that in-
cludes a set of built-in models for the dynamic sim- Multi-Perspective Optioneering
ulation of complex urban phenomena, and also sup- Optioneering is a collaborative decision making
ports the ability to plug-in custom models defined by methodology that systematically explores a wide
end users. However, the core of the modelling frame- spectrum of options early on in the design process
work is proprietary and as a result the interactions by iteratively developing, evaluating, and analysing
between the various models cannot be controlled by alternatives (Holzer and Downing 2010, Gerber at al.

80 | eCAADe 32 - Towards Smarter Cities - Volume 1


2012). Urban optioneering applies this methodology tions of single-perspective models (Lane 2006; Morin
at an urban scale, allowing urban planning and de- 2005; Mikulecky 2001). Single-perspective models
sign options to be developed in a more rigorous man- are reducing the complexity to certain aspects and in
ner. this way are losing relations outside the partitioned
In the design of complex engineering systems, frame, which cannot be brought back to life, even
optioneering has become an important tool to guide when different models are applied in parallel to each
the interaction between different experts, to test the other. According to Seck and Honig (2012) a major
consistency of proposed technical solutions and to reason for these limitations is caused by the fact that
evaluate their impacts. Variants of the optioneer- simplified hierarchical structures of technical systems
ing approach, such as virtual prototyping, have been are imposed on non-technical systems and thus in-
applied in many fields of design and engineering, herit "a strong reductionist world view".
from the design of airplanes and cars to the design To overcome the principal limitations of single-
of complex building constructions (El Khaldi et al. perspective models, the development of multi-
2010). Leading architectural offices and develop- perspective models is widely discussed (Seck and
ment companies are using optioneering in their col- Honig 2012; Kingston 2007; Frank 2002). Although
laborative design processes, enabling highly special- the discussion until now did not result in concrete
ized experts from all over the world to contribute to applications, various proposals have been made at a
the design solutions. In this context optioneering has conceptual level.
been proven as a model that supports complex deci-
Figure 1
sion making.
Modelling complex
For the application of optioneering at the urban
phenomena
level, methods and systems have to be developed
through multiple
that are capable of engaging with the high levels
perspectives (After
of complexity inherent in urban planning and de-
Seck and Honig,
sign. Urban planning and design processes have to
2012).
integrate economic, environmental and social issues,
have to cover different scales in space and time, and
have to address multi-actor environments.
These processes therefore require various per-
spectives (e.g., financial, environmental, social, oper-
ational) to serve the different actors involved. Fur-
thermore, due to the fact that urban plans are typi-
cally related to long-term decisions, they also have to
face changing conditions and demands, with unfore- Seck and Honig (2012) propose a complex sys-
seen and unexpected phenomena being the norm. tem (the natural system) as an expansible collection
From that point of view, current modelling and sim- of perspectives, where each perspective, although
ulation approaches are lacking in open system think- associated with its own formal aspect system, is re-
ing and "the capability of covering multiple system lated to "multiple non-isomorphic decompositions
perspectives at once and in different levels of details that may influence each other" (see Figure 1). In this
to provide better understanding of the systems" (Tek- way, the fixed hierarchy is replaced by flexible modu-
inay et al. 2010). larity; different formal aspect systems are connected
In the scientific debate about modelling of com- by bridges, involving different steps of decoding and
plex systems many authors emphasize the limita- encoding. Such multi-perspective modelling is in-

Towards Smarter Cities - Volume 1 - eCAADe 32 | 81


tended to "capture the tangledness of the systems Figure 2
that result when we observe the world from different The proposed
perspectives" (Seck and Honig 2012). Urban
The challenge is to elaborate the theoretical con- Optioneering
cept of multi-perspective urban optioneering into a Framework
practical framework for urban planning and design consisting of an
that reflects the multi-actor environment of the ur- optioneering
ban system. method and an
optioneering
PROPOSED FRAMEWORK platform.
One of the fundamental characteristic of multi-
perspective optioneering is that it is impossible to
predict in advance the perspectives that will be most
relevant to the stakeholders involved. This unpre-
dictability results from the fact that urban plan-
ning and design is fundamentally an unstructured
or 'wicked' process characterised by (1) multiple ac-
tors with differing, legitimate values and opinions; (2)
high uncertainty; (3) aspects of irreversibility; (4) no
clear solutions; (5) being fraught with contradictions;
(6) being persistent and unsolvable (Rutledge et al.
2008). Any optioneering framework that is a closed
system, based on the assumed relevance of a prede-
fined set of perspectives, is therefore bound to fail.
In order to support multi-perspective optioneer-
ing, a radically different type of framework is pro-
posed that is inherently open (Axelos 2006). The
openness of the framework hinges on enabling
stakeholders to define their own customized mod-
els that reflect the perspectives that are most rele-
vant to them, and to the scenario and context being
Urban Optioneering Method
explored. These customized models are defined as
An Urban Optioneering Method is proposed that en-
networks of loosely coupled components, including
ables questions relating to specific urban planning
a variety of domain specific simulation engines and
and design scenarios to be explored using multi-
data sets (Altintas 2011; Deelman at al. 2008; Curcin
perspective models. The perspectives can be related
and Ghanem 2008).
to the tasks of different planning agencies, to specific
The proposed framework consists of two parts:
interests of different stakeholders or to different po-
an Urban Optioneering Method and an Urban Op-
litical, social, economic or environmental priorities.
tioneering Platform. The method and the platform
For each question to be explored, customized
are shown in Figure 2, and will be described in more
models reflecting the differing perspectives need to
detail in due course.
be created, and the outcomes of those models need
to be explored. The method consists of an adaptive-
iterative process consisting of two nested loops: the

82 | eCAADe 32 - Towards Smarter Cities - Volume 1


adaptive loop and the iterative loop (see Figure 2). localised environmental conditions (including tem-
The adaptive loop comprises three key activities: perature, humidity, and ventilation) and localised
defining questions, creating models, and exploring pollutant levels (including noise and air pollution). In
outcomes. order to predict the environmental conditions, en-
vironmental simulations would be required, using
• Urban questions are defined, possibly by dif- weather data and detailed urban models. These sim-
ferent stakeholders in the planning process, ulations may also include micro-climate simulations,
with differing and possibly conflicting con- such as heat island simulations. In order to predict
cerns. the pollution levels, noise mapping and pollutant
transport simulations would be required. Both the
• Urban models are created as executable environmental simulations and the pollutant simula-
models, consisting of coupled legacy single- tions may in turn require data from other simulations,
domain urban models and data sets. such as traffic simulations and wind simulations. This
original question therefore results in a complex cas-
• Urban outcomes are explored by iteratively cading network of simulation engines and data sets.
executing models and analysing results, in
particular, including cross-perspective analy- Urban Optioneering Platform
sis of data and result inconsistencies. An Urban Optioneering Platform is proposed that
will enable stakeholders to fluidly build and explore
The iterative loop is part of the process of exploring computable multi-perspective models, consisting of
model outcomes. For any given multi-perspective loosely coupled legacy simulation engines and data
model, many variants can be explored based on sets. This process of exploration includes the abil-
differing assumptions and using differing data sets. ity to analyze and compare various partial models at
These outcomes may involve the estimation of im- varying temporal and spatial scales, thereby allowing
pacts on the present and projected into the future conflicts and inconsistencies to be discovered.
based on differing assumptions and data sets. Fur- Models are divided into three layers: compo-
thermore, the results from running model variants nents, networks, and dashboards.
can be investigated using a variety of data analytics
• Model components are the basic elements
techniques. This process of iterative exploration will
from which models are built and may include
result in the accumulation of evidence and will culmi-
legacy simulation engines, data sets, and data
nate in actionable feedback, which may then trigger
mappers. Such components are central to the
new or modified questions to be posed.
modularity feature of the platform, as they al-
The proposed method enables stakeholders to
low additional components to be added to
ask complex questions. For example, the question
the platform as they become available and rel-
may be posed: to what extent would the electri-
evant.
fication of road transport reduce air conditioning
use in residential flats? Since electric cars are qui- • Model networks are executable networks that
eter and cleaner, they will produce less noise and reflect sets of values and beliefs specific to the
air pollution, thereby resulting in more people opt- perspectives being applied. Such models are
ing for natural ventilation over air conditioning. The created by coupling together selected sets of
model would have to include a complex set of do- model components, including legacy simula-
main specific tools and data sets. First, the behaviour tion engines.
of residents within flats may be predicted using a be-
haviour model, with input requirements that include • Model dashboards are customised graphical

Towards Smarter Cities - Volume 1 - eCAADe 32 | 83


user interfaces and data-mashups associated scheduling and data management procedures for ro-
with one or more models, where each model bust fault-tolerant parallel execution of models and
may reflect a different perspective. Such data analytics tasks.
dashboards will allow input and output data The Urban Optioneering Platform aims to radi-
from multiple perspectives to be analysed in cally improve the way with which stakeholders are
an integrated environment. At its simplest, able to leverage the latest computational tools and
this may consist of some sliders for defining techniques to explore critical questions that impact
input data and some graphs and charts for dis- decisions in urban planning and design. The system
playing output data. However, it may also in- enables diverse stakeholders to gather the evidence
clude complex spatiotemporal data manipu- required to take positions, which can then be used as
lation and data analytics. a basis for further discussions and negotiations.

The Urban Optioneering Platform consists of two ap- DISCUSSION


plications: one application for building models and In order to implement the proposed Urban Option-
another application for exploring models. They are nering Framework, a number of technological and
defined as distinct applications since they represent methodological challenges need to be tackled. Be-
fundamentally different modes of working, requiring low, three fundamental challenges are discussed:
different skill sets. building models; linking components; and making
The Model Builder application provides tools decisions.
building all three layers of a model. For building
model components, a set of tools is required to help Challenge 1: Building models
users to wrap existing computational objects such as The challenge of model building focuses on develop-
legacy simulation engines, data sets, and data map- ing a system that enables stakeholders to build com-
pers. The resulting components will be archived as li- plex models from a set of re-usable modular compo-
braries of components to be embedded within larger nents
models. For building model networks, a set of tools is An approach needs to be developed that does
required to help users to create multi-domain model not require advanced technical skills, as stakehold-
networks from selected sets of components. These ers, such as urban planners and designers, cannot
tools will allow models to be visually constructed as be expected to have such skills. Previously, a dis-
a network of components interconnected by wires. tinction was made between two modes of working:
Features such as advanced type checking and de- building a model and exploring a model. As a result,
bugging will need to be provided to help users build it might be suggested that the stakeholders should
valid models. For building model dashboards, a set refrain from getting involved in the model building
of tools is required to help users build customized process, which might be better left to people with
dashboards from predefined user interface building more advanced technical skills. However, the pro-
blocks using visual drag-and-drop techniques. cess of building models cannot be subcontracted, for
Once a multi-perspective model has been built, two reasons: the people building models need to un-
the outcomes of the model then need to be ex- derstand the urban planning and design issues; sec-
plored. The Model Explorer application is conceived ond, the people exploring models need to under-
as a cloud-based application for deploying, execut- stand the technological issues, such as the limits and
ing, and managing multi-domain, multi-perspective constraints of the models being explored. It is there-
models. On the front end, the application provides fore important to try and minimize the gap between
a graphical user interface for deploying models. On building models and exploring them.
the back end, the application provides automated

84 | eCAADe 32 - Towards Smarter Cities - Volume 1


One approach to achieving this is to create a Challenge 2: Linking components
set of tools that allow stakeholders to be directly in- The challenge of linking components focuses on how
volved in the building of models from predefined to link together domain-specific analysis and simula-
components. With this approach, a distinction is tion programs.
made between building model components and An approach needs to be developed that allows
building model networks. Model components, in- components to be interactively linked in complex
cluding various legacy domain-specific analysis and ways. One promising approach is scientific workflow
simulation programs and data sets, are built and systems (Deelman et al. 2008, Altintas 2011; Toth et
tested by researchers who have the technical skills al. 2012). Such systems exhibit a common reference
and are specialists in their corresponding field of sci- architecture that consists of a graphical user interface
ence. Model networks are then built by stakeholders (GUI) for authoring workflows, along with a work-
by assembling predefined components using graph- flow engine that handles invocation of the applica-
ical interfaces that do not require any programming tions required to run the solution (Yu and Buyya 2005,
or other advanced technical skills. Curcin and Ghanem 2008). Nearly all workflow sys-
With regards to building model networks, two tems are visual programming tools in that they allow
approaches can be identified, referred to as tightly processes to be described graphically as networks of
coupled component models versus loosely coupled nodes and wires that can be configured and recon-
component models. Tightly coupled component figured by users as required (McPhillips 2009). Nodes
models are developed in a standard programming may represent analysis or simulation programs, while
language using a set of modular programming li- wires represent the flow of data, linking an output of
braries for different single-domain models and the one node to an input of another node.
resulting program is then compiled into a single ex- With regards to the dataflow between such
ecutable. (For example: Leavesley et al. 1996; Dah- nodes, a more difficult problem is the interoper-
mann 1997; Watson et al. 1998; Rizzoli et al. 1998; ability issues that invariably exist between various
Reed et al. 1999; Krahl 2000; David et al. 2002; analysis and simulation programs (Janssen et al. In
Voinov et al. 2004; Rahman et al. 2004; Kolbe at press). Such programs typically require independent
al. 2005; Ahuja et al. 2005; Müller 2009). Loosely domain-specific data models that are efficient within
coupled component models are developed by cou- the domain, but are difficult to share across domains.
pling various analysis and simulation programs at the Existing interoperability efforts such as IFC, CityGML,
data level. These components are typically legacy and gbXML attempt to bridge domains, and there are
programs developed as stand-alone executables that also efforts to extend or amalgamate such schemas
are wrapped in order to enable data exchange via to improve generality. However the challenge is non-
input and output files (For example: Sydelko et al. trivial given the large set of domains that may be rel-
2001; Babendreier and Castleton 2005; Bernholdt et evant.
al. 2006; Fortube et al. 2008; Tan et al. 2012). The In the domain of urban planning and design,
problem with the tightly coupled approach is that it such interoperability issues include in particular the
still requires a significant amount of software engi- ability to step up and down between different spa-
neering and programming knowledge. The loosely tial and temporal scales of the data (also known as
coupled approach is therefore seen as being prefer- multi-resolution modelling). In general, it is feasi-
able. ble to overcome such incompatibilities using a range
of data aggregation and compensation techniques
(Reynolds et al. 1997). For example, data aggre-
gation may involve combining sets of data at the

Towards Smarter Cities - Volume 1 - eCAADe 32 | 85


precinct level in order to characterize the neighbour- fering perspectives. It is proposed that through a
hood, while data disaggregation may do the reverse more complex process of modelling and counter-
by taking data at the neighbourhood level and ap- modelling (Greenberger at al. 1976) using a variety of
portioning it to precincts based on various heuris- different types of models reflecting distinct perspec-
tics. Data compensation comes into play when cer- tives, stakeholders will gradually gather the evidence
tain data sets are missing or deficient. For exam- required to take positions on questions that directly
ple, when aggregating data from the precinct level to impact decision making in urban planning and de-
the neighbourhood level, missing data may need to sign. An important part of this evidence is an analy-
be synthetically generated based on typical patterns sis of the inevitable conflicts and inconsistencies that
and distributions. will arise between the different models.
Finally, an important element of the proposed
framework is the development of bridges that con- CONCLUSION
nect distinct model networks, for example by using The state-of-the-art in planning support systems was
the outputs of two or more perspectives as inputs for presented in order to draw requirements and best
other perspectives, in this way replacing the fixed hi- practices for the design and development of a frame-
erarchical order of a single perspective model by flex- work that supports the complexity of the urban plan-
ible modularity. ning and design process. The foundations and struc-
ture of such an urban planning and design frame-
Challenge 3: Making decisions work were drawn. Finally, the major challenges that
The challenge of making decisions focuses on how have to be addressed in order to achieve and imple-
models can be used to support decision making in ment this framework were identified as an agenda for
urban planning and design. future research.
An approach needs to be developed that cre-
ates models that have the potential to generate ac-
tionable feedback. At a building scale, this can ACKNOWLEDGMENTS
be achieved by analyzing complete design options. The approach proposed in this research emerged out
Due to the fact that design constraints and per- of discussions within the Urban Prototyping Group
formance targets are often relatively well defined, [1] at the National University of Singapore. The group
actionable feedback can be generated by various was set up in June 2011 as a cross-faculty collabo-
techniques for optimizing and ranking alternative ration between the School of Design and Environ-
options, such as Evolutionary Multi-objective Opti- ment (SDE) and the School of Computing (SoC). The
mization (EMO), Multiple-Criteria Decision Analysis group aims to develop collaborative methods and
(MCDA), and Multi-disciplinary Design Optimization systems for urban information and simulation mod-
(MDO). However, at an urban scale this may not be elling, leveraging growing computing power and in-
feasible due to the fact the complexity of urban prob- creasing availability of urban metabolic data.
lems means that reductive techniques for optimizing
and ranking are not applicable, which in turn leads to REFERENCES
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88 | eCAADe 32 - Towards Smarter Cities - Volume 1


ICT-enabled Civic Empowerment and Participation: in
Design, through Design
Burak Pak1 , Johan Verbeke2
1,2
KU Leuven Faculty of Architecture
1,2
http://arch.kuleuven.be
1,2
{burak.pak|johan.verbeke}@kuleuven.be

This paper aims to discuss the potentials of novel modes of participatory design
in relation to the latest developments in Information and Communication
Technologies (ICT). The first part of the study involves the extraction of the basic
principles from the extraordinary cases of the Medical Faculty Housing by
Lucien Kroll (1976) and Cedric Price's Fun Place (1965) in which various forms
of ICT-enabled participation were conceived. In the second part, we reframe the
existing ICT tools and strategies and elaborate their potentials to support the
modes of participation performed in these two cases. As a result, by distilling the
created knowledge, we introduce a model of ICT-enabled design participation
which exploits a set of collective action tools to support sustainable ways of
self-organization and bottom-up design.

Keywords: Participatory architectural design, crowdsourcing, crowdfunding,


self-organization

INTRODUCTION planning practices in the USA as well as Team 10's re-


The concept of bottom-up participation was brought volt against CIAM in 1959 and the Situationists (Math-
onto the agenda of architectural design prominently ews 2006).
after the Second World War and gained traction with In parallel with these contributions, in 1962, Wal-
the movements of 1968 (Jencks 2011). ter Segal developed a low-cost housing solution suit-
Habraken (1961) was one of the first to intro- able for self-build while trying to address his own
duce the idea of spatial self-determination as a cit- problem of providing a temporary home for his fam-
izen right. Habraken's concept of a supporting/en- ily. This practice evolved into the development of
abling megastructure was not novel at that time; "The Segal Method" and several participatory design
it can be traced back to Nieuwenhuys's New Baby- projects in which 27 families worked with architects
lon experiments between 1956 and 1978, Friedman's to design and build their own homes (Broome 1995).
Mobile Architecture in 1958 and Fuller's structural Following these developments, Bernard Rudof-
designs (Lobsinger 2000). His ideas also resonated sky (1964) organized an influential exhibition in the
with André Lurçat's ground-breaking participatory Museum of Modern Arts (MoMA) with the title "Ar-
design practices for the reconstruction of Maubeuge chitecture without Architects". His work was a clear
in 1945 (Kroll 2014), Jane Jacob's (1961) critique of criticism of the discipline and the role of the archi-

Towards Smarter Cities - Volume 1 - eCAADe 32 | 89


tect as an authoritative figure; a recurring theme in participation model that incorporates state-
Habraken's, Segal's and Team 10's contributions. of-the-art ICT?
In this intellectual climate, director Joan Little-
In this context the first part of our study involves the
wood commissioned Cedric Price to design an in-
extraction of the basic principles from the two refer-
formal and dynamic entertainment center: the Fun
enced cases. In the second part, building on the find-
Palace. This center has never been realized, but it is
ings of our case study, we reframe the existing ICT
still known as one of the most prominent participa-
tools and strategies in terms of space and time and
tory design cases to inspire numerous architects; in-
elaborate their potentials for supporting the revealed
cluding Richard Rogers' and Renzo Piano's Pompidou
modes of participation. In conclusion, by distilling
Center (1976).
our findings, we introduce a model of ICT-enabled
Around the same time period (1969-1978), Lu-
design participation which exploits a set of digital
cien Kroll orchestrated the design of the Medical
and non-digital collective action tools to support sus-
Faculty of the Catholic University of Louvain (UCL)
tainable ways of self-organization and bottom-up de-
with the student organization "La Maison Medicale-
sign.
La MéMé". The result was an ambitious piece of "anar-
chitecture", challenging every possible aspect of the
architectural practices of the time. It became an "icon A CASE STUDY OF KROLL'S LA MÉMÉ AND
of democratic architecture" (Poletti 2010) for Kroll's PRICE'S FUN PALACE
alteration of the usual hierarchical relationship be- In this section, informed by the introduced back-
tween the architect and the user during the process ground, we will discuss the influential projects of
-and most importantly- the development of novel Kroll and Price with a focus on two main aspects: a)
design interventions to enable bottom-up participa- the employed participatory design principles and b)
tion. the ICT tools and strategies used to enable bottom-
In both of the projects referenced above (Fun up participation. The order of presentation repre-
Palace and La MéMé), the designers attempted to sents the increasing complexity and relevance to ICT-
use various technologies and computational meth- enabled participation.
ods for augmenting participatory design processes.
However, the capacity and potentials of these were Case 1: La MéMé
limited at the time and Internet was non-existent. The project was initiated when the Catholic Univer-
Acknowledging this gap, this paper aims at the dis- sity of Louvain (UCL) decided to move its Medical Fac-
cussion of potentials of modes of participatory de- ulty to Brussels, Saint-Lambrechts-Woluwe. The uni-
sign in Price's and Kroll's projects in relation to the versity authorities made an exceptional decision and
latest developments in Information and Communica- presented the preliminary design of the Medical Fac-
tion Technologies (ICT). In accordance with this aim, ulty Housing to the student committee. The students
the research questions to be explored in this paper rejected the project and contacted Kroll for his ser-
are: vices (Kroll 1987).
As a close follower of Pierre Bourdieu, Kroll ques-
1. What are the participatory design principles tioned every aspect of the institutionalized practices
of the Fun Place and La MéMé? with the contributions of the spirited students of UCL.
He intended to create an open design process, "an ac-
2. Which forms of ICT use were conceived in tion open to new necessities and to decisions that are
these? always provisional and incomplete" (Kroll 1987). He
aimed at establishing an intellectual climate through
3. Can these serve a basis for a novel integrated which a kind of friendly organization would emerge

90 | eCAADe 32 - Towards Smarter Cities - Volume 1


to result in a homeopathic kind of architecture (Kroll in planning and re-planning their environments. The
2005). plan would always be incomplete.
Kroll organized meetings with the committees In La MéMé, Kroll did not see aesthetics as the
and discussion groups. In these meetings he re- central point of design. Through this project, he
ceived conflicting ideas. Instead of flattening out all strongly criticized what he called the "easel archi-
the differences of approach and attitudes he tried tecture": aesthetically pleasing but isolated from the
to incorporate them into the design process (Kroll people, culture and community.
1997). This was a creative refutation of the idea of
"consensus". ICT tools and strategies for participation in
Throughout the project, the students were em- Case 1
powered to participate in two forms: getting in- In his book "Architecture of Complexity", Kroll (1987)
volved in the design process and through the partic- reserved a whole chapter to the computers. Instead
ipation opportunities provided by the architectural of computer aided design (CAD), he suggested com-
design per se (Figure 1). puter use in design (CUD) as a more appropriate term
for describing his vision. He stressed the importance
Figure 1 of open-endedness and heavily criticized the inflexi-
Medical Faculty ble artificial intelligence practices of the time which
Student Housing by led to self-contained, closed and repetitive results.
Lucien Kroll. The In contrast, Kroll envisioned the drafting soft-
users participated ware as a potential tool that allows open-endedness
in the decision through which the architectural product and the so-
process and the cial relationships can be involved in the design and
architectural manufacturing process. However, the communica-
product enabled tion technologies were not developed enough to
them to shape and fully realize the social part of the potential.
reshape their Kroll developed a flexible structure system which he The computer-based social interactions he fore-
surroundings. called "wandering columns" based on a loosely de- saw were limited to three dimensional drawings
fined grid. He collaborated with a professor of com- which he found useful for the communication of early
puter engineering to manipulate the grid to support ideas to the inhabitants. He suggested that infinite
the irregular and heterogeneous shell of the build- interactions were required to deal with the infinite di-
ing. He designed the artificial ground around the versity of the real world.
project to provide raw space for further development In close contact with the users, he employed vari-
(the aspects of wandering columns and his long-term ous algorithms to create diversity and differentiation
vision for expansion are more evident in the Alma and presented a library of components that can be
Metro Station which was built as an extension to the combined according to user needs (Kroll 1987). He
project). tested a computational method -anthromorphism-
The "infill" -inherited from Habraken- is hypo- to allow a type of architecture with variant building
thetically removable: demountable window frames, programs and devised the role of the architect as a
moveable partitions and prefabricated sanitary units. developer of "types" which can be varied by the in-
The architect used his own interpretation of the habitant. The diversity of the outcomes was unman-
Habraken's SAR module but refuted the idea of func- ageable due to the technological limits of the time.
tional zones (Kroll 1987). According to the princi- As a result he worried that the process would lead to
ples of co-habitation, the infill can be torn down by the Taylorist practices that he criticized (Kroll 2013).
the users, which encourages them to take initiative

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In the same chapter relating to the ICT use, Kroll ciplines collaborated in the design of a flexible the-
(1987) described another possible role for the com- ater in London's slums with a dynamic program. The
puter: evaluation and modification. During the de- project aimed fusing information and communica-
sign process, a custom program provided compar- tions technologies and industrial building principles
isons between the choices of components designed "to produce a machine capable of adapting to the
by the architect and enabled rapid updates of these needs of users" (Price, 1965).
specific components throughout the process. Fur- In contrast with Kroll's refutation of Le Corbus-
thermore, by creating associated representations of ier's metaphor of architecture as a "machine-to-live-
the components, Kroll used a computer to generate in", Cedric Price adopted and developed it further.
façade drawings to be revised and detailed by the de- The project was an attempt at exploring improvisa-
signer. But he stressed that this process can never be tional architecture with the means of cybernetics and
reliant on automation, which Kroll found "an absurd information technologies (Mathews 2005).
and unhealthy claim". Fun Palace did not have a fixed floor plan and in-
tended to "encourage random movement and vari-
Case 2: Fun Palace able activities" (Lobsinger 2000). Mobile compo-
In the Fun Palace project, Cedric Price, Joan Little- nents such as flying escalators, walkways, and ac-
wood and numerous intellectuals from different dis- tivity enclosures were carried by a megastructure

Figure 2
The Fun Palace
project by Cedric
Price and Joan
Littlewood
proposed a
dynamic program
that joins ICT and
industrial building
principles to
produce
architecture
capable of adapting
to the needs of
user. Illustrations
are from the CCA
Library Database
[1].

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and transported by a crane when necessary [1]. The CONCLUSIONS: DEVELOPING A MODEL OF
suggested time and place specific facilities covered PARTICIPATION {IN} AND {THROUGH} AR-
jam sessions, dance and science playgrounds, teach- CHITECTURAL DESIGN
ing film, drama therapy, modeling and making areas Kroll's and Price's works can be considered as pro-
and music stations with instruments on loan (Landau totypes of participatory, bottom-up architectural de-
1984). sign. But it is necessary to differentiate between
Similar to La MéMé, Fun Palace was not primar- these two projects. First of all, Price and his team
ily an aesthetical exploration. The building was con- failed to realize the Fun Palace. Although it was de-
ceived to be super-functional and adapt to the peo- signed to be built, it can be seen as a proof of concept
ple's needs in a sustainable manner (Figure 2). for a utopic project.
On the other hand, La MéMé was partially re-
ICT tools and strategies for participation in alized and served as a semi-functional prototype
Case 2 through which many inspiring ideas were experi-
As introduced in the previous section, the interdis- mented. It still stands in Brussels as a heterotopia be-
ciplinary design team which Price collaborated with tween the ideal and the real, frozen in time.
included an English cybernetician and psychologist, In this context, in both projects, two intercon-
Gordon Pask. During the project, several practices nected modes of participation were evident:
were proposed by Pask for the cybernetic regulation
of day-to-day activities (Mathews 2006). In this sense, 1. Participation {in} the design process
Fun Palace would be an ongoing conversation be-
tween the building and its users - "an assemblage of 2. Participation {through} the design product
interactive systems of interaction" [2].
Pask (1969) defined a number of domains of in- These two modes were significant in the ways they
terest for cybernetic interventions. Among those enable the users and architects to co-produce archi-
were the Fun Palace and environment, visiting pat- tectural designs in a sustainable and participatory
terns, mechanical and architectural considerations, manner. To start with, Participation {in} the design
provision of specific participant activities, interactive process is similar to today's widely recognized inter-
activities, individual participant situations (teaching pretation. It involves practices that "allow various ac-
machines), controlled group activities, conditioning tors to contribute to the overlapping phases of the
systems and cybernetic art forms (Mathews 2005). planning and decision-making" (Horelli and Wallin
As a proof of concept, Pask created an apparatus 2010).
to collect feedback from the users after the realiza- In the case of La MéMé, Kroll has arranged nu-
tion of the project (Figure 3). The proposed tool was a merous meetings with committees and discussion
"physical communication system" which he planned groups to empower the student groups (although
to be used informally in one of the theaters to "ac- the level of participation and openness were chal-
commodate an invited audience" (Pask 1969). The lenged in the following years).
audience would be responding to a variety of activ- Price, on the other hand, did not believe that the
ities using this tool and would be able to transform user needs can be precisely forecasted. The user par-
the theater based on their preferences. ticipation model he conceived would take place post-
Through this exercise, Pask questioned to role of occupancy. However, he shared his authority with
the users and explored novel ways of participation in several intellectuals such as Littlewood who acted
an open-ended and performative manner. as an essential part of the design team. Instead of
pursuing traditional consultation meetings, he asked
for the participation of an interdisciplinary commit-

Towards Smarter Cities - Volume 1 - eCAADe 32 | 93


tee to collaboratively design an enabling type of ar- represent the diversity of the needs of the inhabi-
chitecture that facilitates participation to the highest tants. The forms of their designs were intended to be
known extent. altered to accommodate the changing needs of the
The second and the most interesting mode users.
observed in the presented cases is participation In the La MéMé case, the dynamic elements were
{through} the design product. This kind of empow- the "infill": demountable window frames, moveable
erment takes place when various spatial qualities partitions and prefabricated sanitary units. The Fun
of the architecture enable the inhabitants to shape Palace project envisioned mobile components such
and reshape their own living environments. In both as flying stairs, walkways and modular activity enclo-
projects, Kroll and Price aimed at the participatory sures.
creation of infinitely flexible interactive spaces which Furthermore, in both of the cases a structure inde-

Figure 3
Fun Palace; diagram
for a cybernetics
theatre by Gordon
Pask (1965).

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pendent from the infill (Kroll's wandering columns The first cycle (Figure 4, on the left) involves a type of
and Price's megastructure) was used for facilitating social knowledge construction, building social capi-
the dynamism of the architectural program. tal. This capital is transferred to the second cycle (Fig-
Besides the participation modes discussed ure 4, on the right) through which the users gather re-
above, the case study enabled the extraction of sev- sources, take action, accumulate experience and give
eral common principles conceived in both of the feedback to the first cycle.
projects. Among these, the most recurrent ones This open-ended process involves several steps
were: which can be supported by different types of ICT-
enabled participation accessible today:
• Orchestrated self-organization
• Crowdsourcing: collection and sharing of
• Intense focus on the impact which architec- lived experiences
ture can make on the users
• ICT-enabled public meetings: information,
• Incorporation of user variety and differences ideation and integration
into the architectural design process as well as
• Crowdfunding: fund-raising, resource collec-
the product
tion
• Incomplete, dynamic program as an enabler • Event-based participation (blended activi-
for the continuous representation of the user ties): intervention
needs
Operation Principles
• Embracing spontaneity and improvisation in First of all, from the perspective of cybernetics, the
the design process role of the architect in our model cannot be neutral
or observant. It should be one of active participant in
• Development of design rules or systems that the system. According to the second order cybernet-
"regulate" the building in an open-ended way ics, observers of a system cannot see how it works by
standing outside. They are engaged with the system
Building on the principles and the participation being observed in a cybernetic manner. Thus when
modes introduced above, it is clear that a more in- observers observe a system, they affect and are af-
novative approach to participation is possible. In this fected by it (Foerster 1974).
context, we reframe participation as a reflective self- Second, sustainable and informed participation
organization practice which includes interactions {in} {through} the design product requires the develop-
the design process as well as {through} the design ment of open-ended cybernetic systems which en-
product. able user organization, feedback and intervention in
In this approach, ICT tools fuse two cycles of co- a self-regulatory, indeterminate manner and without
operation in which the output of one process is trans- a limited end-state.
formed by a second process and transferred to the Third, according to the law of requisite vari-
other one as input (Figure 4, on the next page). It is ety, for the appropriate regulation of participation,
important to note that the model does not suggest "the variety in the regulator must be equal to or
a completely digitalized mode of operation: rather greater than the variety in the system being regu-
it involves, augmentation and enhancement of tradi- lated." (Ashby 1958). Therefore the proposed model
tional participatory practices through the use of ICT should not be closed but open to external input of
tools and strategies. different actors at various stages.

Towards Smarter Cities - Volume 1 - eCAADe 32 | 95


Figure 4
ICT-enabled civic
participation in and
through design:
fusing two cycles of
cooperation

Forth, the model should embrace reflexivity in practice, the user feedback is collected to identify the
other words, circular relationships between cause problems of the design, and to develop new alterna-
and effect. tive projects, which will then be asked to be crowd-
funded by the users.
A Hypothetical Use Case in Practice The contribution of our model becomes more
Let's we take a large-scale housing project as a hypo- evident after the construction of the architectural
thetical case for demonstrating the potential of our project. Following the experiences of the resi-
participation model. dents, post-occupancy feedback is collected through
Following the cooperation cycles introduced in crowdsourcing.
Figure 4, the participatory design process starts with When necessary, novel ideations on how to im-
crowdsourcing through which the needs and re- prove the architectural design are created with the
quirements are collected in a structured manner. continuous ICT-enabled feedback of the users and in-
Then, these are converted into several alternative de- tegrated into the existing context. Examples of these
sign ideas and integrated into the context by the ar- ideas can be making interventions regarding the
chitect, with the continuous ICT-enabled feedback of communal or personal spaces, removing/adding par-
the users. titions or reconfiguring the rules for co-habitation.
Afterwards the users are asked to fund the In the following stage, the users are again asked
project through crowdfunding. If the process suc- to fund the changes through crowdfunding. If there
ceeds, the project gets transferred to the second is enough support, the process moves to the second
cycle and constructed with the contribution of the cycle and suggested interventions are made. Follow-
users. ing the intervention, the user feedback is collected
If the funding process fails, the design process and the participation continues to take place when
cycle is repeated: through a new crowdsourcing necessary. In this context, it becomes possible to de-

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velop habitats which can adapt to the users' needs in R (eds) 2000, Anxious Modernism, MIT Press, Cam-
a sustainable manner. bridge, MA
Banham, R, Barker, P and Price, C 1969, 'Non-Plan: an ex-
Future Potentials of the Proposed Model periment in freedom', New Society, 13(338), pp. 2-21
Broome, J 1995, 'Segal Method Revisited', Architects Jour-
Reflecting on the latest developments in ICT, it is pos- nal, 202(20), pp. 53-55
sible to claim that sensor networks and smart struc- Charles, J 2011, The Story of Post-Modernism: Five
tures can play an important role on the gathering of Decades of the Ironic, Iconic and Critical in Architec-
feedback as well as the support of user interventions. ture, Wiley, London
For the operation of the model, it is necessary Foerster, H 1974, Cybernetics of Cybernetics, University of
Illinois, Urbana Illinois
to create sustainable multidimensional virtual repre-
Habraken, JN 1961, De dragers en de mensen - Het einde
sentations. In this sense, developing participatory van de massawoningbouw, Scheltema & Holkema,
and more user-focused building information model- Haarlem
ing (BIM) methods is crucial. These can also be used Kroll, L 1987, The Architecture of Complexity, MIT Press,
as a basis for advanced visualizations to be displayed Cambridge, MA
during the ICT-enabled public meetings. Kroll, L 2013, 'Friendly Architecture', OASE Journal , Nai
Publishing, 90, pp. 28-31
Furthermore, integrated with the information
Kroll, L 2014 'Private feedback of architect Lucien Kroll
model, web-based and mobile social platforms can the authors (Pak, B, Verbeke J.) in response to the
play a vital role for the collection and sharing of user draft version of this conference paper', Document
experiences through crowdsourcing as well as raising sent via email in 15/06/2013 (in French), p. 2
funds through crowdfunding. Kroll, L 1997, 'Anarchitektuur', in Besch, JD (eds) 1997,
In the near future, low-cost robotic manufac- Componenten 2, Omtrent de Modernisering van de
turing methods have a potential to unlock self- architektuur, Publikatiebureau Bouwkunde Delft.,
Delft
production practices, which can also be integrated Kroll, L 2005, 'Animal Town Planning and Homeopathic
into the proposed model after the crowdfunding Architecture', in Blundell, J (eds) 2005, Architecture
step. and Participation, Taylor and Francis, Kindle edition
As suggested by Kroll (2014) in his response to Landau, R 1984, 'A Philosophy of Enabling: Cedric Price,
this paper, one the biggest challenges facing the in- Works II. Cedric Price', AA (Architectural Association)
Files, 8, pp. 3-7
troduced practices will be "helping to organize social
Mathews, S 2006, 'The Fun Palace as Virtual Architec-
groups and supporting the consistency of their dis- ture Cedric Price and the Practices of Indeterminacy',
cussions in a democratic manner, against the author- Journal of Architectural Education, 59(3), pp. 39-48
itarian business-oriented approaches." Pask, G 1969, 'The architectural relevance of cybernetics',
Architectural Design, 9, pp. 494-496
ACKNOWLEDGEMENTS Poletti, R 2010, 'Lucien Kroll:Utopia interrupted', Domus,
We would like to thank Lucien Kroll and Ranulph 937, p. .
Price, C 1965, 'The Fun Palace Project', Architectural Re-
Glanville for their valuable contributions to this pa- view, 74, pp. 15-27
per. Rudofsky, B 1964, Architecture without Architects, Mu-
seum of Modern Art, New York
REFERENCES [1] http://cel.cca.qc.ca
[2] http://people.bath.ac.uk/jeh33/Publications/Harding
Ashby, WR 1958, 'Requisite Variety and its implications
for the control of complex systems', Cybernetica (Na-
mur), 1(2), pp. 83-99
Architectural Association, ML 2000, 'Cybernetic Theory
and the Architecture of the Performance: Cedric
Price’s Fun Palace', in Goldhagan, J and Legault,

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98 | eCAADe 32 - Towards Smarter Cities - Volume 1
The fusion of clever urban initiatives and digital
applications
Teaching architects and urban designers how to make apps for the public
involvement

Matevz Juvancic1 , Tadeja Zupancic2


1,2
University of Ljubljana, Faculty of Architecture
1,2
www.fa.uni-lj.si
1,2
{matevz.juvancic|tadeja.zupancic}@fa.uni-lj.si

Smart cities demand digitally smart designers. Teaching architects and urban
designers how to combine clever initiatives and tailored digital applications to
their advantage when trying to involve members of the public is one of the
important aspects of contemporary designer education. The paper demonstrates
an example of such an effort, highlights the reasoning behind teaching and
methods used, follows the learning path of students (and teachers) and analyses
the process, illustrating it with student work, offering architectural, pedagogical
and reflective implications for the purposes of similar introductions of topics in
architectural and urban design curricula.

Keywords: digital applications, apps, urban initiatives, non-experts, public


participation

INTRODUCTION: SMART CITIES DEMAND ing specific functions and visual upgrades that would
DIGITALLY SMART DESIGNERS help in expert - non-expert communication.
Architects and urban designers are (arguably) well On top of the conformity, the students of archi-
skilled in the use of digital applications, especially tecture and urban design often perceive the field of
those used for professional purposes. Even if not, digital applications and mobile devices to be outside
mobile devices and digital applications permeate our their scope of skills and job descriptions. However,
social lives and exchanges to the extent that regard- smart cities (Batty, 2013) will demand 'digitally smart'
less of the profession, we are all living in the digi- designers. With their insight into the field, into the
tal domain. But when it comes to the fusion of digi- needs and expert - non-expert communication, they
tal applications and public involvement, the majority are precisely that needed driving force behind the in-
of designers tend to follow social media trends and spiration and development of fresh, tailored and spe-
the use of the existing digital applications. The tools cialized digital applications to be used in design pro-
and services they provide are not always completely cesses when non-experts and lay-public are involved.
tailored to the designers' needs and are often lack- While we can interpret the urban users' needs

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Figure 1
”My Favourite
Places Drawn” is a
prototype of a
crowd sourcing
web based
application, which
would enable the
users to upload and
present their
favourite urban
places in a
sketch-like manner.
The researches may
use it to extract
detailed and
meaningful data
from the
photographs of the
urban places and at
the same time
graphically equalize
the visual material
for comparison and
research purposes
(designed by M.
Juvančič and S.
Verovšek).
and wishes indirectly from the hints the users leave a process, merging different tools, etc. They are not
in space with their adaptations and interventions meant to replace existing social media or other ex-
(Sanches and Frankel, 2011) or with the more tradi- isting applications but rather satisfy a specific need.
tional approaches, such as town hall meetings, work- There are several successful public participation plat-
shops and questionnaires, we can reinforce the ef- forms and application examples (Rucker and Whalen,
forts with the use of specialized apps, with the added 2012) and the best ones bring added value to the
benefit of actively engaging the user into the dia- user - who can e.g. express his/her opinion, make
logue, asking for the feedback and through his re- a suggestion, reinvent or reorganize the space, etc.
sponses, actions and initiatives inviting him to be- - or to the designer/researcher - who e.g. benefits
come a co-creator of urban places. from the crowd-sourced collection of data collected
The use of such applications is only meaningful or suggested by the users, gets the user perspective,
when they provide unique added value to the design is able to communicate with the usually anonymous
process as no other tool can, either by being widely and elusive lay-public, etc.
accessible, mobile, real-time processing, automating

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MATERIALS AND METHODS 1. The students first needed to define physi-
Course settings: know the box but think cal place of their interventions out-of-the-box
outside of it thinking is only possible if you know what the
To activate and support the development in the box is and as we will later describe, the space
above mentioned direction, we have involved the itself greatly influences and inspires the pro-
topics of development of digital applications for fos- posed solutions / applications.
tering public participation and data collection into
an elective, one semester course titled Space & Me- 2. The involvement of public is a process with
dia. Based on our previous research into the public in- procedural, logistical and technical as well as
volvement in urban design and architecture, presen- design aspects: start with the definitions of
tations for non-experts, collaboration with the gen- the problems in space, propose a complex
eral public (Mullins, M., Zupancic, T. and Juvancic, M.: solution and the involvement of public on
2002), and previous course experience, the initial set- all levels, come up with fresh and innovative
tings, goals and outcomes were clearly defined: actions and only after that start finding out
where and how a digital application would
Figure 2 help support the process.
The on-site
(illustrated) 3. The digital application had to be clearly pre-
questionnaires to sented, all its functionalities implied and
gather the data and demonstrated to the extent that a digital de-
demands of the signer or a programmer would be able to un-
present users have derstand the ideas and this would represent
been used, the foundation for the potential software ap-
simulating some of plication development.
the roles their apps
would later take The course was introduced by showcasing differ-
over, and to ent initiatives involving public participation (done by
respond, adjust and teachers and students) across different countries (the
steer their student attendance was international). The cases
proposals. ranged from installations in public spaces that in-
volved or animated the public (e.g. Dominoes at
Mladi levi festival in 2011, see Note 1) to more elab-
orated initiatives (e.g. Beyond the Construction Site
running for the third consecutive year, see Note 2)
using all kinds of communication channels. The
examples ranged from single events or short-term
actions (week long) to long-term processes (cou-
ple of months, years). Teachers of the course also
presented ways of conceptualizing and demonstrat-
ing digital applications and functionalities with the
help of mock-ups, prototypes and animations (as de-
scribed in Buxton, 2007). Following the above men-
tioned steps and the discussions on each level. Stu-
dents also used illustrated on-site questionnaires to

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Figure 3
Students used
different ways of
conceptualizing
and demonstrating
digital applications
and functionalities
with the help of
digital and
analogue
mock-ups,
prototypes and
animations.

research users' opinions and needs and then set to places in a sketch-like manner. In this sense it is also
design a public involvement design process, concept a tool for easily turning photographs into drawings
for the application (app) that would support this pro- that can be saved, exported, coloured or printed. The
cess and final urban design process proposal combin- researches may use it to extract detailed and mean-
ing the lay public, the initiatives and the proposed ingful data from the photographs of the urban places
apps. and at the same time graphically equalize the visual
material for comparison and research purposes.
The crowd sourcing application as a show The functionalities. The conversion starts with the
case for app prototyping import of the photograph (drag&drop), turning the
My Favourite Places Drawn. The crowd sourcing ap- photograph into line drawing (edge finding filter),
plication prototype My Favourite Places Drawn (Fig. adding the drawn elements from the libraries of peo-
1), developed within our research laboratory (Note 3) ple, urban furniture, greenery, transportation, etc.
has been used as a demo showcase of how to formu- The elements can be stretched, flipped, put into fore-
late, conceptualize and prototype such an applica- ground, background, deleted, locked, etc. It is also
tion, incorporating the initial idea, definition of goals possible for the user to trace the edges of the back-
and specific aims the app should fulfil, definition of ground image 'by-hand' thus completely converting
targeted audience, benefits for the researchers/pro- the uploaded photograph into the drawing.
ducers and users, intuitive design, definition of func- It will be possibe to vote for the best urban place
tionalities, developing the illustrations and a work- or drawing and the list of most viewed, most liked
ing mock-up prototype that can be used either in the and most commented drawings will be visible to
discussions with the experts who will eventually de- other non-registered visitors. Users who will want to
velop the application for distribution or for the fine- add their photographs and use the application will
tuning and evaluation purposes. have to register (for free) and give consent to their
My Favourite Places Drawn is a prototype of creations being used for the research purposes.
a web based application, which would enable the
users to upload and present their favourite urban

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Figure 4
“Pimp your city”
and “Campaigniser”
were the two
initiatives proposed
by the group of
students and they
each included sub-
actions such as
“graff customizer”,
dealing with graffiti
design, “lighting
customizer”, “adopt
a part of the city”,
“animals back in
town”, “fresh air Benefits for the user. The user is able to present his searched, tested and surveyed; walkability, pleasant-
factory”, “furniture favourite urban place to a wider audience and what is ness and similar indexes established and fine-tuned;
customizer”, etc. more appealing even convert it to a drawing. Further a wide range of micro-urban environments can be
The initiatives are uses can also be envisioned: the photographs quickly compared and dissected.
extensively become a colouring book, the drawings are usually
supported by the clearer and have less clutter for further work on them.
cross-platform
RESULTS
They can be changed and modified. The urban scene The process yielded two proposals from two groups
digital apps can be recreated, modified or reinvented, etc. By se- of students, both dealing with different places (in
facilitating lecting different themes and having the known ele- character, centrality and users) in the city of Ljubl-
competitions, ments already in place in the drawing, the user can jana. One has the square-like characteristics, it repre-
voting for have fun with completely changing the character of sents the crossroad of different paths, users and traf-
favourites, the drawing (e.g. child-like drawing, robot city, etc.) fic modalities, and the other is a less defined place
scheduling,
Benefits for the researchers. The researchers bene- without the distinctive shape, primarily used for tran-
proposal, on-line
fit from the crowd-sourced collection of urban places sition. Each of them has its own set of advantages
merchandise
created by the users. The tool offers a way of ex- and hindrances that students tried to identify and ad-
shopping,
tracting detailed and meaningful data from the pho- dress with their proposals. The spaces were chosen
donations, etc. The
tographs of the urban places and at the same time to keep the task tangible and less hypothetical, to
students also dealt
also graphically equalizing the visual material for force designers to think about actual problems and
with the graphic
comparison and research purposes (e.g. eliminating respond to them accordingly and to rethink the pro-
design. (students:
the photographers' skills, use of effects, lighting and posed applications in the terms of their specifics but
M. Bourget-Mauger,
image quality from the equation). By placing the ele- also their generic nature - applications which could
A. Chifflet)
ments with certain attributes and characteristics into be used in similar cases or even cover broader spectre
the drawing, the urban places will not only get recre- of city places. Both groups used the on-site analogue
ated in a uniform and comparable visual manner but questionnaires to gather the data and demands of
will also be digitized in a way to enable the applica- the present users, in a sense simulating some of the
tion of statistical and qualitative analysis. Cause and roles their apps would later take over, and to respond,
effect relationships in urban places can thus be re- adjust and steer their proposals (Fig. 2) towards the

Towards Smarter Cities - Volume 1 - eCAADe 32 | 103


feedback they have received. The instructions for niture ("furniture customizer"), urban surfaces ("graff
the presentation of their concepts have been less de- customizer", dealing with graffiti design) and urban
fined. ambients ("lighting customizer"), which are directly
They were told to use any means presented ini- influenced/co-designed by the members of the pub-
tially that would demonstrate their app concept and lic. "City Campaigniser" fosters direct involvement
its functionalities (Fig. 3). The visualizations and of the urban users by making them adopt a physi-
graphics of the proposals can be best described as cal part of the place or otherwise tying a person to
draft sketches and are not compatible with the rich a particular object, thus creating a stronger bond be-
visual language of the interfaces we use in our daily tween the place and the user, while also raising the
life. They were used solely to clearly and effec- awareness of environmental, societal or cultural is-
tively present the idea to the teachers and IT experts. sues. The initiatives include the adaptation of a part
For their final presentations both groups used Pretzi of the city for gardening or other activities ("adopt a
(Note 4), which itself allows for more dynamic, visual part of the city"), sponsoring the implementation of
and interactive presentation. greenery in cityscapes ("fresh air factory"), reminding
users of other cultural or natural heritage and values
Pimp your City and City Campaigniser ("animals back in town"), etc.
The first group, dealing with the square-like place,
Figure 5
has upon analysis established that while the place
Each of sub- actions
being particular it also has characteristics of simi-
involves the
lar town squares across European old parts of cities.
members of the
Their proposal for the public participative design pro-
public and is
cess and supporting apps is appropriately generic in
extensively
nature and can be utilised in many similar situations
supported by the
whether in the same or other cities. While in need
cross-platform
of some minor urban design changes, which the pro-
digital apps, which
posal does not address, it rather focuses on the ini-
usually have a three
tiatives and apps that would mobilize change in the
part structure. The
appropriate direction.
process is in the
"Pimp your city" (Note 5) and "City Campaigniser"
forefront, the form
(Fig. 4) are two sets of loosely connected initiatives
and the materiality
proposed by the same group of students and they
as well as the
each includes sub-actions. Each of such actions in-
graphic design of
volves the members of the public and is extensively
the app follow in its
supported by the cross-platform digital apps, which
footsteps.
usually have a three part structure: a competition for
the best proposal coming from the users or a vot-
ing by the users choosing the best design proposed
by experts, a gallery of successful cases or an e-shop
with the merchandise and an event schedule that in-
forms about the happenings connected to this initia-
tive (Fig. 5).
"Pimp your city" deals with the physical change
of urban spaces through the redesign of urban fur-

104 | eCAADe 32 - Towards Smarter Cities - Volume 1


Urban CO.design.ER process and fully involving the public into their
The second group took a transitional, less articu- project, they nonetheless came up with the interven-
lated and loosely defined space with undefined iden- tion such an app could yield. The proposal involves a
tity as their starting point of thinking about possi- mobile food stall and moving urban furniture, plant
ble procedural, event and app supported initiatives pots and lights, which can be rearranged per pub-
that would help improve the experience for the pub- lic taste and frequently changed by the users. While
lic user. The complexity of the situation has resulted the food stall brings the additional and much needed
in a complex procedural public participation pro- programme to the place, the moving parts introduce
cess proposal, where the co-design and co-decision- the dynamic nature and liveliness to the sub passage.
making stand in the limelight (Fig. 6). The name - "ur- Their proposal not only ensures the involvement of
ban.CO.designer.ER" - suggests the cooperative na- the public during the planning but also encourages
ture and the emergency intervention that the place it during the implementation and use.
is in need of. The process would aim to take into an
account all the age categories of the space users, giv- DISCUSSION
ing them the possibility to express their ideas about The course has been teaching - and not research-
the place. According to the age groups, the means oriented. The following findings are not based on
of communication would range from traditional me- the precise and laboratory like data collection and
dia and 'messengers' (e.g. letters per post) to the have not been quantitatively tested, but can be use-
new means of communication like game based apps ful when similar topics and teaching are introduced.
(e.g. for children and youth), specialized mobile apps,
desktop applications and social networks. The ex- Particularities of a given space inspire- and
perts would then group and combine ideas into sev- are reflected in- the apps concepts
eral design/action proposals and the users would be The place of reference has proven to help in the pro-
again asked to vote for their favourite. The process al- cess of conceptualizing the digital applications. The
lows for the members of the public to both co-design problematics in the space has contextualized and
or at least influence the design and participate in the brought perspective as well as specialization direc-
decisions. tion of apps needed. The two spaces chosen by
The students then focused on one particular app the students were diametrically opposite, both with
(running on mobile devices, desktops and on-site certain problems - one particular, mono-functional,
interactive kiosks) that would enable the users to with clearly defined needs and the other, more com-
suggest ideas (through intuitive, touch screen based plex, articulated and multi-functional, with less dis-
interface), choose among pre-determined changes cernible needs and obvious solutions, which are very
(e.g. change of colour) and observe them in real-time much reflected in the proposed initiatives and apps .
presentations, pick urban furniture, propose events, While the mono-functional space gets a tailored app
and share all this with all other interested members and urban design response to stir up the space-use
of the public and with designers (Fig. 7). in new directions, the more articulate but complex
For the rough prototype they have used a mock- space benefits from more generic but nonetheless
up paper model, where the user 'clicks' were simu- fresh fusions of initiatives and app variations.
lated by changing the hand drawn elements of the The choice determined the approach and further
user interface and through which the functionalities development of concepts which led to specialized
of the proposed app could be initially tested. solutions and apps on one hand and to more generic,
Not being able to go through the motions of more widely applicable proposals for different cities
their proposed co-design and co-decision making and neighbourhoods on the other.

Towards Smarter Cities - Volume 1 - eCAADe 32 | 105


Digital app concepts arise to genuine needs to gather broad perspective of existing and future
and they alone are able to fill the void users' suggestions for the space development and re-
Both proposals used the apps to address and intro- design, the other supports several initiatives to en-
duce much needed but specific functionalities that liven and define the given space and other spaces in
cannot be served otherwise. While one is used the city. Both are designed to work across several

Figure 6
The complexity of
the situation has
resulted in a
complex procedural
public participation
process proposal,
where the public
co-design and
co-decision-making
stand in the
limelight.

106 | eCAADe 32 - Towards Smarter Cities - Volume 1


Figure 7
“urban.CO.designer.ER”
is designed to
involve the public in
“ER” interventions
in Fabijanjev bridge
surroundings. The
goal is to improve
the grey and boring
area around the
factory and the
bridge with the
help of users’ and
passers’-by
suggestions, where
digital app comes platforms and on different devices, including mo- the application has not been the aim of the course - it
handy for data biles. They encourage widespread non-expert par- is still important and possible to equip them with the
collection and ticipation, foster voting for proposals, scheduling of rudimentary lingo, methods and knowledge, for col-
co-decision making events and mobilize the once anonymous user - all on laboration among different experts in the field and
in order to make it the levels previously impossible through traditional make the software development seem less intimidat-
into a lively and means (or possible but resulting in costly actions). ing and out of reach. At the same time the designers
joyful space. can bring a fresh perspective, both in a sense of needs
(students: I. The initiatives provide the drive, the apps for-, use of- and new ideas into the sometimes rigid
Krznarić, M. facilitate them IT world of apps and interfaces.
Mikócziová, K. It is the fresh and new ideas about the initiatives that
Ignaciuk) promise change in the given places. The process is CONCLUSION: FUSION ACHIEVED ON SEV-
in the forefront, the form and the materiality as well
ERAL LEVELS
as the graphic design of the app follow in its foot-
The education of an architect or an urban designer
steps. The initiatives, the place and the intuitive and
has to reflect the current trends in media and digital
easy-to-use app that facilitates public involvement,
application use by involving these topics into the ex-
feedback, multidirectional communication between
isting curricula and developing particular skills. Only
experts and users, decision making, act as a system
in this manner will the future designers be able to
and create added value (in some cases they could not
take an active part in the design of smart cities and
come into existence without one of them). They rein-
apps, which will bring the public involvement to new
force and support each other, while each as a stand-
levels.
alone could not produce the same synergetic effect.
In line with the conference theme, the paper
traces several fusions that rise above mere amalga-
Insight into the field of digital apps - not a
mation: a) fusion of skills - skills of an architect but
change of a profession
also of digital app designer, b) fusion of digital tools
While it is usually neither possible nor viable to teach
and fresh initiatives - the fresh initiatives provide the
the students of architecture and urban designers the
drive, the apps with tools facilitate them, c) fusion of
higher level skills of programming, needed for the re-
expert and non-expert participation and collabora-
alization of a finished digital product - the making of
tion - always elusive mix and balance are given more

Towards Smarter Cities - Volume 1 - eCAADe 32 | 107


credibility and do-ability through the use of digital 5. The apps have been named by the students
apps. as branding was seen as an important part of
While the mainstream currents always produce the process and it denotes (or should at least
much needed critical reflections (Note 6), the e-world reflect) the app's intended function. Not all
is a given fact facing the urban designers and ar- the names for apps are completely relevant or
chitects of tomorrow which should be reflected in spelled correctly but nevertheless give them
the curricular development in architectural and ur- their own identity.
ban design education.
6. Adam Greenfield's book 'Against the smart
ACKNOWLEDGEMENTS city: the city is here for you to use' is such
The ideas presented here and the successful running an example, which points to where the cur-
of the course Space and Media would not have been rent vision of smart cities could lead us with
possible without the help of our colleagues and co- dire and unwanted consequences (Green-
tutors Anja Jutraz and Spela Verovsek. We also have filed, 2013). It is also a reminder that we
to give credit to students Marie Bourget-Mauger, Axel should not overcomplicate the use of urban
Chifflet, Krzystof Ignaciuk, Iva Krznaric and Martina environments and not to over e-design them.
Mikocziova, who participated in the course and ded-
icated their full attention and energy beyond our ex- REFERENCES
pectations. Batty, M 2013, The New Science of Cities, The MIT Press,
Cambridge, London
Buxton, W 2007, Sketching User Experiences: Getting the
ENDNOTES Design Right and the Right Design, Morgan Kauf-
1. The dominoes in the form of breeze building mann, San Francisco
blocks were set all over the city of Ljubljana Greenfield, A 2013, Against the smart city (The city is here
leading to the venue of the festival, triggered for you to use), Do projects
and when the last one fell the festival started. Mullins, M, Zupancic, T and Juvancic, M 2002 'Experts
and Users Efficiency and Accuracy in the Presen-
[1] tation of Design Ideas Across Networks', Connect-
ing the Real and the Virtual - design e-ducation, 20th
2. Beyond a Construction Site is a community- eCAADe Conference Proceedings, Warsaw, pp. 430-
based garden intervention on an empty and 439
long abandoned construction site in the cen- Rucker, DG and Whalen, PF 2012 'Online Public Partic-
ipation Platforms and Applications.', Wise Economy
tre of Ljubljana. Neighbouring residents and Workshop & New World Public Engagement
other interested can tend for the urban gar- Sanches, MG and Frankel, L 2011 'Visual anthropology
dens and socialize. [2] and public design: can the association between
these fields generate valuable insights into the di-
3. My Favourite Places Drawn app prototype verse patterns of urban behaviour?', N.F.M. Roozen-
burg, L.L. Chen and P.J. Stappers (eds), Diversity and
has been developed by M. Juvancic and S.
unity: Proceedings of IASDR2011, the 4th World Con-
Verovsek and is stemming from their research ference on Design Research, 31 October – 4 Novembe,
of visual urban vocabularies. [3] Delft, the Netherlands, pp. 1-11
[1] http://vimeo.com/29250411
4. Prezi® by Prezi Inc. is a cloud-based presenta- [2] http://www.obrat.org/onkraj-gradbisca-beyond-
construction-site
tion software and storytelling tool for present-
[3] http://predmet.fa.uni-lj.si//mmprostor/myfaveplacesdrawn/
ing ideas on a virtual canvas that can run also myfaveplacesdrawn_prototype.htm
in an offline mode.

108 | eCAADe 32 - Towards Smarter Cities - Volume 1


Towards a dynamic evacuation system: developing
methodologies to simulate the evacuation capabilities
of subway stations in response to a terrorist attack with
CBRNE weapons
James Charlton1 , Markus Brune2
1
University of Northumbria, Newcastle upon Tyne, United Kingdom 2 Department
of Geography, Ruhr-University of Bochum
1
j.charlton@northumbria.ac.uk 2 markus.bruene@rub.de

Events in recent times have highlighted the vulnerability of underground public


transportation to possible terrorist attacks. A key question therefore is how an
evacuation can be accomplished from underground stations safely. The strategy
"go up and take the nearest exit to the surface" might not be the best response.
Evidence from the Daegu subway station fire in 2003, investigated by Tsujimoto
(2003) and Jeon and Hong (2009) establish that smoke or toxic airborne
substances from a terrorist attack tend to use the same direct routes used by the
fleeing passengers and as result significant injuries or fatalities can occur. This
study proposes the concept of a dynamic evacuation system which would guide
subway users along safe routes. To test how this system may operate, the study
discussed combines measurements from tracer gas experiments with climate
measurements to establish how toxic agents spread in subway stations under
certain conditions and combines these results with those from pedestrian
simulations applied to calculate evacuation times for possible escape routes. By
integrating the resulting dataset from these methods, an evidence base of how a
dynamic evacuation system may work can start to form.

Keywords: pedestrian simulation, subway climatology, CBRNE, subway


evacuation, tracer gas experiments

INTRODUCTION the individual strands of research (subway climatol-


This paper introduces an initial strategy to aid in ogy, tracer gas experiments and pedestrian simula-
the evaluation of different evacuation procedures tions), to highlight the development and application
for subway stations in response to a terrorist attack of the proposed methodologies to develop an un-
with chemical, biological, radiological, nuclear and derstanding of how effective a dynamic evacuation
explosive (CBRNE) weapons. The paper introduces system may be. The study discussed, demonstrates

Towards Smarter Cities - Volume 1 - eCAADe 32 | 109


that by integrating appropriate datasets a greater un- rectly connected to a local over ground train station.
derstanding of the impact of different evacuations Due to the importance and complexity of Alexander-
routes on an evacuees health can be understood. It platz, the station has nine exits to the outside, one
is shown that by controlling the routes pedestrians exit to the local train station and another to an office
use to exit a subway station, the number of fatalities building. As a result it is an ideal subway station to
can be reduced. It is highlighted that a dynamic evac- aid in the development and application of the initial
uation guiding system based on subway climatology proposed methodology.
would take into account the location and cause of the
evacuation, the resulting dispersal of gas, smoke, etc. STRAND 1. SUBWAY CLIMATE
and the subway climatology at the time. In doing so, The relatively young research field of "Subway Cli-
the system could identify the most endangered areas matology" was developed in the late 1990s (Pflitsch
and guide passengers via an adaptive escape route and Küsel 2003). The workgroup of Cave & Subway
using audio and visual techniques. Information on Climatology (Ruhr-University Bochum) investigated
the evolution of the emergency situation could also the special climate conditions in subways since 2000
simultaneously be relayed back to the rescue forces (Pflitsch et al. 2010). The BMBF (German Federal
to help plan the rescue and evacuation procedures, Ministry of Education and Research) funded the re-
by being able to answer questions as to where to con- search projects OrGaMIR and OrGaMIRplus (Cross-
centrate the rescue teams. It is envisaged that such organizational hazard prevention to protect human
a system would help to plan the rescue and evacua- life and critical infrastructures by optimized preven-
tion procedures by identifying areas to concentrate tion and reaction) to examine the special climate in
the rescue teams, identifying the most endangered subway systems (Blennemann, F, 2005). From this re-
areas and providing an adaptive escape route system search it was established that the energy budgets of
for the passengers. However, before such a system subway stations differ from classical climatology: ra-
could be implemented, this paper concludes by high- diational heating and cooling processes are absent,
lighting the need for further study and how the latest the soil heat flux is significant higher due to higher
advances in simulation software can further aid in our surface volume ratio and higher ground temperature
understanding and prediction of similar situations. in urban agglomerations, anthropogenic energy re-
lease from trains, technical equipment and passen-
CASE STUDY: ALEXANDERPLATZ, BERLIN. gers also has to be taken into account. On the other
To aid in development of the proposed methodology hand energy loss due to latent and sensible heat
this paper highlights the application and results from transfer is highly reduced. These climatic key fac-
the assessment of the subway station, Alexander- tors cause a general over-warming of subway tunnels
platz - Berlin, Germany. The subway station Alexan- compared to the outer atmosphere from late sum-
derplatz (figure 1) is located in the center of Berlin mer to winter. This effect can become even stronger
and is the most used interchange station in the city. if a fire breaks out in a station by adding additional
Built from 1910 - 1913 according to the plans by Al- heat to the climate. The effect of penetrating cold
fred Grenander, the underground station originally air and rising warm air at the subway systems open-
only consisted of one line. From 1926 to 1930 two ad- ings to the outer atmosphere drives natural air flow
ditional lines were adjoined, also built according to in the tunnels. This natural air flow is not stable, dif-
Grenander's conception. Today the subway station ferent aboveground weather situations leads into al-
still consists of these three subway lines, the North ternating air flow direction inside the subway tunnels
and South running U2 and U8 and the East and West (Pflitsch and Küsel 2003).Therefore, in the event of a
running U5. Alexanderplatz subway station is also di- terrorist attack with CBRNE substances inside a sub-

110 | eCAADe 32 - Towards Smarter Cities - Volume 1


Figure 1
Overview of
subway Station
Alexanderplatz and
positions of
measurement
points,top: cross
section, bottom:
plan views. More
exits can be found
on line U2 and U8.

Towards Smarter Cities - Volume 1 - eCAADe 32 | 111


way station, such climatology would have a major ef- ered as an appropriate safe gas to simulate a terrorist
fect on the dispersion of the airborne substances re- attack with CBRNE weapons.
leased (Brüne et al., 2012). In the development of the proposed strategy the
release of the tracer gas took place outside of opera-
Climatology results: Alexanderplatz tional hours in order to replicate best practice, where
In order to gain an understanding of the climatol- ventilation systems are switched off in the event of a
ogy of Alexanderpaltz, continuous long-term air flow fire or terrorist attack. Sanchez et. al. (2000) mod-
measurements (A, B, figure 1) were set up in the adja- elled the number of victims associated with a ter-
cent tunnels of the U5 subway platform as part of the ror attack using chemical or biological weapons and
OrGaMIRplus Project. The data gathered, established concluded that the best strategy is to shut down the
that when there was no train movement, there was ventilation and stop the trains. Similarly many old
little air movement in the tunnel, allowing thermal subway stations do not have ventilations system at
effects to dominate; air heated up inside the station all. So the operational break in which the tracer gas
and moved due to buoyancy effects to upper levels simulations were carried out, reflects the response of
and to the outside. In addition with the very low air- subway operators to the hazardous circumstances re-
flow velocity at the adjacent tunnels (a and b) it leads sulting from a CBRNE attack. Furthermore, turning
to the assumption that released tracer gas would not the fans off allows subway climatology to play the
penetrate the tunnels, but instead rise up to the up- leading role in the movement of the gas through-
per level and find its way through station entrances out the station. Therefore the empirical dispersion of
to the outside. tracer gases obtained from this study can be used to
For the period of the study discussed in this pa- accurately analyse the evacuation simulations.
per, six additional ultrasonic anemometers (I-IV, fig- During the study an amount of 4kg SF6 was re-
ure 1) were placed at the mezzanines on level -3 leased for two minutes in the middle of the U5 plat-
to measure the air flow inside the subway station. form. In different locations students (1-22, figure 1)
Again, the mobile measurements mostly showed up took samples every minute with 60 ml syringes. The
streaming air masses from the U5 platforms (level -4) syringes were closed with a rubber plug and the air
to the mezzanine west (III) and the mezzanine east was examined by gas chromatography afterwards.
(V, VI). The exception to this was at location IV on
the mezzanine west. At this location cold air pen- Results from Tracer gas dispersion
etrates from outside, therefore downstream airflow Following the release the gas the first high values
was recorded. were observed only 4 minutes at measurement point
8, located in the mezzanine west, with a reading of
STRAND 2. TRACE GAS METHODOLOGY 1090 ppb (see figure 2). At the same time a greater
To aid in the simulation of a terrorist attack with contamination reading was recorded in the above ly-
CBRNE weapons, sulphur hexafluoride (SF6) was ing shopping street level at measurement point 16,
used as a tracer gas to exanimate the behaviour with a reading of 6630 ppb. In the remaining areas of
of airborne substances. SF6 is nonvenomous, non- the subway station, including the lowest level (level -
smelling, non-visible and easily detectable due to its 4) where the gas was released, readings lower than
very low occurrence in the atmosphere of 0.005 ppb. 1000 ppb were recorded for a period up to 6 min-
Although sulphur hexafluoride is initially six times utes following the start of the release. After this pe-
heavier than air, on release it mixes very quickly with riod of time, significantly high reading were recorded
the ambient air and behaves like it (Pflitsch et. al., for measurement points 5 and 14 located on level -4
2010). Sulphur hexafluoride can therefore be consid- and the east mezzanine level -3, respectively. These

112 | eCAADe 32 - Towards Smarter Cities - Volume 1


values stayed high for the remaining experimental does not require the user to define the paths they
time. In contrast, over a similar time frame, record- take, but instead to only define the origin and exit
ings at measurement points 8 and 16 began to de- points of agents. Route modifiers are then added to
crease. Recordings at measurement point 16 gradu- the model to trigger a change in the movement, ac-
ally decrease from 5 minutes after the release, while tivity or destination of the pedestrian, allowing for
recordings at point 8 remained high before more dra- a more organic and realistic pedestrian flow to be
matically falling after 11 minutes. The initial lack of achieved. Using these available options and 2D CAD
build-up of tracer gas on level -4 is believed to be re- plans of each platform and concourse area within the
lated to the dimensions of the space. The ceiling of station Legion SpaceWorks was used to create evac-
platforms U5 is more than 5m high and at its widest uation simulations of Alexanderplatz.
spot measures 36m. For the study discussed, it was assumed that
2050 agents were at their starting position at the
Figure 2
lowest level on line U5, this represent the highest
Timeline of SF6
demand according to the German Railway Author-
Values of selected
ity, the other subway lines where neglected. Of the
Measurement
2050 agents placed throughout level -4, 236 agents
points.
were located on each platform, distributed as shown
in Figure 3, and 789 agents were distributed evenly
throughout each of the trains. The speed profiles
Summarizing the tracer gas readings, during the for each of the agents were configured to repre-
first 5 minutes gas rises from the lower level through sent Northern European commuters. The agent's re-
the western mezzanine into the shopping street action time to an alarm sounding were defined in
level. After this period the trajectories moved to the accordance with British Standards for a transporta-
eastern part of the station and the concentration re- tion hub (British Standards Institution, 2004) which
mained high. Both pathways lead to the shopping refers to six key categories of fire evacuation analy-
street where high concentration could also be found. sis; alertness, familiarity, building type, staff training
and alarm type. In accordance with these guidelines,
STRAND 3. PEDESTRIAN SIMULATIONS in each of the scenarios simulated, no agents reacted
To examine the evacuation capabilities of Alexan- to the alarm sounding in the first 90 seconds, the ma-
derplatz, the study adopted the use of agent based jority of the agents reacted around 165 seconds and
pedestrian simulation software capable of repre- all agents had reacted within 240 seconds.
senting the attributes and behaviour of individual
Figure 3 agents within given environments. The selected soft-
Percentage ware, Legion SpaceWorks, allows entities to be pro-
distribution of grammed to have; varying degrees of prior knowl-
agents within the edge regarding a buildings layout (e.g. commuters
pedestrian vs. tourists), different mobility (e.g. children, adults,
simulation model impaired, runner, etc.), or different global origins (e.g.
(Level -4) UK, Asia, North American, etc.). All of these varying
options and interactions define the speed and route
in which agents will navigate through a space. Pri-
marily used by architects and civil engineers, unlike
its predecessor Legion Studio, Legion SpaceWorks

Towards Smarter Cities - Volume 1 - eCAADe 32 | 113


Results from pedestrian simulations Figure 4
Two different multi agent pedestrian simulations Simulation 1 -
were set up: Cumulative Mean
Density map
• Simulation 1: The agents have free choice to
find the shortest route

• Simulation 2: Agents were forced to evacu-


ate through the west route only. This decision
was based in tracer gas results and should be
the most uncontaminated evacuation route.

In simulation 1, where the agents had free choice


to find the shortest route out of Alexanderplatz, the
simulations showed that the majority of the agents
Figure 5
chose to exit using the central stairs at either end of
Simulation 2 -
the platform, via level -3 and exiting on level -2 (see
Cumulative Mean
figure 4). The agents that chose to exit via the west
Density map
central stairways were quickly subjected to conges-
tion on level -4, which was sustained for several min-
utes and spread to the west central stairway located
on level -3 as more and more agents tried to evacuate
via this route. Following the evacuation from level -4,
the agents were able to remain at a consistent speed
while exiting the model.
In the 2nd simulation agents were guided along
a pre-defined route away from the dispersal of gas.
Agents were guided to the relevant stairs at the far
west side of level -4. Agents continued up these sets
of stairs until they reached level -1 where they were The egress times for each of the simulations are
navigated to use only exit Ap III/3 located on the summarized in table 1. It is shown that the agents
south side of level -1 west (see figure 5). Although were able to exit Alexanderplatz the quickest when
this route was chosen to prevent agents exiting via they had free choice to decide to shortest route (sim-
routes highly contaminated with lethal gas, the lim- ulation 1). Agents were slowest to exit the model
ited number of exits resulted in high levels of con- when they were guided on a pre-defined path, as in
gestion, most significantly for those agents located simulation 2. In the 2nd simulation it took 17:05 min-
on platform 2. Agents exiting via the defined route utes for all the agents to exit the model, even though
from platform 2 became obstructed by those agents the first agents began to exit the model in a compara-
exiting from platform 1. The obstruction resulted ble time to the agents in simulation 1. This significant
in a buildup of agents from platform 2 on the se- increase in time is a result of the congestion caused
lected stairs ways, resulting in no significant move- by agents exiting platform 1 and blocking agents ex-
ment from agents exiting from platform 2 for a period iting from platform 2, due to the agents only be able
of 3 minutes.

114 | eCAADe 32 - Towards Smarter Cities - Volume 1


to exit via one exit (Ap III/3). The resulting bottleneck on human health:
caused agents exiting via the pre-defined route from
platform 2 to make no significant movement for a pe- • AEGL-2 (600 ppb for a 10 minutes expo-
riod of 3 minutes. sure period): is the airborne concentration of
phosgene which it is predicted that the gen-
Table 1 eral population, including susceptible individ-
Time of egress for uals, could experience irreversible or other se-
different levels rious, long-lasting adverse health effects or an
subdivided by the impaired ability to escape.
two simulations
• AEGL-3 (3600 ppb for a 10 minutes expo-
COUPLING TRACER GAS AND PEDESTRIAN sure period): is the airborne concentration of
SIMULATION OUTPUTS phosgene which it is predicted that the gen-
From the SF6 tracer gas readings a contamination eral population, including susceptible individ-
for different parts of the station could be derived uals, could experience life-threatening health
for every minute of the study. Similarly, the pedes- effects or death.
trian simulations provide the location of agents ev-
ery 0.6 seconds. By knowing both the position of From simply overlaying the outputs from the pedes-
each agent and the changing concentration levels of trian simulation with the contamination maps pro-
SF6 throughout the station, it is possible to interpo- duced from the tracer gas experiments it is possible
late the amount of inhaled gas by each agent as they to carry out an initial examination into those agents
move through the model and get a definitive under- which would have been exposed to high levels of gas.
standing of how each evacuation route would affect Figure 6 shows the position of the agents from sim-
the agent's health. In order to get a more realistic ulation 1 and 2 after 5 minutes, against the corre-
assessment of human safety during the evacuation sponding contamination map. It is clear that those
time at this stage of the study it was assumed that agents which have chosen the quickest route (simu-
phosgene (CCIO2) was used instead of SF6. 2.7 kg of lation 1) have also moved through the areas of high
phosgene is needed to have the same concentration contamination located on the west mezzanine on
levels like 4 kg of SF6 (see Table 2). level -3 and the shopping street located on level -2.
Based on the results shown, a safety assessment
Table 2 of different evacuations can be made from the to-
Chemical properties tal numbers of agents reaching the different levels.
of SF6 and Table 3 summarizes these results and indicates the
Phosgene and the number of agents that exceed the two levels. As
mass equivalents expected from the initial examination, in simulation
causing the same 1 the agents using the west staircases between the
concentration platforms U5 and the shopping street begin to ex-
levels ceed the AEGL-2 level when they are on the west
mezzanine level. Those agents that are slow to re-
spond and as a result are caught in the congestion
Results of coupling outputs that builds on these staircases are also the first agents
Considering the Acute Exposure Guideline Levels
to reach the deathly AEGL-3 level in this location. As
(AEGL) of the US Environmental Protection Agency
the evacuation continues more deaths are expected
[10], two values can be used to examine the influence
on the shopping street level. From the completed

Towards Smarter Cities - Volume 1 - eCAADe 32 | 115


Figure 6
Concentration and
position of bots in
simulation 1 and 2,
5 min after release
and exists used for
pedestrian
simulations 1,2,3

study, the results show that in simulation 1, 362 ulation shows that all the 212 agents that exceed the
agents will die during their evacuation of Alexander- AEGL-2 level will do so in the congestion build up on
platz, whilst 1060 will have long-lasting health issues. level -1 as they try to exit via a single exit. On this
This study could not take into account that agents level, there are two more exits available, so the num-
who exceed AEGL-2 level of contamination may evac- ber of harmed passengers would significantly lower.
uate slower, increasing the congestions build up and
also that dead agents may become obstacles for the Table 3
other agents. In the 2nd simulation, even with the Summary of agents
low contamination, due to the long evacuation time, exceeding AEG
it was established that 212 agents will exceed the levels
In comparing the two simulations it is clear that
AEGL-2 level before they are able to exit the subway agents exiting via a controlled, pre-defined route are
station, but no agents will exceed the AEGL-3 level. able to do so in the safest manner, regardless of the
The combined tracer gas results and pedestrian sim- increased evacuation time. The results show that the

116 | eCAADe 32 - Towards Smarter Cities - Volume 1


majority of the agents in simulation 2 remained un- sented in this paper is based on a single tracer gas
der 600 ppb and no agents exceeded the AGEL-3 experiment and is only valid for this specific climatic
level and therefore no agents would have died exit- situation. Although this limitation does not distract
ing via this route. from the aim of this paper to show how combining
results from tracer gas experiments with pedestrian
CONCLUSION: TOWARDS A GUIDED EVAC- simulations can be used to assess evacuation proce-
dures for underground stations during an emergency
UATION SYSTEM
situation, it does not allow for other simulations to be
This study aimed to develop methodologies to high-
executed or for future evacuations simulations to be
light the advantages a dynamic evacuation system
carried out without first collecting first hand subway
could have on the safety of subway user evacuating
climatology results. As such, in order to develop a
subways in response to a terrorist attack with chem-
more sound methodology for a more dynamic study,
ical warfare. By combing tracer gas results based
it can be proposed that a relationship between urban
on subway climatology with outputs from pedestrian
weather trends and subway climatology needs to be
simulations the study established how different evac-
established. It is certainly within the scope of acces-
uation routes have different risk levels. Generally it
sible simulation software to help establish this trend.
was showed that staying as long as possible in lower
In doing so, the climatology of a subway station dur-
levels or taking guided routes away from the disper-
ing a given state of weather could be predicted, al-
sal of gas could be a good strategy to leave the area
lowing for further, dynamic studies, to be carried out.
of risk even if it takes longer. It was shown that the
subway climate conditions, especially the airflow in
tunnels outlines the basis one element for a dynamic REFERENCES
evacuation guiding system, which can be proposed Blennemann, F 2005, Brandschutz in Fahrzeugen und Tun-
from the results of this study. Such systems would neln des ÖPNV. Fire protection in vehicles and tunnels
for public transport, Alba-Fachverl
take into account the location and cause of the evac-
Brune, M, Pflitsch, A, Agnew, B and Speigel, J 2012 'Dy-
uation, the resulting dispersal of gas, smoke, etc. and namics of natural air flow inside subway tunnels',
the subway climatology at the time. In doing so, Proceedings from the fifth International Symposium
the system could identify the most endangered areas on Tunnel Safety and Security, New York, pp. 329 -
and guide passengers via an adaptive escape route 337
using audio and visual techniques. In catastrophic Jeon, G and Hong, W 2009, 'Characteristic Features of
the Behavior and Perception of Evacuees from the
circumstances people want to go out as quickly as
Daegu Subway Fire and Safety Measures in an Un-
possible to the over ground, so intelligent evacua- derground Fire', Journal of Asian Architecture and
tion systems may guide people against their natural Building Engineering, 8, pp. 415 - 422
flight behavior. Information on the evolution of the Pflitsch, A, Brune, M, Ringeis, J and Killing-Heinze, M 2010
emergency situation could also simultaneously be re- 'ORGAMIR: Development of a safety system for re-
layed back to the rescue forces to help plan the res- action of an event with emission of hazardous air-
borne substances - like a terror attack or fire - based
cue and evacuation procedures, by being able to an-
on subway climatology', Proceedings from the fourth
swer questions as to where to concentrate the rescue International Symposium on Tunnel Safety and Secu-
teams. rity, Frankfurt au Main
Although this study made a significant start in Pflitsch, A and Kusel, H 2003, 'Subway-Climatology -
developing methodologies and an evidence base for New Research Field for the Management of Possible
the concept of a dynamic evacuation system, the ap- Catastrophes in Subway Systems', in Pyka, J. L., Du-
bicka, M, Szczepankiewicz-Szmyrka, A and Sobik, M
plied methodologies are still not fully formed to allow
(eds) 2003, Man and Climate in the 20th Century, Uni-
for a more extensive study. The tracer gas data pre- versity of Wroclaw, pp. 384-394

Towards Smarter Cities - Volume 1 - eCAADe 32 | 117


Sanchez, J. G., Coke, L, Wasmar, F and Policastro, A. J.
2000 'Comparison of Strategies in Managing C/B Re-
leases in the Subway Environment', Proceedings of
Tunnel Management: 3rd International Conference,
Sydney
Tsujimoto, M 2003 'Issues raised by the recent subway
fire in South Korea', ICUS INCEDE newsletter: Interna-
tional Center for Urban Safety Engineering, Tokyo

118 | eCAADe 32 - Towards Smarter Cities - Volume 1


Simulation of Air flow, Smoke Dispersion and Evacuation
of the Monument Metro Station based on Subway
Climatology
Zi Qian1 , Brian Agnew2 , Emine Mine Thompson3
1,2,3
Faculty of Engineering and Environment, Northumbria University
1,2,3
{zi.qian|brian.agnew|emine.thompson}@northumbria.ac.uk

This research is creating a working laboratory in Newcastle Monument metro


station to understand the details of how the over ground climate influences the
internal airflow and the impact this has on evacuation strategies. It is intended to
link weather data with the background air flow in the station and identify the
main driving forces for the dispersion of smoke or toxic agents throughout the
station. The subway air flow will be evaluated and then interfaced with a VR
simulation of the station and adjoining tunnels to produce a visual diagnostic and
predictive tool. This data, with existing pedestrian movement modelling, will
assist in identifying the correct evacuation procedures to minimise the exposure
time of individuals to a smoke filled environment. The final outcome of this work
will be a decision making process with regard to the initiation of effective
measures to minimize the impact of fire within a subway that can be used at the
initial design period to evaluate proposed evacuation routes.

Keywords: Subway Climatology, Smoke and Fire CFD Simulation, Tunnel


Safety, Emergency Ventilation

INTRODUCTION ground station passages (Yang et al., 2006) making


The first urban railway system and the world's first evacuation difficult. Research shows that over 60% of
underground line (Metropolitan) opened on 10th all deaths in subway fires are attributable to people
January, 1883, in London to cope with population being either wholly or partially overcome by gas or
growth and increasing traffic congestion. Under- smoke (Levy, 2010). The exposure time of individuals
ground railway systems have become one of the im- in a smoke environment depends upon their speed
portant facilities of urban transportation however of movement and the direction they choose to travel.
there is tremendous potential danger once a fire oc- National statistics imply that the provision and cor-
curs in a subway system or a tunnel. These types rect location of emergency exit signs is of paramount
of fires have some distinctive characteristics such importance (Chen, Chien, et al., 2003) as is provid-
as complicated burning process, rapid spread and ing effective smoke control systems and providing
high temperatures that disperse smoke very quickly. correctly located emergency exits and escape routes.
This creates problems in narrow and enclosed under- The related research of verification of the effective-

Towards Smarter Cities - Volume 1 - eCAADe 32 | 119


ness of smoke control system have been done by Tan ports even large ships as the air movement is inti-
(Tan et al., 2012). The research did at a typical subway mately linked to climatic conditions, ventilation sys-
station of Taipei propose an innovative smoke con- tems, and local energy release from machinery such
trol scheme with a platform edge door (PED), which as electric motors
turns out to be much more efficient in evacuating
smoke than that currently used (Chen, Guo, et al., Justification of Monument Station for Re-
2003). This however requires an understanding of search
the air flow that is driving the motion and dispersion The Monument Metro Station is the principal station
of the smoke. The aim of this research is to develop on the underground section of the Tyne and Wear
an understanding of the air flow in the Monument Metro system and is used by almost 6 million pas-
Metro Station in Newcastle upon Tyne and to link this sengers per year (NEXUS, 2013). The total length of
with the movement of smoke or other agents. Pro- the underground section is 4 km encompassing 6 sta-
ducing a simulation of the dispersion of smoke and tions as shown in figure 1. The underground section
evacuation of passengers in a virtual reality (VR) en- of the north-south line goes from Jesmond station
vironment will inform the decision making process in to Central Station and the east-west line has open-
the event of a fire or emergency to assist in evacua- ings at Manors and St James. The two lines cross at
tion strategy. The VR data obtained from this study the Monument station which is situated fully under-
will extend the existing Virtual NewcastleGateshead ground with the highest level being the ticket lobby
data base (Morton et al., 2012). area. It has four platforms on two tracks that cross at
This program of work includes laser scanning of different levels. The platforms are accessed by escala-
the Monument Metro Station to capture an accurate tors or lifts from the ticket hall and there are connect-
model of the station from point cloud data which is ing stair wells between the different platform levels.
then used as a background to display the air move- The pedestrian entrances/exits to the station are in
ment determined by using CFD models. The air flow the Eldon Square shopping centre and at Grey Street
will be evaluated and then interfaced with the VR and Blackett Street. This station is widely used by
simulation to produce a visual diagnostic and pre- commuters travelling to the city centre.
dictive tool that will display the background air flow
within the station. This information can then be com- Figure 1
bined with pedestrian movement simulation created Underground
in the Legion software to determine the likelihood of Stations of the Tyne
pedestrians being overcome by smoke and to deter- and Wear Metro
mine the most effective escape and evacuation strat- System (NEXUS,
egy for a particular incident. 2013)
This research is timely because several existing
subway systems in Europe have reached the age
which need to be refurbished. There is also a need
in some countries for the construction of new sub-
ways and tunnels. This research will strengthen deci-
sion making processes; improve the effectiveness of SUBWAY CLIMATOLOGY
simulation in producing a safer environment in un- From the early 70s, subway evacuation and tunnel
derground stations. This research methodology will safety in emergency situations in case of fire has
also be applicable to many different types of large aroused great concern (Apte et al., 1991; Policastro et
building and structures such as shopping centres, air- al., 1998). The knowledge about airflow interdepen-

120 | eCAADe 32 - Towards Smarter Cities - Volume 1


dencies with the outer atmosphere and investigated air flow with the station ventilation system (Pflitsch
the effects of varying ventilation velocities of under- et al., 2012). This can lead to a blocking of normal
ground transport system is urgently needed. Sub- exit routes making them unsafe and in the worst case
way Climatology as a new research field for the man- making them death traps. As a consequence the in-
agement of possible catastrophes in subway-systems fluence of natural ventilation should be included in
which was proposed by Pflitsch and Küsel based on the disaster planning in order to develop effective
their work on cave systems. (Pflitsch et al., 2000; strategies for the reaction to fires and the dispersal
Pflitsch, 2001; Pflitsch et al., 2003). The aim of this of smoke. Thus knowledge about the internal air-
present Subway Climatology research is to gain a bet- flow and the interdependencies with the outer atmo-
ter understanding of how air mixes between the sub- sphere is urgently needed.
terranean levels and street-level (regional airflow) in Metro and subway system construction is on the
a subway station and to identify the main driving increase world-wide with longer tunnels being built,
forces for the dispersion of smoke or toxic agents often as parts of ever more complex transport sys-
throughout the station. It has been shown (Pflitsch tems. Every metro system is unique in terms of
et al., 2003) that a natural background air flow ex- method of construction and layout of the stations
ists in a subway system that is active during the nor- (Beard, 2009). It is clear that the behaviour of a
mal operation hours and influences the spreading of subway system should be considered together with
gases. This air flow is mainly driven by stack effect the over ground climatology. The background air
(Chen, Chien, et al., 2003) and independent of the flow is very complex but recent advances in comput-
train movements and re-establishes quickly after the ing power and developments in programming have
passing of a train. The natural background air flow made it possible to approach an understanding of
is driven by the over ground climate so it exhibits a these flows using computational methods. Unfortu-
seasonal variation similar to that found in the airflow nately the presentation of the air flow data is very dif-
of barometric caves. Understanding the influence of ficult for non-experts (such as the metro operators)
the background air flow on the ventilation of the sub- to understand so it is essential that a better means of
way system is important because it has a strong in- displaying this information is also developed.
fluence on the direction and strength of the internal
air flow and air exchange within the station. This air RESEARCH METHODOLOGY
exchange is strongly influenced by chimney effects The objectives of the project will be met by provid-
within the underground buildings (for instance in es- ing a platform that will promote shared understand-
calator wells). A recent study (Pflitsch et al., 2013) ing and transfer of knowledge and expertise and by
has shown that, in the event of a disaster, airborne furthering the development of Subway Climatology
toxins in subway systems are dispersed mainly by air provide a safer environment for subway passengers.
movements caused by natural ventilation and chim- A working laboratory has been created at the Monu-
ney effects that are produced by the pressure differ- ment station by a consortium of Northumbria Univer-
ential between station levels and street levels. Warm sity, Ruhr University Bochum, Newcastle University
air within a station naturally flows upwards towards and Nexus. Several parameters such as air flow ve-
the over ground entrances by way of stairs and esca- locity and direction, temperature and humidity data
lators. The addition of energy to the air from the esca- are being recorded and processed to reveal details of
lator motors enhances the buoyancy effect accelerat- the sensitivity of the airflow momentum and energy
ing and dispersion the air. However flow reversals or transfer capacity on external factors such as the wind
recirculation has been noticed between different lev- direction at the tunnel portals, the local over ground
els in a station due to the interaction of the natural weather and internal factors. The work includes laser

Towards Smarter Cities - Volume 1 - eCAADe 32 | 121


scanning of the station to produce a VR representa-
tion that will be used as a background for the display Figure 2
of air movement determined by using CFD but the Point Cloud model
VR files will also be used to generate a CFD model of of Monument
the station. This will be combined with other models Metro Station (1)
such as those to predict flow in stair wells (A. Zohra-
bian et al., 1989; A. S. Zohrabian et al., 1989). This will
also be accompanied by tracer gas tests to validate
the CFD results. The air flow data will then be used
to determine the efficacy of evacuate routes, deter-
mine egress time and identify possible bottleneck lo-
cations in the station by combining the airflow re-
sults with an evacuation simulation using the propri- Figure 3
ety software LEGION. The eventual outcome will be Point Cloud model
an assessment of the evacuation scenario of the sta- of Monument
tion that will inform designers and architects of the Metro Station (2)
impact of building design features on the smoke dis-
persion and thus enhance security in the event of a
fire in the subway.

Laser scanning and 3D modelling


A full laser scan of the Monument station, which con-
tains 68 scans, has been produced. This includes the
four platforms and tunnels, the concourse area, esca- Figure 4
lators and stairs and part of the surround building at Model of two
the three exits as show in Figure 2 and 3. Figure 7 is a tunnels and
perspective view of Monument Metro station on the platforms created in
city centre map which shows the position of the un- 3ds Max
derground structure.
The point cloud data has been converted man-
ually to a 3D polygon mesh using the software 3ds Figure 5
Max. A point cloud plugin provides a simple solu- Location of the
tion to import point cloud data into 3ds Max called measuring points
Clouds2Max. This is a very effective method that around Monument
minimises the noise of the point cloud to produce Metro Station
smooth polygon models which can satisfy the accu-
racy required of CFD modelling. A simple model in
3ds Max of two tunnels and platforms located at the
same level is shown in figure 4.

122 | eCAADe 32 - Towards Smarter Cities - Volume 1


Figure 6 AIR FLOW MEASUREMENT AND WEATHER
Ultrasonic DATA ANALYSE
anemometers The measurement of temperature, humidity, wind
installed in the speed and direction have been done at 20 points (as
tunnel show in Figure 5) around the Monument Station in-
cluding 3 points outside the exit at street level. These
measurements have been taken 2 to 3 days every
month from October 2013 and will be repeated un-
til September 2014. This data will be used to validate
the CFD modelling of air flow inside the station.
Figure 7 Ultrasonic anemometers have been used in rele-
Location of the vant research (A Pflitsch et al., 2000) and installed in-
three measuring side the tunnel at Monument Station, Central station
points at street level and Haymarket Station since 2009 as show in Figure
6. The measure data will used to define the boundary
conditions in CFD modelling.
The three measurement points (as show in Fig-
ure 7) at the street level outside the three exits are
Figure 8 intended to measure the micro climate of Newcastle
October City centre where the Monument station is located.
Temperature Trend Figures 8 and 9 show the results of comparing the
line (Logarithmic) temperature, minimum and maximum wind speed
of the measured data with that recorded in a local
weather station located at Northumbria University.

TRACER GAS EXPERIMENT


Different types of tracer gas experiments were com-
plete in February 2014 by staff and students of
Northumbria University and the Ruhr University
Bochum. The tracer gas tests were carried out using
Figure 9 Sulphur Hexafluoride (SF6), which is commonly used
October Maximum in dispersal analysis (Andreas Pflitsch et al., 2012).
Wind Speed Trend The special sensors for detecting the concentration
line (Logarithmic) of SF6 were designed and developed by the part-
ners at Bochum, figure 10. A series of tests were per-
formed including releasing the gas in a moving train
and several tests were performed by releasing the gas
at different locations in the station.

Towards Smarter Cities - Volume 1 - eCAADe 32 | 123


The concentration of the SF6 as it moved Figure 10
through the station is shown in figures 12, 13 and Release of SF6 at
14. The gas was released at 02:29:00, and within 2 platform, SF6
minutes the sensors number 11, 13 and 14 detected sensors and
very high concentrations of SF6 as shown in figure 12. ultrasonic
The other sensors on this platform did not detect SF6 anemometers
confirming the direction of the natural background
air flow. Then a large amount of gas went to the up-
In experiment 4, the SF6 gas was released at the per platforms 3 and 4 through the connecting stair
lower platform during an operational break. From well as indicated by the red line (sensor 19) in figure
previous research the natural background air flow 13. The tracer gas dispersed over the whole level of
had been identified as flowing from south to north platforms 3 and 4 within 4 minutes and proceeded
in the then current weather condition. So it was to flow down the tunnels and also up towards the
expected that the SF6 would migrate northwards concourse area through the escalator link as show in
through the tunnel. A number of airflow sensors and figure 13 (red line of sensor 1). The tracer gas sen-
SF6 sensors were placed throughout the station as sors at the station exits, 5, 16 and 18 in the figure 14
shown in figure 11. Also shown is the SF6 release indicated that most of the gas dispersed into Eldon
point indicated by the shape representing a gas bot- square shopping centre (pale blue line sensor 16).
tle. Other tracer gas experiment results also showed

Figure 11
The location of
anemometers, SF6
sensors and release
point for test 4.

124 | eCAADe 32 - Towards Smarter Cities - Volume 1


the dispersion of the gas throughout the whole PEDESTRIAN SIMULATIONS
stations under different conditions. The path of The information obtained from the tracer gas exper-
the tracer gas was most unexpected and this indi- iments has been examined alongside the result of
cates the complexity of the flow regime that exists the evacuation simulation produced by the Legion
in stations making it difficult to predict the disper- software. As the research did at Alexanderplatz in
sion route of smoke and devise effective evacuation Berlin which combining climate data from the tun-
routes. nels, readings from tracer gas experiments and the
Figure 12 results of the pedestrian evacuation, conclude into
Concentration line a better prognosis of safe and unsafe evacuation
diagram of SF6 routes in certain situations (Brüne et al., 2014). The
sensors located at pedestrian simulation of Monument metro station
platform 1 and 2 considered the evacuation from 2 trains containing
250 people in each train at two different platforms at
different levels. It was also considered that 50 peo-
ple would be waiting on each platform and 50 people
would be at the concourse area. The numbers of peo-
ple evacuation with time is shown in Figure 15 and
the evacuation route indicating the concentration of
people is shown in figure 16.
It can be seen that the pedestrians are evacu-
Figure 13 ate from 2 minutes to 7 minutes after the beginning
Concentration line of the evacuation. Overlaying the tracer gas results
diagram of SF6 on this data provides an indication of the number of
sensors located at causalities that may be expected from an emergency
platform 3 and 4 incident. It can be seen that passengers on platform 1
south of the gas release point can safely exit the plat-
form by way of the escalator to the concourse area.
The tracer gas dispersed on the lower platforms (1
and 2) migrates through the stair well to platforms
3 and 4 (sensor 19) in around 4 minutes and then
travels to the concourse area via the escalator in 7
minutes (sensor 1). This means that the passengers
on platforms 3 and 4 and in the concourse area near
Figure 14
these platforms are at greatest risk. The evacuation
Concentration line
route from platforms 3 and 4 is less hazardous. It can
diagram of SF6
be seen that there is some congestion on the stairs
sensors located at
at the main exits to the concourse area but of great
concourse area
concern is the migration of the tracer gas dispersion
to Eldon square shopping centre through exit 2 (sen-
sor 16).
So for this situation the scenario of pedestrian
evacuation will be: First, the passengers on platforms
3 and 4 should be evacuated as quickly as possi-

Towards Smarter Cities - Volume 1 - eCAADe 32 | 125


ble to the concourse area. The passengers on the tend this work to account for the seasonal variation of
lower platforms should leave the station by walking the weather. Previous research by Wilby (Wilby, 2005)
down the track southwards against the background shows that the local microclimate in cities is strongly
air flow. This will take them away from the gas release influenced by the so called "heat island effect" in
site and reduce the congestion at the main exits to which the temperature and airflow are strongly influ-
the station allowing speedier evacuation of the pas- enced by the presence of buildings. This has been
sengers on platforms 3 and 4. observed in Newcastle and reproduced by measure-
ments and CFD simulation of the area around the
Figure 15
Monument for a limited number of cases. The near-
Numbers of people
est weather station recording data on an hourly ba-
evacuation with
sis to the Monument station is on the university site
time
approximately one half kilometres to the east and on
the top of a 5 story building. The tests performed and Figure 16
shown in figures 8 and 9 show there is a loose cor- Density of people at
relation between the local weather data at the sta- evacuation route
tion and that recorded by the weather station. This is
not accurate enough to be a reliable estimate of the
situation at the monument but the weather station
data can be used as an input to a CFD model of the
area around the station. A whole year weather data
can be simulating through this model as methodol-
ogy to predict accurate climate outside station base Figure 17
on weather station data. Then use this micro climate CFD simulation of
data as an input of boundary condition in metro sta- Newcastle city
tion CFD modelling. This has been done and is shown centre micro
in figure 17 which shows the CFD model developed climate
from the Virtual Newcastle Gateshead City Model.
In the fullness of time it is hoped to produce a
comprehensive CFD model of the entire Monument
station taking into account the variable local climate
conditions, different operation situations and differ-
ent fire locations. Relative researches (Simcox, et al.,
1992; Chen, et al., 2003; Wen et al., 2007; Xiaojun,
2008; Gousseau, et al., 2011) of analyses and sim-
ulation ventilation, temperature distribution, smoke
dispersion and smoke control carried out using CFD
CFD SIMULATION APPLICATION IN TUN-
simulation in a tunnel or subway station. Numeri-
NEL AND SUBWAY STATIONS STUDIES cal (CFD) three-dimensional simulations are provid-
The tracer gas experiment combined with the pedes-
ing the advantages such as accuracy, convenience,
trian simulation gives a highly accurate results of
and cost-saving and provides the results in a format
evacuation plans but the tracer gas experiment only
that can easily be post-processed to create anima-
represents one weather condition so does not give a
tion.
complete picture. In order to fully understand the air
flow dynamics in the station it will be necessary ex-

126 | eCAADe 32 - Towards Smarter Cities - Volume 1


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Biometeorology and Urban Climatology at the Turn of
ACKNOWLEDGEMENTS the Millennium. ICB-ICUC.
The author would like to express thanks for the sup- Pflitsch, A, Bruene, M, Steiling, B, Killing-Heinze, M, Ag-
port given to this project by Northumbria Univer- new, B, Irving, M and Lockhart, J 2012, 'Air flow mea-
sity (especially Dr. James Charlton and late Graham surements in the underground section of a UK light
rail system', Applied Thermal Engineering, 32, pp. 22-
Kimpton), the Ruhr University Bochum and Nexus
30
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B and Steiling, B 2013, 'Natural Ventilation as a Factor
Controlling the Dispersal of Airborne Toxins in Sub-
way Systems in a Disaster Situation', Journal of Trans-

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portation Safety & Security, 5(1), pp. 78-92
Pflitsch, A and Flick, B 2000, 'Proof and characterization
of slowest air currents using sonic anemometers in
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Pflitsch, A and Küsel, H 2003, 'Subway-Climatology–New
research Field for the Management of possible
Catastrophes in subway systems', Man and Climate
in the 20th Century, Studia Geograficzne, 75, pp. 384-
394
Policastro, A and Coke, L 1998, 'Protecting US subway
systems from chemical/biological terrorism', Transit
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lation of the flows of hot gases from the fire at King's
Cross underground station', Fire Safety Journal, 18(1),
pp. 49-73
Tan, J, Xie, Y, Wang, P, Wang, T and Hu, B 2012, 'Experi-
ments for Verification of the Effectiveness of Smoke
Control System in a Typical Subway Station', Przegląd
Elektrotechniczny, 88, pp. 78-81
Wen, J. X., Kang, K, Donchev, T and Karwatzki, J 2007, 'Val-
idation of FDS for the prediction of medium-scale
pool fires', Fire Safety Journal, 42(2), pp. 127-138
Wilby, R 2005 'Urban heat island and air quality of Lon-
don', http://www.asp.ucar.edu/colloquium/2004/CH/
presentations/AirQualityTutorialBackground.pdf, UK
Xiaojun, C 2008, 'Simulation of temperature and smoke
distribution of a tunnel fire based on modifications
of multi-layer zone model', Tunnelling and Under-
ground Space Technology, 23(1), pp. 75-79
Yang, G.S, An, Y. L, Peng, L. M and Zhang, J. H 2006, 'Simu-
lation of smoke flow and longitudinal ventilation in
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of China, 16(3), pp. 741-746
Zohrabian, A, Mokhtarzadeh, M and Reynolds, A 1989
'Buoyancy-driven air flow in a closed half scale stair-
well model: velocity and temperature measure-
ments', The 10th AIVC Conference, Dipoli, Finland
Zohrabian, A. S, Mokhtarzadeh-Dehghan, M. R,
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141-148
[1] http://www.nexus.org.uk/metro

128 | eCAADe 32 - Towards Smarter Cities - Volume 1


Building-up urban open spaces from shadow range
analyses
Estefania Tapias1 , Shubham Soni2
1
ETH Zurich, Chair of Information Architecture 2 Indian Institute of Technology
Bhubaneswar
1
https://www.ia.arch.ethz.ch/ 2 http://www.iitbbs.ac.in/
1
tapias@arch.ethz.ch 2 ss19@iitbbs.ac.in

This paper explores an alternative approach for the creation of new built forms
based on solar access analysis. Consolidated on urban areas under development,
the denominated 'inverted' approach is focused on the generation of recreational
open spaces based on shadow conditions caused by existing built forms, and as a
starting point for the construction of new urban envelopes as possible
development areas. Unlike the existing method of the 'solar envelope', the
'inverted' approach shows an alternative procedure for the construction of built
forms, based on pedestrian comfort caused by solar access in urban spaces
rather than on indoor performance affected by the penetration of sunlight into
buildings. As a method for the creation of urban envelopes, this approach
attempts to enhance pedestrian comfort according to the study of solar access in
urban areas. The 'inverted' approach is based on sun path data and is developed
as a generative procedure, where the results of shadow range analyses and the
different urban objectives work as input parameters for the generation of urban
envelopes. Based on this methodology, two Grasshopper® custom components
are developed.

Keywords: urban open spaces, solar access, shadow range simulation,


generative modelling

INTRODUCTION nificantly more heat than rural areas (Howard, 1818).


Climate is the pattern of variation in precipitation, This warmth of cities in contrast to their surrounding
temperature, humidity, sunshine, wind velocity, phe- is known as 'Urban Heat Island' or UHI (Oke, 1976). Ur-
nomena such as fog, frost, and hail storms, and other ban climate conditions affect how cities will develop
measures of the weather that occur in a given region in the future, not only because of the impact on the
over long periods of time [1]. Urban climate refers to environment or on the energy consumption of build-
climatic conditions in an urban area that differs from ings, but also on the human comfort in urban spaces.
the climate of its rural surrounding and is attributed While there is a growing field on bio-climate archi-
to urban developments. Cities absorb and retain sig- tecture where knowledge on how to design climate-

Towards Smarter Cities - Volume 1 - eCAADe 32 | 129


sensitive indoor environments is increasing, there is by the built environment in terms of; anthropogenic
still a lot to explore on the construction of the urban heat (Ichinose et al., 1999) ground surface covering
open spaces according to microclimatic conditions (Lin et al., 2007), evaporation and evapotranspira-
(Calthorpe, 2011). tion of plants (Robitu et al., 2006) and shading by
With the understanding of urban microclimate trees and man-made objects. The outdoor thermal
and its effects on architecture and urban design, the comfort is generally studied on the urban micro-scale
application of different strategies to control solar ac- level, which is affected by the Canopy Layer Heat Is-
cess have been fundamental when it comes to de- land (CLHI) (Voogt, 2004; Oke, 1995; Oke, 1976). As
signing buildings and urban areas (Erell; Pearlmutter; shade can block incident solar radiation, some stud-
Williamson, 2011). Therefore, it is important to con- ies have discussed shading effect on thermal envi-
sider the study of solar exposure where the degree ronments. For example, street orientation and the
of exposure to solar radiation is one of the main con- height/width (H/W) ratio have been measured to as-
trols on microclimate conditions. These strategies sess the shading levels in some studies (Emmanuel
can be divided into two purposes; the solar access et al., 2007; Johansson, 2006). In the context of ur-
for buildings and the solar access for pedestrians ban planning, how outdoor thermal environment in-
(open public spaces) (Erell; Pearlmutter; Williamson, fluence thermal sensations of people and their be-
2011). The first one is the basis for the 'solar enve- haviour (use of outdoor spaces) is of great interest for
lope' developed by Ralph L. Knowles. The latter one designing urban spaces.
is related to the outdoor thermal comfort, and is the This paper investigates a method for the creation
basis for the 'inverted' approached introduced in this of urban open spaces based on shadow conditions
paper. caused by existing built forms, and as a starting point
Outdoor spaces are important for cities as these for the construction of new urban envelopes as pos-
provide daily pedestrian traffic and different outdoor sible development areas.
activities contributing to urban livability and vital-
ity (Chen; Ng, 2011). Promoting the use of streets 'SOLAR ENVELOPE' APPROACH: SOLAR
and outdoor spaces by pedestrians will benefit cities
ACCESS FOR BUILDINGS
from physical, environmental, economical, and so-
The referred concept of 'solar rights' is the guaran-
cial aspects (Hakim et al., 1998). In this way, ensur-
tee of exposure of a building to direct sunlight in a
ing that people are comfortable in outdoor spaces
predetermined period in order to meet the require-
is essential to high-quality urban living. Over the
ment for indoor passive solar heating. The building
past few decades, making outdoor spaces attractive
surfaces that must receive the benefits of sunlight are
to people, and ultimately used by them, has been
usually vertical and equator-facing. This information,
increasingly recognized as a goal in urban planning
within other requirements of solar access for build-
and design (Chen & Ng, 2011; Gehl & Gemzøe, 2004;
ings, leads to establishing limits on height or volume
Carr, et al., 199) Among many factors that determine
of buildings. Such limits were referred as 'solar en-
the quality of outdoor spaces, the urban microcli-
velopes' by Ralph L. Knowles in 1974 as a framework
mate is an important one. Pedestrians are directly
for architecture and urban design to provide solar ac-
exposed to their immediate environment in terms of
cess needs according to building geometry, and sup-
variations of air temperature, relative humidity, wind
port solar energy for future developments (Knowles;
speed, and solar radiation. Therefore, people's sensa-
Berry, 1980).
tion of thermal comfort is greatly affected by the local
Nowadays there are simple ways and tools to
microclimate (Chen & Ng, 2011).
measure sun path movements. The most know is the
The outdoor thermal environment is impacted
Stereographic sun-path diagram, which represents

130 | eCAADe 32 - Towards Smarter Cities - Volume 1


annual changes in the path of the Sun through the veloped in order to generate urban envelopes based
sky in a single 2D diagram. These diagrams provide a on the 'inverted' method.
summary of solar position that the designer can re-
fer to when considering shading requirements and Methodology and application
design options. Based on this diagram, environmen- This methodology is intended for urban areas under
tal analysis tools can generate visualizations on how development, as the final aim is to create possible ar-
the sunlight affects the built environment. One way eas for future urban densification based on the gen-
to measure this effect is to analyse how shadows are eration of urban open spaces that enhance pedes-
form according to building obstacles. The 'solar en- trian outdoor comfort. Therefore, the case study for
velope' builds-up from this knowledge in order to the development of the method was the Thälmann-
create a method to avoid shadowing to neighbour- Park in the centre of the Prenzlauer Berg district in
ing buildings in desirable angles. Recently, the en- Berlin. Today this area features public houses as well
vironmental analysis Diva for Rhinoceros® Grasshop- as art galleries and a small theatre at the former ad-
per® developed a 'solar envelope component' based ministrative building of a previous gas plant. The in-
on Knowles theory and which "creates the largest terest of investors in the area of the Thalmann Parkes
build-able volume that will not shade its neighbours increased raplidly and projects for the construction of
for a specified period of time throughout the year" new living areas are currently under development.
[2]. The different procedures explored for the 'in-
verted' approach method are based on generative
THE 'INVERTED' APPROACH: SOLAR AC- and parametric modelling techniques that allow the
systematic creation of new urban forms according
CESS FOR PEDESTRIANS
to different solar access and urban boundaries cri-
This paper proposes a method for controlling so-
teria. According to these criteria, the method is di-
lar access, like the 'solar envelope', but for avoiding
vided into three consecutive parts; (i) delimitation
shading in potential recreational open spaces, rather
of the development areas, (ii) shadow range gener-
than avoiding shading for neighboring buildings.
ation, and (iii) selection of recreational urban areas.
The method called 'inverted' approach is developed
At the end, areas for future building densification
by means of parametric modeling in Rhinoceros®
are created and extruded in order to generate the fi-
Grasshopper®, where a series of components are de-

Figure 1
Delimitation of
development areas
(i).

Towards Smarter Cities - Volume 1 - eCAADe 32 | 131


Figure 2
Shadow range
generation (ii),
(blue) winter
solstice shadow
range and (red)
summer solstice
shadow range.

nal building envelopes (possible volumes for build- it can visualise the range of shadows during a pre-
ing densification). defined day of the year (specifying from which hour
The first part of the method aims to establish a until which hour of the day). All of this simulations
ground-level geometry of the possible building ar- can be used in Rhinoceros® Grasshopper® through
eas according to the limit distance between buildings Geco. For this specific case, the shadow range sim-
and on the urban block boundaries (city normative). ulations over the solstice of Winter (21st of Decem-
This is done first by taking the urban block area as ber) and Summer (21st of June) where generated.
a surface for possible developments. Subsequently, The purpose of using the two solstice of the year
measuring the minimum distance between building is to obtain the maximum and the minimum range
(city normative) from the current buildings and ex- of shadow during the year in the particular location.
tracting this area from the urban block surface. At An additional purpose is to have the possible shad-
this point, an area for possible future developments ows for the periods of Winter and Summer in order
is created as shown in figure 1. to make further decisions on the conditions of open
The second part is focus on the execution of the spaces during cold and warm periods of the year.
shadow range analysis for summer and winter peri- After the simulation is conducted for each day, the
ods. For this analyses, the Rhinoceros® Grasshopper® shadow range result is converted into geometry data
component called Geco is used. Geco is a custom in Grasshopper®. These two separate geometries are
component for Grasshopper® that offers a direct link then combined in order to overlay the information as
between Rhinoceros® Grasshopper® models and Au- shown in figure 2 with the blue surfaces as the winter
todesk® Ecotect®. Ecotect® is an environmental anal- solstice shadow range and red surfaces as the sum-
yses and simulations software intended for architects mer solstice shadow range.
to work with highly visual results. It is aimed for early As a final step, the third part is based on selecting
stages of conceptual designs for the exploration of the specific areas for potential open urban spaces ac-
environmental factors and interactions. One of the cording to pre-defined shadowing conditions. These
simulations that can be performed in Ecotect® is the conditions are based on the desirable characteris-
sun-path simulation based on a particular day of the tics of the urban open spaces for recreational pur-
year and hour of the day. This feature can also recre- poses. In this specific case, the conditions are estab-
ate the shadows of the specific time, furthermore, lished based on open spaces that have shadows dur-

132 | eCAADe 32 - Towards Smarter Cities - Volume 1


Figure 3
Selection of
recreational urban
areas and
generation of
volumes for future
densification (iii).

ing summer but not during winter. In this way, the Geco components used in the second part (ii) to link
outdoor thermal comfort will be enhance due to the the weather data of the specific location and gener-
sunlight penetration in this areas which affect cold ate the geometry of the shadow range simulation.
and warm periods of the year. In terms of proce-
dure, the two surfaces generated in the previous part Grasshopper components
(shadow ranges of winter and summer solstice) are Both components are named SUD, which stands for
overlaid and the segments where the summer shad- "Strategic Urban Densification". The custom com-
ows without the winter shadows are selected (the red ponent for the first part of the method (i) is called
surfaces). Moreover, a buffer zone is created around SUD1, and the one for the last part of the method
this surface to prevent future building shadowing. (iii) is called SUD2. The aim for the development of
With the combination of the buffer zone and the se- these custom components is to reduce complexity of
lected surface, this final area (yellow area in figure grasshopper with existing components and to com-
3) is extracted from the urban block surface created press and simplify the procedure of the proposed
in the first part of the method. The final block sur- method and make it applicable to other case studies.
face is then denominated as the areas for future de- The development of SUD1 (figure 4) is based
velopment. At the end, this final surface is extruded on the first part of the proposed method explained
according to the city normative (maximum high of above. The input parameters are:
buildings) and urban volumes are created. These fi-
• Buildings: takes building footprints as a first
nal envelopes are the possible areas for future build-
input parameter.
ing densification as shown in light blue in figure 3.
The remaining urban spaces are the potential open • Distance: takes the minimum distance be-
areas for recreational purposes like parks and urban tween buildings according to the city norma-
squares. In this way, these areas enhance the outdoor tive. This second parameter creates an offset
thermal comfort according to shadow range analy- of the geometry of the building footprints
ses.
For the first (i) and last (iii) part of this method, • Blocks: takes the urban block perimeter as a
two Rhinoceros® Grasshopper® components are de- third parameter.
veloped. These custom components are linked to the
SUD1 first performs an offset command according to

Towards Smarter Cities - Volume 1 - eCAADe 32 | 133


Figure 4
Grasshopper
custom
component, SUD1
(i).

Figure 5
Grasshopper
custom
component, SUD2
(iii).

the number given by the Distance input. Then it elim- A number is linked to the vector in order to
inates the overlapping geometry by combining the move the geometry to a given distance.
different curves and taking the perimeter of the re-
sult. In this way, a single curve is created for each of • SUD1: takes resulted surface from the SUD1
the urban blocks. component as a parameter.
The output parameter is called surface, but is ac-
tually a curve which later needs to be converted into SUD2 takes input surfaces from Geco component
surface. This last output represents the area for pos- as the shadow range geometries of the two solstice
sible future developments as shown in figure 1. of the year. According to the pre-conditions, the
The development of SUD2 custom component shadows are overlaid and one of the shadows is se-
(figure 5) is based on the third part of the method (iii) lected and the overlaid regions created by the second
and takes as input parameters the results (outputs) shadow are deleted. Shadow R1 is the selected one
of the previous custom component (i) and the Geco and Shadow R2 is the one creating the overlaid re-
definition (ii). The input parameters are: gion. Eventually Shadow R2 is deleted as well, its pur-
pose is only to created the overlaid region in Shadow
• Shadow R1 & R2: takes shadow range 1 and R1. Before going into the next step, these surfaces
shadow range 2 from Geco component after have to me simplified by taking input tolerance to re-
analysis. duce line segments. Until this point, this area created
from this curve in the first state of the output (urban
• Tolerance: takes tolerance number to reduce open areas for recreation). After the simplification is
line segments in order to simplify geometry. done, the component makes an offset of the curves
• Offset: SUD1 takes real number as a second and then this offset geometry is moved in the same
parameter to create offset of buildings. direction (vector) of the Shadow R2 in order to create
a buffer zone to protect the area created by Shadow
• Buffer V: Buffer vector. Vector from the gen- R1 from future Shadow R2 (in this case, the winter
eration of Shadows in Geco from Shadow R2. shadows). In a following step, the component cre-

134 | eCAADe 32 - Towards Smarter Cities - Volume 1


ates a union of all curves created until this point as ACKNOWLEDGMENTS
show in yellow in figure 3. An overlapping of the final This research work was developed under the frame of
curve and the input parameter from SUD1 is gener- a Master Plan design project led by GDB Planung, an
ated where the region of intersection is deleted from architect studio based in Berlin, Germany. A special
the SUD1 surface. thank you to Matthias J. Götz, one of the lead archi-
The output parameter is called surface but, as the tects of GDB Planung.
output of SUD1, it is actually a curve, which can be
converted to a surface. This final output of the SUD2 REFERENCES
needs to be extruded with the Grasshopper® exist- Calthorpe, P 2011, Urbanism in the Age of Climate Change,
ing components in order to create the final volume Island Press , US
as shown in light blue in figure 3. Chen, L and Ng, E 2011, 'Outdoor thermal comfort and
outdoor activities: A review of research in the past
decade', Elsevier, Cities 29, p. 118–125
CONCLUSION Emmanuel, R, Rosenlund, H and Johansson, E 2007, 'Ur-
As a result, building envelopes are created from so- ban shading - a design option for the tropics? A
lar access analyses in order to explore possible di- study in Colombo, Sri Lanka.', International Journal of
rections for climate-sensitive urban growth. This Climatology, 27, p. 1995–2004
method can work as a previous process for the 'so- Erell, E, Pearlmutter, D and Williamson, T 2011, Urban Mi-
croclimate: Designing the Spaces Between Buildings,
lar envelope', as the final urban envelopes from the
Earthscan, London
'inverted' approach can be used for the process of Hakim, A, Petrovitch, H, Burchfiel, C.M., Ross, G. W., Ro-
controlling solar access for buildings. In this way, driguez, B. L., White, L. R., Yano, K and Curb, J. D.
not only the urban spaces but also indoor spaces can 1998, 'Effects of walking on mortality among non-
benefit form solar access. Eventually, this method smoking retire men.', N. E. Journal of Medicine, 338(2),
can contribute to urban planning practices as a p. 94–99
Howard, L 1818-1820, The Climate of London, Deduced
decision-support tool for the construction of climate-
from Meteorological Observations, Made at Different
sensitive urban forms. Places in the Neighbourhood of the Metropolis., Vol. 2,
Additionally, the Grasshopper custom compo- London
nents developed for this method can be used to Ichinose, T, Shimodozono, K and Hanaki, K 1999, 'Impact
apply the purposed method to other case studies of anthropogenic heat on urban climate in Tokyo.',
around the world, always taking into consideration Atmospheric Environment, 33, p. 3897–909
Johansson, E 2006, 'Influence of urban geometry on out-
the weather data of the specific location. Before ap-
door thermal comfort in a hot dry climate: a study in
plying this method to other urban settlement, it is im- Fez, Morocco.', Building and Environment, 41(10), p.
portant to consider that this method is intended for 1326–1338
urban areas under development only. Knowles, R and Berry, R 1980, Solar Envelope Concepts:
Moderate Density Building Applications : Final Report,
Solar Energy Information Data Bank , US
FURTHER WORK Oke, T.R. 1976, 'The distinction between canopy and
As for the 'solar envelope', different researches have boundary layer urban heat islands.', Atmosphere, 14,
been taking place towards optimizing the different pp. 268-277
design possibilities, for this particular approach the Robitu, M, Musy, M, Inard, C and Groleau, D 2006, 'Mod-
idea is to use evolutionary algorithms (EAs) for multi- eling the influence of vegetation and water pond on
urban microclimate.', Solar Energy, 80, p. 435–47
objective optimization (as this shadow range analy-
[1] http://en.wikipedia.org/wiki/Climate
ses may encounter contradicting criteria) in order to [2] http://diva4rhino.com/user-guide/grasshopper/solar
explore different optimal solutions for the construc-
tion of new urban envelops.

Towards Smarter Cities - Volume 1 - eCAADe 32 | 135


136 | eCAADe 32 - Towards Smarter Cities - Volume 1
Aerodynamic strategy applied in an urban shelter design
Simulation and analysis of aerodynamic phenomena in an urban context

Rafael Moya1 , Daniel Prohasky2 , Simon Watkins3 , Yan Ding4 , Jane Burry5 , Mark
Burry6
1,2,3,4,5,6
RMIT University, Melbourne, Australia
1
s3296513@student.rmit.edu.au
2,3,4,5,6
{daniel.prohasky|simon|yan.ding|jane.burry|mburry}@rmit.edu.au

This paper presents an experimental study on strategies of utilizing wind as an


architectural element, proposing the reconfiguration and projection of wind
patterns to produce vaults of wind as regions of shelter in the outdoor
environment. It shows an aerodynamic analysis and exploration of barriers,
deflectors and porous screens in an existing urban wind canyon for a hypothetical
urban shelter in a tram stop area. Computational Fluid Dynamics (CFD)
software and physical tests in a wind tunnel using microelectronic hot-wire
anemometry are the methods utilised. The experiments involve a comparison
between screens with impermeable surfaces and porous membranes and their
ability to project wind as architecture. The experiments showed that the use of
porous membranes improves the mitigation level of wind speed and turbulence
intensity in the wind vaults regions.

Keywords: Urban aerodynamics, CFD simulation, wind discomfort, wind tunnel

BACKGROUND ing local conditions of the urban configuration, wind


In many cases, urban configuration changes the pat- speed, intensity and direction. For this reason, tech-
tern of wind flow, generating stream flows at the nologies for visualisation and wind analysis have be-
ground level and accelerating the wind; thus pub- come crucial to gain comprehensive knowledge of
lic spaces may require mitigation methods for local wind dynamics in an urban context to elaborate new
wind issues at the ground level (Stathopoulos, 2009). strategies of design (Kim et al., 2011).
Even though, existing strategies to change or ame- The field of numerical simulations (CFD) is under
liorate pedestrian wind conditions near buildings an intense process of change and improvement while
are documented in the literature (Cochran, 2004), in wind tunnels are a reliable technology. In general, for
some cases, the excessive use of canopies and trees architects there is a complementarity of both tech-
difficult a normal incidence of sunlight or pollution nologies in the professional field with their advan-
dispersion in the outdoor environment. In general, tages and disadvantages (Salim and Castro, 2012).
it is necessary to elaborate new analysis consider- However, in the more specific area of the early design

Towards Smarter Cities - Volume 1 - eCAADe 32 | 137


Figure 1
Sketch of
protection
bubble-regions.
The arches
represent the wind
flow deflected

stage, CFD has become a useful tool for architects; screens, and slot systems. The approach is to use
especially, with new generations of CFD programs, a passive strategy to manipulate wind patterns in
such as Vasari, developed to be used by designers in an outdoor environment, to generate vaults of wind
the design process [1]. as protection regions for pedestrians (Figure1). This
Moreover, porous membranes and permeable means the exploration is mainly about the wind
structures are being explored with new morphologi- aerodynamic patterns rather than to build complex
cal approaches for designers to provide conditions of screen designs. For the visualisation and analysis of
comfort. The current challenge is the adaptation and the wind around the configuration of screens, experi-
optimisation of these designs to be used in an urban ments with CFD simulations and a physical wind tun-
context. In this sense, the studies of Jacques Gan- nel were performed. In the case of the wind tunnel
demer about aerodynamic features of artificial wind- experiments, the goal was to verify the architecture
breaks (Gandemer, 1979) provided a group of design of the wind projected by porous membranes that are
rules to elaborate strategies of wind pattern manip- too complex to analyse using Vasari.
ulation that can be applied for the designer's explo-
rations. These aerodynamic features might be fins, EXPERIMENTAL METHOD
gaps, slots, or a graduation of porosity. A combina-
The context
tion of these features can be strategically integrated
Because of the complexity of the conditions involved
into a flat porous screen. This can change the wind
with aerodynamic urban phenomena and the limita-
flow dynamics around the screen, increasing the pro-
tion of wind measurement instruments, it is neces-
tection area behind, while reducing the blockage fac-
sary to simplify the simulation and to use standard
tor of the wind mitigation feature. By reducing the
conditions as parameters for this analysis. Thus, typ-
geometrical domain of the element, opportunities
ical wind phenomena and context are used as the
arise in exploring wind as an architectural element.
case for this research: an aerodynamic phenomenon
called Channel Effect (Gandemer et al., 1978) which
RESEARCH AIM produces pedestrian discomfort due to high wind
The research aim is to analyse the differences in per- speed along a narrow street (Erell, Pearlmutter, et al.
formance of impermeable surfaces and porous mem- 2011). This kind of phenomena is very common in the
branes to create architecture with wind and wind as city and can be viewed as a representation of the case
architecture. observed in a tram stop area in the business district
This research involves the analysis of windbreak of Melbourne, Australia. For instance, figure 2 shows
aerodynamic features: fins as deflectors, porous the wind measurement in this typical tram stop area

138 | eCAADe 32 - Towards Smarter Cities - Volume 1


in Swanston Street in the CBD of Melbourne (Figure half of the year (Bureau of M, 2013)[2]. This is coin-
2). The wind fluctuation in this place is over 5 m/s, cident with the personal experience of the authors:
which is considered as beyond the discomfort thresh- recognition that this problem is more frequent in the
old for wind speed in this context (Figure 3). winter season. Here, there is no protection from natu-
ral foliage of trees and the wind flows at ground level
Figure 2 with high velocity.
Tram-stop area in
the business district The tram stop configuration
of Melbourne The installations are physical aerodynamic features
based on windbreak designs to generate wind
thresholds. This can be understood as upward
deflections of the wind that produce a chain of bub-
bles of low wind speed (protection regions). There-
fore, the wind mitigation elements must create a
layer of low pressure above the tram stop area. These
elements are gathered in five groups along the tram
Figure 3 stop, including a structure of the roof for the shelter.
Fluctuation of wind With the association of three essential elements: a
speed in the tram porous screen with 20% porosity, a horizontal curved
stops area (weather fin as a deflector with a double slot system and a
station data) convex deflector above the barrier, the main require-
ment is to keep a low porous barrier (1.5m height).
The area of protection is associated with the wind
deflection (wind vault) created by the porous barrier.
Thus, because of the street configuration, which pro- The tram stop configuration has five parts, four
duces this kind of phenomenon, the area analysed vertical deflector components and a roof (Figure 4).
must be defined considering this two spaces: the These elements are organised strategically to define
street space and a tram stop site. Swanston Street is four regions within the tram stop area.
orientated from South to North and has 30m width
Figure 4 including a tram track of the Public transport sys-
Configuration of tem. The area is surrounded by tall buildings that
the tram-stop with shape a closed channel. In this street a tram stop was
screens and roof built near the intersection between Swanston St. and
Franklin St. The tram stop has an area of 4.5m width
and 69m length on the west sidewalk of the street.
The site has urban furniture and shelter of two glass
roofs to protect pedestrians. The problem of discom-
fort is produced due to strong wind speeds running
from the north to the south, along the street and near
the corners.
The localised wind phenomena are difficult to at-
tribute to the influence of tall buildings surrounding Above each screen, there is a curved surface of 2m
the site. But some statistics show a trend of preva- height. This surface is a deflector that creates a wake
lent winds from North to South during the second region and low pressure layer at the top of the protec-

Towards Smarter Cities - Volume 1 - eCAADe 32 | 139


tion area. The idea is to produce a vertical lift effect of the ground, sky and street facades, while two end
deflected wind to increase the height of this region. faces represent the fluid inlet and outlet zones. A low
The total height of this screen is 5m (Figure 5). grade of roughness is given to these surfaces to sim-
ulate the friction of facades and ground.
Figure 5
The wind profile at the inlet was setup as flow
Porous screen of
with a boundary layer effect, considering the power
20% of density.
boundary layer equation and using a reference ve-
Horizontal
locity relevant to the discomfort threshold - a speed
deflectors with
of 5m/s at 1.5m height (Wisse, 1988). Also, in this
double slot as
case, wind flows only in one direction and the cor-
accelerator. Convex
ner wind effect is omitted. The turbulence intensity
deflector above of
was assumed to be 5%, and other objects were not
the barrier
considered in the area of the tram stop. Inside the
Fluid Domain, a refined digital mesh is built achiev-
ing a more accurate solution of the wind phenomena
EXPERIMENTAL PROCEDURE PART 1 such as the wake regions, the chain of aerodynamic
Numerical simulation using CFD software bubbles and the level of wind deflection around the
The initial design concept was evaluated using CFD tram-stop. This refined domain has 10m high, 15m
to verify the most relevant phenomena and intro- wide and 46m in length.
duce modifications for further tests. The use of the
engineering CFD software can be difficult for archi- CFD Simulation Results
tects because it requires expertise in numerical anal- The engineering CFD simulation of these aerody-
ysis and knowledge in wind engineering. Alterna- namic features showed several strong upward deflec-
tive easy-to-use programs, such as Vasari, can be tions (wind vaults) and protection regions behind
used, but they have limitations in wind parameters each porous barrier, and along the area of the tram
such as the simulation of the atmospheric boundary stop. This analysis and clear visualisation informs the
layer (ABL) effect. This parameter can produce strong designer of the patterns of wind flows for further ex-
changes in the CFD analysis outcomes. The software periments in the physical wind tunnel. One of the
used in these simulations was ANSYS to take advan- findings is that the aerodynamic bubble produced at
tage of its extended capabilities to represent wind the leeward side of the screen is higher than a simi-
phenomena in an urban context i.e. ABL simulation. lar screen without deflectors. This effect is coincident
But the complexity of the context and aerodynamic with the findings of Gandemer's studies, where he
phenomena can be an additional challenge for an ar- mentioned the use of fins integrated with the barriers
chitect to realise this kind of simulation. Thus, sim- as a method to increase the protection area behind a
plification and standardisation of many factors facili- screen (Gandemer, 1979). The initial CFD simulation
tates the simulations and the feedback with these ini- results confirmed the design concept of fins and slots
tial experiments. For the numerical simulation, the at the top to produce a effect of vertical deflection.
urban context was represented as a simple and reg- based on the initial finding, a new design strategy
ular geometry of a channel. This geometry is a fluid with an additional deflector above the screen is for-
domain where the channel effect was recreated as a mulated. The effect of vertical deflection is more sig-
digital mesh. This volume was 30m wide (similar to nificant with this deflector and another of the effects
the distance between opposite facades), 16m high observed is the regular form of the bubbles in the last
and 69m long. Four faces of the geometry represent three vertical screens. These screens installed in par-

140 | eCAADe 32 - Towards Smarter Cities - Volume 1


allel define a more regular and continuous protection with gaps, the wind speed is lower below these roofs
area (Figure 6). In fact, the first vertical screen after (Figure 7). Based on the engineering CFD simulation
the group of roofs helps to reorder the wind flow that results, for the experiments in the wind tunnel, the
passes through the shelter zone and increase the pro- configuration of the roof was changed to three roofs.
tection region behind the group of roofs.
EXPERIMENTAL PROCEDURE PART 2
Figure 6
Physical simulation using a wind tunnel
Areas of wind
After the CFD simulations, physical tests were con-
deceleration under
ducted in an atmospheric boundary layer condition
the curved roof
within a wind tunnel simulating wind around the
screens and deflectors. The scale models (1:30) of
the screens with modifications were installed along
Figure 7 a panel representing the footpath and west face of
Variation of the the street. The second group of experiments were
wind flow below conducted, changing the roofs composed of sur-
the roofs faces with porous membranes to analyse their per-
formance as deflectors and wind mitigation devices
(Figure 8).
The use of a wind tunnel can be a complicated
task, but the main problem is the difficulty of obtain-
ing accurate and rapid feedback of the simulation
outcomes. To facilitate the visualisation and com-
prehension of the phenomena observed in these ex-
periments several micro wind sensors were installed,
after a process of calibration, to collect and visu-
alise quantitative data in real time. In addition, a
graphic interface was composed to read the data
from the sensors. This platform was developed us-
ing a system of low-cost components, including mi-
cro wind sensors, an Arduino board, Grasshopper,
Firefly and Rhino3D. To know more technical details
about this sensor platform, see the work "wind sens-
Figure 8 ing with real-time visualisations for designers" (Pro-
Model scale for the hasky, 2014).
wind tunnel. Left: The aim of these physical experiments was to
opaque surface. verify (with simple geometries and porous meshes)
Right: porous the level of vertical deflection of the wind behind the
membrane first screen configuration and to measure the wind
speed above the area of roofs. Thus, the tests were
The most interesting observation of this visualisation separated into two stages: the first group of experi-
was the fact that a roof with continuous surface pro- ments with simple geometries of surfaces and a sec-
duces an acceleration of wind speed in the region ond group of experiments with porous membranes.
below. In contrast, if the roof is split in three parts The condition in the wind tunnel considered a

Towards Smarter Cities - Volume 1 - eCAADe 32 | 141


wind velocity profile of atmospheric boundary layer the changes in the wind flow pattern three tests were
at 1:30. Reference velocity at 50mm measured by conducted: no screen and deflector, first screen and
petot static tube (3.95m/s). The equivalent refer- deflector (simple geometries), first screen and deflec-
ence velocity at 1:1 scale is located at an elevation of tor (porous meshes), and a fourth - no screen and
1.5m. The boundary layer was estimated based on deflector (second post reference).
the power law equation (Aynsley, Melbourne, et al. The results show that the velocity profiles be-
1977) (Figure 9). hind both screens are quite similar. Only the sen-
sor at 125mm height detected lower velocity in the
Figure 9
wake region behind the porous canopy than the im-
Wind velocity
permeable surface canopy. But this difference does
profile of
not change the velocity at the other levels (Figure 10).
atmospheric
Therefore, this shows that the vertical upward deflec-
boundary layer
tion of wind produced by the screen, it is not affected
condition at 1:30.
if the canopy is a porous membrane.
Figure 10
Positions of sensors
for four tests and
results of the four
tests with a vertical
screen (porous and
opaque surface)

Experiment with a vertical screen


The first region tested with the group of micro wind
sensors in the ABL wind tunnel experiment was be- Experiment with a lateral deflector
hind the first porous screen and deflector canopy. In A second experiment involves the evaluation of the
this place, the sensors measured the velocity inten- first screen configuration and the effect produced by
sity at 50mm, 75mm, 100mm, 125mm, eight (scale a lateral deflector with a shorter screen. Two exper-
model 1:30 / 50mm=1.5m). To have a clear idea of iments were set up to compare the effect: a first ex-

142 | eCAADe 32 - Towards Smarter Cities - Volume 1


periment of a lateral deflection of the wind in a stan-
Figure 11 dard screen and a second test with a shorter screen
Three tests for a with a lateral fin. The distances are taken from the
lateral deflector and vertical wall of the model. The results showed that
results the lateral deflector extended the boundary of the
protection region. A smaller screen with the lateral
deflector provided very similar conditions of wind
mitigation in the whole area of the sensors (Figure
11).

Analysis shelter area


Two sensors were placed in three positions below
the roofs in the shelter area, for the last group of ex-
periments. They were installed to measure the wind
speed at head level to capture the effects of wind rel-
evant to pedestrians and the effects of split roofs and
roofs made with porous meshes.
The results of these experiments showed that the
level of wind velocity in the area of the shelter (pos 2,
3) decreased using porous membranes. Besides, in
the position 3, the turbulence intensity is lower be-
Figure 12 low the membranes, but it did not change at the head
Six tests for opaque level (Figure 12).
and porous surfaces
in the shelter area Results wind tunnel
and results The graphs generated were standardised into non-
dimensional wind velocities relative to the reference
velocities at relative pedestrian level measured from
ABL conditions. Two reference wind velocity profiles
were used to account for reference wind velocity drift
during the experiments. The turbulence intensity
plots are provided in addition to the average wind ve-
locity since the data was available to do so. In subse-
quent papers, the wind sensors will be analysed for
their responsiveness and reliability in measuring tur-
bulence intensities. Though, the nature of the results
seem quite satisfactory after deconstructing the ev-
idence. In general, the wind velocities are reduced
further with the porous deflectors with respect to
the solid deflectors. And turbulence intensities are
also decreased in the same fashion due to the gradu-
ated distribution of pressure differences by filtration
through the porous elements.

Towards Smarter Cities - Volume 1 - eCAADe 32 | 143


CONCLUSION Gandemer, J 1979, 'Wind Shelters', Journal of Industrial
The aerodynamic phenomena around buildings and Aerodynamics, 4, pp. 371-389
wind issues in pedestrian areas are an opportunity Gandemer, J 1978, Discomfort due to wind near buildings:
aerodynamic concepts, Dept. of Commerce, National
for experimentation with new mitigation strategies
Bureau of Standards, Washington, D.C., U.S.
involving explorations of wind dynamics and digital Kim, J, Kyu Yi, Y and Malkawi, AM 2011 'Building form
and physical technologies of simulation and visuali- optimization in early design stage to reduce adverse
sation (CFD and wind tunnel). Consequently, the vi- wind condition, using Computational Fluid Dynam-
sualisation and analysis of screen configurations us- ics', 12th Conference of International Building Perfor-
ing CFD allow us to plan a better strategy of anal- mance Simulation Association, Sydney, Australia
Prohasky, D, Moya Castro, R, Watkins, S, Burry, J and
ysis in the physical wind tunnel. This strategy was
Burry, M 2014 'Wind sensing with real-time visual-
focused on specific regions and effects of wind to isations for designers', Proceedings of eCAADe 2014,
evaluate their behaviour, but at the same time, the Newcastle upon Tyne
questions generated from two methods of simula- Salim, F and Moya Castro, R 2012 'Parallel Analysis of
tion (empirical testing with digital sensing and CFD) Urban Aerodynamic Phenomena Using High and
were verified through comparison across these two Low-tech tools.', Proceedings of eCAADe 2012, Prague,
Czech Republic, pp. 621-629
technologies.
Stathopoulos, T 2009 'Wind and Comfort', EACWE 5, Flo-
rence, Italy
OUTLOOK Wisse, JA 1988, 'A Philosophy for Teaching Wind in the
The parallel use of numerical simulation and physi- Built Environment', Energy and Buildings, 11, pp. 157-
161
cal simulation produces a complementary approach
[1] http://www.academia.edu/4820747/Evaluation_-
to improve comprehension of complex wind phe- of_simulation_tools_for_assessment_of_urban_form_-
nomena. For instance, to design the experiments in based_on_physical_performance
a wind tunnel required a general prediction of re- [2] http://www.bom.gov.au/climate/averages/tables/cw_-
sults. The position of the sensors must consider the 086071_All.shtml
most significant points to measure reliable data to
derive relevant conclusions. In this sense, the visuali-
sation provided by the CFD software can be useful to
define the areas to test in physical experiments. Thus,
both technologies provide not only data, but rather,
support the facilitation of the design process in the
discoveries and manifestation of the architecture of
wind.

REFERENCES
Aynsley, R.M., Melbourne, W.H. and Vickery, B.J. 1977, Ar-
chitectural aerodynamics, Applied Science Publish-
ers, London
Cochran, L 2004 'Design Features to Change and/or
Ameliorate Pedestrian Wind Conditions.', Structures
Congress 2004 American Society of Civil Engineers.,
Nashville, Tennessee, United States
Evyatar, E, Pearlmutter, D and Williamson, T 2011, Urban
Microclimate. Designing the Spaces between Build-
ings, Earthscan from Routledge.

144 | eCAADe 32 - Towards Smarter Cities - Volume 1


Computing the Urban Block
Local Climate Analysis and Design Strategies

Elif Erdine1 , Evan Greenberg2


1,2
Architectural Association School of Architecture
1,2
aaschool.ac.uk
1
elif.erdine@aaschool.ac.uk 2 evan.greenberg@aaschool.ac.uk

This research develops a method for the analysis, integration and visualisation of
climatic parameters in a dense urban block. In order to test this method, a typical
urban block in Manila, Philippines, is investigated and results are represented
through computational simulation. The translation of latent spatial qualities into
visual data with common tools and techniques allows designers to gain an
understanding of how to design local microclimates, and inhabitants to gain
greater knowledge of the environment. In this regard, this research proposes,
contrary to conventional methodologies, the use of analytical tools as the impetus
to, rather than the outcome of, architectural design.

Keywords: Computation, Urban Design, Environmental Analysis,


Computational Fluid Dynamics, Simulation

INTRODUCTION megacities like Dhaka, Manila, and Hong Kong where


According to the United Nations, the world's popula- hyper-density exists, or Karachi, Lagos, and Beijing,
tion will hit 9 billion by 2050 (United Nations 2009), where hyper-density is imminent, there must be an
with 60 million people per year moving to cities (The understanding of how to approach new urban en-
World Bank 2013) (Figure 1). This urban migration will vironments, allowing for both the required density
put a huge strain on urban infrastructures, stressing of inhabitants at the scale of the city, but also pro-
transport networks, food production patterns, hous- viding comfortable and productive spaces within the
ing and job availability. Furthermore, the flux in var- city block. In quickly developing nations such as
ious environmental conditions will create a change China, rapid urban development has been highly un-
in the way urban space is used and perceived. A de- successful, leaving entire new cities, designed on a
crease in air quality or water availability can lead to purely formal basis, devoid of inhabitants (Banerji
an increase in ambient air temperature and a lack and Jackson 2012). Numerous cities, however, have
of physical comfort. The misappropriation of devel- evolved over a great number of years, dependent
opable land will lead to the dissolution of public so- on environmental and cultural aspects in which they
cial space, leaving behind the inherent cultural qual- thrive. By understanding the current and future en-
ities of the city. As the world's population moves vironmental conditions of these 'Situated Cities' (We-
toward cities, urban density will only increase. In instock with Gharleghi 2013, p.58), as well as the

Towards Smarter Cities - Volume 1 - eCAADe 32 | 145


Figure 1
Population and
population density
of the world's 800
densest cities.

cultural contexts in which they reside, new urban in urban space.


designs can provide a sustainable future for high-
density living. Positioning itself within this frame- METHODOLOGY
work, this research presents a methodology for the A prototypical city block is selected and modelled
analysis and visualisation of the local effects of so- three-dimensionally. The block is then analysed us-
lar radiation and wind flow on the apparent temper- ing computational fluid dynamics software to under-
ature of an urban block. In order to test the devel- stand its performance in relation to the effects of
oped methods, the work then describes an investi- wind velocity within urban space. Within the con-
gation on an urban block in one of the densest cities struction of a computational fluid dynamics analysis
of the world, Manila, on environmental and climatic model, a volumetric mesh is generated in order to ac-
levels, where the resulting data will serve as a foun- curately calculate wind flow, allowing for the obser-
dation for the visualization of latent behaviour and vation of its interaction with the buildings at a cer-
inherent environmental performance through vari- tain time of year, and its effects on air flow through
ous digital and physical computational processes. In the urban block. Resulting from this analysis is not
this respect, the research posited in this paper aims only the wind velocity values, but also the point cloud
to address innovative modes of digital visualization generated from the nodes of the volumetric mesh
and representation by moving away from the con- on which these velocities are plotted. In addition to
ventional design-analysis-redesign process towards computational fluid dynamics analysis, solar analysis
simultaneous design and analysis methodologies. It is used to determine the hourly solar radiation on the
is thus argued that understanding the local effects of building and ground surfaces of the block. Based on
environmental data on the urban block can lead to the albedo of the building envelopes' materials, a re-
the development of more accurate design strategies flected radiation value is determined. Following on
with regards to the urban and climatic contexts as from this, the reflected radiation value is combined
well as the design of localised architectural moments with wind velocity values mathematically to deter-

146 | eCAADe 32 - Towards Smarter Cities - Volume 1


mine the resulting air temperatures within the urban air pollution in Manila results mainly from traffic con-
block due to the investigated environmental factors. gestion and industrial wastes. The concentration of
The results of this computational process provide an certain airborne toxic substances emitted by thou-
understanding of the differentiated urban space that sands of cars every day contributes to the formation
is characterised by the flow of energy within a city of smog, increasing the risk of respiratory diseases
block. for inhabitants (Wallerstein 1999, p. 689). Addition-
Upon completion of these modelling methods, ally, the lack of overall urban planning and develop-
the data range for a day is simulated visually within ment in the recent decades has resulted in a distinc-
a computational environment, allowing the various tive division in the urban fabric, where vast areas of
types of data collected to be organised categorically slums can be seen to be located right next to high-
and compiled into daily representations of urban en- end gated communities. It has been reported that in
vironmental flows. The simulation gives the user the 2010, an estimated population of 37% Filipinos lived
ability to interact with several types of urban data, in slums, and the slum population growth rate was
aiding in the further understanding of how urban 8% annually in Metro Manila, which is the metropoli-
space is generated and differentiated on a local scale tan district including Manila (Ballesteros 2010, p. 1).
(Figure 2). Therefore, with the climatic and urban environments
presenting huge amount of problems in Manila, the
EXPERIMENT 1: MANILA, PHILIPPINES importance of a clear understanding of the spatial
As an initial test of the proposed design methodol- relationships to the energy flow of the urban block
ogy, a city block in Manila, Philippines was chosen as once again comes into light.
an initial urban scenario. Manila was selected as an In order to develop a geometrically accurate
initial test case as it is the densest city in the world. three-dimensional model, an urban block in Manila,
The city of Manila, in 2010, was reported as having a at 14°36'34.84"N and 120°58'30.45"E coordinates was
population of roughly 1.6 million people, but a popu- located in Google Earth and imported into Google
lation density of just under 43,000 people per square SketchUp. By evaluating the shadows cast on the
kilometre (National Statistics Office of the Republic imported map against the date of year (27 Febru-
of the Philippines no date). Manila is also located in ary 2010), building heights were approximated and
a tropical savannah climate, experiencing tempera- modelled three-dimensionally. With the use of com-
tures well over 25 degrees Celcius during the entire putational fluid dynamics (CFD) analysis in CFX for
year. Since it is located on the tropics, the temper- ANSYS, the wind velocity in the block is simulated.
ature range is very low. The general wind direction The computational mesh density generated in CFX
throughout the year, taken from Ecotect data, is dis- can be controlled in order to both increase the accu-
tributed between south-east and west, ranging be- racy of the simulation, but also the definition of the
tween 3 and 8 metres per second. point cloud that is then used for further analysis. This
In addition to the incredible population den- point cloud and its corresponding velocity values are
sity of the city, and the Philippines' tropical cli- imported into Grasshopper, Rhino's parametric mod-
mate, Manila is also one of the most environmentally elling tool, and visualised three dimensionally on the
stressed cities in the world, with high levels of air pol- block morphology. With this data in the modelling
lution, poor sewage systems, water pollution, misap- environment, a series of urban physics calculations
propriation of land, and heavy motor traffic (United are made in order to accurately describe the effects
Nations 2014). In the framework of this research, par- of temperature and human comfort within the urban
ticular attention is given to the air pollution problem. block condition. Firstly, Ladybug, an environmental
Similarly with most of the developing cities in Asia, analysis tool in Grasshopper, is used to generate tem-

Towards Smarter Cities - Volume 1 - eCAADe 32 | 147


Figure 2
Design
Methodology. Wind
velocity data taken
is analysed using
fluid dynamics
analysis and
combined with
solar radiation data,
along with global
temperature and
humidity values in
order to calculate
the ambient air
temperature for
each point on a
point cloud within
perature, humidity and energy data for the specific riod of time, exploring the effects of variations in an urban block. This
site. Reflected solar radiation is calculated by defin- wind velocities, ambient temperatures, and appar- data, collected
ing the albedo of the vernacular building material. ent temperatures. By merging separate sets of data hourly, is then
These radiation values, initial temperature values, which has been created for each hour throughout the simulated
the wind velocity values found in the computational day, it is possible to explore how energy flow is differ- computationally as
fluid dynamics analysis, and general relative humid- entiated for a certain period of time on a local scale a visualisation tool.
ity values are then linked using Steadman's Appar- (Figure 4). It is believed that this tool can be very ad-
ent Temperature equation (Australian Government vantageous for the designer, as it can help in the un-
Bureau of Meteorology no date; originally attributed derstanding of what types of architectural interven-
to Steadman 1994). This mathematical model thus tions can be necessary in improving the environmen-
generates the data for understanding the environ- tal quality of urban space.
mental effects and spatial consequences of urban
block morphologies. During the second phase of RESULTS
the research, the results of the environmental cal- The experiment provided results, on average, of
culations, extracted hourly throughout the summer a three to four degree decrease in apparent tem-
solstice, are transferred as three-dimensional data perature across the points in the point cloud due
into the open source environment Processing (Fig- to wind flow, combined with local solar radiation
ure 3). As an object-oriented programming environ- values and global temperature and humidity data,
ment (OOP), Processing allows for the delineation of modelled mathematically within an accessible three-
each set of environmental data as a class; each class dimensional modelling environment. . The poten-
can then interact according to specific rules in order tial to combine solar and wind flow data at a resolu-
to produce emergent data patterns on a global level. tion useful for architects and designers is significant,
With the incorporation of physics libraries in Process- while the largely successful results from the first test
ing, this imported environmental data become input prove an intelligent and logical methodology. The
parameters for a series of simulations which seam- initial experiment on the Manila block shows the pos-
lessly link the distinct instances into a specified pe-

148 | eCAADe 32 - Towards Smarter Cities - Volume 1


Figure 3
Wind velocity taken
from computational
fluid dynamics
analysis is imported
in the Processing
environment for the
simulation and
representation of
microclimatic data
on an urban block
in Manila,
Philippines.

Figure 4
The change in
temperature is
mapped on the
Manila block,
providing a clear
representation of
the change in
apparent
temperature due to
solar radiation and sibility for Grasshopper, a tool used by a wide audi- understanding of these results has not necessarily
wind flow. ence, to compile climatic data within one model and become straightforward. In this regard, the visualiza-
one environment. Grasshopper allows for the visu- tion of the spatial effects of climatic conditions in Pro-
alization of this data at one specific time, or as an cessing becomes a valuable tool for design (Figure 5).
average over a set time period. While this may be
useful in a large number of scenarios, the visualiza- DISCUSSION
tion of change throughout this time period would The results from Experiment 1 provide some excel-
give a better understanding of climatic conditions lent opportunities for further exploration, along with
and the performance of urban space. Thus, the im- a series of questions and problems that require res-
plementation of Processing in creating a simulation, olution. While the integrated method provides use-
which covers a time span and enables the user to in- ful results, a series of modelling issues must first be
teract with data visualization, becomes incredibly im- resolved. With regard to mathematical modelling,
portant within the scope of this experiment. Even there are two environmental calculations that need
though the inclusion of high-end engineering and development. Solar analysis through the Ladybug
analysis software is becoming more widespread, the plug-in provides accurate data for sun path analysis

Towards Smarter Cities - Volume 1 - eCAADe 32 | 149


Figure 5
Visualising climatic
data verifies the
change in apparent
temperature over
time, but also
describes how the
differentiated
change in
temperature
creates varied
microclimatic
effects.

and subsequent solar radiation on the building sur- While digital simulation in Processing has helped
faces in the three-dimensional model. The reflected in the representation of local effects throughout a
solar radiation is approximated with an albedo fac- given period of time, it has also uncovered an is-
tor, and applied on the surrounding points within sue in visualising hourly and daily data within a sin-
the point cloud, giving a baseline understanding of gle model. In order to visually understand the re-
the behaviour of reflected energy on surrounding lationship between initial and apparent tempera-
air temperature, at a resolution useful to designers. tures throughout a daily cycle, the global tempera-
However, the change in air temperature is currently ture range (that is, the lowest and highest values of
calculated using the AT formula previously described the combined initial and apparent temperature val-
on each point within the generated point cloud. ues) has been used, and nodes assigned a colour gra-
While this may provide an understanding of localised dient with reference to this data. However, as the
effects, the precision of the location affected can be global temperature range is larger, the difference in
improved by refining the point cloud on which calcu- colours is much greater than it would be if colours
lations are based. This would increase the precision were mapped within a local hourly range. Although
in the correlation between the point of calculation on this creates a difficulty in representation, it is pre-
the building surface and its coupled point of reflected ferred to maintain the global range and ensure accu-
radiation, and thus apparent temperature. Addition- rate comparison while developing ways to improve
ally, Steadman's Apparent Temperature formula sup- the data's legibility.
poses that wind speeds are calculated at 10 meters Along with refining the methods and techniques
above ground; since this research aims to achieve an as indicated within this discussion, future research
understanding of local climatic differentiation, this hypothesises that taking this computational method
seems to be an incorrect calculation. Further investi- to the physical environment will aid in the under-
gation is necessary in order to refine this mathemat- standing of the effects of environmental data on the
ical relationship. selected urban block. For this purpose, a scaled phys-

150 | eCAADe 32 - Towards Smarter Cities - Volume 1


Figure 6
Computational
simulation in
Processing allows
for the visualisation
of numerous data
within one variable
model.

ical model of the urban block will be fabricated and and complex simulation tools on a personal laptop.
overlaid with an interactive arrangement which will The fact that various 3D-modelling, analysis, and sim-
carry out the spatialisation of various types of en- ulation tools involving complex physics calculations
vironmental data, including wind flow, actual tem- can be operated on a laptop presents itself as a major
perature, and perceived temperatures. This task will advantage for the research, as it creates an effective
be realised through the physical computation envi- digital workflow between separate platforms. Fur-
ronment Arduino, which will be in continuous com- thermore, the ease of using various complex mod-
munication with the simulation generated in Pro- elling and simulation tools on a laptop also enhances
cessing. As such, it will be possible to physically the interdisciplinary nature of design which has been
manifest environmental data and its alteration over improving in the recent decades, making it possible
time in three-dimensional space by using various me- for a smooth communication between different pro-
dia, including LED's, movable pins, and projection- fessions involved in design. In effect, this develop-
mapping, simultaneously disseminating the correla- ment acts as a constituent in one of the major goals
tions between separate data sets. of this research, which is to create innovation in digi-
A further observation of this experiment, while tal visualization and representation tools by simulta-
not specific to the architectural scope of this research, neously integrating design and analysis techniques.
is with regard to the employed computational en-
vironment. Modern computing processing capacity
has rendered it possible to use advanced modelling

Towards Smarter Cities - Volume 1 - eCAADe 32 | 151


CONCLUSION REFERENCES
The integration of different types of environmental Ballesteros, MM 2010 'Linking Poverty and the Envi-
data inside one tool makes it easier for the designer ronment: Evidence from Slums in Philippine Cities',
to understand the correlations between these vari- Philippine Institute for Development Studies Discus-
sion Paper Series 2010-33
ous data types (Figure 6). The methodology devel-
Steadman, RG 1994, 'Norms of Apparent Temperature
oped in this research is expected to be implemented in Australia', Australian Meteorological Magazine, 43,
as a critical part of conceptual design process. In pp. 1-16
effect, this tool can become an aid in bridging the Wallerstein, C 1999, 'Philippines Tackles Air Pollution',
gap between conceptual design and environmen- British Medical Journal, 318, p. 689
tal analysis, in return helping the designer to make Weinstock, M and Gharleghi, M 2013, 'Intelligent Cities
and the Taxonomy of Cognitive Scales', in Wein-
informed decisions about potential urban interven-
stock, M (eds) 2013, System City: Infrastructure and
tions on a selected site rather than conforming to in- the Space of Flows, John Wiley and Sons, Chichester,
tuitive choices. pp. 56-65
The translation of latent spatial qualities into vi- [1] http://www.un.org/apps/news/
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[3] http://www.bbc.co.uk/news/magazine-19049254
block, incorporating existing density distributions
[4] http://www.census.gov.ph/sites/default/files/
with effective climatic and productive spatial mod- attachments/hsd/pressrelease/
els. Through the employment of feedback from the National Capital Region.pdf
initial computational model and physical prototype, [5] http://www.un.org/cyberschoolbus/habitat/
urban analysis can be implemented as a methodol- profiles/manila.asp
ogy to anticipate future scenarios for design possibil- [6] http://www.bom.gov.au/info/thermal_stress/
ities. In this respect, the current research methodol-
ogy applied in a specific urban block in Manila will be
advanced in order to investigate a series of additional
urban blocks in the world's most populous cities.
Furthermore, it is argued that the research has
two major future potentials, which are related to the
architect and the inhabitant respectively. From the
architect's point of view, the research outcome can
serve as a design tool allowing the architect to pre-
dict the impact of future design proposals in the ur-
ban context. From the inhabitant's point of view,
the outcome serves as a visualization and representa-
tion tool which enables the user to interact with envi-
ronmental data and fully understand its implications
on the urban scale. As such, "Computing the Urban
Block" proposes, contrary to conventional method-
ologies, the use of analytical tools as the impetus to,
rather than the outcome of, architectural design by
enhancing their potential as a digital design and rep-
resentation tool.

152 | eCAADe 32 - Towards Smarter Cities - Volume 1


Integrative Pedestrian Modelling Techniques based on
Virtual Force Fields
Analysis, Generation and Evaluation in Public Open Spaces

Odysseas Kontovourkis1 , Despo Anagiotou2


1,2
Department of Architecture, Faculty of Engineering, University of Cyprus, Cyprus
1
http://ucy.ac.cy/dir/en/component/comprofiler/userprofile/odykont
1
kontovourkis.odysseas@ucy.ac.cy 2 d.anagiotou@gmail.com

This paper demonstrates a preliminary research methodology towards an


integrative digital design approach for the analysis, generation and evaluation of
architectural proposals in public open spaces based on human movement
behaviour performances. In order to achieve this, various computational
mechanisms that involve the logic of pedestrian modelling are applied, aiming to
be explored in different stages of design. The suggested models follow the idea of
'virtual force' fields, an approach initially introduced in previous work by author.
Based on particle behaviour modelling, this approach examines the interaction
and movement behaviour of individual entities within a system through virtual
effects and specifically through attraction and repulsion forces, influencing
pedestrians behaviour and hence their accelerated movement. Current paper
argues that the idea of 'virtual force' fields can be used not only for pedestrian
simulation but also for the analysis and generation of proposals, aiming on a
holistic design development of public spaces.

Keywords: Pedestrian modelling, Integrative techniques, Virtual force fields,


Public open spaces

INTRODUCTION Within this frame, the human perception that


The meaning of human movement behaviour in pub- leads to spatial experience is achieved through mo-
lic open spaces has been examined extensively, es- tion, going from one vista to another, that is natural
pecially in relation bodily motion and perception of vision as mentioned in (Gibson 1986) followed by the
space. Regarding to Spinoza in [1] motion is a transi- idea of 'intelligibility', which is defined as the degree
tion situation from one state of motion to another, or of what we can see from the space that makes up the
variation of motion/rest and therefore it is a human system indicating the integration of each space into
behaviour occurred by affordances of external envi- the whole system (Hillier 2007). In addition, the con-
ronment, which is depended on the intentions, mo- cept of 'legibility' defines the visual quality, the ap-
tivations and knowledge of individual (Lang 2005). parent clarity of the city that has been introduced in

Towards Smarter Cities - Volume 1 - eCAADe 32 | 153


(Lynch 1960). and particularly on the modelling of individual enti-
In parallel direction, 'field theory' introduced in ties (individual entities might be described as pedes-
Lewin (1951) described human behaviour based on trians, obstacles, signs, etc), which are influenced by
force fields, an influential theory in the area of pedes- local rules that accelerate global behaviour. Specif-
trian modelling in micro level. Pioneer work in Hel- ically, the interaction and movement of pedestrians
bing et al (2001) introduced a mathematical interpre- (a type of individual entity) is achieved by various
tation of this idea called social force modelling, which behavioural rules that represent influences from the
has been mainly used to investigate pedestrian inter- built environment generating a number of different
action behaviour. effects. Those effects might be described as repul-
The complexity of human movement behaviour, sive, attractive, obstacle avoidance effect, etc. For in-
especially in public spaces, demanded the applica- stance, in case of repulsive effect, individual pedes-
tion of simulation techniques and software particu- trians are subjected to virtual repulsive forces due
larly in regard to the evaluation of existing design to the tendency of pedestrians to keep a distance
solutions. Spatial analysis examples described the from others or from obstacles while their movement
space utilization and prediction of movement in ac- in space. As a result, the interaction and movement
tual situations as well as vision based models that of pedestrians in discrete steps in space is achieved
were applied to detect the degree of accessibility and (Kontovourkis 2012).
visibility of space (Bada and Farhi 2009; Woloszyn and Following the idea of particle behaviour mod-
Leduc 2011). elling and its ability to generate a number of adaptive
Nevertheless, the movement as a constantly results due to the interaction occurred between dif-
changing condition and the traces of flow as the mor- ferent individual entities (including pedestrians) and
phological result might be considered as space gen- the built environment, the current methodology sug-
erators followed by experimentations using agent- gests a conceptual design framework. This includes
based and social collective intelligence models, the idea of 'virtual force' as the basic factor for de-
which allow the generation of spatial diagrammatic veloping the three different stages of design inves-
results (Ireland 2008; Puusepp and Coates 2008). tigation, i.e. analysis, generation and evaluation. The
Currently, software and computer models mainly suggested framework describes the adaptive process
focus their attention on the simulation of pedestrian as a continuous feedback loop between three basic
movement and the evaluation of solutions after the parts: input, output and control mechanism. In con-
design is specified. This paper puts forward the hy- trol mechanism area, an iterative process between
pothesis that computational mechanisms, algorith- analysis, generation and evaluation stages is intro-
mic logics and parameters applied for the evaluation duced based on the concept of 'virtual force' fields al-
of design solutions might also be part of an integra- lowing the generation of numerous adaptive design
tive process involving mechanisms for analysis and outputs. Those results are fed back to the evaluation
generation. stage in a continuously repeated process until the de-
sired objectives are achieved (Figure 1).
VIRTUAL FORCE FIELDS METHODOLOGY Analytically, in analysis stage, the different indi-
This work aims to introduce an integrative strategy vidual spatial entities and conditions are codified in
that is originated in a previous in-house pedestrian order to transfer the physical behaviour into rules
simulation program developed by the author under and parameters based on 'virtual force' concept and
the name 'virtual force' model (Kontovourkis 2012). specifically into attraction and repulsion effects. In
According to this, pedestrian movement simulation generation stage, the parametric logic and control of
is based on the idea of particle behaviour modelling outcomes based on 'virtual force' fields are used to

154 | eCAADe 32 - Towards Smarter Cities - Volume 1


Figure 1
Proposed
conceptual design
framework based
on analysis,
generation and
evaluation stages
incorporating the
idea of 'virtual force'
fields

develop movement flow systems in 2D and 3D envi- at the beginning of Ledras Street and just after the
ronment allowing the formation of spatial morpholo- Venetian walls. In the surrounding urban fabric there
gies. In evaluation stage, the generated outcomes is a plethora of options for leisure, shopping and
are evaluated and the process is verified providing business activities as well as accommodation facili-
quantitative results in relation to the spatial utiliza- ties and significant monuments. For this reason, the
tion, maximum density, speed loss, and so on. space under investigation is a transition point, highly
Preliminarily, the three stages of the control accessible by a number of pedestrians. However, an
mechanism are developed separately using as com- interest in the appropriation of space from the major-
mon ground the 'virtual force' fields concept (Kon- ity of pedestrians or interaction among them is not
tovourkis 2012). The proposed platform includes the obvious. In contrast, the current spatial configura-
FlowL plug-in [2] associated with parametric design tion shows a separation in space utilization according
software Grasshopper (a plug-in in Rhino) [3] and the to the type of pedestrians, preventing the creation of
commercial pedestrian modelling software SimWalk a lively space. The current methodology aims to de-
[4]. Then, in each stage, results in regard to the out- tect the conditions and the degree of their affection
put data and findings are discussed together with as well as to recognize the spatial qualities in order to
theoretical suggestions on how the three different improve the living environment.
stages can be integrated and developed further. The process suggests a constant interaction be-
tween the proposed design stages (analysis, gener-
CASE STUDY: A PUBLIC OPEN SPACE ation and evaluation) as well as researcher/architect
The proposed conceptual framework is tested using interventions, whose decisions and observations are
the case study of an existing open public space, al- instrumental for the design configuration outcomes.
though the current methodology is expected to be Briefly, the procedure includes the analysis of the ex-
introduced in other examples attempting to verify isting, the generation of 2D flow lines and 3D mor-
the validity of the idea. The area of design imple- phologies by visual algorithms and the evaluation of
mentation is the small adjacent square next to the the results, all stages based on the 'virtual force' fields
Eleftheria square, one of the main historical public idea. Following sub-sections describe each stage.
spaces in Cyprus. It is located in the old city of Nicosia,

Towards Smarter Cities - Volume 1 - eCAADe 32 | 155


Analysis through the public square based on various needs
The investigation starts by analysing the existing and interests. The space is perceived differently ac-
area. In the process of pedestrian movement be- cording to pedestrian's destination and background.
haviour modelling, apart from the importance of ori- As a result, the type of influences and of conditions
gin and destination points that defines the goal of in regard to the spatial elements is differentiated in
movement action, other innumerate factors, which each case. The site analysis reveals that a pedestrian
play equal role in this process are visibility (an idea who is interested to stop is more attracted by the ad-
derived from Hillier 2007 and Gibson 1966) and vantageous viewing and shadows areas and is less in-
pedestrians' collectiveness. Respectively, conditions fluenced by areas with great concentration of pedes-
related to visibility (advantageous viewing point) trians. In contrast, a pedestrian who aims to pass
and elements that encourage collectiveness (sitting through the public square, he/she is repulsed by con-
areas, shadow areas, etc) are integrated into the centration points while is less influenced by shadow.
methodology. This is observed mostly when the pedestrian is famil-
iar with the direction of movement that is based on
destination goal. If the movement is exploratory, for Figure 2
instance tourist's walk, then advantageous viewing Diagrams of
areas attracts the most. pedestrian flow
Briefly, the site analysis indicates four types of displacements
pedestrians: group a: shoppers, group b: immi- according to the
grants/elderly people, group c.: tourists, and group d: intensity and
employees. The conditions that influence the attrac- distance of
tion or the repulsion and hence the pedestrian move- repulsion and
Considering that the spatial entities influence ment are the obstacles, the advantageous viewing attraction
pedestrian movement behaviour by attraction or re- points, the shadows areas and the pedestrian con- behaviour
pulsion, site analysis aims to codify such information centration points. The movement behaviour is cod-
in order to transfer the physical behaviour of pedes- ified and analysed based on the four types of individ-
trians and their interaction with the built environ- ual pedestrians and is examined by defining move-
ment into rules and parameters. Spatial elements ment scenarios and by designing corresponding flow
and physical conditions affect pedestrian movement, diagrams in each case.
not only due to their spatial qualities, but also due The pedestrians move through the public square
to the specificities of individuals. Large impact val- based on the configuration of the wider urban fabric.
ues of spatial entities result large attraction or repul- A pedestrian flow diagram within the existing public
sion, and hence displacement of the initial pedes- square consists of a starting and a destination point.
trians movement. The distance between a pedes- Each group of pedestrians is related with flow lines
trian and a spatial element, either attractive or repul- of three possible routes, except the group c that is
sive, influences the displacement degree of pedestri- related with flow lines of four possible routes. The
ans flow lines (Figure 2). In addition, the pedestrian flow lines, which correspond to a particular pedes-
movement intention (either pass through or stop) trian group, are determined by several points and a
plays a crucial role in the simulation process and can common destination point. For instance, based on
define the type as well as the degree of local influ- the existing configuration, the initial flow lines that
ences derived from the conditions of the environ- are set for pedestrians in group a (shoppers) are as fol-
ment. lows: Start point [O2] - Destination point [D1], Start
Specifically, the proposed pedestrian movement point [O3] - Destination point [D1] and Start point
scenario is analysed as follows: pedestrians move

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Figure 3
Existing spatial
configuration,
possible scenario of
pedestrian
modelling and
generated 2D flow
diagram

[O4] - Destination point [D1]. The starting points [O2, Shadow area - none and Concentration point - repul-
O3, and O4] refer to shoppers' access points, while sive effect.
the destination point leads to the main commercial In detail, the spatial entities named tree, bench
road of the given area. and concentration points repulse the shoppers be-
In the analysis stage, a preliminary codification of cause these are perceived as obstacles in space. Since
input data is demonstrated forming the background shoppers are familiar with the environment, aim-
where generation and evaluation of solutions will ing to reach their destination without aimless move-
be developed. In analytical level, the translation of ments, they are not influenced by shadow areas or
pedestrian movement and the interaction behaviour advantageous viewing points. The advantageous
based on repulsive and attractive effects provides viewing point is detected in parametric environment
the framework where the three stages will be inte- by calculating the point with the largest viewable
grated into a unified methodology under common area ('isovist'- See Hillier 2007). This point of influ-
input and output principles. ence, and according to the movement scenario, can
carry repulsive or attractive behaviour.
Generation of initial solution Initial results show that generated parametric
Based on the 'virtual force' fields idea and using the flow lines that are influenced by the 'virtual force'
parametric design software Grasshopper, this stage fields. The displacement of initial flow lines is con-
focuses on the spatial configuration and generation figured by the resultant force (or the average charge)
of movement flow systems and morphologies in 2D related to the distance between the particular points
and 3D environment. of flow lines, the attractive and the repulsive points.
The procedure of morphological generation Based on parametric flow lines, a 2D diagram, which
starts by digitising the input data, which are derived indicates a field of flows related to the movement
from the site analysis. Then, spatial elements are tendency, is generated (Figure 3).
transformed into charging points of attraction and Then, by using the parametric tool FlowL (a plug-
repulsion. According to the type of pedestrians, their in in Grasshopper) that is correlated with the gen-
behaviour as well as their distance from the point of erated pedestrian movement flow, a 2D diagram of
influence, the attraction or repulsion effects can vary flow lines according to the average field of charges
creating different displacements of the movement is produced. The 3D generation of space is based on
flow lines. For instance, based on the existing living the 2D diagram of flow lines attempting to capture
environment, in the group a (shopper) the following possible design solutions based on the given move-
effects are applied: Tree - repulsive effect, Bench - re- ment scenario.
pulsive effect, Advantageous viewing point - none,

Towards Smarter Cities - Volume 1 - eCAADe 32 | 157


Figure 4
Scenario A:
Proposed spatial
configuration and
pedestrian
modelling scenario
as well as generated
2D flow lines and
3D morphology

Figure 5
Scenario B:
Proposed spatial
configuration and
pedestrian
modelling scenario
as well as generated
2D flow lines and
3D morphology

Preliminary evaluation and alternative so- mented. The proposed experimentation consists of
lutions several charging points (function in real time) with
The 2D flow lines diagrams and 3D morphologies can different degrees of attraction or repulsion and po-
be interpreted through the criteria of trend, intensity sitioning in the built environment. The following fig-
and free movement. Observations derived from the ures show diagrammatically different stages of gen-
diagrams are correlated with the real situation and erated procedure based on alternative scenarios A, B,
the digital results are evaluated preliminarily to de- and C. In the first stage, the conceptual development
fine and organise alternative spatial configurations is shown, where intentions and movement scenarios
and movement scenarios. are set. In the second stage, the generation of para-
In order to improve the living environment and metric flow lines are demonstrated, and in the third
to generate a lively space, the existing spatial ele- stage, the generation of the 2D diagrams of flow lines
ments are preserved and new conditions that attract are shown. In the final stage, the process for generat-
more types of pedestrians are suggested. In the con- ing 3D morphologies are presented, whereas charg-
text of experimentation, considerable alternative so- ing points and flow lines diagrams are transformed
lutions in a relatively short time period are imple- into morphological and functional solutions (Figure
4, 5, 6).

Figure 6
Scenario C:
Proposed spatial
configuration and
pedestrian
modelling scenario
as well as generated
2D flow lines and
3D morphology

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Figure 7
Scenario D:
Selected spatial
configuration and
possible scenario of
pedestrian
modelling

Figure 8
Scenario D:
Selected diagram of
parametrically
generated 2D flow
lines and 3D
morphology

In the selected movement scenario D, the spa- formed by grouping the appropriate flow lines and
tial configuration and the 3D generation correspond transforming them into lanes/surfaces.
to the general aim of improving the existing on-site Through the suggested process of cyclical it-
situation and is the result of a continuously evalua- eration between generation and evaluation stages
tion procedure (Figure 7, 8). The current methodol- a number of new movement flows are generated
ogy attempts to attract more types of pedestrians by based on the alternative movement scenarios, sim-
encouraging stops and spontaneous activities. Also, ulating in parallel corresponding pedestrian move-
it intends to reduce pedestrian's acceleration move- ment behaviour. The configuration of lane/surface
ment and in parallel to increase the duration of stay depends not only on the function but also on the
in the public square. The classified functions that range of charge (attractive or repulsive), which is de-
are found to be appropriate in this case are ramps of fined in the analysis stage and used as the output
movement, shelters and seats/rest areas, which are data that are fed back to the generation stage. In

Towards Smarter Cities - Volume 1 - eCAADe 32 | 159


this process, the user intervention is very important the spatial configuration as well as the generated 2D
since he/she is able to determine the final desired flow lines and 3D morphology. Quantitative results
morphology through the feedback loop process al- related to spatial utilization, maximum density and
lowing the reformulation of analysis and evaluation speed loss are derived. The spatial utilization graph
scenarios based on the 'virtual force' fields logic. shows the number of pedestrians passing through a
specific spatial cell in each time step (P/min), while
Advanced evaluation of selected solution density graph shows the number of pedestrians in
In the next stage, the existing configuration and the the same spatial cell (P/m2). The final graph is related
selected solution D are evaluated based on the qual- to the speed loss and it presents the degree of pedes-
itative criteria of free movement, movement ten- trians' speed reduction in each cell (rate of speed re-
dency and density of flow lines (indicating the inten- duction in %). A pedestrians' trails diagram is also
sity of movement) as well as on quantitative results available, where each colour of trails corresponds to
related with the spatial utilization, maximum density the destination point of pedestrians.
and speed loss. In order to achieve this, the pedes- The simulation is set in three phases of a day (a.
trian simulation software SimWalk is used for evalu- 9:00, b. 13:00, c. 20:00) with duration of 45 min-
ating the proposed outcome including the 3D mor- utes. Also, initial pedestrian settings that include the
phological results. time of appearance, attendance, and intentions are
The evaluation process starts by examining the defined. Then, different movement scenarios are or-
existing configuration. The aim is to compare the dig- ganized and the appropriate start, mid and destina-
ital results (diagrams of parametrically generated 2D tion points are specified (Figure 10).
flow lines) with the real situation based on the qual- Movement scenarios are organized based on
itative criteria mentioned above. Analytically, it is the same four types of pedestrians (shoppers, immi-
detected that the configured digital environment re- grants/elderly people, tourists, employees). First sim-
flects the existing spatial utilization and its character- ulation is set at 9:00 am and consists of 401 pedes-
istics. In real time, the space is characterized by free trians (shoppers: 83, immigrants/elderly people: 62,
movement while the main movement of pedestrians tourists: 190, employees: 62). Second simulation cor-
happens through the centre of space demonstrated responds to 13:00 pm and consists of 327 pedestri-
by vectors (using relevant components in Grasshop- ans (shoppers: 74, immigrants/elderly people: 41,
per). Since the 2D flow lines indicate the intensity tourists: 150, employees: 62). The third simulation
of movement, is revealed that there are areas where corresponds to 20:00 pm and consists of 181 pedes-
the movement flow is nonexistent. Similarly, based trians (shoppers: 59, immigrants/elderly people: 52,
on site analysis, the same areas are used less fre- tourists: 60, employees: 10). Alternative simulations
quently. It is clear, although, that space is experi- can be set by modifying the number of pedestrians
enced and appropriated not only because of spatial and the movement scenarios of pedestrians.
organization but also because of social economic cir- The results of simulation are compared with the
cumstances. Nevertheless, the final outcome reflects initial intentions/initial goals of spatial organization
the real situation providing a verification of the whole scenarios and with the qualitative criteria of trend, in-
process consisting of spatial elements' codification tensity and free movement. Observations of the spa-
and pedestrians' movement scenarios. tial utilization graph in the existing proposal shows
Then, results derived from the simulation of the that there is a free movement with large intensity
existing and proposed configuration (selected solu- through the center of space. Figure 10 shows the sim-
tion D) are evaluated through a comparative pro- ulation set at 13:00 pm. In contrast, results of sim-
cess taking into account the movement scenarios, ulation related to the selected proposal show that

160 | eCAADe 32 - Towards Smarter Cities - Volume 1


Figure 9
Existing and
proposed diagrams
of pedestrian
simulation
scenarios (Origin
and Destination
points)

Figure 10
Existing
configuration and
results of simulation
set at 13:00 pm

the spatial utilization is uniformly distributed in the (Figure 11, 12 and 13) compared with the results ob-
whole area. Figure 11, 12 and 13 show the simula- served in the existing proposal where an uninter-
tions set at 9:00 am, 13:00 pm and 20:00 pm respec- rupted and relatively fast movement is occurred (Fig-
tively. ure 10). By encouraging stops and by increasing seat-
In relation to the density graph, is observed s/rest time in selected positions, the speed loss target
that the selected proposal is characterized by high is also satisfied.
density through the whole area (Figure 11, 12 and The preliminary conceptual methodology that
13). The possibility for large number of interactions integrates the three different stages in a proposed
between the pedestrians is provided, showing that conceptual framework initially aims to find correla-
pedestrians' collectivity is encouraged. However, tions between different computational techniques
due to the limited free space and high density, the based on 'virtual force' fields. It is obvious that the ap-
phenomenon of collision is more probably to be oc- plication of such modeling techniques, which accel-
curred in real time. erate pedestrian movement behaviour within a con-
Observations in regard to the speed loss of se- tinuously interactive built environment, can be the
lected proposal show that there is a high reduction starting point for computational interoperability. In
of movement acceleration through the whole space a preliminary stage, this is achieved by the applica-

Figure 11
Proposed
configuration and
results of simulation
set at 9:00 am

Towards Smarter Cities - Volume 1 - eCAADe 32 | 161


Figure 12
Proposed
configuration and
results of simulation
set at 13:00 pm

Figure 13
Proposed
configuration and
results of simulation
set at 20:00 pm

tion of feedback loop logic linking the output results work towards analysis, generation and evaluation al-
of the analysis with the input data of generation and low a holistic computational approach to be gener-
evaluation stages. Also, by using output data derived ated investigating results in all stages of design pro-
from the evaluation as the input information in the cess towards common objectives but different de-
generation stage. crees of complexity.
Future work will continue towards an in depth
CONCLUSION examination of the three different stages, i.e. anal-
This paper attempts to analyse, generate and eval- ysis, generation and evaluation, aiming on input and
uate a public space through a suggested prelimi- output data specification and algorithmic control of
nary integrative pedestrian modelling methodology the proposed methodology towards the interoper-
based on 'virtual force' fields. The configuration of al- ability of techniques. This will allow the generation
ternative spatial scenarios provides the possibility for and investigation of solutions within a holistic design
morphological generation and evaluation of results perspective driven by pedestrian movement perfor-
in a continuous iterated feedback loop process. Nev- mances.
ertheless, it is obvious that the way space is experi-
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[1] http://newschool.academia.edu/EvaPerezdeVega
[2] http://utos.blogspot.com/
[3] http://www.grasshopper3d.com/
[4] http://www.simwalk.com/

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164 | eCAADe 32 - Towards Smarter Cities - Volume 1
Wind sensing with real-time visualisations for Designers
An approach to understanding wind phenomena for pedestrian comfort
using low cost wind sensors

Daniel Prohasky1 , Rafael Moya Castro2 , Simon Watkins3 , Jane Burry4 , Mark
Burry5
1,2,3,4,5
RMIT University, Melbourne, Australia
1
http://www.rmit.edu.au/architecturedesign/sial
1,3,4,5
{daniel.prohasky|simon|jane.burry|mark.burry}@rmit.edu.au
2
s3296513@student.rmit.edu.au

The evaluation of a low-tech wind sensing platform for urban aerodynamic


simulations relevant to pedestrian comfort. In this paper, the wind canyon effect
is simulated with two different building morphologies. The platform provides
conceptual knowledge of the dynamics in wind relevant for designers,
architectural practitioners and students of design. Low-cost hot wire anemometry
is utilised for the design of an Experimental Fluid Dynamic (EFD) wind sensing
network interface. This paper explores the validity of the sensing platform for a
new approach for non-wind engineers to gain a better understanding of the
dynamics of wind. The influence of real-time feedback from quantified wind on
the understanding of wind phenomena for non-wind engineers is discussed and
compared with post analysis data. It was found that real-time quantified feedback
from wind intrigues and stimulates the intuitive notion of wind dynamics through
discussion, however post analysis remains critical to evaluate building design
performance.

Keywords: Wind Sensing, Real-time feedback, Experimental Fluid Dynamics,


Hot-wire Anemometry, Atmospheric Boundary Layer

INTRODUCTION tify the wind condition and visualise the effects in


The study and knowledge of urban aerodynamic the built environment. Tools such as: Computational
phenomena is very important in the fields of sus- Fluid Dynamics (CFD) or the use of various high cost
tainability, environmental design and human com- and complex wind sensing techniques i.e. multi-hole
fort (Boris, 2007). The aerodynamic phenomena pro- pressure probes coupled with Experimental Fluid Dy-
duced by wind in the built environment and its ef- namics (EFD) can be overly complex (Watkins, 2002).
fects on the level of pedestrian comfort usually re- The nature of wind is beautiful and majestic, though
quire complex and expensive technologies to quan- chaotic which creates difficulties when attempting

Towards Smarter Cities - Volume 1 - eCAADe 32 | 165


to introduce the topics of observation and analysis ating through multiple design concepts in compari-
of complex wind flow phenomena in built environ- son with virtual simulations (Williams, 2013). This is
ments to architects and designers. Architects and de- just as evident in the specific realm of fluid dynamics
signers should have a broader knowledge about the where CFD is notoriously enigmatic.
more important and fundamental concepts involved The sensing platform integrates three main tech-
in wind around buildings so they may understand the nological approaches: physical simulations of wind
parameters involved at the conceptual design stage. with a wind tunnel, micro anemometer sensors con-
Wind phenomena around buildings has strong rele- nected to an Arduino board and a digital interface to
vance in urban planning and architectural design and visualise data using Grasshopper3d (0.09.0056) with
is imperative for an architect's ability to share com- the Firefly plugin and Rhino5.0 software.
mon knowledge with disciplines such as wind engi-
neering in their professional careers in design (Wisse, Figure 1
1988). Hot-wire
anemometer
The Wind Sensing Platform ModernDevice
The wind sensing platform proposes an improved (revC)
method of phenomenological exploration and ob-
servation of the dynamics of wind by quantifying
empirical experiments in real-time. The platform
provides real-time feedback of the changes in wind
speed in understandable units (metres per second) at
strategic points around a scaled building design with Figure 2
a direct digital interface to visualise data. The sensing Hot-wire
platform was tested with two scaled buildings in two anemometer
different wind flow scenarios to show the capabilities calibration surface
of the sensing technology to identify the predicted in Rhino 5 using
wind phenomena surrounding the buildings. Grasshopper3d
Empirical observations of wind dynamics are the
most informative and stimulative way to understand
the dynamics in wind, which is suggested as a good
introduction method for architects (without a wide
theoretical background in fluid mechanics) to un-
derstand aerodynamic phenomena in built environ-
ments. The sensing platform presents an opportu-
nity to add value to and actually quantify the em-
pirical experiment in real-time for on-the-fly discus-
sions and decision making. Rapid feedback about The adaptation of the wind sensors
the dynamics of wind improves a designer's ability The wind sensors were acquired from ModernDe-
to choose the most effective design based on the vice (see URL in references). These particular sensors
wind speeds around a building (a good indicator of were originally designed for the purpose of recog-
pedestrian comfort levels) (Gandemer, 1978). It has nising if someone was breathing. Five wind sensors
been found that using empirical explorations and went through a calibration process within the low-
digital sensing technology is much faster when iter- turbulence aerospace wind tunnel at RMIT Univer-
sity. The anemometers are dependent on temper-

166 | eCAADe 32 - Towards Smarter Cities - Volume 1


ature changes in the ambient conditions as well as oretical boundary layer condition should be calcu-
the temperature difference created by the change in lated and plotted on an elevation verses wind veloc-
wind speed (figure 1). The dependency on the orien- ity graph. A reference velocity should be chosen rela-
tation of the sensor with respect to the wind direction tive to the height which is of some significance - com-
was also tested. A surface was created in 3D space monly taken as 10m above ground level for urban
to relate ambient temperature, analogue signal and conditions. However, these experiments are focused
wind speed (figure 2). on the effect of pedestrian comfort around buildings,
so a reference velocity is taken at 1.5m above ground
EXPERIMENTATION IN THE WIND TUNNEL level (head height). The sensor positions are then
The low-cost anemometers were utilised in two main chosen and values along the theoretical ABL power
scenarios within the industrial wind tunnel at RMIT curve equivalent to their elevation are noted for ref-
University, Bundoora. Firstly, the sensors were used erence during the real-time calibration process.
to measure the Atmospheric Boundary Layer (ABL) Timber of various sections were used as wind
wind velocity profile at a 1:100 scale. The second set barriers to configure the wind dynamic to achieve
of experiments involved two different building forms the ABL. Each effect of each additional timber ele-
that would display interesting wind phenomena. A ment was measured in real-time. The aim was to
second building was placed windward to the build- achieve the reference wind speed at each elevation.
ing in question to simulate a canyon wind effect in Though when one wind barrier is added, the effect
subsequent experiments. on the wind measurements were dispersed amongst
surrounding measurement points. A major advan-
Wind Velocity Profile Measurement and Cal- tage of multiple sensor measurement creates the op-
ibration portunity to observe these de-localised effects and
The first task was to set up a group of sensors to mea- immediately take action to balance the distributed
sure the wind velocity profile of the 1:100 ABL con- effect. The resultant configuration for the 1:30 profile
dition (Aynsley, et al. 1977). An existing rig to cre- included one additional slat and a series of 90x45mm
ate the 1:100 ABL condition in the industrial wind timber sections to alter the 1:100 ABL profile into a
tunnel was used (figure 3). The wind velocity pro- 1:30 ABL (figure 4).
file was measured with the anemometers and plot-
Figure 3 ted against the ABL power function. The wind veloc-
Wind velocity ity profile and turbulence intensity profiles are doc-
profile anemometer umented from previous experiments with a cobra
measurements probe. These results were used as a reference for
(Scale 1:100) the hot-wire anemometers, though detailed analy-
Vertical slats were sis of the hot-wire anemometer performance for tur-
used to create the bulence intensities will be well documented in fur-
ABL condition ther research. The scope of this paper covers an ex-
ploration into techniques to calibrate the wind tun-
nel boundary layer condition for wind speeds in real-
time (figure 4).
The ABL calibration process is usually an arduous
and time consuming task. The hot-wire anemome-
The red curve in the Rhino 5 screen capture moves
ters used in this wind sensing platform show promise
with the wind along the wind speed axis (figure 5). It
in this area of wind measurement. Basically, a the-
was possible to observe the dynamic fluctuating ef-

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fects of the wind as the curve snaked around its the- tified wind data. For measurement of wind at vari-
oretical counterpart, the blue curve, which describes ous chainages along a vector, a continuous curve has
the theoretical ABL wind velocity profile. The val- shown to be the most useful. ABL measurement re-
ues represented virtually at the location of the sen- quires the measurement of a reference velocity and
sors were a display of the target speed and real-time should match the ABL power law (Walshe, 1972). Rel-
speed measured by the anemometers. It was difficult ative wind velocities or turbulence intensities need
to understand the nature of the velocity profile cur- to be quickly compared with respect to one another
vature with these measures alone, but proved to be - the curvature of the velocity profile is critical since
useful when trying to reach the target velocities dur- the results are represented non-dimensionally and
ing the calibration process (while adding or altering in non-compressible fluid flows the geometry of the
timber elements). wind flow should not change with respect to the
magnitude of the wind velocity.
The instantaneous ABL curve representing the Figure 4
anemometer measurements appeared to move too Wind velocity
and fro about the theoretical ABL curve. During ob- profile anemometer
servation, discussion and manipulation of the timber measurements
elements it was possible to see the change in the (Scale 1:30) A
wind velocity profile using this curve, however, as combination of
a time dependant visualisation (45.7Hz sample rate vertical slats and
with 20 point weighted smoothing applied). This horizontal wind
removes the abstraction of the static depiction of barriers were used
post analysis velocity profile plots. The decrease in to create the ABL
abstraction of the reality is proportionate to the in-
crease in understanding of the reality. In this sense
the process is valuable to the non-wind engineers Figure 5
whom are interested in observing and understand- An example ABL
ing wind dynamics. wind velocity
It was possible to estimate the wind velocity pro- profile
file of the ABL through real-time observations of the measurement
hot-wire anemometer measurements. The observed real-time
data was strategically logged and quite readily av- visualisation
eraged over a one minute sample to plot the wind (calibration of the
velocity profile. It only took one attempt to achieve 1:30 velocity profile
a very reasonable resultant ABL condition. The en- (Castro et al., 2014))
tire process of calibrating the wind tunnel from a
1:100 profile to a 1:30 profile was achieved in approx-
imately an hour.

Measuring Wind Speeds around Buildings


The following building examples were chosen to cre-
ate some interesting, but clear wind effects and in
some cases quite well known in the wind engineer-
The methods of visualisation had a strong impact
ing literature. Effects, such as: the canyon effect
on how one may understand or interpret the quan-

168 | eCAADe 32 - Towards Smarter Cities - Volume 1


and channel effect were created with the two build- effect around a building could have a strong impact
ing morphologies (Penwarden, 1975). It was pos- on the pedestrian comfort level. For this reason, it is
sible to check the wind speed at various locations relevant to study the relationship between geometry
around each building model and project the quanti- of a windward facade and the wind speed deflected
fied wind values in real-time to the observers. Some from the facade to the ground.
interesting discussions about the wind phenomena The aim of the experiment was to detect the dif-
displayed began to change how we approached the ferences of the wind flow produced with respect to
experiment, but also allowed us to reflect directly on the two buildings, one of a regular shape and another
the data which we saw in real-time on the digital in- with a twisted hyperbolic form. The sensors were in-
terface. stalled in specific points in front of the building fa-
cade, at the corners and on the top of the building to
Figure 6 detect the main variations of the wind flow (Penwar-
Virtual visualisation den, 1975).
of quantified wind:
Cube building Digital Interface and Real-Time Feedback
example Using Grasshopper3d with firefly and Rhino 5 it was
possible to develop a digital interface to directly re-
ceive the analogue signals from the sensors, calibrate
them through a surface in 3D space and translate
this data into graphical information. This allowed an
easy comparison between physical and virtual reali-
ties. Additionally, this information can be overlapped
on a 3D digital model of the building shape (figures
6 and 8) or urban configuration to help define zones
Figure 7 of turbulence and wind speed variations.
Cube building The anemometers were placed in regions cho-
example sen with reference to ratios of the building geom-
45(W)x45(L)x45(H)cm etry (Penwarden, 1978). These configurations were
Two scenarios matched with theoretical wind patterns which are
depicted: 1. well known in the field of wind engineering. These
without smaller were very relevant in the case of the cube building
building 2. with the example, in contrast to the hyperbolic building mor-
smaller building phology. So, a smoke machine was used for direct
observation of the turbulent characteristics around
the hyperbolic building (video footage is available).
It was evident that the wind was channelled and ac-
celerated along the facade down towards sensor 10.
Diagonally skewed eddy vortices were also observed
The experiment to test the sensor platform was de- on the leeward hyperbole surface. A similar and
signed to simulate of the canyon effect, an acceler- slightly more intense effect was observed in the re-
ated vortex of wind in the space between both a high gion of sensor position 2. Though, this was a combi-
building and lower building. The phenomenon is nation of wind channelling and wind shedding about
produced by a downward wind flow deflected by the the acute building edge condition.
high building facade to the ground level. The wind

Towards Smarter Cities - Volume 1 - eCAADe 32 | 169


The sensors were strategically placed around each
scale model building. During on-the-fly discussions it Figure 8
was possible to identify the accelerations in wind due Virtual visualisation
to wind shedding on the windward corners of the of quantified wind:
buildings, the amplified effects of the wind within the Hyperbolic building
region between the smaller building and the larger example
(canyon effect) and the differential effects of the wind
on the leading edge of the rooftop. It was also pos-
sible to identify that there are asymmetries in the
wind flow within the wind tunnel. The observation of
the asymmetries in the wind flow became very useful
knowledge for the post analysis process - something
which would not have been readily concluded dur-
ing post analysis. These observations were recorded
through video and audio recording during the exper- Figure 9
iment. A selection of these recordings will be pre- Hyperbolic building
sented at the conference. example Base-Roof:
45(W)x45(L)cm
Post Analysis Results Height: 45(H)cm
An interesting example of the canyon effect has been Twist: 45deg Two
observed in the above results. The canyon effect is scenarios depicted:
created by the differential wind speeds simulated by 1. without smaller
the ABL condition in the wind tunnel. One would as- building 2. with
sume that when one blocks the wind with another smaller building
building the wind speed should decrease at sen-
sor position 3. However, we observe the contrary.
The effect of the ABL and low pressure systems in-
between the two buildings creates an accelerating Figure 10
effect (Penwarden, 1975). Wind speeds at
It is evident that after post processing the col- various locations
lected data, the average speeds surrounding the two
building morphologies expressed very similar pat-
terns to those inferred from the real-time observa-
tions.
This is the first application for the measurement
Figure 11
of turbulence intensities for these particular wind
Turbulence
sensors. So, it is not possible, at this early stage to
intensities at
verify the measurements' accuracy. Though it may
various locations
be within reason to speculate that the measurements
observed are in-fact quite relevant - as is observed
in "Aerodynamic strategy applied in an urban shel-
ter design"(also presented in this conference) (Moya
Castro, 2014). These observations are merely self-

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reinforcing evidence at this stage, however further ACKNOWLEDGEMENTS
tests will be conducted prior to the conference pro- This research is part of a larger ARC discovery project:
ceedings to clarify the accuracy of turbulence inten- 'Integrating architectural and mathematical knowl-
sities and wind speeds measured with the low-cost edge to capture the dynamics of air in design'.
anemometers.
The application of the sensor platform for rapid REFERENCES
visualisation and comprehension of physical simu- Aynsley, R. M., Melbourne, W. H. and Vickery, B. J. 1977,
lations can improve the observation and analysis of Architectural aerodynamics, Applied Science Pub-
wind dynamics in the built environment for archi- lishers, London
tects and designers, potentiating the communica- Boris, J 2005 'Dust in the Wind: Challenges for Urban
tion with other specialists. This tool has the potential Aerodynamics', Proceeding of the 35th AIAA Fluid Dy-
namics Conference and Exhibit
to be used in the study and design of microclimatic
Moya Castro, R, Prohasky, D. J. and Watkins, S 2014 'Aero-
conditions for pedestrian areas near buildings. dynamic strategy applied in an urban shelter de-
sign', Proceedings of eCAADe 2014, Newcastle
CONCLUSION Gandemer, J. and National Institute of Standards and
Technology, NIST 1978, Discomfort due to wind near
This research presented a technological platform
buildings: aerodynamic concepts, Dept. of Com-
which integrated different techniques of simulation merce, National Bureau of Standards, Washington,
and visualisation of wind phenomena and analysis of D.C, U.S
aerodynamic simulations of wind flow around built Penwarden, A. D. and Wise, A. F. E. 1975, Wind Environ-
environments. This technology has the potential to ment Around Buildings, BRE Report, London: BRE,
help non-engineers to better understand the dynam- HMSO
Walshe, D. E. J. 1972, Wind-excited oscillations of struc-
ics of wind around buildings. It is a practical tool to
tures : wind-tunnel techniques for their investigation
analyse problems of discomfort produced by wind and prediction, HMSO, London
in areas near buildings, but also, it is a tool that can Watkins, S, Mousley, P. D. and Hooper, J. D. 2002
assist architectural practitioners and designers to ex- 'Measurement of fluctuating flows using multi-hole
plore aerodynamics through quantifiable empirical probes', Proceedings of the 9th International Congress
observations. It is a cheap, relatively low tech, reliable of Sound and Vibration, Orlando, Florida, USA
Wisse, J. A. 1988, 'A Philosophy for Teaching Wind in
and quick method of measuring wind effects around
the Built Environment', Energy and Buildings, 11(1),
buildings. This approach to wind visualisation is rel- p. 157–161
evant because architects and designers should share [1] http://moderndevice.com/product/wind-sensor/
(at least) a basic knowledge of wind with engineers [2] http://arduino.cc/
to have a discussion about the problems related with [3] http://fireflyexperiments.com/
the factor of wind in design. [4] http://www.grasshopper3d.com/
[5] http://www.rhino3d.com/

OUTLOOK
This wind sensing platform is very relevant for use
in the design industry and wind engineering. The
fact that this sensing platform is a low-cost, reliable
and quick feedback tool for the measurement of wind
speeds within reasonable accuracies promotes this
research as an option to adapt the sensors to any con-
ceptual design challenge where the effects of wind
are relevant.

Towards Smarter Cities - Volume 1 - eCAADe 32 | 171


172 | eCAADe 32 - Towards Smarter Cities - Volume 1
Shared Space Navigation
Charles Avis
Princeton University
cavis@princeton.edu

Shared space is a concept of urban planning in which all barriers between cars
and pedestrians, such as curbs and crosswalks, is removed to encourage
heightened awareness of drivers and pedestrians, thus making city streets safer.
The system has been highly successful, but can be highly stressful due to the lack
of rules and signage. Thus, an adaptive feedback system that guides one safely
through shared space could be essential for a shared space on the city scale. This
paper imagines shared space at the city scale, and uses computational strategies
to develop a system of adaptive collision-avoidance. By abstracting the
movement of cars and pedestrians to properties of moving 'agents', collision
detection and adaptive path finding models are developed, and then prototyped in
an immersive environment that experiments with variable visual feedback based
on user interactions.

Keywords: Shared space, movement, visual feedback, traffic, urban

INTRODUCTION things" [4]. However, my hypothesis is that compu-


Shared space is the urban planning concept of get- tationally providing certain traffic feedback and nav-
ting rid of curbs, crosswalks, and lanes on city streets igation advice - essentially one's own personal road
to allow pedestrians, cars, and cyclists to travel signage - would be a beneficial for the users of shared
through the space at their own risk. The idea is space. This presented two avenues of research: one
that each person moving through the space will pro- was to simulate the movement of agents and their
ceed with a heightened caution, therefore reducing interactions within shared space and shared space
accidents and contributing to an even flow of traf- between built environments, taking particular care
fic. This system has been implemented most notably in analyzing patterns of collisions and bottlenecking
in Northern Europe, but has begun to be adopted around buildings. This is discussed in Section 3. The
- albeit on a very small scale - in the United States second was to design (and speculate) a feedback sys-
[1]. This paper confronts, at some level, what the ef- tem for users that could provide the necessary in-
fects of a city organized completely around shared formation gathered from the simulation models to
space would be, and then sets out to develop a feed- the user, which is discussed in Section 4. The con-
back system to ease the use of the shared space. tributions of this paper are in the translation of an al-
The inventor of shared space, Hans Monderman, said gorithm for collision avoidance into a conception of
that, "The trouble with traffic engineers is that when a virtual environment for safe navigation of shared
there's a problem with a road, they always try to add space.
something. To my mind, it is much better to remove

Towards Smarter Cities - Volume 1 - eCAADe 32 | 173


RELATED WORK plementation is the development of augmented real-
To the best of my knowledge, there does not ex- ities through current mobile phones (Takacs). Finally,
ist a precedent for an adaptive feedback system for Anvari et al developed a model of the movement
shared space navigation. A notable work, which in dynamic between agents in shared space as well as
part inspired the contents of this paper, is the Bjarke route finding around buildings. The Anvari model is
Ingels Group (BIG) project for the Audi Urban Future based on the Social Force Model (SHM), which deter-
conference [3], which imagines a city of shared space, mines an agents movement based on forces applied
in which cars are self-driving and their future paths to the agent by other agents and barriers in the space.
are displayed on the street by the way of LED lights Although I built my own movement dynamics in the
embedded the Solar Road product [2]. However, the model simulation, Anvari et al's algorithm is more ro-
project does not confront the actual algorithms of bust and will thus be considered useful in further de-
navigation and avoidance within the shared space, velopment.
and is more of an exercise in visualization. What is
useful for our purposes is the use of the Solar Road ABSTRACT MODEL FOR AGENT INTERAC-
as a means of sensing the movement of pedestrian
TIONS
agents as well as providing visual feedback in an im-
This section presents two models for the simulation
mersive environment. Another important advance-
of agents in shared space, one based on the SHM
ment that will factor into the discussion of system im-

Figure 1
Parameter diagram
for abstract
movement model

174 | eCAADe 32 - Towards Smarter Cities - Volume 1


(Anvari), and the other based on my own develop- places of high collision occurrence would reduce the
ment of a geometry-based avoidance algorithm. The number of collisions in the future. The test was con-
first model was useful for observing abstract trends ducted by constructing a high resolution of small
of agent collisions and interactions with built envi- structures, and then deleting structures as collisions
ronments (barriers). The second was a step towards a occurred near them (Figure 3). The noisy pattern
robust route generation through shared space based created reflected a pattern of collisions, yet it was
on current velocities of the agents within a space. found that collisions would still occur in the opened
spaces. Thus, built environments in shared space
Model for Abstract Movements were dropped in favor of a more adaptive, virtual en-
This model incorporates various abstractions in order vironment.
to produce a simulation of agents in shared space.
Figure 2
The agents were imagined as homogeneous - so no
Bottlenecks and
distinction between cars and pedestrians was built in
collisions with
- however each agent was assigned a set of parame-
structures in agent
ters to control its movement. These parameters were
simulation
aggression, sight, steering, and speed. At each time
step in the model simulation, an agent detects other
agents within a cone of sight. This cone of sight has a
radius and angle determined by the sight parameter.
If an agent is detected within the cone of sight, the
Figure 3 two agents compare aggression variables, and the
Generative least aggressive executes an avoidance maneuver to
subtraction of pass behind the agent in its sight. The avoidance ma-
spaces from neuver in this model was to accelerate towards the
predicted collisions. negative velocity vector of the agent to be avoided.
Once the agent executing the avoidance no longer
detects an agent in its sight, it reroutes towards its ini-
tial destination. An avoidance function is also called
if a built environment is detected by the agent, which
similarly accelerates an agent towards a corner of the
structure to allow it to pass. The speed and steer-
Geometric Avoidance
A second model intends to choreograph movements
ing parameters determine how quickly an agent can
more precisely within shared space. This second
accelerate linearly and radially. The parameters and
model is entirely geometric and assumes that agents
avoidance functions are illustrated in Figure 1.
comply fully with its rules, have perfect reaction
This model sets up a framework through which
times, and travel at a constant speed. At each time
to analyze interactions in shared space. The goal
step, all agents project their current velocity vectors
was to introduce a built environment into the shared
forward some integer N times. At each step of the
space simulation, and detect patterns of collisions.
vector projection, the model calculates whether an
As one can see in Figure 2, built environment caused
agents future position, as calculated by the projected
a high concentration of collisions in the intersections
velocity vector, will collide with another agent's re-
(where the paths of agents crossed often) and bottle-
spective future position (Figure 4 left). If a future colli-
necks (where agents were forced into confined path-
sion is detected, then the model deflects the pathway
ways. Another hypothesis was that by opening up
of agent to the right by a magnitude proportional to

Towards Smarter Cities - Volume 1 - eCAADe 32 | 175


Figure 4
Projection of
velocity vector, the
detected collision,
and the calculated
geometric offset of
path to avoid
collision.

the magnitude of the agent's velocity (Figure 4 right). Figure 5


Both agents in this model deflect to the right, how- Geometric
ever it is possible for the two agents to compare a pa- deflection model
rameter that prioritizes one of the agents, forcing the simulation. Green
less preferred to deflect. This is a scenario I wanted dots represent
to avoid however. What is favorable about this ge- projected velocity
ometric model as a form of shared space navigation vectors, yellow
is that it provides a calculable and unwavering path spots represent
of navigation for the agent. Also, it adapts at each detected collisions
time step, which means that after a deflection, the that forces a
agent changes direction and recalculates the agents geometric
future positions. Figure 5 visualizes the movement deflection. Black
and computations of this model in an environment line represent
of built space and shared space. Thus, although the actual movement of
model deals with 100% compliance with the naviga- agents.
tion system, the system is reliant on the current ve-
Motion Tracking and Immersive Environ-
locity of the agent at each time step, so even if the
ments
The first prototype for a feedback system for moving
agent responds with 75% compliance, the system will
agents was an implementation of motion tracking
keep calculating the agents future collisions and con-
with the Microsoft Kinect and floor projection. The
stantly display a path that avoids collision. This is
Kinect registered the position of users that entered
ideal as a suggestive system of shared space naviga-
into its range, and then a Processing sketch would
tion.
project information onto the ground at the feet of the
user in the space. The system had two primary func-
SHARED SPACE FEEDBACK INTERFACE tionalities, each meant to test the basic conditions
This section outlines one instance of prototyping for of the models described in the previous section with
an immersive environment of motion feedback as an live users:
implementation for a shared space navigation sys-
tem, and also speculates on the scaling up of such a
feedback system to a city scale. • The first was to generate information for each
user based on the shared space conditions

176 | eCAADe 32 - Towards Smarter Cities - Volume 1


and display the information at the user's feet. the desired path at a constant speed, so that
The information displayed included a trail of the user could follow the agent as it success-
the user's past movements, an arrow pointing fully navigates the space. I speculate in the
to each other user in the shared space, a line next section on possible implementations of
pointing to the user's destination, and a circle a feedback system on the scale of a city.
of "personal space" around the user (Figure 6).
Figure 6 The personal space circle changes from green
Projected personal to red if it comes in contact with another per-
bubble and route son's personal space (Figure 7). The expected
information. result was that displaying such information
would change how one moves through the
space and interacted with others within that
space. What was observed was that users, as
seen in Figure 7, would seek the red warning
circle as a reward for their movements. The ex-
pected result of using the red circle as a warn-
ing was reversed. Therefore, an effective sys-
tem could employ feedback rewards for good
compliance, so that the system would react
positively in the case of good avoidance be-
Figure 7 havior. The other functions of displaying in-
Visual feedback formation were not found to have a significant
through ground effect on movement behavior.
projection for
detected collisions. • The second functionality was to choreograph
movement, as the model in Geometric Avoid-
ance section outlines. Paths were displayed
on the ground, for users in the space to fol-
low. Each path is a straight line from the
user to their respective destination (which, in
this prototype, is randomly generated), unless
their projected velocity vector detects a col-
lision with another user in the space. Since
compliance is not guaranteed with live users,
the path becomes more of a suggestion than Scaled Implementation Speculation
a strict movement-bounding condition. At Scaling up a projection-based immersive environ-
the scale of the implementation, it was hard ment poses numerous problems. It would require
to determine the success of the choreogra- projectors strategically placed at all shared space
phy, as the projection environment is only road systems, there would be interference between
a few square meters. Two further additions the projection and the users, and projection is hard
could produce the desired results: a positive to see in daylight. The Solar Roadway [2] imple-
reward feedback system as discussed above mented as a feedback system would allow for ef-
would encourage compliance, and perhaps fective ocular feedback as discussed in the previous
also generating a simulated agent that takes section, and could be a viable alternative to projec-

Towards Smarter Cities - Volume 1 - eCAADe 32 | 177


Figure 8
Visualization of
possible
implementation of
geometric
avoidance system
on a mobile phone
in shared space.

tion. It still has aesthetic and functional drawbacks, ing the shared space navigation feedback onto a mo-
though. Mobile augmented reality is another pos- bile phone screen, the system could function as a
sible option. A personal projector attached to the more detailed and precise implementation of current
user could project their path in front of them using navigation features on GPS-enabled mobile phones.
technology proposed by Schöning et al, but this still GPS-enabled mobile phones also provide a platform
deals with the problem of luminosity of the projec- for motion tracking, as the GPS data can inform the
tor. Specific audio headsets could given auditory vector calculations of the model. Ocular-centric feed-
feedback, but the results of route finding with the back has produced noticeable results in the proto-
study done by Vazquez-Alvarez et al reveal low ac- type of the previous section, thus translating signage
curacy of user movements given auditory signals. as a virtual reality onto mobile devices should be con-
Mobile phones, however seem to be the most use- sidered in the development of shared space naviga-
ful tool, as they are widely used and dependable. tion (Figure 8).
Takacs et al have developed an augmented reality al-
gorithm for mobile phone cameras, allowing virtual
images to be displayed over real images. By display-

178 | eCAADe 32 - Towards Smarter Cities - Volume 1


CONCLUSIONS AND FUTURE WORK
Implementable shared space navigation in the form
of adaptive movement feedback requires further de-
velopment to become a robust and scalable op-
tion for making transportation through shared space
more manageable. This paper has outlined a ba-
sic model of geometric collision avoidance, and pre-
sented one possible prototype of integrating live
users into the model via an immersive projection en-
vironment. Such an immersive environment should
not be considered a final design implementation,
however, and other avenues of displaying motion
feedback and navigation should be considered, such
as implementation in mobile phones. Future re-
search should focus on an effective mobile feedback
system that is sleek, user-friendly, and relatively invis-
ible, as well as develop the robustness of a geometric
collision avoidance system.

REFERENCES
Takacs et al, G. 2008 'Outdoors augmented reality on mo-
bile phone using loxel-based visual feature organi-
zation.', Proceedings of the 1st ACM international con-
ference on Multimedia information retrieval (MIR'08),
New York, NY
Anvari, et al, B. 2012 'Shared Space Modeling Based on
Social Forces and Distance Potential Field', Pedes-
trian and Evacuation Dynamics 2012
Schöning, J., Rohs, M., Kratz, S., Lochtefeld, M. and
Krüger, A. 2009 'Map torchlight: a mobile aug-
mented reality camera projector unit', In CHI '09 Ex-
tended Abstracts on Human Factors in Computing Sys-
tems (CHI EA '09)
Vazquez-Alvarez, Y., Oakley, I. and Brewster, SA 2012,
'Auditory display design for exploration in mobile
audio-augmented reality', Personal Ubiquitous Com-
puting, 16, 8, pp. 987-999
[1] http://bettercities.net/article/us-shared-space-
starting-small-13673
[2] http://www.solarroadways.com/main.html
[3] http://www.big.dk/#projects-audi
[4] http://archive.wired.com/wired/archive/12.12/
traffic.html

Towards Smarter Cities - Volume 1 - eCAADe 32 | 179


180 | eCAADe 32 - Towards Smarter Cities - Volume 1
Emergent articulation field in existing urban context
Computational typologies with emergent matter

Peter Búš1 , Lukáš Kurilla2 , Henri Achten3


1,2,3
The Cabinet of Architectural Modelling MOLAB, The Faculty of Architecture,
Czech Technical University in Prague
1
http://www.archa3d.com 2 http://kurilluk.com 3 http://fa.cvut.cz
1,2,3
{buspeter|kurilluk|achten}@fa.cvut.cz

The main purpose of this research is to introduce and verify selected advanced
computational methodologies operating with agent-oriented approach that are
applicable within the framework of emergent urban design strategies in early
stages of zoning proceedings. The aim is to demonstrate that speculative matter
of the phenomenon of emergence in terms of design thought driven by
computational models can also be applicable within real existing urban
conditions. The research concurs previous researches in the field of urban
pre-reconfigurations in the selected city environments. It concentrates on
developing a simulation model as an analytical and generative instrumental
platform for architects in early phases of urban design and synthetizes
accumulated computational advancements based on agent-oriented approach.

Keywords: emergence, agent-oriented modelling, urban agency, colonial


growth, bottom-up strategy

INTRODUCTION In the next phase the research will focus on com-


The simulation model in the previous phase (Buš plementing and synthetisation of other computa-
2012, 2013) has documented the dynamic processes tional typologies that determine and influence the
in the selected urban place in terms of optimiz- behavior of agents in the urban structure and con-
ing walking distances in distribution routes based sequently lead to more complex simulation of emer-
on different intensities of urban activities attrac- gent behavior of structures with characteristics of
tion which can be interactively parametrically user- non-linearity and unpredictability of reconfiguration
defined. The essential methodological approaches of the existing area based on participant's bottom-up
have been used for the modelling of agent-based stimuli (Spyropoulos 2013).
system with Attraction, Path following and Stimergy
methodologies that led to interaction of agents with The Aims of Simulation
selected environment bringing preliminary graphical The main objective of the reconfiguration simula-
outputs (Shiffman 2012),(Spyropoulos 2013)[1]. tion of the existing environment (selected territory in

Towards Smarter Cities - Volume 1 - eCAADe 32 | 181


Prague - Southern City with 80,000 inhabitants) is to • Optimal distribution and incorporation of sur-
gain insight into the possibility of developing an op- rounding green areas - forest parks in the en-
timal urban structure with an emphasis on increas- vironment of existing buildings - land over-
ing the quality of residential and public urban envi- growth into the city.
ronments. The current state of the environment has
• Extension of public and private activities with
certain inadequacies that reduce the environmental
relevant spatial structures with different typo-
quality. These are in particular: strong uniformity of
logical form (new volumes), i.e. completion
post-totalitarian urban environment, the lack of avail-
within the framework of undeveloped land
able and city-creating public spaces, approach dis-
without habitable scale.
tances to places of public activities are insufficient in
some parts, the environment has a large blank areas
that are unrelated and separated by barriers of high- METHODOLOGY
ways. For the purposes of the simulation model there were
The aims of the simulation are mainly: used advanced computational techniques by means
of Processing language and developed algorithms to
• Verification of the importance of selected conduct a gent-based system. Simulation model op-
places in the model and their prospective in- erates with the agent's class from Plethora library [2].
tensification with new urban activities.
Transcription of the Environment into
Agent-based Model
• Strengthening the environment diversity, i.e.
In the first phase it was necessary to interpret the vec-
eliminating the uniformity of the areas.
tor GIS data of the current site into Processing en-
vironment for the simulation needs into two layers:
• Verification of approach distances to urban the vector flow and the cell grid. The cell grid layer
activities (maximum 10 minutes of walking represents existing activities and volumes of urban
time, about 700-800 meters or even less). structure, which consists of cell clusters (Batty 2007,
2011). The dynamic processes in the urban environ-
• Strengthening and possible reconfiguration ment are interpreted by the vector flow (see figure
of communication (distribution) flows. 1). The agents will respond to attributes of the envi-
Figure 1
Transcription of the
environment into
the agent-based
model. The
diagram contains
GIS data, the grid
cell layer and the
vector agent flow
layer.

182 | eCAADe 32 - Towards Smarter Cities - Volume 1


ronment such as physical barriers or infrastructure by to embrace a predefined number of colonizers that
adopting their behavior to the features of the mod- inhabit the territory. The territory is supplemented
eled environment (Stanilov 2012). Both layers are in and thickened with new areas defined on the basis
mutual interaction. of various capacities of agent population and envi-
There are urban activities defined as attractors ronment.
and initial positions of agents in the cell grid and The simulation rules according to colonial
these attractors influence behavior of agents in the growth will be as follows (see figure 3):
flow layer. The cell grid is apposite to the geomet-
• From the initial positions in a situation (de-
ric characteristics of the area and contains certain in-
fined centers of individual environment parts,
formation about the structure (position, height map,
subway stations) defined number of agents
characteristic number of agents received into the po-
are released. Agents are representing defined
sitions).
number of users (participants in the environ-
The territory will operate with a predefined ca-
ment). It is necessary to find level of resolution
pacity of the environment for the selected number
of the agents (Leach 2009b).
of agents, while the population of agents is charac-
terized by its objectives for a specific boundary num- • The agents seek private urban activities in
ber of places for colonization or area reconfiguration specific time period within approach distance
(DeLanda 2011). The environment defined by the cell and fill the cluster to its unused capacity (see
clusters will operate with proper basic capacity (ac- figure 3a).
tual statement of the building) and extended capac-
• If agents reach the private urban activities,
ity in the case of adding new extensions and volumes
their initial position and nature will change.
(see figure 2).
Agents alter the target of interest and begin
Figure 2 to seek public urban activities and continue
Existing building to colonize the environment from different
structure is defined initial positions represented by already colo-
by cell cluster. nized private clusters (see figure 3b).
Cluster operates
• In case the basic capacity of the cluster is sat-
with basic and
urated by the agents, a new extended volume
extended
appears. The cluster attraction is removed
capacity-it receives
from the original position and located to a
specific number of
new extension until it is saturated and subse-
activating agents.
quently it disappears (see figure 3b, c).

Colonization Simulation - Colonial Growth • In case the agent fails to reach the activity
The colonization of the area will be conducted by within the approach distance, a new volume
searching of activities within defined approach dis- is established (see figure 3c).
tances and within unpopulated environment using
initial groups of agents - colonizers and then by OBSERVATION AND EVALUATION
adding new geometric volumes within a predefined The developed simulation model has been tested
grid through a predetermined rule. The capacity of with several different input parameters and user-
the agent's population and the environment capac- defined parameters interactively during the simu-
ity for a given number of agents are user-defined in lation in order to control agent movement using
the graphical user interface. The environment is able different flow algorithms (Path following, Stimergy,

Towards Smarter Cities - Volume 1 - eCAADe 32 | 183


Figure 3
Simulation rules of
the colonial growth
with initial positions
and activated
cluster capacities.

Free Distribution flow, Attraction). Four simulation Interpretation of the Results


cases have been tested with varied number of agents The simulated situations must be interpreted and as-
within 200-2000 iterations (see figures 4, 5, 6, 7). sessed in terms of compliance or non-compliance of
the objectives of the simulation mentioned above.
Model Evaluation in Technological Terms For optimal evaluation it is necessary to assess ob-
From a technological point of view, the model is an servations separately according to the selected point
open-source platform that can be extended by addi- scale 1-5 (1 - worst rating, 5 - best rating) for each
tional parameters and algorithms that will comple- stated objective (i.e. the objectives are the evalua-
ment its technological potential. The mergence of tion criteria) and within each iteration (200, 400, 800,
the grid layer and vector dynamic flow layer in or- 1200, 1600, 2000). The environment quality score is
der to generate solid structure in the grid is relevant averaged into a single value for each simulated case.
for future work with the system. Such a system simu- The rating is interpreted in the graph (see figure 8)
lates the movements and selected distribution flows where the curves relate to the time evolution of the
in the urban environment in the simplified model. model with the quality value of the generated urban
The method of GIS geometry transcription by using environment. In such a way it is possible to interpret
the developed algorithm is of a major importance for the validation of the model as a decision-making tool
its application for different environments and spatial for the architectural practise.
case studies. Grid layer allows architects to work with
varied scales and typologies. Transcript can be exe-
cutable by using any other GIS documents with di-
verse geometrical character.

184 | eCAADe 32 - Towards Smarter Cities - Volume 1


Figure 4
Observation with
150 colonizers. Free
Distribution Flow
algorithm.

Figure 5
Observation with
300 colonizers. Path
Following
algorithm.

Towards Smarter Cities - Volume 1 - eCAADe 32 | 185


Figure 6
Observation with
510 colonizers.
Stimergy and Path
Following
algorithm.

Figure 7
Observation with
510 colonizers, high
level of Attraction
algorithm which
leads to decay of
urban structure.

186 | eCAADe 32 - Towards Smarter Cities - Volume 1


Figure 8
Validation of the
simulation model
according to the
quality of the
generated urban
environment.

FUTURE WORK defined pattern formation by specified stand-


It will be essential to test a diverse number of trans- off distance and height of the buildings.
mitted agents of a particular type (public, private),
the measure of approach distances and the measures • Testing the validity of the model in various
of the population capacities influencing the volume combinations of parameter values.
sizes and environment capacity as well and observe
the differences in structure and compare them. The • Implementation of new rules, i.e. lighting
simulation would be tested with the same general requirements, height zoning, mutual stand-
inputs and parameters several times. It is also es- off distances in terms of parametrically user-
sential to compare models with different input set- defined regulations.
tings to see whether the structure will develop differ-
• On-line publication as a standalone applica-
ently or in the same way. By executing this computer-
tion.
based model several times, with different initial set-
tings, we may discern patterns and regularities that
• A comparative study with other existing city
recur in the results (Holland 1998). Architects can ver-
or cities in terms of pattern formation of urban
ify several spatial scenarios of the environment de-
settlement.
velopment by observing the differences between the
results of simulation and look for optimal structure,
which creates a habitable environment and captures CONCLUSION AND DISCUSSION
a sufficient volume required facilities. There has been established a spatial non-linear simu-
The future work will include following steps: lation platform of reconfiguration of urban structure
using a combination of several computational strate-
• Testing other user-defined urban typologies. gies that lead to a simulation of colonial growth. It is
Typology volumes and configurations of ur- necessary to continue with the simulation of recon-
ban growth figures can vary within a pre- figuration of entire urban activities and observe the

Towards Smarter Cities - Volume 1 - eCAADe 32 | 187


results of emergent behavior in the model. Its devel- able, receivable and intelligible. This assertion is
opment can be interactively influenced according to needed to be verified by extended functional simu-
user input requirements, features and requirements lation model of the area.
of agents that represent certain number of partici- Utilizing the emergence phenomenon as a
pants. paradigm in the design and reconfiguration environ-
It is vital to determine the evaluation criteria for ment in the existing urban context is presumed and
such a model from multiple perspectives. One of characterized as speculative in certain way, but offers
them is the issue of a real-life application. Simulation a legitimate insight and a possibility for another un-
model definitely does not simulate all the complex derstanding of social and environmental interactiv-
dynamic phenomena in urban environments simul- ity in terms of urban design thought using the agent-
taneously, however, it is offering a certain system- based methodology.
atic solution where individual dynamic phenomena
of the environment can be interpreted according to Acknowledgement
needs representing, in a particular way, respective so- This work was supported by the Grant Agency of
lutions that can be used by architects or serve as a the Czech Technical University in Prague, grant No.
preliminary predicative tool in design process. SGS13/150/OHK1/2T/15.
By means of different values of the individual fea-
tures of the agents (communication flow speed and REFERENCES
agent population measures, distribution rate and de- Batty, M 2007, Cities and Complexity: Understanding
gree of attraction and connectivity) it is possible to CIties with Cellular Automata, Agent-based models,
change the nature of the environment and thereby and Fractals, MIT Press, Cambridge
reach diverse predictions in urban structure config- Batty, M 2011, 'Cities, complexity, and emergent order’',
urations. Another criterion might be the quality ERA 21, 11(5), pp. 28-30
Buš, P 2012 'Emergence as a design strategy in urban de-
of the built environment, which can be assessed in velopment:Using agent-oriented modelling in sim-
terms of architectural and urban perspective (habit- ulation of reconfiguration of the urban structure',
ability, spatial quality, diversity of the environment, Proceedings of eCAADe 2012, Prague, pp. 599-605
aesthetic requirements, etc.). The above computa- Buš, P 2013 'Emergent urban strategies: Rules of city
tional model has been providing an insight that can reconfiguration', Proceedings of eCAADe 2013, Delft,
be characterized in terms of the real and exact ap- pp. 283-290
Châtelet, V (eds) 2007, Interactive cities, HYX Anomos, Or-
plication to some extent speculative. Anyway, it is léans
a platform that explores the behavioral relationships DeLanda, M 2011, Philosophy and Simulation: The Emer-
of participants in the environment and therefore it gence of Synthetic Reason, Continuum, New York
tends to approximate to the real demands of popu- Holland, JH 1998, Emergence: From Chaos to Order, Ox-
lation of the urban environment. The model can be ford University Press, New York
used also for other spatial case studies. Leach, N 2009a, 'Digital Cities', Architectural Design, 79(4),
pp. 8-13
The agent-based methodology in the existing Leach, N 2009b, 'The Limits of Urban Simulation: An In-
urban environment for the creation and reconfigu- terview with Manuel DeLanda', Architectural Design,
ration of optimized built environment is applicable 79(4), pp. 50-55
within real urban context. It will be useful in a par- Shiffman, D 2012, The Nature of Code: Simulating Natural
ticular observation of the selected bottom-up partic- Systems with Processing, Daniel Shiffman, Mountain
ipant´s stimuli. View
Spyropoulos, T 2013, Adaptive Ecologies: Correlated Sys-
It is assumed that the multilevel scenario devel- tems of Living, Architectural Assotiation and the Au-
opment of the existing environment would be read- thors, London

188 | eCAADe 32 - Towards Smarter Cities - Volume 1


Stanilov, K 2012, 'Space in Agent-Based Models', in Hep-
penstall, AJ, Crooks, AT, See, LM and Batty, M (eds)
2012, Agent-Based Models of Geographical Systems,
Springer Science+Business Media, Dordrecht, Hei-
delberg, London, New York, pp. 253-269
[1] http://natureofcode.com/book/chapter-6-
autonomous-agents/
[2] http://www.plethora-project.com/Plethora-
0.3.0/index.html

Towards Smarter Cities - Volume 1 - eCAADe 32 | 189


190 | eCAADe 32 - Towards Smarter Cities - Volume 1
Urban body network configurations
Attica

Eirini Androutsopoulou
National Technical University of Athens
iandroutsopoulou@gmail.com

The methodology presented here is grounded on the reconstruction of the urban


body as a network configuration consisting of material and non-material
components (Bateson, 1972). It is based on the assumption that if one can
describe the rules that define the nodes and the connections of the network
construction/urban body, as well as their attributes, then the differentiation on the
relationships between elements, or even a shift from one value to another, would
result in different network constructions, that would produce a time-based
sequence of the self-adaptational and self-organizational reconfigurations
occurring during the mutational procedure. The urban body is defined as the part
of the urban tissue which distinguishes itself from the whole of the urban
landscape, either because of constructed boundaries, or because of the
strengthening of a specific attribute, which would result in a kind of an
immaterial boundary, or, in other words the formation of an identity.

Keywords: Mutation, urban body, visualization techniques, network, data


manipulation

Figure 1 INTRODUCTION
Attributes are The partitions (Blondel et al. 2008) and centrality
assigned at the studies (Newman 2010) made possible through the
elements of the network configuration reveal attributes of the ele-
network. The ments which emerge from the position of each ele-
nodes' colors ment (node) in relation to other elements of the net-
correspond to a work and not from the Cartesian topology. Through
certain type of the application of certain algorithms measuring the
identity or attribute different types of centrality (betweenness central-
assigned on them. ity, degree centrality, closeness centrality) the self-
The network adaptation of the urban body is revealed, on the ba- What is more, being able to represent material
configuration is sis of the alteration of the nodes' connections or the and non-material elements as nodes (Hillier, 2007),
readapted as a differentiation of the attributes and identity of the counter-bodies of mixed proprieties emerge, includ-
counter-body of the nodes themselves. ing physical presence and their attributes. In con-
network is trast to the hierarchical constructions, network con-
introduced

Towards Smarter Cities - Volume 1 - eCAADe 32 | 191


structions allow for multiple connections between el- firmatively or negatively. The same rule is applied on
ements (Alexander, 1965), therefore being closer to the connections between elements, being connec-
the complexity of the associative forces found in the tions of commerce or civilization (in this case this is
structure of the urban body. written as an adjective), connections with a degree
of accessibility to pedestrians, bicycles etc (numeri-
METHOD cal value) or as connections that satisfy hypotheses
In the case of Attica, inscribed at the Attic peninsula such as safety, environmental comfort etc.
in Greece, spatial, supra-local nodes are selected and
attributes describing their specific qualities are as-
Figure 2
signed (Figure 1). A methodology concerning urban
The network
cohesion, focusing on spatial, social and economic
configuration
attributes of the urban body was followed. The im-
describing
portance of certain nodes, whether well-connected
supralocal nodes
nodes or nodes though which other nodes or groups
and their
of nodes interconnected was evaluated.This study
connections.
is part of the research programme titled "Strategies
for the Networking of Urban Interventions in Athens
Metropolitan Centre" at the National Technical Uni-
versity of Athens and it is directed by Giorgos Par-
menidis which deals with the detection of nodes that
would act as binding elements and the evaluation of
a proposed set of actions that would result in self-
adaptation of the urban body in a way that would re-
evaluate its processes towards a structure of a coher-
ent whole. This research programme was generated
Figure 3
by the region of Attica in Greece (Figure2).
The network
In order to construct the network configuration
configuration of the
of points of interest, rules describing the criteria of in-
map shown in
clusion of nodes and the relationships between them
figure 2. The
are assigned. The urban body is therefore recon-
elements of the
structed in mathematical terms and the mutational
network are
procedure was visualized, based on dissolution of el-
distinguished on
ements and binding forces between them and sub-
the basis of being
sequent reconfiguration of the urban body.
"problematic"
nodes or
NETWORK CONSTRUCTION FOR SPATIAL connections where
NODES AND THEIR ASSIGNED ATTRIBUTES interventions
The network configuration presented here consists of should be made.
elements whose identity depends on their assigned The size of the node
attributes. The characteristics of supra-local nodes depicts the value of
is written on the element's identity, being an adjec- the betweenness
tive describing a spatial node, as a numerical value, centrality
or as a boolean attribute answering an hypothesis af- algorithm.

192 | eCAADe 32 - Towards Smarter Cities - Volume 1


Figure 4 STRATEGIES FOR COHESION OF THE NET-
The network WORK CONFIGURATION FOR THE URBAN
configuration after
the application of
BODY
The methodology adopted here involves the evalua-
the algorithm
tion of the network's nodes in respects to their rela-
measuring Degree
tive position in the network construction and accord-
Centrality
ing to the measurements of betweenness centrality
and degree centrality (Newman, 2010), aiming at a
selection of nodes to be rehabilitated, in a successive
order of phases. It is therefore assumed that nodes
with a greater importance in what concerns their rel-
ative position at the network, would be rehabilitated
in an earlier stage, as opposed to those nodes that
don't contribute much to the cohesion of the urban
body. The term cohesion is used here to describe the
different types of a network construction, depend-
ing on whether they consist of one, connected net-
work or if they consist of two or more separate net-
work configurations (sub-networks). It is assumed
that while sub-networks interconnect to form one,
connected network, the network configuration is re-
garded to "move" from a state of non-coherent form,
Figure 5
to the acquisition of a coherent form of network con-
The network
struction.
configuration after
It is assumed that betweenness centrality mea-
the application of
sure has a greater significance in the re-acquisition
the algorithm
of the coherence of the network construction, due to
measuring Degree
the fact that nodes with a greater degree of between-
Centrality
ness centrality are capable of connecting nodes that
form groups of interconnected nodes and need to
pass their connections through these specific nodes
in order to get connected with the rest of the network
construction.
It is therefore possible to evaluate certain nodes
of the network as being more important, not only be-
cause of the possibility of state interventions, but also
in what concerns their relative position and their sig-
nificance for being a kind of umbilical cord for the
network configuration.

Towards Smarter Cities - Volume 1 - eCAADe 32 | 193


Table 1
Degree Centrality
Rank Table

Table 2
Betweeness
Centrality Rank
Table

194 | eCAADe 32 - Towards Smarter Cities - Volume 1


Table 3
The resulting values
after the
application of the
different algorithms
at the network
configuration.

Towards Smarter Cities - Volume 1 - eCAADe 32 | 195


According to the results of the algorithms applied, Figure 6
the nodes KH-TD(12), KP/S(13), POS1, POS2, Thst, Time lapses of the
KIO-AA(14), KIO/P(27), PIR20, Osq, KEO-IO(20), KL- self-adaptations of
K(25), Asq, Ksq seem important for the network co- the network
hesion, due to the high values of degree and be- construction, in
tweeness centrality. Among the nodes proposed accordance to the
for interventions, the nodes KH-TD(12) described as priority given at the
Chamosternas/Tavros Node (c. 12), KP/S(13) de- proposed
scribed as Piraeus/Skilitsi Node (The Gate of Piraeus) interventions. The
(c. 13), KS/K(15) decribed as Siggrou/ Kallirois Node nodes' colour
(c. 15), KIO/P(27) described as Iera Odos/ Pireos Node corresponds at the
(Keramikos) (c. 27), KIO-AA(14) described as Iera priority given, while
Odos/Agias Annis Node (c. 14), SL(9) described as the size of the node
Larissis Station (c. 9), KEO-IO(20) described as Ethniki depicts the value of
Odos / Iera Odos Node (c. 20),KEO-L(21), described the betweenness
as Ethniki Odos/ Lenorman Node (c. 21), KL-K(25) de- centrality
scribed as Lenorman/Konstantinoupoleos Node (c. algorithm. The
25) seem to contribute greatly to the cohesion of the nodes of the
network configuration. category "proposed
for interventions"
NETWORK CONFIGURATION VISUALIZA- are missing.
TION
In order to visualize the network configuration in ac- Figure 7
cordance to the priority given at the proposed inter- The nodes of the
ventions (interventions of a, b and c priority), the fol- category "Priority a"
lowing rules were applied: are introduced.

• initially the problematic nodes are removed


from the network

• at the following stages the nodes are intro-


duced gradually, depending on the priority
given on them. (Figures 6,7,8,9).

More specifically, initially (Figure 6) the network con-


sists of the existing nodes (82.11%) and not those
proposed for interventions.
At the second time-lapse (Figure 7) the nodes be-
longing to category "priority a" are introduced (6.5%;
see table 4). The resulting configurations of the ur-
ban body are based upon the hypothesis that even
though the nodes proposed for interventions exist
spatially, they exhibit a dysfunctional behavior in
what concerns their contribution at the coherence of

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the whole. At the network configuration presented At the third time-lapse (Figure 8) the nodes belong-
here, it is assumed that if a node doesn't contribute ing to "priority b" are introduced (4.88%; see table 5).
at the coherence of the network, due to the disconti- Finally, the nodes belonging to "priority c" are in-
nuity, it creates at a spatial basis and/or at an attribute troduced (6.5%; see table 6).
basis, it is removed from the network and the result- The nodes' attributes which refer to their inclu-
ing sub-network is re-adapted and re-organized. sion to categories such as interventions of priority
a,b,c, as well as intervention of a, b and c phase of
Figure 8
completion refer to attributes such as
The nodes of the
category "Priority b" • the funding potentiality,
are introduced.
• their capability to trigger the development of
compensatory uses,

• their competence with other proposed inter-


ventions,

• their capability to provoke multiscale alter-


ations (concerning the Attica Region, via-
municipal or inter-municipal),

• the ability to substantiate the proposed in-


tervention in discrete phases which enable a
gradual funding accordingly,

• their contribution at the amelioration of the


environmental conditions and the residential
quality.
Figure 9
The nodes of the
category "Priority c" CONCLUSIONS
are introduced. To conclude, the network configuration in the case
where attributes are inscribed as characteristics of
the nodes they refer to supplies us with information
in what concerns the betweenness centrality and de-
gree centrality values, which is an importance mea-
sure of
• the nodes' ability to act as umbilical cords to
the network configuration we refer to

• the nodes being strongly connected with


other nodes in the network

This way, is possible to flourish the criteria of conse-


quent interventions on problematic nodes and there-
fore form a strategy of interventions in different in-
stances (phase a, phase b, etc) which would mean a

Towards Smarter Cities - Volume 1 - eCAADe 32 | 197


Table 4

Table 5

Table 6

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selection of certain nodes to be rehabilitated at an
earlier stage, according to their contribution to the
acquisition of a coherent form of the network con-
struction.

REFERENCES
Alexander, C 1965, 'A City is not a Tree', Architectural
Form, 122(1), p. 58–61
Bateson, G 1972, Steps to an Ecology of Mind, University
of Chicago Press, Chicago
Blondel, VD, Guillaume, JL, Lambiotte, R and Lefebvre,
E 2008, 'Fast unfolding of communities in large net-
works', Theory and Experiment, 10
Hillier, B and Vaughan, L 2007, 'The city as one thing',
Progress in Planning, 67, pp. 205 - 230
Maturana, H 2002, 'Autopoiesis, Structural Coupling and
Cognition', Cybernetics & Human Knowing, 9, pp. 5-
34.
Newman, MEG 2010, Networks: An Introduction, Oxford
University Press, Oxford New York

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200 | eCAADe 32 - Towards Smarter Cities - Volume 1
A Digital Tool for Customized Mass Housing Design
Ahmet Emre Dincer1 , Gülen Çağdaş2 , Hakan Tong3
1
Karabük University 2,3 Istanbul Technical University
1
aedincer@karabuk.edu.tr 2 cagdas@itu.edu.tr 3 hakantong@gmail.com

Innovative design approaches are needed for mass housing implementations.


Especially increasing interaction between user and designer is major important
in the design decisions of these buildings. For this, it is seriously necessary to
benefit from technological advances in computational designs, because digital
tools like shape grammar, cellular automata, genetic algorithm, l-systems and
agent-based models in this field provide not only to save time and to manage the
relationships but also to generate many different alternatives. Accordingly, a
digital support tool for designers has been developed by using cellular automata
approach and scripts of 3Ds Max software. It produces samples of housing
design plans which is generated by cellular automata approach according to the
data of users' preferences. In this paper the interface and contributions of the
developed model are introduced and discussed.

Keywords: Computational Design, Mass Customization, Innovative Housing


Design, Plugin

INTRODUCTION Mass customization is a process which provides


Housing is where users' basic needs and different users' participation and accelerates interaction of
expectations are met and which has private mean- user-designer-producer (Url-1 2014). It includes
ings for each user. Mass housing is a large-scale products' properties of breaking into components
and dynamic environment where both individual and subsystems with modularity and qualifications
and collective requirements of many different users like users' selection and method definition with con-
are met. However, mass housing productions which figuration. Pine (1993) points out that its func-
have been done so far do not fully reflect these prop- tionality depends on advanced technology applica-
erties of "housing" concept because of the reasons tions like computer aided design, computer inte-
like mass production and standardization. Users' par- grated manufacturing systems and other computer
ticipation has been ignored in the design process. technologies. Accordingly, with the impact of de-
Also, these productions have been emerged as ordi- veloping digital technologies in architecture, use of
nary and identical building samples. This condition mass customization has been started to increase re-
has revealed a major problem in terms of both users cently. Mass customization which is used in differ-
'satisfaction and urban aesthetic. So, even though it ent forms in architecture can be evaluated in four
is in different forms, regarding user preferences is in- groups like collaborative, transparent, adaptive and
dispensable in housing designs. cosmetic customization (Neimeijer et al. 2010). Al-

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Figure 1
Neighborhood
relations of Housing
blocks in a site plan

Figure 2
Neighborhood
relations of spatial
units in a floor plan

Figure 3
An application of
façade orientations
on a sample of
building model

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though it is not preferred, adaptive customization A HOUSING DESIGN MODEL WITH USING
among them is suitable for mass housing designs. In CELLULAR AUTOMATA
this model, the production is generally standardized, The developed model is based on interaction of
but users are given opportunity to make selection Schön's "Reflection in Action" approach, mass cus-
and modifications. This model has been evaluated in tomization and computational design processes.
the scope of this study. With "Reflection in Action" approach it simulates
A digital tool which generates alternative hous- stages of mass housing designs which consists of
ing plans and facade designs in housing blocks by site plan placements, space planning for housing
evaluating user tendencies with cellular automata blocks and façade designs just as in traditional pro-
approach has been developed for mass housing im- cesses. Also it provides user/designer to be in-
plementations (Dincer 2014). Cellular automata (CA) volved in decision-making processes of each stage.
are a set of cells which has emerged over time by the Clearly, the process of the model works in the form
rules, which is related to local neighborhoods, on a of "Framing-Evaluating-Reframing" in these stages as
particular grid system (Wolfram 2002). It is usually Schön (1985) defines. It evaluates user preferences,
evaluated in the studies like urban design, zoning which effect on creation of housing types, in the
and building masses in which social effects can be space planning stage. Since the preferences are usu-
simulated with neighborhood relations (Singh and ally changeable for each space planning, each of the
Gu 2012). solutions may differ from the others and it is possible
The basic features of using Cellular Automata in to get variety of solution which is quite difficult in tra-
architectural design can be listed as context-sensitive ditional designs. Therefore it can be seen as a mass
and bottom-up processes, self-organization, graph- customization model, Cellular automata which are
ical representation, etc. Due to approach of "form the computational component of the model man-
follows function" and its local relationships, CA may age relationships of housing blocks in a site plan,
generate many different, coherent and unexpected space units in space planning and façade orienta-
solutions in a short time. Although CA have negative tions by using neighborhoods and architectural and
features like autonomy and inability to manage in- urban constraints. The model uses both top-down
creasing neighborhoods which depends on the size and bottom-up processes.
of context, nevertheless it can be considered to be The model uses Conway's "Game of Life"
adaptable to some stages of design (site and space (Adamatsky 2010) and Wolfram's 2D CA experiences
planning, facade orientations etc. ) by specific exter- as samples of CA. The rules which organize neighbor-
nal interventions and feedbacks in smaller scales and hood relations of both housing blocks in site plan-
to be useful. ning and spatial units in space planning are similar
In this model, the digital tool is aimed at serving to that of "Game of life" which includes the concepts
as a decision-support model that is integrated with like loneliness, overcrowded, stasis and reproduc-
traditional design processes. Users can't be directly tion. In site planning, the rules control proximity
involved in design process of floor plan schemes, states of housing units with each other by legisla-
but their tendencies determine which housing type tive limitations or "shadow cone" (figure 1). In space
will be designed. CA is evaluated to manage com- planning, the rules are concerned with architectural
plex relationships of housing blocks, spatial units topological relations among spatial units (figure 2).
and facade elements with various design criteria and Furthermore in façade designs, whether spatial units
present many alternatives. have a cantilever or setback is defined by rules like
Wolfram's 2D CA rules (figure 3). The rules operate
the state list of having a cantilever or setback which

Towards Smarter Cities - Volume 1 - eCAADe 32 | 203


Figure 4
The algorithm of
spatial planning
stage

is determined by its downstairs and lateral neigh- them can be removed and new building blocks are
borhoods for a spatial unit. During the generation located on the left empty spaces of the land.
process creating, removing and continuity of hous- Space planning stage includes solution pro-
ing blocks and spatial units or façade orientations of cesses of floor plans for each of the generated hous-
spatial units are determined by these rules. ing blocks in a chosen site plan. At this stage, be-
All these rules have a feature of being altered cause of that plan layouts are same in the blocks and
or being supported by new rules according to de- have 24*24 m square form, the process is carried out
signer's decisions. The changes can be made on the similarly in all blocks. At the starting of the process,
algorithm instead of on interface directly. a chosen floor plan is made ready for generation by
The model is mainly configured on space plan- dividing into smaller core which is 8*8 m and 4*4 m
ning in spite of having three stages. The other two in size for creating building grids and space units.
stages are like a support module. The generated Then sharing area on the floor plan is made for poten-
housing blocks determine boundaries of space plan- tial housing types which are determined by means of
ning in the stage of site planning as different alterna- user preferences (figure 4).
tives of housing block placements are generated in Spatial units locate on the shared areas in the
this stage. On the other hand, it is aimed at increas- framework of their neighborhood relations and they
ing orientations in third dimension and differentiat- try to define a housing type together. Housing types
ing form of the generated housing types in the stage exemplified as A (1+1), B (2+1), C (3+1) and D (4+1)-
of façade designs. double flat models which are determined by num-
The process at the site plan stage starts with the bers of their bedrooms and area constraints. They
location of a housing block which has a defined floor exist on a floor plan when their minimum area con-
area and whose height can be changeable, within straints are met. Otherwise their area values are
boundaries of a site. These settlements continue un- shared among the others.
til reaching the value of the total construction area. In On a floor plan, generation process starts with
the generation, the neighborhood relations of blocks the random placements of "Entrance Hall" units in
with the previous ones are evaluated after the first the shared housing type regions and these units trig-
settlement. If there is no suitable situation in terms ger creation of other spatial units, which are kitchen,
of the criteria, a selection between newly produced bathroom, bedroom and living room. Similarly each
and existing building blocks can be made and one of of created spatial units affects generation, transfor-

204 | eCAADe 32 - Towards Smarter Cities - Volume 1


mation or deletion of further units. This process con- follow:
tinues until reaching the criteria of selected housing
types and filling in the blanks of the floor plan (fig- • "Entrance hall" units which are generated at
ure 5). During the process, the spatial units which starting are placed on the floor plan in case
can't meet the criteria of selected housing types are they have a neighborhood with other spatial
deleted. The empty units which are existed by re- units except "entrance hall" units. Otherwise,
moving the cells are re-evaluated with new spatial these units are evaluated as "death" and re-
units in the generation of other or new housing types moved.
and the process is completed and repeated with dif- • "Kitchen" units are usually placed opposite to
ferent user preferences for other floor plans of a cho- "entrance hall" units. In some cases, for an ex-
sen block. ample, these units can be created near to right
A few samples of neighborhood rules of spatial or left of "entrance Hall" units for A(1+1) hous-
units, which are used in at this stage, can be given as ing types.

Figure 5
Placements and
alternatives of
spatial units and
housing types on a
floor plan

Towards Smarter Cities - Volume 1 - eCAADe 32 | 205


• "Bathroom/WC" units are defined as a single- same facade, only one of them can have a cantilever,
cell for same housing types. If they are even though they are appropriate for a set of basic
more than one, the operation of removing or facade rules. The generation is made simultaneously
changing the function is applied for them. on all facades of a block.
In the set of rules the option of randomness is
• If a "bedroom" unit is neighbor with service partially applied. Besides the rules are organized in
core, a "void" unit or different "bedroom" unit terms of solutions of preventing architectural detail
is created opposite of it according to its state errors, but these rules can be also developed by dif-
of neighborhood with service core. ferent architectural ideas . Finally, as explained be-
fore, facade orientations support the diversity by dif-
• Similarly, if a "living room" unit is neighbor ferentiating the created housing types dimensionally
with service core, a different "living room" unit (figure 7).
is created opposite of it according to its state At the end of the processes for each of three
of neighborhood with service core. stages of the model, the results are evaluated and
interpreted by designer and user. Depending on
• If a "living room" unit has neighborhoods with the results and evaluations operations are repeated.
more than two "living room" cells, they are Furthermore the model generates primitive plan
evaluated as "death" and defined as a "ter- schemes which can be developed and detailed by de-
race" space. signers. Also the structural frame which is chosen for
the model allows flexible solutions and changes on
The algorithm of space planning is given in figure 6. these created schemes. Thus efficiencies of design-
The stage of facade designs starts after solution ers and users are protected.
of all floor plans for a housing block is completed. At
this stage, the process progresses as bottom-up from THE INTERFACE OF THE MODEL
ground floor plan to upper floor plans and controls In the model, for the convenience of designers, a sim-
spatial units on the facade are evaluated individually plified data entry interface is designed with 3Ds Max
according to specific procedure. In this procedure, at software. On the interface, there are two rollouts
first, spatial units are grouped according to its func- which are called "Data of Zoning Status" and "Floor
tional properties and these groups are ranked as liv- Plan Arrangements".
ing room, bedroom and kitchen spaces for priority of Starting rollout is the implementation of "Data of
generation. Then each spatial unit in the groups is Zoning Status" which allows the generation of hous-
chosen randomly and their states of facade orienta- ing blocks in a site plan. Firstly, on the rollout site di-
tions are controlled. The controls are done by a set mensions are defined (figure 8). It is performed by the
of basic facade rules and additional rules. In the set way of entering data for a sample of site which has
of rules, lateral and downstairs neighbors of a spa- rectangular or square geometries or selecting a sam-
tial unit are examined with regard to their states of ple of site which has non-uniform geometries. Also
having a cantilever or not. These states are repre- if it is necessary, definition of landscape direction is
sented with colors like "black" and "white" or num- made. Then the heights (min/max values) of housing
bers like"1" and "0". Then the sequence of probabil- blocks and ratio for total construction area according
ities which these representations form by together to data of the chosen region are determined. If there
are saved. Additional rules operate specific states of is a slope in site or custom building heights for spe-
some spatial units and housing types due to their ar- cific region of the site are necessary, slope and height
chitectural requirements. For example, if a housing values are defined for these regions. Finally a model
type has more than one "living room" units on the

206 | eCAADe 32 - Towards Smarter Cities - Volume 1


Figure 6
The algorithm of
spatial planning
stage

Towards Smarter Cities - Volume 1 - eCAADe 32 | 207


Figure 7
Implementation
stages of facade
generations

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Figure 8
The interface and
the implementation
of the Site Planning
stage

(shadow cone or legislative limitations) of relation- made for one of A(1+1), B(2+1) and C(3+1) housing
ships among housing blocks is chosen for their place- types on the selected floor plan are entered. Also, a
ments. Optionally, definition of a social area can also prioritization and starting direction among the hous-
be made by entering its dimensions in the site (figure ing types is determined for starting placement and
8). sharing area on the floor plan. Finally all data is saved
After operation of data entry is completed, the and the generation process is started. If the results
generation process is started. The results are demon- are acceptable, this procedure is similarly repeated
strated on the main screen of 3Ds Max software. If re- for solutions of the other floor plans according to dif-
sults are acceptable then they are saved and second ferent user preferences (figure 9).
implementation is passed for space planning of all Another implementation on the rollout is façade
generated blocks, else the process is repeated by user designs which concerned with creating cantilevers or
/ designer until desirable generations are obtained. setbacks on the façades of the selected block. Af-
Another rollout is the implementation of "Floor ter solutions of all the floor plans are completed, the
Plan Arrangements" which allows the generation of module of façade designs is activated. After one of
space planning and façade generations for housing "simple" and "orientation" modes is chosen the gen-
blocks. In this stage selection of a housing block eration is started and results are evaluated.
which is generated in the site planning is made and For space planning, the model is supported by
creation process of floor plans on the selected hous- additional modules like labeling spatial units, detail-
ing block is started by user/designer. Then, any one ing the core, demonstrating "housing type" mode or
of the created plans is chosen by using "forward" and "spatial units" mode and showing or hiding all floor
"back" buttons on the interface. There is no ranking appearances. All these modules are considered to
for selection among the floors and the generation make the model easier and more understandable.
processes can be started from any floor. After that,
values of the preferences which potential inhabitants

Towards Smarter Cities - Volume 1 - eCAADe 32 | 209


Figure 9
The interface and
the implementation
of the Space
Planning stage

Figure 10
Practical
experiences in the
chosen site in
Karabuk.

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RESULTS Singh, V and Gu, N 2012, 'Towards an Integrated Gener-
In this study; mass housing design model, which ative Design Framework', Design Studies, 33(2), pp.
provides integration of mass customization, tradi- 185-207
Wolfram, S 2002, A New Kind of Science, Wolfram Media,
tional and computational design processes, is de-
New York
veloped. This model is thought to be useful as [1] http://www.di.net/articles/the-design-implications-
a design-decision tool which generates alternative of-mass-customization/
housing plans by using the rules, which is deter-
mined and changed by designer, according to inhab-
itants' tendencies. The applicability of the model has
been tested successfully in a site which is located in
Karabuk in Turkey by different user scenarios and lo-
cal legislative constraints. As a result, many useful al-
ternatives have been obtained (figure 10). Further-
more, the stage of space planning in the model is op-
erated in a specific (square) floor plan framework, but
the rules and relationships in this stage can be eval-
uated for other plan schemes in different forms ( e.g.
horizontally expandable forms ). In addition, the con-
tent of the model has an extensive feature by increas-
ing the rules and relationships among space units in
the model. It is considered that future works can be
done in this direction. Finally CA rules have made
quite useful contributions about generation of rich
alternatives in spite of the excess of the rules. Both
adapting CA rules to architectural context instead of
classical approaches and using criteria of random-
ness have been effective on this diversity of alter-
natives. The graphical representation feature of CA
has been helpful and useful in accelerating decision-
making processes and interpretations.

REFERENCES
Adamatsky, A (eds) 2010, Game of Life Cellular Automata,
Springer London Dordrecht Heidelberg, New York
Dinçer, AE 2014, A Digital Model for Mass Housing Design
Using Cellular Automata Approach, Ph.D. Thesis, ITU
Niemeijer, R, De Vries, B and Beetz, J 2010 'Designing
with Constraints', 10th International Conference on
Design & Decision Support Systems in Architecture and
Urban Planning
Pine, BJ 1993, Mass-Customization: The Frontier in Busi-
ness Competititon, Harvard Business School, Boston-
Massachusetts
Schön, D 1985, The Design Studio, RIBA Building Industry
Trust, London

Towards Smarter Cities - Volume 1 - eCAADe 32 | 211


212 | eCAADe 32 - Towards Smarter Cities - Volume 1
Interrogating the Relation between E-Mobility Recharging
Network Design and Drivers' Charging Behaviour
Eiman Y. ElBanhawy1 , Ruth Dalton2 , Emine Mine Thompson3
1,2,3
Northumbria University
1,2,3
{eiman.elbanhawy|ruth.dalton|emine.thompson}@northumbria.ac.uk

In this paper we report on research into patterns of electric vehicle (EV)


commuters’ movement and behavior in a road network. The design of the
charging network is a function of its size and the distribution of the charging
points within a given urban area. It consists of several spatial design qualities,
configuration attributes, travel demand, and users charging patterns. In order to
have reliable recharging facilities (RFs), we need to understand the nature of the
system and eventually plan and design for the current and potential EV
commuters. The recharging experience should not be a worrying matter for EV
drivers. Assessing existing systems helps in picking up the main paradigms of EV
population and system that need to be considered or even adjusted for a better EV
market penetration. This study introduces the spatial configuration of an active
e-mobility system through a case study. The paper investigates the correlation
between the design characteristics of EV recharging infrastructure and its
usability for the given metropolitan area. The usability is a consequential
communication corresponds to the system design. We need to explore the
variations in individual charging behavior within the EV population to
understand the movement patterns in the network. Using data of over 500 EV
drivers charging their cars using public charging infrastructure over a three-year
time, we clustered the EV population based on the charging patterns. Design
configuration analysis is conducted using DepthMap; charging patterns are
captured by the infrastructure service provider while been sorted, tabulated and
analyzed using SPSS. The study outcomes should give a clear insight of how the
use of RFs is affected by the spatial; design features as well as the charging
patterns and profiles of EV real users.

Keywords: Electric Vehicles, Charging Behaviour, Recharging Facilities, Space


Syntax

Towards Smarter Cities - Volume 1 - eCAADe 32 | 213


INTRODUCTION that recently has been taking some attention. Few
Electric vehicles are needed to replace the internal important strides have been made to tackle this
combustion engines (ICT) for private cars and small problem particularly in late 2012 and 2013 (Chen
vans. There is a growing momentum of owning a et al. 2013). Several documentations and re-
plug-in electric vehicle (PEVs) as it is promising to cut ports have been published and released containing
oil use and CO2 emissions. To seize this opportunity phased plans, initiatives and long-term development
and promote the concept of smart and green means of recharging infrastructure; however, these reports
of transport, the users charging behavior and viable do not share how the presented size and location
feedback as well as public awareness need to have of RFs were determined (Wirges and Linder 2012).
more attention. A major impediment to EV main- Slim literature releases the previous studies which
stream market is the absence of proactive and con- were conducted to solve the charging stations place-
structive planning approach for RFs. This is consid- ment (Lam et al. 2014). This results in the lack of a
ered as a major issue especially for full electric car strategic approach in the design of publically avail-
passengers due to the sole dependency on batteries able recharging network which could otherwise in-
as a source of power hence range limits and longer crease the market penetration level. By improving
recharging time (Namdeo et al. 2013). the recharging experience, the probability of poten-
Embracing the system's psychological dynamics is tial users to shift to EV market and households loy-
important for developing theoretical frameworks alty to use the EV as their first choice would definitely
and hypothetical models in order to understand its soar.
nature. Due to the differences in technical and eco-
nomic premises, EV system is not to be treated as Study Aim and Objectives
a conventional car network system (Lindblad 2012). Spatial configuration analysis is conducted to ulti-
EV system as the vehicle itself, infrastructure net- mately help developing design tools for planning au-
work, technicalities, regulations and standards is a thorities and policy makers. The purpose of the study
large and complex integrated tapestry that involves is to explore the users' profiles, test the public aware-
multidisciplinary knowledge. EV market stakehold- ness of RFs, and investigate the relationship between
ers should partnership to address the hurdles to con- the design configuration and the user behavior in the
sumer sales and also jointly work on ensuring a highly road network. The study introduces the spatial con-
satisfactory ownership and driving experience (Ac- figuration of an active e-mobility system through the
centure 2011). case study NE1, NE4 and NE8, the inner urban core of
To fully embrace the EV system and realize its real Newcastle-Gateshead metropolitan area in the North
magnitude, we need to divide and conquer. We need of England, see figure 1. It analyses the emergent be-
to investigate the dimensions that constitute en- havior of the crowd and relating and correlating the
ablers and disenables of EV adoption and how poli- design characteristics of the network to the usability
cies can encourage them (Ozaki and Sevastyanova, of the charging points and the design configuration
2011). The end users' recognition of the system and (space syntax measures). This includes a description
perception of its advantages and pitfalls are critical. of administration procedure of data collection, data
This includes both the potential users and the early cleaning and description of the data set. It ends with
adopters who will be referred to as EV advocates in the use of space syntax as a vehicular movement pre-
this context. Studying the charging pattern of differ- diction in the hybrid model.
ent users and correlate it with the design parameters
and attributes can show us interesting results.
Sizing and placing RFs problem is such a new topic

214 | eCAADe 32 - Towards Smarter Cities - Volume 1


emergent charging behavior, public awareness and
Figure 1 urban economics attributes. This is followed by the
Newcastle Postal charging behavior profiles of the 500 EV users. Linear
Districts regression model is developed followed by interpre-
tations.
Newcastle NE1, NE4 and NE8. Tyne and Wear
Metropolitan County contains five metropolitan bor-
oughs: Gateshead, City of Newcastle upon Tyne,
North Tyneside, South Tyneside, and City of Sunder-
land. The case study considers the first two bor-
oughs. In specific, the study area periphery is the in-
ner urban core of their county boroughs which en-
gages three postal districts NE1 (6 KM2), NE4 (14 KM2)
and NE8 (16 kM2), see figure 1. All demographic
and socioeconomic data and information about EV
drivers needed is provided by the city council is pro-
vided by the service operator, CYC Company. An axial
map has been generated; a total number of active 38
charging points have been mapped, see figure 2.
Figure 2
Mapping the
Recharging RECHARGING FACILITIES DESIGN QUALI-
Network TIES
In last decades, space syntax has been known as an
alternative computational language that is used to
spatially pattern the modern cites and analyze the
topological relationships of settlement spaces (Hillier
and Hanson 1984; Hillier 1994). Different shapes of
relations and levels of interactions between spaces
each other and or with society, have superbly shaped
the space syntax notion and its principles in ana-
lyzing the spatial patterns of cities (Jiang and Clara-
munt 2002). Within a given built environment (sys-
tem) and with its axial representation of roads net-
Research Questions
work, the virtue of space syntax theories and tech-
How and to what extent do the spatial configura-
niques can be used to quantify the properties of the
tion and design parameters of the metropolitan ur-
space arrangement and measure its level of integra-
ban core impact the charging behavior of EV drivers?
tion (see figure 3) accessibility and connectivity and
Can these factors be identified and quantified?
depth (Hillier and Hanson 1984). Attraction theory of
The paper is structured to start with an introduc-
vehicular movement is identified as the movement
tion of the available data-set and the approach be-
that is seen as being to and from built forms with
ing used to sort and group it. For correlation anal-
differing degrees of attraction. In this way, the spa-
ysis purpose, all the variables are presented and ex-
tial configuration of the urban grid would be basi-
plained throughout the article; RFs design qualities,
cally the spatial elements through which commuters

Towards Smarter Cities - Volume 1 - eCAADe 32 | 215


move; streets, squares, alleys and bridges are linked miliar origin to familiar destination. Second type is
together to form some kind of global pattern. Move- the new path-making to particular, which describes
ment, configuration and attraction are the three main originating from home visiting a new place. The third
pillars of a common-sensed movement within the movement is wandering within a relatively known
built environment. The movement can be justified area and fourth movement is exploratory as it aims at
by the presence of attraction as well as the configu- understanding an entirely new environment. Given
ration properties of the space (Hillier et al. 1993). In this format, configuration modeling technique has
this research, another attribute is added which might proven successful in predicting pedestrians and ve-
change the equation, the movement of electric ve- hicular movement in simulation modeling (Peponis
hicles movement and the associated charging pat- et al. 2008). In this research, the problem we are try-
terns. Figure 3 is the integration and connectivity val- ing to solve is different as the vehicular movement
ues represented over the axial map of Newcastle in- is associated with other aspects related to EV system.
ner urban core. These aspects are related to behavioral layer of the EV
population, technical issues, and driving EV history.
Figure 3
Space Syntax Measures Integration map of
The above axial representation gives the opportunity Newcastle inner
to measure a particular property of the urban envi- core
ronment; connectivity indexes, control value and in-
tegration are some of these morphological proper-
ties. Connectivity is the measure of how well an axial
line is intersected by others. In principle, there is no
non-intersected line in any urban environment, i.e.
each space is accessible from every other space in the
city. In the mean time, experience tells us that the
length of the axial line has some correlation to con-
nectivity indexes, that is, these are more possibilities
for lengthy lines to be intersected by others. Integra-
tion of a line is by definition a value which indicates
the degree to which a line is more integrated, or seg-
regated, from a system as a whole. The measure is
actually based on a more basic notion called depth.
Measures of Urban Street Patterns Depth is more generally a topological distance in a
Streets including curvilinear ones are represented as graph. If two lines are directly connected, then the
chains of simple straight-line segments. Street inter- distance between them is equal to one, and the dis-
sections are defined as end points of line segments. tance of a pair of lines which are not directly con-
Once there is a choice of paths, nodes occur repre- nected is the shortest path between them. Integra-
senting an intersection or end of road. Roads can be tion is a global measure, as the calculation of inte-
split into lines at each change in direction and or in- gration is based on the total depth from the current.
tersection. This means, a road segment may consist However, if a number of depths, instead of all depth,
of many line segments (Peponis et al. 2008). Pepo- is considered, then the integration is called local in-
nis et al. (2008) classified the types of movement in tegration. Thus, global integration is a global mea-
urban street networks into four types: routine move- sure describing the relation of each space to the sys-
ment which denotes the commuter going from fa-

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Figure 4
Datasets and the
selected one for the
study

tem as a whole, while connectivity and local integra- forms of different subsets. Values, attributes or vari-
tion are local measures describing the relationship of ables regardless their types as continues, categori-
each space to its neighbors. cal, build these sub sets. Hence, sorting, filtering,
and needed level of abstraction, design and form the
Statistical Analysis dataset which all depends on the desired objectives.
To carry out the spatial statistical analysis, some Referring to the research problem, the data sets we
checks have to take place to ensure consistency and are using contain several subsets. These subtests
level of detailing. The availability and the quality were formed to map all the available data, Figure 4
of the date, identify the possible analysis that can and decide which data set is being used and which
be applied and influence the final conclusion that statistical analysis shall be conducted. The analysis
can be reached. To have meaningful inferences, the cannot satisfy all the objectives at once and even all
worthwhile objectives of the analysis have to be de- the time. A cluster analysis may take place to exam-
termined (Coe et al. 1994). Data collection process ine the some features of the charging patterns using
is a time consuming and sometimes costly, we need a set of data. Whereas, analysis of variance shall be
to make sure that we are benefiting and producing carried out to investigate the correlation between the
meaningful observations and have rich data that will design qualities and the usability of the system using
enable objectives (Marshall 2012). different data set.
Various statistical analyses can be carried out to The first check is the number we need to identify
for a given inquiry while using different datasets. the employed approach. If we are looking with an op-
These sets may contain the same information in

Towards Smarter Cities - Volume 1 - eCAADe 32 | 217


timistic approach, we will hope for the best. To inves- place charging. Almost half of the 10-minute users
tigate the correlation between the design properties charge at the evening time which means after work
and the usability of the system, we need to consider and probably on their way home or non-home based
some factors. There are two approaches to analyze trips. The other half charges their cars with a fairly
the data: (1) optimistic or (2) Pessimistic. Optimistic equal distribution over the morning and the after-
approach is to select a single post in each site. noon. In a nutshell, this charging pattern tends to
form 20% of the total charging events taking place
CHARGING BEHAVIOUR PROFILES over the years of study (2010-2013). This reflects a
There are five charging behavior types which are ba- low level of awareness that a 10 minute charge can
sically formed in respect to the time spent charging., cover your back home trip. Table 1, explains the cat-
technical capabilities of the RF, level of awareness egories of the two behavioral features of the system.
and confidence level, willingness to spend time in The second cluster is “The Lucky Charge”. This
charging publically and at work and charging pattern cluster contains those drivers who are willing to
of the real users. Interviewing some of the real users spend up to 40 minutes charging their cars through-
also gave some indicators and assisted in forming the out their daily road trips. These records were scored
following equation which is a function of time, Equa- throughout the three years. This means that this clus-
tion (1): ter barely contributes to the overall charging events.
The fans of this cluster are those who charge their
 cars in the mornings and in the afternoon. It is

 "T heT opU p" t ≤ 20m

 observed that this charging pattern tends to form

 20m < t ≤ 40m
"GoodEnough" 10% of the total charging events happening over
c(t) = "Superb" 40m < t ≤ 1h the years. This reflects another aspect of the behav-



 "F reeT ime" 1h < t ≤ 3h ioral layer of the system. Charging for 40 minutes


 clearly is not convenient for users to be spent on On-
"BeyondCharging" else
Street RFs; however, if it is possible, this charging pat-
(1) tern shall expand the driving comfort zone of the EV
driver.
The first cluster is “The Top Up”. This cluster con- The third cluster is “The Good Enough”. This clus-
tains those drivers who are willing to spend up till ter contains those drivers who are willing to spend
20 minutes in charging their cars over the daily road up to almost an hour charging their cars through-
trip. This can be down to 10 minutes which is fair out their daily road trips. The analysis showed that
enough to replenish their batteries and let them go this cluster forms another 10% of the total charg-
home safely. Having said we are scanning the inhab- ing events over the years of study. This means that
itants and also across-districts commuters, homes are this cluster also doesn’t represent a majority of the
within 20 miles away as a maximum from the city cen- users’ charging patterns. The fans of this cluster are
tre; however, the majority is within 12 miles. 91% those who charge their cars in the mornings and af-
of this cluster charges their cars for 10 minutes only; ternoons, mornings more so than afternoons.
which reflects the reliance on domestic and work- The fourth cluster is “The Superb”. This cluster con-

Table 1
Charging Behaviour

218 | eCAADe 32 - Towards Smarter Cities - Volume 1


tains those drivers who are willing to fully charge tential users about their cognitive skills of remember-
their batteries using RFs. This means that they are ing or noticing any of the RF in the area of study. The
so technically oriented and think wisely with respect respondents' feedback was collected, tabulated and
to electricity. This group is also in luck because this analyzed. Each charging point got a score that sums
means they tend to have access to workplace charg- up the number of respondents who are familiar with
ers which brings easy to their charging process. They it and have come across. The RFs which got to hit the
save a lot as they probably don’t mainly rely on do- highest scores of awareness (highlighted in red), Fig-
mestic charging, they plan ahead so that they can ure 5, are the ones which are highly used by current
have full charge which will guarantee a safe daily trip, users. Values of awareness are added as attributes.
and also they will ultimately have the longest life time
Figure 5 for their batteries. The occurrence of this pattern is
Level of Awareness relatively high to other patterns; this pattern tends to
form 50% of the charging events which mainly rep-
resents the workplace charging points. However, in
case of having 3KW charging point, this will only re-
plenish a 50 percent of the battery capacity. Yet, still
is considered as a high level of dependency and re-
liance on public charging services. The mapping re-
flects that the majority of the charging events of this
cluster are more often during the day.
The fifth cluster is “Beyond Charging”. This clus-
ter contains those drivers who are using 3KW charg-
ers or and have the luxury of fully charging their bat-
teries using it. The charging events of this cluster
don’t have a pattern. The occurrence of this pattern
Figure 6 fluctuates; it mainly forms that last 10% of the charg-
Main corridors and ing events. Users tend to charge also in mornings and
urban cores afternoons while less likely in the evenings.

PUBLIC AWARENESS AND URBAN ECO-


NOMICS ATTRIBUTES
EV passenger acceptance depends on being knowl-
edgeable about EV specifications, capabilities, the
benefit of smart transport and how these cars can
fit in their daily life. It also depends on the raised
awareness about the available charging network and
how accessible is the ON street and OFF street charg-
ing service. The attitudes of car drivers towards elec-
tric vehicles were investigated within a sample visual
questionnaire carried out. The aim of the question- Two more independent variables were considered;
naire was to test the awareness about the available the level of closeness from the urban cores and the
charging points in Newcastle-Gateshead inner core traffic count (travel demand) of the nearest main cor-
area. The questionnaire was designed to ask 45 po- ridor feeding the RF site.

Towards Smarter Cities - Volume 1 - eCAADe 32 | 219


Figure 7
Distances to main
roads and cores

From the urban policies, spatial planning reports and and unrelated factors; these factors are associated
demographic records generated by the Government, behavioral, technical and socioeconomic variables of
the urban core areas are mapped, blue numbered cir- the EV system. For an example, understanding the ra-
cles, see figure 7. tionale behind the willingness to pay and get a new
The main corridors are indicated in figure 6. All urban car should be taking high priority in automotive and
cores and main corridors are plotted as centers and batteries technologies considerations. The end user's
axes respectively in figure 7 alongside the charging feedback and preference play as significant a role as
points in small circles. Distances to the nearest urban the automotive and batteries technology in affecting
centers are scaled and calculated, see figure 8. the EV market growth. A better understanding of the
The Unit of UTMC, the real-time traffic and travel social aspect of the system, a clear depiction of the
information service unit in Newcastle upon Tyne changing behavior of the users and ultimately iden-
calculates the traffic counts and real time origin- tify the most influential behavior that affect the us-
destination matrix of the main corridors. ability of the system. The following table summa-
rizes the 12 independent variables (IV) including the
Factors Affecting Utilities Profitability dependent variable (DV), the total energy consumed
To have a profitable business, we need to look into (Λ).
the enablers and disenables that influence the mar-
ket. The profitability is a function of several related

220 | eCAADe 32 - Towards Smarter Cities - Volume 1


Figure 8 the total variance of the DI. Table 3 indicates that the
Metric distance to five spatial factors explains 17% of the usability vari-
nearest urban ance in a linear correlation, see table 3 model (1). This
centroid value is quite low as this means there is over 85%
random error if we will use this model to plan for fu-
ture; however, this is not the final model statistics.
In the second stage, the behavior parameters are en-
tered merged with the spatial parameters previously
added in the first stage. The Adjusted R square is im-
proved to 0.871, table 3 and the model significance is
better, 0.000, see table 4.

DISCUSSION
In the first part of the paper we discussed the differ-
ent design, behavioral and urban related parameters
of EV system that we are investigating in this study.
Through Linear regression approach, we developed a
hybrid model that coupled the independent behav-
SPATIAL STATISTICAL ANALYSIS ioral and spatial variables to explore the relation to
Linear regression is conducted. Dependent variable the total energy consumed by the charging points.
is the total energy used. The method used is EN- Commenting on the regression model output, there
TER. This basically means all the variables are entered are some meaningful interpretations and important
on the same time whereas other methods like step- outcomes. The coupling process of the variables is
wise, remove, backward or forward involved some fundamental for model validity and reliability. De-
sort of wise step regression. The Independent Vari- coupling behavior and spatial qualities of a system
ables (Λ). Highly correlated variables should be ex- would lead to biased analysis. The model is devel-
cluded as well as a high number of IV in general. Af- oped to assist in planning future EV charging net-
ter conducting several trials trying to mix and match work based on real experience and empirical analy-
all the variables and see which set up gives better sis. The depiction of real world population and sys-
results, the following composition was selected, see tem has to denote and stimulate at a high level of
table 5. To run the model, the variables are to be correlation. In our case, having a system used by hu-
classified into behavioral and spatial elements. Hy- man beings, depicting the behavior layer should not
brid model is developed into two stages 1a and 1b; be overlooked. Spatial urban structure of EV network
different variables are analyzed over 38 levels (ob- does not work independently of charging patterns
servations) in each stage. In the first stage, the spa- and behavior of the EV population. Designing for
tial parameters (variables) only are entered. As a first EV charging points is similar to petrol stations loca-
check, the regression output tables show some val- tion problem, both can not be dealt as facility or lo-
ues that specify the model validity, quality and per- cation allocation problem. Location allocation prob-
centage of random error. The model validity can be lem can be purely based on spatial and metric cal-
checked by the significance value (0.049). This means culation tabulated in optimization model, which is
we can carry on working with the model. The sec- not the case. Effects and intersections of all factors
ond check is the Adjusted R square value. This value should be taking into account. To validate this, the
indicates the percentage that the model justifies of random error value has significantly dropped when

Towards Smarter Cities - Volume 1 - eCAADe 32 | 221


Table 2
Factors affecting EV
System

Table 3
Hybrid Model
Summary

Table 4
Hybrid Model
ANOVA

222 | eCAADe 32 - Towards Smarter Cities - Volume 1


the behavioral parameters were added in the sec- and time spent charging features. The design con-
ond stage. The model explains 87% of the RFs' us- figuration analysis was applied to measure the level
ability variance. This high value reflects that the se- of accessibility and integration of the roads contain-
lection of variables was successful and well studied. ing charging points. 38 charging point were mapped;
In return, this generates a linear equation where the Integration values were calculated and tabulated.
DV is a function of the influential factors that con- Level of awareness was also considered as variables
tribute to a utilized and profitable charging network, affecting the public charging network. Through a
Equation 1. Out of the eleven factors, there are five questionnaire, the level of awareness was quantified.
most influential variables affect the EV system usabil- Another urban and travel demand attributes were
ity. The equation is a simple linear regression where calculated. The charging patterns of all EV drivers us-
y = a + (b1x1 + b2x2 + b3x3 + b4x4 + b5x5): ing the NE1, NE4 and NE8 postal districts' RFs in 2012
were analyzed. After several trials finding the charg-

∑ ing pattern indicator (Dependent Variable), the total
f (Λ) = − 864.049 + (
n=1
energy consumed in each charging point over the pe-
riod of study was selected. Linear regression analysis
− .094 Public Awareness (P )
was conducted to investigate the relation between
− .120 TrafficCount (T ) (2) the DI and the design configuration values, level of
− .220 On/off Street (O) awareness, and urban and vehicular attributes, Inde-
pendent Variables (IV).
+ .170 DistanceFromCentres (ι)
Statistical model developed reveal that mea-
+ .159 Integration (I)) sures of design configuration and spatial qualities,
behavior layer, demographic and travel demand at-
CONCLUSION tributes are most strongly associated with charging
EV system is a complex system. It is a function events of EVs when planning for future EV integrated
of behavioral, socio-technical and spatiotemporal charging network. The study outcomes show that
paradigms. The lack of a strategic approach in the there is correlation between the EV system design
RFs design process affects the market penetration parameters and its usability and profitability. It also
level. By improving the recharging experience, the measured and quantified all factors and identified
probability of potential users to shift to EV market the most influential ones. Off street charging sites
and households loyalty to use the EV as their first increase the odds of public charging when it is lo-
choice would be definitely raised. A question was cated in workplaces. On Street with high integra-
raised about the correlation between design param- tion values, close to main corridors, distant from ur-
eters of charging network and the charging behav- ban cores are tend to have high frequency of short
ior. In other words, would the influential factors that charges over the weekdays. Importantly, the results
affect the EV system usability can be identified and presented here also underscore the significance of
quantified? The present study addressed this ques- the spatial structure of road networks. Integration
tion by studying technical, socioeconomic, spatial plays as significant a role as metric accessibility in af-
and behavioral aspects of the system. fecting the proportion of riders walking for transit.
A multi method approach has been employed The spatial structure of street network does not
to carry out this study. Real users' records spanning work independently of urban and behavioral layers
three years of operation were analyzed. The analysis of the given EV system. Based on the standardized
showed the charging profiles of the users and how coefficients estimated in regression model, On/off
these profiles differ with respect to time of charge Street (O) Distance from centers (ι) and Integration

Towards Smarter Cities - Volume 1 - eCAADe 32 | 223


(I) have comparably high positive impacts on charg- be found at https://www.linkedin.com/pub/eiman-
ing network business profit. Traffic count (T ) and el-banhawy/11/316/36a
public awareness (P ) come on the second influential
set of factors that that contributes to profit. REFERENCES
Overall, the analyses presented here confirm the Accenture, A 2011, 'Pursuing Electric: Growth Strate-
hypothesis that design configuration values relate to gies for Automotive OEMs', Accenture, North Amer-
charging preference. Location-related values explain ica, 11(doi: 11-1294/02-2804), p. 10
17% of the variance of total energy consumed of the Chen, T. D, Kockleman, K. M and Khan, M 2013 'The Elec-
RFs of the network while adding behavior-related val- tric Vehicle Charging Station Location Problem: A
Parking-Based Assignmnet Method for Seattle.', The
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92nd Annual Meeting of the Transportation Research
measures: ON street and OFF street location, pub- Board in Washington DC., Washington DC.
lic Awareness, distance from urban centroids, traffic Coe, R, Stern, R.D and Allan, E 1993, Objectives and Steps
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ues are likely to capture only 17% of the EV recharg- Hillier, B 1993, Space is the Machine, University of Cam-
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Movement; or, configuration and attraction in urban
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coupling the two categories explains 87% of the sys- (20), , p. 29–66
tem usability. Usability is used in this context to in- Hillier, B, Hanson, G 1984, Social Logic of Space, University
dicate the efficiency of the charging points and indi- of Cambridge, p. 275
cates the system business model. Hence, selection Jiang, B, Claramunt, C 2002, 'Extending Space Syntax to-
wards an Alternative Model of Space within GIS', Pro-
the total energy consumed is a clear straight indica-
ceedings of the 3rd European Agile Conference on Ge-
tor of profit in a directly proportional relation. The ographic Information Science 2000
better we understand the urban parameters, charg- Lam, A. Y. S, Leung, Y. W and Chu, X 2014, 'Electric Vehi-
ing behavior and EV technical qualities, the higher cle Charging Station Placement: Formulation, Com-
chances we are able to positively influence the EV plexity, and Solutions', arXiv, 2(1310.6925), pp. 1-10
market penetration. Raised awareness of some RFs Lindblad, L 2012, Deployment Methods For Electric Vehicle
Infrastructure, Master's Thesis, Uppsala University
is affects the usability; whereas, the spatial analysis
Marshall, J 2012, Data Collection and Analysis, Ph.D. The-
of the RFs affects the level of awareness. In other sis, Warwick University
words, designing for EV system is such a complex Namdeo, A. Y. S, Tiwary, A and Dziurla, R 2013,
prolonged study that requires high level of coordi- 'Spatial planning of public charging points
nation between stakeholders, analytical skills, pub- using multi-dimensional analysis of early
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Technological Forecasting and Social Change,
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32(doi:10.1016/j.techfore.2013.08.032), p. 10
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the PhD Research. Earlier versions of this paper can 416

224 | eCAADe 32 - Towards Smarter Cities - Volume 1


Design Tool 1
A Model for Sustainable Site Layout Design with Pareto
Genetic Algorithm: SSPM
Yazgı Aksoy1 , Gülen Cağdaş2
1,2
Istanbul Technical University
1
yazbadem@hotmail.com 2 cagdas@itu.edu.tr

In architectural design, computer aided design tools have an important impact on


design process, but still early design stage and sustainable design are problematic
issues. During sustainable architectural design process, the designer needs to
comply with some regulations, which requires calculations and comparisons.
Green building certification systems are developed to assist designers during this
complicated process, but for an efficient sustainable design for different regions,
environmental information and local building codes must be considered with
green building certification system criteria. In this paper, LEED and BREEAM
certification systems are going to be considered as being the most representative
building environment assessment schemes that are in use. As there are conflicting
criteria's according to LEED and BREAM sustainable site parameters, local
building codes and environmental conditions; an efficient decision support system
can be developed by using multi-objective genetic algorithm. This paper presents
an effective site-use multi-objective optimization model that use pareto genetic
algorithm to determine the most efficient sustainable site layout design for social
housing, which could assist designers in the early stage of design process.

Keywords: Sustainable Site Layout Design, Multi Objective Genetic Algorithm,


LEED-BREEAM

INTRODUCTION to the fact that, architectural design process can be


In design industry, as a result of multidisciplinary re- regarded as an open process, even though sustain-
searches, evolutionary computation is being used at able design process needs to comply with some regu-
least for 10-15 years (Bentley, 1999). In architectural lations which requires calculations and comparisons.
design, advanced computer aided design tools have As Rivard (2006) declared that in order to achieve
an important impact on design process, but still early a successful sustainable building, particular atten-
design stage and sustainable design are problem- tion needs to be paid to the conceptual design stage
atic issues. Sustainable building design refers to a when the most important decisions are taken, never-
process that begins with selecting the site and opti- theless it is the stage with least computer support. As
mizing economical and environmental performance a result of this, the need for a decision support system
throughout a building's life cycle. This situation leads in early stage of sustainable design is clear so that for

Design Tool 1 - Volume 1 - eCAADe 32 | 227


designers some simulation tools and green building objectives and result in a set of non-dominated solu-
certification systems are developed to evaluate their tions. In sustainable design, maximum energy con-
designs according to sustainable building criteria. servation and utilization of natural light can be given
There are huge numbers of simulation tools used as an example of two conflicting objectives, so during
for sustainable design; building energy simulation sustainable design process pareto genetic algorithm
programs, shell analysis, cost calculation programs, will be successful to generate design alternatives ac-
indoor air quality analysis programs and finally devel- cording to conflicting criteria.
oped computational fluid dynamics programs to cal- To summarize, today some tools developed to
culate the energy and gas emissions, life cycle analy- assist designers during sustainable building design
sis (LCA) can be given as examples. Simulation tools process, address more detailed design stages when
assist the designers during sustainable design pro- important design decisions already have been taken
cess. The decision taken in the early stages of de- in conceptual stage. A successful green building de-
sign have the greatest impact on final form, but most sign can be performed by the creation of alternative
of these simulation tools do not support concep- designs generated according to all the sustainability
tual designs appropriately. In addition, these sim- parameters in conceptual design stage. As there are
ulation tools typically cannot communicate among conflicting criteria's according to LEED and BREAM
themselves and have time-consuming data inputs sustainable site parameters, local building codes and
and complex interfaces (Rivard,2006). local environmental conditions, an efficient decision
In addition, green building rating systems and support system can be developed by the help of
certification programs play an efficient role in usage pareto genetic algorithm.
of green buildings. These systems are working ac-
cording to the criteria defined on the basis of scoring. LITERATURE REVIEW
In this paper, LEED and BREEAM certification systems
Simulation Models Used For Sustainable Ar-
are going to be considered, as being the most repre-
chitectural Design
sentative building environment assessment schemes
Many simulation models have been developed to as-
that are in use. Although these certification systems
sist designers in green building design. GBTool [5] is a
are used all over the world, the parameters are pre-
simulation model that evaluates buildings according
pared according to America's and Britain's geograph-
to resource consumption and energy performance
ical, economical and cultural conditions. Other coun-
by using a rating system. ATHENA [6] model provides
tries are experiencing difficulties during design pro-
a convenient platform for simulating processes used
cess so that for an efficient sustainable design for dif-
in semiconductor industry, but it is limited with con-
ferent regions, environmental information and local
struction materials and installation. All simulation
building codes must be considered with green build-
models try to explore effective ways to assist designer
ing certification system requirements.
in complicated design process, but especially during
As it consists of several possible conflicting ob-
the earlier stages of sustainable design, there are sev-
jectives that need to be considered together, sustain-
eral limitations in practice. As indicated by Harput-
able building design process becomes more compli-
lugil (2010) previous studies about sustainable build-
cated than traditional building design. At that point,
ing design have some problems during design pro-
the reason of preferring multi- objective pareto ge-
cess. The program inputs are very detailed, scientif-
netic algorithm in the model, which we will focus
ically there are wide ranges of inputs and the data
on this paper, will be better understood. The multi-
are not yet available in the early stages of design.
objective optimization problems consist of the simul-
The outputs of the models sometimes become diffi-
taneous optimization of several possibly conflicting
cult to understand and interpret. In addition, most of

228 | eCAADe 32 - Design Tool 1 - Volume 1


the detailed energy simulation models are research- made, especially integrated simulation environment
based and so it requires a long time to learn how to provided by tools to evaluate design alternatives
use them. Sustainable building design criteria needs according to different performance criteria. Since
to be evaluated from the sketch phase, because the designers rarely consider only one criterion in the
most important decisions of sustainability are taken decision-making process, multi objective optimiza-
from the settlement of land. For these reasons, it is tion models have been proposed.
clear that there is a need for better decision support Wang, Zmeureanu and Rivard (2005) optimized
system to support the earlier stages of sustainable the building envelope using multi-objective genetic
design. algorithm. Variables in the model include the pa-
rameters that are usually determined at the concep-
Evolutionary Models Used For Sustainable tual design stage and have critical impact on build-
Architectural Design ing performance. Life cycle analysis methodology
Evolution is a method of searching enormous num- is employed to evaluate design alternatives for both
ber of possibilities to find the solution and in 1950s economical and environmental criteria. A multi-
and the 1960s it became an optimization tool for en- objective genetic algorithm is employed to find op-
gineering problems. The aim is to evolve a popula- timal solutions. They concentrate on building en-
tion of solutions using natural genetic variation and velope because of its importance in environmental
natural selection operators and genetic algorithms and economical performance of buildings. The multi-
are the most prominent example (Mitchell,1996). objective optimization model they developed can
Genetic algorithm is a population-based search be used to locate the optimum or near optimum
technique inspired from the biological principles of green building designs for given conditions (Wang,
natural selection and genetic recombination. It oper- Zmeureanu and Rivard,2005).
ates on a population of solutions that are randomly In sustainable design, land use is another sub-
generated for the first generation (Goldberg, 1989). ject designers take care of. Zelinska, Church and
Multi-objective problems have multiple objectives, Jankowski (2008) present a new multi objective spa-
which leads to the need to obtain a set of optimal tial optimization model-SMOLA which minimizes the
solutions, known as effective solutions. Genetic al- conflicting objectives of open space development,
gorithms is a suitable tool for multi-objective op- infill and redevelopment, land use neighbourhood
timization problems because it can locate multiple compatibility and cost distance to already urbanized
Pareto optimal solutions in a single simulation run. areas. They examine the applicability of spatial op-
Pareto optimality describes a situation in which the timization as a generative modelling technique for
profit of one condition cannot be increased without sustainable land-use allocation. The model uses 400
reducing the profit of another. In attribute space, raster cells, and they generate multiple solutions with
the set of non-dominated solutions lie on a surface importance of objectives, at the end they evaluate
known as the Pareto optimal frontier. The goal of a the patterns produced by the model with multi agent
Pareto GA is to find a representative sampling of so- geo-simulation. (Zelinska, Church, Jankowski, 2008).
lutions all along the Pareto front (Horn, Nafpliotis and These developed models are chosen for using
Goldberg, 1994). A reasonable solution to a multi- evolutionary algorithms for solving different scaled
objective problem is to investigate a set of solutions, design problems. The plan optimization model for
each of which satisfies the objectives at an accept- green building design developed by Wang, Rivard
able level without being dominated by any other so- and Zimeureanu(2006) is functional for considering
lution (Deb, 2001). material and cost information with building form,
In green building design many efforts have been but it is insufficient for early stages of design. Also

Design Tool 1 - Volume 1 - eCAADe 32 | 229


it is mostly concentrated on energy conservation, gular area which uses the values of maximum x and
site planning for building complexes is disregarded. y coordinates of site corner points as its dimensions,
SMOLA model developed by Zielinska, Church and is the boundary of the matrix. The cells inside the de-
Jankowski generates land use patterns according to fined boundary are collared according to their func-
the building functions. For city scale the model is use- tions so that visual presentation is provided. Each cell
ful and has visual readability, but it is not convenient has functions shown below:
for small-scale problems. The SSPM model presented
0. Empty cells outside the site boundary: They
in this paper is an integrated model that concentrates
have no functions only used to define the
on not only energy efficiency but also wide sustain-
boundaries of the site to the model. They are
able design criteria; such as green building certifica-
represented with white colour.
tion systems and local building codes for.
1. Empty cells inside the site boundary: They
SUSTAINABLE SITE PLANNING MODEL can transform to different functions( housing,
(SSPM) WITH PARETO GENETIC ALGO- green, pedestrian road, vehicle road, car park,
etc.) They are represented with beige colour.
RITHM
SSPM model is at the intersection of two different dis- 2. Existing reserved tree cells: Their positions are
ciplines which are evolutionary algorithms and sus- fixed, cannot be changed. Two neighbour
tainable architectural design. The SSPM (Sustainable rows placed around these cells are accepted
Site Planning Model) will generate site-planning al- as green cells and their positions are fixed too.
ternatives for social housing on selected site, accord- They are represented with dark green colour.
ing to LEED and BREEAM certification systems sus-
tainable site usage criteria, local building codes and 3. Housing unit cells: They don't appear in
local climate conditions which are accepted as sus- the excel matrix, they are generated by the
tainable design objectives. Multi-objective genetic model according to fitness functions. Hous-
algorithm which is also known as pareto optimization ing blocks consist of 1m3 cubes, which are
will use sustainable design objectives as fitness func- generated according to floor space ratio (FSR),
tions to generate site planning alternatives. floor area ratio (FAR) and maximum building
height value, overlap housing cells. They are
Site Definition Method represented with red colour.
The first step of the model is definition of the site to
4. Vehicle road cells: They are generated by the
the computer. Matrix definition technique in Excel is
model according to fitness functions. They are
used to define the site with numbers. The defined
represented with grey colour.
digital site is used as a base to generate site planning
alternatives on by SSPM. Excel program is chosen for 5. Car park cells: They are generated by the
providing quick and easy data input for matrix defi- model according to fitness functions. They are
nition represented with dark grey colour.
The rows and columns of the matrix represent 1
unit =1 m2 of the site. The x, y values of the site cor- 6. Pedestrian road cells: They are generated
ner points and the centre or corner points of existing by the model according to fitness functions.
elements are used to define the matrix. Each of the They are represented with brown colour.
Excel cell is considered as a point in a coordinate sys-
7. Existing main vehicle road cells: They are out-
tem. R1C1 reference style in Excel is used to represent
side the site boundary. They are represented
x and y axes to make data input apparent. The rectan-
with black colour.

230 | eCAADe 32 - Design Tool 1 - Volume 1


8. Reserved water cells: Their positions are fixed The selected site must be digitized closed to the
cannot be changed. Two neighbour rows real terrain data without disregarding the topogra-
placed around these cells are accepted as phy and the natural formations, so that the site is
green cells and their positions are fixed too. presented in 3D grid with its slope data. User will
They are represented with blue colour. divide the site into different zones according to its
slope data. As a result of this, terracing sites which
9. Reserved green cells: Their positions are fixed have elevation differences will be possible and envi-
cannot be changed. They are represented ronmentally sensitive solutions will be able to gener-
with light green colour. ated. The SSPM model will generated social housing
cells according to this terraced site-zones.In Figure 2,
10. Used polluted area cells: They are priority ar-
an example of a piece of terraced land matrix defined
eas for generating housing cells on. They are
in Excel is shown.
represented with yellow colour.
As it is shown in Figure 2, if an empty cell (pre-
11. Existing public transportation station cell: sented with "1") are 5 meters higher than the ac-
They are represented with the letter of "T". cepted zero-level elevation, the cell is presented with
the numbers of 1-5. If it is 10 meters higher than the
12. Existing noise origin cells: They are repre- zero-level elevation, it is presented with the numbers
sented with the letter of "N". of 1-10. In addition, if a reserved tree cell (presented
with "2") is 3 meters higher than the zero-level eleva-
13. Underground cells because of the elevation tion, it is presented with 2-5. In this way, the visual
difference: They are represented with slightly readability of each cell's elevation is provided.
transparent grey.
User Interface
In Figure 1, an example of a piece of land matrix de- After definition of the site with an Excel matrix by
fined in Excel is illustrated. user, the model will use this data to visualize the se-
lected site. At this stage SSPM model needs more in-
Figure 1
formation about the site. User interface is used to
Piece of land matrix
input essential data about the selected site by user.
defined in Excel
Processing 2.1 programming language is used to de-
velop SSPM user interface and evaluating software,
for having advanced visual environment and the abil-
ity of working with Windows.
User interface shown in Figure 3 has six values
which will be determined by user:
Figure 2 • Climate type (temperate, warm, cold)
Piece of terraced
land matrix defined • Direction of prevailing wind
in Excel
• Direction of view

• Floor space ratio (FSR)

• Floor area ratio (FAR)

• Maximum building height value

Design Tool 1 - Volume 1 - eCAADe 32 | 231


• Open space ratio Evaluation System of the Model: Fitness
Functions
The conflicting parameters will be evaluated accord-
ing to their importance values by the model to find Figure 3
the optimal site planning with the help of pareto ge- User interface
netic algorithm. The sustainable design parameters
that are going to be used in the model coming from
LEED and BREAM sustainable site parameters, local
regulations and local climate conditions can be clas-
sified in four objective functions:
• Site usage: The placement of the building and
its surroundings are determined at this stage.
It is a need to focus on the existing ecological
values on the site. Maximizing open area and
reducing heat islands have priority.

• Building Orientation: According to climate,


wind and view direction housing units that
are placed.

• Building Form: According to climate and local


regulation formulas (FAR-floor area ratio, FSR-
floor space ratio and maximum height) build-
ings get form.
Each cell in Excel matrix is used as a gene of
• Accessibility: Model will use neighbourhood
genetic algorithm. After defining the site with ex-
relations and formulas coming from rules to
isting elements and the user chooses climate type,
generate site layout alternatives.
the direction of sun, wind and view the model will
start producing site layout alternatives according The conflicting parameters will be evaluated accord-
to the sustainable design parameters. This step is ing to their importance values by the model to find
where the genetic algorithm takes place. The fitness the optimal sustainable site planning with the help
functions of genetic algorithm are the sustainable of pareto genetic algorithm.
architectural design parameters mentioned below. Concept 1: Site Usage. The placement of the build-
Pareto genetic algorithm evaluates each alternative ing and its surroundings are determined at this stage.
according to priorities and ranks the each alternative It is a need to focus on the existing ecological values
to find the best sustainable site alternative. SSPM on the site. The fitness functions for sustainable site
generates site-planning alternatives on defined cells usage are listed below:
that include buildings, green areas, roads, car parks,
pedestrian roads, bicycle roads according to fitness • Rule 1.1: Conserve existing natural areas and
functions and crossover and mutation operators are restore damaged areas to provide habitat and
applied to the population to find the pareto optimal promote biodiversity so all existing elements
site planning solution. which are needed to be protected on the site
such as trees, lakes must be defined to the
model. [1]

232 | eCAADe 32 - Design Tool 1 - Volume 1


• Rule 1.2. Design the project to conserve 100% Concept 2. Building Orientation. In this context de-
of all water bodies, wetlands, land within tached building type is preferred so that detached
30.00 meters of water bodies, and land within building regulations are considered and floor height
15.00 meters of wetlands on the site.[1] is accepted as 3.00 meters. For the model maximum
building height is limited up to 60.00 meters.
• Rule 1.3. For the reserved trees provide mini-
mum 25 m² green area around, which means • Rule 2.1. For detached building minimum dis-
2 rows of neighbour cells must be green cells. tance of the front and side garden which coin-
cided with the edge of the road must be min-
• Rule 1.4. The percentage of the open space imum 5.00 meters. Buildings up to 5 storey,
must be more than 25% of the value of open side garden distance is minimum 4mt and
space given in the land use regulation. [1] over 5 storey for each floor 0.5 meters is added
to side garden distance.(Istanbul Zoning Reg-
• Rule 1.5. If there is zoning but no open space
ulations, 2007) [4]
requirement, provide open space equal to
20% of the site. [1]
Side garden dist = 4 + [((h/3) − 5)x0.5] (1)
• Rule 1.6. If there is no regulation, the open
space area must be equal to building foot- • Rule 2.2. For detached buildings up to 5
print. [1] storey, backyard distance is minimum 5.00
meters. Over 5 storey, for each floor 1.00 me-
• Rule 1.7. If it is impossible to provide the value ter is added to backyard distance (Istanbul
of open space ratio , roofs must be green roofs Zoning Regulations, 2007). [4]
and they can be added to the value of open
space area. Backyard dist = 5 + [((h/3) − 5)x1] (2)

• Rule 1.8. Reduce heat islands to minimize im-


• Rule 2.3. Orientation according to the view
pact on microclimate and human and wildlife
has the priority.
habitat. [1]

• Rule 1.9. Polluted areas on the site are prefer- • Rule 2.4. For cold climate, wind direction must
ential to be used as a building placement area. be direct to short edge of the building and for
[2] hot climate wind direction must be direct to
the long edge of the building (TS825, 1999,
• Rule 1.10. If there is an on old building on the Rules of Thermal Insulation in Buildings, Turk-
site, 50% of outside area or 20% of the site ish Standards Institute). [3]
area must be used as open space. [1]

• Rule 1.11. Parking areas and car transport in- • Rule 2.5. For hot and dry climate, valley bot-
terchanges should be far away from the areas toms that are influenced by flows of cold air
to be protected. [1] must be chosen to place. For warm climate
valley ridges and for humid climates valley
• Rule 1.12. If there is a noise source around, slopes are suitable (TS825, 1999, Rules of Ther-
buildings must be placed 800 meters away mal Insulation in Buildings, Turkish Standards
from the source. [2] Institute). [3]

Design Tool 1 - Volume 1 - eCAADe 32 | 233


Figure 4
Neighbourhood
relations of the
model

Concept 3: Building Form.

• Rule 3.1. The maximum building height value • Rule 3.5. Building form has a huge impact
defined by the user must be considered (Istan- on building energy performance. Compact
bul Zoning Regulations, 2007). [4] forms must be chosen in cold climate to re-
duce the heat losses. (TS825, 1999, Rules of
• Rule 3.2.For detached buildings, building
Thermal Insulation in Buildings, Turkish Stan-
depth must be lower than 30.00 meters and
dards Institute ) [3]
for each building ground floor area cannot be
higher than 900 m² (Istanbul Zoning Regula- Concept 4: Accessibility.
tions, 2007). [4]
• Rule 4.1. Public transportation should be
• Rule 3.3. Building envelope width should be the minimum distance to the entrance of the
minimum 6.00 meters from the front of the buildings. [2]
building and should not exceed 30.00 meters • Rule 4.2. Maximum 1 car park place for 1 res-
(Istanbul Zoning Regulations, 2007) [4], which idential must be placed, for cars unit area for
means for housing cells minimum 6 units of car park is 20.00 m².[1]
cells should be side by side with a maximum
of 30 cells unit. • Rule 3.3. Model will use neighborhood rela-
tions shown in Figure 4 to generate site layout
• Rule 3.4. FAR (floor area ratio) and FSR (floor alternatives.
space ratio) values must be considered.
According to the fitness functions of genetic al-
gorithm mentioned above, evolutionary model will
Total number of housing cells generate site layout alternatives on defined cells that
F AR = (3)
Total number of site cells also include green areas, roads, car parks and pedes-
trian roads.
Algorithm.
F AR≤40 (4)
1. Defining site and selecting climate type, view
and wind direction by user;

Total number of Housing Cellsx(h/3) 2. Create and visualize the site by using Excel
F SR > matrix data prepared by user before, with reg-
Total number of Site cells
(5) ular grid of d dimensions (d = 1mt);

234 | eCAADe 32 - Design Tool 1 - Volume 1


Figure 5 3. Initialization: Randomly generate an initial
Flowchart of the population;
model
4. Evaluation: Calculate the values of the n ob-
jectives for each solution in the current popu-
lation. Then update the tentative set of non-
dominated solutions;

5. Selection: Repeat the following procedures to


select ( Npop - Nelite ) pairs of parent solu-
tions; give points to population according to
fitness functions and show the solutions that
have maximum fitness value points. The user
selects pairs of parent solutions.

6. Termination Test: If the user cannot select and


wants to change, the input data return to Step
1, if selected go Step 5;

7. Crossover and Mutation: Apply a crossover


operator to each of the selected ( Npop -
Nelite) pairs of parent solutions. A new so-
lution is generated from each pair of parent
solutions. Then apply a mutation operator to
the generated new solutions;

8. Elitist Strategy: Randomly select Nelite so-


lutions from the set of non-dominated solu-
tions;

9. Show pareto optimal solution;

10. Termination Test: If the user is not contended


and wants to change the input data return to
Step 1; if stopping condition is satisfied, end
the algorithm;

Testing the SSPM Model


In Figure 5 flowchart of the SSPM model is illustrated.
The SSPM model was tested on a site in Kağıthane
in İstanbul. The reason for choosing Kağıthane was
twofold. First, urban regeneration in the residential
areas of Kağıthane has recently been a central issue of

Design Tool 1 - Volume 1 - eCAADe 32 | 235


consideration in Turkey. Second, the selected study In Figure 7 two different generations which have dif-
area is a realistic example that has reserved water ferent floor area ratio values are shown. High floor
supplies, green areas and polluted areas to test sus- area ratio provides more building area. The polluted
tainable social housing units. In Figure 6 selected area shown in Figure 6 has the priority for the place-
area is shown with existing elements. Polluted area, ment of the building blocks so that model starts to
shown with yellow in Figure 6, is preferential to be generate blocks from the polluted area first.
used as a building placement area. Reserved trees, SSPM model generates housing unit alternatives
green areas and water body will be protected and according to fitness functions. First generations ac-
buildings will land with 30 meters of water body. cording to selected area information coming from
the user interface are shown in Figure 8. Existing wa-
ter body is protected and neighbour cells in 30 me- Figure 6
ters are accepted as green area, which means place- Selected Site in
ment of buildings are not allowed. Number of gen- Kağıthane
erated buildings depends on FSR, FAR and maximum
height value. Maximum building height value is not
an obligation, it is used to limit the height of the
building. Using floor space ratio limit has the priority
which means low-rise buildings are preferred. At this
run, model produces first population according to
half of the fitness functions mentioned before ( Rule
1.1, Rule 1.2, Rule 2.1, Rule 2.2., Rule 3.1, Rule 3.2, Rule
3.3., Rule 3.4). For future works, direction of view and
direction of prevailing wind are going to be added to
the fitness functions and also pedestrian roads, ve-
hicle roads and car parks are going to be generated
according to all the fitness functions mentioned be-
fore.User will choose each of the parents from gen-
erated alternatives and model will do crossover and
mutation to find the pareto optimal solution for sus-
tainable site planning.
The input data coming from user interface are:

• Climate type : Temperate


CONCLUSION
• Direction of prevailing wind: East This study is in the intersection of two different disci-
plines that are evolutionary algorithms and sustain-
• Direction of view : West
able design. In this paper, it is proposed to com-
• Floor space ratio (FSR) : 0.25 bine cellular structures with a multi-objective genetic
algorithm for using its search ability to find Pareto-
• Floor area ratio (FAR): 1.2 optimal sustainable site planning solutions for social
housing complexes.
• Open space ratio: %20 The green building plan optimization model de-
veloped by Wang, Rivard and Zimeureanu (2006) is
• Maximum building height value: 45.50 me- only focused on building envelope in early design
ters

236 | eCAADe 32 - Design Tool 1 - Volume 1


Figure 7
Comparison
between different
FAR values

Figure 8
First generation of
the site planning
layout

stage and as sustainable design parameters , only en- slope of the site and the buildings are presented in
ergy conservation, maximum daylight and minimum 3D space. SSPM is tested on an existing site which is
cost are considered. Furthermore, the SMOLA model in Kağıthane in Istanbul to find pareto optimal sus-
developed by Zelinska, Church and Jankowski(2007) tainable site planning alternative for a social hous-
only generates land use patterns and it addresses the ing complex. First population according to limited fit-
problem with optimization of such sustainability ob- ness functions are generated. In future studies,as fit-
jectives like new development, redevelopment, land ness functions of the model are widened, generated
use compatibility, and accessibility. This model is alternatives will be more functional and effective for
only focused on sustainable large-scale land-use in detailed sustainable site planning including pedes-
2D space. The SSPM model presented in this paper trian roads, car parks, vehicle roads, bicycle roads.
is used for building scale and the layout of the site is This approach would introduce an effective compu-
detailed with roads, lakes, trees and buildings. The tational design tool for early design stage of sustain-

Design Tool 1 - Volume 1 - eCAADe 32 | 237


able design, which does not currently achieved by
current technologies.

REFERENCES
Bentley, PJ 1999, 'Aspects of Evolutionary Design by
Computer', in Roy, R, Furuhashi, T and Chawdrhy,
PK (eds) 1999, Advances in Soft Computing, Springer,
London, pp. 99-118
Deb, K 2001, Multi-objective Optimization Using Evolu-
tionary Algorithms, John Wiley & Sons
Goldberg, DE 1989, Genetic Algorithms in Search, Opti-
mization and Machine Learning, Addison-Wesley
Harputlugil, GU 2010, 'Analysis and Simulation on En-
ergy Performance Based Design', Journal of Megaron,
6(1), pp. 1-12
Horn, J, Nafpliotis, N and Goldberg, DE 1994 'A Niched
Pareto Genetic Algorithm for Multiobjective Opti-
mization', Proceedings of the First IEEE, pp. 82-87
Mitchell, M 1996, An introduction to genetic algorithms,
The MIT Press
Rivard, H 2006, 'Computer Assistance for Sustainable
Building Design', in Smith, IFC (eds) 2006, Intelligent
Computing in Engineering and Architecture, Springer-
Verlag, Berlin, pp. 559-575
Wang, W, Zmeureanu, R and Rivard, H 2005, 'Applying
Multi-objective Genetic Algorithms in Green Build-
ing Design Optimization', Building and Environment,
40(11), p. 1512–1525
Zelinska, AL, Church, R and Jankowski, P 2008, 'Sustain-
able Urban Land Use Allocation with Spatial Op-
timization', Geographical Information Science, 22(6),
pp. 601-622
[1] http://www.usgbc.org/
[2] http://www.breeam.org/
[3] http://www.vitrafix.com/assets/pdf/TS825.pdf
[4] http://www.ibb.gov.tr/tr-TR/kurumsal/Birimler/
ImarMd/Documents/imar_yonetmelik.pdf
[5] http://www.iisbe.org/down/gbc2005/GBC2k2/
GBC2k2_Manual_A4.pdf
[6] http://www.athenasmi.org/news-item/
guide-to-lca-credits-in-green-building-programs/

238 | eCAADe 32 - Design Tool 1 - Volume 1


The generation of possible space layouts
Jesper Thøger Christensen
Research Assistant, Aalborg University, Denmark
jtc@civil.aau.dk

The general scope of this paper is to present the development of an approach for
the generation of possible space layouts in the early stages of design. The
approach sets out to bridge the gap between the free form brainstorming of the
sketching designer and the deterministic parametric model of the computational
designer. A new responsive design tool is developed; applying physical based
modelling techniques to a computational environment. Springs and particles
automates the initial placement and sizing of the spaces, and allows continuous
user and software interaction. Keeping the design process alive, through springs
that connects everything to everything and allows topology to change, opposed to
the strict hierarchy and constraints of traditional parametric design. Thus instead
of the topology being determined by initial constraints, the layout will be
generated by probabilities of spaces to connect. Letting the storyline of potential
users give answers to possible space layouts.

Keywords: Space layout, Digital aids to design creativity, Design tool


development, Spatial quality, Storyline

MOTIVATION - SPACE AS A GRADIENT through space.


The goal is not to generate an optimized geometric The field of view of the individual and the history
layout, but a range of (m)any possible topological lay- of his movement will determine his next movement.
outs - a narrative landscape - to challenge the archi- This continuous revelation of space, Gordon Cullen
tect's imagination and inspire to investigate the pos- named serial vision, and splits the optical viewpoint
sibilities further. into two elements: the existing view and the emerg-
Compared to other methods of spatial layout, ing view. In separating the existing from the emerg-
the spaces represented in this method will not be lim- ing view, Cullen captures the feelings related with the
ited to represent functional requirements (kitchen, experience of the current and the anticipation of the
living room, bathroom, bedroom etc.) but also spa- emerging (Cullen, 1961). Recognizing the role of se-
tial qualities in general (light, dark, wide, deep, long, rial vision one can use it to build anticipation, cre-
lifted, heavy, open, closed, private, public etc.) ate drama, and invoke feeling. Therefore, space is a
This rejection of a pure functional division of discontinuous landscape without clear boundaries,
space originates from my idea of space as a gradient. where the storylines of the individuals acting in the
Here functional requirements are not the only driver space, is just as important as the actual space itself.
of space, but also spatial qualities and the movement For simplicity, this initial paper will only gener-

Design Tool 1 - Volume 1 - eCAADe 32 | 239


Figure 1
The same topology
of spaces can take
on various
geometries.

ate spatial layouts as a landscape of storylines and a conception of the resulting organization, but only
spaces based on either functional requirements or the elements and their probability of connecting. Re-
spatial qualities. sulting in a spatial layout that allows perception, in-
The question at hand in this initial paper is topol- terpretation and behavior. Not following, but allow-
ogy being more important than the geometry. Thus, ing it to happen.
generating solutions for spatial layouts, which can in- For these spatial relations to have an effect on
spire the topology of how spaces connect, without the layout, the tool is set up as a physical system of
necessarily giving final answers to their geometry. particles connected to every other particle with var-
(figure 1) ious types of spring forces. The particles represents
spaces and the spring forces various spatial relations,
THE TOOL one of them being the storyline, another the possibil-
The digital tool is not supposed to replace pen ity of similar spaces to merge and create loops in the
and paper in the early design process, but give the storyline.
designer another resistance, than the unconscious
mind acting through the hand and pen onto a piece How the tool works
of paper. The resistance being the definition of a set The tool is written in Java in and organized in an ob-
of parameters, as input to the generation of a story- ject oriented way.
line, and the tool's subsequent interpretation of this. It extends the open source programming envi-
The intention of the tool is to render the spatial ronment of Processing, to make use of its render-
layout as a storyline of spaces, where only the prob- ing mechanism and basic classes and methods. Con-
ability of two spaces to follow each other are prede- trolP5, provides a GUI (Graphical User Interface), used
fined. Thus before using the tool, one do not need to generate the user interface of the tool. NooLab, is
the library that provides access to generation of the

Figure 2
A simple example
of the input for the
generation of a
storyline.

240 | eCAADe 32 - Design Tool 1 - Volume 1


Figure 3
A simple example
of the output for
the generation of a
storyline.

storyline and assigning additional geometric proper- The tool generates a storyline
ties to each state of the storyline. The tool will start out with one storyline, with the pos-
sibility to add an infinite number of storylines.
Input for the tool A random identifying letter defines the first
The input for the generation of a storyline (figure 2): space of each storyline (figure 3). The transition ma-
trix of the Markov chain generates every proceeding
• A set of named spaces. Ex. narrow, dark etc. space. However, before generating the next space in
the storyline, the current space translates to a parti-
cle with a certain size and some additional properties.
• A range of return values that specify addi-
Further, it connects to all other particles in the system
tional properties of that space. Ex. a range for
through various springs.
the width of a narrow space.
With a sufficient long storyline, the output will
represent a string of some of the various configura-
• A transition matrix of probabilities for the var- tions that can emerge from the predefined matrix.
ious spaces to be proceeded by any of the The spaces at the two ends of the storyline will only
other spaces in the creation of a storyline. Ex. have one connecting room, thus acting like a dead
from a narrow space (A) there is 10% possibil- end, with only one possible option to proceed move-
ity to proceed into a low space (C), but from ment. In the other spaces with two connections,
a low space there is 0% possibility to proceed movement is predictable, and to proceed one can
into a narrow space. only go forward or backward.

The influence of the physical spring system


In terms of programming the storyline is conceived For a space not to become static and movement pre-
as a Markov Chain. A Markov Chain is a mathemati- dictable, some of the spaces needs at least three
cal system that undergoes transitions from one state connections to other spaces. One being the previ-
to another, between a number of possible states. It is ously occupied space and the other two, the ones to
a memoryless probabilistic process, where the next choose between for the next step. Doing so, by al-
state depends only on the current states possibility lowing similar qualities within the same storyline or
to connect to another state, and not the sequence of across storylines to merge (figure 4).
events that preceded it [1]. These probabilities are set Separating spaces that are conflicting and con-
by the designer and defined in the transition matrix.

Design Tool 1 - Volume 1 - eCAADe 32 | 241


Figure 4
Not just one
sequence of spaces,
but several
sequences
overlapping. The
letters represent
various spaces.

Figure 5
Springs used to
connect particles

Figure 6
Springs used to
align particles

242 | eCAADe 32 - Design Tool 1 - Volume 1


necting spaces that are compatible and reinforcing, ColllisionSprings are used to align the SoftBody
ensures that spaces within and across storylines can polygon of ChildParticles to neighbouring SoftBody
interact and cross each other. Practically this is pos- polygons (figure 6).
sible through a set of different springs between the
spaces. User interface
Springs used to connect particles. MarkovSprings The user can interact with the physical system by
are used to construct a spring between to particles dragging spaces around or selecting spaces to prune.
(space) being created one after the other to make up Further the user can turn the display of various
the storyline. The length of the springs is set for the springs and particles on or off.
two particles to exactly touch each other (figure 5). At any point in the process, the markov chain can
MinDistanceSprings are used between spaces be paused, allowing the user to capture an image of
with different qualities, which are not directly con- a promising layout, prune parts of the layout or inter-
nected with a MarkovSpring, and therefore should be act with it, without new spaces popping up.
kept separate with a spring of a minimum distance
(figure 5). INVESTIGATING THE OUTPUT OF THE
WithinDistanceSprings are created between TOOL
spaces that have the same quality, but are not di- Discussing the effect on spatial layout by changing
rectly connected with a MarkovSpring. This allows the transition matrix.
the particles to merge into one, when they are within
a certain threshold (figure 5). A deterministic model
Springs used to align particles. ChildParticles One can completely control the output from the tool,
around the border of the parent Particle is controlled when setting up the transition matrix so that each
by the SoftBody class, which adds a polygon of Child- space can only connect to the next space in the list
Particles to each Particle. The number of polygon (figure 7).
vertices and ChildParticles per side is dependent on This transition matrix will always produce the
the additional geometric properties of the quality same spatial sequence and movement will quickly
(figure 6). become predictable. Not making use of the tools

Figure 7
A deterministic
model

Design Tool 1 - Volume 1 - eCAADe 32 | 243


Figure 8
A corridor emerges

computational power. Furthermore, circular rings Thus, the resulting configuration is changing
appear when similar spaces starts to merge. from time to time, but one should be able to find
identical sequences from model to model.
A corridor emerges
As the transition table is configured and the resulting Two storylines
layout shows, quality A is dominant, as it links to ev- Two storylines, which each have a unique transition
ery other quality (figure 8). Further, as the sequence matrix but some similar qualities can merge to form
A-A has a probability of 0.7, A will be followed by A more complex storylines (figure 10). This crossover
quite often. This could lead to the perception that A creates completely new sequences that are different
symbolises a corridor space, whereas B, C and D could from what initially predicted from the two separate
be considered as adjoining rooms. transition matrices. Thus with an infinite number
Again the setup of the transition matrix gener- of stories and qualities the result will be an infinite
ates a quite familiar result, which one could have pre- narrative landscape of spatial qualities (a qualitative
dicted beforehand. Thus not taking full advantage landscape) where you, by dissecting the landscape
of the tools opportunities to create differentiated an- into smaller parts, can find any organization/building
swers to the same problem. - built and unbuilt - within the landscape.
However if playing more with the input values This allows one to take full advantage of the tools
and letting the program run for a longer time, one opportunities to create differentiated answers to the
would be able to investigate the possibilities of this same problem. Answers that one could not have
setup even further and possibly arrive at new spatial thought of beforehand.
configurations for such a topology. This in turn, also demands that the user of the
tool takes time to interpret the findings, and to create
A probabilistic model their own story from the output presented to them.
Spaces with more than one space to connect to, cre- Just as intended for the tool.
ate various arrangements each time the program is
run (figure 9).

244 | eCAADe 32 - Design Tool 1 - Volume 1


Figure 9
A probabilistic
model

Figure 10
Two storylines
starts to merge

Figure 11
Possible layouts
generated from the
tool

Design Tool 1 - Volume 1 - eCAADe 32 | 245


DISCUSSION in Space Layout Planning', Proceedings of CAAD Fu-
Only setting up relations between functional require- tures 1999, Atlanta, pp. 245-262
ments for a single storyline will generate a traditional Christensen, J.T. 2013, Architecture as a narrative land-
scape - designing a tool for exploration, Master's The-
spatial layout or bubble diagram (White, 1986), with-
sis, ETH Zürich, Master of Advanced Studies in Com-
out being influenced by spatial qualities and the sto- puter Aided Architectural Design
ryline of other individuals. If one on the other hand Cullen, C 1961, The Concise Townscape, Reinhold, New
would only set up relations between spatial qualities, York
it becomes a more abstract layout of spatial qualities Hiller, B 2007, Space is the machine: a configurational the-
without any functional relation. In both cases limit- ory of architecture, Space Syntax e-edition, London
Hsu, Y and Krawczyk, R 2003 'New Generation of Com-
ing the space of possible solutions.
puter Aided Design in Space Planning Methods - a
However, combining the functional require- Survey and a Proposal', Proceedings of CAADRIA 2003,
ments and the spatial qualities, both will inform each Bangkok Thailand, pp. 101-116
space of the spatial layout, and result in a true com- Hsu, Y and Krawczyk, R 2004 'Space Adjacency Behav-
bination. This will be important for the future work, ior in Space Planning', Proceedings of CAADRIA 2004,
make the method more useful, and further distin- Seoul Korea, pp. 253-264
Lin, C 2005 'Space layout game: An Interactive Game
guish and improve it compared to other methods of
of Space Layout for Teaching and Representing De-
space layout in architecture. sign Knowledge', Proceedings of CAADRIA 2005, New
Delhi, pp. 130-141
CONCLUSION Lobos, D and Donath, D 2010, 'The problem of space
layout in architecture: A survey and reflections', Ar-
The use of several spring systems, for various types of
quitetura Revista, 6(2), pp. 136-161
relationships between the spaces, allows the sketch White, E 1986, Space Adjacency Analysis, Architectural
to develop beyond the relations of each storyline Media LTD, Tucson
while maintaining a balanced composition. [1] http://en.wikipedia.org/wiki/Markov_chain
As it is a probabilistic process, the output will
never be the same. Thus, it is neither a random nor a
deterministic process, neither unpredictable nor pre-
dictable, but somewhere in between. Not optimiz-
ing, but using the power of computation to give dif-
ferentiated answers to the same problem. Answers
that one could not have thought of beforehand. This
in turn, also demands that the user of the tool takes
time to interpret the findings, and to create their own
story from the output presented to them. Ultimately
using the tool as a true partner in design.
Developed further this method of generating dif-
ferentiated answers can implement other design in-
tentions, such as daylight, view etc. Especially in the
phase of determining an initial layout for further ex-
ploration in conventional parametric software.

REFERENCES
Arvin, S.A. and House, D.H. 1999 'Making Designs Come
Alive: Using Physically Based Modeling Techniques

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Design ReExplorer: Interactive Design Narratives for
Feedback, Analysis and Exploration
Rodolfo F. Sánchez1 , Halil I. Erhan2
1,2
Simon Fraser University
1,2
{rsanchez|halil_erhan}@sfu.ca

Designers keep a constant record of the design process through their sketches and
notes. In parametric CAD, the record of design moves is implicit and can be
found in the elements upon which the parametric model is built. Current systems
provide designers with limited tools for recording, viewing or analyzing the
design process. We propose a system's approach to capture the design narrative
as an artefact for design. The Design ReExplorer was developed to test ideas on
using these narratives in gaining insights towards how models are built,
exploring alternatives and supporting backtracking and deferral strategies in
design exploration. We evaluate its insertion and viability in real-world scenarios
through an expert panel study. The results of the study are favourable with
positive feedback and multiple suggestions for future work.

Keywords: Parametric computer aided design, design history, design cognition,


design process

INTRODUCTION AND MOTIVATION We developed the Design ReExplorer (DReX)


Hidden within the design process are a myriad of al- prototype to test these ideas and to evaluate its inser-
ternatives; some good, some better and more im- tion and viability in real-world design task environ-
portantly, some that have not been explored and are ments. DReX is a creativity-support tool envisioned
waiting to be uncovered and set free. One of the best to extend the capabilities of pCAD systems for explor-
methods to understand these alternatives, in par- ing design alternatives in past actions. Its goal is to
ticular those developed using parametric computer- enable designers to capture an editable visual history
aided design (pCAD) tools, is through unravelling of design alternatives, and to provide visual feedback
the design narrative that enabled (propelled, allowed, on the design process and interactive controls of the
permitted, laid out) their creation. Design narratives parametric model through directly connecting with
tell the story of the work: how individual actions and the pCAD systems working models. We aim to seam-
alternatives build upon each other and how different lessly integrate exploration of possible alternative so-
solutions come into being. They also tell the story of lutions within design modelling tasks.
the alternate paths that were never considered and The prototype is built on previous work on de-
the paths, which when reconsidered, become the sign narratives (Erhan et al. 2012) and on the Design
correct path towards finding satisficing solutions (Er- Analytics framework (Sánchez, 2014). The approach
han et al., 2012). has three tenets: (a) Provide feedback through de-

Design Tool 1 - Volume 1 - eCAADe 32 | 247


sign narratives; a model of the design process built tem (Woodbury and Burrow 2006). History mecha-
through the actions and alternatives designers make nisms in pCAD systems and research prototypes are
and develop in terms of what, how and when; (b) fa- one of the tools designers have at their disposal to
cilitate a local and global analysis of the design ac- understand and make sense of the design process.
tions and alternatives across the narrative; and (c) The majority of these history tools are command logs
enable the execution of design decisions within the taken from the command (undo-redo) stack. Their
DReX interface based on the preceding analysis. We capacity is usually limited by linear records and don't
present a summary of the initial results from the ex- allow designers to backtrack without losing subse-
pert evaluation study we recently completed to un- quent work. These mechanisms are not intended to
derstand the plausibility of integrating our approach explicitly capture a design process.
into design task workflows. The results highlight On the other hand, the augmented history tools-
some challenges as well as future directions for our mostly confined to research prototypes as in Chimera
research. (Kurlander and Feiner 1990)-demonstrated potential
for providing graphical histories on design process.
BACKGROUND The main features found in these tools include the
Designers keep a record of their designs in the form ability to backtrack and edit previous states, and
of sketches, save-as files and notes as part of a delegate repetitive tasks to the computer using his-
need to collect precedents that will later be revisited tory as a guide. To generate the relationship struc-
(Menezes and Lawson 2006). Experienced design- tures between design states and parametric values,
ers are more likely to save and revisit their sketches the prototypes with augmented history capabilities
than novices (Lawson, 2006; Goldschmidt 2003). As rely on the parametric engines that run in the back-
these records accumulate they become an unstruc- ground (Nakamura and Igarashi 2008; Bueno et al.
tured history of their design process (Makkuni 1987). 2011; Edwards and Igarashi 2000; Heer et al. 2008).
This is particularly useful when the design process These capabilities which are made ad-hoc for the
is as important, if not more, than the solution itself. prototypes are inherent to pCAD systems. This al-
There is also an opportunity for uncovering the re- lows pCAD users to build parametric models and
lationships between the design process and possi- then edit them having changes subsequently propa-
ble design solutions (Dorst and Cross 2001). Similarly gate downstream updating the current design state.
there is great interest in managing the plethora of al- As the individual actions that build the parametric
ternatives that are now at our disposal through the model are executed their properties expose a design
use of pCAD tools (Woodbury, 2010). However, we process. The history mechanisms can reveal much
have yet to see a clear understanding of how these more about the designers, their design process, and
tools may look like and function in practice. in doing so create a tacit narrative for each design
Almost all current pCAD systems (e.g. Solid- state and final design solution (Erhan et al. 2012).
Works, Revit, GenerativeComponents, and Grasshop- Although, there are some sub-systems indirectly
per) have mechanisms to traverse the action history enabling working with multiple alternatives, e.g.
to make changes in the current design state. How- configuration management (Krish, 2011), most ex-
ever, they still work on a single state model providing plicit solutions capturing design histories are pro-
designers access to only a single design solution at posed as prototypes for demonstration purposes.
any given time. Systems provide features to circum- These can fall under three categories based on where
vent this problem or allow designers to implement they propose supporting exploration: on the model
ad-hoc solutions but don't provide integrated solu- through side-by-side editing (Hartmann et al. 2008;
tions to use the implicit information within the sys- Lunzer and Hornbaek, 2008); as records in a history of

248 | eCAADe 32 - Design Tool 1 - Volume 1


action and states (Heer et al., 2008; Jankun, Ma, and the parametric model.
Gertz, 2007; Kurlander and Feiner, 1991); and on a set
of alternatives created by generative methods (Marks DESIGN NARRATIVES - VISUAL FEEDBACK
et al. 1997; Terry et al., 2004). We have yet to know DReX allows designers to look at their design pro-
how these prototypes translate into functional sys- cess as an artefact in itself as suggested by (Makkuni
tems or the combined effect of the three categories. 1987), which designers now can backup, replay and
Although all these categories are important, in this recall (Woodbury and Burrow 2006). The interface
research we address the second category based on is divided by a timeline that separates the two feed-
our experimental findings and on our observations back types. Top section contains salient parameters
that potentials of augmented process-centric tools shown as parameter blocks; these contain parameter
have yet to be explored. Below we describe the pro- controls, thumbnails of previously visited states/al-
totype we aim to use as a probe to further understand ternatives, and a view of the 3D model for a given
alternatives in the design process and in developing combination of values. The bottom contains the de-
functional tools to support working with them. sign narratives graph with backtracking edges, these
connect with other blocks as a sign of backtrack-
THE DESIGN REEXPLORER PROTOTYPE ing (Fig.1) (Akers et al. 2009). Parameter blocks are
DReX uses the parametric modelling capabilities of mapped sequentially over time (left to right) to the
pCAD systems to generate a design narrative graph actions taken by the user on the base pCAD system
in the background as an integral part of the task flow (Erhan et al. 2012). Parameter blocks are preset in the
(Erhan et al. 2012). Our goal is to allow design- DReX prototype.
ers to break down the sequential nature of design
by making it an atemporal process, setting design- ANALYSIS AND RE-EXPLORATION
ers free to explore new alternatives unconstrained In DReX, the designers can navigate the timeline,
by time as exemplified by other prototypes (Edwards complete a basic analysis and edit the parametric
and Mynatt 1997; Rekimoto 1999). The DReX proto- model. Analysis is attainable at two levels: (1) glob-
type experiments with ideas on how designers can ally by identifying patterns in the distribution of pa-
traverse the history of their actions to re-explore, un- rameters, backtracking edges and deferral; and (2) lo-
derstand, describe, and analyze the design process cally by identifying patterns in the local collection of
and design alternatives in relation to their design alternatives. Re-exploration in response to the analy-
moves. As a creativity support tool it aims to aug- sis or otherwise is achieved through controls on each
ment the designers' creative search through visual- parameter block. Local collections contain a thumb-
izing, exploring and reviewing of design actions and nail for each alternate CAD model. These design
states (Shneiderman 2002). states are created by editing the parameter's value.
The information structure used by DReX is the Future implementations would allow edits in both
same as that proposed to develop design narratives base system and DReX.
(Erhan et al. 2012). In both cases information is
gathered directly from the actions performed by the
designers on the pCAD system. In DReX the de-
SYSTEMS DESIGN
The prototype is based on the Design Analytics prin-
sign moves are captured synchronously to the ac-
ciples: feedback, analysis and re-exploration (for de-
tions performed by the designer, and DReX presents
tails see Sánchez, 2014). As such, the prototype tries
feedback immediately in the form of a design nar-
to approximate real-world scenarios and situations
rative graph. The actual speed of the feedback de-
whenever possible while not trying to be compre-
pends on computational capacity and complexity of
hensive in terms of the design process. Our objective

Design Tool 1 - Volume 1 - eCAADe 32 | 249


Figure 1
The Design
ReExplorer UI with 3
parameter blocks,
each with a
collection of
alternatives and
slider and text box
for model editing.
The edges below
signal backtracking
from one node to
another.

was to be able to maintain the level of complexity of other pCAD systems (GenerativeComponents, Solid-
the models we used at a par with the complexity of Works or CATIA) or other deterministic systems.
real-world projects.
An initial design decisions was to decouple CAPABILITIES AND FEATURES OF THE
the prototype from existing pCAD systems; only
PROTOTYPE
providing interaction indirectly through parametric
Through an incremental development process ini-
changes done outside the prototype. Our belief was
tially the most essential features have been imple-
that this would help developers and participants of
mented in the prototype. They allow designers to
any future evaluation to interface with DReX inde-
view a design process by navigating the timeline to
pendently.
identify blocks or areas that are relatively more ac-
The prototype system consists of three compo-
tive or inactive based on the density and location of
nents: the pCAD system; DReX to interact with past
backtracking edges. This allows designers to identify
design moves and multiple design alternatives, and
different stages of the design process, for example
the conjunctive adapter (Microsoft Excel, RhinoScript
detailing, deferral of work or decisions, and slips, er-
and the JavOnet API) that interconnects the system
rors or mistakes (Fig. 2) (Erhan et al. 2012). Addition-
(Fig. 4). The current implementation of the conjunc-
ally, the designers can view a block's local collection
tive adapter is tailored for Rhino Grasshopper (Fig. 5)
of alternatives and identify past alternatives for reuse
but it is relatively simple to create such adaptors for
or values that represent untested parameter values

250 | eCAADe 32 - Design Tool 1 - Volume 1


Figure 2
DReX timeline
showing
backtracking edges
that link parameter
blocks and nodes
set in the present (i)
and (iii). Differences
in backtracking
clustering i) and ii)
allow us to identify
deferral strategies
(Erhan et al. 2012).

Figure 3
Parameter blocks
contain local
collections of
alternatives (i) with
sliders (f ) and text
boxes (d) to explore
the design space
and a larger image
of the local
geometry (h). A
new value can be
explored in a) using
the text box (d). In
b) a thumbnail of
the new geometry
is shown and the
within the collection (Fig. 3). The user can alternately itative study was completed over a period of two
SaveAll toggle (g) is
try different combinations of previously tested alter- weeks and was comprised of 7 participants and 2 pi-
unchecked. The
natives using controls in each block by matching val- lot. Audio recordings of the participants' answers,
Save button (e) can
ues across the prototype. questions and general feedback was made as par-
be used to save. In
ticipants were shown a presentation, a demo of the
c) a new alternative
EVALUATION: SUMMARY OF THE EXPERT prototype and finally answered a set of open ended
is generated using
questions. These recording have been analyzed and
the slider adding to PANEL REVIEW
the results are presented below.
the local collection We have recently completed an expert panel review
The study was divided into four parts: (1) Partici-
of alternatives (i). of the DReX prototype and the ideas behind it. The
pants filled out a questionnaire and signed a consent
goal was to assess the validity and viability of a fu-
form; (2) Participants were shown a PowerPoint pre-
ture, more refined and robust, system and to eval-
sentation to introduce the main ideas and the pro-
uate how the core ideas presented here are met by
totype. Slides provided an introduction to the do-
domain members, both novice and expert. The qual-

Design Tool 1 - Volume 1 - eCAADe 32 | 251


Figure 4
System and
implementation
design for DReX.

Figure 5
From left to right:
Grasshopper with
Tower definition,
Design ReExplorer
interface and Rhino
showing current
state of the design.
The Grasshopper
main, preliminary studies, the core ideas behind De- STUDY SETUP definition and
sign Analytics (Sánchez 2014) and an introduction to The presentation and interview process was carried
Rhino model are set
the prototype's user interface; (3) Participants were out in person using a laptop with half of the partici-
in the present
shown a demonstration of the prototype using sce- pants viewing the presentation and prototype on an
moment while
narios and use cases. Participants were then encour- additional 23" monitor. The two screens provided a
DReX shows the
aged to try the prototype for themselves; and (4) better viewing experience; other participants viewed
different paths the
Participants were finally asked a set of open ended the prototype by switching between applications or
design has taken
questions. During the course of the study partici- side by side. A standalone digital audio recorder was
before completion.
pants were encouraged to ask questions regarding used to record participant's comments during the
the questionnaire, the presentation and the proto- study.
type. Open-ended questions were pre-defined but The prototype used a basic parametric model of
frequently follow-up questions were used to further a tower developed in Grasshopper. The tower model
understand the participants' response and comple- is a basic pCAD model to demonstrate possible uses
ment their feedback. cases and scenarios that could be completed using

252 | eCAADe 32 - Design Tool 1 - Volume 1


the prototype. The tower example follows a simple positive. There were several reasons for this. The first
design pattern of transforming basic 2D geometry is that the prototype transformed the design process
into 3D objects though an amassing of features and from a unknown black box into an open artefact that
operations Fig. 5c. A more complex model would im- could be visualized onscreen. The second is that it
pose greater computational challenges and was be- allowed them to see a true visual history of the de-
yond the scope of this study. The tower model was sign by seeing all the thumbnails that are automat-
created for demonstration purposes only, editing ically saved when changes are made. Some partici-
was limited to editing values attached to Grasshop- pants mentioned that the FP would both encourage
per nodes, and structural changes of the pCAD model you to review your design process and be more intro-
were not implemented. spective; while other described only specific scenar-
ios for its use. Participants were also wary of its impli-
PARTICIPANTS cations within the workplace in terms of competition,
Participants were identified within the CAD, compu- being too self-aware of the processes and overreach-
tational design and AEC domain. We identified indi- ing managers. Procrastination was also mentioned.
viduals with experience in real-world scenarios that Participants were asked to assess their willing-
dealt with complex design problems and had expe- ness to accept automatically generated feedback
rience managing and teaching other designers. Ad- based on their design process. This was asked with
ditionally we wanted feedback from computational the current prototype in mind and a FP in which AI
designers and developers and the fresh eyes of pCAD and pattern recognition would be included. Partic-
novices. Their academic backgrounds ranged from ipants were both open to having a computer pro-
engineers and architects to computer scientist. Par- vide feedback but always with some hesitation. The
ticipants were selected based on characteristics that main concern was intrusive feedback so user control
lay across multiple axes: novice and expert designer, was a common request. Participants were enthusias-
graduate student/researcher and design studio pro- tic about the possibility of having higher level feed-
fessional, management and non-management and back than lower level in particular when related to AI
their knowledge and knowhow of pCAD. or pattern recognition.
Regarding the design narratives (backtrack-
ing edges between nodes) opinions were less
INITIAL RESULTS favourable. The main concern was the visual aspect,
The open-ended questions gave us disorganized an-
scale and overall usefulness of the design narratives
swers that were spread across multiple questions. In
feedback; even so they all saw its importance when
analyzing the interviews we have grouped together
shown better examples at different scales using the
answers that relate to the same theme. As with any
presentation slides. Relative to this issue participants
proof of concept prototype many comments focused
suggested several solutions: conventional zoom, se-
on issues that can be easily solved and provide no
mantic zoom and hierarchical structures or simply
new insight into the future of the tool and have there-
turning them off when not in use.
fore been omitted. As expected participants answers
Higher-level usability issues did arise. Propaga-
were consistent with the occasional outlier and with
tion control was the main issue expressed by partici-
personality, background and experience shifting an-
pants. The current version of the prototype only up-
swers one way or the other.
dates the thumbnail of the parameter that is being
Initial results are very promising. Participants
edited. Running in the background Grasshopper up-
were enthusiastic about the prototype and the ideas
date all parameters but these are not loaded by DReX.
behind it. When asked about integrating a future
This caused a lot of confusion but was done to lessen
prototype (FP) into their workflows answers were

Design Tool 1 - Volume 1 - eCAADe 32 | 253


the computational load. The solution, shared and REFERENCES
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lineated by the prototype's shortcomings and strong 2008, 'Graphical histories for visualization: support-
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de Ciencia y Tecnología (CONACYT), Mexico; and guages and Visual Programming, Plenum Press, New
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254 | eCAADe 32 - Design Tool 1 - Volume 1


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256 | eCAADe 32 - Design Tool 1 - Volume 1
On the Expressive Power of Programming Languages for
Generative Design
The Case of Higher-Order Functions

António Leitão1 , Sara Proença2


1,2
INESC-ID, Instituto Superior Técnico, Universidade de Lisboa
1,2
{antonio.menezes.leitao|sara.proenca}@ist.utl.pt

The expressive power of a language measures the breadth of ideas that can be
described in that language and is strongly dependent on the constructs provided
by the language. In the programming language area, one of the constructs that
increases the expressive power is the concept of higher-order function (HOF). A
HOF is a function that accepts functions as arguments and/or returns functions as
results. HOF can drastically simplify the programming activity, reducing the
development effort, and allowing for more adaptable programs. In this paper we
explain the concept of HOFs and its use for Generative Design. We then compare
the support for HOF in the most used programming languages in the GD field
and we discuss the pedagogy of HOFs.

Keywords: Generative Design, Higher-Order Functions, Programming


Languages

INTRODUCTION ming language is Turing-complete, meaning that


Generative Design (GD) involves the use of algo- almost all programming languages have the same
rithms that compute designs (McCormack 2004, Ter- computational power. In what regards their expres-
dizis 2003). In order to take advantage of comput- sive power, however, they can be very different. A
ers, these algorithms must be implemented in a pro- given programming language can be textual, visual,
gramming language. There are two important con- or both but, in any case, it must be expressive enough
cepts concerning programming languages: compu- to allow the description of a large range of algo-
tational power, which measures the complexity of rithms.
the problems that can be described using the lan- Expressiveness is intuitively used to measure
guage, and expressive power, which measures the how easy it is for a programming language to im-
breadth of ideas that can be described using the lan- plement complex ideas. There are studies (Felleisen,
guage. The expressive power is directly related to 1991) that showed that it is possible to rank lan-
the human effort needed to describe those ideas in guages according to a formal definition of expres-
a given programming language. sive power that captures the intuitive meaning of
It is a known fact that any non-trivial program- the term. In this ranking, a language that supports,

Design Tool 1 - Volume 1 - eCAADe 32 | 257


for example, user-defined functions, (e.g., FORTRAN), summation:
is more expressive than one that does not supports ∑
10
them (e.g., BASIC). This does not mean that there is a i2 = 1 + 4 + 9 + 16 + . . . + 81 + 100 (1)
problem solvable in FORTRAN that cannot be solved i=1
in BASIC. What it does mean is that there are prob- Although rarely presented as such, summation is a
lems that require larger implementation efforts from HOF: it accepts a function (in the previous example,
a BASIC programmer than from a FORTRAN program- disguised as the expression i2 ) and the limits of a
mer. numeric sequence (in the example, 1 and 10), and
In this paper, we claim that higher-order func- computes the sum of the applications of the func-
tions (HOFs) are an important and powerful program- tion to all the elements of the sequence. Using the
ming language feature for GD. HOFs increase the ex- appropriate
pressiveness of a language, reducing the program- ∑ mathematical notation, the example be-
comes 10 i=1 (i → i ), where it is now obvious that
2
mer's effort and improving code reusability. the summation function accepts another function as
In the next sections we describe the expressive argument. This is also visible in the formal definition
power allowed by HOFs, we illustrate the advantages of the summation operation:
of its use in GD, and we analyse the level of support
{
provided by the programming languages currently ∑b
0 a>b
being used for GD. Finally, we describe a pedagogic f = ∑ (2)
f (a) + ba+1 f a ≤ b
approach for teaching HOFs in the realm of GD prob- a

lems.
Note, in the above definition, that the parameter f is
used as a function, in f (a).
HIGHER-ORDER FUNCTIONS Although ubiquitous in many branches of math-
A HOF is a function that accepts functions as argu- ematics, HOFs are unjustly considered a complex
ments and/or computes functions as results. As an topic that, as a result, is frequently not taught prop-
example, consider the derivative operator D(f ), that erly and is not fully supported in a large number of
accepts a function as argument, such as x → x2 + programming languages. However, as we will show,
3x, and computes another function as result, in this HOFs are an important tool for GD: they dramatically
case, x → 2x + 3. This fact can be written as simplify scripting (McCullough, 2006) and they are
D(x → x2 + 3x) = x → 2x + 3. Note that the a very convenient representation for parameterized
functions that we used as argument and result of geometry (Park and Holt, 2010). Programming using
the derivative operator did not have a name. These HOFs is known as higher-order programming.
unnamed function are known as anonymous func- As an example, consider a balcony in a build-
tions and there is an alternative notation for them: ing. During the (generative) design process, a de-
λx.2x + 3. This notation was proposed by the λ- signer might be more concerned about the shape
Calculus (Barendregt 1984) and, as we will see, it is of the building than about the shape of the balcony
adopted by several programming languages. Note, and, as a result, he might decide to implement a sim-
however, that from the point of view of the deriva- plified balcony. This means that the formalization
tive operator, there is no difference between anony- of the design in a programming language includes
mous functions and named ones. For example, it is a parametrized definition for the building that de-
well-known that the derivative of the sine function is pends on the parametrized definition of the balcony,
the cosine function, a fact that we can express using as follows:
named functions, namely: D(sin) = cos.
For a different example, consider a typical balcony (...) = ...

258 | eCAADe 32 - Design Tool 1 - Volume 1


building (...) = facade, etc.), functions describing sequences of ele-
... ments, etc. This representation allows us to gener-
wall (...) ate not only a building that is identical to the original
... concept, but also an infinite number of variations, ex-
slab (...)
pressing different choices for all the function param-
...
eters, including those that represent other functions.
balcony (...)
...
HIGHER-ORDER FUNCTIONS IN GENERA-
Later, when the designer turns his attention to the
balcony, he might want to experiment several differ- TIVE DESIGN
ent designs. In less expressive languages, his only op- In spite of the simplicity of the idea of HOFs, a (gen-
tion is to redefine the balcony definition for each ex- erative) designer still needs to think about the best
periment. In more expressive languages that support strategy for its use, which is strongly dependent on
HOFs, a better solution is to transform the balcony the current design goals. Returning to the previous
into a parameter of the building definition, which example, it is clear that it is not enough to say that
then becomes a HOF, as follows: the function that creates the balcony is a functional
parameter of the function that creates the building;
building (..., balcony ,...) = we also need to specify the communication protocol
... between both functions, namely, which information
wall (...)
is expected by the balcony function and which infor-
...
slab (...) mation does it return to the building function. De-
... pending on the programming language being used,
balcony (...) the designer might decide to provide part or the en-
... tirety of the expected information as arguments to
the function. Additional information might be pro-
It is now possible to simultaneously define different
vided in global variables or using other language-
balcony functions expressing different balcony de-
specific mechanisms. For illustration purposes, we
signs and treat them as plug-ins for the function that
will consider that the balcony function expects the
represents the building.
spatial location of a corner of the balcony and the di-
Although it might seem that there is little differ-
mensions of the intended balcony. We will assume
ence between these two approaches, only the sec-
that the building function provides this information
ond approach allows the designer to easily create a
each time it calls the balcony function.
building containing different balcony designs. More-
Regarding the design of the balcony, the de-
over, both the function that represents the building
signer might want to experiment different mathe-
as well as the functions that represent the balconies
matical functions for its shape. This means that it
are now less dependent from each other and can be
should be possible to define another (higher-order)
reused in different contexts.
function that accepts the shape function and that
In this paper, we claim that, besides balconies,
computes a specialized balcony function that follows
many other aspects of a design can be transformed
that shape. We will now assume the existence of
into (functional) parameters of HOFs. We illustrate
this function and we will only consider the different
our claim by describing the design of a complex
shape functions that the designer might want to ex-
building, more specifically, the Market Hall (Boranyak
periment.
2010), represented by functions that accept, as argu-
One possibility is the use of a sinusoidal shape.
ments, functions describing the overall shape of the
To this end, the designer might define a function-
building, functions for the different elements (posts,

Design Tool 1 - Volume 1 - eCAADe 32 | 259


Figure 1
Balconies
generated using
higher-order
functions. From left
to right, a sinusoidal
function, the
product of decaying
producing function (again, a HOF), that accepts the tions f ◦g can be formally defined as: and sinusoidal
amplitude, frequency, and phase of the sinusoidal functions, and the
curve: ◦(f, g) = x → f (g(x)) (7) composition of a
clamping and
sinusoidal(α, ω, φ) = x → αsin (ωx + φ) (3) Another example is the clamping function, that limits sinusoidal function.
its input to a given range of values:
The balcony produced using the previous function is
visible in figure 1, on the left. So far, this is not very clamp(inf, sup) = x → min (max (x, inf), sup)
different from what he could achieve using only first-
order functions. In fact, the advantages of higher- (8)
order functions only become clear when we experi-
ment with different functions. For example, an expo- Using these HOFs, the designer can experiment other
nential decay describes a process whose output de- kinds of balconies, like the one represented in figure
creases at a rate proportional to its current value, a 1, on the right, that corresponds to the clamped sinu-
fact that can be modeled by the following function: soid ◦(clamp(−0.7, 0.7), sinusoid(1, 1, π/2)).
This previous example illustrates the use of HOFs
decay(β) = x → e−β (4) for a very simple case. The concepts, however, scale
to much bigger cases, as can be seen in figure 2,
which shows a 3D model of the Market Hall building
The designer can now multiply the decay function
that was fully generated using programming, partic-
with the sinusoidal function to produce a function
ularly, HOFs. The complete program is implemented
that describes a decaying sinusoid. To this end, he
by 332 functions, including 32 HOFs that are used
needs to define the product ⊗ of functions, as an HOF
in 143 different places of the program. An analysis
that, given two functions f and g, computes a third
of these HOFs reveals that these are used not only
function that is f ⊗g:
to describe an abstract building, in which many of
the building elements are functional parameters, but
⊗(f, g) = x → f (x) × g(x) (5)
also to implement the sampling of parametric func-
tions, i.e., to compute the values of parametric func-
As a concrete example, the formula tions for different values of their domain, and to im-
plement mappings of functions over collections, i.e.,
⊗(decay(0.1), sinusoid(−2, 2, 0)) (6) the application of a function to each element of a col-
lection, producing a collection of results.
describes the shape of the balcony presented in the It is important to note that the generation of the
center of figure 1. Market Hall 3D model depends on several HOFs, each
Many other higher-order operators can be simi- one implementing a particular part of the design.
larly defined. For example, the composition of func- There are functions that implement the overal shape,

260 | eCAADe 32 - Design Tool 1 - Volume 1


functions that implement balconies, functions that of the same language. The Java programming lan-
implement elements of balconies, etc. Arbitrary com- guage, for example, was released in 1995 but its
binations of these functions can then be created to implementation of anonymous functions appeared
implement different variations of the main design. only in version 8, released almost 20 years later.
Figure 3 shows the "same" Market Hall building, The Python programming language did not provide
in the sense that it is the result of the same HOF that HOFs in its initial implementation, in the late 80's, but
was used to produce the model in figure 2, but where the first official release, in 1994, included anonymous
we provided different functions as arguments, in par- functions and some list-processing HOFs. Haskell
ticular, to describe the overall shape of the building, provides considerable support for HOFs, including
thus producing a significant variation. While the orig- automatic partial application but forces the user
inal building has a shape whose longitudinal evolu- to work in the less conventional lazy-evaluation
tion is described by a linear function, the variation il- paradigm (Hughes, 1989). Finally, there are lan-
lustrated in figure 3 shows, among other differences, guages, such as the original BASIC language, that do
the use of a sinusoidal function to describe this evo- not event support HOFs.
lution. In this paper, we are particularly concerned with
Figure 2 the support for HOFs that is provided by program-
The Market Hall ming languages used in the GD field. The lan-
building, entirely guages that we will discuss are Python, AutoLisp, VB-
generated using Script, and Grasshopper, but we will also comment
programming. on some additional languages used for GD, such as
GDL, MAXScript, Processing, PLASM, and Racket.

Python
Python is a programming language that is currently
enjoying a considerable momentum in the GD com-
Figure 3 munity, particularly, due to fact that it is one of the
A different instance scripting languages of Rhinoceros 3D. Python pro-
of the Market Hall vides some pre-defined higher-order functions and
building. also allows user-defined ones. As an example, the fol-
lowing function implements the exact same summa-
tion function that was described by formula 2:
def summation(f, a, b):
if a > b:
return 0
else:
return f(a) + summation(f, a+1, b)
HIGHER-ORDER FUNCTIONS IN PRO-
Similarly, in Python it is possible to provide anony-
GRAMMING LANGUAGES FOR GENERA-
mous functions as arguments, using ∑ lambda expres-
TIVE DESIGN sions. For example, the expression 10 i=1 (i → i )
2
Given the usefulness of HOFs, it is not surprising to
becomes:
see them supported in a large number of modern
programming languages. There are, however, differ- summation(lambda x: x**2, 1, 10)
ent levels of support among the different program- The summation function is an example of an HOF that
ming languages and even among different versions accepts a function as an argument. The composition

Design Tool 1 - Volume 1 - eCAADe 32 | 261


of functions is more interesting, as it also returns a some variable of the HOF. As an example, consider
function as result. Its definition, in Python, becomes: a function that compute a sum of powers b from 1 to
n. Its definition in AutoLISP might be:
def compose(f, g):
return lambda x: f(g(x)) (defun sum -of -powers (n b)
(summation (lambda (x) (expt x b))
There is one restriction regarding anonymous func- 1 n))
tions in Python: they can only contain one expres-
sion, which means that it is not possible to include Unfortunately, if we try any computation involving
statements in the body of the anonymous function. the previous function, we will discover that it does
In practice, this is not a serious limitation, as it is pos- not compute the correct result, because the expo-
sible to locally define a named function and use it as if nent b used in the anonymous function is shadowed
it was anonymous. Moreover, many of the program- by the upper limit b of the HOF. This is a serious prob-
ming patterns related to the use of anonymous func- lem that can be mitigated but never entirely solved
tions, such as mapping, filtering, and reducing lists using some name-mangling techniques that prevent
can be replaced by list comprehensions. name collisions.
In practice, this means that Python provides The second problem, the upward funarg, is more
good support for programming with HOFs and, thus, serious and much more difficult to solve. It occurs
can be easily used to implement the GD example that when a HOF returns a function as a result, as it hap-
we described. pens with the function ◦(f, g). Its definition, in Au-
toLISP, would look like:
AutoLISP (defun compose (f g)
AutoLISP is one of the scripting languages of Auto- (lambda (x)
CAD. AutoLISP is a member of the LISP family of lan- (f (g x))))
guages (and, thus, provides HOFs) and a widely used
language for GD, with a huge amount of scripts avail- Unfortunately, when the returned function has free
able on the internet. A cursory look at some of those variables that were bound by the HOF, these vari-
scripts show that authors were acquainted with some ables will lose their current value, thus making the re-
of AutoLISP pre-defined HOFs, particularly, the map- turned function useless. This means that the names
car function. f and g that are used in the anonymous function re-
AutoLISP also allows user-defined HOFs. For ex- turned by the function compose will not be correctly
ample, the summation function becomes: bound and will cause errors. This is a serious limita-
tion of AutoLISP that restricts the expressive power of
(defun summation (f a b) the language.
(if (> a b)
0
(+ (f a)
Visual Basic
(summation f (1+ a) b)))) Visual Basic can be considered a family of languages.
There are two main dialects that are used as script-
Unfortunately, AutoCAD is a dynamically scoped lan- ing languages: VBA (Visual Basic for Applications)
guage, and this means that user-defined higher- and VBScript. VBA is a restricted version of Visual Ba-
order functions can cause hard-to-debug problems, sic that is used, for example, in AutoCAD. VBScript
particularly, the infamous downward funarg and up- is an even more restricted version that is used in
ward funarg problems (Moses, 1970). The downward Rhinoceros 3D, under the name RhinoScript. Most of
funarg problem occurs when a function provided as the restrictions are related to the execution environ-
argument has a free variable that is shadowed by ment and are not relevant to our analysis but there

262 | eCAADe 32 - Design Tool 1 - Volume 1


are important restrictions that directly affect the abil- Grasshopper
ity to define and use HOFs. One is that VBA does not All the languages described previously belong to
consider functions as first-class entities, and, as a re- the category of textual programming languages,
sult, they cannot be passed around just like other val- meaning that programs are written using a one-
ues, such as numbers and strings. However, VBA pro- dimensional sequence of characters. On the other
vides a way for calling functions whose name is de- hand, in visual programming languages (VPLs), pro-
scribed by a string. This is not possible in VBScript grams are "written" in a bi-dimensional representa-
but, starting from version 5.0, it is possible to do dy- tion consisting of iconic components that can be in-
namic code evaluation using the functions Eval (for teractively manipulated by the user. Grasshopper is
evaluating expressions) and Execute (for executing one of the most popular VPLs for GD and some of its
statements). In both cases, the code to evaluate must components can be used for higher-order program-
be contained in a string. ming.
To illustrate the definition of a pseudo-HOF, the Figure 4 shows a Grasshopper program using
following VBScript function
∑ mimics the mathemati- the Evaluate component, that accepts a formula de-
cal definition of the function: scribed as a string and a value or sequence of val-
ues, and computes the evaluation of the formula for
Function Summation(expr , a, b) each value received. By changing the string that rep-
If a > b Then resents the formula it becomes possible to compute
Summation = 0 different behaviors, just like was done, e.g., in the VB-
Else
Script example.
Summation = Eval(expr) + _
Summation(expr , a + 1, b)
Figure 4 End If
A Grasshopper End Function
program that
computes the sum Differently from the previous languages, where func-
of squares of tions were provided as arguments, in the case of VB-
integers from 1 to Script, the function requires a string describe the ex-
10. pression to evaluate: Recent Grasshopper versions can even abstract a set
of components into a cluster, allowing the definition
summation ("a*a", 1, 10) of "functions". Figure 5 shows the same Grasshop-
per program that is presented in figure 4 but where a
Note also that the expression has to explicitly refer cluster was used to abstract the definition of the sum-
the variable of the Summation function that contains mation function.
the correct value to use, which is a serious violation
Figure 5 of the encapsulation principle. Moreover, by repre-
A Grasshopper senting functions with strings, it becomes very dif-
component that ficult to combine functions as this requires the con-
abstracts the struction of a string that, according to the syntax and
summation semantics of the programming language, represents
function. the intended combination of the expressions. In the
general case, this implies writing a compiler. In prac-
Unfortunately, by using strings as representations of
tice, both the VBA and the VBScript dialects cannot
formulas, we end up finding the same limitations that
be considered adequate languages for the definition
were discussed for VBScript, making it very cumber-
and use of higher-order functions.

Design Tool 1 - Volume 1 - eCAADe 32 | 263


some to use expressions with free variables or to im- strong emphasis in higher-order programming, pro-
plement HOFs that return functions as results. viding many pre-defined operators for function com-
bination. PLaSM uses a rather dense mathematical
Additional Languages notation which can be hard to grasp. Recently, a
The previous sections analysed the most used pro- Python front-end for PLaSM was developed, allowing
gramming languages in the GD field. However, there the use of PLaSM operators in a more familiar setting.
are several other, less used, languages that could In spite of allowing the visualization of the generated
have been included. In this section we briefly review designs using some well-known standards, such as
some of them. VRML or SVG, it cannot be directly used with CAD ap-
GDL. GDL (Watson, 2009) is the scripting language of plications.
ArchiCAD, a popular CAD application. GDL is a de- Racket. Racket (Tobin-Hochstadt 2011) is a modern
scendant of BASIC but contrary to its siblings, such as, member of the LISP family of languages, designed
VisualBasic, GDL did not evolve and has many short- for pedagogical and practical purposes. Racket is
commings. In particular, subroutines cannot define also one of the languages supported by Rosetta
local variables, receive parameters, or return values, (Lopes 2011), a programming environment pro-
thus making the language completely unsuitable for viding multiple programming languages, such as
higher-order programming. Javascript and AutoLISP, and multiple CAD applica-
MAXScript. MAXScript (Autodesk, 2006) is the script- tions, such as AutoCAD and Rhinoceros 3D. Racket
ing language of Autodesk's 3dsMax. In MAXScript, provides strong support for higher-order program-
functions are first-class values and can be provided as ming, with many pre-defined HOFs and unrestricted
arguments or returned as values to/from other func- user-defined HOFs.
tions. As a result, it is trivial to define HOFs and the
standard library already implements some. Given TEACHING HIGHER-ORDER FUNCTIONS
that GD scripts tend to have frequent use of mapping In the last several years we have been teaching a one-
operations over collections of values, MAXScript al- semester computer science course for students of ar-
lows the automatic definition of mapped versions of chitecture that do not have any prior programming
normal functions. In spite of using lexical scope, thus experience. Given the increased expressive power
solving the downward funarg problem, each scope provided by HOFs, it was our goal from the begin-
is discarded as soon as the execution flow leaves the ning to explore the topic during the course. In or-
scope, thus suffering from the upward funarg prob- der to present the concept using ideas that the stu-
lem. dents can quickly grasp, we explore the summation
Processing. Processing (Reas & Fry, 2010) is a popular function as a motivating example, but always using
programming language specialized for the produc- named functions as arguments. When we feel that
tion of images and animations. The language is a sim- students have a good understanding of the concept,
plified version of Java that suffers from the same lim- we explain anonymous functions as simplified func-
itations of Java for functional programming, namely tions that are created just for an ephemerous use and
forcing the use of some basic design patterns, such as then we explain the relation between named and un-
the Command, for providing first-class status to func- named functions. In order to keep the students inter-
tions, and the verbosity required for the definition of ested in the topic we also solve simple architectonic
even for the most simple higher-order operations. problems, such as designing buildings with shapes
defined by functions or computing curves and sur-
PLASM. PLaSM (Paoluzzi & Sansoni, 1992) is a func-
faces from their parametric definitions.
tional programming language created for GD with a
In our experience, students can easily under-

264 | eCAADe 32 - Design Tool 1 - Volume 1


stand the concept of HOF. There is, however, a se- Market Hall entirely generated by a GD program. This
rious problem in the use of those concepts in pro- program was developed by one student and it exten-
gramming languages that were not designed to sup- sively explores the concept of HOF, allowing the sim-
port them. This was the case in the first years, when plification of the code and reducing the necessary ef-
we had to teach computer science using AutoLISP fort to produce it.
(Leitão 2010). AutoLISP is a language that is easy In order to take advantage of HOFs, it is nec-
to learn but, as we explained before, it is severely essary to know the strengths and limitations of
limited in its support for HOFs, both downward (i.e., programming languages, particularly, regarding the
functions that accept functions as arguments) and support for HOFs. Otherwise, the effort to overcome
upward ones (i.e., functions that return functions as the language limitations not only distracts from the
results). This forced us not only to avoid talking main programming goals but might also overcome
about upward HOFs but also to waste some time ex- the benefits of the use of HOFs. The support for
plaining name-mangling techniques that would pre- HOFs and the increased expressiveness they allow
vent the name collisions that, otherwise, would in- are, thus, strongly dependent on the specific pro-
evitable occur with downward HOFs. However, stu- gramming language that is being used. In this pa-
dents never really understood these limitations as, per, we considered the most used programming lan-
from their point of view, there was nothing problem- guages in the GD field and we analyzed their sup-
atic with HOFs. port for higher-order programming. Table 1 synthe-
In order to improve the learning process, the sizes our findings, showing that Phyton, PLASM, and
only option is to use a programming language where Racket are the languages that better support higher-
HOFs are as natural as normal functions. For this rea- order programming.
son, in the last few years we decided to stop teach-
Table 1
ing using AutoLISP and we now teach using Racket.
Programming
This move tremendously simplified the explanation
language support
of HOFs, as they now can be presented without any
for higher-order-
caveats and students can use them without any limi-
programming in
tations.
the GD area. A solid
circle means that
there is effective CONCLUSIONS
support. A The expressive power of a language measures the
half-circle means breadth of ideas that can be described. Through-
that there is some out the history of mankind, we have invented numer-
support but it ous ways of increasing the expressive power of our
might require languages. The concept of HOF is one of those in-
additional efforts ventions that had a transformative effect in our abil-
from the ity to describe nature and, as a result, have been
programmer. A used in many different areas, including genetic pro-
cross means that gramming (Binard 2008), constructive solid geome-
there is no support. try (Davy 1995), and shape grammars (Lewis et al.
2004).
In this paper we explained the expressive power
of HOFs and the potential of its use in GD. We illus- In our teaching experience, the use of languages that
trated that potential by presenting a 3D model of The only provide partial support for HOFs, such as Au-

Design Tool 1 - Volume 1 - eCAADe 32 | 265


toLISP, forces the teacher to waste precious time ex- sachusetts: The MIT Press, Cambridge
plaining limitations that are difficult to understand Leitão, A, Cabecinhas, F and Martins, S 2010 'Revisiting
and accept by the students. We believe that higher- the Architecture Curriculum: The programming per-
spective', Proceedings of 28th eCAADe, Zurich, pp. 81-
order programming should be considered a natural
88
extension of programming with functions and, con- Lewis, J, Rosenholtz, R, Fong, N and Neumann, U 2004 'Vi-
sequently, teaching the definition and use of HOFs sualIDs: automatic distinctive icons for desktop in-
should be a natural extension of teaching the defini- terfaces', ACM SIGGRAPH 2004, New York, pp. 416-
tion and use of functions. This is only possible, how- 423
ever, when the programming language being used Lopes, J and Leitão, A 2011 'Portable Generative Design
for CAD Applications', Proceedings of ACADIA 2011,
fully supports HOFs, a consideration that made us
Alberta, pp. 196-203
move from teaching with AutoLISP to teaching with McCormack, J, Dorin, A and Innocent, T 2004 'Generative
Racket, allowing us to drastically simplify the expla- design: a paradigm for design research', Proceedings
nation of HOFs and saving time for discussing more of Futureground, Melbourne
interesting uses of HOFs. Moses, J 1970 'The function of FUNCTION in LISP or why
the FUNARG problem should be called the environ-
ment problem', ACM Sigsam Bulletin, pp. 13-27
ACKNOWLEDGEMENTS Paoluzzi, A and Sansoni, C 1992, 'Programming lan-
We would like to thank the architect Rita Fernandes guage for solid variational geometry', Computer-
for sharing with us the GD program for the Market AidedDesign, 24(7), pp. 349-366
Hall project. Terdizis, K 2003, Expressive Form: A Conceptual Approach
to Computational Design, London and New York,
This work was partially supported by Portuguese
Spon Press
national funds through FCT under contract Pest- Tobin-Hochstadt, S 2011, 'Languages as libraries', ACM
OE/EEI/LA0021/2013 and by the Rosetta project un- SIGPLAN Notices, 46(6), pp. 132-141
der contract PTDC/ATP-AQI/5224/2012. Watson, A (eds) 2009, GDL handbook: A comprehensive
guide to creating powerful ArchiCAD objects, Cadim-
age Solutions, NewZealand
REFERENCES
Barendregt, HP 1984, The Lambda Calculus, North-
Holland, Amsterdam
Binard, F and Felty, A 2008 'Genetic programming with
polymorphic types and higher-order functions', Pro-
ceedings of the 10th annual conference on Genetic and
evolutionary computation (GECCO '08), Atlanta, pp.
1187-1194
Boranyak, S 2010, 'Archetype', ASCE, 80(2), pp. 76-79
Davy, J and Dew, P 1995, 'A polymorphic library for con-
structive solid geometry', Journal of Functional Pro-
gramming, 5, pp. 415-442
Felleisen, M 1991 'On the expressive power of program-
ming languages', Selected papers from the sympo-
sium on 3rd European symposium on programming
(ESOP '90), Amsterdam, pp. 35-75
Fry, B and Reas, C 2010, Getting Started with Processing,
O'Reilly Media
Hughes, J 1989, 'Why functional programming matters',
The computer journal, 32(2), pp. 98-107
Kalay, Y 2004, Architecture's New Media: Principles, The-
ories, and Methods of Computer-Aided Design, Mas-

266 | eCAADe 32 - Design Tool 1 - Volume 1


Thermal performance of patterned facades
Studies on effects of patterns on the thermal performance of facades

Mehrnoush Latifi Khorasani1 , Jane Burry2 , Mahsa Salehi3


1,2
RMIT University Australia 3 University of Melbourne
1,2
{latifikhorasgani.mehrnoush|Jane.burry}@rmit.edu.au
3
m.salehi@student.unimelb.edu.au

Skin is the primary shield between our body and its surroundings. It protects the
body from the harmful environmental effects like dehydration and radiation from
intense sunlight. Likewise, the outer layer, or skin of a building has the same
function of protecting its inhabitants against the external elements. This research
is a part of a larger investigation into geometrical patterning and layering of
facades as an effective intervention between the outdoor space and the indoor
environment to regulate the conditions for occupant thermal comfort. This paper
reports on exploration of an approach for measurement, evaluation and feedback
in the design workflow through a mixed digital -physical simulation platform
(MDPS) based on the objectives of the larger study. For this purpose, it
introduces a new way of analyzing thermal performance of double skin facades
by using temperature sensors, Arduino, post visualization with MATLAB and
digital energy simulation. The main aspects of this proposed workflow is the
design of a thermal performance feedback loop as an integral part of the process
of geometrical patterning design for façade.

Keywords: Patterned facades, Thermal performance, Surface temperature, Data


visualization, mixed digital physical simulation

INTRODUCTION with traditional features and elements that draw on


Skin is the primary shield between our body and its a climate- and culturally specific vernacular for exam-
surroundings. It protects the body from the harmful ple, Mashrabiyas.These elements control the daylight
environmental effects like intense sunlight and radi- and air flow while cooling the air passing through
ation. Likewise, the outer layer, the skin, of a building them (Fathy 1986). In hot arid climates the moder-
has the same function of protecting its inhabitants ating function of facades, including their geometri-
against external elements. cal characteristics and features, impact on inhabitant
In harsh environments, like hot and arid climates, comfort, reducing direct exposure to the harsh ex-
building skins play an important role in moderat- ternal atmospheric conditions. Geometrical façade
ing the harsh conditions. Facades can be designed characteristics contribute to the moderation role of

Design Tool 1 - Volume 1 - eCAADe 32 | 267


the facade, by preventing heat gain through the sur- as examples of desert plants help them moderate
faces in part through self-shading. How can de- the difficult conditions of hot and arid zones. Lewis
signers emulate these effects effectually in early de- and Noble (1977) observed that the surface tempera-
sign in order to develop genuinely climate responsive ture of the cactus' stems increased rapidly during the
screens and barriers to reduce over heating in build- summer days when their spines and ribs are removed
ings? .They concluded that the ribs and spines are effective
This research is going through a proposed plat- features in changing the cactus skin's thermal perfor-
form based on capability of investigation into geo- mance and characteristics, through shading the exte-
metrical patterning of facades as an effective inter- rior surface from solar irrigation (figure 1).
vention between the outdoor space and the indoor Studies in engineering and architecture demon-
environment to reduce surface temperature, incident strate that layers of vegetation on walls and double
solar radiation and transmitted heat through the sur- skin facades can change the thermal performance
faces. Design strategies and effective approaches to of the surfaces in convection, conduction and sur-
measurement, evaluation and feedback in the de- face temperature (Eumorfopoulou & Kontoleon 2009;
sign workflow are combined in the proposed plat- Hensen, Bartak, & Drkal 2002; Susorova, Angulo,
form. Initially such strategies target rapid feedback Bahrami, & Stephens 2013).
to inform early design, enrich the design process, for Wong et al (2012) in their studies, by comparing
getting dynamic feedback, and bring it back to the eight different types of greenery wall, concluded that
design stage for manipulating the skin forms.For this thermal performance of the greenery wall depends
proposed design loop both physical and digital sim- on various factors such as the shading areas.
ulation are integrated in the thermal performance These results point to potential strategies for re-
feedback. ducing buildings' surface temperature and conse-
quently improving the thermal performance of the
SKIN THERMAL PERFORMANCE: BACK- building skin by adding different layers to the facades
or protecting them through self-shading techniques.
GROUND, OBJECTIVES AND MOTIVATION
Self shading techniques in our research refer to the
Studies in bioscience show that shapes and pat-
ways that parts of surface could protect other parts
terns of Barrel cactuses, including opening patterns,
from the direct sunlight like a cactus' ribs. These lay-
spines, and ribs, affect their thermal energy ex-
ers could be vegetation layers as natural elements or
changes (Lewis and Nobel 1977;Nobel 1978).
layers of materials and construction elements such as
These studies show how features of the cacti
double skin facades. Both of these layering strate-

Figure 1
Horizontal sections
of a cacti show the
ribs and spines,
effective features in
changing the cactus
skin’s thermal
performance.

268 | eCAADe 32 - Design Tool 1 - Volume 1


gies can be applied to increase human comfort and mixes physical and digital simulation is one criterion
decrease energy consumption in the buildings; how- for a solution .
ever, vertical greenery systems have limited poten-
tial application in dry climates when water and veg- THERMAL PERFORMANCE EVALUATION
etation are scarce. This leads to the question: What
AND ASSESSMENT
kinds of geometrical patterns and systems could per-
It would be impossible for architects and designers
form similarly and have analogous effects on thermal
to go through the optimization of geometries for im-
behavior of the buildings' elements to improve the
proving thermal performance, without considering
climate modifying function of the building for inhab-
proper tools for assessment and evaluation. Mean-
itants in hot arid conditions? To answer this ques-
while the selection of the right tools depends on
tion, about the effects of geometries on the protec-
the aims and objectives of studies.To select the right
tive function of the façade and designing for it in the
tools, it is essential to define the aims and objectives
early stage of design, finding a good methodology
of the studies and the assessment criteria. In this re-
for assessment and evaluation of the designed ge-
search, following the mentioned literature, we have
ometries is critical. Having a simulation platform that
considered four main parameters affecting thermal

Figure 2
Proposed
framework for
driving the forms
base on drawn
feedbacks from the
mix digital- physical
simulation
platform(MDPS).

Design Tool 1 - Volume 1 - eCAADe 32 | 269


performance of the façades as below: • Shadow movies and images, illustrating self-
a) Incident solar radiation shading areas(Autodesk Vasari+Ladybugs)
b) Pattern surface temperature
c) Temperature behind the surfaces Data fusion plays an important role in the post
d) Area of self-shading processing as we have various types of extracted data
Time is considered as a critical factor in select- in the performance loop stage. Therefore, we de-
ing the proper tools as in the early stage of design cided to use Matlab as the post processing visualiza-
designers need to make decisions in a limited time. tion tool, which can be used to extract knowledge
These are derived from the background research and from the data for the future studies.
lead to the detailed design of a mixed digital -physical
simulation platform as below. DATA COLLECTION
The data collection from the MDPS platform in-
MIXED DIGITAL -PHYSICAL SIMULATION volves analyzing in the digital energy simulation soft-
ware. Advanced computational methods offer vari-
PLATFORM
ous tools for design exploration, evaluation and as-
According to the background studies, we proposed
sessment during the early stage of design. Based on
a mixed digital-physical simulation platform (MDPS)
our studies' objective,Vasari and different plugins of
based on two main stages: a) data collection b) data
grasshopper like Ladybugs, Diva and Geco exist as
visualization and analysis including a series of physi-
good tools for energy simulation .They are very user-
cal and digital simulation ,data collection and visual-
friendly tools and their combination with other plug-
izations (Figure 2).
ins like Galapagos in grasshopper offers the opportu-
The output from the conceptual design process
nity of undertaking complex optimization. However,
enters as an input to the MDPS platform for the ther-
they are for the two criteria only: incident solar radia-
mal performance evaluation and assessment by con-
tion on the patterned surface and self-shading areas.
sidering the defined criteria to form the next genera-
Getting accurate results based on the surface
tion of the patterned screen based on the feedbacks.
temperature and temperature behind the surfaces
The analyzing output data from this mixed digital -
involves fluid flows dynamics into the simulation
physical platform are:
platform, offered by computational fluid dynamics
• Colored images based on incident solar radia- (CFD) software packages. However, the simulation
tion (ladybugs+Grasshopper) process with CFD is very time-consuming for the
early design stage, especially when the aim is op-
• Thermal images for surface temperature timizing different generations of the forms to have
(thermal camera images) a comprehensive overview, and considering the dy-
namics of heat phenomena within the study do-
• Plotted charts of temperature of individ- mains. Consequently, the physical analogue simula-
ual sensors including 16 individual dia- tion has been considered as an alternative solution.
grams for the Test Box and Monitor Box (Ar- Many practitioners use physical simulation as a
duino+temperature sensors+Matlab) and a tool for thermal analysis.For instance, Wong et al
chart for mean temperature of Box A and Box (2012) used a physical set up and field measurement
B. to study the effects of greenery layers on reducing
the radiation on the surfaces.Two similar labs have
• Colored images based on transmitted heat been constructed in a one-to-one scale set up named
through the surfaces (Arduino+temperature "thermal lab", in the Department of Architecture of
sensors+Matlab) Texas, Austin, where students and researchers can

270 | eCAADe 32 - Design Tool 1 - Volume 1


Figure 3
The designed
physical platform.

test their designed geometries by attaching them to tected inner surface is measured. This measurement
the glass walls of the lab [1].However,it has the limita- gives feedbacks about heat transmission by the pat-
tion of the study being narrowed to only one location terned screens to consider the effects of first screens
and orientation(South façade in Texas). Another ex- on the second facade.
ample is "Thermal Reticulation cluster of Smart Geom- The key novel contribution of this platform is
etry 2013" in which the series of sensors and thermal using two identical rigs for evaluating the designed
camera were used for capturing the heat movement screen pattern, in which certain design iterations are
inside of a box. In this case they used digital sim- evaluated against different design generations. The
ulation packages beside the analogue test platform 'control box', named "Box A", is designed to monitor
(Burry et al 2013). the effects of changing temperatures though a previ-
With physical Simulation tools it is possible to ous generation of the façade. The second alternative
test and evaluate different configurations while in- of designed façade geometry could be applied exter-
creasing the environmental perceptions by creating nally to the second box, which is named "Box B or
more tangible platforms. Moreover, through experi- Test box". There are 32 digital one wire temperature
encing the physical models of designed motifs that sensors (DS18B20) which are embedded in the 3mm
are tested in the platform we could study their aes- MDF test box and monitor box (16 sensors on each
thetics in physical space including dynamic aspects box) to measure the amount of heat that is transmit-
of shadows as hidden secondary geometries. Hence, ted through the patterned surface.
a physical platform was designed. The data collection in this stage involves data
gathering by temperature sensors and a thermal
PHYSICAL PLATFORM camera. The sensor arrays can measure the tempera-
Two similar boxes are designed, one to be used as tures of the grid on the second wall through connect-
a control during experimentation and the other as ing to an Arduino board.The thermal camera, which
the test domain out of 90*60cm MDF panels, rep- provides thermal images of the different design sur-
resenting the wall of an existing building that de- faces, is mounted in front of the domains to capture
signed screens are attached to them externally. The the thermal images of the external surfaces.These im-
designed screens are applied as a second protective ages show the mean temperature of each domain (in-
building skin and the impact on the permanent pro- cluding Monitor and Test Box)(Figure 3).

Design Tool 1 - Volume 1 - eCAADe 32 | 271


Figure 4
Sample of data
visualization of
temperature
sensors with
MATLAB.

The extracted data from the sensor measurements a plan for a design process and bringing the feed-
will be visualized using MATLAB, which enables re- back to the design stage, which is beneficial to make
searchers to gain insight into the extracted data .This better-informed design decisions.Moreover, it is ca-
stage enables the researcher to get feedback on their pable of visualizing both Surface temperature and
designed models visually and give them the oppor- the gradient mean temperature behind the screen.
tunity of comparing the extracted data for detailed The size of this platform is adjustable, which al-
assessment processes. Moreover, MATLAB is used lows users to make the various scale models for test-
for mapping the temperature sensors as they are ad- ing and do tests even in the real site location. Further-
dressed randomly by the Arduino board. A sample more, by using Arduino, it is possible to add different
of the visualization is illustrated in Figure 4 in which kinds of sensors like light and humidity sensors, to
sensor B10 and A7 were tested. explore other natural phenomena that may have an
influence on the thermal performance of facades un-
ADVANTAGES OF THE PHYSICAL PLAT- der simulated conditions. It depends on the aims of
the studies.However getting very precise and accu-
FORM
rate results needs the engagement of other sciences
Having a portable laboratory gives the opportunity
with the platforms.
of doing the test both indoors and outdoors. Al-
though the indoor test could be repeatable by con-
trolling the domain conditions in the laboratory, CASE STUDY
these two platforms would be helpful for outdoor A series of prototypes has been implemented out of
tests according to dynamic atmospheric conditions white polypropylene sheets to illustrate the potential
and enables the users to compare thermal analysis and limitations of the MDPS platform for early stage
of two designed screens at the same time in similar of façade design.
conditions. Moreover having two similar test boxes Reflecting on a series of prototyping techniques
in the platform makes it possible to go through the like layering and casting, we used origami folding as a
optimization process by comparing two similar ge- good technique for this stage of the studies, offering
ometries that differ just by changing one parameter, potential of rapid prototyping without needs of addi-
for instance porosity or 3D pattern shapes. tional material like glue. Consequently, this method
The other contribution of this platform is having offers homogeneous surfaces for the heat studies
The design started with ideas of having two clus-

272 | eCAADe 32 - Design Tool 1 - Volume 1


Figure 5
First and second
clusters of patterns
were studied in the
mixed digital -
physical platform.

ters of patterns for a scenario of designing a sec- ies. Reflecting on the second cluster of studies, it was
ond screen for the north façade of a building in Mel- concluded that one origami shape is capable of gen-
bourne : erating at least two different patterns with different
a) Smooth surfaces with opening thermal characteristics (figure 5).
b) Patterned or 3D shape surfaces without open- The result from the second cluster in the physi-
ings (Figure 5) cal platform led to the question: how could we have
For the first cluster, 'smooth surfaces with open- variation of forms with different thermal character-
ings', several smooth patterns with different shapes istics just by rotating the screens? This question in-
and size of openings were studied. The results of this formed the next generation of forms designed to pro-
stage were too complicated to inform the next gen- vide variation out of one shape. Through this explo-
eration of the design. Therefore, it was concluded ration, it was possible to play with one module to vary
that for minimizing this complexity we should have the screen outcomes by rotating. Therefore, the next
same area of opening for the next generation of stud- generations of forms were designed by combination

Design Tool 1 - Volume 1 - eCAADe 32 | 273


Figure 6
Shows eight
different shapes
that were
generated out of
the initial module in
the third cluster.

of both opening and patterning for façade composi- CONCLUSION AND FUTURE WORK
tion. This paper reports on exploration of an approach for
Eight different shapes were generated out of one measurement, evaluation and feedback in the de-
studied module through rotation and flipping the sign workflow through a mixed digital -physical sim-
module (Figure 6).The patterns evaluated and ana- ulation platform (MDPS) based on objectives of the
lyzed in terms of the defined criteria including self- study. For this purpose, it introduces a new way
shading , temperature behind the surfaces , surface of analyzing thermal performance of double skin fa-
temperature and incident solar radiation. The results cades by using temperature sensors, Arduino con-
are summarized in figure 6. The results of studies trol system, post visualization with MATLAB and en-
in the mix digital and physical simulation platform ergy simulation with grasshopper plugins and Vasari.
showed the capability of having one module with The main aspects of this proposed workflow, in which
different thermal characteristics. By testing the de- both physical and digital simulation are integrated, is
signed patterns in the MDPS platform the third gen- the design of a thermal performance feedback loop
eration were designed based on this capability of as an integral part of the design process to facilitate
controlling more heat in the hottest days and block- driving forms based on better understanding of geo-
ing less heat during winter time(Figure 7) . metrical patterning thermal performance. This leads
The final outcome was a screen consisting of to the design of a physical platform to provide qual-
horizantal louvers capable of rotating 180 degree for itative and quantitative information. From the re-
changing the shape based on the season. The studies search that has been carried out, it is possible to con-
showed that one side is good for winter as it receives clude that having such a mixed Digital-Physical sim-
more heat while the other side would be better for ulation platform enriches the feedback loop during
summer because it could block more solar radiation the form finding process. Each of them covered dif-
and provide more selfshading areas. ferent aspects of the studies based on their capac-
ities. Although there are some limitations and dis-
advantages for both physical and digital simulations,

274 | eCAADe 32 - Design Tool 1 - Volume 1


Figure 7
Two samples from
the third cluster
with more details.

Design Tool 1 - Volume 1 - eCAADe 32 | 275


by considering both of them in the early stages, we Lewis, D and Nobel, P. S. 1977, 'Thermal energy exchange
could get comprehensive results. Such a platform model and water loss of a barrel cactus, Ferocactus
is user friendly for investigators and they can get acanthodes', Plant Physiology, 60(4), pp. 609-616
Nobel, P.S. 1978, 'Surface Temperatures of Cacti--
rapid feedback on their designed surfaces just by at-
Influences of Environmental and Morphological Fac-
taching their sample models to the existing platform, tors', Ecology, 59(5), pp. 986-995
that may lead to an increased ability of understand- Susorova, I., Angulo, M, Bahrami, P and Stephens, B 2013,
ing the thermal performance of the design modules 'A model of vegetated exterior facades for evalua-
while applying user-friendly digital software in par- tion of wall thermal performance.', Building and Envi-
allel .Having physical exploration with real time do- ronment, 67, pp. 1-13
Wong, N. H, Kwang Tan, A. Y, Chen, Y, Sekar, K, Tan, P.
main beside digital simulations improved our under-
Y and Wong, N. C 2010, 'Thermal evaluation of ver-
standing of heat as a dynamic phenomenon. All of tical greenery systems for building walls. Building
these efforts are for exposing environmental param- and environment', Building and environment, 45(3),
eters to the design process of the early stage. pp. 663-672
For the case study series, the designed surfaces [1] http://www.soa.utexas.edu/csd/research/experimental-
were simulated to study their thermal performance, research
with the aim of optimizing and refining patterns to
minimize the mean surface temperatures, incident
solar radiation and the temperature behind the sur-
faces during hot summers of Melbourne.
Future work will involve using additional sensors
and developing the platform for more accurate tests
and results, including outdoor and indoor tests.

ACKNOWLEDGEMENT
The authors would like to thank their colleagues
Daniel Prohasky and Mani Williams for technical as-
sistance.

REFERENCES
Burry, J, Salim, F, Williams, M, Pena De Leon, A., Sharaidin,
K, Burry, M and Nielsen, S 2013 'Understanding heat
transfer performance for designing better façades',
ACADIA 13: Adaptive Architecture, pp. 71-78
Eumorfopoulou, EA and Kontoleon, KJ 2009, 'Exper-
imental approach to the contribution of plant-
covered walls to the thermal behaviour of build-
ing envelopes', Building and Environment, 44(5), pp.
1024-1038
Fathy, H 1986, Natural energy and vernacular architecture:
principles and examples with reference to hot arid cli-
mates, University of Chicago Press
Hensen, J, Bartak, M and Drkal, F 2002, 'Modeling and
simulation of a double-skin façade system', ASHRAE
Tansactions, 108(2), pp. 1251-1259

276 | eCAADe 32 - Design Tool 1 - Volume 1


Fuzzy computing for layout design in ill-defined, uncertain
spaces
Asli Cekmis
Istanbul Technical University
http://akademi.itu.edu.tr/cekmis/
cekmis@itu.edu.tr

Layout design has been supported by some computational tools, where fuzzy
systems have been approved as an appropriate method to handle uncertainty in
the early design stage. In this paper, a new mathematical model depending on the
fuzzy logic and sets theory is proposed to assist in layout design. The model
distinctly deals with spatial uncertainty in open planned designs, where there is
no clear layout configuration or definite patterns of usage. The model calculates
the possibility of occupancy according to space, function and user related
parameters and logical rules. It also visualises the architectural plan as being
comprised of sub-spaces formed by the distribution of those possibilities.
Sub-spaces are characterised as "Fuzzy Architectural Spatial Objects" (FASOs).
As a result, layouts are represented as an accumulation of FASOs showing a
certain inhabitation pattern. Various layouts can be generated within the identity
of FASOs. Architects can evaluate the layouts and propose new ones by
organising the FASOs on the plan and considering their relations. After
describing the model the paper demonstrates an application which aims to design
a proper layout for a major exhibition hall in Istanbul.

Keywords: Spatial uncertainty, Open-plans, Inhabitation patterns, Layout


design, Fuzzy Architectural Spatial Objects (FASOs)

INTRODUCTION and relevant morphological theories, agent-based


Spatial uncertainty is prevalent in fluid and contin- models, simulations of gaze dynamics, behaviour
uous spaces, where an entire space is occupied in maps, and GIS-tracking and GPS. Recently, a new ap-
a holistic way, and multi-functionality plays an im- proach depending on fuzzy computing was intro-
portant role. It is experienced in free and open plan duced by Cekmis et al. (2014) to predict and sim-
designs that are not divided into cell-like rooms by ulate occupational behaviour in response to higher
doors or walls. This lack of clear spatial configuration levels of uncertainty. Seeing open plans as an ensem-
makes the task of modelling inhabitation patterns ble of various temporary 'sub-functions' and their
complex and difficult. The few equivalent methods virtual 'sub-spaces,' "Fuzzy Architectural Spatial Ob-
to handle spatial uncertainty include space syntax jects" (FASOs) was devised to represent sub-spaces.

Design Tool 1 - Volume 1 - eCAADe 32 | 277


FASOs were characterised as fuzzy subsets within The vague definition of the placement of the spaces
complex environments. A FASO was a spatial en- brought more opportunities in the design process.
tity that is comprised of persons whose possibility of Those approaches focused on not losing the uncer-
presence changes from 100% (completely present) tain or creative language of sketches and concept
to 0% (completely absent). By using fuzzy reason- models in the preliminary design stage. The abstract
ing, the proposed model was capable of calculating level of the layout idea was converted into a digi-
and visualising the FASOs on plans according to cer- tal representation. However, the layout planning by
tain parameters; thereby mapping the possible spa- the model introduced in this paper does not follow
tial usage in ill-defined, uncertain spaces. The model the architects' intentions but the patterns of inhabi-
was applied to analyse the inhabitation patterns of tation. The model does not deal with uncertainty in
the "Dali Exhibition" in "Tophane-i Amire Exhibition the way floor plans are designed but the spatial un-
Hall," Istanbul, and its efficiency was tested against certainty inherent in the floor plans of total spaces. In
observed behaviour. that sense, the model creates 'layouts' for open plans,
The capacity of the model showing how an open where architects intentionally leave the interior con-
planned space will be occupied can be used in the figuration unplanned, without sketches or any other
preliminary design stage to provide feedback to the descriptive material, in order to create more adapt-
project at hand. Accordingly, the aim of this research able and flexible systems for changing environments.
is to suggest the model as a layout planner in the de- The paper first describes the notion of the FA-
sign process. The model presents architectural plans SOs and introduces the fuzzy computational model.
as the scatter of the FASOs to assist in layout design. Later, the layout planning capacity of the model is ex-
The model can generate numerous layouts for total plained through an application.
spaces based on usage prediction. Architects could
decide on one of them by evaluating the sizes and re- THE MODEL AND THE FASOS
lations of the FASOs, for any aspect such as functional The novel approach uses the fuzzy logic and sets the-
requirements. This property of the model is exercised ory as the appropriate method to deal with uncer-
through a case study. The layout of the "Palladio Ex- tainty; in both the expression of sub-spaces as FASOs
hibition" in "Tophane-i Amire Exhibition Hall" was de- and in assigning the possibilities of people involved
signed for the installation of the seventeen wooden in those sub-spaces.
architectural models of the buildings by Andrea Pal- Fuzzy systems are ideal for expressing spatial
ladio, the famous 16th century Italian architect. identity of open-plans, since fuzzy logic is based on
Considering the uncertainty and ambiguity in the notion of partial (relative) truth, and fuzzy sets
the early design stage, fuzzy modelling was used for have imprecise boundaries different from crisp sets,
the floor plan designs. Koutamanis (2007) proposed thereby allowing gradual membership. A total space
a digital equivalent of analogue sketching which al- could, hypothetically, be seen as a fuzzy set where
lows designers to register and manipulate imprecise each sub-space (and its sub-function) is a fuzzy sub-
and uncertain information. The fuzzification of crisp set. The whole, two-dimensional space is 'the uni-
forms created more flexible and adaptable shapes by verse of discourse' of the fuzzy set. The smallest unit
expressing degrees of tolerance, incompleteness and of this space, which can accommodate a person, is an
uncertainty. Bayraktar and Cagdas (2013) proposed element or member. Spatial units (centroids) are ob-
a digital design tool which allowed creating sketch- tained when the architectural plan is divided using a
like footprints. The user could create layouts made 50 by 50 cm grid. Centroids can reside in more than
of bubbles for the spaces needed. The bubbles were one sub-space with different membership degrees (0
moving dynamic parts which had fuzzy boundaries. ≤ x ≤ 1); consequently a sub-space can be comprised

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Figure 1 into the spatial entities. This conceptual tool is pro-
A FASO posed to identify architectural spaces with imprecise
or vague spatial attributes. The fuzzy objects are
comprised of fuzzy points, lines and regions. As the
most relevant, a FASO-region has three zones com-
prised of spatial units with different membership val-
ues in the fuzzy set: "the core" (x = 1), "the indetermi-
nate boundary" (0 < x < 1) and "the exterior" (x = 0);
which describes the possibilities of being wholly or
Figure 2
partly involved in the activity (sub-function), or being
Topological
totally disengaged from it. These zones of a region
relations
are virtually constructed in the space. The borders
between the zones are not demarcated physically
but through conceptual separations that are flexible
and permeable to members. They support a free flow
of possibilities of involvement or engagement in the
space. So, the FASOs in space are neither stable in
size nor in shape; they are able to enlarge, dimin-
ish, move, merge, separate or disappear. They may
also transform into each other. The topological rela-
tions of the FASOs, including disjoint, touch (meet)
and overlapping, help to make deductions about the
use of space (Figure 1 and 2).
The model serves to calculate and visualise the
membership values in spatial units thereby reveal-
ing the FASOs on an architectural plan. Both phases
are run in MATLAB. Membership degrees are calcu-
lated through a fuzzy inference system of pre-set pa-
rameters and logical postulates which conceptual-
ize possible occupational behaviour. The method of
fuzzy reasoning is used, since spatial uncertainty is
not related to frequency or randomness (which re-
quires probability theory) but to the inherent com-
plexity and indeterminacy of human usage of space.
The parameters affect the membership degree
of members with various differing degrees of be- of a centroid by either increasing or decreasing the
longing. This is the fundamental attribute of spatial possibility of a person's presence in that spatial unit.
uncertainty, where no physical boundaries of sub- They can be grouped into three areas: space, func-
spaces exist and people can fulfil multiple functions tion and user. These are the main factors shaping the
within different sub-spaces simultaneously. formation of a FASO. These parameters are the inputs,
The sub-spaces in the model are defined as FA- and predicates on which the logical postulates in the
SOs, adopted from the concept of "Fuzzy Spatial Ob- calculation process are based.
jects" (FSOs) which are used by geographers to ap- The calculation side of the model is undertaken
ply the value of the multiple membership capacity

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Figure 3
The FIS process

using a fuzzy inference engine; including a fuzzy in- major touring exhibitions (Figure 4). It has a rectan-
ference system (FIS) and, input data file which is the gular symmetrical plan scheme of 1150 m², which,
whole list of parameter variables of all the spatial despite its pillars, can be regarded as an open plan.
units. The FIS takes the input data which it pro- The Dali Exhibition contained 121 drawings hung on
cesses using fuzzy reasoning and set theory through display walls (Figure 5).
a series of control rules to calculate the output data;
Figure 4
the membership degree. The FIS involves five steps:
Tophane-i Amire
fuzzification, rules, inference process, aggregation
Exhibition Hall
and defuzzification. Figure 3 shows the flow of the
process of FIS.
When the overall calculation process is com-
pleted, a list of outputs of all centroids is produced
as a precursor to visualisation. After the outputs are
arranged on a matrix that corresponds to the spatial
units on the architectural plan, two-dimensional in-
terpolation is applied in order to provide a robust vi-
sualisation in terms of sensitive colour gradients and
higher image resolution. The image process of the
model makes the FASOs appear by representing their
core, exterior and intermediate values on a heat map.
In practical terms the colours describe the likelihood
of people being present in a sub-space. When the vi-
sualisation process is completed, the total space is il-
lustrated as an accumulation of the FASOs with dif-
ferent sizes and shapes indicating the probability of
In this application, 2849 centroids of both the habit-
inhabitation.
able and uninhabitable dots on the 37x77 grid were
The model mapping spatial usage provides a
identified. Four key parameters were selected; space
framework, as it is open to the addition of new rules
related parameters: the distance from the viewing
and parameters to suit specific conditions. As a case
point, the distance from the order line point, visual in-
study, the Dali Exhibition (from 23 December 2011 to
tegration, and a user related parameter: population.
26 February 2012) in Tophane-i Amire Exhibition Hall
Some parameters were deliberately not chosen; like
was analysed by using the model. Tophane-i Amire
the function related inputs; "the number of exhibits"
is a historical building in Istanbul and houses various
since it was fixed for the duration of the exhibition,

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and "popularity" since all the pieces of art in the col- jects in functional terms, as three or more people
lection were prominent and on a par with each other. were involved in the same sub-function. Also, the
The fact that people chose to attend the exhibit was queuing zones blocked the view when they formed
also taken as a basis to ignore personal preference around display walls and interrupted the visitor flow
parameters. on the main circulation paths. By using photographs
and video recordings, the efficacy of the models was
Figure 5 tested. The predictive maps broadly replicated the
The Dali Exhibition observed usage of space. The model captured well
what was happening in the real space.
Figure 6
The results of the
Dali Exhibition

FIS was built as a four-input, one-output, and forty


five-rule analysis problem. For each centroid, it trans-
formed the crisp inputs to fuzzified inputs (fuzzifica-
tion: input to inputmf ), then to fuzzy outputs (evalua-
tion of the fuzzy control rules: inputmf to outputmf ),
and finally to the single crisp output (aggregation
and defuzzification: ouputmf to output). The list of
2849 membership degrees proceeded to visualiza-
tion. The visualisation processes were operated ac-
cording to the guideline issued earlier.
The exhibition space was then represented as
being comprised of FASOs showing the possible in- In sum, the pattern of inhabitation pertaining to
habitation pattern of that specific condition. The pro- higher density levels could be foreseen (and poten-
cess was repeated three times for the three visitor tially avoided) by modelling the FASOs and evalu-
population density values; low, middle and high (Fig- ating their topological relations. The disadvantages
ure 6). The other inputs remained constant, since the caused by the increased population could be elimi-
display layout did not change. As the result of three nated through minor adjustments, such as hanging
usage maps, the spatial arrangement of the Dali Ex- paintings with a wider gap between them or simply
hibition in Tophane-i Amire was efficient and effec- taking the fake column away to remove the corridors.
tive for a lower population density, but it was less Alternative layouts could also be modelled and eval-
so for much higher densities. The crowd began to uated before the installation. Following this notion,
undermine the proper engagement with the art ob-

Design Tool 1 - Volume 1 - eCAADe 32 | 281


the next section will focus on the layout planning ca- be read clearly, while their influence on layout plan-
pacity of the model by analysing a different exhibi- ning can be easily understood.
tion in the same hall. The creator proposed a spatial layout for the Pal-
ladio exhibition, that the architectural models of dif-
ferent sizes were placed in the entire space except Figure 7
the four corner areas where the screen equipment The Palladio
was located (Figure 8). The display objects seemed Exhibition
to be arbitrarily distributed on the plan, but the No17,
which was the largest exhibit, was solely placed in a
big axial partition. Additionally, the entrance was de-
signed at the opposite side from where the entrance
for the Dali Exhibition was.
In this application, the 42x97 grid (50 by 50 cm)
on the plan contained 4074 centroids. Three key
parameters were selected. The first one was the
space related parameter: the "Distance from the sub-
function" (D). The relative proximity to the object
would raise the possibility of a person being present
in the sub-space. This parameter formed the basic
and the same FASO for all exhibits without the ef-
fects of other inputs. "Visual integration" (V), the sec-
ond parameter, was also a space-related parameter.
Depending on the syntactic property of the space,
the pattern of integration showed how much a per-
son could see from certain points, those where move-
ment was more exploratory and desirable. So, the FA-
SOs residing in highly integrated zones of the space
would be much bigger in order to support a higher
THE MODEL FOR LAYOUT DESIGN possibility of presence. The last parameter: "Model"
In this case study the fuzzy computational model is (M) was a qualitative factor from the function related
advanced to support design decision on layout plan- set. Since the architectural models' sizes and details
ning. The Palladio exhibition (from 29 November to were all different from each other, the 'length of time'
31 December 2010) in Tophane-i Amire was a collec- people spent involved in an activity and their pres-
tion comprised of seventeen wooden architectural ence in the relevant spatial unit would change. Some
models (Figure 7). This exhibition was intentionally parameters were deliberately not chosen. For exam-
chosen for this research. Unlike pictures that need to ple, "Population" was not used this time, because the
be hung, the total space was maintained without any objective was to create the FASOs for layout planning;
additional separators or dividing walls. The objects to see their abstract self-forms and relations, not how
could be freely moved and arranged in the exhibition they would change when the number of people in
space. So, spatial uncertainty was clearly apparent, the space increased.
also the occupational behaviour became more com- The calculation side of the model was comprised
plex and difficult to foresee. However, the FASO of of FIS and input data file. The data file was the list of
each of the seventeen sub-functions is expected to parameter variables of all the centroids. The distance

282 | eCAADe 32 - Design Tool 1 - Volume 1


Figure 8
The layout of the
Palladio Exhibition

Figure 9 • If D is near then membership degree is mf7


The VGA (high)

• If V is min then membership degree is mf1


(low)

• If M is less then membership degree is mf1


(low)
from the sub-function was identified as the distance
Figure 10 from a certain exhibit and measured by using Ar-
The membership cMap software. To obtain integration values Visibility
function plots Graph Analysis (VGA) was run in the UCL Depthmap
(MATLAB) application (Figure 9). The quality values of the ex-
hibits were scaled from the level 1 to 17; and the cen-
troids within the circle d = 300 of a certain exhibit
were affected by its quality.
In FIS, each input was defined as a fuzzy set
which was characterized by its membership func-
tions (MFs); this was the subset. As seen in Figure
10, the MFs for "D" were near, middle and far; for "V"
were min, average and max; and for "M" were less,
mean and more. The output was also translated into
the MFs from the lowest membership (mf1 = 0) to
the highest membership (mf7 = 1). 27 rules in total
were constructed by the combination of the individ-
ual logical postulates between each input and output
as seen in the following examples:

Design Tool 1 - Volume 1 - eCAADe 32 | 283


After the overall calculation process was completed, line was defined as "the exterior" where the member-
4074 outputs proceeded to visualisation. The listed ship degree was x = 0. The zones of the core and the
membership degrees of centroids were mapped to a indeterminate boundary within the circle were deter-
matrix that corresponds to the grid cells on the archi- mined by the parameters: visual integration and the
tectural plan. So, the fuzzy subsets (the FASO sets) quality of the exhibit. For example, the lowest and
were numerically represented in the space. Later, highest ranked exhibits No.6 (rank 1) and No.17 (rank
grid-based interpolation was applied to create inter- 17) have different FASO-regions within their limits.
mediate values between cells. The complete set of The bigger area was 0.5 ≤ x (reddish) in No.17 FASO,
values was assigned colours according to the mem- whereas it was x ≤ 0.5 (bluish) in the No.6; which
bership degrees; 0 ≤ x ≤ 1. demonstrated the possibility of occupancy on those
First, each FASO was individually modelled to see spatial units. Visual integration also affected the for-
the sub-spaces independently (Figure 11). The FASOs mation of the FASOs. For example, although No.7
were demarcated by a circle d = 300; outside of this (rank 14) and No.16 (rank 13) had very similar quality

Figure 11
17 FASOs

284 | eCAADe 32 - Design Tool 1 - Volume 1


values, the zones of the regions changes dramatically In terms of spatial reserve of the sub-function
due to their location in the exhibition space. The dif- these exhibits were restricted. In Figure 12, the in-
ference can also be read at the structure of a FASO dividual FASOs were gathered by decreasing their
itself; like in No.7 and No.8, where the parts of the opacity and converting into grayscale to understand
FASOs coincided with a higher integration value red- the initial topological relations. It was mostly seen
dened. Additionally, some FASOs such as the objects that the FASOs were overlapped, even to an extent
belonging to No.13 and No.14 were cut since the ex- that the outside edge covered the other exhibit. For
hibits were very close to the walls and pillars. example, the FASOs of No.13 and No.14, also No.8
and No.9 showed this relation. It was rarely seen
Figure 12 that the FASOs touched (met), like between No.6 and
17 FASOs altogether No.10. In addition, none of the FASOs stood sepa-
rately; in a relation of disjoint.
To express the overall result, the integrated heat-
map of all seventeen FASOs was produced as seen in
Figure 13. The parameter "V" was constant for all cen-
troids. However, "D" was accepted as the shortest dis-
tance from any nearest sub-function. And in the pa-
Figure 13 rameter "M," the centroid affected by more than one
The result of the exhibit was assigned the value of the highest ranked
Palladio Exhibition exhibit. The result shows that the cores of some FA-
SOs merged including No.13 and No.14; also No.8
and No.9. The penetration at the high values of the
indeterminate zone (the red and ochre areas) is much
more than the penetration at the low values of the
indeterminate zone (the blue and turquoise areas).
It can be concluded that there is a dense layout of
cramped spatial arrangement. Especially the middle
Figure 14 axis of the space is expected to be occupied without
A new layout allowing a proper circulation path. The dark blue ar-
eas, which are proposed as hardly inhabited, are clus-
tered rather than sprawling reasonably among the
FASOs.
As an alternative, a new layout for the Palladio Ex-
hibition was devised by keeping the main design ap-
proach proposed by the creator. Some of the exhibits
were moved slightly (such as No.4 and No.13) and
some of them were rotated (such as No.7 and No.12).
The aim here was to show how the minor changes
would result in different patterns, which could not
be realized without the FASOs map. In this new lay-
out (Figure 14) the FASOs didn't overlap on the cores
but on the lower values of the indeterminate zone as
the yellow and bluish connections were prominent

Design Tool 1 - Volume 1 - eCAADe 32 | 285


on the plan. The density was reduced by the spacious the designed FASOs. So a reverse process is initiated;
rearrangement of the exhibits, which would provide from FASOs housed in open plans to kinetic and flex-
a more comfortable movement in the space. Thus, ible spaces and buildings shaped by the FASOs.
the dark blue vacant areas mostly disappeared. Since
the exhibits such as No.13 and No.14 were carried REFERENCES
away from the walls and pillars, their FASOs were re- Bayraktar, Mehmet Emin and Cagdas, Gulen 2013 'Fuzzy
covered. Layout Planner: A simple layout planning tool for
It is also possible to model and evaluate diverse early stages of design', Proceedings of eCAADe 2013,
layouts. For example, a layout with a deterministic The Netherlands, pp. 375-382
itinerary can be proposed via a clear circulation path Cekmis, Asli, Hacihasanoglu, Isil and Ostwald, Michael J.
2014, 'A computational model for accommodating
in the exhibition space. Or another layout can be pro-
spatial uncertainty: Predicting inhabitation patterns
posed to balance the "V" and "M" parameters for the in open-planned spaces', Building and Environment,
FASOs; as putting the smaller architectural models 73, pp. 115-126
(low M) in the middle of the exhibition space (high V) Koutamanis, Alexander 2007, 'Fuzzy Modelling for Early
and vice versa. In sum, by changing the places of the Architectural Design', International Journal of Archi-
exhibits numerous FASO layouts that show possible tectural Computing (IJAC), 5(4), pp. 589-610
inhabitation can be produced. The creator or archi-
tect can select and apply one of them according to
certain criteria.

CONCLUSION
This paper introduced a fuzzy computation model as
a design decision tool for layout planning in uncer-
tain or ill-defined spaces. Layouts are conceptualised
by using fuzzy architectural spatial objects (FASOs)
which represent the probability of a sub-space be-
ing occupied, as a function of the features, objects
and people within the total space. That the model is
structured to be open-ended, to accommodate addi-
tional parameters and logical rules as required, vari-
ous layouts can be generated. The evaluation of in-
habitation pattern layouts is expected to assist ar-
chitects to develop more feasible and rational argu-
ments as well as to contribute to their design knowl-
edge.
This research advanced the FASOs as generative-
syntactic components in the early design stage,
which could be arranged for spatial layouts. In a vi-
sionary sense, these FASOs can also be utilized to
design the borders of a space; the outer shell of a
building. Instead of that the FASOs are delimited by
the walls of the building (as they cut in the exhibi-
tion space), the built form will transform according to

286 | eCAADe 32 - Design Tool 1 - Volume 1


A 3-Dimensional Architectural Layout Generation
Procedure for Optimization Applications : DC-RVD
Ioannis Chatzikonstantinou
Yaşar University
i.chatzikonstantinou@yasar.edu.tr

A procedure for generating 3-dimensional spatial configurations for optimization


applications, termed Dimension Constrained Rectangular Voronoi Diagram
(DC-RVD), is presented in this paper. The procedure is able to generate a
non-overlapping configuration of spatial units in 3-dimensional space, given a
string of real values. It constitutes an extension and adaptation of the
Rectangular Voronoi Diagram generating procedure, found in the work of Choi
and Young (1991). An extensive description of the procedure, with the relevant
pseudocode is included in the paper. The procedure is tested in a stochastic
optimisation-based decision support environment. Testing is done using a case
study of a medium-sized family house. The result indicate promising performance.

Keywords: Optimization, Layout, Representation

INTRODUCTION pre-existing rules of thumb and heuristics (Loemker


The problem of spatial configuration is concerned 2006). As such, different, more general approach is
with finding suitable locations for a set of interrelated required.
objects that meet design requirements and maxi- Computational optimization techniques have
mize design quality according to design preferences. been applied to layout problems, as an alternative to
It is a general problem that applies in many fields the traditional methods. A popular category of algo-
of science and engineering. Specifically for architec- rithms are Stochastic Optimization (SO) algorithms.
tural design, the problem is of central significance. SO algorithms have gained a lot of traction in the re-
The spatial configuration of a building or complex is search community, because of their flexibility and ef-
a design aspect that crucially determines it's success. ficiency. SO Algorithms are able to deal with prob-
However, the problem of spatial configuration lems that we have very limited specific knowledge
is very challenging. In order to tackle it, designers about, are able to explore solution spaces that are
have up until recently relied on heuristics and rules- highly irregular and fragmented, and to handle mul-
of-thumb, or guidelines developed through personal tiple, conflicting goals and multiple constraints. This
experience, which helped them produce suitable lay- features make them a good candidate for tackling de-
outs in the most common design scenarios. While sign problems related to spatial layout, since it can
such approaches may be helpful in practice, they do be proven that the objective space of layout prob-
not really address the problem adequately. The rea- lems is highly fragmented and fractal-like (Cagan et
son is that the problem is irreducible to following al. 2002). On the other hand, the computational

Design Tool 1 - Volume 1 - eCAADe 32 | 287


requirements of SO algorithms are high. However, namely that of overlapping spaces. Instead of treat-
with today's increase in computing power, the use ing overlaps as a constraint, which turns out to be a
of SO algorithms is justified if the problem at hand difficult problem to solve, RVD re-distributes the con-
is complex. Stochastic optimization includes cate- tested space, allowing the overlap to be resolved.
gories of algorithms such as Genetic Algorithms (GA), The proposed procedure leads to a smooth ob-
Simulated Annealing (SA), Partice Swarm Optimiza- jective function landscape that may be easier for an
tion (PSO) and more. optimization algorithm to traverse. Decision vari-
Many SO algorithms work by iteratively improv- ables represent design parameters such as positions
ing upon a single or multiple solutions at the same and widths, which correspond to meaningful real-
time. This happens through a continuous loop of world quantities. This allows meaningful interpreta-
altering decision variables and evaluating resulting tion and analysis of data resulting from an optimisa-
solutions. While evaluation is performed on the ac- tion process.
tual design itself, optimization algorithms perform The paper is structured as follows: In Section 3.
variations by altering values in a serial representa- We present a review of approaches to the Building
tion of the solution, also known in Evolutionary Com- Configuration problem, focusing on how layouts are
putation terminology as Genotype. Each solution is represented and generated. In Section 4., the RVD Al-
then generated according to these values, resulting gorithm from Choi and Kyung is briefly outlined. In
in what is frequently termed Phenotype. The na- Section 5., the adaptation of the algorithm for appli-
ture of the representation and the generative process cation in building configurations is discussed. In Sec-
plays a significant role in the efficiency of the opti- tion 6., the revised algorithm is presented. In section
mization process. A representation language's ade- 7., the case study is presented. Section 8. discusses
quacy, as Cha and Gero mention, is a critically impor- the results and Section 9. concludes the study.
tant factor (Cha and Gero 1998).
EXISTING WORKS
AIM OF THE STUDY There exist a wide variety of works on the problem
Recognizing the importance of the layout- of automatically identifying optimal architectural lay-
generating procedure in spatial configuration prob- out configurations. The work of Lobos and Donath
lems, this study proposes a new procedure for gener- (2010), presents a good overview of the most promi-
ating 3-dimensional architectural layout configura- nent approaches. Here we are going to briefly men-
tions, which is suitable for use in computational opti- tion a few, focusing on the layout/configuration rep-
mization scenarios. The proposed method is termed resentation.
Dimension Constrained Rectangular Voronoi Dia- Jo and Gero (1998), present a binary encoding
gram (DC-RVD). The procedure allows generating 3- scheme, which encodes placement of spatial units
dimensional non-overlapping configurations based within a predefined boundary, by sequentially en-
on rectilinear volumes, using an encoding compris- coding their positions along a path. The method is
ing of a series of real-valued parameters. used to solve the Liggett problem (Liggett, 1985) of
The proposed method extends and comple- locating departments within a multi-storey building.
ments the procedure presented in Choi and Kyung The encoding they propose uses two bits to encode
(1991) which has been termed Rectangular Voronoi the possible movements of a "cursor" to neighboring
Diagram (RVD), and which itself is an adaptation of cells in a grid. The spaces are placed sequentially as
the well known Voronoi subdivision method. The the cursor moves on the path specified by the encod-
RVD method tackles one issue that occurs frequently ing.
when dealing with the spatial configuration problem,

288 | eCAADe 32 - Design Tool 1 - Volume 1


Elezkurtaj and Franck (1999) make use of a GLPK (GNU Linear Programming Kit), in order to iden-
Genetic Algorithm to search for suitable ground tify optimal solutions. They conclude with promising
plans for architectural applications. The process of results, however the requirement for linear functions
genotype-phenotype translation is as follows: First, is constraining the expression of complex objectives.
the outline of the building is specified. Second, the The encoding of layouts is simply based on x,y origin
list of rooms to be fitted into the outline and the point coordinates, and widths and heights of spaces.
proportions preferred are entered. Third, the func- In the study of Yeh and colleagues, the architec-
tional scheme of organization and access is specified. tural space assignment problem has been addressed
While their work is novel, no details are given as to the by the use of Annealed Neural Networks. Yeh used
specifics of the encoding scheme. an Annealed Hopfield Network, that combines the
In the work of Michalek and colleagues, (2002), speed of convergence of a Hopfield net and the
stochastic optimization is interweaved with user in- global search characteristics of Simulated Annealing.
put, in order to accommodate second-order criteria They apply their method on the problem of locating
and preferences. In the layout representation they a range of facilities in a hospital building. The prob-
describe, rooms, hallways, doorways (Accessways), lem includes multiple objectives and a constraint, but
and boundaries are all represented as combinations these are handled in a single-objective fashion, as
of orthogonal rectangular Units. Units are repre- such, a considerable amount of parameer tweaking
sented as a point in space and the perpendicular dis- (e.g. weights, constraint penalties etc.) is required.
tance from that point to each of the four walls. This They conclude that while the algorithm is efficient,
model has more variables than necessary to describe future research is needed to address the issue of ob-
the shape; however, it allows an optimization algo- taining suitable parameter values. (Yeh et al. 2006)
rithm to change the position of a Unit independently
without affecting its size. Although this model in- THE RECTANGULAR VORONOI SUBDIVI-
creases the problem dimensionality, it offers a lot of
SION METHOD
flexibility to make the best design moves at each step
Choi and Kyung have discussed the Rectangular
of the optimization (Michalek et al. 2002).
Voronoi Diagram (RVD) method, and applied it to
Loemker (2006), has formulated the layout prob-
the problem of digital VLSI circuit design, yield-
lem as a constrained optimization problem, with
ing promising results (Choi and Kyung, 1991). The
the objective of maximizing areas, subject to con-
method takes it's name partially from the well-known
straints regarding satisfaction of spatial relations be-
Voronoi diagram. A Voronoi diagram is a method of
tween units. The principle of the geometric model
subdividing space into regions, where each point of
adopted was the representation of rooms as rect-
a region is closest to one of several predefined seed
angular units. The concept was similar to that of
points. In this method, the resulting regions may
Michalek et al. (2002), but differing in that the
have arbitrary shape, depending on the distribution
representation adopted describes a rectangular unit
of the seed points. While the Voronoi diagram is be-
through a reference point, a length and a width di-
ing routinely used in architectural design to derive in-
mension.
teresting forms and structures, it's application in de-
Kamol and Krung (2005) have used Mixed In-
riving architectural layouts is relatively limited, due to
teger Programming techniques to address the 2-d
the irregularity of the shapes resulting from the pro-
architectural layout problem. They formulate func-
cess.
tional and dimensional constraints (such as size,
The characteristic difference of RVD from a clas-
proximity and overlap) into linear functions, and
sical Voronoi diagram is that, as a result of the RVD
make use of a mixed integer programming solver,
process, regions of space of exclusively rectangular

Design Tool 1 - Volume 1 - eCAADe 32 | 289


shape are produced. This is an important property, overlap constraints for ensuring configuration feasi-
because it makes it much more applicable to build- bility. The method instead constrains spatial units to
ing layout design than the Voronoi diagram, which avid overlapping completely. This, of course, has a
produces arbitrary shapes. constraining effect on the area of the spatial unit, but
The steps of the RVD method can be summarized such a constraint, is claimed in this study, is easier to
as follows: satisfy.

1. A set of points P is considered in 2 dimensions, Figure 1


each of which represent the center of mass for An arrangement
a corresponding rectangle. resulting from the
application of the
2. For each point in p, two subsets are created, RVD procedure. The
Sx and Sy, each of the remaining points ps is cross symbols
placed in one of them according to the follow- represent the
ing rules: centres resulting
from the x,y
{
Sx if |px − pSx | > |py − pSy coordinate
(1) encoding.
Sy otherwise

3. The rectangular areas corresponding to


points are derived by determining the middle In the study of Choi and Kyung (ibid. 1991), a
line between each point p and the points clos- force-directed packing process was used to optimize
est to it in all four directions. For edge points, the layout with respect to the positions of the seed
a predefined outline may be considered as points. In the present study, this process is substi-
a border. As an example, the corresponding tuted in favor of a Stochastic Optimization algorithm.
rule for determining the left edge of all rect- As can be seen from he results, this offers the required
angular spaces may be staed as follows: flexibility for dealing with the complex objectives of
a building configuration scenario.
repeat for each element r {
Lr = Loutline
repeat for each element e in Sx{ ADAPTATIONS AND EXTENSIONS
Lm = left_midline(r, e) The RVD method presents several advantages that
Lr = max(Lr , Lm), if Ce < Cr make it attractive for application in building layout
} design. It makes use of a compact, continuous vari-
} able encoding; it offers parameters with high seman-
tic value; and it requires few calculations for generat-
where Lr, Le symbolize the left edges and Ce, ing the configuration from the encoding. However,
Cr the centers of the spaces. there are also drawbacks to the method, namely the
possibility of gaps appearing within the arrangement
The result of the process is a series of rectangular re- and the inability of generating configurations that
gions that form subdivisions of space. The resulting do not follow a rectangular outline, which should
configuration needs to be bound by a rectangle in or- be addressed if it is to be applied in architectural
der to obtain the limits of the outer regions. An ex- design. Furthermore, the RVD method works in 2-
ample is shown in figure 1. Essentially, the way the dimensions, but for architectural layout problems, an
RVD method functions eliminates the need for using

290 | eCAADe 32 - Design Tool 1 - Volume 1


approach that considers 3-dimensional layout would of required decision variables for the description of a
be preferable. spatial unit by two, it's length and width. Reiterating
To address these shortcomings and make the the above example of finding the left border, with the
RVD method more applicable to architectural layout new rule:
problems, a new method, resulting from adaptations
repeat for each element r {
and extensions of the original, is proposed.
Bd ,r = Bd ,original
repeat for each element e in Sd {
Figure 2 Bd ,m = midline(r, e)
An example of Bd ,r = max(Bd ,r, Bd ,m), if Ce < Cr
applying the }
DC-RVD procedure, }
using spatial unit
dimensions to It should be noted here that constraints are not sym-
constrain the unit metric for each side of the space, as such it's position-
size. In this case, ing may be implicitly altered by the constraining pro-
encoding includes cess. An example of the procedure applied in 2-d is
x,y, coordinates of shown in figure 2. An example of overlap resolution,
the centres, as well including spatial segmentation, is available in figure
as width and height 3.
of the shapes. Secondly, the algorithm is modified to support
generation of three-dimensional configurations. The
Figure 3 intuition behind the proposed procedure is to con-
Spatial overlaps, RV strain each of the volumes only for those of it's neigh-
regions and bors with which a vertical intersection is present. By
resolution of doing so, the space is only constrained as much as
overlaps in the required in order for it not to overlap with it's neigh-
DC-RVD procedure bors. To achieve that, we create separate sets of
neighbors for each unit and perform the constraint
operation there:
Figure 4
Neighbor relations repeat for each element r {
in a simple case of Bd ,r = Bd ,original
vertically repeat for each element e in Sr ,d {
if vertical_intersection (r, e) {
distributed spatial
Bd ,m = midline(r, e)
units Bd ,r = max(Bd ,r, Bd ,m), if Ce <
,→ Cr
}
}
As a first modification, predefined element dimen- }
sions are incorporated in rule #3. The new rule will
only constrain spaces' dimensions if the closest mid- where vertical_intersection would be a function to
line to a neighboring space is found to be closer that detect whether the two spaces share some interval in
the space's original value for that dimension. The in- the z (vertical) axis. This way of extending the RVD al-
clusion of dimensioning information extends the set gorithm ensures that spaces of arbitrary dimensions
(albeit still rectilinear) may be accomodated, e.g. ver-

Design Tool 1 - Volume 1 - eCAADe 32 | 291


tical circulation spaces, such as staircases, double- After the algorithm has finished, we end up with a
height spaces etc. The formation of neighbour rela- configuration of non-overlapping spaces with areas
tionships during the process is illustrated in figure 4. equal or less to the predefined ones. As a final step,
Thirdly, the issue of leftover space within the ar- assignment of functions to spaces may be allowed,
rangement is addressed. The issue may be either ex- based on, e.g., sorting according to a separate list
plicitly treated (by employing some post-processing of real-valued decision variables, one for each space.
step), or left to be treated implicitly as part of the op- In this case, the number of decision variables is in-
timization process, considering that leftover spaces creased by one for each space. Function assignment
negatively affect the performance of a configuration. allows in some cases radical alterations to take place
With explicit treatment, leftover spaces may be re- in the design (Merrell et al. 2010).
distributed to neighboring spatial units. However, in
the case study that follows, leftover spaces are left to APPLICATION IN A STOCHASTIC
be treated implicitly during the optimization. It turns
OPTIMIZATION-BASED DECISION-
out that such an implicit treatment offers satisfactory
results.
SUPPORT SYSTEM
In order to investigate applicability and performance,
the proposed mehod was used to tackle a design
OVERVIEW AND PSEUDOCODE OF PRO- problem: that of designing a simple detached family
POSED ALGORITHM house, with basic design goals. The brief includes a
Having summarized the extensions to the RVD algo- total of seven spaces: a living room, a kitchen, a bath-
rithm, we may now write down the complete pro- room, a hall and three bedrooms. Site constraints are
posed algorithm in the form of pseudocode: minimal. The site area is 15x15 meters. The objec-
tive is to select appropriate positions and sizes of the
repeat for each element r {
spatial units, so that their area is maximized, subject
repeat for each element e excluding
,→ r { to constraints regarding connectivity and proximity
Sr ,l += e, if rx - ex > |ry - ey| of the spaces, as well as minimum areas. The list of
Sr ,r += e, if ex - rx > |ry - ey| spaces, desired areas and connectivity requirements
Sr ,b += e, if |ex - rx| < ry - ey are shown in figure 5.
Sr ,f += e, otherwise
}
} Figure 5
repeat for each direction d (among Labels, minimum
,→ left (l), right (r), front (f) and and maximum
,→ back (b)) { areas and
repeat for each element r { adjacency matrix
Bd ,r = Bd ,original for the spatial units
repeat for each element e in Sr ,d included in the case
,→ { study
if vertical_intersection(r, e) {
Bd ,m = midline(r, e)
Bd ,r = max(Bd ,r, Bd ,m), if Ce A Genetic Algorithm was used for optimisation.
,→ < Cr The decision variables were the positions, widths and
} lengths of the spatial units. Separate function assign-
} ment was not used. The vertical position of the spa-
} tial units was encoded as a real-valued variable, so
}

292 | eCAADe 32 - Design Tool 1 - Volume 1


they could be positioned anywhere between floors. The results that were obtained did correspond to
Three objectives were formulated. The first one is to reasonable configurations. The final set of nondom-
maximize the area, prescribed by the problem defini- inated solutions included mostly variations of a sin-
tion, for three main spaces: Living Room, Maser Bed- gle configuration; i.e., not the whole spectrum of fea-
room and Kitchen. The second one was to minimize sible and well-performing solutions was attained. In
cost. The third one to maximise either proximity or order to improve the diversity of solutions, a different
separation between desired spaces. strategy was employed: Instead of a single run with
The system has been modelled in the Grasshop- a large population and many generations, the results
per parametric design program. DC-RVD was mod- of shorter runs of smaller populations, with restarts
elled using simple mathematical and geometrical between them, were combined, i.e. an archive of
components. The objectives and constraints were non-dominated solutions was established from the
also modelled in the same way. A diagram of the results of multiple runs. Indeed, in this case, di-
parametric model is available n figure 6. For opti- verse spatial configurations complemented the non-
mization, the NSGA-II Genetic Algorithm was used. dominated set. Three of the resulting configurations
NSGA-II is a multi-objective constrained genetic al- from different runs, can be seen in figure 8.
gorithm, developed by Deb and colleagues (Deb et
Figure 6
al. 2002). It is a well established optimization algo-
Overview of the
rithm that has seen widespread use in a wide spec-
implementation of
trum of applications. An implementation of NSGA-II
the procedure in
for Grasshopper, Lotus, implemented in the Chair of
Grasshopper. A.
Design Informatics in the Faculty of Architecture, TU
Parameters, B.
Delft, by I. Chatzikonstantinou and Dr. M. S. Bitter-
Generation of
mann was used. Details of the implementation are
rectangles, C.
discussed in the work of Chatzikonstantinou (2011).
DC-RVD procedure,
The model was left to execute on an Intel Core i5 PC,
D. Evaluation of
with 4GB RAM, running the Microsoft Windows 7 Op-
performance
erating System.
metrics
Figure 7 DISCUSSION
The set of non The optimization process was initially carried out
dominated with a population of 300 individuals, for a predeter-
solutions after 120 mined amount of 200 generations. It was observed
generations, using that after about 100 generations, no significant im-
NSGA-II with a provement of the solutions can be observed. The op-
population of 300 timization run starts with infeasible solutions for the
individuals. Larger first 15-20 generations. After this point, feasible solu-
dots indicate better tions start to appear. As a result f the process, a Pareto
performance in front was generated about 60 generations after start-
terms of spatial ing. Smaller improvements to the solutions were be-
relations. ing made after this point, but no radical changes oc-
cur. A graph showing the distribution in objective
space of the non dominated solutions after 100 gen-
erations can be seen in figure 7.

Design Tool 1 - Volume 1 - eCAADe 32 | 293


Figure 8
Layout diagram of
two of the resulting
solutions

Figure 9
Layout diagram of a
solution with four
half-floors

294 | eCAADe 32 - Design Tool 1 - Volume 1


Figure 10
Volumetric study,
resulting from the
arrangement in
figure 9

In order to further evaluate the potential of the pro- Since in this solution no requirement for proximity
cedure, a comparison was made with a simple proce- between bedrooms was specified, it was considered
dure of placing unmodified spatial units, defined by as a good solution. A volumetric study based on this
their positions and size, and including their overlap solution was performed as an indicative next design
as an extra constraint, alongside the ones descibed step, resulting in the model of figure 10.
earlier. The optimisation process was confiured with An optimization run of 100 generations with a
the same parameters, i.e. population of 300 individ- population size of 150 individuals last approximately
uals. It was observed that in the latter case, the opti- 12 minutes. However, we should note that the pro-
mization process was not able to converge to a feasi- cess, including generation and performance evalua-
ble solution at all, after 80 generations. In contrast to tion, was modelled using components found in the
that, the proposed procedure was able to reach the Grasshopper parametric Design program. This type
first feasible solution on average at the 24th genera- of implementation is rather slow compared to code.
tion. Not only that, but in the case of the unmodified As such, with a code-based implementation the exe-
procedure, the solutions converged to a very specific cution time would drastically drop.
area of the objective function space. This gives a hint
that, even if a feasible solution were to be found, it CONCLUSION
would not be possible to improve it much further. In this paper, a novel procedure for generating 3-
We observed that distribution of spatial units in dimensional architectural configurations for opti-
the resulting solutions is generally according to the mization applications has been proposed, termed Di-
requirements, and in some cases demonstrates in- mension Constrained Rectangular Voronoi Diagram
novative arrangements. However, it should also be (DC-RVD). The method produces 3-dimensional, non-
noted that in some cases, the results after several overlapping configurations of spatial units, based on
generations are unsatisfactory, leading to the con- an array of real-valued variables. It is based off an
clusion that in those cases, the process is trapped in adaptation of the Voronoi subdivision, namely the
local optima. An example of an interesting result is Rectangular Voronoi Diagram (RVD). The procedure
shown in figure 9. It represents a design with four is using a string of values that represent real-world
half-floors. In this solution, the Master bedroom and layout parameters, such as positions and dimensions.
bathroom take the upper level, together with one of This facilitates elaboration of the knowledge gener-
the bedrooms. The living room and kitchen take the ated by optimisation processes.
mid-level. The other bedroom takes the lower level. DC-RVD has been tested in an Evolutionary

Design Tool 1 - Volume 1 - eCAADe 32 | 295


Computation-based decision support environment, Jo, J and Gero, J 1998, 'Space layout planning using an
built in Grasshopper. As a case study, the design of evolutionary approach', Artificial Intelligence in Engi-
a medium-size detached family house has been ad- neering, 12 (3), p. 149–162
Kamol, K and Krung, S 2005 'Optimizing Architectural
dressed. The algorithm produces interesting results,
Layout Design via Mixed Integer Programming', Pro-
although in many cases the presence of local optima ceedings of the 11th International CAAD Futures Con-
is evident. The 3-dimensional representation allows ference, pp. 175-184
some novel features to be present, such as vertical Liggett, RS 1985, 'Optimal spatial arrangement as a
circulation cores and spaces with vertical relation- quadratic assignment problem', Design Optimiza-
ships, as well as innovative configurations, interme- tion, 2, pp. 1-40
Lobos, D and Donath, D 2010, 'The problem of space
diate level placement of public spaces.
layout in architecture: A survey and reflections', Ar-
At it's present state, the tool can be used as a de- quitetura Revista, 6, pp. 136-161
sign aid for inspiration, as it allows insight into so- Loemker, TM 2006 'Designing with Machines: solving ar-
lutions that otherwise may not have been consid- chitectural layout planning problems by the use of a
ered. There are certainly numerous perspectives for constraint programming language and scheduling
improvement in this work. Improvement is possible algorithms', Proceeding of The Second International
Conference of the Arab Society for Computer Aided Ar-
in the evaluation of configurations, so that soft de-
chitectural Design, pp. 88-106
sign aspects related to e.g. perception, such as, e.g., Merrel, P, Schkufza, E and Koltun, V 2010, 'Computer-
those described in the work of Bittermann (2009) may generated residential building layouts', ACM Trans-
be included. Finally, there is ample room for more ex- actions on Graphics, 29 (6), p. 1
tended trials, with building configuration problems Michalek, J, Choudary, R and Papalambros, P 2002, 'Ar-
of higher complexity. chitectural layout design optimization', Engineering
optimization, 34 (5), pp. 37-41
Yeh, I 2006, 'Architectural layout optimization using an-
REFERENCES nealed neural network', Automation in construction,
Bittermann, MS 2009, Intelligent Design Objects (IDO): 15, pp. 531-539
a cognitive approach for performance-based design,
Ph.D. Thesis, TU Delft
Cagan, J, Shimada, K and Yin, S 2002, 'A survey of com-
putational approaches to three-dimensional layout
problems', Computer-Aided Design, 34, pp. 597-611
Cha, MY and Gero, J 1998, Shape pattern representation
for design computation, Working Paper
Chatzikonstantinou, I 2011, Evolutionary Computation
and Parametric Pattern Generation for Airport Termi-
nal Design, Master's Thesis, TU Delft
Choi, SG and Kyung, CM 1991 'A floorplanning algo-
rithm using rectangular Voronoi diagram and force-
directed block shaping', IEEE International Confer-
ence on Computer-Aided Design Digest of Technical
Papers
Deb, K, Pratap, A, Agarwal, S and Meyarivan, T 2002,
'A fast and elitist multiobjective genetic algorithm:
NSGA-II', IEEE Transactions on Evolutionary Computa-
tion, 6 (2), pp. 182-197
Elezkurtaj, T and Franck, G 1999 'Genetic algorithms
in support of creative architectural design', eCAADe
1999 Conference Proceedings, pp. 645-651

296 | eCAADe 32 - Design Tool 1 - Volume 1


Cellular Automata as a learning process in Architecture
and Urban design
Mads Brath Jensen1 , Isak Worre Foged2
1,2
Department of Architecture, Design & Media Technology, Aalborg University
1,2
www.create.aau.dk
1,2
{mbje|iwfo}@create.aau.dk

This paper explores the application of cellular automata as method for


investigating the dynamic parameters and interrelationships that constitute the
urban space. With increasing aspects needed for integration during the
architectural and urban design process with the relations between these aspects
growing in parallel, complexity of the design process and design solution
increases. Additionally, aspects and relations are of a transformative character in
that they change over time and therefore construct a time-based condition for
which problems are presented and solutions are sought. An architectural
methodological response to this situation is presented through the development of
a conceptual computational design system that allows these dynamics to unfold
and to be observed for architectural design decision taking. Reflecting on the
development and implementation of a cellular automata based design approach
on a master level urban design studio this paper will discuss the strategies for
dealing with complexity at an urban scale as well as the pedagogical
considerations behind applying computational tools and methods to a urban
design education.

Keywords: Computational design, Cellular automata, Education, Design


exploration

INTRODUCTION proving not only the quality of the students' design


Understanding the evolving complexities of the tem- projects but also creating a more transparent learn-
porary city is a crucial challenge facing architectural ing process and a heightened understanding of the
and urban designers. Being able to deal with and re- urban design field.
spond to the many dynamic parameters and inter- Managing urban growth and handling the dy-
relationships that constitute the urban space could namic mechanisms of an urban site has put the tra-
enhance the final design concepts of the designer. ditional master plan under great pressure revealing
Strengthening such skills could be achieved by im- its inadequate formal layout and inflexibility (Popov
plementing computational design tools in the edu- 2001). This has lead to increased research in the field
cation of architects and urban designer thereby im- of computational design where generative design

Design Tool 1 - Volume 1 - eCAADe 32 | 297


systems has been explored due to their ability to deal city developments.
with mass amounts of information and parametric re- Architectural propositions using CA as a method-
lationships. Most work in this field has focused on ology has been presented among others by the office
complex systems either demanding users to have a Kokkugia and Object-E, with both addressing large
high level of scripting or programming knowledge or scale organisations, with what appears to be classi-
ending up with a limited level of user-customization - cal two-state CA, defined by 1 and 0, also described
both extremes often with design solutions as the pri- as On and OFF or lastly as LIVE and DIE in the context
mary goal and applicable only to students with a cer- of Conway's 'Game of Life'.
tain knowledge and expertise in the field of compu-
tational design. The CA framework
The research forming the basis for this paper The CA framework constructed through this research
has adopted a design approach based on John is based on a Moore-neighbourhood of r = 1 dimen-
Conway's two-dimensional cellular automaton (CA) sion, meaning it registers the eight cells touching the
called the 'Game of Life'. Integrating this discrete center cell either on its four sides or in its four cor-
model in the user-friendly parametric environment of ners, see figure 1 & 2. Additionally it surveys the en-
the Grasshopper plug-in for Rhinoceros 3D has per- tire cell space to detect if a described global thresh-
mitted the construction of a generative design sys- old is met. The reason for this contextual awareness
tems that can deal with explicitly described design organization is twofold, 1) to only address immedi-
rules and allow design students to investigate time- ate local actors for reasons of design rules with lower
based urban design concepts. complexity compared to neighbourhoods of higher
r-dimensions, and 2) to address if some states are
CELLULAR AUTOMATA overly dominant allowing a negative feedback func-
Cellular Automata (CA) invented by the mathemati- tion stabilizing the design system at a given desired
cians John van Neumann and Stanislaw Ulam and condition set by the designer.
continuously explored and developed by another Figure 1
mathematician Stephen Wolfram contains the un- Moore
derlying framework for these studies in that a compu- neighborhoods for
tational system can be devised which heavily utilizes ranges r=0, 1, 2, and
computational parallism, considered a very powerful 3 with number of
computational technique to generate different time neighbors in
based solutions from different input rules and axiom parenthesis.
conditions. John Conway in his 'Game of Life' ex-
plored the development of CA as a continuously up- The 2-dimensional layer in which the develop-
dated system, which illustrate the dynamics of inter- ment occurs is extended vertically, by a method
acting and interdependent actors in a system. where CA rule-sets are described as a 'vertically ex-
CA has for its general system setup, but pow- tended Moore neighbourhood', creating a rule set
erful processing abilities, been applied to very dif- described as a 3-dimensional organization, but com-
ferent scientific inquiries from simulation of fire de- puted in 2-dimensions. This allows spatial constructs
velopment, biological modelling, disease outbreaks and diverse descriptions of states such as higher
(Huang, Sun, Hsieh, & Lin, 2004) to urban sprawl building mass, higher vegetation, e.g. trees, rather
(Batty, 1997). The latter has illustrated different ap- than lower plants. The development of a spatial or-
proaches to simulating complex urban development ganization is integrated in the rules described by the
through the DUEM projects, generating various large designer.

298 | eCAADe 32 - Design Tool 1 - Volume 1


Figure 2
a) Moore
neighbourhood, b)
vertically extended
Moore
neighbourhood
and c) cell space

The model is developed with a system boundary needed only to interact with a few groups of key com-
condition that terminates states if they are in direct ponents: the initialization of the cell space (includ-
contact. This is chosen over a 'toroidal shape' method ing cell space resolution, selection of initial cells with
in which a cell is wrapped to the first cell in the other corresponding states, and establishment of bound-
end of the grid making the model spatial continu- ary curves), constructing the rule sets (using if/else
ous. This makes the definition of the cell space im- conditional statements to ex. change the state of
portant and closer aligned with real life conditions of a cell depending on the states of its neighbouring
contained spaces. cells), and lastly to extract desired data concerning
The complexity of the model can be described as the performance of the system (count of different cell
a relation between the number (s) of cells including states, increase/decrease based on previous steps,
the centre cell, and the number (k) of states available, etc.). Due to the generic configuration of a rule set
in the following equation, kˆkˆs, lifting each value to based on only a few simple components in GH it was
the power of its previous. With a 10 state system, with possible to re-use this rule set configuration to estab-
9 cells, the following CA solution space can be de- lish a large variety of simple rules all acting on the re-
scribed as 10ˆ10ˆ9. sults of the previous rule sets.
Constructing an intuitive computational system Grasshopper doesn't by default allow for recur-
that enables design students without prior program- sive feedback loops but with the introduction of the
ming experience to explore a recursive rule-based Opensource Hoopsnake component, created by Yan-
system implies for educational considerations and nis Chatzikonstantinou, it is possible to escape its
the establishment of a new educational framework. otherwise linear data flow. As an advantage for the
Due to its intuitive and open-ended configuration exploration and understanding of the evolution of
Grasshopper® (GH), a graphical algorithm editor for CA the Hoopsnake component allows the user to
Rhinoceros, was utilized as the platform in which to control the completion of each successive loop in
construct a CA-based design tool which were to be a stepwise fashion while simultaneously storing the
handed to the students at the commencement of the data for each recursion for use in further analytical
design studio. Before building the definition in GH it work and cross-population comparisons.
was imperative that the design tool could facilitate
an immediate adaptation into the explorative work METHOD
of students with little or no experience in GH or com- In order to utilize the constructed CA framework a
puter programming. As a result the final definition method was established that would allow design stu-
was constructed in such a way so that the student dents with none or little experience in computational

Design Tool 1 - Volume 1 - eCAADe 32 | 299


design to use the CA-system as an open exploratory each cell a given programmatic state, such as vege-
playground allowing experimental studies in urban tation, void, infrastructure, building, but also meta-
and architectural design. programmatic states, such as investor and creative
The main goal of the design method was en- class, understanding not only a state as a physical
abling students to use the computational system as object, but also as a conditions that influence other
a learning process with emphasis on detecting aris- states by their potential actions. Additionally, during
ing design problems rather than searching for design the continuous step by step process, all activities for
solutions. To achieve this, the method supported a each time step is recorded and described in graph re-
transparent process where the outcome of each iter- lations detecting the development of the spatial or-
ation was visible to the design student while simul- ganization in order to understand consequences of
taneously allowing the implementation of complex a devised design rule set and the axiom conditions
and integrated mechanism for design exploration. from which the development initiates from.
Adopting the CA framework also required a con-
version from a programming terminology dealing RESULTS
with binary data in a two-dimensional matrix to an ar- The generative design system and supporting design
chitectural terminology generating a volumetric ma- method described in this paper allowed for a trans-
trix for spatial organisation of urban programmes - parent process where the student describes all the
a critical step in making the method accessible to design rules through a visual programming environ-
architectural students and letting them explore and ment supporting a gentle learning curve. Although
unfold the architectural language and diversity into technically simple and following an iterative progres-
a binary data structure. The conversion allowed for sion where new rules were established from evalu-
an examination of design rules that adopted the ter- ation of the systems previous performance, the cre-
minology of the loneliness/overcrowding rule-set of ation of the rule-sets showed to be a difficult task.
traditional CA (Shiffman 2012) enabling students to Educated to describe and develop design solutions
gradually construct and implement contextual pa- this method instead requested that the students be-
rameters by setting up simple rule-sets and to study gan describing design problems and challenges, sub-
the developed relations and complexities of the de- sequently refining their rule-set to explore new de-
sign project. To further inform the design system the sign outputs within this altered multidimensional so-
rule-sets in this method have been expanded from lution space. However, the system showed to sup-
those of the traditional CA systems, where an anal- port design thinking over a given time period and
ysis of very local criteria (the state of the cell's eight thereby made the students capable of involving the
neighbours) form the basis of future actions, to also dynamics of the urban site. Instead of drawing a
deal with global thresholds rendering it possible to static "ideal" solution the students focused their de-
inform the system when a certain design vision has sign implementation towards how design aspect are
been met. related and how they unfold over time - this shifted
Applying the constructed design system to an their way of thinking design from the absolute design
urban design workshop that explores design con- solution towards the potential and agent-based de-
cepts evolving over a fixed 20-year time span made sign solution, creating more focus on actors and rela-
the time-based evolution of traditional CA directly tions (Figure 3).
applicable and enabled the design students to
explore time-based design proposals allowing for
strategic planning across the fixed time period. Rule
sets were described by the designer, applying in

300 | eCAADe 32 - Design Tool 1 - Volume 1


Figure 3 fore the initiation of the iterative development pro-
Example of student cess. Reflecting on the work of the involved design
work showcasing students this showed to be a difficult task and often
the cell matrix and ended in rule-set configurations leading to very dic-
table visualization tated design solutions. One conclusion to this chal-
derived from the lenge could be that besides requiring an understand-
design system. ing of the design system, including the theory be-
Work by students hind CA, working with the system also requires an en-
Anne Marie Menå It is clear from the projects developed by the stu- hanced focus on design intent and not design solu-
Heltborg and Stine dents using this CA framework and corresponding tions.
Juul Christensen. design method that a rich and challenging set of in- Another topic is evaluation. How to evaluate so-
teractions occur. The level of predictability is largely lutions when there are no concrete optima and when
dependent on the control intentions inserted into all the steps in the design process are as important
the design rules by the designer. This means that a as the solution in the final step? One aspect that
preconceived and desired spatial design can be ap- became very important when evaluating and under-
proximated in the design rules for which the applica- standing the complex datasets was visual feedback,
tion of the method has little use. However, if the de- which in the case of this design system, comprised
sign rules are described with sufficient diversity and of both a three-dimensional color-coded cell matrix
without conditions in which one state will terminate and a variety of data graphs. In a teaching aspect this
the others immediately, a rich and time-based evolu- visual feedback allowed for an extended understand-
tion develops, to which a designer can read, not only ing of relations and solutions as a pedagogic/didac-
the spatial programmatic propositions, but also how tic learning method allowing the user to explore rule
the different states act against each other allowing sets with different and multiple objectives.
the method and framework to become an architec- Any system described inserts a series of bound-
tural system which exhibits and informs the designer ary conditions, not only spatially, but also logically.
about interdependencies between the design states Through the working with the model and develop-
over time. While this will not be a 'truth' model for ment of the method, it is evident that understand-
how the urban environment will evolve over a de- ing of the preconditions for the CA's spatial organi-
scribed time period in real life, it grasp the complex- sations needs to be well defined and understood in
ity, possibilities and limitations of a design develop- order to make the method truly instrumental beyond
ment during the initial design phases as a support to its abilities to generate formal and spatial proposi-
design decision taking. tions. Thus, it can be argued that a CA system in this
framework has its strength in informing a designer
DISCUSSION about the complexity, time-based relations, bound-
Reflecting on the work performed in both the devel- ary conditions and variable relations more than an
opment of the CA-based design framework and the ability to be a direct design tool for completed de-
corresponding design method, as well as the explo- sign solutions. However, when above has been un-
rative work of the design students utilizing this gen- derstood, solutions and problems can be generated
erative design tool, there are a number of topics that quickly with multiple elements and factors inserted
stand out. One is that of control. When working with simultaneously allowing for a deep integrative archi-
a CA-based system the machine computes the de- tectural process overcoming some of the drawbacks
sign solutions and the designer can only inform or of common linear design processes, in which prob-
control the outcome through the rule-set defined be- lems are handled successively rather than in paral-

Design Tool 1 - Volume 1 - eCAADe 32 | 301


lel. The higher the number of states presented in
the model, the higher the integration and informed
architectural models. But it also appears important
that the cell space remains large enough for inter-
actions to be computed. The smaller cell space re-
duces the level of complexity, and thus the ability to
evolve truly surprising and informative solutions be-
yond what the designer could propose without the
model.

REFERENCES
Batty, M 1997, 'Cellular Automata and Urban Form: A
Primer', Journal of American Planning Association,
63(2), pp. 266-274
Huang, CY, Sun, CT, Hsieh, JL and Lin, H 2004, 'Simu-
lating SARS: Small-World Epidemiological Modeling
and Public Health Policy Assessments', Journal of Ar-
tificial Societies and Social Simulation, 7(4), pp. 100-
131
Popov, N 2011 'Generative sub-division morphogenesis
with Cellular Automata and Agent-Based Modelling',
Respecting Fragile Places – 29th eCAADe Conference
Proceedings, pp. 166-174
Shiffman, D 2012, The Nature of Code, Creative Commons
Attribution-NonCommercial 3.0 Unported License

302 | eCAADe 32 - Design Tool 1 - Volume 1


CAAD Education
New Approaches in Architecture Education
Conclusion

Birgul Colakoglu
Yıldız Technical University
colak@yildiz.edu.tr

The explosion of computationally-oriented content into architectural design and


making has generated curricular changes in architectural education. This paper
describes an educational model developed following this changes. One of the
important goals of the educational model explained in this paper is to introduce
the knowledge of geometric assembly/disassembly planning to the field of
architecture encouraging students of architecture to integrate this knowledge into
the design process.

Keywords: computational design, , design for disassembly

Computation in all scientific and design fields The students enrolled in graduate program usu-
made radical implications in the ways of reasoning. ally have good computerization skills. They are good
It caused the most radical shift of mental processes in using the tools however, are not aware of compu-
since modernism. The new ways of reasoning require tational logic and thinking involved in computational
a new epistemological approach. With "Computa- design making. The aims of the first module courses
tional design" there is no anymore talking about con- have been: to introduce design students with com-
ventional design aided with computers but a com- putational concepts utilizing shape grammar, and to
pletely new way to perform design activities, from re- create intellectual foundations for this new design
search to evaluation, communication and education culture. Due to their inherent algorithmic structure
affirming that there is a new culture of design activity. patterns are used as tool for teaching these new con-
The integration of this new culture of design cepts of design. (Colakoglu, Atawula, Alkhoudari,
activity into architecture curricula has been inves- 2014)
tigated by many design educators through educa- Once the students have learned to communicate
tional models. This paper will summarize one of this and manipulate their designs using this new design
models conducted in "Computational Design" grad- language, than they are asked to apply them on 3D
uate program. surface considering sun movement on defined loca-
The educational model includes two modules tion. Here, the angle between sun light and surface
with two courses in each. The first module run in fall normal has been the determining factor of the pat-
semester includes Shape Grammar and Introduction tern variation on the surface (Figure 1).
to Computational Design courses. The second mod- The first module has been prerequisite for the
ule run in spring includes Design Systems and De- second module courses run in spring semester. The
signing the Design courses. aims of the second module have been; first, to make

CAAD Education - Volume 1 - eCAADe 32 | 305


students search for possible design systems that can tended into the building industry. Although, build-
optimize computational design making and then to ings are not"product," they are composed of mate-
develop designs considering the principles of these rials, components, and connections that are assem-
systems. Design systems course introduced "Design bled.
for Disassembly" (DfD) approach in design and con- Design for Disassembly is a method of design
struction. Designing the Design course engaged that supports future change; it allows buildings to
students with computational design making consid- transform and adapt either specified or emerging
ering DfD strategies through real design problem. needs. This method of design simply creates condi-
Here, culture pavilion for Kadıköy in İstanbul was tions to recover, reuse, rebuild and reconfigure com-
given as design task. The design brief emphasized ponents and materials. It is the most promising
that pavilion design strategy should correspond to method of optimization through; assembly, compo-
some of the principles of DfD. nent connections, and systematic design. It changes
craftsmen based building construction process to
Figure 1
one of assembly. Kieran S. And Timberlake J. Point
Application of
out that "Assembly differs from construction in that
patterns on 3D
it requires very little skill; it does not rely on infor-
surface. The
mation passed on through experience or develop-
openings on the
ment through apprenticeship. Assembly comes from
surface are
a hierarchical understanding of groups of assemblies
designed
that all connect through series of steps." The new de-
considering sun
sign culture based on computational designing and
movement.
making have changed craftsmen based building con-
struction process to one of assembly. DfD returns
to architect responsibility for the craft and quality of
the construction through computational processes
in construction and design. These new tools allow
architects to explore and construct buildings digi-
tally with extreme precision. Architects can simu-
late assembly processes prior anything is actually is
build. By simulation model of a building architect can
decide which components could be pre-assembled,
and which should be assembled on site.
DESIGN SYSTEMS-DESIGN FOR DISAS-
DfD systems provide the opportunity for a build-
SEMBLY ing to be dismantled (in part or whole) both during
Design for Disassembly (DfD) is a new design method and at the end of its lifecycle giving building an abil-
that introduces new design criteria. DfD was first ap- ity to quickly adapt.
plied in product design. It has been driven by well es- Design systems course elaborated DfD model of
tablished regulations that cover sustainability issues. design and construction for architecture. It inves-
It is a new concept for the design and building com- tigated development of design through parametric
munity and is an important contributor to sustain- model integrating DfD principle applicable for archi-
able design. In this new design method a building tecture.
is composed of different layers having different life-
times. It may be expected that similar regulatory ap-
proaches applied in product design can soon be ex-

306 | eCAADe 32 - CAAD Education - Volume 1


DESIGNING THE DESIGN Architectural requirements:
In the second module two courses are run in par-
• Multifunctional pavilion design, (trans-
allel. Design system is required course for the stu-
formable at least into two different functions)
dents that have taken Designing the Design course.
In the first one, the students elaborated DfD method • Environmental responsive design, (sun move-
of design and construction, and in the second they ment, wind direction, ect.)
applied this new approach in real design problem -
culture pavilion design for Kadıkoy bay area (Figure • Architectural expression,
2).
• Structural, spatial, technical transformability,
Figure 2
Kadıköy bay area Some basic DfD principles:
• Simplified connections between components
for easy assembly and disassembly,

• Minimized components in assembly, (without


compromising the structural integrity or func-
tion of the design)

• Minimized material types in assembly,

• Separated components into modular sub-


assemblies

• Minimized number and type of fasteners in


Kadıkoy is one of the 32 districts of Istanbul. It the assembly,
is located on the Asian side of the city, consists of
28 neighborhoods. Kadıköy is ranked as the cul- • Standardized fasteners,
tural centre of Asian side of Istanbul with, its theatres,
cinemas, culture centers distributed throughout the • Easy accessible fasteners,
neighborhoods. • Easy separable components,
However, the analyses conducted in Kadıköy
showed that there is more need for culture spaces First, context and environmental factors of
especially for temporary culture activities in Kadıköy Kadıköy are analyzed. Kadıköy old market and the
waterfront and bay area. Designing the Design streets surrounding the market area are famous with
course is structured around this real design problem. street art and various cultural events that are taking
The students are asked to develop culture pavilion place on the streets. In order to locate these cultural
designs for Kadıkoy bay area considering DfD princi- events in specified areas throughout Kadikoy, loca-
ples. tion map for pavilions is defined. In this map, specific
The key to successful DfD lies in maintaining flex- location in Kadıkoy bay area has been chosen for cul-
ibility within assemblies, easy component separation ture pavilion.
and easy access to parts. The design brief required to The foot print of the culture pavilion is developed
cover some basic DfD principles integrated with ar- from Fibonacci spiral (Figure 3). It is generated by
chitectural requirements: drawing quarter circles inside the squares that are
generated by drawing small squares on top of each

CAAD Education - Volume 1 - eCAADe 32 | 307


Figure 3
Fibonacci spiral and
nature examples

Figure 4
Pavilion is created
by gradually
increasing the
height of the spiral.

Figure 5
Figure 5: Kadıkoy
culture pavilion Sun
and wind analyses.

Figure 6
Grasshopper model
of pavilion

Figure 7
Panels,
joints-connections

308 | eCAADe 32 - CAAD Education - Volume 1


Figure 8
Grouping the
panels

other and adding a sequence of growing squares solution space and to calculate the openings of the
counter clockwise. The length of the square sides in façade according to the angle of the sun with surface
the order generates sequence 1,1,2,3,5,8,13,21, of Fi- normal (Figure 6). Some generated design solutions
bonacci numbers. are examined in Vasari for solar movement and wind
These numbers are find in many spiral constructs analysis.
in nature (Figure 2). The pavilion is created by grad- Culture pavilion is designed for two functions; as
ually increasing the height of the arcs that generate an info desk during the day and as performance stage
the pavilion. In other words by extrusion of spiral in at night.
3D. Here the height of starting arc is 1.2m and ending One of the design purposes of the project was
arc is 5m (Figure 4). easy assemble and disassemble of design compo-
The environmental conditions, wind direction nents. To realize this aim, pavilion structure is pan-
and sun movements of Kadıköy bay area is ana- elized and divided into 20 groups, each one defined
lyzed utilizing Vasari software in design development as stripe, consisting of 16 panels (Figure 7). During
phase (Figure 5). the assemble process, these groups are put together
These two environmental factors are considered separately, then connected to each other to build
as challenge during the development of design con- the pavilion. The disassemble process are the oppo-
cept. After the design concept and methodology is site. Mechanical joints were used rather than chemi-
selected, grasshopper is used to generate the design cal joints to make the process of reuse and reassem-

CAAD Education - Volume 1 - eCAADe 32 | 309


Figure 9
Culture pavilion
model construction.

Figure 10
The openings on
the pavilion are
constructed
according sun
movement in
Kadikoy.

310 | eCAADe 32 - CAAD Education - Volume 1


Figure 11
İllustration of
Culture pavilion on
site. Design work:
Düzgüneş.Ç, Özen
G, Yönter U,
Atawula E,
Alkhoudari L.

CAAD Education - Volume 1 - eCAADe 32 | 311


ble more efficient. The use of dry connection de- challenge. The main constrain was luck of integrative
tails made the dismantling process and reconstruc- approach (integration of architectural program with
tion possible with limited waste. design and construction system) in students design
Each panel of the pavilion is different; therefore thinking process.
they are numbered before fabrications according to In today's climate of constant change and relent-
the group numbers for easy assemble. less competition, the key skill of an architect is to
Joints are made according to the angles between know how to lead its profession. This needs integra-
panels. The joint element located in the middle of the tive thinking. Integrative thinkers
intersection line of the panels also defines the open- embrace complexity, tolerate uncertainty, and
ing direction of the panel. During the assembly pro- manage tension in searching for
cess, the joints and panels are separated in to groups creative solutions to problems. Architects of fu-
and assembled separately (Figures 8, 9, 10, 11). ture in order to lead their profession need to be edu-
In this educational model, a new process which cated and trained in this manner. This is a challenge
constructs wooden panels with mechanical fasten- in education of architecture that forces it to change.
ers is explored. The process creates joint details in
members and generates the assembly sequence. It REFERENCES
introduces the fundamental knowledge of geomet- Colakoglu, Atawula, Alkhodari, B, E, L 2014 'Facilitat-
ric assembly planning to the field of architecture. This ing Computational Thinking Through Pattern Gen-
knowledge is essential to the research of automated eration', VIII. Mimarlıkta Sayısal Tasarım Ulusal Sem-
assembly process in architecture. pozyumu, Izmir
Bhamra, D 1996, 'Design for disassembly’, Co-Design',
The Interdisciplinary Journal of Design and Contextual
CONCLUSION Studies, 5 and 6, pp.28-33
Profession of architecture combines multiple disci- Ching, T 2014, Design for Assembly: A Computational
plinary skills into a single mind-set that requires in- Approach to Construct İnterlocking Wooden Frames,
tegrative thinking. Master's Thesis, MIT
Kieran, Timberlake, S, J 2003, Refabricating Architecture
The most significant pedagogical challenge in
McGraw-Hill Professional, New York
explored educational model was to make students
integrative thinkers. The educational model con-
structed in two modules. First run in fall, second in
spring semester. Both modules consisted of two par-
allel run courses. The students were required to im-
plement learning's of one into another. At the end
of first module the students gained comprehensive
understanding of operational logic of computation in
design. They had good grasp of procedural structure
of computational approaches in design.
The second module that was implemented first
time has been partially successful. The students were
required to grasp many new subjects and integrate
these new subjects in real design problem. Although
their design solution full filed most of the require-
ments of design brief related with DfD, integrating
all subjects in a sounding architecture remained as

312 | eCAADe 32 - CAAD Education - Volume 1


Digital Curation for CAAD Curricula
Bridging Mainstream and Speculative Design Procedures to promote
curatorial competences for Architecture

Ruggero Lancia1 , Ian Anderson2


1,2
Humanities Advanced Technology and Information Institute, Univ. of Glasgow
1,2
{Ruggero.Lancia|Ian.G.Anderson}@glasgow.ac.uk

As the design processes in Architectural practices switch toward entirely digital


workflows, architects are gradually required, because of their legal and
commercial liability, to provide for both a relatively long term curation of their
own digital products and the deposit of authoritative data. But, despite being the
sole curation actors for their data, architects receive little education or training
in either pertinent competences nor agreed and established procedures to comply
with these duties.In this paper, the design of Digital Curation courses within
CAAD Curricula will be discussed against the investigation results of the
DEDICATE project, an AHRC funded project hosted at the Humanities Advanced
Technology and Information Institute of the University of Glasgow.

Keywords: CAAD Curricula, Digital Curation, Generative Design, Digital


Fabrication

INTRODUCTION ical Archives by architectural practices (Lancia 2011).


This paper discusses the need for Digital Curation and But, the request for producing and depositing au-
Information Management competences in the Archi- thoritative digital data is an emerging phenomenon
tect profession and proposes a Digital Curation mod- across many international Building Control authori-
ule for CAAD curricula detailing its learning objec- ties and Public Authorities that are urging architec-
tives. This need is based on collaborations with com- tural practices to implement consistent data man-
mercial practices and HEI partners undertaken during agement procedures.
the DEDICATE (Design Digital Curation for Architec- For example, in Netherlands, since November
ture) project, an AHRC funded initiative led and su- 2011, the Rgd BIM Norm obliges design contractors
pervised by the authors. involved in public building projects to produce and
deliver their products in Building Information Mod-
EMERGING NEED FOR DIGITAL CURATION elling (BIM) formats following the policies of the Rgd
BIM standard (Van Rillaer et al. 2012). In the same
IN ARCHITECTURE
year, the United Kingdom Cabinet Office announced
There is evidence that statutory project documenta-
in the Government's new Construction Strategy that
tion is mainly adapted to be printed and kept in phys-
all public works will require BIM documentation in

CAAD Education - Volume 1 - eCAADe 32 | 313


both native and IFC4 formats by 2016 (Kelly 2011). society, including personal digital collections (Bea-
Professional Indemnity insurance in the UK when us- grie 2008). Digital Curation both extends and spe-
ing BIM will depend on Information Management cialises the scope of Information Management as it
policies agreed between the parties, including, for both concentrates on the information assets in the
example the definition of the trail of information cus- digital domain and approaches the management of
tody (Bamforth 2013). data through a life-cycle model spanning informa-
The commercial liability of architects extends tion production to its disposal. The 'digital curator' is
these emerging requirements, introducing in the both a competent interpreter of the products stake-
profession the need for relatively long periods of holders' needs and objectives, and an active member
reliable digital assets retention. For example, in of a specific community of practice.
United Kingdom, the architects' professional liability Borrowing from the definition of Digital Curation
period amounts to 12 years post practical completion by Neil Beagrie as "the actions needed to maintain
(Speaight and Stone 2005) - a very demanding reten- digital [...] materials over their entire life-cycle and
tion period for digital information to be held in infor- over time" (Beagrie 2008, 4) and combining these
mal repositories such as those found in architectural novel management requirements, it is arguable that
practices. Where workflows involve complex Digi- architects will soon be expected to take curatorial
tal Design procedures, such as Parametric and Gen- responsibilities over their data. This renewed scope
erative Design, Collaborative and Concurrent prac- on the professional services expected from architects
tices and Building Information Modelling, the man- urges also a novel approach to the commercial ex-
agement and preservation of assets are especially ploitation of designs based on the legal and persis-
complicated by the multiplication of dependencies, tent management of its Intellectual Property Rights
the use of IPR encumbered file formats and the short- (IPR).
lived platforms adopted for the data production. Fur- The workflows ramifications and the still lim-
ther, the rapid obsolescence of CAD packages and ited legal pressure on Architecture practices for both
their common lack of documentation are long stand- implementing consistent data retention procedures
ing recognised problems of CAD data curation and and depositing authoritative data in statutory repos-
preservation. This is also a threat for practices imple- itories, actually prevent both Digital Curation profes-
menting more traditional Digital Design procedures, sional from approaching this field and architects from
such as 2D drafting. appealing to their services. As a result, most practices
Digital Curation, like its cognate disciplines Data resort to commercial services for information man-
Curation, Digital Preservation, Digital Archiving, and agement that do not solve crucial curatorial issues,
Digital Stewardship, is commonly associated with such as long term data reuse, accessibility, IPR man-
archival routines and research institutions' policies agement and authoritative retention.
and objectives. Though, the investigative and op- In such a context, post-hoc data curation pro-
erative repertory of Digital Curation is not uniquely cedures, such as those implemented in institutional
represented by research data or other akin controlled archives, are neither feasible nor effective. Instead,
productions. Despite this most research institutions, as Alistair Miles proposed for the project ImageStore,
such as the Digital Curation Centre [1], have given (part of the Digital Curation Centre SCARP initia-
prominence to e-science data and other research dig- tive) curatorial attention when integrated in the very
ital outputs as repertory of their activities. Individ- workflows defining the datasets lifecycle, enhances
ual investigators from this discipline have defined both the data quality and their preservation viability
more widely the Digital Curation objects of inter- in informal retention contexts [2].
est as the entire production of digital assets in our Curatorial activities should be highly integrated

314 | eCAADe 32 - CAAD Education - Volume 1


with architectural design procedures to address with Framework Development) which provides an audit
informed decisions the potential threats to data in- methodology and online tools to support and fa-
tegrity and long-term legal management. As a result, cilitate organisations to establish an overview of
the professional digital curators' interventions on this their data holdings, policies and practices against
repertory should be substituted with a competent best practices and new risks [3]; DRAMBORA (Digital
management by the stakeholders themselves. Repository Audit Method Based on Risk Assessment)
Higher Education and Vocational Training are which offers an audit methodology, complemented
generally lagging behind these new professional re- by a computer-aided audit software, addressing the
quirements. But we might admit as a justifica- assessment of risks implied by the policies adopted
tion for such a slow response that some of the is- by the repositories [4]; and Planets (Preservation and
sues highlighted are still implicit in the technologi- Long-term Access through NETworked Services) that
cal trends and political initiatives we have indicated offers a testbed to experiment with the effects of cu-
above. Nevertheless, in a rapidly shifting landscape ratorial actions on digital assets, such as format mi-
one would expect Higher Education to adapt to new gration [5]. Subsequently, the files and folder struc-
phenomena by addressing their future impact, that is ture of a selection of the project partners' projects
shaping it through future generations of profession- were ingested in a drive on a UNIX server and anal-
als. ysed with UNIX and PERL scripts to extract the data
population distribution in terms of formats, size and
AUDITS AND ANALYSIS WITHIN DEDICATE typologies. The same files were scanned with Jhove2
Within the Design's Digital Curation for Architecture to test both the efficiency of automatic characterisa-
(DEDICATE) project the development of a Curation tion routines on built environment related digital as-
module for CAAD Curricula was especially investi- sets and the syntactic integrity of data files against
gated. their format documentation. A selection of these as-
DEDICATE was funded by the Arts and Human- sets was then transferred to the Planets testbed to
ities Research Council (with the ref. AH/J008265/1) experiment both the effects and the long-term fea-
and was hosted by the Humanities Advanced Tech- sibility of the management actions most frequently
nology and Information Institute (HATII) of the Uni- adopted by the project partners. The observations
versity of Glasgow. Running for nine months, this on the partners' workflows and the interviews with
project was aimed at investigating the policies, re- the practices' staff recorded both the specific con-
quirements and procedures to build a sustainable cu- textual information attached to the projects selected
ratorial framework for the Built Environment related for analysis and all the procedures and tools imple-
digital assets, minimising their loss risks and maximis- mented by the partners producing, sharing and hold-
ing their reusability and interoperability within their ing their digital products. These observations fo-
stakeholder community. cused as much on the production of data as on its
The digital assets, production and management management and in both cases compliance to stan-
procedures, and infrastructures of a select group of dards such as the Uniclass or the ISO 9001:2008 were
Scottish architectural firms and engineering consul- considered.
tancies were audited using affirmed curatorial tools, The information gathered through these analy-
original scripted analysis and unstructured observa- ses exhaustively documents the problems and the
tions. specific needs and requirements associated with the
The project partners repositories were first au- curation of digital assets in small and medium sized
dited adopting methods and tools from three recog- architecture practices.
nised Digital Curation tools: DAFD (Data Audit Despite salient examples from this frame-

CAAD Education - Volume 1 - eCAADe 32 | 315


work having been reported in the past decades at splitting the Palais de Tokyo exhibit space into three
the Education and research in Computer Aided Ar- distinct volumes (see figure 1).
chitectural Design in Europe (eCAADe) conferences, The morphology of the pavilion was researched
speculative and experimental procedures, such as by the students adopting different scripting strate-
the workflows often adopted by students for Gener- gies in Grasshopper and its final version was agreed
ative Design and Digital Fabrication, the results have through direct discussion on the proposed scripted
scarcely explored Digital Curation and Information routines within a staged collaboration process.
Management initiatives. To delve into this subject, The students decided to manage their collabo-
under the auspices of DEDICATE, two academic col- ration through a shared folder in the file hosting ser-
laborations were initiated - the first with the Labo- vice DropBox. They autonomously created a folder
ratory for Applied Building Science of the Graduate structure differentiating individual researches, the
School of Architecture, Planning and Preservation at knowledge base (such as handbooks, publications
Columbia University, and the latter with the Master of and teaching material), and the design, presentation
Research in Creative Practices of the Glasgow School and fabrication of the pavilion. In this latter sec-
of Art. tion a system of agreed naming conventions records
the versioning of both models and deliverables files
GSAPP's Paris-Atelier 2013 whilst the granularity of the folder structures closely
Thanks to Phillip Anzalone, director of the Labora- matches the changes in direction, the final decisions
tory for Applied Building Science, project staff vis- and the contextual information of the design process
ited the Paris-Atelier 2013 Summer School during its rather than a general categorisation protocol.
conclusive week to document the digital workflows
adopted by the course's students and explore both Figure 1
their procedures and issues in managing data files The Paris Atelier
and their understanding of the future impact of in- pavilion at the
formation management on the architect profession Palais de Tokyo.
[6]. Image courtesy of
The Paris Atelier is an advanced academic pro- the course students.
gram of the Avery Digital Fabrication Laboratory, part
of a five years program co-founded by GSAPP & Asaf
Gottesman, that endeavours to provide a platform to
explore the role of the Architect as a critical maker,
that is as a designer both involved in the cultural
debate on architecture and active in the actual con-
struction of his/her design. Workshops led by indus-
try partners are offered during the 8 weeks course to 'Hamlet Waiting for Godot' a research from
develop new means working with computational de- the MRes in Creative Practices of the GSA
sign, material processes, and assembly of spatial con- The collaboration with the Master of Research in Cre-
structions. The course culminates in an exhibition at ative Practices of the Glasgow School of Art exclu-
the Palais de Tokyo in Paris of the students' work. The sively addressed the assessment of the workflows
students presented as a final work a large installation adopted in digital fabrication, from early conception
designed in collaboration with artist Tomas Saraceno to module assembly, and took place through assist-
- an ethereal pavilion built by arranging a field of in- ing a Master student, Gaetano Chianese, in the reali-
flated mylar balloons to describe two NURB surfaces sation of his final work - an eight cubic meter pavilion
composed of EPS sheets shaped with a Heiz High-Z S-

316 | eCAADe 32 - CAAD Education - Volume 1


1000-T, a large format CNC router.
Figure 2 This project analysed the role of the script in a
The HWFG pavilion theatrical performance giving prominence to its im-
at the Light House, plicit physical participation on the scene. The pavil-
Scotland's National ion was developed as a demonstration of this inves-
Centre for Design tigation's results, gathering together text and perfor-
and Architecture, mative actions in a reclusive physical environment. In
Glasgow. this way, its visitors were considered both spectators
Installation of the and active characters of the play. Then, the physical
pavilion with appearance of the text was substituted by QR codes
superimposed embossed on the external facade of the pavilion link-
render of the whole ing each face of the object to both acts of the play
structure. and multimedia contents hosted in an original web-
site [7].
The Design of the pavilion started with a poser
application, DAZ, the actions expected to be enacted
by the visitors on human body models. From these
posed characters, the negative space of their move-
ments was reconstructed with Rhino creating a sur- OPERATIVE FRAMEWORKS IN ADVANCED
face tangent to their shapes. Then, again in Rhino, DIGITAL DESIGN AND TRADITIONAL
this volume was extracted from the mass of the pavil-
PRACTICES
ion exterior geometry. With the same process, the
These initiatives, were documented and assessed
technical voids to host cables, speakers, player de-
against curatorial criteria and an operative frame-
vices and poles for a reinforcement structure were
work that resulted paradigmatically divergent from
added to the pavilion. Through Grasshopper and
those of the audited architecture practices, especially
RhinoScript, these geometries were interpreted as
for the prevalence of 3D models centred procedures
horizontal crosscuts, optimised for the fabrication
of design representation as opposed to the commer-
and exported to the DWG format. Subsequently,
cial abundance of both documents representations
these files were used in AutoCAD to produce DXF
and relative CAD datasets.
files respecting a set of layer conventions. Eventu-
The data files population reported by the analy-
ally, adopting VCarve, these shapes were elaborated
sis of the file repository used by the ParisAtelier stu-
to deliver GCODE commands ready to be ingested by
dents confirm the central role of Rhino/Grasshopper
the router.
in both their Design process and the creation of vi-
For the fabrication of the pavilion, 168 EPS70
sualisations. Opposite to what is recorded within
sheets (2400 x 1200 x 25 mm) were cut and assem-
small and medium Architecture practices, the data
bled in modules with vinyl glue in approximately 2
files population hints at the prevalence of a small
weeks at the MAKLab, the first open access digital
group of models used as basis to generate deliver-
fabrication studio in Scotland. The pavilion was even-
able materials. This is inferable by comparing the
tually on display at Scotland's National Centre for
number of file types to their cumulated size, i.e. 61%
Design and Architecture, the Lighthouse, during the
of total file counts are JPG but their total size is only
GSA Graduate Degree Show 2013 (see figure 2).
34%. 3DM Rhino models files account for 7% of the
count of repository files but their size is the 20% of
the total repository's size (see figures 3 and 4).

CAAD Education - Volume 1 - eCAADe 32 | 317


whilst, being closely related in the digital workflow to Figure 3
create the GCODE routines, CRV and NC files account Percentages of file
for 18% of the analysed data. The 3DM files are just types recorded
6% of the audited files but their cumulated size rep- within the
resents 46% of the total repository size (see figure 5). repository shared
Because of the implemented Rhino settings, by the students of
3DMBAK files show the same demographic figures of the Paris Atelier
their parent 3DM files. Because of the strong empha- Summer School.
sis in this project on producing the physical pavilion,
a small amount of digital products were intended for
the project dissemination, for this reason, PSD and
raster images files are almost absent - their number
does not reach 1% of the total files number and their
cumulated size do not exceed 2% of the repository
size (see figure 6).
These latter figures demonstrate an individual
workflow, as opposed to the collaborative practices
of the ParisAtelier courses, the results are also op- Figure 4
posite to the procedures implemented by SME prac- The data
tices. These features of the HWFG project represent a population of the
pattern shared by the 'maker culture' initiatives and Paris Atelier
linked to the data access and reuse practices com- students' repository
mon to both this and the ampler movement for open distributed per size
source data sharing - in fact, deliverables and visuali- of the file types.
sation are almost irrelevant in the sharing of informa-
tion in these contexts.
An aggregate and simplified rendering of the
data population recorded in the repositories of SME
practices confirm the difference of their operative
framework as compared to advanced digital design
techniques (see figures 7 and 8).
As DWG files amount to the 22% of all the files
population and PDF files are at 24%, the design pro-
cedures implemented in these practices are visibly
based on the production of digital deliverables corre-
spondent to 2D CAD drawings - the PDF format sup-
ports U3D models but in the audited repositories no
The analysis of the data repository of the HWFG file in this format was found we can assume the PDF
project demonstrates the proliferation of intermedi- analysed do not hold 3D information.
ate products to accomplish a digital fabrication ob- Further, since the values of size and number of
jective. In this case, the most numerous data files, the DWG and PDF files are very close, we can affirm that
30% of the total files population, are in DWG format. in this context, collaboration is based most proba-
The DXF files are the 13% of the total files number and bly on the sharing either of editable CAD files or of

318 | eCAADe 32 - CAAD Education - Volume 1


Figure 5 their static digital surrogates. These metric evidences
Percentages of file confirm the observations of the procedures of these
types recorded practices: the information shared for collaboration
within the with external contractors is not intended to be edited
repository of the but integrated in other workflows.
HWFG project. Meanwhile, the deliverable files addressed to
clients and Building Control authorities follow the na-
tional standards for the architectural documentation
and mirror consolidated practices of managing draw-
ings printed on paper. In such a professional environ-
ment, both the communication between parties and
the office suites' documents records are associated
to CAD data to document and manage the project -
DOC files are 22% of the data analysed in SME prac-
tices and formats associated with email correspon-
dence, such as EML and MSG, amount to 5%.
Despite the extensive access granted for inves-
tigation to the practices' digital assets, the acquisi-
tion of unprecedented quantitative information on
Figure 6 the digital workflows adopted, these results may be
The population of more representative of the local context of Scottish
the data files Architecture practices.
recorded within the Furthermore, analysis of the experimental activ-
repository of the ities in Advanced Digital Design conducted by stu-
HWFG project dents recorded procedures implemented without re-
distributed per specting any professional requirements, although
aggregated size of there is a growing community of Architects and De-
the file types. signers, nationally and internationally, exploring a
variety of Digital Design procedures within their pro-
fessional practices.
Once merged, these opposite frameworks result
in a set of curatorial challenges, needs and require-
ments that demand a common curatorial approach
for their digital assets and hint at the future conver-
gence of Digital Design procedures for Architecture.

CAAD Education - Volume 1 - eCAADe 32 | 319


long-term control over their digital products. From Figure 7
this new competence would result numerous oppor- File types recorded
tunities for professional development such as satisfy- within the the
ing the political expectations on the redevelopment repositories of the
of the Construction sector, understanding the oppor- Architecture
tunities for enhanced commercial exploitation of dig- practices
ital assets and facilitating the engagement in coop- collaborating with
erative and concurrent Advanced Digital Design pro- the DEDICATE
cedures. Moreover, this expertise enables designers project as project
to both understand and implement curatorial frame- partners. This is an
work updates as the technologies and the tools for aggregated and
both curation and design evolve, and to adapt them simplified rendition
to the legal, commercial and creative needs of his/her of the actual data
own business. population
At the beginning of the 1980s, Information Man- recorded during the
agement was first introduced within CAAD educa- project.
tion in the MIT Master of Science course in Computer-
aided design and at the Carnegie-Mellon Univer- Figure 8
sity, in a four-week module in the professional ar- The population of
chitectural programme (Purcell 1980). As idiosyn- the data files
cratic CAAD systems development was superseded recorded within the
by commercial package solutions, the interest on this repositories of the
topic was exhausted and, to date, there is no evi- DEDICATE project
dence of other CAAD courses held in Architecture partners distributed
Schools addressing the management of design data. per cumulated size
Advanced Digital Design practices, such as concur- of each file type.
rent and collaborative practices, Digital Fabrication,
Generative Design and BIM are now giving unprece-
dented emphasis to the role of CAAD applications in
both the offer of professional services and their docu-
mentation. As a result, native digital assets produced
through CAAD software have a growing professional
importance demanding numerous curatorial actions.
For this reason, this project recommends that Digital
Curation education should be incorporated into the
CAAD curricula.
To define the curatorial competences attached to
DIGITAL CURATION EDUCATION IN ARCHI- both the production and management of these com-
TECTURE plex assets repertory the project borrowed from the
As professional requirements and integrated Digital DCC lifecycle model its abstract categorisation of the
Design workflows demand authoritativeness, inter- data lifecycle (Higgins 2008). As this model proposes,
operability, safety, efficiency and legality in manag- seven stages in the assets production and manage-
ing digital assets, this project stresses that Architects ment can be identified to specify curatorial actions to
should be able to expertly and autonomously hold

320 | eCAADe 32 - CAAD Education - Volume 1


be undertaken at each of them, that is the data pre- cess and reuse according to professional and legal re-
production, data creation, data appraisal, data inges- quirements.
tion, data preservation and storage, data access and To ensure the digital management and produc-
data transformation stages. tion procedures can document long-term rights and
The curatorial competences required at each of licenses associated with data, designers need to have
these stages can be expressed as learning objectives competences to plan and implement procedures to
of a prospected Digital Curation module in CAAD cur- track the data reuse and transformation according to
ricula. good practices in IPR management.
Architects should be able to both plan and im- These activities must be rooted on a set of techni-
plement consistent curatorial procedures along the cal skills in the management of digital infrastructures,
digital design workflows and to formulate data ap- the implementation of standards and the production
praisal and selection criteria against a set of econom- of Digital Assets.
ical and professional objectives to formalise informa- First of all, architects might have a proficient
tion disposal procedures. For example, the Informa- knowledge of formats, data structure and digital de-
tion Requirements framework proposed by the CIC sign computing routines to take expert decisions on
BIM Protocol (Croft 2013) is an early proposal for in- the digital infrastructure and the procedures for data
corporating in the contractual planning of the roles production to be implemented in their practices.
and relationships between parties and details of the Then, an advanced knowledge of both metadata
Information Management procedures, including in- standards and data quality assessment parameters is
formation exchange, access and IPR management. In requested to appraise the quality of the digital assets.
particular, this protocol, supporting BIM implemen- In particular, Architects should be able to understand
tation working at Level 2, provides for the appoint- both the purpose and the originating digital work-
ment of an Information Manager in charge of the pro- flow of the data.
cesses for information exchange, outputs prepara- Managing their own repository, Architects
tion and data assessment. Although this role has not should be experts on the preservation routines, func-
design related duties, which are instead associated tions and strategies and the repository architecture's
with the BIM Coordinator, the protocol suggests the available options.
Design Lead or the Project Lead to perform this role. To implement a granular access control to the
In so doing, this protocol is including curatorial com- data held in the practice's repository, Architects
petences within the Architects' tasks. should understand the techniques and procedures
Architects should have also the competences to for privileges based data access.
manage the ingestion of digital assets according to Managing the data transformation and the IPR
agreed curatorial policies to ensure data authorita- associated with the assets, Architects should have
tiveness, persistence and accessibility. knowledge of data watermarking, cryptographic
To implement preservation procedures on the techniques options and format migration issues.
assets held in the repository, Architects should be
able to establish preservation policies according to CONCLUSIONS
professional and legal needs. The preservation of as- The rising importance of Digital Curation compe-
sets should be then be guaranteed by managing the tences in the Architect profession demands updating
persistent feasibility of data storage. the education of the future generations of Architec-
As professional liability and authoritativeness of ture professionals. Further, the affirmation of the dig-
data ought to be documented, Architects might be ital cultural market and especially the closer integra-
able to monitor and restrict privileges for data ac- tion of Digital Design with Manufacturing and Con-

CAAD Education - Volume 1 - eCAADe 32 | 321


struction are also redefining the role of the Architect Lancia, R 2011, First Step Award Final Report - Project
as a content provider and demanding from profes- DIDECU (Digital Design Curation), University of Glas-
sionals a granular control over their data IPR manage- gow, Glasgow
Purcell, P 1980, 'Computer Education in Architecture',
ment. As these recent developments also facilitate
Computer-Aided Design, 5(5), pp. 239-51
the commercial exploitation of digital products, such Van Rillaer, D, Burger, J, Ploegmakers, R and Mitossi, V
as for example promoting the reuse of elements in 2012, Rgd BIM Standard, Rijksgebouwendienst
BIM workflows (Waterhouse et al. 2013), the integra- Speaight, A and Stone, G 2005, Architects Legal Hand-
tion of curatorial activities in data production can re- book. The Law for Architects, Architectural Press, Ox-
sult in numerous opportunities for architects' profes- ford
Waterhouse, R, Philp, D, Malleson, A, Sinclair, D, Hamil,
sional development.
S, Northwood, C and Burrel, E 2013, National BIM Re-
Despite the frameworks resulting from the tradi- port 2013, NBS, London
tional use of CAAD solutions in Architecture practices [1] http://www.dcc.ac.uk
and the Advanced Digital Design procedures have [2] http://alimanfoo.wordpress.com/2007/06/27/zoological-
different needs and requirements, we foresee the im- case-studies-in-digital-curation-dcc-scarp-imagestore
pact of digital innovation in the construction sector [3] http://www.data-audit.eu
[4] http://www.repositoryaudit.eu
will push these frameworks to converge, especially
[5] http://www.planets-project.eu
to support the persistent retention and accessibility [6] http://www.arch.columbia.edu/programs/paris-
of digital assets across domains. atelier
The Digital Curation module for CAAD curricula [7] http://hwfg.altervista.org
discussed in this paper will offer architecture stu-
dents the competences to both practice their future
profession within this integrated framework and ful-
filling political and commercial expectations on the
development of the Architect role.
At present, the results of the DEDICATE investiga-
tion are being adopted to create a first Digital Cura-
tion teaching module to be tested in different archi-
tecture curricula. A partial application of this teach-
ing project is expected to be within the forthcoming
Master in Built Heritage Conservation of Strathclyde
University organised by Cristina Gonzalez-Longo.

REFERENCES
Bamforth, S 2013, Best Practice Guide for Professional In-
demnity Insurance When Using Building Information
Models, Construction Industry Council, London
Beagrie, N. 2008, 'Digital Curation for Science, Digital Li-
braries, and Individuals.', International Journal of Dig-
ital Curation, 1(1), pp. 3-16
Croft, A. 2103, CIC BIM Protocol, Construction Industry
Council, London
Higgins, S. 2008, 'The DCC Curation Lifecycle', Interna-
tional Journal of Digital Curation, 1(3), pp. 134-40
Kelly, S 2011, Government Construction Strategy, Cabinet
Office, London

322 | eCAADe 32 - CAAD Education - Volume 1


Integrating Sustainability in the Architectural Design
Education Process
Taxonomy of Challenges and Guidelines

Ahmed Sarhan1 , Peter Rutherford2


1
Anglia Ruskin University 2 University of Nottingham
1
ahmed.sarhan@anglia.ac.uk 2 Peter.Rutherford@nottingham.ac.uk

The last decade have seen substantial calls and increasing pressure for
developing an integrated design teaching framework, where sustainability is an
imperative priority. This paper focuses on presenting a taxonomy of the main
challenges encountered within the educational domain, in the attempt to reach an
effective integration. The paper also presents a set guidelines to address and try
to resolve the noted challenges. As the use of Building Performance Simulation
(BPS) applications is a central approach in this process aiming to reach energy
efficient buildings, the paper focuses on the shortcomings noted as a result of the
use of these applications in the design studios, with particular emphasis on the
thermal and lighting aspects of the simulation. The taxonomy presented is a
summary of the findings from literature review, as well as the surveys results
which were part of the author's research project discussed in the paper.

Keywords: Environmental Design, Building Performance Simulation,


Architectural Design Education

INTRODUCTION approach for design; one where students incorpo-


Introducing sustainability measures to the conven- rate more performative measures, and demonstrate
tional architectural design process for the purpose of solid comprehension of the implications these mea-
reaching energy efficient buildings, has led to a re- sures brings to the design and the forces that fos-
markable evolution, and subsequently to the intro- ter or impede it (Sarhan, 2012). Schools of architec-
duction of a new multitude of variables that should ture are ultimately compelled to embrace the new
be accommodated and resolved within the design to paradigm, and develop an integrated design teach-
be approved. Architectural design students are sub- ing approach, aiming to prepare new generations of
sequently facing mounting challenges; adding an- architects with high awareness and comprehension
other dimension to attain conceptual building de- of sustainability and the measures it inflicts on the de-
signs that can perform favourably from a sustain- sign and decision-making process.
ability perspective. The notable paradigm shift has This paper presents an analysis of educating the
demanded and/or imposed a rather more holistic design students how to integrate environmental de-

CAAD Education - Volume 1 - eCAADe 32 | 323


sign measures, through the use of Building Perfor- 'Cognitive Schemata' approach for problem solving,
mance Simulation (BPS) tools, focusing mainly on the which is an iterative methodology where students
thermal and lighting aspects of simulation process. expand their knowledge through sequence of design
This leads to a taxonomy of the challenges encoun- analysis and criticism that is mainly focused on the
tered in the process and guidelines on how to over- solution being put forward, rather than the method-
come these challenges, and improve the students' ology that can be applied. In other words, students
environmental design experience. The study rep- will adopt an approach that most likely focused on
resented in this paper is part of a research project solutions to satisfy design challenges, rather than
(Sarhan and Rutherford, 2011), aiming to introduce a embracing a more analytical approach for a critical
new approach to overcome the noted challenges and analysis of this challenges' complexity leading into a
to facilitate developing an integrated design teach- resolution (Altomonte, 2009).
ing context. While the study focuses on BPS applica- In essence, the aspiration of achieving an effec-
tions as a direct tool for integration, it does not fail to tive integrated design context is not one without no-
acknowledge the merits and values that these tools table challenges, particularly in relevance to the two
add to the architecture, engineering and construc- contrasting aspects of the design process; the cog-
tion professions. nitive and analytical aspects. The concept of 'Con-
jecture Analysis' has been highlighted as a mean of
EDUCATING THE DESIGNER accommodating these aspects (Hillier et al. within
A new 'Decade of Education for Sustainable Develop- Genlernter, 1988), based firstly on 'conjecture', where
ment' has been initiated by the UN in 2005, envisag- students use "extra-rational and artistic procedures of
ing the development of new approaches for devel- analogy, metaphor, sudden flashes of insight, and dis-
oping structured curricula that can evidently accom- placement of concepts to create new ideas" address-
modate 'learning for sustainable development'. One ing the cognitive schemata. The concept is also
of these approaches was EDUCATE (2012), which em- based on 'Analysis', where students adopt an ap-
brace key directives for repositioning sustainability at proach of solid rationale and critical assessment, thus
a higher 'priority', and enriching the knowledge and analysing technical consequences of concepts and
skills needed for its integrating in architectural edu- theories adopted. Understanding the concepts and
cation. These directives seek to promote a holistic in- approaches to the integration can aid analysing the
tegrated approach of thinking and learning, as well as subsequent barriers for effective application of the
creating an 'inter-disciplinary dialogue between con- integrated design methodology, which is discussed
ventional cognitive domains'. In doing so, these di- in the next section.
rective embrace key concepts; including 'Experiential
Learning', 'Reflection' in and on action, and 'Motiva- CHALLENGES SURROUNDING ENVIRON-
tion' though active learning. For these directives and MENTAL DESIGN EDUCATION
their derived concepts to be effective, they should Building Performance Simulation (BPS) applications
adopt methods for adequately meshing these princi- offer designers the capability to generate solid as-
ples into the cognitive creative design context. This sessment models for different environmental enti-
includes careful consideration to the architect's ap- ties including thermal, acoustics, lighting, and ven-
proach to learning, thinking, and problem solving. tilation. BPS applications also present students with
Rutherford and Wilson (2006) explain that archi- an opportunity to expand their skill set and exper-
tects normally tackle the design challenge with a tise, and gain constructive analysis proficiency with
solution-focused rather than a problem-focus strat- regards to complex building physics phenomena
egy. This strategy was defined by Gelernter (1988) as (Charles and Thomas, 2009). Calls for integrated de-

324 | eCAADe 32 - CAAD Education - Volume 1


sign framework has been reinforced in particular in gration is the ethical approach for reducing energy
the last decade, mainly as a result of the compelling needs and preserving natural resources, they still ad-
demands raised by governments and international mit that it wouldn't have been in their highest prior-
bodies, and the use of advanced computing process- ities without the pressure. This section investigates
ing capabilities and algorithms that can support gen- more into the factors affecting the designers' moti-
erating extensive data-sets as a result of complex sim- vation for integrating environmental measures.
ulations. Cognitive Creative Nature of Design. The call for in-
Recent years have seen notable increase in the tegrating environmental measures and concepts into
number of surveys, research projects, and case stud- the architectural design process has left the design-
ies (including the study and survey carried out as ers with a set of new variables to manage and in-
part of this research), that have been carried out with corporate. Many studies, including that by Srivas-
the clear intent of evaluating BPS tools' suitability tav et al. (2009), indicate that these variables were
and appropriateness within the architectural design not deeply welcomed. They explain that most ar-
educational context. These studies were based on chitects in general do not place environmental vari-
some key criteria that fall under either the usabil- ables/measures at higher priorities, compared -for
ity and information management of the BPS appli- example- to design aesthetics. Designers are inclined
cation interfaces, or the efficiency of the tools as a more towards 'conjecture', where they think of visual,
design decision support system. The outcomes of spatial, relational, proportional entities of their de-
these studies were very useful; highlighting the main sign elements. On the other hand, simulation data
shortcomings and pragmatic issues surrounding the are perceived as series of mathematical analytical cal-
use of such tools within the architectural design con- culations that require extensive effort to familiarise
text. Analysisng these outcomes can provide op- with and make sense of; and that do not naturally
portunities to bridge the gap and address any con- fit the solution focused approach designers adopt for
cern, which is done through presenting guidelines problem solving (Rutherford and Wilson, 2006).
for adopting a more 'Architect Friendly' approach for In this sense, many design students develop dif-
simulation and analysis. ferent interpretation of the 'priorities'. For example,
This section discusses a compilation and taxon- students may attempt to create a sense of indoors-
omy of the outcomes of these studies, which is based outdoors continuity, with no consideration for the ef-
on three key questions; "Why use BPS tools", "How to fect this decision can make on solar gains. The out-
use BPS tools", and "What to do with the simulation comes from the studies indicated that the benefits
data". offered by an 'integrated design approach' can be
missed by some students. On one hand, students
Motivation for using BPS Tools may perceive the new variables as being 'unimpor-
In this research project's survey, one section intended tant', whereby they could be simply ignored. On the
to probe the participants' motivation to incorporate other hand, some may deem them 'vital', leading to
environmental design concepts and measures. Re- impractical highly deterministic alterations 'just to
sponses indicate that the majority (79%) of partici- make the numbers look good'.
pants' motivation for that matter is that 'they have to
do it'; highlighting the pressure/obligation from gov- Suitability to Early Design Stage. In building de-
ernments and accreditation bodies, or -on a smaller sign, the earlier stages are the most critical in the
scale- from the instructors as part of the assessment process, where most of the key decisions are made.
process to satisfy specific learning outcomes. Al- Any uninformed decisions at this stage can have se-
though the participants acknowledge that this inte- vere consequences on all subsequent decisions, and
in turn on the building capacity/performance and

CAAD Education - Volume 1 - eCAADe 32 | 325


energy consumption throughout its lifecycle. How- tive, deductive nature of the design process. Their
ever, making informed decisions at this early design research findings also noted that the designers' rely
stage -where the available data are mostly intricate more commonly -particularly in early design stages-
and inadequate- is quite challenging. Consequently, on their personal experience and intuition in decision
it is very common for designers to revisit these deci- making, with generic design guidelines and rules-of-
sions after gaining more details and solid data in later thumb following that also in a higher ranking. These
stages of design. findings generally fall in line with earlier discussion of
A central method for students to improve their the designers' learning approach, as well as Hillier et
comprehension of environmental design measures al. (1984) depiction of the design as a "cyclic reflec-
and various cause-effect relationships; ultimately en- tive deductive process".
riching their design decisions, is through the use of The simplicity and usability of design guide-
BPS applications. However, reaching this level of books -as an efficient reference source- is the main
awareness and understanding, as argued by Bam- justification for the high level of inclination shown
bardekar and Poerschke (2009), requires the gather- by the designers towards them. This can be broken
ing of a huge amount of preliminary data and pro- further down to the fact that these guidebooks are
jected building details, just to be able to start the rather generic (with no particular building specifica-
simulation process. The required level of details is tion), thus making them simple to navigate and ex-
normally unavailable -and the information is thus plore. More importantly, they do not require thor-
insufficient- at the earlier stages of design, where ough level of details at any stage, making guidebooks
there is constant alteration and revision to the build- comparatively more time and effort effective. How-
ing's geometry and configuration. In this regard, it ever, the main factor that makes guidebooks easy to
is understandable that some students can see the use can itself be a big hindrance. The generic nature
use of BPS application to evaluate their building's and lack of building-specific details and zones' inter-
design and performance at these early stages -to operability can deem these guidebooks rather pas-
an extent- aimless, frustrating, and wasting valuable sive with minimum level of interaction, and subse-
time and effort. This in turn have the capacity to ex- quently detached from the design specification. In
pand the psychological gap between the two par- other words, guidebooks can be helpful in suggest-
allel processes of design and analysis. Designers in ing what can be done on a generic basis, rather than
general, according to Mahdavi (2005), do not tend to highlighting a problem and reflecting on possible
prepare this entailed level of details until later stages causalities in a specific design case.
of design, and only then a meaningful BPS analysis
can be carried out. He added that this analysis will - Complexity of BPS Tools
most likely- not be carried out by the architects them- Schmid (2008) indicates that design students in gen-
selves, but rather by specialists and service engineers. eral are neither attracted nor keen to use the current
Preference of Experience and Guidebooks. Ac- environmental performance evaluation tools; mainly
cording to Pedrini and Szokolay's (2005) findings, owing to the relatively complex and technical nature
mathematical simulation models are considered the of these tools. Recent years have seen various at-
least popular in the architectural design community. tempts and approaches to make these tools more
These findings rank the BPS applications in the lower architect-oriented; owing to meet the designers' ap-
ranks within a list of eighteen design decision sup- titude and expectations However, there are still some
port techniques. The main justification for this rank- raised issues relating mainly to the BPS interfaces' us-
ing is the technical analytical nature of these appli- ability, information management, and lack of guid-
cations, which contradicts with the cognitive, reflec- ance throughout the simulation procedure (Attia et

326 | eCAADe 32 - CAAD Education - Volume 1


al., 2009). This section investigates in more details tation of the theories and underlying science intro-
these highlighted issues. duced in the lectures into profound set of tasks to be
Steep Learning Curve. The designers' effective use carried out within the simulation process. They noted
of the BPS tools, according to (Schmid, 2008), en- that "Architects are usually familiar with environmen-
tails a rather steep learning curve, where they are tal concepts, but often do not clearly understand how
primarily required to develop a solid understanding to translate the design and performance inquiries into
and knowledge base of the underlying science and simulation tasks and evaluate them using ESP's [Energy
building physics; these comprise a huge set of con- Simulation Programs]" (pp. 1307). Schmid (2008) also
cepts and technical terminologies. Designers also indicated that it is not difficult for students to prop-
need to relate this knowledge base to the various erly understand theories and building physics, but
features and functionalities implemented in the BPS what is really challenging for them is to formulate
tools, aiming to prepare the relevant settings and meaningful procedure that will efficiently help them
supply the required preliminary geometric and non- assess and evaluate their building's performance.
geometric design details to be able to run the simu- Design students, in this respect, should be
lation process. guided and/or made aware of the set of assessments
From an architectural perspective, the interface involved in the simulation, which is currently quite a
of most BPS applications, as argued by many re- challenge. Even for experienced users, Marsh (2006)
searches including Punjabi and Miranda (2005), can argues that preparing a simulation model on the
be deemed rather too technical, complex, cumber- grounds of basic requirements targeting the analysis
some, and uneasy to learn. Attia et al. (2009), relate process, is still quite hard and demanding. It is thus
this to the fact that most of these tools were built evident that there is growing need for novel methods
with an engineering-oriented directive with mini- that can bridge the gap between design and simula-
mum consideration to the architectural community. tion, aiding the students throughout the process and
More recent research and surveys, however, indi- assisting them to ask the correct questions, leading
cated that much work has been done towards this subsequently to informed design decisions.
matter, leading to noticeable improvements in the
usability of some BPS tools, in terms of adaptation Simulation Data Visualisation and Analysis
to the architects' mentality and experience. One One of the most crucial aspects in the building simu-
of these tools that are becoming more architect- lation process is communicating back the results and
friendly is Ecotect, which is gaining increasing pop- feedback to the designers in a simple manner they
ularity due to its comparatively simpler interface, are familiar with. There is no doubt that the cur-
highly visual representations, and interactive analy- rent BPS applications exploit highly advanced visual-
sis mechanisms. isation and data representation methods, however,
many challenges and shortcomings are still being
Simulation Process Procedure. Warburton (2003) highlighted in relation to communicating simulation
argues that the effective implementation of the 'Con- outcomes to the architects. Srivastav et al. (2009), for
jecture Analysis' method for integrating sustainabil- example argue that one of the key reasons for these
ity in the design curricula - discussed earlier in this shortcomings is the complexity of the resulting data,
paper-, entailed the effective amalgamation of 'reve- and thus the challenge to correlate the data to de-
latory activities', which are responsible for enhancing rive causalities and design decisions. This section dis-
the students' learning experience through assisting cusses the challenges associated with data analysis
them to 'ask the right questions'. Bambardekar and and representation techniques utilised by BPS appli-
Poerschke (2009), confirm that statement, explaining cations.
that this is accomplished through effective interpre-

CAAD Education - Volume 1 - eCAADe 32 | 327


Design vs. Simulation Visualisation Techniques. falling short in terms of relating the design to the
The rapid advances of current CAD and BIM tools performance outcomes, which can compromise the
had great benefits that go far beyond the sole expan- effectiveness of these tools as decision support sys-
sion of productivity scale. These advances also sup- tems, and ultimately reduce the value of the "inte-
ported the production of highly interactive and im- grated simulation".
mensely graphical 3D design visuals. Visualisation is Spatiotemporal Dimension of Simulation Data.
a fundamental aspect in the architectural design pro- The simulation data, as argued by Yan and Jiang
cess, as it is a representation of the designers' con- (2005), is comprised of two essential dimensions;
ceptual models that directly relates to their cognitive special and temporal, which should both be consid-
schemata. On the other hand, simulation data rep- ered carefully in the means of analysis and represen-
resentation techniques do not follow the same line; tation. This, however, is quite challenging; the spa-
being mostly sophisticated and highly technical, as tiotemporal 4D attribute of the simulation data has
they are based upon empirical models that can fail to a rather convoluted nature, which is problematic to
"reconcile the relationship between design actions and visualise and interpret. In the design community,
performance outcomes" (Toth et al., 2010, pp.315). whereby dealing with only three dimensional mod-
els is the norm, introducing an additional temporal Figure 1
dimension has the capacity to increase the level of Participants'
uncertainty and confusion, and thus affecting the re- responses for
sulting decisions. It is thus essential to utilise a visu- evaluating BPS
alisation technique that can accommodate the tem- applications'
poral data and simplify the representation process. effectiveness in
Most of the current BPS tools utilise visualisation ap- defining
proaches that fall short in dealing with the complex- performance
ity of the nature of multidimensional simulation data. problems, as well as
A key factor in dealing with and effectively rep- identifying possible
resenting multidimensional data is through expand- causalities and
ing the degree of interactivity offered to the users. making subsequent
One medium that has proven very effective in terms decisions.
of incorporating high levels of interactivity and data
visualisation is Virtual Reality (VR). This medium, ac-
It can thus be argued that the analytical nature cording to Prazeres and Clarke (2003), has the capac-
of the simulation and the resulting outcomes lack ity to 'bring alive the informational domain', and of-
sufficient consideration to the existent norms domi- fer novel techniques to visualise information that is
nant within the design realm, thus incapable of inter- not relatively as simple in other techniques. Provid-
preting the resultants (as valuable as these are) into ing design students with additional levels of inter-
meaningful decisions. The survey carried out within action, and opportunities to explore various multidi-
this project supported that; indicating that the ma- mensional aspects of their design can assist in break-
jority of participants indicated that the current data ing down the complexity of the imbedded informa-
representation mechanisms are not as problematic in tion, and thus help in the knowledge extraction and
terms of defining performance problems as translat- comprehension of the presented materials.
ing this definition into possible causalities and sub-
sequent design decisions (Figure 1). Current BPS ap-
plications, according to Attia et al. (2009), are thus

328 | eCAADe 32 - CAAD Education - Volume 1


THE PROPOSED METHOD AND EXPERI- implementation process, the proposed method and
MENT the game demo were tested to stand upon the key
Based on the taxonomy of challenges presented ear- advantages and areas of improvement for this ap-
lier, this research proposed a new method to resolve proach. The testing and evaluation sessions involved
these challenges, and to facilitate integrating envi- 28 design students and 11 instructors from three UK
ronmental measures in the architectural design cur- universities. The testing session was a combination
riculum. The proposed method is an environmental of questionnaires and structured interviews aiming
design e-tutor game (Sarhan and Rutherford, 2011), to gather both quantitative and qualitative feedback
which presents an interactive narrative 3D virtual ex- that can support the assessment of this method con-
perience for the design students, to examine their de- ceptual basis. The participants were also presented
sign geometric and non-geometric parameters. The with the e-Tutor game as part of the testing session,
method is based on the utilisation and integration and were subjected to the different features imple-
of Multi-Agent Systems and Data Mining Techniques mented and discussed earlier. Figure 2 presents a
to create additional software modules on top of the screenshot of the proposed method's demo game
basic game engine technology (C4 Game Engine in that was part of the testing sessions.
Figure 2 this project). These additional modules are responsi-
Abstract illustration ble for communicating with the BPS application and
for the proposed pulling data from it, and later formatting and storing
method, depicting the data in its own Data Warehouse. Once the game
the outputs of each is run, the design model is analysed and coupled with
key node the stored simulation data to form an informational
(simulation and ED model, which will be the basis for the communication
Game), as well as and feedback with the design student.
the tasks that are A Reporting Agent (part of the implemented
automatically MAS), is responsible for creating a dialogue with the
performed, and students; presenting them with initial findings after
those that require analysing the simulation data (using DM and knowl-
manual edge extraction mechanisms). This dialogue can ei-
intervention from ther be feedback in the form of reports, or 'interroga-
The feedback provided from this experiment -
the students (Image tion routines' that attempt to fill in the missing gaps
although only indicative; representing the small sam-
from Sarhan, 2012). in the informational model and get feedback from
ple involved in testing and evaluation- was quite
the student according to their experience and pref-
valuable and informative. One of the main high-
erences. The Reporting agent can finally present the
lighted advantages of the proposed approach is its
student with a set of zone-specific design guidelines
positive effect in motivating the students, through
that can resolve any raised issues/problems in the
offering a higher level of interactivity within a 'game'
design, and ultimately improve the building perfor-
context; one that their generation is well accustomed
mance. The student can then manually update the
to and familiar with, and thus can be more engage-
design and the CAD model, and thus the process can
ment in. Another noted advantage was the capac-
be repeated to assess the effect of the new design up-
ity to assist students in asking the right questions
dates. Figure 1 presents an abstract overview of the
through encouraging them into more in-depth inves-
main entities in the proposed method, with the flow
tigate more of the simulation data. The method also
of information ans main outputs of these entities.
attempts to act as a building-specific guidebook; of-
After the initial survey, the development and
fering simple guidelines to improve the design and

CAAD Education - Volume 1 - eCAADe 32 | 329


performance. The method also exploits the cause- GUIDELINES FOR RESOLVING THE CHAL-
effect relationships; depicting the consequences of LENGES
the strategies and decisions that the students choose A set of key guidelines can now be presented, based
to make. Finally, another advantage mentioned was on the taxonomy of challenges discussed earlier This
that the method offers a tutoring system that the stu- set is also based on this research survey experiment
dents can exploit in their own time and convenience. and findings, and recommendations and conclusions
However, there were also some highlighted dis- presented in number of research projects and case
advantages and areas for further development and studies. These guidelines present some basic speci-
improvement. One of the main shortcomings (ex- fication for developing new methods and technolo-
pressed mainly bu the instructors) is that the method gies for integrating environmental measures in the
offers only abstract level of information, without design curriculum.
enough links to the underlying building physics, to
allow students to exploit the information in more • The approach should adopt a 'revelatory'
depth. Another noted shortcoming was that there nature (Warburton, 2003); guiding students
is no compilation of information provided during the through the simulation process, and allowing
game; the students mainly wanted the problems and them to 'ask the right question' through ex-
guidelines compiled in a printable format acting as a ploring different attributes of their design.
checklist for design updates. Learning new interface
(the game engine) and having to build 3D models • The method should support the conjecture
were also considered to be risks in consuming time analysis approach through constant reports
and effort required before running the game. Finally, to cause-effect relationships, and highlight-
the transformation of data between the applications ing any pragmatic data patterns that can af-
involved in this method is considered cumbersome fect the building performance. This should
and rather problematic in terms of the time and effort be carried out while highlighting any possible
required, as well as jeopardising the data. These ad- causalities for problems, and linking these re-
vantages and disadvantages were considered in for- ports to the underlying science and building
mulating the set of guidelines presented in the next physics.
section.
• The method should offer constant communi-
Figure 3
cation with the students through Q&A rou-
A screenshot from
tines and feedback reports. In so doing, the
the proposed
students' decisions and their impact on the
method's demo
building performance can be rapidly assessed
game (Sarhan
and criticised. This communication will also
2012); presenting
enrich the students' interactive narrative vir-
the initial basic
tual learning experience.
reports and
interrogation
• The directive of being an effective decision
routines generated
support system should be rigidly accom-
by the Reporting
modated, through the presentation of zone
Agent.
and building-specific design guidelines. This
should be done while presenting clear ratio-
nale behind these suggestions in light of the
theories presented in the lectures. This ap-

330 | eCAADe 32 - CAAD Education - Volume 1


proach has the capacity to offer instant dy- about these default values and their implica-
namic analysis; offering simplified feedback tions. Reducing the preparation time can in-
and outcomes similar to those of generic ject more confidence to run the simulation,
guidebooks, but with higher levels of interac- and resolve some of the motivational barriers
tion and specification. noted earlier.

• The method should adopt advanced data • The method should be of instructive nature,
representation visualisation mechanisms (for acting like a personalised e-Tutor. It should
both geometric and non-geometric design be able to analyse the massive amount of sim-
parameters); that can accommodate the con- ulation data and present abstract knowledge
ceptual visual nature of design and the mul- back to the students. In order to achieve
tidimensional spatiotemporal nature of the this, utilising techniques like Data Mining for
simulation data. One medium that has been data analysis and knowledge extraction can
proven effective in this accommodation is the be very effective in uncovering and simplify-
3D interactive narrative virtual context, like ing details that can otherwise be difficult to
that of the 3D games. uncover, investigate, and act upon.
• A 'layered' approach like Prazeres and Clarke's • A modular built-in Data Warehouse should be
(2005) "Integrated Performance Views" can be incorporated, where it can pull in all the re-
adopted, which presents information in a sim- quired simulation data. In so doing, a reliable
ple hierarchical style. It starts with a rather ab- informational model can be dynamically con-
stract level, which can be further investigated structed and updates, and a flexible structure
by students according to their decisions. Such for storing, arranging, searching, and retriev-
approach can overcome overwhelming stu- ing data can be attained.
dents with excessive information at the initial
stages, which can be a clear barrier in compre- • The method should address the huge de-
hending and analysing this information. mand for smooth transition of information
between the design and simulation, which
• The method should focus on 'simplicity'
can be accomplished through creating a more
and 'abstraction, while offering a reasonable
centralised informational model that can hold
level of interactive interrogative mechanisms.
all the information related to the building.
Higher levels of control and interaction in the
Currently, the huge progress in BIM applica-
learning context can ensure greater sense of
tions can address this guideline where the in-
control, and more freedom for investigating
formational model can work in conjunction
various aspects of the problem. This in turn
with the BPS tools.
can have a positive effect on the students mo-
tivation and engagement in the learning pro-
cess, and subsequently on the level of com- CONCLUSION
prehension and decision making. Integrating sustainability in the architectural design
process is an emerging imperative. Subsequently
• The method can dynamically provide any ini- educational institutions are challenged to prepare
tially required data using default values, to new generations of architects that can effectively ac-
reduce the preparation time needed before commodate sustainability in their design and con-
starting the simulation. In this case, it is im- cepts. This integrated design education framework
portant for the students to be well informed has proven to be rather pragmatic, and its attainment

CAAD Education - Volume 1 - eCAADe 32 | 331


depends on addressing and resolving number of bar- Pedrini, A and Szokolay, S 2005 'The architects approach
riers and challenges. The paper presented a brief to the project of energy efficient office buildings in
outline of the authors' research project, which pro- warm climate and the importance of design meth-
ods', Building Simulation, Montreal, p. 937–944
posed a framework for facilitating an effective inte-
Prazeres, L and Clarke, JA 2003 'Communicating Build-
gration of environmental measures in the design pro- ing Simulation Outputs to Users', Building Simula-
cess. The paper focused mainly on presenting a tax- tion, Eindhoven, pp. 11-14
onomy of the challenges in light of the study and sur- Rutherford, P and Wilson, R 2006 'Educating environ-
vey carried out as part of this research project. The mental awareness: creativity in integrated environ-
paper also presented guidelines for adopting new mental design teaching', Proceedings of the 40th an-
nual conference of the Architectural Science Associa-
methodologies/approaches for effective integration
tion ANZAScA, Adelaide, pp. 261-269
of sustainability, taking into consideration the archi- Sarhan, A 2012, Utilising Games Technology for Environ-
tects' mentality, expectation, and approach to learn- mental Design Education, Ph.D. Thesis, University of
ing and problem solving. The research is currently Nottingham
in the process of developing an updated version of Sarhan, A and Rutherford, P 2011 'Environmental De-
the environmental design eTutor, acting upon afore sign eTutor: Utilizing Games Technology for Envi-
ronmental Design Education', Proceeding of the 29th
mentioned criterion.
eCAADe Conference, University of Ljubljana, pp. 699-
708
REFERENCES Schmid, AL 2008, 'The Introduction of Building Sim-
Altomonte, S 2009, 'Environmental Education for Sus- ulation into an Architectural Faculty: Preliminary
tainable Architecture', Review of European Studies, Findings', Journal of Building Performance Simulation,
1(2), pp. 12-24 1(3), pp. 197-208
Altomonte, S, Reimer, H, Rutherford, P and Wilson, R Srivastav, S, Lannon, S, Alexander, D and Jones, P 2009
2013 'Towards Education for Sustainability in Uni- 'A Review and Comparison of Data Visualisation
versity Curricula and in the Practice of Design', PLEA - Techniques used in Building Design and in Building
Sustainable Architecture for a Renewable Future, Mu- Simulation', Eleventh International IBPSA Conference,
nich Glasgow, Scotland, pp. 1942-1949
Attia, S, Beltran, L, De Herde, A and Hensen, J 2009 Warburton, K 2003, 'Deep Learning and Education for
'Architect friendly: a comparison of ten different Sustainability', International Journal of Sustainability
building performance simulation tools', Eleventh In- in Higher Education, 4(1), pp. 44-56
ternational IBPSA Conference, Glasgow, Scotland, p. Yan, D and Jiang, Y 2005 'An overview of an inte-
204–211 grated building simulation tool - designer’s simula-
Bambardekar, S and Poerschke, U 2009 'The architect as tion toolkit (DEST)', Building Simulation, Montreal, p.
the performer of energy simulation in the early de- 1393–1400
sign stage', Eleventh International IBPSA Conference,
Glasgow, Scotland, p. 1306–1313
Charles, PP and Poerschke, U 2009 'Building Performance
Simulation in Undergraduate Multidisciplinary Ed-
ucation: Learning from Architecture and Engineer-
ing Collaboration', Eleventh International IBPSA Con-
ference, Glasgow, Scotland, pp. 212-219
EDUCATE, White Paper 2012 'White Paper-Sustainable
Architectural Education', [Online], Available:
http://www.educate-sustainability.eu/white-papers
[08 May 2014]
Gelernter, M 1988, 'Reconciling Lectures and Studios',
Journal of Architectural Education, 41(2), pp. 46-62

332 | eCAADe 32 - CAAD Education - Volume 1


Digital Recipes
A diagrammatic approach to digital design methodologies in
undergraduate architecture studios

Miguel Paredes Maldonado


University of Edinburgh
http://www.eca.ed.ac.uk/
miguel.paredes@ed.ac.uk

This paper is concerned with the development of a digitally-informed teaching


methodology for architectural design courses within the context of undergraduate
education. Besides situating this methodology within the broader theoretical
framework of current architectural discourses, this paper will also discuss the
practical implications of its implementation within the context of the second year
architectural design course at the University of Edinburgh, which will be
examined as an ongoing case study.

Keywords: Diagram, Generative Design, Fabrication, Recipes, Case Study

THE DIGITAL IN ARCHITECTURAL DESIGN ture becoming industrially manufactured, and the
The notion that the massive adoption of digital tech- autopoietic capabilities of digital processes for spa-
nologies has played a key role in the advent of a radi- tial production - have progressively become well-
cal paradigm shift in architectural production during established fields of contemporary design research,
the last two decades is nowadays a hardly contested which often overlap one another.
fact. However the clarification of what this paradigm Another approach to the possibilities of the dig-
shift does exactly amount to -in strictly disciplinary ital is contained in Peter Eisenmann's writings from
terms- has been the subject of many diverging theo- the early nineties. For Eisenman, the paradigm
retical approaches. shift triggered by the digital in architecture revolved
Perhaps one of the most compelling early visions mainly around the question of vision or, more specif-
of the influence of the digital in architecture is Bart ically, of the dramatic possibilities for the reinven-
Lootsma's idea of architecture presenting itself as a si- tion of projected vision (Eisenman 1992). Eisenman
multaneous, three-fold investigation on topological argued that the organizational qualities of architec-
geometry, robotic material production and genera- ture were determined by the constrains of its own
tive, kinematic space - all of which could, in his mind, representational tools, and therefore he explored the
be united transversally under the umbrella of a hy- notion of folding as an operating framework that -
bridized notion of space (Lootsma 1999). while remaining representational - could potentially
These three themes - the articulation of com- overcome the limitations of Cartesian descriptions of
plex, fluid relationships, the possibility of architec- space.

CAAD Education - Volume 1 - eCAADe 32 | 333


John Frazer also signalled two very interesting Hence, they often become frustrated by the shallow-
fields of operation that would, according to his view, ness of their own design arguments. On the other
characterize the progressive implementation of dig- hand, undergraduate students also tend to be inex-
ital technologies in architectural production. On the perienced in the use of digital tools, which -to make
one hand, Frazer noted the possibility of architecture matters worse- are often understood as simple rep-
becoming an organ of interaction with the global resentational skills to be acquired rather than as de-
informational environment, therefore rendering vis- sign tools. Because of this, the incorporation of dig-
ible the intangible qualities of the omnipresent dig- ital thinking into the learning experience often has
ital networks that are juxtaposed to our physical ex- the undesired effect of hampering the already prob-
istence. On the other hand, he also noted how the lematic development of the students' design process
cultural emphasis in design had progressively trans- rather than leveraging it.
ferred from the product to the process (Frazer 1995). One of the reasons for this state of affairs is
If we collate all these views together, we could that instructors often stress the importance of digital
summarize that a methodological approach to ar- skills for architectural production, but rarely outline
chitectural design that is digital in nature would be a methodological model that facilitates a consistent
based on the articulation of two aspects: On the one approximation to the design process while being dig-
hand, a continuous productive environment based ital in nature.
on the exploration of relational organizations. On the
other hand, the capabilities of such organizations to DIAGRAMS AND THE DIGITAL WORKFLOW
generatively sculpt spaces that are articulated -and Therefore, this paper intends to address this peda-
therefore represented- through the tectonic ethos of gogic challenge by putting forward a series of digi-
their associated fabrication processes. tally informed teaching strategies for the design stu-
dio. These strategies are primarily based on the de-
IMPLEMENTATION IN UNDERGRADUATE velopment and dissemination of a series of digital
STUDIO TEACHING procedures for generating rigorous geometric orga-
Considered as a whole, the visions outlined above nizations, whose spatial qualities possess a high de-
can provide a sufficient general overview of the dis- gree of architectural potential. Furthermore, this pa-
ciplinary aspects of architectural design that have per argues that these geometric procedures can be
been most substantially transformed by digital tech- read as diagrammatic processes, and therefore can
nologies in the last two decades. However, it is still be articulated by tapping into the rich theoretical
unclear whether the depth and breadth that this sources that have addressed the notion of the dia-
radical shift of focus anticipated twenty years ago gram -both from outside and from within the disci-
has been successfully implemented in design edu- plinary framework of architecture-.
cation. Whereas an increasing number of graduate In terms of architectural design, a diagram is sim-
and postgraduate programs have been able to articu- ply a visual, non-representational device that is used
late a consistent pedagogic framework that incorpo- as an organizational tool. In essence, diagrams con-
rates the particularities and capabilities of the digital stitute tools for compressing and assembling infor-
world, this task has proved to be much more difficult mation in the form of techniques, tactics, situations
in the case of undergraduate studies. and functions. As such assemblages of information
On the one hand, many younger architecture can support a multiplicity of readings a diagram can
students struggle to develop their own individual de- potentially give rise to a very large number of differ-
sign processes in a manner that guarantees a suffi- ent organizational effects (Van Berkel & Bos 2010).
cient degree of spatial and functional sophistication. Diagrams are often confused with maps, which

334 | eCAADe 32 - CAAD Education - Volume 1


establish a codified relationship of correspondence of the real and the virtual. Their products are gener-
between two systems -one being the initial source, ated as material actualisations of their abstract, for-
the other being the map itself- and therefore are mative principles, and emerge through interlinked
purely representational. As opposed to this, dia- processes of progressive differentiation (De Landa
grams are generative in the sense that they can re- 2010).
verse the operation produced by mapping by be- Secondly, the generative process that can poten-
coming the starting point for generating a real con- tially be deployed by a given diagram only acquires
dition (Solomon 2007). metric qualities -such as scale and size- once it is ap-
This understanding of diagrams as generative plied to specific material assemblages. However, this
systems is strongly connected to Deleuze and Guat- process is regulated by non-metric qualities such as
tari's work (1987) on the distinction between topo- differences of intensity between points, which de-
logic and metric spaces. For Deleuze and Guattari, fine the topologic form of the diagram (Umemoto &
metric systems are characterised by notions such as Reiser 2006). Therefore, diagrams can be understood
'length' and 'area', which remain unaltered through- as abstract, vector-based organizations that, rather
out any geometric operations taking place within than numerical data, contain relational information
them, whereas in topologic systems the aspects that that is qualified by differences of potential between
remain invariant are the number of dimensions and points.
their degrees of connectivity (Deleuze & Guattari Finally, being animated by both material and
1987). Therefore, topologic systems have no scale temporal fluxes, and organised by differences of po-
as such, but are rather organised around a network tential, generative diagrams are in a continuous state
of connections and relations between points. Hence of production. As a consequence of this, they give
any architectural diagram with generative properties rise to a multiplicity of progressively differentiated
is necessarily a topologic system which, rather than outputs. Such outputs reflect not only the topolog-
producing a single, specific form, determines an ab- ical distribution of their originating diagram, but also
stract organizational structure that can be materi- our intervention as designers through the selective
alised through a potentially infinite number of in- introduction of mutations, folds and local connec-
stances (Umemoto & Reiser 2006). tions. This combinatory productivity fosters a pro-
Once diagrams are conceptualised as holding gressive formal synthesis that is defined within the
both topologic and generative qualities, three addi- framework of what could be defined as a 'reproduc-
tional characteristics emerge: tive community' (Umemoto & Reiser 2006). Hence,
Firstly, the development of diagrams is necessar- the roles or the topologic designer are related to the
ily deployed over time, in a context in which matter choice of a material substrate for the deployment of
is considered as an animated, dynamic flux which is the diagram, the intentional filtering of the dynam-
permanently activated (Kwinter 2002). The tempo- ically generated instances, and the selective modu-
ral dimension of diagrams is, precisely, what allows lation of local mutations and relational connections
them to be generative. Once animated by this tem- into the original diagram.
poral flux, a diagram can trigger formal processes of
progressive differentiation. In such processes, topo- DIGITAL DIAGRAMMATIC PROCESSES IN
logic and relational invariants remain but are assem-
THE DESIGN STUDIO
bled with different sets of metric properties, there-
At this point, it is clearly possible to consider the
fore generating multiple material instances of the
qualities and capabilities of a diagrammatic design
original topologic diagram (Umemoto & Reiser 2006).
practice -outlined in the previous paragraphs- as par-
Thus, diagrams simultaneously belong to the realms
ticularly well attuned to the mechanisms and pro-

CAAD Education - Volume 1 - eCAADe 32 | 335


cesses of a digital approach to architectural produc- as some of these conditions. In clear resonance with
tion. This is reflected in aspects like the primacy of John Frazer's ideas previously mentioned in this pa-
an abstract, topologic organization over the form of per, the course handbook also emphasizes the need
Cartesian metric space, the emphasis on generative, for architecture to be approached as an instrument
time-driven processes of progressive formal explo- of mediation between the scale of the individual and
ration, and the understanding of design outputs as the scale of collective culture.
parts of a larger continuum of production and manu-
facturing. Therefore, it can be argued that any design DIGITAL RECIPES AS PROCEDURAL DIA-
practice that is digital in nature (at least considering
GRAMS
the way in which such practice has been outlined at
As a vehicle for channelling this set of interests and
the beginning of this paper) can be articulated as a
ambitions, the course proposes the development of
diagrammatic process.
a mid-sized library project in the city of Madrid as
Taking these considerations as a starting point
its central theme. Considering that the cohort size
and in my role as a Course Organiser for the sec-
for the 'Any Place' studio is relatively large (120 stu-
ond year undergraduate architectural design studio
dents), young and culturally diverse, the main chal-
at the University of Edinburgh, I have attempted
lenge of the course is that of articulating a digitally
to articulate a pedagogical strategy that relies on
informed, diagrammatic approach to design in a way
the capabilities of three-dimensional modelling soft-
that was both extremely clear and easy to dissemi-
ware to control generative, diagrammatic design pro-
nate.
cesses. In doing so, it is expected that students will
Therefore, the first half of the course was struc-
see the development of their individual approaches
tured around the development of a series of spatial
to design facilitated and articulated within a frame-
and organizational explorations for a site-less library
work that is rigorous, transferable and consistent
program, which were elaborated by students using a
while simultaneously allowing for ambitious spatial
set of seven open procedural diagrams as points of
and organizational explorations. The following is a
departure. These diagrammatic instructions were in-
description of the particularities of this pedagogical
tentionally referred to as 'digital recipes' in order to
strategy as it is currently being implemented.
clarify the methodological approach that they were
The second year studio in which this experimen-
embedding.
tal approach to architectural design pedagogy is be-
Hence, and using the metaphor of cooking
ing undertaken in entitled 'Any Place' and runs dur-
recipes, 'digital recipes' were introduced to students
ing the second semester of the academic year. Fol-
as procedural diagrams for the transformation and
lowing the general guidelines set by the four-year
assemblage of matter. As in cooking books, these
BA/MA Architecture degree it is part of, 'Any Place'
recipes are articulated as a series of interconnected
is aimed at exploring how architecture can be in-
steps or actions that orchestrate the interaction be-
debted to things beyond its own vocabulary. In do-
tween diverse components. Variations in the param-
ing so, and whereas previous studios within the de-
eters that inform such interactions have the potential
gree explore the ways in which immediate contex-
to significantly alter the final outcome of the process.
tual inputs could inform the design process, 'Any
Moreover, there is a certain expectation that, once
Place' specifically deals with the exploration of archi-
the basic interactions of a given recipe are under-
tectural design conditions that extend beyond the
stood, the cook (or, in our case, the designer) can in-
level of the local. The course handbook - compiled
troduce substantial modifications in the process that
by me- lists function, programme, spatial experience
will yield alternative outputs.
or insertion within a broader socio-cultural context
Consequently, 'digital recipes' outline general

336 | eCAADe 32 - CAAD Education - Volume 1


Figure 1
Digital Recipes 2
(Smooth, Punctured
Space) and 3 (Space
of Continuous
Strips)

design procedures for generating certain spatial and modelling software due to its combination of acces-
organizational assemblages, whereas it is up to the sibility, data processing power and geometric rigor-
students to propose their own versions, modifica- ousness. Each recipe was presented under a name
tions and alterations of such protocols in ways that that summarised the spatial properties it could po-
fulfil both the requirements of the design brief and tentially generate, therefore giving rise to the follow-
their own design inclinations. ing set of diagrammatic abstractions, listed in order
The seven 'digital recipes' (figure 1, 2) used in of increasing complexity:
the Any Place course are based on the Rhinoceros

Figure 2
Digital Recipes 4
(Carved, Sculpted
Space) and 5 (Space
of Structural
Frames)

CAAD Education - Volume 1 - eCAADe 32 | 337


1. Recipe for a flowing, repetitive space iterations of the same spatial study over time, each
one introducing an additional degree of complexity.
2. Recipe for a smooth, punctured space
Students willing to expand and deepen their explo-
3. Recipe for a space of continuous strips rations were invited to consider aspects such as ma-
teriality, tectonic organisation and possible articula-
4. Recipe for a carved, sculpted space
tions of social interactions within the framework of
5. Recipe for a space of structural frames the library considered as an urban public space.
On the other hand, the introduction of metric in-
6. Recipe for a connective tiling space formation and additional constrains, as well as the
7. Recipe for a folded, tiling space manipulation of the recipe procedures led these spa-
tial studies to quickly transcend the static, generic
From a formal point of view, 'digital recipes' were qualities of the original recipes, effectively mobiliz-
presented to students as detailed, step-by-step il- ing them as generative diagrams and demonstrating
lustrated guides to generate each particular spa- their ability to be materialised as a potentially infinite
tial effect using Rhinoceros commands. Each recipe number of dynamically generated instances.
was also associated to at least one contemporary Students were asked to document the devel-
built precedent that exemplified these spatial effects. opment process from the generic 'digital recipe' of
From a methodological point of view, the 'digital their choice into a conceptual library prototype and
recipes' implemented a set of geometric operations present it as a consistent design argument, using di-
that contained exclusively topologic relationships or, agrams, axonometric drawings, plans, sections and
in other words, connective relationships between elevations. Students also produced multiple physi-
components. No considerations of dimensions or cal models experimenting with different geometric
scale were introduced, and hence the procedures de- variations and arrangements, therefore introducing
scribed did not contain any metric constrains. By additional constrains related to the logics embedded
demonstrating or testing the recipes, students in- into the digital fabrication of such models, which had
troduced such metric constrains into their diagram- the potential to suggest possible tectonic arrange-
matic structure, together with additional sets of con- ments for future developments of their projects.
nective relationships that complemented those of
the original topologic assemblage. Figure 3
Student work
image: James
STAGE 1 - INITIAL EXPLORATIONS
Duffield
Recipes were distributed and demonstrated during
the first three weeks of the course, and by the fourth
week students were asked to serially develop and
present at least two different spatial studies for a site-
less library building using two 'digital recipes' of their
choice as points of departure.
This emphasized the diagrammatic qualities of
the process: On the one hand, the consideration of
additional constrains -such as the scale and organi-
zation of a library program, or their possible arrange-
ment and differentiation- led students to progres-
sively incorporate them into their recipe-based spa-
tial experimentations, therefore producing multiple

338 | eCAADe 32 - CAAD Education - Volume 1


Figure 4 STAGE 2 - PROJECT DEVELOPMENT
Student work After the first stage of exploration was completed,
sample: James students travelled to Madrid and were assigned spe-
Duffield cific sites to implement their library projects. This led
to a remobilization of the diagrammatic process ini-
tiated in the previous stage, in which students were
asked to test the viability of their initial exploratory
schemes against the specific conditions of the con-
text in which it was going to be implemented.
The remainder of the course has been spent pro-
ducing and testing as many design iterations as pos-
sible, in an attempt to articulate a continuum of re-
sponses to the initial design problem that would pro-
gressively incorporate an increasing number of con-
strains and considerations. As a general summary,
the following inputs have been introduced:
Firstly, metric considerations of scale and propor-
tion, related to the specific conditions of the site. Sec-
ondly, relational qualities such as the organization
of the massing -attuned to site characteristics such
as orientation, topography, boundary geometry and
boundary conditions. Thirdly, other non-geometric
constrains, such as those concerned with both the ar-
ticulation of social spaces and the response to spe-
cific social and cultural conditions at a metropolitan
scale.
In order to emphasize the productive, accumu-
lative value of this design process, students were
currently expected to materialise each of their de-
sign iterations in the form of a combination of Carte-
sian representations, physical models and three-
dimensional digital models. This effort of materiali-
sation played an important role in the design process
by constituting an extremely efficient source of feed-
back on the validity of the proposed solutions, which
in turn initiated further design iterations.

ANALYSIS OF WORK SAMPLES


At the time of writing this paper, the project devel-
opment stage had ended and students had submit-
ted their final portfolios for assessment. At this stage,
most projects have a substantial level of resolution,
and therefore this paper will conclude by analysing

CAAD Education - Volume 1 - eCAADe 32 | 339


the design processes that were undertaken by three Figure 5
selected students. Student work
James Duffield took the recipe for a 'space of sample: Lynn Lin
structural frames' as a base to trigger an investigation
on the progressive sectional variations of an elon-
gated structure. Branching, compressions and ex-
pansions of space constituted the spatial vocabulary
of his first proposals, which also incorporated pro-
grammatic and organizational aspects. Further in-
vestigations were concerned with the serialised vi-
bration that this formal approach could potentially
offer, especially in regards to the articulation of both
shading and lighting. Once confronted with the
physical constrains of the Madrid project site, James'
spatial strategy was extended to the ground floor
plane. This led to a final design solution that or-
ganises the library program as a single, continuously
flowing space that is diverted into various functional
branches with distinct sectional qualities, each artic-
ulating local relationships with the different bound-
ary conditions of the site (figure 3, 4).
Lynn Lin's work initially tapped into the recipe for
a 'smooth, punctured space' to develop an open-plan
library prototype in which different strategies for ar-
ticulating spatial relationships between floor slabs
were tested. Her initial studies used the deforma-
tion along the vertical axis of an otherwise regular
grid to deploy a topographic field of courtyards, folds
and ramps, along which functional areas were laid
out in the form of overlapping patterns rather than
enclosed spaces. This resulted in a spatial experi-
ence that emphasised continuity and flow. Once con-
strains present in the Madrid site were introduced,
Lin's design response was articulated through the
complex functional relationships of two compressed,
horizontal spaces: a ground-level organic topogra-
phy that occupies the whole site and an elevated,
punctured slab with a strictly rectangular perimeter
and subtle sectional variations (figure 5).

340 | eCAADe 32 - CAAD Education - Volume 1


Figure 6 Edda Steingrimsdottir blended together the
Student work recipes for a 'carved, sculpted space' and a 'space of
sample: Edda continuous strips' to organize a system with the abil-
Steingrimsdottir ity to penetrate existing urban fabrics while simulta-
neously remaining highly organised from a program-
matic point of view. The structural, tectonic and ex-
periential aspects originated by the interaction be-
tween the resulting series of differentiated functional
bands where the subject of further design research.
After returning from Madrid, Edda was able to consol-
idate her strategy for 'cutting through' urban fabrics
by proposing the colonization of the derelict interior
of a typical building block. Her original system of par-
allel functional bands was formally adapted to fit the
boundary conditions of her intervention, and walka-
ble roof topographies emerged as a reaction to ex-
isting differences in height. Edda's final proposal re-
oriented public flows by opening up the traditionally
enclosed blocks and articulating functional spaces
with an urban scale within them (figure 6).

CONCLUSIONS
Digital techniques of spatial exploration constitute
an excellent vehicle to articulate pedagogic ap-
proaches to design that are based on the develop-
ment of open diagrammatic processes. Introducing
these methodologies in undergraduate design stu-
dios has two main effects. On the one hand, stu-
dents can be liberated from the misunderstandings
and anxieties normally associated with the use of
digital technologies in architecture. On the other
hand, this approach can significantly leverage the
rigour, depth and breadth of the architectural design
enquiries being conducted -especially in the early
stages of undergraduate studies- therefore consti-
tuting a major improvement to the overall learning
experience. Finally, since this methodological ap-
proach unashamedly emphasizes process over final
results, it is particularly well attuned to contemporary
sensibilities that consider the materialisation of archi-
tecture as the continuously animated fabrication of a
progressively differentiated milieu of spatial and tec-
tonic assemblages.

CAAD Education - Volume 1 - eCAADe 32 | 341


REFERENCES
Van Berkel, B and Bos, C 2006, 'Diagrams', in Mark, G
(eds) 2006, The Diagrams of Architecture, John Wiley
& Sons, London, pp. 222-227
Deleuze, G and Guattari, F 1987, A Thousand Plateaus:
Capitalism and Schizophrenia, University of Min-
nesota Press, Minneapolis
Eisenman, P 1992, 'The Affects of Singularity', Architec-
tural Design, 62, pp. 42-45
Frazer, J 1995, 'The Architectural Relevance of Cy-
berspace', Architectural Design, 64, pp. 76-77
Kwinter, S 2002, Architectures of Time: Toward a Theory of
the Event in Modernist Culture, MIT Press
De Landa, M 2010, Deleuze, History and Science, Atropos
Press, New York
Lootsma, B 1999, 'Emergent dimensions, information
technologies and evolutionary architectures', in Zell-
ner, P (eds) 1999, Hybrid Space, Rizzoli, London, pp.
8-16
Reiser, J and Umemoto, N 2006, Atlas of Novel Tectonics,
Princeton Architectural Press, New York
Solomon, J 2007, 'Seeing the cities from the trees', in
Abruzzo, E, Ellingsen, E and Solomon, J (eds) 2007,
Models, 306090 inc.

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Augmented Reality in architectural studio learning:
How Augmented Reality can be used as an exploratory tool in the design
learning journey

David Morton
Department of Architecture & the Built Environment, Northumbria University at
Newcastle, Newcastle-upon-Tyne, England UK.
http://www.northumbria.ac.uk/sd/academic/ee/staff/davidmorton
david.e.morton@northumbria.ac.uk

The boundaries of augmented reality in the academic field are now being
explored at an ever increasing level. In this paper we present the initial findings
of an educational project focusing on the use of augmented reality in the design
process of an architectural student. The study seeks to evaluate the use of AR as a
tool in the design stages, allowing effective exploration of spatial qualities of
design projects undertaken in the studio. The learning process is guided by the
exploration and detection of a design idea in both form and function, with the
virtual environment providing a dynamic environment (Mantovani, 2001). This is
further reflected in the constructivist theory where the learning processes use
conceptual models, which are used to create incremental stages that become the
platform to attain the next [Winn, 1993]. The additional benefit of augmented
reality within the learning journey is the ability of the students to visually explore
the architectural forms they are creating in greater depth.

Keywords: augmented reality, pedagogy, learning journey, exploration

AIM their pedagogic journey.


Research into the use of augmented reality in the In this paper we present the initial findings of
learning environment is relatively emergent in the an educational project focusing on the use of aug-
academic arena. However, the possibilities for explo- mented reality in the design process of an architec-
ration of spatial, geometric environments abound. tural student. The study seeks to evaluate the use
As the pedagogical landscape is now changing in of AR as a tool in the design stages, allowing effec-
terms of cohort requirements, as a reflection of new tive exploration of spatial qualities of design projects
societal goals, the pedagogy of 5 years ago has al- undertaken in the studio. The learning process is
ready begun to change. What is expected in to- guided by the exploration and detection of a design
day's pedagogic environment is now different, with idea in both form and function, with the virtual en-
leaner's requiring change and a deeper learning to vironment providing a dynamic environment (Man-

CAAD Education - Volume 1 - eCAADe 32 | 343


tovani, 2001). This is further reflected in the con- alized within the constraints of reality (Cross, 2001).
structivist theory where the learning processes use The current dichotomy emerging in studies on the
conceptual models, which are used to create incre- use of visualisation in the design process would sug-
mental stages that become the platform to attain the gest there remains confusion as to whether design
next [Winn, 1993]. The additional benefit of aug- is thinking or doing? The study attempts to observe
mented reality within the learning journey is the abil- and correlate the learning 'loop' of thinking and do-
ity of the students to visually explore the architectural ing, which forms a critical part of the self learning
forms they are creating in greater depth. Tradition- and reflective feedback that is fundamental to ac-
ally, drawings, sketches were transferred to the 3D quiring knowledge. The study assesses the poten-
format of models. This transfer has allowed the co- tial, within the architectural studio, to combine think-
hort to better understand and comprehend spatial ing and doing into 'design thinking' where the aug-
and constructional issues with their designs in a more mented reality models are used to explore and raise
detailed and clearer manner than traditional learn- questions, that the learning journey may never have
ing, via drawings and models. The ability to move anticipated, with the use of augmented reality. The
seamlessly from sketch idea to augmented model emerging routes of learning and their occurrence
has emphasised a step change in the pedagogical in the learning journey are also noted and assessed
landscape in the architectural studio. The interface of in relation to the traditional studio based expecta-
augmented reality allows for faster comprehension tions of and the qualitative differences when choos-
of design ideas, the visualisation allowing for intuitive ing augmented reality as an exploration tool in the
and instructive learning to occur. architectural studio environment.
What is Augmented Reality, what is virtual real-
Figure 1
ity?
The Pedagogic
It is important for this study to ensure that these
Iceberg - The
immersive realities are understood, both augmented
Known knows and
reality (AR) and virtual reality (VR) are often taken
unknown unknows.
as the same. Whilst both are considered immer-
sive, it is only virtual reality that is deemed truly 'im-
mersive' as it allows to user to only see and expe-
rience the virtual world, with no 'connection' to ex-
ternal stimulus. Whereas, augmented reality allows
the user to experience both the 'altered world' and
the existing real world environments simultaneously
with one 'superimposed' over or within the other.
The use of AR in teaching occurred more recently,
in 2000, when Shelton and Hedley used the 'tool' of
AR in the teaching of their undergraduate students.
This teaching included simple rotation of images and
shapes that represented the planets and their rela-
Design thinking and the journey we take to- tionship to the sun. The teaching allowed for the im-
wards a solution takes what Cross. refers to as mid- ages to be moved and experienced from many dif-
dle path and is primarily concerned with appropri- fering viewpoints almost simultaneously by the stu-
ateness, understood as that fragile quality which is dents. This used AR to allow for new levels of learning
achieved when the best of human intentions are re- that were outside of those studied and formalised by

344 | eCAADe 32 - CAAD Education - Volume 1


Schon (1983) and Bruner (1961). The learning expe- enable the production of the 'artifact' or design solu-
rience was autodidatic, in that the student using AR tion. However, Cross ( 2001) and Dorst (2011) do not
learns about their design during their journey with- suggest that the processes or stages to arrive at the
out the formal interaction of the studio tutor, in re- artefact have to be part of a cognitive model in or-
ality the student becomes 'self-taught'. The use of AR der to materialise. In fact they concluded that such
within the learning journey that occurs within an aca- events can be random in nature or 'non-routine' and
demic architectural studio yields a learning that has the occurrence of the artefact is merely one activity
elements of autodidactism. Where the learning that that is different to all others due to the emergence
occurs is self-directed and related towards informal of a 'considerable or unanticipated' happening. This
learning and which occurs in a series of successive ab- study uses the hypothesis of Visser (2004) who pro-
sorptive and contemplative occurrences. Mantovani poses that design activity is comprised of a series of
(2001), stated that these successions within the learn- procedural stages that conclude in the production of
ing journey occur through discovery via exploration what he calls the 'creative artefact'. The use of AR can
in a natural manner as an apportion of the process of allow for enhanced reflection of their designs and the
learning. ability to create iterative steps that employ progres-
Re-abstraction and re-alignment: AR as the new sional advances of multiple layers that are fully im-
convention for design process plicit and part of the students learning journey.
There are few recent academic papers that have
continued the exploration and study of creativity in THE PEDAGOGIC PUSH - PULL: AR INTE-
the archietctural academic arena (Neely, D. 2008, -
GRATION IN THE ARCHITECTURAL STUDIO
BIM 101 overview - 'From hand drawings to CAD and
It is now understood in academia that the pace of
now BIM', Ambrose, M. A. 2012- 'Agent provocateur
technology in the learning environment is impact-
- BIM in the design studio', Ibrahim, et al 2010- 'Com-
ing of the differentiation between digital physical-
parison of CAD and manual sketching tools for teach-
ity and physical digitality. These previously separate
ing architectural design'). The precursor to research
domains are now becoming increasingly integrated
into creativity and the creative process were the stud-
and the clear lines between the two are now blurred.
ies concluded by Finke, Ward and Smith (1992) posit
There is concern amongst many teaching in archi-
the hypothesis that the creative process is one of a
tectural studios within academia that this integra-
multiple stranded series of processes that together
tion will bring with them a new era of exploration
evolve towards a combined phase of 'creative insight
within studio design, that of synchronic exploration
and discovery'. Intriguingly these multiple occur-
of building form using both traditional and increas-
rences converge only having moved through a dis-
ingly digital methods, this goes against the long held
tinct phase termed 'pre-inventive' where the 'struc-
traditional norm of non-digital methods of pedagogy
tures' of the artefact are brought together from men-
in the studio environment.
tal representations of the prior creative occurrences.
What was once a dialogue that stemmed from
Interestingly Cross and Dorst (2011), concluded
pen to paper to thought and back to pen, in an
subsequently to Visser (1995), that the creative jour-
ordered and responsive learning and design jour-
ney is also a series elements termed activities that
ney. The students within today's architectural studio
also occur in succession and result in a 'novel event'.
can utilise the integrated and immersive approaches
This novel event could be aligned with the notion
of Building Information Modelling (BIM) and aug-
of 'creative leap' or eureka moment, when the pro-
mented reality (AR). The student still 'models' their
cesses that have occurred prior to that moment allow
building, its form and spatial expression, however via
an alignment or focus to the thought processes that
digital modelling, an immersive exploration can be

CAAD Education - Volume 1 - eCAADe 32 | 345


experienced. One that allows the embedded data clearly indicated to me that the students now con-
and information about space, structure and materials sider the development of programs as their own per-
to be synchronically manipulated in a blended and sonal expression of an idea, that CAD systems could
deeper learning journey. be used to investigate ideas and not only document
The augmented models that are used allow for deci¬sions already made. They began to understand
the synergy of both physical and digital modelling the feedback their rules created and how it could be
and exploration to occur seamlessly. This readily used to clarify concepts" (Krawczyk, 1998).
accessible and seamless environment allows for a
Figure 2
greater accuracy and finer levels of manipulation to
Evolution of the
be achieved. There is a new pedagogic classification
iterative 'loop' with
occurring when we use BIM and AR modelling in ar-
problem and
chitectural teaching, that of 'depth of learning'. The
solution space
study indicated that when using the BIM model, the
within the iteration.
cohort were able to explore more 'what if's' in rapid
succession which, inturn, enriched the final learning
journey and its pedagogic outcomes. Using AR the The base iterative 'loop' shown in Figure 2, has
learning was deeper still; the connection with the evolved, via the emergence of a digital domain in the
model was far more immediate, seeing the model in studio, to include the concept of problem and solu-
a real world setting seemed to communication be- tion space proposed by Maher (1996). Maher's con-
tween student to student or student to tutor dia- cept suggested the idea of movement from problem
logue (Clayton 2010, Dorst 2011). Both perception space to solution space as the learning occurred. This
and interpretations of the models studied were richer study suggests that utilising AR allows the problem
in detail and created a new critique dynamic. finding - problem solving phases of the design jour-
Modelling is a key tool in architectural studio ney to be far more acquiescent, as the exploration of
teaching, using this method of exploration allows both scale, spatial and structure amongst many other
higher order cognitive skills to be used by the cohort, design layers can be viewed and experienced with
such as spatial, planning and relationship of form. greater levels of detail at the identical point in time
Using AR to explore the model(s) allows for a criti- within the journey.
cal synthesis of these cognitive skills, where interac- This plurality is conceived of a new construct rep-
tions with the model create immediate design itera- resented a fundamentally altered medium from the
tions that move the student forward through the de- tradi¬tional representation in contemporary prac-
sign journey. Levels of detail can be explored simul- tice of architecture. However, this altered approach
taneously and in parallel. This studio process should brings with it many benefits and a richer appreciation
be re-structured to allow for a greater transparency of the very design be¬ing formulated within schools
for the cohort to realise that the ability to explore, around the UK. If AR brings such benefits why is it
amend and reflect is a iterative loop that can exist at not fully integrated into the architectural curriculum?
any point in the design journey. The academic studio As the architectural industry is now approaching full
should also empower their cohorts with 'tools' such assimilation of design functions and seamless inte-
as AR that allow for enhanced reflection of their de- gration for those that use BIM and AR packages, why
signs and the ability to create iterative steps that em- are we not educating our architectural graduates to
ploy progressional advances of multiple layers that stream into such working environments with seam-
are fully implicit and part of the students learning less curricula? As with integration of previous tech-
journey. "The discussions at the end of the course nology in the academic studio, there is current con-

346 | eCAADe 32 - CAAD Education - Volume 1


cern and general resistance that the rapidity of trans- cuses on the use of augmented reality in a collabo-
formation in digitial technology will result in an in- rative learning context. The studio format for learn-
creasing 'gap' between those who teach in the archi- ing architectural subjects within academia is a funda-
tectural academia and the mastery that such digitial- mental influence in the discipline. Cohorts learn both
ity requires. In order to direct the cohorts towards within lectures and also socially, whilst in the studio,
a greater understanding of the capabilities proposi- by peer to peer learning and conversation and dia-
tioned by such technology it must first be embraced logue that become reflections which inturn are em-
and embedded. This study demonstrated that the bedded into futher design work or learning. Such in-
bottom up attitude of using AR and computers in the teractions have been historically studied in this genre
academic studio first reported by Martinez and Vigo by academics and theorists such as Dewy and Schon.
in 1999, it still as challenging today, some 15 years This exploratory study has been carried out in a field
later. of research that is still emergent. Although, in the
This paper will investigate the reasons behind last 3 years there is a notable increase in interest
the complications of AR implementation in curric- and a growth of research in the application of AR in
ula by using both an initial forming survey and then the learning environment to enhance erudition and
structured interviews of current graduates from the scholarship. Particular focus will be given to the use
Department of Architecture and Built Environment, of augmented reality in architectural studio learning.
June 2014. The paper is structured as follows: first, The study is considered as an exploratory review and
we have an overview of technological change liter- survey of architectural students currently studying at
ature will be presented and will introduce the con- Northumbria University and completing their archi-
cept of AR in curricula; next, we will describe the how tectural design module - BE1341 Virtual Project. This
the data is collected and analysed in this study.; then module is studio based and contains a high level of
we explain the results of this study; lastly we will con- technical challenges (such as continued resistance by
clude the findings. the academic studio to digital explorative methods of
design and learning by abstraction).
METHODOLOGY The specific objective of this study was to es-
The ongoing research follows a heuristic approach to tablish those challenges and the potential benefits
evaluation, which consists of an iterative process of of using augmented reality within the learning jour-
analysis, design and re-test phases. This approach ney of the cohort studying this module. The study
has been adopted for this research as there are no included a questionnaire to the 45 students study-
current guidelines as to how AR should be tested ing the Virtual Project module. The final submitted
and what data should be achieved in both type and number of questionnaires totalled 41. The survey
amount. The cohort were introduced to AR using ba- contained 10 questions relating to the use of aug-
sic, freely available software from AR Media. This ap- mented reality and how this was used within the
proach was used as it allowed for rudimentary meth- learning journey of the student(s). Three questions
ods of interfacing with their building models. The gathered information on the development of the de-
data was then captured in two stages, seminar ses- sign and what was learnt at key stage of its devel-
sions were used to review and explore the building opment using traditional methods and AR within the
model via the use of AR, the findings made by the co- studio environment. The subsequent four questions
hort and the dialogue of these sessions was captured related to the use of augmented reality, the software,
and analysed. The same cohort were also asked to it ease of use or adoption as part of the learning, ex-
capture their learning journey, finding and how the ploratory process of the students journey through
model was navigated and explored. The study fo- the project. The concluding questions related the use

CAAD Education - Volume 1 - eCAADe 32 | 347


and perceived benefits of augmented reality within AUGMENTED REALITY AND ITS INTEGRA-
this learning journey. Focusing on the proficiency TION: EXPLORING THE UNBUILT
of the students to visually explore the architectural The process being observed in this study is the pro-
forms they created as the output for the module. The cess of design, the creativity that drives the progres-
questions were generated to allow for identification sion and the activities that are involved. Creativity it-
of the types of inferences that would best inform a self is often stated as an event of singular occurrence.
process of change in the future pedagogic format of However the 'creative leap' is often debated in aca-
learning and delivery within the architectural studio. demic theories and academic research as a manifes-
The cohort has an average of 2-3 years' experi- tation of a series of smaller events that culminate in
ence of the design process and have used various the 'leap'. This point in the learning journey is ac-
design software packages prior to commencing on knowledged as a significant observation point of the
this degree course. So far, the results have indi- journey, where the idea becomes clear and better un-
cated some robust themes that occur across the data. derstood. Such activity is known as 'design cogni-
Therefore, although the results are partial, they can tion' with pioneering studies undertaken by Eastman
inform future study in this area of pedagogy. (1969). The design output from the academic studio
can take on many forms, varying at different stages
AUGMENTED REALITY: CATALYST FOR RE- of the learning journey.
THINKING DESIGN EDUCATION Figure 3
The study of design activity has grown progressively Mutliple Iterations
over the last 30 years. During this period a rather occurring within
small number of studies have been undertaken. The learning journey
early pedagogic studies of Bruner (1961) and Schon evolution.
(1983) set the grounding for more digitally focused
studies by Cross (2001), followed by Winn (1993) with
a marked increase in studies and research by Am-
brose (2009), Clayton (2010), Ozener (2010), Farias
(2010) and more recently Decker (2013). These stud-
ies were often small in scale and remain untested, as
their findings were not verified in repeat studies. AR
allows the problem finding - problem solving phases
of the design journey to be far more acquiescent, as
the exploration of both scale, spatial and structure
amongst many other design layers can be viewed
and experienced with greater levels of detail at the
identical point in time within the journey. Cross
(1999), concluded that within design cognition there
are distinct phases of 'finding' and 'solving'. These ac-
tivities included significant problem structuring and These variations are often due to a need to com-
problem solving (Cross, 1999) cycles. Cross formu- municate rapidly and effectively which in turn allows
lated three cognitive phases from his early studies; for interaction from others (namely the tutor in this
(1) Formulation, (2) generation and (3) process. These context) externalizing the thoughts of the architec-
phases allow for an identification of design as a pro- tural student. This need to switch from design jour-
cess in the context of academia. ney to what is essentially 'presentation' of the idea(s)

348 | eCAADe 32 - CAAD Education - Volume 1


is a quick side step, the question is, using AR, could - problem solving structure. With 73% of the cohort
this side step become a forward moving process. This using AR in the exploration of their designs to formu-
is not to state that discussions with the tutor are not late solutions for spatial or structural relationships.
a forward movement in the design journey. Simply The findings would suggest that the use of AR
that, the need to 'produce' in order to communicate allowed these students to confront complex tasks
an evolution seems somewhat unnecessary. AR and within their design and manage the complexity by
other technology available to the cohorts of today's seeing the relationships of their intentions at both a
architectural academic studios have a chance to up- macro and micro scale. The resultant design change
date this process. could then be assessed and accepted or assessed
and rejected, so the 'task' could be managed at
Figure 4
the smaller scale, but with a clear understanding of
Occurance of AR in
what the implication of that would be for the over-
the learning
all scheme. The finding replicates the relationships
Journey, overlaid
found between talking and drawing in studies of ar-
onto the Schon's
chitectural cohorts by Schon and Wiggins (2006). In
Design Process of
this study the act of 'seeing - moving - seeing', is sub-
Problem Setting
limated by AR into a series of small iteration cycles
and Problem
that contain the same analysis, synthesis and evalua-
Solving
tion stages.
The cognitive steps taken in 58% of the co-
Figure 5 hort studied follow a linear progression similar to
The Co-Evolution Piaget's constructing operational thinking findings
Diagram of Maher (1979). However, although the progression is lin-
et al (1996) (Image: ear using AR, the progression is a series of paral-
D.Morton) lel linear progressions. The student creates abstract
concepts and articulated intuitive progressions from
which they begin creating constructs that arch be-
tween these parallels. The learning route is not au-
tonomous but in fact manifold in its pedagogic struc-
ture. The arches or leaps between the parallel learn-
ing seem to form the reflective abstraction. The leaps
from linear routes create an extensive mapping of for-
malisation of conceptualisation and transformation
of the design. Such constructs of abstraction and re-
constructs can be found in studies of Piaget (1979).
In these studies the journey of learning in also linear,
however the journey is a series of successive stages,
FINDINGS FROM STUDY : CONJECTURES the findings of which have been critised for being res-
AND REFUTATIONS IN A DIGITAL CONTEXT olute.
Finding 1: Developmental theory of cognition The study demonstrates a pedagogic journey
and the act of seeing moving seeing. The study undertaken by the cohort using AR that reflects a
demonstrated a pedagogic journey undertaken by problem finding - problem solving structure. With
the cohort using AR that reflects a problem finding 73% of the cohort using AR in the exploration of their

CAAD Education - Volume 1 - eCAADe 32 | 349


designs to formulate solutions for spatial or structural what the implication of that would be for the over-
relationships. all scheme. The finding replicates the relationships
found between talking and drawing in studies of ar-
Figure 6
chitectural cohorts by Schon and Wiggins (2006).
Mahers Concept of
Problem- Solution
Occurrence of Manifold Evolution Phases
Space, blended
In this study the act of 'seeing - moving - seeing', is
with the continuous
sublimated by AR into a series of small iteration cycles
overlay of AR:
that contain the same analysis, synthesis and eval-
Creating a series of
uation stages. The cognitive steps taken in 58% of
'itteration loops'
the cohort studied followed a linear progression sim-
that becomes
ilar to Piaget's constructing operational thinking find-
cycles of
ings (1979). However, although the progression is
assimilation and
linear using AR, the progression is a series of paral-
accommodation.
lel linear progressions. The student creates abstract
concepts and articulated intuitive progressions from Figure 7
which they begin creating constructs that arch be- The AR influenced
tween these parallels. The learning route is not au- Iteration Loop :
tonomous but in fact manifold in its pedagogic struc- Occurrence of
ture. The arches or leaps between the parallel learn- Manifold Evolution
ing seem to form the reflective abstraction. The leaps Phases.
from linear routes create an extensive mapping of for-
malisation of conceptualisation and transformation
of the design. Such constructs of abstraction and re-
constructs can be found in studies of Piaget (1979).
In these studies the journey of learning is also linear,
however the journey is a series of successive stages,
the findings of which have been critised for being res-
olute.
Finding 2: Parallel learning streams: Interactive
cyclical learning journeys. The results suggest that
as the design journey evolves there is a formation
of concept(s). The formation of these concepts are
generated from the interactive nature of exploration
of the model in AR. The study findings indicate the
The findings would suggest that the use of AR process as being highly interactive, mirroring stud-
allowed these students to confront complex tasks ies of Vygotsky (1978). The study indicated that 68%
within their design and manage the complexity by of the cohort confirmed that the process of using AR
seeing the relationships of their intentions at both a allowed their exploration to be a series of adaptive
macro and micro scale. The resultant design change and evolutionary stages, as the 'what if's' were ex-
could then be assessed and accepted or assessed plored. A higher figure of 81% stated that their de-
and rejected, so the 'task' could be managed at sign journeys were dialectic in formation arriving at a
the smaller scale, but with a clear understanding of final concept formation.

350 | eCAADe 32 - CAAD Education - Volume 1


The interactive cycles indicated in the findings the overall knowledge of the model and the learn-
of this study show distinct alignment with Piaget's ing experience, accommodation took place. After 8
theory of cognitive development, when using AR in weeks of designing their projects for BE1341, the co-
the design journey. Piaget's theory focused on two hort showed no defined 'pattern' to the timing of ac-
processes, which were titled 'assimilation' and 'ac- commodation in their learning journeys. However,
commodation'. Assimilation is a building element of their was a considerable increased in general accom-
learning. From a series of these 'blocks' we assem- modation in the earlier stages of 67% of the cohort in
ble our own unique and personal relationship to how the study.
we understand the world around us. These learning Finding 3: The act of abstraction and concept de-
blocks are then used by us to add to and incorpo- velopment. According to Arnheim (1998), the pro-
rate our understanding of the world and enhance our cess of abstraction in the design journey in part of
existing knowledge. These associative connections what is termed 'productive thinking'. He believed
then build upon one another to deepen our knowl- that the abstraction of a design is significant in un-
edge base. The process of accommodation, accord- derstanding the underlying concepts that are within
ing to Piaget, is the process by which the new ex- a form or object. The observations of this study indi-
perience or knowledge gained changes or replaces cate that as the cohort explored and moved around
the existing in your schema. These two processes their designs in AR, the immersive environment al-
are organised in our knowledge as 'schemas'. These lowed for informed levels of abstraction. These en-
schemas can be thought of as sections in a library. compassed relationships of form and spatial qualities
The schemas allow us to readily access and categorise that could be readily experienced by the AR environ-
the knowledge acquired from assimilation and ac- ment. The significance of these discoveries where
commodation. that they indicated an assimilation underlying char-
In the results of this study, 72% of the cohort acteristics of the model elements being investigated.
agreed that use of the VR model allowed for better The unifying route of investigation parallels the idea
perception of the developing building. In particular, of true abstraction in Arnheims 'productive thinking'
the spatial interrogation and structure were recog- theory.
nised in terms of their attributes. A room was no
Finding 4: The AR stages of design exploration:
longer simply a space of three dimensions. These el-
From metaphoric to metonymic.. The use of AR in
ements of the design were queried in terms of their
the design journey allows, as discussed in previous
location on plan, the relationship to section and how
findings of this study, for exploration by abstraction.
all of these constituents were recognised in terms of
The understanding of exploration in the metaphoric
impact of the final design. During the exploration
and metonymic forms have been observed and anal-
of the model in AR, the assimilation and accommo-
ysed for over 50 years. In 1968, Arnheim first con-
dation processes are in continuous 'loop' as the de-
sidered the concept of visual reasoning in architec-
sign is created by abstraction. In the study the co-
tural design. Three decades later, in 1995 and 1999,
hort, used the AR to test 'what if's' in a series of as-
Goldschmidt continued these observations into rea-
similation processes. Many of these did not result in
soning and visual relationships of design elements.
overall amendments to their designs, but were part
More recently Oxman (2002) continued the enquiry
of the learning journey. The occasions where these
into design discourse, with research indicating that
tests of the design resulted in amended their design
domain knowledge can be employed in virtual de-
or part of the design, this is in effect modifying the
sign, within the architectural context of design. Ox-
schema of the model (in Piagets terminology) and
man has established that digital media has made
from this the new information is created and added
significant impact on design processes and meth-

CAAD Education - Volume 1 - eCAADe 32 | 351


ods of pedagogic discovery. Oxman's latest paper tions in the abstraction of the learning journey con-
'The Digital in Architecture' is the culmination of her tained the spatial, functional and structural elements.
research and applies new definitions to theoretical However, as they were perceived simultaneously, the
and methodological structures to the field of digital design elements were globally conceptualised.
methods of design. The current proposition of her Finding 6: Learning and the acquisition of archi-
studies is the idea of morphogenesis. This incorpo- tectural syntax.. The research results Indicate that
rates both form finding and parametric design as part the use of AR in the learning journey created the
of the exploratory process of using processes such as paradigm of increased conviction in design decisions
AR in design exploration. during iterative abstraction of design ideas. When
This study observed iterative methods of design questioned in the studio during the study, the co-
learning and abstraction that work based around the hort stated that the use of AR allowed them to under-
students using the AR to explore and augment forms, stand the design in a clearer and more accurate man-
and adapting elements from previous iterations of ner. The decisions they made during iterative design
their designs. These gradual analogous relationships changes contained both scale, form and function,
to form abstraction replicate the morphogenesis that they were not merely sketched ideas, but something
occurs in nature. However, these are more digital in more concrete. Although the iterations were concep-
their development. tual in abstraction they contained a syntax that was
Finding 5: Exploration of design using AR: From real world. The predicted outcome of these iterations
analogous connections to functional variation.. was therefore to some extent known, giving the co-
The exploration of the building as its component hort a high level of knowledge transmission to their
parts is a route that has been historic in architectural design than approximated outputs in non digital for-
pedagogy as the process of 'partii'. This process de- mat, such as sketching.
fines the building form as a syntax of elements that
Figure 8
form the whole. The partii is both explicit and im-
The impact of AR in
plicit in the buildings final form. That is, a completed
the solution-
building design could be formally analysed and 'de-
exploration cycle of
constructed' to functional, spatial and structural ele-
the learning
ments. The partii not only encompasses all of these
journey.
elements but also includes the interrelationship of
these without design conjecture.
The use of AR to generate elements of the par-
tii and abstract multiple elements to explore relation-
ships of function and aesthetics was also replicated in
the journeys of 79% of those students studied. How-
ever, the remaining 21% of the cohort studied did not
include this governing principle in their design jour-
ney. This set of journeys contained analysis of the
design thought, abstraction and representation that
occurred in parallel but without any perceivable sin-
gular linear progression. The design partii was con-
ceived simultaneously and processed in a seemingly
complex interactive cognition that may well be inves-
tigated in a future study. These analogous connec-

352 | eCAADe 32 - CAAD Education - Volume 1


Finding 7: Conjectures and refutations: The re-e- focus is on the exploration of individuals using tech-
mergence of Poppers Method in AR.. The mode of nology in settings (Crook 1994). The findings corre-
abstraction that emerged from this study aligns itself spondingly indicate a similar model to that proposed
with the method Popper suggested (1953) in that the by Maher et al, which is based upon a both a problem
use of AR in the learning journey allowed the cohort and solution space that occupy a 'co-evolution' space
studied to explore their design theories whether they when the cohort use augmented reality to visualise a
were singular or multiple in nature (ie. Exploration design iteration (Maher et al, 1996). These elements
of a design element such as spatial or structural, or co-exist and efficiently allow a more effective inter-
combination of these or more elements), this allowed change in the design process.
them to be tested or exposed to refutation as part of
Figure 9
the generation of ideas from the design process itself.
The Cradle
However, as conjecture requires a reliance on the
Principle: Initial
prior concept of knowledge for its intelligibility. As
Loop: Problem
knowledge is based on the premise that it is an idea
Finding -
proffered without proof, many iterative steps in the
Abstraction.
design journey could be conceived as comprising this
key component. The abstraction that occurs within
the learning journey at various stages (these were un-
fixed and varied in occurrence) allowing the cohort
to have prior concept of knowledge within their de-
sign. The iterative abstraction allows conjecture to
become a concrete knowledge of the design at any
Figure 10 particular point in time. The study findings suggests
The Cradle that for 39% of the cohort expressed that the use of
Principle: AR allowed for a series of visual operations in the de-
Secondary Loop - sign process that did not rely on them fully under-
Exploration Cycle. standing the 'architecture' in precise detail, but allow
for clarification of a design element.

RESULTS & CONCLUSION


Christiaans studied industrial design students with
the study focused on the search for creativity in de-
sign (Christiaans 1992). The research presented in
this paper develops this work with students further,
by extending a similar research methodology into
studies of the architectural studio context and the
learning journeys that occur within. The results indicate that when using augmented
This study has indicated a simple but influen- reality in the academic architectural studio context
tial system for supporting the existing learning jour- it becomes a new foundation from which to view
ney in the architectural studio. Students are allowed the possible design decisions and from which to ex-
effective exploration of spatial qualities of design plore new iterations. The use of augmented reality
projects undertaken in the studio. The whole is then in facilitating both pedagogic and didactic learning
greater than the sum of its parts so the investigative in the use and application of this exploratory tool

CAAD Education - Volume 1 - eCAADe 32 | 353


within the architectural studio. This in-turn enables ordered and responsive learning and design jour-
the cohort to more effectively explore design pos- ney. The students within today's architectural studio
sibilities and the impacts of these design decisions can utilise the integrated and immersive approaches
visually and more coherently. The learning experi- of Building Information Modelling (BIM) and aug-
ence is more located in the exploration arena of the mented reality (AR). The student still 'models' their
students learning, the 'what if's' are more effectively building, its form and spatial expression, however via
navigated towards a deeper understanding of the de- digital modelling, an immersive exploration can be
sign that would otherwise be difficult to obtain in the experienced. One that allows the embedded data
more traditional methods within the studio. The au- and information about space, structure and materi-
thor plans to create a template from this module that als to be synchronically manipulated in a blended
could be used as shared resource. and deeper learning journey. The augmented mod-
els that are used allow for the synergy of both phys- Figure 11
ical and digital modelling and exploration to occur The Cradle
seamlessly. This readily accessible and seamless envi- Principle:
ronment allows for a greater accuracy and finer levels Synchronic Loop -
of manipulation to be achieved. Exploration Cycle
There is a new pedagogic classification occurring using digital tools.
when we use BIM and AR modelling in architectural
teaching... that of depth of learning. When using
the BIM model, the cohort were able to explore more
'what if's' in rapid succession which enriched the final
learning journey and its pedagogic outcomes. Using
AR the learning was deeper still; the connection with
the model was far more immediate, seeing the model
in a real world setting seemed to enhance communi-
cation between student to student or student to tu-
tor dialogue. Both perception and interpretations of
FINAL THOUGHTS: AR IN THE ACADEMIC the models studied were richer in detail and created
STUDIO a new critique dynamic.
It is now understood in academia that the pace of Modelling is a key tool in architectural studio
technology in the learning environment is impact- teaching, using them allows higher order cognitive
ing of the differentiation between digital physicality skills to be used by the cohort, such as spatial, plan-
and physical digitality. These previously separate do- ning and relationship of form. Using AR to explore
mains are now becoming increasing integrated and the model(s) allows for a critical synthesis of these
the clear lines between the two are now blurred. cognitive skills, where interactions with the model
There is concern amongst many in architectural stu- create immediate design iterations that move the
dios within academia that this integration will bring student forward through their design journey.
with them a new era of exploration within studio de-
sign, that of synchronic exploration of building form LIMITATIONS
using both traditional and increasingly digital meth- The study was programmed to evolve over an 8 week
ods. duration, with the final results programmed being
What was once a dialogue that stemmed from captured after this time. The analysis of the findings
pen to paper to thought and back to pen, in an thus far from the study data, indicating the value of

354 | eCAADe 32 - CAAD Education - Volume 1


augmented reality as an exploration tool within the Columbia
learning journey of an architectural student. There Crook, C 1994, Computers and the collaborative experi-
are high levels of practical value in the findings thus ence of learning, Routledge, London
Cross, N 1997, 'Descriptive models of creative design:
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application to an example', Design Studies, 18(4), p.
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Frankenburger, E, Badke- Schaub, P and Birkhofer, H
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Dorst, K 1997, Describing Design: A Comparison of
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356 | eCAADe 32 - CAAD Education - Volume 1


Teaching and Designing for Augmented Reality
Andrzej Zarzycki
New Jersey Institute of Technology
www.njit.edu
andrzej.zarzycki@njit.edu

This paper discusses ways emerging interactive technologies are adopted by


designers and extended into areas of design, education, entertainment, and
commerce. It looks, in detail, at various project development stages and
methodologies used to engage design focused students into, often complex,
technological issues. The discussion is contextualized through a number of case
studies of mobile and marker-based augmented reality (AR) applications
developed by students. These applications include an app for a fashion based
social event that allows participants to preview recent collection additions, an
info-navigational app for the High Line elevated urban park in New York City, a
marker-based maze game, and an interior decorating interface to visualize
various furnishing scenarios. While a number of case studies will be discussed
from a developer perspective, the primary focus is on the concept and content
development, interface design, and user participation.

Keywords: Augmented Reality, AR, Gamification, Mobile Culture

INTRODUCTION mulated by students as part of an augmented reality


Let's pretend you're on your way to Manhattan to buy (AR) project proposal explored ways mobile AR ap-
some new clothes. Maybe you're looking to impress plications can enhance the fashion retail experience
someone on a date. Maybe you need an outfit to ace by taking advantage of location-aware services and
that interview. Maybe you're looking to change your electronic social networks. These applications also
style and try something new. Whatever the case may address other, less tangible needs, such as the sense
be, you know New York fashion will not disappoint. of social happening and the excitement associated
You arrive on 54th Street on Fifth Avenue early in with emerging technologies.
the afternoon. There's a ton of different stores in that This paper looks into ways that emerging inter-
five-block radius. There's high-end fashion retail and active technologies are being adopted by designers
some typical name-brand stores. Some stores aren't in and extended into the areas of tourism, education,
your price range, but you might be interested in what entertainment, and commerce. It discusses in de-
they have to offer. You're not sure where to shop first. tail the project development stages and methodolo-
Decisions, decisions...Luckily, there's an app for that! gies used to engage design-focused students into
(students: Philip Caleja, Nick Haby, & Daniel Schittone) often-complex technological issues. The discussion
The above excerpt from one of the scenarios for- is contextualized through a number of case studies

CAAD Education - Volume 1 - eCAADe 32 | 357


of mobile and marker-based AR applications devel- the form of data overlays providing supplementary
oped by students. These applications include an app information for physical objects that are visible with
for fashion-based social events that allows partici- the unaided eye, it is also increasingly used to vi-
pants to preview recent collection additions, an info- sualize less tangible structures and concepts such
navigational app for the High Line elevated urban as historical events, cultural phenomena, and scien-
park in New York City, a marker-based maze game, tific processes. This can be seen in a number of re-
and an interior decorating interface to visualize vari- search projects and mobile apps that help users to
ous furnishing scenarios. learn history and facilitate explorations of urban envi-
While a number of case studies are discussed ronments. (Niedmermair, Ferschin, 2011) TimeWarp
from a developer perspective touching on technical (Herbst, et al, 2008) a mobile edutainment applica-
intricacies, the primary focus is on content develop- tion designed as an AR game situated in Cologne,
ment, interface design, and user interaction consid- Germany, focuses on virtual reconstruction of historic
erations. The paper also discusses pedagogy, con- buildings by superimposing virtual imagery over cur-
cept formation, and broader social and spatial narra- rently existing structures. The application not only
tives. shows no-longer-existing buildings as they originally
appeared but also visualizes design changes that oc-
AUGMENTED REALITY ENVIRONMENTS curred over time to still-present structures. Along the
Traditionally, AR environments employed two dis- same lines, the Immersive Experience of Cultural Her-
tinct types of data overlay. Marker-based environ- itage project (Kim et al, 2009) uses an AR tour ap-
ments employed distinct markers and, more recently, proach to provide tourists with a more realistic expe-
images (image targets) to locate virtual data within rience by placing virtual characters within historical
the physical world. A second approach associated structures. Visitors to the heritage sites of Sajeong-
with mobile AR involved GPS, digital compass, and jeon and Gangnyeongjeon in Korea can use their mo-
accelerometer sensors to position users and the vir- bile devices to access additional facts associated with
tual content around them. the showcased physical content. While a similar ap-
AR-based applications provide an opportunity proach is routinely used by many museums, this par-
reconnect and better realign virtual and physical ticular project does not rely on AR markers such as QR
worlds through location awareness, enhanced data codes. It implements visual camera tracking of the
overlays, and user-focused content. Unlike more rectangular display space to position its virtual actors
static forms of digital media, augmented reality, with without a need for visually intrusive markers.
its interactive and context-aware functionalities, en- Figure 1
gages users in more direct and meaningful ways. This Augmented Reality
is evident not only in academia but also, and perhaps (AR) environment
primarily, in commerce and advertising. The interac- as social and design
tive print approach popularized by Layar or AR Lego activism and urban
models [1] , associated with mainstream toy products games.
are successful because they extend the level of con-
sumer engagement. They provide additional infor-
mation and enticement (enticement) for consumers.
The same lessons of consumer engagement are di-
rectly applicable to design education and design ser-
vices.
While AR technology is routinely employed in

358 | eCAADe 32 - CAAD Education - Volume 1


Virtual environment allow for explorations of in- CASE STUDIES
accessible or not-yet-materialized designs. They can FashNYC
be precursors of future physical urban spaces and po- The FashNYC application helps its users make smarter
tent drives in their realization. This is the case with AR shopping choices while informing them about the
environments (fig.1) developed by Tremont Under- current fashion scene. Through the app, users have
ground Theater Space (TUTS) initiative [2]. This initia- access to online videos from each store's current col-
tive is using AR gaming media not only to popularize lection, watch interviews with designers, and access
ideas of the adaptive reuse of the abandoned pub- garment information including sizes, colors, materi-
lic infrastructure but also to build social constituency als, prices, and availability. The app is geared to-
and connect with general public (fig.2) The shifting ward those interested primarily in high-end fashion
focus from virtual-reality (VR) environments toward designers. FashNYC brings awareness to the fashion
mixed-reality and AR frameworks indicates the reex- industry, connects with seasonal events, creates an
amination of earlier visions of separated physical and exciting new shopping experience, and establishes
digital worlds. The emerging picture fuses both di- a presence in today's heightened mobile application
mensions into a single continuum. culture.
The app was developed for the Layar AR browser
Figure 2
using PHP programming and MySQL as a database.
Mystery Spaces, a
The student team focused not only on creation of in-
map with POIs
dividual assets and associated Web pages (fig.3) but
arranged in the
also on the overall packaging, user experience (fig.4),
form of the game
and final layout for the navigational map (fig.5). Since
play.
the seamless connectivity to various social networks
and fashion-based websites was key here, the app
user interface became a critical part of the overall ef-
fort.

Figure 3
Virtual changing
room with FashNYC

The newfound physical context adopted by AR


games encourages players to push the boundaries of
social conventions and accepted public behavior.
Unlike more passive forms of entertainment such
as reality TV or even active-yet-confined console-
based games, the AR framework incorporates phys-
ical activities and social interaction as well as en-
couraging exploration, learning, and discovery. Fur-
thermore, as activities integrate digital media culture
within the built environment-cities-these games pro-
vide an insight into our physical-digital selves and
better understanding of ourselves and our commu-
nities.

CAAD Education - Volume 1 - eCAADe 32 | 359


While the student team developed a fully func- you can't afford it, but you really like the color and the
tional prototype [3], they also proposed the next level style. You can take a picture of the suit and have the ap-
of functionality that went beyond the scope of the plication search for it. As the application searches for
class and student technical competencies. it, you take the time to watch a video of the Fall/Winter
2013 runway show where the suit was first featured. You
Figure 4
notice you like the way it looks when on the runway, but
Mobile interface for
the blue one that was shown looks even better. Once the
FashNYC
suit has been found in the search, you can try to find sim-
ilar garments in nearby stores. You're in luck! That ap-
plication located a similar blue tight-fitting suit in Zara
across the street for half the price! Bam! Success. (stu-
dents: Philip Caleja, Nick Haby, & Daniel Schittone)
As with any new app or a product relying on so-
cial interconnectivity and input, the key issue is to de-
velop a critical mass of active users who would prop-
agate its virtual life. This is a major challenge facing
many new media products including an AR commu-
nity like the one proposed by students. The strategy Figure 5
to address this impediment and help with the future App navigation
commercialization of the app was to tie it to a partic- map
ular event that is highly localized with a defined time
frame. The student team proposed to connect it to
the Fashion's Night Out (FNO) event or the New York
Fashion Week. While this was not implemented yet, it
provides a feasible strategy for launching an AR app
product that is highly contextualized with its theme,
location, and timing. This is also an approach used by
other mobile AR games such as Comfort of Strangers
[4] that rely on a critical mass of participants for their
success.

Highline Tour
Highline Tour [5] is a navigational and informational
This was an important part of the overall design mobile AR app geared toward visitors to the High
strategy, where each team was asked to develop the Line, an urban park in New York City (fig.6).
project concept initially and later rework it into a It provides users with historical and current in-
more formalized business proposal with future devel- formation as well as plans for future developments.
opment stages indicated. One of the proposed fea- Its location-aware functionality allows for sorting and
tures that could be implemented with Layar's interac- positioning data in relationship to the urban context.
tive graphics was garment (image) recognition. The It shows year-around activities with imagery of var-
proposed app functionality was expressed in the fol- ious plants and foliage reflecting seasonal changes
lowing statement. occurring in the park. Users of the app can look at
Let's say you're looking for a new blue suit. You see a particular section of a project and freely navigate
one you like in the window of Versace. To be quite frank,

360 | eCAADe 32 - CAAD Education - Volume 1


Figure 6 through historic photographs and future proposed
Highline designs (fig.7). The Highline app utilizes a Layar AR
navigational AR app browser that is available for most mobile platforms.
After initial time spent on understanding Layar SDK
environment, students focused on gathering geo-
location data for individual points of interest (POIs)
(fig.8) and setting up online databases.
Since this particular section of the course was
made up almost exclusively of architecture and de-
sign students, teaching faculty had to provide ini-
tial help with basic PHP programming and MySQL
database setup. As part of the development process,
students participated in hands-on workshops orga-
nized by teaching faculty and on some occasions re-
Figure 7 ceived a skeletal prototype of an app. This helped
The diversity of to stage the progress of the project in such a way
assets developed that at any level of its development, students had a
by students fully functional prototype ready for testing with vari-
ous numbers of features and assets. The focus of the
student design team was on gathering relevant infor-
mation, imagery, and outside references. The second
stage involved population of the database, interface
design, and development of Web page links with ad-
ditional information.
Since many of the assets were Web pages related
to the app content, students had to consider designs
that were both desktop and mobile browser friendly.
This quickly became a challenge on its own, consid-
ering the diversity of mobile devices (phones and
tablets), their screen resolutions, and horizontal/ver-
tical layouts. Once all the assets were in place, the
Figure 8 design team focused on overall packaging, user ex-
Points of Interest perience, and interface design.
(POIs) for Highline
app

CAAD Education - Volume 1 - eCAADe 32 | 361


Augmented Interiors
Figure 9
The goal of the project was to enhance communica-
A student working
tion between interior designers and their clients, and
with a
to empower consumers to experience the impact a
marker-based AR
particular design or set of furniture may have on their
application
home. Traditional home decorating is done by imag-
ining what a space would look like with the new fur-
niture or other design features without having a true
sense of scale or color gamut. Most commonly, cus-
tomers would measure the space in a house and see
if a new piece of furniture would fit within. Let's con-
sider another scenario.
You're looking through a furniture catalog and find
a piece that you like. But how would it fit into your liv-
ing room? Now you can find out without leaving your
couch, or wherever you are. Take the marker attached in Figure 10
the catalog, place it on the desired location, download A student
the AR app, and look through the display of your mobile interacting with the
device camera. The piece of furniture you're considering Maze Game
is there for you to see in the context of your own living
room.
The marker-based AR application associates
each marker with a piece of furniture, material color,
or design features. The combination of markers al-
lows for a high number of variations of possible de-
signs. This app would allow ordinary people to take
design into their own hands and see exactly how a
new furnishing would look like in the context of their
home before they buy it. The approach does not re-
quire a digital rendering of the entire room. Instead,
it overlays a product in real time over the image of the
existing space. The applicability of AR in this project
is appropriate; it achieves its desired effect with very
few resources, could be easily commercialized, and
has the potential of reaching a broad consumer pop-
ulation.
This AR application was developed with the Pro-
cessing platform utilizing the ARToolKit library, which
provided a relatively streamlined production process
with good online support. The actual prototype
(fig.9) was developed for a regular PC laptop, not a
mobile device.

362 | eCAADe 32 - CAAD Education - Volume 1


The major limitation of this platform was a low forms were introduced. Presently, the latter would be
resolution of AR markers-16 by 16 pixels-allowing for the platform of choice from the physics engine, eas-
a small number of possible marker variations. This iness of development environment, and mobile out-
provided a major limitation to the size of the project put perspectives. Additionally, the Unity3D game en-
and the number of assets. Furthermore, even with gine would provide a more effective and streamlined
mid-size projects, some markers were easily mistaken environment for graphic user interface (GUI) devel-
when they looked too similar to each other. opment, particularly in tracking game scores and en-
hancing user interactions.
The Maze Game
This marker-based AR game involves navigation of a CLASS OBSERVATIONS AND LESSONS
virtual ball through a virtual maze by physically mov-
LEARNED
ing around and tilting the AR marker (fig.10). Move-
AR technology is entering a new stage where it is no
ments and adjustments of the marker in the physi-
longer the domain of technology-oriented individ-
cal world are translated to the virtual space and in-
uals with heavy involvement of computer program-
terpreted with physics-based interaction (gravity and
ming and other software tools. Products such as Vu-
collisions).
foria, Qualcomm's plugin for the Unity3D Game En-
While this is a relatively straightforward design,
gine, delivers a highly functional tool that can be
it involved a wide range of problems to be resolved
easily integrated into academic teaching and profes-
and thus multiple software toolkits. Four main toolk-
sional practice. The choice of a game engine like
its that contribute to this game's functionality. FLAR-
Unity3D further makes the commercialization of AR
toolkit (Flash/ActionScript port of ARToolkit) deals
technology easier and more imminent. The ability
with camera and marker detection. Papervision3D
to integrate physics and other modules already exist-
(open-source real-time 3D engine for Flash) deals
ing in game engines simplifies the development pro-
with the construction and placement of maze walls.
cess and reduces the need for technology savviness
JiglibFlash (open-source ActionScript 3D physics en-
from the creative team. This does not mean that the
gine) provides the collision detection between the
development is completely effortless as far as cod-
ball, the floor, and the maze walls as well as gravity to
ing is considered-scripting is always required for ef-
propel ball movement. Finally, FlashDevelop (open-
fective game engine implementations-but it signifi-
source code editor for ActionScript 3) compiles all the
cantly eases the learning curve, leading to democ-
layers of code and runs the game application. The
ratization of digital creative tools. This transition
maze walls are built and placed based on X, Y, and
from technology heavily involving tools to designer-
Z coordinates, and then the gravity is directed in-
oriented technology was visible in class projects with
ward from the Z axis. The floor is the plane with colli-
over time, shifting from Processing and Flash-based
sion detection, preventing the virtual ball from falling
development environments (Interior Decoration and
down.
3D Maze projects) to Vuforia and Unity3D. This di-
Another variation of this game, proposed but not
rectly facilitates the content and the user becom-
realized, could utilize a mobile device instead of a
ing the primary drivers for the future of AR. This
computer. It would use a stationary marker with the
also suggests that the climate is ready for design
device functioning as a display and a virtual maze. In
schools to embrace AR technology as a new creative
this case, the device's accelerometer, compass, and
and information visualization medium. Through the
tilt sensors would provide the rotation and slop infor-
AR projects and courses discussed above, students
mation. This is one of the earlier projects developed
are becoming aware of new modes of visual and
for the course before the Vuforia and Unity3D plat-
data-based thinking. Concepts such as location and

CAAD Education - Volume 1 - eCAADe 32 | 363


context awareness form an important framework for a diverse range of disciplines and ...
dealing with the over-supply of information and nav- A number of the AR applications discussed here
igating the current, almost ubiquitous data jungle. exemplify an idea of "learning anytime, anywhere,"
While teaching AR-based courses, early lectures which builds on Weiser's proposition for the role of
and discussion are usually heavily involved with the computation in the 21st century (Wesser, 1991). This
mechanics of AR technology, which often overwhelm new role synergizes key characteristics of AR environ-
students. However, this initial technology shock ments that include location awareness of data sets,
quickly evaporates, with projects' focus shifting to- always-connected networks, and the ability to super-
ward design, user experience, and content. Projects impose images of the physical world with interactive
connect with other disciplines and uses that respond digital graphics. It allows for passive as well as ac-
to a broad range of social and cultural needs. Stu- tive interaction with information and virtual content.
dents perceive AR technology, even more than other Users are able not only to visually experience static
modes of computer graphics, as highly transpar- information but also to interact with data in more
ent, without a strong technological footprint. Thus, dynamic and speculative ways by posing "what if..."
this technology naturally transitions them to explore questions. These speculative investigations create an
diverse content-based topics. There was very lit- environment of increased user engagement with the
tle "technology for the sake of technology" attitude benefits of experiential learning.
among students, who naturally gravitated toward
the multitude of ways to connect AR technology with REFERENCES
design, cultural, or social needs. KIM, K, SEO, B, HAN, J and PARK, J 2009 'Augmented Real-
Furthermore, many of the team projects were de- ity Tour System for Immersive Experience of Cultural
veloped by the multidisciplinary teams with students Heritage', In Proceedings of VRCAI, Yokohama, Japan
from various programs across the campus, including NIEDMERMAIR, S and FERSCHIN, P 2011a 'An Augmented
digital design, computer science, and information Reality Framework for On-Site Visualization of Ar-
chaeological Data.', In Proceedings of the 16th Interna-
technologies, but also architecture, interior design,
tional Conference on Cultural Heritage and New Tech-
product design, and media communications. Some nologies, http://www.stadtarchaeologie.at/?page_-
of the most successful teams were in fact a random id=5665, pp. 636-647
combination of competent and passionate strangers NIEDMERMAIR, S and FERSCHIN, P 2011b 'An Aug-
who just met during the first class when prospective mented Reality Framework for Architectural Appli-
semester projects were discussed and teams were cations', In Proceedings of the 8th International Sym-
posium on Location-Based Services, ed. Georg Gartner
formed. The fact that students brought to the team
and Felix Ortag,, pp. 192-205
their own distinct competencies and were able to re- WEISER, M 1991, 'The Computer for the Twenty-First Cen-
alize their expertise provided a successful base for tury', Scientific American, 1991, pp. 94-100
their team projects. [1] www.metaio.com/customers/case-studies/lego/
[2] the-tuts.org
[3] www.layar.com/layers/pdnar1/
CONCLUSIONS [4] comeoutandplay.org/2008_comfortofstrangers.php
AR-based applications increasing occupy an impor- [5] www.layar.com/layers/highlinefinal/
tant place in branding/marketing, tourism, educa-
tion, and many other parts of life. AR has brought the
virtual and the physical world closer and made them
highly interconnected and interdependent through
location awareness, enhanced data overlays, and
user-focused content. It also finds its applications in

364 | eCAADe 32 - CAAD Education - Volume 1


Framing Parametric and Generative Structures
A Novel Framework for Analysis and Education

Ivo Vrouwe1 , Burak Pak2


1,2
KU Leuven, Faculty of Architecture
1
www.ivovrouwe.net
1,2
{ivo.vrouwe|burak.pak}@kuleuven.be

In this paper we aimed at the development of a novel tool to facilitate the


structured analysis of architectural construction principles, materials and
production methods in digital design and fabrication practices. In order to assist
the understanding and teaching of these subjects, we employed a taxonomy of
spatial design construction (Vrouwe 2013). By using the taxonomy, we analysed
and categorised 34 parametric structures published in the IJAC Journal
(2002-2014). Informed by this study, we aligned the initial taxonomy using
various framing strategies. As a result we developed a new framework for spatial
design construction specifically customised for the design and fabrication of
parametric structures which can potentially serve as a constructive tool to create
a novel design learning environment and integrated teaching strategies.

Keywords: Digital Fabrication, Parametric Design, Education, Framing,


Pedagogy

INTRODUCTION niques, the end products possess a high level of com-


As a result of the evolution of parametric and gen- plexity in terms of their structure, geometry and ma-
erative design strategies, over the last decade, com- teriality. In practice, these projects seem inaccessible
mon practices in digital fabrication have signifi- for well-intentioned design students to learn from on
cantly transformed. With a constructive approach, the one hand, on the other hand, they are difficult to
computer controlled machines have been used and teach and implement through workshops.
tested to challenge the physical and digital bound- Therefore it is necessary to define a learning en-
aries to produce new tectonics and to rethink the vironment in which constructive education can take
techniques for application in architecture and design. place with a specific focus on the understanding and
As a result, parametric design and digital fabrication teaching of digital fabrication practices. For this pur-
have become of great significance to our spatial de- pose, the development of a novel tool is required to
sign education today (Kolarevic 2008). facilitate a structured evaluation of architectural con-
Due to the rapid emerging traditions in digital struction principles, materials and production meth-
fabrication, combined with the shortage of fitting ods, as used in digital fabrication. Furthermore, there
frameworks to contextualise the projects and tech- is a need for an inclusive vocabulary for categorisa-

CAAD Education - Volume 1 - eCAADe 32 | 365


tion and instruction to make techniques and projects this research, we limited ourselves to two of them.
more accessible and teaching them more efficiently. In the first viewpoint, frames were used in a se-
Reflecting on the above, this study aims at the mantic environment as understood in social sciences.
development and testing of a tool for the structured In this context, framing as a concept originates from
analysis and teaching of digital fabrication in spa- the work of Erving Goffmann (1974) and is further
tial design. This tool will be derived from a master- developed by Entman (1993) and Benford and Snow
framework: the Supertypes-Subtypes Taxonomy for (2000). In Frame Analysis, Goffmann (1974) discusses
Spatial Design Construction as developed by the the relevance of a condition in which a concept is un-
first author (Vrouwe 2013) based on the research derstood. When something is understood within a
of prominent research by Martin (1996), Bucquoye "world" or "reality", selective attention organises ex-
(2002), Ashby (2007), Kula (2009) and Engel (2007), periences and generates meaning within a certain
refer to Figure 1. event. In an unstable context, meaning, movements
In this context, we will start our paper with a brief and events change and adapt. In order to partic-
introduction on the use of framing strategies in re- ipate in these changes, Benford and Snow (2000)
search and education and present the master frame- introduced four alignment strategies; frame bridg-
work (Section 'Frame Alignment of the Master Frame- ing, frame amplification, frame extension and frame
work'). Afterwards, we will illustrate the usability of transformation.
the master-framework through a survey of a wide In the second viewpoint, frames were used in an
range of cases and present a comparison of subtypes. ontological environment as understood in informa-
Subsequently, we will present a reframed framework tion sciences. In this strategy, frames are applied to
for digital fabrication (Section 'Framing Parametric structure large chunks of information into tractable
and Generative Structures'). In conclusion, we will entities (Wilensky 1987). These framing strategies
conclude by an elaboration on the implications of our have a great tradition in object centred systems and
findings on architectural design education and rele- computer architectures. In these cases, frames are
vant practices. used to structure data for representation purposes
in a stereotyped or conventional situation (Minsky
FRAME ALIGNMENT OF THE MASTER 1975).
Both viewpoints bare various qualities in differ-
FRAMEWORK
ent applications. In this research we used the onto-
This research is a part of the PhD Thesis of the first au-
logical strategies to construct the master-frame for
thor and is a continuation on the work presented in
spatial design construction. In order to test the frame
the eCAADe 2013 Conference. In this study, a taxon-
for robustness, completeness and thoroughness in
omy for spatial design construction was introduced.
its given context, semantic strategies like frame align-
In this paper we will situate this framework in the
ment were applied.
context of digital design and fabrication and derive
a framework particularly for this purpose. The frame-
work will be based on a common terminology to in- FRAMING PARAMETRIC AND GENERATIVE
tegrate data into visual frames as a basis for compu- STRUCTURES
tation. During the development and customisation of the
tool introduced in the previous section, we analysed
Framing and Frame Amplification a wide range of parametric structures published in
We used various framing strategies to construct a the IJAC Journal (2003-2014). We made a systematic
framework for digital fabrication. From a wide array survey of these structures based on the following cri-
of conceptions on frames and framing as a theory, in teria:

366 | eCAADe 32 - CAAD Education - Volume 1


Figure 1
Master Framework
for Spatial Design
Construction
(Vrouwe, 2013).

CAAD Education - Volume 1 - eCAADe 32 | 367


Figure 2
Vector-active
construction of
chemical polymer
wire, processed by
printing, connected
substantively in a
multiaxial
geometry (Example
structure from the
IJAC paper of Hack
et al. (2013))

• Digitally designed and fabricated Moreover, the most frequently used structures
were observed as biaxial/section active produced
• Physically produced in 1:1 scale through cutting, biaxial/surface active produced
through shaping and uniaxial/vector-active pro-
• Included the word "parametric" in the full text duced through machining (Figure 3 on the bottom
of the relevant article right).

When multiple structures were presented in a pa- Reflection on framing exercise


per they were treated as unique cases. As a result Our survey indicated a clear need for the alignment
of our analysis, 34 structures satisfied the introduced of the master frame. In order to adjust the main con-
criteria. Each of these cases was encoded using the struction taxonomy with the digital fabrication envi-
subtypes in our master frame. ronment, three frame alignment strategies were em-
Figure 2 illustrates an example of this process ployed. As the result of the use of a particular set of el-
with images of the structure followed by the rele- ements in the subtypes "processes" and "structures",
vant icons representing our analysis. After applying frame amplification was the first strategy to be ap-
the encoding method presented above we were able plied. With regard to processes, CNC-machinery was
to categorise the structures regarding the processes, chosen predominantly over hand-held tools to min-
orientation and structural principles as well as ma- imise room for error on the one hand and optimise
terials, products and processes employed (Figure 3). the workflow on the other. In this sense, the digi-
According to our findings, cutting natural polymers tal process supertype aimed at subtypes with CNC
(wood etc.) in sheet form, chemical polymers in sheet capabilities. Because most of the students and de-
form and shaping natural polymers (wood etc.) in signers discussed have an education in architecture,
sheet form were the most common materials, prod- the new framework addressed the basic background
ucts and processes combinations (Figure 3 on the in structural analysis based on certain construction
bottom left).

368 | eCAADe 32 - CAAD Education - Volume 1


stereotypes. In order to support this theoretical back- work. In these subtypes behaviour was considered
ground, the subtypes of parametric structures were as static when no movement or response is sensi-
aligned with the stereotypes discussed. ble in the model or the behaviour of the model is
Secondly, in a great part of the projects surveyed very slow and unintended; smart when the object
above, behaviour of the model played a significant responds in real-time to environmental stimulus; in-
role. Therefore, we applied the frame extension strat- telligent when the object aims at optimising a sys-
egy to incorporate these qualities into our frame- tem within a collection of parameters or predictive

Figure 3
The frequency of
materials,
processes,
products,
structures,
orientations and
connections among
34 structures
extracted from the
IJAC Journal
2003-2014 and their
combinations.

CAAD Education - Volume 1 - eCAADe 32 | 369


Figure 4
Supertypes for the
derived framework
(Moussavi 2009;
Moussavi and Kubo
2006; Di Mari and
Yoo 2013; Vyzoviti
2011; Weinstock
2008).

370 | eCAADe 32 - CAAD Education - Volume 1


models (Negrete-Martínez 2008); interactive when Ghent, Belgium
human input is required to initiate response; respon- Engel, H. 2007, Structure Systems, Hantje Cantz, Ost-
sive when both intelligent and interactive behaviour fildern, Germany
Entman, R.M. 1993, 'Framing: Towards Clarification of
is included in the system (Velikov and Thün 2012; Ox-
a Fractured Paradigm', Journal of Communication,
man 2010). 43(4), pp. 51-58
Finally, we observed that digital designers priori- Goffman, E. 1974, Frame Analysis: An Essay on the Organi-
tised digital geometry of surface and solid manipula- zation of Experiences, Harper and Row, London, UK
tion over material orientation. In order to assist this Hack, N, Norman, WL, Langenberg, S, Gramazio, F and
working strategy, frame transformation was used to Kohler, M 2013, 'Overcoming Repetition: Robotic
fabrication processes at a large scale', International
manipulate the supertype "orientation" into the su-
Journal of Architectural Computing, 3(11), pp. 285-
pertypes "parametric solid" and "parametric surface". 300
Kolarevic, B. 2008, Manufacturing Material Effects; Re-
CONCLUSION AND FUTURE SUGGESTIONS thinking Design and Making in Architecture, Rout-
ledge (Taylor & Francis), London, UK, New York, USA
The presented master-framework enabled the struc-
Kula, D. and Ternaux, E. 2009, Materiology: Materialen en
tured analysis of digital manufacturing projects. Us- Technologieën: De Gids voor Creatieven, Frame Pub-
ing various alignment strategies, the introduced sub- lishers, Amsterdam, the Netherlands
types were introduced into a new context-specific di Mari, A. and Yoo, N. 2013, Operative Design; A Cata-
framework. Building a shared vocabulary provided log of Spatial Verbs, Bis Publishers, Amsterdam, the
a better understanding of digital fabrication tech- Netherlands
Martin, J. 2006, Materials for Engineering, Woodhead
niques and made it easier to communicate the con-
Publishing Limited, Cambridge, UK
tent (Figure 4). It also allowed us to identify recur- Moussavi, F. and Kubo, M. 2006, The Function of Orna-
ring patterns and practices (Figure 3) which helped ment, Actar Publishers, Cambridge, USA
us to develop a novel and aligned framework for dig- Negrete-Martínez, J. 2008, 'Paradigms behind a discus-
ital fabrication. sion on artificial intelligent/Smart systems', in May-
In the future the presented framework and fram- orga, R. and Perlovsky, L. (eds) 2008, Toward Artificial
Sapience Berlin, Springer Verlag, Berlin, Germany,
ing strategies can serve as a constructive tool to
pp. 201-205
create a novel learning environment and integrated Oxman, R. 2010, 'The New Structuralism: Conceptual
teaching strategies. This environment can be an in- Mapping of Emerging Key Concepts in Theory and
teractive mobile application which assists the stu- Praxis', International Journal of Architectural Comput-
dents to identify stereotypes and basic elements of ing, 8(4), pp. 419-438
the taxonomy. Furthermore, the taxonomy can serve Velikov, K. and Thün, G. 2012, 'Responsive Building En-
velopes; Characteristics and Evolving Paradigms', in
as a basis for the development of a parametric design
Trubiano, F. (eds) 2012, Design and Construction of
and modelling interface which prioritises construc- High-Performance Homes, Routledge
tion techniques as a starting point. Vrouwe, I. 2014, 'Ideograms as a Tool for Constructive
Sensemaking', Message, 1(1), pp. 34-43
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Ashby, M., Shercliff, H. and Cebon, D. 2007, Materials: Netherlands
Engineering, Science, Processing and Design, Elsevier, Weinstock, M. 2008, 'Metabolism and Morphology', in
Oxford, UK Hensel, M. and Menges, A. (eds) 2008, Architectural
Benford, R.D. and Snow, D. 2000, 'Framing Processes and Design March/ April, Wiley Publishers
Social Movements: An Overview and Assessment', Wilensky, R. (eds) 1987, Some problems and proposals
Annual Review Sociology, 26, pp. 611-39 for knowledge representation, University of Califor-
Bucquoye, M. 2002, From Bakelite to composite: design nia, Berkeley, USA
in new materials, Oostkamp : Stichtingkunstboek,

CAAD Education - Volume 1 - eCAADe 32 | 371


372 | eCAADe 32 - CAAD Education - Volume 1
Reprogramming Architecture
Learning via Practical Methodologies

Elif Erdine1 , Alexandros Kallegias2


1,2
Architectural Association (AA) School of Architecture
1,2
{elif.erdine|alexandros.kallegias}@aaschool.ac.uk

This paper aims to address innovative approaches in the pedagogical aspects of


architecture by describing the work of AA Summer DLAB and Athens | Istanbul
(AI) Visiting Schools of the Architectural Association (AA) School of Architecture
in London. The presented work is part of a research which enables a more
seamless transition from design to fabrication and from academia to profession.
The paper formulates the pedagogical and methodological approach towards the
integration of generative design thinking, large-scale prototyping,
kinetic/interactive design, and participatory design. As such, a discussion on the
methods of overcoming the fragmented nature of architectural education via the
elaboration of the methodology, computational setup, fabrication strategies, and
interaction / kinetic modes of the selected programmes is aspired.

Keywords: Computational design research and teaching, Biomimetics,


Generative Design, Kinetic / Interactive design, Participatory Design

INTRODUCTION The digital revolution in architecture, marked by


Natural systems demonstrate interrelated levels of the integration of CAD/CAM tools into all design-
complexity by recycling their materials, allowing for related practices, has substantially reconfigured the
change and adaptation, and utilizing energy (Frazer, interaction between architecture and natural sys-
1995). The complexity that is observed in natural tems. With the vast range of digital tools, the archi-
systems has provided the inspiration for a new ap- tect is now able to explore the correlation between
proach to design and construction, becoming an es- the multiple subsidiary systems operating across a
tablished part of the architectural discourse in the re- range of scales in all design related fields.
cent decades. This approach is equally applicable to Situating itself within the complexity paradigm
the educational aspects of the practice, thus enabling and its design-oriented implications, the research
us to rethink in full the norms of the design discipline. posited in this paper aims to investigate the con-
While architecture is defined as the style and method temporary applications of interaction which animate
of design and fabrication of physical structures, it re- the architectural piece according to user feedback,
flects the technological and socio-economic circum- thereby creating the potential for dynamic spatial ex-
stances of its' own time. periences which enhance the way by which we per-
ceive, learn and practice architecture. Concepts of

CAAD Education - Volume 1 - eCAADe 32 | 373


real-time feedback loops and temporality in architec- novelty. Learning here occurs in a diverse, interna-
ture can play a key role in shifting the paradigm both tional group of students and professionals. In some
in practice and in theory. These concepts and their cases there is a very small cohort of no more than
applications are demonstrated with examples from a 15 or 20 students, which facilitates specialist input,
series of ongoing international programmes, where while in others tutors work with as many as 100 stu-
students are organized into design teams, designing dents on the construction of 1:1 prototypes of large-
proposals in the creative atmosphere of collabora- scale ingenuity. A number of programmes are based
tive, unit-based learning environment. As such, the in the world's largest global cities, others in some of
paper formulates the pedagogical and methodolog- the world's remotest and harshest locations.
ical approach towards the integration of generative AA Summer DLAB, commenced in 2006, takes
design thinking, large-scale prototyping, kinetic/in- place every summer at AA's London home, Bedford
teractive design, and participatory design. Square, and its Hooke Park facilities in Dorset. Athens
| Istanbul (AI) Visiting Schools, which have been ini-
AA VISITING SCHOOLS tiated in 2011, take place every spring in Athens and
Moving away from the conventional educational Istanbul as a series of consecutive programmes. Each
paradigms, the Architectural Association Visiting series of Visiting Schools lasts for two weeks, and stu-
School introduced in 2008, reforms the way architec- dent numbers range from 20 up to 40 participants.
ture is being taught world-wide. While deductive rea- Both Visiting Schools are organized around the con-
soning and the knowledge of the classics remain as cept of experimentation, which involves the testing
part of the teaching module, the main objective is to of non-precedent approaches, novel techniques and
purge the invisible wall between students and tutors. design thinking by analysing existing design prob-
The AA Visiting Schools are highly flexible educa- lems thoroughly, evaluating the outcomes of the
tional modules which run for any length of time from analyses, and offering original interpretations for po-
three days to a whole term depending on the agenda tential outcomes. The outcomes do not present
and design goals. Regardless of geography, what all themselves as ultimate answers to the design prob-
the programmes share are exciting and radical levels lems, but as part of an ongoing process of design
of invention and experimentation, all of which are to experimentation. More specifically, the system fol-
help in developing skills in different modes of ana- lowed in these programmes is a set of methods and
logue and digital, 2D and 3D production using the principles which interact with each other in multiple
myriad of mediums at one's current disposal. Many ways. It is a system of complexity. This is applied
of these 'laboratories', 'building programs', 'nomadic both in the design generation processes as well as
studios' or 'schools' are formed with collaborating with regards to theoretical and physical parameters
partners - academic, industrial, commercial and/or of a project.
creative - while others venture out independently to
forge their own paths (AA Visiting School Prospectus METHODOLOGY
2013-2014, p.20-21, 2013). Computers handle vast amount of data through al-
The aim of AA Visiting Schools is to re-organize gorithms incorporating a set of design parameters
the architectural education in response to today's which the architect can then use and manipulate. In
challenges. As part of this aim, the pedagogical for- AA Summer DLAB and Athens | Istanbul (AI) Visiting
mat of these programmes is set to recognize students Schools, the mere parametric mutation of design ob-
for their ability to shape the future; students and tu- jects with the purpose of generating variations is ex-
tors interact on the same level, combining knowl- ceeded by the ability to produce an architectural pro-
edge with new ideas, expertise with eagerness for posal through simulation. The emphasis in design ex-

374 | eCAADe 32 - CAAD Education - Volume 1


plorations becomes the process rather than the end- investigated, the current role of the architect in con-
result. Formation transcends form. The work of Sum- temporary architectural discourses is also speculated
mer DLAB and AI Visiting Schools is characteristic of upon. Furthermore, the fact that the chosen compu-
the benefits that derive from a generative design pro- tational method is object-oriented, in contrast with a
cess, particularly one which involves interaction. linear setup, creates the opportunity to focus on the
The qualities of the complexity paradigm, char- process of design generation, whereby the concept
acterized by the spontaneous emergence of differ- of formation replaces form, which would act as the
entiated interdependent subsystems that can adapt sole end result in conventional practices.
to various external stimuli, are becoming the guid- The computational platform used in design ex-
ing principles in how designers think and produce plorations, the open-source environment Processing,
architectural systems (Gruber, 2011). The underly- operates as an object-oriented programming lan-
ing condition of self-organized systems posits a sig- guage (OOP). The association between the digital en-
nificant diversion from parametric towards genera- vironment and the conceptual framework described
tive design processes in the realm of architecture. It above facilitates the generation of seamless digital
can be argued that parametric design methodolo- design tools in Processing. In this respect, the com-
gies set up rules and conditions for the creation of putational platform exceeds being a mere digital tool
an anticipated outcome/set of outcomes, since there and functions as an experimentation ground which
is a linear relationship between the input parame- students understand and test the various phenom-
ters and the output. On the other hand, genera- ena of complexity paradigm, such as branching, net-
tive design methodologies are articulated through work formation, and reaction-diffusion systems (Fig-
the abstraction of biological principles, such as self- ure 1).
organization or evolution, thereby giving empha- More specifically, the use of algorithmic design
sis on the bottom-up growth of lower-level entities, via Processing enables participants to run various
namely agents (Reynolds, 1999). This phenomenon, scenarios according to different conditions. Param-
which is realized with object-oriented design in the eters which are set in the digital simulation are not
computational paradigm, creates the potential to ignorant of the architectural context but have direct
correlate the complexity observed in natural systems connection to certain possibilities of each given sit-
with the complexity in architectural systems. uation. On each consecutive version of the Sum-
Initially, students are introduced to the princi- mer DLAB and AI Visiting School programmes, the
ples of selected complex systems in nature, serving design problems are explored with the application
as the basis for the extraction and abstraction of spe- of explicit codes which originate design outcomes
cific rules which direct the local interactions of the based on formulas emulating the formation process
agents with each other and their environment. These of natural constructs. The concept of agent-based
interactions lead to the emergence of complex sys- systems found in bird formations or schools of fish,
tems, demonstrating intelligent behavior on a global the theory of L-systems in the shaping of plants and
level. By fusing the qualities of natural processes with trees, the recursive character of miniscule viruses or
the notion of spatial reconfiguration, the objective is enormous natural formations are just a few examples
to generate design systems where the architect does which are referenced in the research of these pro-
not get involved with creating an end product ac- grammes. Such natural conditions are translated in
cording to rules/parameters, but instead initiates a algorithms and are set to be adjusted according to
system whose effects will be continuously adapted desired design outcomes. The participant/architect
on a multitude of interdependent levels. As such, interacts with the formation throughout the entire
while the potential of object-oriented architectures is simulation process. Through this type of investiga-

CAAD Education - Volume 1 - eCAADe 32 | 375


Figure 1
Generative
form-finding
processes exploring
various biomimetic
models.

tion, participants receive a direct know-how on mat- mated kinetic prototypes while considering a hierar-
ters which, until recently, were theoretical. chical design arrangement. With the incorporation
of the physical computation environment Arduino
FABRICATION in the design generation process, a continuous in-
In the contemporary post-industrialized world, while formation loop between Arduino and Processing is
the architectural proposals evolve and follow more formed. In this way, students are able to manipulate
sophisticated forms and tackle aspects of economy their design simulations in Processing according to
and sustainability, design teams assigned to plan the real-world physical constraints, such as lighting lev-
physical proceeding for the realization are often in- els, movement, and distance.
teracting with other disciplines. Currently, design, The notion of actively participating in the fabri-
construction, finance, and legal aspects all overlap cation of models is integrated in the teaching mod-
and interrelate even more strongly than they have in ules of the AA Summer DLAB and AI Visiting Schools.
the past. Every participant deals with both the solution of the
One of the major objectives of the presented given architectural problematic and the issue of real-
pedagogical approach is to demonstrate the conti- izing his or her proposal. More specifically, the pro-
nuity of the workflow between computational soft- cess of trial-and-error which occurs through the col-
ware and digital assembly procedures leading to laboration of different people within a team as well
physical fabrication. In this respect, during the de- as the collaboration among different teams is advan-
velopment of each design unit's proposals, students tageous in the understanding of current practices in
fabricate physical models in various scales (Figure 2). architecture. As such, the pedagogical setup acts
This first step towards the realization of physical pro- as an exemplary model of the processes being uti-
posals demonstrates how the use of generative tools lized in the professional world. Distinct groups work
in combination with digital fabrication techniques al- together with the responsibility of the delivery of
low for a coherent and smooth transition from the specific aspects of the project's design and building
"drawing board" to the building site. At this stage, phases. The design must not only be covering the ar-
design teams also begin to experiment with the con- chitectural brief but must be structurally sound and
cepts of interaction and kinetics in architecture with appropriate for the use and location of the given de-
the aim of transforming static built models into ani- sign task. Inevitably, the success of every project

376 | eCAADe 32 - CAAD Education - Volume 1


Figure 2
The initial
transformation
from the digital to
the physical
paradigm through
scaled models
fabricated with
digital prototyping
techniques.

is correlated with the effective management of the INTERACTION MODES


time given. This has proven to influence the team's In a world exposed to rapid technological advances,
design proposals as they become more aware of the the question being addressed in this paper is not
constraints of the physical world. Their proposals sur- what architecture is but what architecture can do.
pass the superficial use of digital images. The in- The work completed in the AA Summer DLAB and AI
vestigation at this stage involves the extensive un- Visiting Schools is one that ventures into unclaimed
derstanding of the digital three-dimensional form- territory, opening up new areas of thought for re-
making and its' application through digital fabrica- search and development. At this phase, Interactive
tion tools. Architecture takes places as two modes of communi-
Serving as a pattern of the practice in the pro- cation; one that is calibrated as User to User commu-
fessional world, the fabrication processes are multi- nication and one that is calibrated as User to Model
scalar. Small scale physical models are produced communication.
and occasionally disposed as their role is essential to Interaction between user and model explores
provide the team with an initial perception of their the aspect of perception which users experience
concept's physical limitations. Similar to the digi- when they interact with the built environment and
tal form-finding processes, the fabrication comprises when the built environment interacts with them. The
of a series of steps through which the participants interactivity happens through use but it is also "felt"
gain practical, hands-on skills while interacting with by the observation of the user and the interactive
each other on different levels and stages. In the fi- model. In the context of user to user communica-
nal phase of the programmes, students are asked to tion, the interactive/kinetic structure acts as a ves-
build a one-to-one scale working prototype of an in- sel of conveying information from one user to an-
teractive installation. Working on an installation scale other in certain ways affecting their behavior. Here,
has proven to be highly beneficial, as the fabrication interactivity is formulated on anthropomorphic defi-
process of the installations by digital fabrication tech- nitions. Complex physical interactions are made fea-
nologies and their assembly procedures by the stu- sible by the use of low-tech computational hardware,
dents allow them to understand the physical behav- Arduino, which can detect and react to human be-
ior of the materials they work with, such as wood, havior. The creative fusion of algorithmic design, dig-
acrylic, and aluminium (Figure 3). ital fabrication, and embedded computational intel-

CAAD Education - Volume 1 - eCAADe 32 | 377


Figure 3
Students working
on large-scale
prototypes at AA
Hooke Park facilities
in Dorset (image
credit: Valerie
Bennett).

ligence in the field of architecture is therefore discov- to the user's input on sound, choice of algorithm to
ered. The research focuses not only on the benefits of run, and the manipulation of the algorithm itself by
adaptation, which makes it possible to anticipate and changing its parameters from the interface (Figure 4).
accommodate the response mechanisms of the built A different method of incorporating interaction
structure, but also on the environmental and psycho- with architecture has been the creation of a kinetic
logical ramifications of such structures. light-diffusing architectural installation during Sum-
Transformation via human interaction can take mer DLAB 2013. The installation, "Light Forest", is a
place in a variety of scales and modes, ranging from 5 meter long, 3.5 meter wide, 1.5 meter tall (at its
kinetic morphological properties and acoustic per- maximum activated state) which can activate itself
formance to ambient lighting effects which bear through motion according to the distance data re-
the potential of altering the perception and the ac- ceived from users around it. For this design task, stu-
tual configuration of space. One of such interac- dents have integrated light with movement by de-
tion methods explored so far include video mapping, signing, fabricating, and assembling a complex body
which has been realized in Summer DLAB 2012 via of kinetic parts with embedded lighting pieces which
"Fallen Star", a large scale installation which is 4.5 me- react to human movement. As the sensors receive
ters long, 3 meters wide, and 1.8 meters high. For data on the distances and amount of visitors in space,
this installation, each design team has been asked to the tessellations of the kinetic surface react with sub-
challenge the perception of the architectural instal- tle movements, generating various light formations
lation through the projection of a three-dimensional in space. This interaction mode involves the direct
natural growth algorithm. The specific parameters of communication between user and the physical struc-
the algorithms can be manipulated with an IPAD in- ture, but also indirectly includes the communica-
terface, which is also designed by student teams, en- tion of users among themselves through the physical
abling a direct interaction between the user and the structure. As such, the notion of permanence gives
installation. The segregation between the architect way to the constant flux of building formations (Fig-
and the end-result diminishes even more with the ure 5).
progression of the user interface as an architectural In AA Athens Visiting School 2014, the interactive
tool, pointing to the extensive possibilities of partici- aspect of the design has been realized through the
patory design in architecture. The installation reacts construction of a 1-to-1 kinetic pathway. Through

378 | eCAADe 32 - CAAD Education - Volume 1


Figure 4
The final working
prototype of
Summer DLAB
2012, “Fallen Star”,
exploring the
notion of
interaction with
video mapping
which is
manipulated with
an IPAD interface.

Figure 5
The final working
prototype of
Summer DLAB
2013, “Light Forest”,
which activates
itself according to
distance data
received from users.
The image on the
right shows the
activation
mechanism.

a series of proposals, the final design for a 5 meter ded into the structure; once the users are in the pas-
long, 2.5 meter high and 1.3 meter wide pathway has sage, they have a certain amount of time before they
been reached. This interactive/kinetic pathway con- can exit. The longer they remain within, the more agi-
sists of two sets of triangulated panels. Each set has tated the structure becomes, resulting in the nervous
its own purpose towards the effect of interaction for movement of the strands. This project is eventually
the two modes, user-to-user and user-to-model. One an experiment on the way humans interact with their
set has a pattern of LEDs which gets activated accord- environment and with each other through it (Figure
ing to the presence of humans within the passage. 6).
The second set is made out of carefully woven elas-
tic strands. The triangles attached to these strands CONCLUSION
rotate and twist in different manners creating open- The application of biomimetic principles with object-
ings and obstructions. The path reveals itself once oriented architectures, participatory design, and ki-
two users are found in the right location in front of netic transformation which are explored rigorously
each side. There is the element of time that is embed- throughout these programmes bear the potential for

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Figure 6
AA Athens Visiting
School 2014
installation;
interaction with a
kinetic pathway.

creating architectures of adaptation and reconfigura- concepts together with interactive/kinetic concepts.
tion. As it has been demonstrated with these installa- Nevertheless, it has also revealed that students tend
tions, the concept of having a structure that is related to be more engaged in an intensive learning process,
to motion and real-time reaction to external stimuli is whereby the limited amount of time in relation to
no longer an idea of the past but can be realized by the limitless learning resources provided renders par-
low-tech materials and technologies used in every- ticipants to get more absorbed. Through the pro-
day life. The pedagogical approach engaged in these grammes' intensity, participants are introduced to a
series of programmes aim to demonstrate how to way of critical design thinking and performing that
actively interweave the conceptual and practical as- lingers much longer than the duration of these pro-
pects of innovative design paradigms, enabling stu- grammes. As such, AA Summer DLAB and the Athens
dents to fully understand the theoretical, computa- | Istanbul Visiting Schools do not act as mere tutorial
tional, and physical advantages and constraints of workshops; they build audiences for new ideas. They
such methodologies. Active engagement and expo- are designed to evolve as an unpredictable crowd,
sure to the procedural levels of creation enables ar- not a rational individual; re-organizing architectural
chitecture to evolve as a supple communication net- education in response to today's challenges.
work, characterized as an authentic collaborative and
purposeful convening medium. REFERENCES
After several years of applying this specific Frazer, J 1995, An Evolutionary Architecture, Architectural
methodology in architectural education, various Association Publications, London
evaluations can be comprised. Among valuations on Gruber, P 2011, Biomimetics in Architecture: Architecture
aspects like international collaborations, research on of Life and Buildings, Springer-Verlag, Wien
cutting-edge technology, low tutors-to-students ra- Reynolds, C 1999 'Steering Behaviors For Autonomous
Characters', Proceedings of Game Developers Confer-
tio, and exposure to hands-on building techniques,
ence, San Jose, California, pp. 763-782
one outcome is believed to be of particular signifi- [1] http://www.aaschool.ac.uk/downloads/prospectus/2013-
cance. It is the aspect of time. This aspect has a con- 14/AA_VISITING_SCHOOL_PROSPECTUS_13-14_A.pdf
troversial character as it is equally beneficial and dis-
advantageous for the goals of these programmes. On
the one hand, it might be argued that the duration
is not long enough while testing innovative design

380 | eCAADe 32 - CAAD Education - Volume 1


Learning to be a Vault
Implementing learning strategies for design exploration in inter-scalar
systems

David Stasiuk1 , Mette Ramsgaard Thomsen2


1,2
The Royal Danish Academy of Fine Arts, Schools of Architecture, Design and
Conservation (KADK) Centre for Information Technology and Architecture (CITA)
1,2
http://cita.karch.dk/
1,2
{david.stasiuk|Mette.Thomsen}@kadk.dk

Parametric design models enable the production of dynamic form, responsive


material assemblies, and numerically and geometrically analytical feedback. The
value potential for design produced through the procedural transformation of
input parameters (or features) through algorithmic models has been repeatedly
demonstrated and epistemically refined. However, despite their capacity to
improve productivity and iteration, parametric models are nonetheless prone to
inflexibility and reduction, both of which obscure processes of invention and
discovery that are central to an effective design practice. This paper presents an
experimental approach for the application of multiple, parallel computational
design modelling strategies which are tested in the production of an inter-scalar
model array that synthesises design intent, the simulation of material behaviours,
performance-driven adaptation, and open-ended processes of discovery and
categorical description. It is particularly focused on the computational potentials
embedded in interdependent applications of simulation and machine learning
algorithms as generative and descriptive drivers of form, performance, and
architectural quality. It ultimately speculates towards an architectural design
modelling method that privileges open model topologies and emergent feature
production as critical operators in the generation of flexible and adaptive design
solutions.

Keywords: parametric design, computational modelling, machine learning,


multi-objective optimisation, k-means clustering

CAAD Education - Volume 1 - eCAADe 32 | 381


INTRODUCTION opment of design models.
Although parametric modelling allows designers to This paper traces the exploration of new
dynamically produce variable geometries and ex- methodologies in this pursuit, specifically addressing
ecute sophisticated analyses of performance at- the related desires to maintain open feature domains
tributes, certain problems of both rigidity and reduc- for both design and evaluation, in order to alleviate
tion endemic to such design systems are well doc- requirements for the pre-configuration of both value
umented. Parametric models are limited because and element connectivity. It also describes the re-
they necessitate a predetermination of both model lated pursuit of simultaneously embedding material
topology and the feature domains that constitute the behaviours in morphogenesis and producing multi-
model's parameter space. As such, the designer ei- ple targets for performance optimisation. The aim
ther must explicitly define all parameters and rela- for the project is to establish methods for design-
tionships between model elements at the start of ing with open topologies in which the dependen-
the design project or risk breaking the model dur- cies between parameters are both emergent and
ing any ensuing reconfiguration (Davis 2013). This changeable during the design process. To this end,
rapid calcification of the design space is antithetic an experimental approach is implemented for multi-
to the experience of design as a process of inven- ple computational strategies, applied in parallel and
tion and discovery. A second problem is associated sequential operation in the digital environment.
with risks in the oversimplification of descriptive pa-
rameters such that the defining design criteria ig- Background
nore or suppress potentially useful information em- This project takes its point of departure from an in-
bedded in the model output. While this implicit re- tensive workshop with the Digital Matter Master's
duction preserves design control and makes the cre- studio, led by Areti Markopoulou at the Institute
ation of the model tractable (Davis 2013), the result- for Advanced Architecture Catalonia (IAAC) in early
ing limitations act as an impediment to a more ex- 2014. This workshop introduced multi-objective evo-
ploratory design practice. These problems are only lutionary solvers operating in a simulated material
compounded by an increasing sophistication in de- context. Through a series of physical models us-
sign models' ability to represent in both the produc- ing simple rattan splines and connector ties, seven
tion and analysis of a number of useful characteris- teams focused on the development of generative de-
tics, such as material assembly behaviours, occupa- sign algorithms that synthesise material behaviours,
tion patterns, or energy-related performances. An in- the topological transformation of connectivity be-
creased facility in designing for and with these con- tween constituent elements, and quantitative, multi-
siderations is central to continued innovation in de- objective optimisation design goals. Through the ex-
sign modelling (Tamke et al. 2011). However, this in- ploration of these networks as morphogenetic rule-
creased capacity also offers the opportunity to explic- driven systems for incremental formation, a series
itly describe the complexity of the design problem at of variables available for deployment in a multi-
hand, and in response develop open-ended design objective evolutionary model were then developed.
systems that have the capacity to address them (Car- The set of simple goals that emerged from this pro-
iani 2008). For this reason there remains a significant cess of rapid physical prototyping were related to
need for the ongoing development of tools through material usage, the generation of space and struc-
which we can flexibly capture and understand com- tural performance and capacities. Measures related
plex interstitial dependencies across model elements to connectivity and material deflection define those
for directed performances and as a means to enhance goals related to structural performance, and the cou-
the pursuit of invention and discovery in the devel- pling of the conflicting goals of minimizing material

382 | eCAADe 32 - CAAD Education - Volume 1


use while maximizing envelope size provided simple above. It recursively builds up networks of actively-
spatial performance goals. What emerged through bent splines that have the capacity to achieve great
these iterations was a series of rigorous pseudo- variety in form. Intrinsic to this model development
code algorithms for both generation and evaluation. is not only the topological connectivity established
The distinct approaches of each team established a through the generative algorithm, but also a spring-
framework for developing a more general design sys- based form-finding simulation of the design material,
tem capable of generating multiple, highly varied which is rattan, a soft but highly flexible wood-like
configurations, that nonetheless retain formal and plant. The second model is a multi-objective evolu-
organisational legibility. tionary optimisation solver, which leverages the gen-
erative model input parameters as its genotypes and
Learning to be a Vault its outputs as its phenotypes. These phenotypes are
"Learning to be a Vault" is an experiment consisting of subsequently analysed for five distinct performance
a significant digital exploration and consequent rep- measures. Finally, the outputs from this model are
resentation of the design space, along with the pro- analysed using k-means clustering, an unsupervised
duction of 25 1:25 models and a 1:1 demonstrator ap- learning algorithm that identifies intrinsic relation-
proximately 5 x 5 x 2.5 m. It has been installed as part ships between the data elements of its input data
of the "What does it mean to make an Experiment" points. This analysis takes on the form of classifica-
exhibition at the Royal Academy of Fine Arts School tion, which allows for an intuitive understanding of
of Architecture during the Spring of 2014. The IAAC many outputs as belonging to legible and distinct
workshop operates as a baseline for the formulation groups. The following section will briefly discuss ma-
of this experiment, which focuses on the synthesis chine learning in general, and in the context of com-
of multiple computational strategies implemented in putational design models, will then offer focus more
an inter-scalar modelling environment. Of particular on the relevant machine learning strategies used in
interest is the deployment of machine learning algo- this particular experiment.
rithms. One possible strategy for advancing the flex-
ibility of parametric models as performative instru- MACHINE LEARNING IN COMPUTATIONAL
ments is tied to rethinking how parameters (or fea-
DESIGN MODELS
tures) are treated in the modelling space. Typically,
Machine learning is a field of research and practice re-
feature domains are established as inputs for the ge-
lated to developing computer programs that are con-
ometrical outputs of an architectural design model
figured to improve their performance at a given task
(Davis 2013). However, there are opportunities to
through experience (the acquisition and processing
recast certain features in a parametric model as ei-
of incremental data) (Mitchell 1997). It is focused
ther dynamic or descriptive entities, enabling the de-
on three primary categories of interest: task-oriented
signer to engage in alternative means to search the
studies, cognitive simulation, and theoretical analy-
design space. For this experiment, the focus is tied
sis (Carbonell, Michalski & Mitchell, 1983). For task-
to using machine learning algorithms to classify large
oriented studies, machine learning is largely inter-
collections of model outputs generated through a
changeable with the field of statistics, as many pre-
multi-objective evolutionary optimisation solver into
dictive algorithms (such as linear or logistic regres-
legible groups - or species - of response.
sions) are used extensively in both. Task-oriented ma-
In "Learning to be a Vault", there is a tight inte-
chine learning is primarily concerned with the classi-
gration of three distinct modelling systems. The first
fication of data points as function values within some
is a generative model, constructed with the consid-
descriptive domain. These domains are most often
erations developed through the workshop described
discrete (e.g. Boolean, integer, or categorical val-

CAAD Education - Volume 1 - eCAADe 32 | 383


ues) but can also be continuous (e.g. real numbers). sion of learning algorithms in design modelling. For
Learning models are divided into two main types: su- the purposes of this experiment, we will focus on
pervised and unsupervised. two of these: multi-objective evolutionary solvers
Supervised learning models rely on training data and the k-means clustering algorithm for classifica-
where the predicted outcomes are known, so that tion. Additionally, spring-based particle simulation
the model develop input (or feature) transforma- systems will be examined according to the criteria
tions and weights that will allow it in the future to used for establishing that an algorithm constitutes a
more effectively predict the outcomes for unknown learning system.
data. As each new evaluated data point used (or
instance) for training has its actual outcome deter- Multi-Objective Optimisation
mined, the learning model gains new intelligence Evolutionary algorithms have been applied in the
about its performance and recalibrates itself accord- field of architecture for over twenty years, most pop-
ing to its driver algorithm. Unsupervised models op- ularly with the pioneering work of John and Julia
erate differently. They allow for the features of data Frazer in Department 11 at the Architectural Associ-
sets to self-organize. These are primarily used for the ation, starting in the late 1980's (Frazer 1995). In a
discretisation of data into descriptive or functional rough summary of their operation, they rely on a gen-
categories, without the need for training data. In erative system for the parsing of inputs (genotypes)
effect, when the outcomes are unknown, unsuper- into outputs (phenotypes), which are then subjected
vised learning algorithms are designed to allow for to a performance analysis - most often numerically
the internal relationships within the features of a data represented. They begin with a pool of randomly as-
set to create emergent descriptions of each instance. signed genotypes, test the performance of resulting
Both supervised and unsupervised learning models phenotypes, and then "breed" the most successful
are often used discretely to resolve subcomponents offspring through the crossover (and potential) mu-
of larger problem spaces. In effect, the outcome of tation of genotypes. Over time, this process allows
any learning model is simply a new feature for appli- for successful genotypes to thrive and pass on their
cation in a new decision space. parameters to their children, and is repeated through
Both supervised and unsupervised learning ap- a number of generations until satisfactory objective
proaches have precedent in architectural design values have been achieved by the resulting pheno-
modelling. Their applications have been theorised types. Because evolutionary solvers rely on setting
for nearly as long as CAD systems have been in explicit targets for performance measurement, they
use, but in the last twenty years - and increasing in can be understood as supervised learning models,
step with advances to the processing power of per- with the optimisation objectives used for training.
sonal computers - their implementation has become In an architectural design context, there are key
tractable and in many cases standardised. The most considerations for making this approach tractable.
commonly used learning algorithms in design mod- There must be a balance struck between the model's
elling are genetic or evolutionary solvers, whose epis- ability to produce an artefact that is recognisable as
temological and functional maturity in the design a built object, but also a capacity for the model not
sciences far outreaches that of other modes. How- overly limit the range of possible outcomes (Janssen
ever, several of those other, lesser-used approaches et al. 2000). This can be understood as a simultane-
- which include neural networks of multiple types ous desire for legibility and variety in the outputs of
and k-means clustering algorithms - have nonethe- such models.
less been successfully implemented in the past and As the computational tools available for execut-
present excellent opportunities for the future exten- ing evolutionary algorithms have become more ac-

384 | eCAADe 32 - CAAD Education - Volume 1


cessible, so has the capacity to introduce many par- It is, however, this volume of phenotypic output
allel objectives into a single model. The concept of that must be addressed if the continued advances in
n-dimensional objectives in such design models is analytical computational methods are to be synthe-
keyed around the Pareto front, which operates as a sised in multi-objective architectural design models.
means to understand the outcomes of the design This experiment then deliberately identifies an objec-
space (Figure 1). The Pareto front is defined by a tive space that produces such a volume of output,
boundary of phenotypes whose optimisation values and engages in the use of a second learning algo-
define a convex hypervolume in the n th dimension, rithm to allow for the designer to engage in a form
with n being the total number of optimisation ob- of search that encourages a process of discovery.
jectives. For example, single-objective search will re-
sult in a point, with a single, optimum phenotype. A K-Means Clustering
two-objective search will result in a convex polyline, K-means clustering - also known as Lloyd's algorithm
and a three-objective search will result in a convex - is a distance-based, unsupervised learning algo-
triangulated hull. Each phenotype that constitutes rithm that uses intrinsic relationships between data
the Pareto front can then be said to be "optimised" points in large sets to discretise them into clusters
in some capacity. The front communicates the trade- containing the most similar instances. K-means clus-
offs that exist between phenotypes: as a phenotype tering achieves this by using the Euclidean distance
demonstrates better optimisation for one objective, between data points in n-dimensional space (where n
it loses value for another. The Pareto front is conve- is the number of features used to drive the clustering
nient to visualise these performance trade-offs in up algorithm) to find solutions for similarity for a user-
to three dimensions (Caldas 2003), but becomes sig- specified k number of clusters. It does so through an
nificantly more difficult to understand once it defines iterative process of computing the "nearest-distance
a hypervolume in four or more dimensions. Com- centroid rule", which can be visualised as a voronoi di-
pounding this difficulty in navigating performance agram. The algorithm begins by assigning k-number
objectives is the fact that as the front's dimensionality of random points in the data as centroids for the di-
increases, it is comprised of a great many more con- agram. It then evaluates all of the other points in
stituent phenotypes, potentially resulting in thou- the set, and assigns them to a "cluster" based on the
sands of Pareto-optimised candidates (Winslow, et al. voronoi boundary containment. Then, the average
2010). value of all contained data points is used to recalcu-
late the centroid of the voronoi diagram. This pro-
Figure 1 cess is repeated until the cells achieve a stable state
Example of a Pareto such that data points no longer move between clus-
front for a ters, and thus centroids no longer require recalcula-
two-dimensional tion.
objective As in the case of the Pareto front, this process is
optimisation easiest to visualise in lower-dimensional space. Fig-
ure 2 illustrates a k-means clustering algorithm run
on a two-dimensional data set as a collection of XY
points. The iterative readjustment of the voronoi
bounding space according to subsequent contain-
ment tests for data points finally results in cells that
describe boundary conditions easily identified by the
eye as being optimally discretised.

CAAD Education - Volume 1 - eCAADe 32 | 385


number of moulds required for fabrication to 49. Figure 2
More generally, the architects and engineers for Evo- K-means algorithm
lute software make use of k-means clustering in their on a two-
plug-ins for facade panel rationalisation. dimensional data
For this experiment, k-means is not used to ra- set with k=9: a) data
tionalise elements for fabrication, but in an entirely array, b) boundaries
different capacity: to effectively understand, search, for k random
and discover the complex and varied design outputs sample points, c)
that high-dimensional multi-objective optimisation test for inclusion
algorithms produce. and move
centroids, d)
Simulation Systems redefine
Spring-based particle simulations are frequently boundaires, e)
used in computational models for form finding and repeat c & d until
the integration of material behaviours into the de- stability, f ) stable
sign process. They use the same principles as agent- solution
based models, with individual particles acting as
agents, influencing each other according to defini-
tions of connectivity and a rules that define the con-
K-means clustering is used extensively to find sequence of interaction. Interestingly, they meet the
unknown relationships between data points in large explicit conditions that Mitchell details in his defini-
data sets. Even though it is difficult to understand tion of a machine learning program: through the ex-
euclidean distances within data sets of high dimen- perience of their interaction with one another over
sionality in the abstract, clusters produced by such time, simulation particles improve their performance
analyses - so long as the data being used to struc- at the task of describing material or behavioural con-
ture them possesses useful descriptive capacities - sequences for their constituent elements.
generally makes intuitive sense when examining out- Extensive research has been made regarding
comes. For example, k-means clustering is regularly swarm intelligence and the effectiveness of encod-
used in internet search engines for the purpose of ing material capacities into simulation-based design
clustering similar search elements together, where models (Thomsen et al. 2010), but it is worth extend-
based on such data elements as key words and the ing this frame of reference to consider the parallels
geography of a story's origin, related content can be that exist between such design systems and machine
grouped together that can readily be grasped by an learning algorithms. This experiment relies on the
observer. use of material simulation for both form-finding and
K-means clustering has been implemented in ar- the production of evaluation objectives for the evo-
chitectural models as drivers for fabrication rational- lutionary algorithm.
isation. A prominent example is the facade paneli-
sation process developed by Gehry Technologies for METHOD
the Soumaya Museum in Mexico City. This freeform "Learning to be a Vault" (Figure 3) is set up to
structure's facade is comprised of more than 16,000 synthesise the modelling systems and considera-
panels, each of which, in the original design geom- tions described above, including 1) a morphogenetic
etry, is unique. However, by defining a maximum script capable of producing a wide variety of forms
acceptable tolerance for each panel, the team was grounded in a tendency toward legibility, 2) a spring-
able to deploy the k-means algorithm to reduce the

386 | eCAADe 32 - CAAD Education - Volume 1


Figure 3
Process diagram for
"Learning to be a
Vault"

based particle simulation for form-finding and load- tivity, and 5) targeted height for secondary members.
ing behaviour of the actively-bent rattan member, Subsequent generations are then recursively passed
3) a multi-objective evolutionary solver for optimis- through the same generative and evaluative process
ing the solution set and producing results on the until suitable results have been produced.
Pareto front, and 4) a k-means clustering algorithm
for searching the design space. The evaluation cri- Searching the Design Space
teria for the experiment lies in the effectiveness of Based on this collection of objectives, over 80 gen-
this integration, and the legibility, searchability and erations more than 2000 unique Pareto optimised
meaning inscribed by the final clusters. phenotypes are produced (Figure 4, 5). These phe-
notypes are then analysed according to series of
Generation and Optimisation descriptive paremeters developed by the designer.
The morphogenetic script implements a recursive ar- In this case, the descriptive parameters applied are
ray of elements. There are two types of elements a collection of numerical transformations of phe-
considered: primary members that attach both ends notype geometry. These are then passed through
to the floor in an elastic arch, and secondary mem- the software Octave (a numerical solver capable of
bers that span between two primary members. Sec- rapidly executing complex machine learning algo-
ondary members connect to primary members in rithms) for computing the k-means algorithm and
two consecutive locations such that active-bending back into Grasshopper for visualisation and consid-
forces are interdependently shared between them. eration of results.
A number of transformations are available to pri- Through an iterative implementation of this pro-
mary and secondary elements through each recur- cess, the designer uses both heuristics and intuition
sion such that many forms of varying symmetry and to identify further possible transformations to the
spatial consequence are producible (Figure 5). Once data that might result in improved clustering differ-
formed, each collection is passed through a spring- entiation. In this case, 18 distinct numerically de-
based simulation engine (the Kangaroo plug-in for scriptive variables were developed, including: total
Grasshopper) to execute both form finding, and de- materials used, average variance in height of sec-
flection under self-loading. Next, using a multi- ondary members, the radius of a circle inscribed in
objective optimisation solver (the Octopus plug-in), each primary member's start point, and the same
each collection is evaluated for suitability for con- for end points, and the distance variance between
tinued breeding according to the following objec- primary member base points. On their own, such
tives: 1) minimal deflection, 2) restriction of tight parameters appear banal. However, when parsed
radii, 3) targeted area covered, 4) targeted connec- through the clustering algorithm, they combine with

CAAD Education - Volume 1 - eCAADe 32 | 387


Figure 4
Partial section of
ten clusters (out of
80, representing
over 2000 total
phenotypes)

one another to discretise a seemingly fragmented a second stage for design execution. The clustering
and intractably varied set of solutions into a collec- of suitably large collections of phenotypes - particu-
tion of legible clusters. larly those that have been optimised for a variety of
It is here a new process of discovery emerges. objectives - may ultimately result in a form of speci-
Through the invention and application of these de- ation, wherein the designer is able to identify highly
scriptive variables, one is able to steer the intrinsic re- distinct solutions that may be suitable for diverse ar-
lationships between relatively simple aspects of the chitectural applications.
geometry's underlying data structures toward a co- The development of effective data visualisation
herent and easily searched design space. This pro- tools is essential for managing the information about
cess of iteration is critical and effectively operates as clusters that is produced. One measure for determin-

Figure 5
selected 1:25
models

388 | eCAADe 32 - CAAD Education - Volume 1


ing the efficacy of a clustering analysis is the aver- DISCUSSION
age variance for all variables of each constituent data Increased computing power and a proliferation of
point relative to its cluster centroid. Here, a smaller tools make more advanced multi-objective optimisa-
variance indicates clusters that better describe their tion design models more tractable and create a need
constituent data points. As such, a zero variance for new methods for managing phenotype outputs
requires that there be exactly one cluster per data emerges. Attendant to having more complex collec-
point. This would offer no simplication, and there- tions of objectives is a higher volume of outputs. So
fore the purpose of the process is for the designer to not only does this make it difficult to visualise these
establish a threshold that effectively finds the least outcomes on the Pareto front, but the sheer number
(and most searchable) number of clusters that retain of phenotypes to be processed makes a case-by-case
a high level of descriptive capacity. For this experi- review difficult. This experiment represents a first
ment, a dashboard is developed that allows for the look at applying unsupervised learning algorithms
designer to rapidly understand the dynamics of dif- for the purpose of organising such high-dimensional
ferent clustering passes, with each incremental pass data output into coherent segments and as a re-
adding another descriptive cluster. The dashboard sult enabling the designer to engage in a secondary
indicates how adding numbers of clusters from one operation of discovery through the development of
pass to the next decreases variance for the entire so- descriptive parameters that steer this segmentation
lution, but does so at a decreasing rate, and at the ex- process.
pense of searchability. To facilitate finding an effec- There are a number of opportunities to further
tive threshold, it allows for the designer to select in- refine and enhance the utility of the approach pre-
dividual clusters, see the individual phenotype most sented here. First of all, applying the clustering al-
representative of the cluster centroid, read the rela- gorithm between generations in the evolutionary
tive average values of the descriptors used for exe- solver would enable the designer to implement a
cuting the algorithm, and see which clusters are sim- form of directed breeding, with non-desirable clus-
ilar to it both within the same clustering pass and in ters removed from the pool of available solutions.
those both preceding and subsequent to it (Figure 6). This would more tightly couple the different con-

Figure 6
dashboard
examining a single
cluster, and its
orientation within a
solution set
containing several
passes of increasing
cluster counts

CAAD Education - Volume 1 - eCAADe 32 | 389


tributing model elements and lend a higher degree REFERENCES
of control to the designer. Also, there are multiple ap- Caldas, L.G. 2003 'Shape Generation Using Pareto Ge-
proaches for numerically processing descriptive fea- netic Algorithms Integrating Conflicting Design Ob-
tures to heighten their ability to produce better dis- jectives in Low-Energy Architecture', Proceedings of
CAADRIA 2003
tinguished clusters, as well as for identifying thresh-
Carbonell, J.G., Michalski, R.S. and Mitchell, T.M. 1983,
olds for ideal number of clusters for a given data set. 'Machine learning: a historical and methodological
These approaches can be further explored and imple- analysis', AI Magazine, 4.3, pp. 69-79
mented. Cariani, P. 2008, 'Design Strategies for Open-Ended Evo-
lution', Artificial Life, XI, pp. 94-101
Conclusions Davis, D. 2013, Modelled on Software Engineering: Flexi-
ble Parametric Models in the Practice of Architecture,
Machine learning algorithms present a number of
Ph.D. Thesis, RMIT
opportunities for the enhancement of computational Flach, P. 2012, Machine Learning: the Art and Science of
design practice. There are varying degrees of ma- Algorithms that Make Sense of Data, Cambridge Uni-
turity between different methods currently applied. versity Press
For example, while the use of evolutionary algo- Frazer, J. 1995, An Evolutionary Architecture, Architectural
rithms in the design sciences has an established his- Association Publications
Janssen, P., Frazer, J. and Tang, M.X. 2000 'Evolutionary
tory and advanced epistemology, algorithms such as
design systems: A conceptual framework for the cre-
k-means clustering have had more limited applica- ation of generative processes', Proceedings of Design
tion. Neural networks of multiple type have been de- Decision Support Systems in Architecture and Urban
ployed. "Growing Neural Gas" networks have been Planning 2000
implemented for the development of use and oc- Langley, P., Derix, C. and Coates, P.S. 2007 'Meta-
cupation analysis in urban environments, and have Cognitive Mappings: Growing Neural Networks for
Generative Urbanism', Proceedings of th 10th Gener-
been deployed for developing way-finding analy-
ative Art Conference 2007
ses for space plans at multiple scales (Langley et al. de Leon, A.P. 2012 'Two Case-Studies of Freeform-Facade
2007). Backward propagating neural networks have Rationalization', Proceedings of eCAADe 2012
been used to drive robotic instruction for resilient Mehanna, R. 2013 'Resilient Structures through Machine
structural systems (Mehanna 2013). Computational Learning and Evolution', Proceedings of ACADIA 2013
designers have long applied spring-based particle Mitchell, T.M. 1997, Machine Learning, McGraw-Hill Sci-
ence/Engineering/Math
and agent-based simulation systems in their models,
Tamke, M., Burry, M., Ayres, P. and Thomsen, M.R. 2011
which can be seen to exhibit functional equivalence 'Design Environments for Material Performance',
to machine learning models, but for problems partic- Proceedings of Design Modelling Symposium Berlin
ularly well-suited to the design sciences. 2011
Machine learning models designed to handle the Thomsen, M.R., Tamke, M. and Riiber, J. 2010, 'Sea Unsea -
most difficult problems are often conceived of and Lamella Flock', in Leach, N. and Snooks, R. (eds) 2010,
Swarm Intelligence: Architectures of multi-agent Sys-
constructed as a complex of multiple distinct ap-
tems, LATP
proaches, operating in some combination of paral- Winslow, P., Pellegrino, S. and Sharma, S.B. 2010, 'Multi-
lel and sequential synthesis (Flach 2012). In addition objective optimization of free-form grid structures',
to the operational benefit of using machine learning Structural and Multidisciplinary Optimization, 40, pp.
algorithms directly to enhance the design capacities 257-269
of their models, such an outcome should be com-
pounded through the conception of their models as
inter-scalar ecologies of such knowledge-acquiring
algorithms.

390 | eCAADe 32 - CAAD Education - Volume 1


PREMISE:
A discussion on open source, networks, and digital property in architecture.

Wendy W Fok
Harvard University, Graduate School of Design
http://we-designs.com/team/wendy-w-fok
wfok@gsd.harvard.edu

This research paper questions the relationship between the legal, ethical, and
economic challenges that are presented by new ways of utilizing trademark,
intellectual property, and copyright law within design production and creative
purposes of architectural design. While it does not attain a conclusive
resolution-as this is a developmental body of applied research, and includes a
great deal of exploration of reform within the legal system-the paper addresses
the systemic propositions, issues of inspiration and precedents, and case-studies
in architectural design production that are implicit in new forms of legal
transformation which could potentially address the issues within the worlds of
design, economics, and law. It is hereby proposed that by understanding these
relationships with respect to the prevalent global economic model, research in
understanding architecture and law may be able to identify ways of restructuring
and offer alternative (or, evolutionary) modes of ethical protection and equitable
reward to all members contributing to the production system.

Keywords: Digital Property, Open Source, Networks, Intellectual Property,


Extralegal Norms

This research paper questions the relationship be- tural design production that are implicit in new forms
tween the legal, ethical, and economic challenges of legal transformation which could potentially ad-
that are presented by new ways of utilizing trade- dress the issues within the worlds of design, eco-
mark, intellectual property, and copyright law within nomics, and law. It is hereby proposed that by un-
design production and creative purposes of archi- derstanding these relationships with respect to the
tectural design. While it does not attain a conclu- prevalent global economic model, research in under-
sive resolution-as this is a developmental body of ap- standing architecture and law may be able to identify
plied research, and includes a great deal of explo- ways of restructuring and offer alternative (or, evo-
ration of reform within the legal system-the paper lutionary) modes of ethical protection and equitable
addresses the systemic propositions, issues of inspi- reward to all members contributing to the produc-
ration and precedents, and case-studies in architec- tion system.

CAAD Education - Volume 1 - eCAADe 32 | 391


"Nothing is original. Steal from anywhere that res- ship has grounded its grand theory in either the the-
onates with inspiration or fuels your imagination... Se- ory of rights, or in a theory of economic analysis (Du
lect only things to steal from that speak directly to your Mont and Janis, 2007) . According to Cohen (2007),
soul. If you do this, your work (and theft) will be au- "rights theorists seek to derive the basis for copy-
thentic. Authenticity is invaluable; originality is non- right from the philosophy of property rights; while
existent. And don't bother concealing your thievery - others prefer a vision of copyright grounded in prin-
celebrate it if you feel like it. In any case, always remem- ciples of expressive liberty and deliberative democ-
ber what Jean-Luc Godard said: It's not where you take racy." While the methodologies of creatives are un-
things from - it's where you take them to." determinable, even among the various lineages of ar-
chitectural styles and movements, there is a common
• Jim Jarmusch (American independent film di-
understanding about the relationship between inspi-
rector, screenwriter, actor, producer, editor
ration, creative discovery, and design process, where
and composer)
each simultaneously influences the other (see Figure
1).
ARCHITECTURAL DESIGN AND ITS PROP-
Figure 1
ERTY
Traditional to
Architectural design has always relied on the de-
contemporary
sign and creative basis of innumerable factors to de-
research,
termine the authenticity of the product. The iter-
development, and
ative process within the development of a design
design process
model, and processes embedded within its inspira-
tions includes the programming, socio-economic un-
derstanding, site analysis, client suggestions, mate-
rial aspects, dimensionality, renderings, computer
aided design (CAD) drawings, hand sketches, and
physical and digital models. All of these elements are
among the list of considerations that allow the abil-
ity of designers to understand the basis of a project
(Lynn, Zardini, Eiseman 2013) . Without recognizing Innovations versus influences, on the other hand, are
the motivations that contribute to the affects of a disparate entities of conversation within the field of
design, which include a multi-faceted chronology of design and architecture. Whereby, repeatedly the
factors and influences, the difference between an ar- subject of influence, or inspiration, often becomes an
chitect (designer) and a contractor (builder) becomes issue of copying and appropriation, frequently due
negligible, and the incentive to use an architect is to the matter of the ego, and the term: originality.
diminished. After all, most clients recognize that a In some creative fields, such as choreography, copy-
building could be constructed without an architect, ing is kept in check through informal (extralegal) in-
simply with a contractor and engineer; yet, arguably, dustry norms enforced by private sanctions. In oth-
it would be significant to note that without an archi- ers, the freedom to copy actually promotes creativity.
tect the building would only be a building, and with- Haute couture gave rise to the term knockoff, copy-
out the design, the building would not be architec- cat, fakes, among others, yet the freedom to imitate
ture. great designs only makes the fashion cycle run faster-
Cohen (2007) articulates the current cultural the- and forces the fashion industry to be even more cre-
ory behind copyright laws for creative fields as a ative (Raustiala and Sprigman. 2012). Traceability of
state whereby the mainstream of copyright scholar-

392 | eCAADe 32 - CAAD Education - Volume 1


the lineage of influences and precedents, hence be- tion, based on an alternative compensation system.
comes an issue of a priori versus a posteri innova- Should the legal protection measures within the law
tion of a creative idea, and brings attention to the of copyright prove incapable of ensuring the secure
creator versus the innovator. Yet, the question arises distribution of creations over the internet, or as a dig-
about whether an idea could arrive out of itself with- ital format, the reform of the legal intellectual prop-
out the influences of another, and whether the legal erty and copyright system should then promote the
reform of copyright, intellectual property, and trade- ability of traceable metadata within pieces of work to
mark acts regulate these conversations within the prove as an ethical and equitable method of reward-
creative and design fields. ing creators and owners of copyrighted materials.
Cukier and Mayer-Schoenberger 2013 publsihed
CREATIVITY WITHIN NETWORKED SYS- an article in Foreign Affairs Journal which describes
the three ways to understand The Rise of Big Data.
TEMS / COMMONS
The general attack method is to 1) first understand,
The Internet has reshaped the ability of commu-
collect, and use a lot of data rather than settle for
nication by humans, but more importantly it has
small amounts or samples; 2) to shed preference for
also transformed how society gathers data and pro-
highly curated and pristine data, and instead accept
cesses information (Larsen 2014, Guattari 1989, La-
messiness, and tolerate the inaccuracy that benefits
tour 2005). This incredible amount of information
the vast amount of data which outweighs the cost of
sharing has had a tremendous impact on creativ-
using smaller amounts; 3) to stop the quest to dis-
ity, collaboration, and the question of provenance
cover the cause of things, in return for accepting cor-
of ideas. Therefore, to move the law of copyright
relations.
into the next digital millennia, the Copyright Office
Whether the mentioned approaches are the ab-
should consider the ethical and equitable measures
solute approach, the greater developmental under-
through the use of advanced technology as a means
standing between gathered data and useable data is
of protection, in relation to the appropriation of vi-
still in the stage of beta interpretation. And, these
sual, design, and sound arts.
opinions truly become the underlying issues pertain-
If the goal of copyright is to advance the creative
ing to open sourced software, as much to multi-user
process within the sciences and the arts, then the fu-
designed and crowd-sourced projects.
ture of copyright should be to identify the source of
Yonchai Benkler reveals that free software
the creation and design, along with its designer. It
projects do not rely on markets or on managerial hi-
would be beneficial if imbedded data would be in-
erarchies to organize production, while Suber (2013)
cluded within the metadata that is distributed, simi-
persists that the development of Open Access would
larly to information one would read on the informa-
allow consumers to better adapt and share perfect
tion label at a museum. Meanwhile, the alternative
copies of creations at virtually no cost through of-
is to only include enough information to identify and
fering varieties. Programmers do not generally par-
allow endorsement of the original creator ( Zimmer-
ticipate in a project because someone who is their
man, 2011). Much of these examples are close to cur-
boss told them to do so, which alleviates the discus-
rent tagging of digital songs and movies within the
sions on market-based, firm-based, and/or hybrid
entertainment industry (Fisher 2004), such as Digital
models of the economic model. However, the plus
Rights Management (DRM)-protected music ( Gasser
point on open-source participatory, collaborative,
and Palfrey, 2007).
freeware is the basic and radical challenge that it
Fisher (2004) suggests that there should exist
proposes. Therefore, it posits the rational question:
digital fingerprinting in combination with a royalty
if the person is not acting on a profit motive, then
or fee-based system through encryption of informa-

CAAD Education - Volume 1 - eCAADe 32 | 393


what sort of progressive motive should there be? Al- bution to Collective Works , d) Transfer of Ownership
truism could potentially be a simplified conclusive , and e) involuntary transfer . To focus on the current
approach; however, the development of a commu- topic, the discussion on the ownership rights of "Con-
nal trust, and development, is often a devised state- tribution to Collective Works" will be of significance.
ment of cause (Schweik, and English 2012). It has The current standing of Copyright Law of the
been said, though, in behavioural economics, that United States (hereafter, the "Copyright Act") is in-
humans are conditioned to see causes even where tended to encourage the creation of art and culture
none exist (Benkler 2006). by rewarding authors and artists with a set of exclu-
The contemporary understanding of the net- sive rights . While the Federal Copyright law grants
work environment looks at a generative state of rad- authors and artists exclusive right to make and sell
ically decentralised, non-proprietary development, copies of their works, the right to creative deriva-
based on sharing resources and outputs among tive works, and the right to perform or display their
widely distributed, loosely connected individuals. works publicly, using the original. According to the
These individuals cooperate with each other with- U.S. Supreme Court, a plaintiff suing for copyright
out relying on either market signals or managerial infringement has to show "(1) ownership of a valid
commands - the basis of Benkler's (2006) commons- copyright, and (2) copying of constituent elements of
based peer production. the work that are original."
The radical new modality of organisational pro- With the advent of innovation in the interna-
duction also suggests asymmetrical purposes of "the tional artistic arena, especially within the nature of
owner" and the relationship to the commons, includ- works attributed to appropriation art that relies so
ing the relationship between the use of the com- heavily on the software and open-source advance-
mons, and what one could do within the commons. ments and interchangeability of digital media and
This opens further the discussion on the necessary technology (including CAD and 3D printing, among
parameters of a) whether the system is open to any- other forms of digital tools), it brings to question the
one or only to a defined group, and b) whether the relevance, purpose, and effective circumvention of
commons system is regulated or unregulated (Ben- copyright, moving into the emerging state of the arts.
kler 2006). Copyright law, instead, should be looked upon
as a means to further the ability of technological
OWNERSHIP IN RELEVANCE TO COLLEC- advancement, or be complemented by, technologi-
cal measures administered by the Copyright Office.
TIVE WORKS
These dealings should include a better understand-
Ownership, according to the US law¬ 17 U.S. Code §
ing and assistance of technological growth and in-
201 (ownership of copyright), is divided into four ac-
novation for protecting the appropriation arts and
counts (The Copyright Act of 1976) . A notable aspect
open-source software (Schweik, and English 2012).
of the law states that the creator of a copyrighted
Ultimately, the regulated or unregulated
work does not always own the copyright. In some
incentive-based systems (Hughes 1988) each con-
cases, other persons or entities own the copyright.
tain socio-political elements that contribute to a
There are also rules governing copyright ownership
hierarchy of system management, which controls
when two or more people create the work. Finally,
the access between certain layers of information.
copyright owners can assign rights to the copyright
Both incentive-based systems bring to question the
to others, particularly for the purpose of marketing
ability- to control the ownership and user interface
the protected work.
between these different layers of information- that is
The types of ownership in copyright law include,
sold to individuals that 'buy' into a project made up of
a) initial ownership , b) Works made for hire, c) Contri-

394 | eCAADe 32 - CAAD Education - Volume 1


multi-user contributions. Another concern between systems that comes hand-in-hand with the owner-
unregulated system participants, and joint prod- ship of code (Schweik, and English 2012).
uct appropriation single party system participants, There has been little to no serious architectural
within a traceable or licensed system are the ability dialogue on the implications of open source proce-
to retain copyrights in their contributions within the dures in a constructive manner that closely relates
multi-user model. This would then allow designers to the ethical or equitable dealings in collaborative
to license the operation of the multi-user design to work, though many theorists and practitioners have
be distributed, reused, or perhaps further explored. danced around the conversation. Antonelli (2011)
explored "thinkering" thoughts about the novelties
A DIGITAL (ARCHITECTURAL) REFORM of DIY and open source, stemming from Ratti et al.'s
Libeskind (2004) once said, "All architects are prosti- (2011) experimental op-ed on the Open Source Arc
tutes - that's what Philip John said; they'll do what- project, and Usman Haque and Matthew Fuller in-
ever it takes for the chance to build." With the recent vestigated the "Urban Versioning System 1.0" that at-
rise of architectural infringement discussions from tempts to deliver a deliberated form of "open-source
the likes of Zaha Hadid Architects, for their Wangjing urbanism that could radically change the conven-
SOHO Galaxy project in Beijing set to be completed tionalized form of city design".
by 2014, to Daniel Libeskind versus LAB Architecture Mario Carpo has extensively questioned the split
studio (Donald Bates), of the Federation Square in agency between the roles of participatory use of
Melbourne of 2002, the vague understanding of ar- digital technologies towards the liberal collaborative
chitectural copyright (Quirk 2013) , or the intellectual ventures that use digital tooling within their prac-
property rights of a designer, raises ethical questions tices, and questions the line between the author and
about how far architects would go to get a chance to audience, or the authorship within this isotropic plat-
build, or even publish. form, developed within Web 2.0 (Lessig, and Lessig
Although there exists similarities of architec- 2006). Open-source software and systems could be
tural representation in both Zaha Hadid Architects one form of interpretation of the networked model
Wangjing SOHO Galaxy vs Chongqing Meiquan 22nd within computer science, but has become a "social"
Century, and Studio Daniel Libeskind Jewish Museum in norm within the developmental status of digital de-
Berlin vs LAB Architecture Studio Federation Square, sign in architecture. The current generation of de-
the approach in understanding the issues of intellec- signer's use of architectural software and structure of
tual property varies between the two cases. practice is by every means more "social" and "collabo-
Whether it would be too ambitious to claim that rative" than the previous generation, where the CAD-
formal derivatives of design in architecture are driven CAM of the nineties was mostly based on controlled,
by scripted procedures and that code-based designs proprietary networked environments (Carpo 2011).
have led to the formal similarities and exploration in The current intellectual property regime for ar-
the technical means of design, application of open- chitectural and design law is reminiscent to a state-
source and collaborative free-ware in architectural ment Libeskind once described about his process in
software has become a common ground for design design, "(w)hen you're designing a building, the ex-
exploration within the contemporary field of design perience is kinetic. You cannot always put something
(Reas, McWilliams, Barendse 2010) . Should the prac- into words; otherwise you will simply produce a ver-
tice of architecture continue on this natural progres- bal diagram. You must feel your way towards your
sion within the field of code-based generation, then finished design. It's not until much later that you're
similarly to open source software (OSS) development fully aware of what you're doing Cowley 2003) ." With
comes the issues of code repositories and versioning the ongoing and beta-stage of understanding the

CAAD Education - Volume 1 - eCAADe 32 | 395


hurdles in the contemporary field of design within veyance or by operation of law, and may be
the present legal regime, the main resolution and bequeathed by will or pass as personal prop-
suggestion is to incorporate a better understanding erty by the applicable laws of intestate succes-
of the creative process, including collaborative prac- sion.
tices within the field of law and architecture which
incorporates designers, architects, and other inno- • Any of the exclusive rights comprised in a
vative creative fields. By understanding the existing copyright, including any subdivision of any
absences of cultural aspects within the current prac- of the rights specified by section 106, may
tice of law, the hybridized knowledge of both fields be transferred as provided by clause (1) and
of architecture and law could potentially offer an en- owned separately. The owner of any par-
hanced social and cultural reform. ticular exclusive right is entitled, to the ex-
tent of that right, to all of the protection
NOTES and remedies accorded to the copyright
17 U.S. Code § 201 (a) Initial Ownership - Copy- owner by this title. Accessed May 1, 2014:
right in a work protected under this title vests http://www.law.cornell.edu/uscode/text/17/
initially in the author or authors of the work. 201
The authors of a joint work are co-owners of
17 U.S. Code § 201 (e) Involuntary Transfer - When
copyright in the work. Accessed May 1, 2014:
an individual author's ownership of a copyright,
http://www.law.cornell.edu/uscode/text/17/201
or of any of the exclusive rights under a copy-
17 U.S. Code § 201 (b) Works Made for Hire - In the
right, has not previously been transferred volun-
case of a work made for hire, the employer or other
tarily by that individual author, no action by any
person for whom the work was prepared is consid-
governmental body or other official or organization
ered the author for purposes of this title, and, unless
purporting to seize, expropriate, transfer, or exer-
the parties have expressly agreed otherwise in a writ-
cise rights of ownership with respect to the copy-
ten instrument signed by them, owns all of the rights
right, or any of the exclusive rights under a copy-
comprised in the copyright. Accessed May 1, 2014:
right, shall be given effect under this title, except
http://www.law.cornell.edu/uscode/text/17/201
as provided under title 11. Accessed May 1, 2014:
17 U.S. Code § 201 (c) Contributions to Collec-
http://www.law.cornell.edu/uscode/text/17/201
tive Works - Copyright in each separate contribu-
17 U.S.C. ß 106 (2002) ("The owner of copyright
tion to a collective work is distinct from copyright
... has the exclusive rights ... : (1) to reproduce the
in the collective work as a whole, and vests initially
copyrighted work in copies or phonorecords; [and]
in the author of the contribution. In the absence of
(2) to prepare derivative works based upon the copy-
an express transfer of the copyright or of any rights
righted work.").
under it, the owner of copyright in the collective
work is presumed to have acquired only the privi-
lege of reproducing and distributing the contribu- REFERENCES
tion as part of that particular collective work, any re- no authors given 1976, Copyright Act of 1976, USA, USA
vision of that collective work, and any later collec- Antonelli, P 2011, 'States of Design 03: Thinkering', Do-
mus, June
tive work in the same series. Accessed May 1, 2014: Carpo, M 2011, The alphabet and the algorithm (Chapter
http://www.law.cornell.edu/uscode/text/17/201 The Fall, p. 81 -120), MIT Press
17 U.S. Code § 201 (d) Transfer of Ownership - Cohen, J E 2007, 'Creativity and Culture in Copyright
Theory', UC Davis Law Review, 40(Georgetown Pub-
• The ownership of a copyright may be trans- lic Law Research Paper No. 929527), pp. 1151-1205
ferred in whole or in part by any means of con- Cowley, J 2003, 'Daniel Libeskind - interview', Prospect

396 | eCAADe 32 - CAAD Education - Volume 1


(http://www.jasoncowley.net/interviews/I200302_- duction transforms markets and freedom (Chapter
P.html), 83 3)', in no editors given 2006, New Haven, Yale Univer-
Cukier, K and Mayer-Schoenberger, V 2013, 'The Rise of sity Press, pp. 59 - 90
Big-Data: How it's changing the way we think about Zimmerman, DL 2011, 'Copyrights as Incentives: Did We
the World', Foreign Affairs Journal, May-June, pp. 28 Just Imagine That?', Theoretical Inquiries in Law, 2, p.
- 40 29–58
Guattari, Felix., F 1989, The Three Ecologies
Fisher, WW 2004, 'An Alternative Compensation System',
in no editors given 2004, Promises to keep: Technol-
ogy, law, and the future of entertainment, Stanford
Law and Politics , Stanford Calififornia, pp. 199-258
Gasser, U and Palfrey, J 2007, 'Case-Study: DRM-
Protected Music Interoperability and e-innovation',
in no editors given 2007, no title given, Berkman Pub-
lication Series, Harvard University
Hughes, J 1988, 'The Philosophy of Intellectual Property',
Georgetown Law Journal, 77, pp. 296-314
Larsen, LB 2014, Networks, MIT Press
Latour, B 2005, 'Network: A Concept, Not a Thing out
there', no title given, pp. 68-73
Lessig, L 2006, Code and other laws of cyberspace (Code
V2) 2nd Ed., Basic Books, New York
Libeskind, D 2004, Breaking Ground: Adventures in Life
and Architecture (A sense of place, P.19 -tribute to
World Trade Center), Penguin Books - Riverhead
Books, New York
Lynn, G, Zardini, M and Eisenman, P 2013, Archae-
ology of the digital : Peter Eisenman, Frank Gehry,
Chuck Hoberman, Shoei Yoh, Canadian Centre for
Architecture-Sternberg Press, , Montréal :Berlin
Du Mont, JJ and Janis, MD 2012, 'Functionality in Design
Protection Systems', Journal of Intellectual Property
Law, 19, p. 261
Paola, A, Adam, B, Lucas, D, Joseph, G, Dan, H, John, H,
Alex, H, John, M, Nicholas, N, Hans, UO, Carlo, R,
Casey, R, Marco, S, Mark, S, Chiara, S and Bruce, S
2011, 'Open Source Architecture', Domus, 948
Quirk, V 2013, 'The 10 Things You Must Know About Ar-
chitectural Copyrights', ArchDaily, 6 Feb 2013
Raustiala, K and Christopher, S 2012, The knockoff econ-
omy: How imitation sparks innovation., Oxford Uni-
versity Press
Reas, C, McWilliams, C and Barendse, J 2010, Form+Code
in Design, Art, and Architecture, Princeton Architec-
tural Press, New York.
Schweik, CM and English, RC 2012, Internet Success: A
Study of Open-Source Software Commons (Chapter 4
Technological and Community Attributes), MIT Press
Suber, P 2013, Open Access, MIT Press Essential Knowl-
edge Series
Yochai, B 2006, 'The wealth of networks: How social pro-

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398 | eCAADe 32 - CAAD Education - Volume 1
Fabrication
Design By Making
Enhanced Human-Computer Interaction for Digital Conception and
Manufacturing in Architectural Education

Serdar Aşut
Istanbul Technical University
serdarasut@gmail.com

This paper presents an ongoing project which aims to develop an HCI


application. The purpose of the application is to introduce tactile experience into
digital design cycle and to have transparent links between different phases of the
design object. Thus, it will provide a hybrid design environment in which design
conception and manufacturing are integrated and enhanced learning
opportunities towards an architectural education where making is fundamental.

Keywords: Human-Computer Interaction, Tactile Experience in Design,


Architectural Education

INTRODUCTION • To enhance the communication opportunities


This ongoing project aims at developing a new in the design studio and to allow and encour-
Human-Computer Interaction (HCI) application to age its stakeholders collaborate on the design
enable an enhanced and direct relation between the object,
designer and the digital design environment. The ap-
plication involves toolsets and methods which will • To extend the limits of the design studio as an
enable the user have a more organic relation with the environment of learning.
design object during digital conception and manu-
facturing processes. Its functionalities are thought
to be promising particularly for architectural educa- PROJECT BACKGROUND
tion by enhancing the modes of communication in The idea of this project initially stems from ques-
the design studio. It specifically considers the first tioning the relation between the object of design
year studio, where the essential approach is not to and its representation. Schön emphasizes the signif-
include complex architectural problems, but to in- icance of the representation tools in design and de-
troduce design as a broader concept while focusing fines architectural design as an activity of producing
on the fundamental aspects of architectural design, the representations of the things to be built (Schön
such as form, scale, space and materiality. 1984). According to him, design is a reflection-in-
The intentions of the project are: action with talking backs which emerge as both the
maker's spontaneous reflections and the reflections
• To allow the designer directly interact with the of the material back to the maker. What is missing
design object through his/her body, in this very precious definition is that it lacks of the

Fabrication - Volume 1 - eCAADe 32 | 401


possibility to include what is real instead of mere its uated communication act that depends on the par-
representations into the design process. This project ticularities of speaker, audience, material and genre
aims at extending this concept of "talking back" by (Dearden 2006). He claims that all materials have
including materiality into this definition of "reflective properties that moderate the ease or difficulty of cre-
conversation". It aims at questioning how it could be ating a material utterance, like for different materials
possible to manifest a practice of design which di- have different density, ductility, plasticity and mal-
rectly deals with what is material or real, instead of leability. It is important for the designer to experi-
a mere focus on representation. ence these varying particularities which are intricate
Chard seeks for a transparency between the to each different material. This can only be achieved
thought and its projection and claims that the level by tactile experience as all the senses including vision
of transparency is directly related with the capabili- are extensions of the sense of touch and the senses
ties of the tools used (Chard 2005). The concept of are specializations of the skin, and all sensory experi-
transparency is one of the core issues of this project ences are related to tactility (Pallasmaa 1996). There-
and is aimed to be achieved between design think- fore it is necessary to include this notion of material
ing and different phases of the design object, such as utterance with all its particularities into digital design
the physical or digital models as well as the on-site cycle.
product. These notions are actually not exempt from dig-
Therefore the idea of Design by Making refers to ital design practices. The new techniques and meth-
a process of design, where conception and manu- ods of digitally enabled making are reaffirming the
facturing are merged together and the conversation long forgotten notions of craft, resulting from a de-
is performed continuously and reciprocally between sire to extract intrinsic qualities of material and de-
the physical and digital phases of the design object. ploy them for particular effects (Kolarevic and Klinger
This requires the reintroduction of the notions of craft 2008). Digital environment enables and encourages
and materiality into design process. the integration of conception and manufacturing.
In architecture, the reintroduction of crafting as a Moreover, the common practice of representation is
mode in design development refers to relocating the no longer valid, and the digital is now the real itself.
architect back into the core of production, in contrast What is seen on the screen is not the representation
with industrialization which had pushed his/her po- of the design object, but the objectified design idea
sition to a presenter of a practice which was held by itself. Its presence is yet in a unique phase, which still
others, a financial actor, or a rhetoric producer. This nestles all its material features and is always capable
implication re-celebrates the value of crafts which for phase transition. The geometric model seen on
was excluded from the practice of the architect by the screen, the parametric definition of the model,
modernity and leaves more room free for what craft the prototype produced by the 3D printer or the digi-
could bring into design. tized model produced by the 3D scanner are all differ-
The way we think is the property of a hybrid as- ent phases of the same objectified idea and are able
semblage of brains, bodies and things (Malafouris to transform into each other instantly.
2013). And as Sennett mentions, what we can say in Design, in this manner, performs an exciting sim-
words may be more limited than what we can do with ilarity with vernacular forms of making. Here, just like
things (Sennett 2009). Including things and material in vernacular, making and design are integrated prac-
particularities into design conversation will enable a tices and the maker's direct relationship with the ob-
more transparent media on which a more efficient ject is essential. However, the difference is that a di-
design communication is possible. Dearden intro- rect bodily relation is yet not fully sufficient.
duces the concept of material utterance which is a sit- On the other hand, by the introduction of in-

402 | eCAADe 32 - Fabrication - Volume 1


formation and communication technologies (ICT), a movements, it provides a more user friendly Soft-
strong paradigm shift has occurred in architectural ware Development Kit (SDK) which supports several
education too. This paradigm shift has implied a sig- programming languages including JavaScript, it is
nificant awareness in academia and altered the ex- cheaper, smaller, lighter and is easier to operate with,
pectations from education. The school is no longer comparing with similar devices on the market.
an institution of didactics, but an enhanced environ- There already exist several applications which
ment of research and experience. The rising influ- use the controller for HCI in different fields such as
ence of novel concepts, such as Maker Culture, Hack- gaming, healthcare, education and data visualiza-
erspace or Fab Labs, forces architectural education tion. In this project, motion detection is thought
to have a stronger emphasis on learning rather than to be a promising opportunity to include tactile ex-
teaching. Even though these phenomena are not en- perience into design process.There could have been
tirely new, the developments in ICT and the spread three different approaches of application develop-
of digital culture make them the de facto bases of ment to include motion detection into digital design
learning and production for the future practition- applications:
ers. Hence, the school needs to be an environment
1. Developing a standalone application.
where the necessary facilities and encounters which
are necessary for enhanced learning are provided. 2. Developing a plug-in which operates with the
This refers to enhancing the possibilities of communi- existing CAD software.
cation and encouraging making in the design studio.
3. Developing an application which allows cus-
The application which is presented in the next
tomized desktop control.
chapters is being developed towards these princi-
pals in order to enhance the already existing possi- A standalone application would offer a more flexible
bilities provided by the digital media, enabling the and independent solution. However this is not the
designer have a more direct and organic relation with aim of this project because resource and time wise
the design object, integrating design conception and it is not seen efficient to develop CAD software from
manufacturing, including the notions of materiality scratch instead of utilizing an existing one. Therefore
and crafting, and utilizing this new experience for the aim is to develop a customized desktop control
enhanced learning in architectural education. The application in the first phase, then to develop a plug-
application is a proof of concept, and currently be- in for existing CAD software in the second phase.
ing developed. It is still necessary to include more In this sense, the project utilizes the existing tech-
features, test its functionalities with architecture stu- nology; and its innovative aspect is to build up new
dents, and conduct an in-depth theoretical discus- methods for using the technology and new relations
sion in relation with the project principles. between the tools.

APPLICATION ENVIRONMENT CAD Software


The project is developed on SketchUp Make 3D mod-
3D Motion Detection
elling software. The reason for choosing SketchUp
The application runs with Leap Motion Controller,
Make is that it is for free, is easy to learn and use and
a three dimensional motion detection device. It
it supports Ruby application programming interface
tracks the three dimensional movements of hands,
(API) which is fairly more user friendly when com-
fingers and certain tools without a physical touch
pared to other available interfaces. Moreover, mod-
and uses them as input to digital applications. The
elling in SketchUp Make is mostly intuitive, which is
reason for choosing Leap Motion Controller for this
a feature that makes it a proper environment in rela-
project is that it is more precise in detecting the hand
tion with the project aims.

Fabrication - Volume 1 - eCAADe 32 | 403


Imaginary Tactile
This feature allows the user to build a digital 3D Figure 1
model and modify it by using his/her hands, where Imaginary Tactile
both hands can operate simultaneously (Figure 1).
There already exist a couple of applications which
integrate the controller with CAD software, such as
AutoCAD and Leap Motion Integration, Ossewa Solid-
Works Plug-in, Leap Motion for Grasshopper and Leap
Motion Plug-in for Autodesk Maya. These applications
utilize the controller analogues to a mouse. Also,
there are a couple of applications which experiment
utilizing the controller on SketchUp. They utilize
a third party application such as Touchless, AirInput
or GameWAVE to interact with SketchUp by provid-
ing an alternative to a mouse. These applications
are for controlling the desktop therefore can inter-
act with any software with varying degrees of func-
APPLICATION FEATURES tionalities. Likewise, the Imaginary Tactile feature al-
Several features are gradually being included in the lows the user interact with SketchUp through a third
application for the integration of conception and party desktop control application which gets input
manufacturing in design. Eventually it aims at pro- from the controller (Figure 2).
viding a toolset to be utilized in all phases of digital The most important challenge for this feature is
design cycle. The features are as follows: to customize the hand gestures and define the rela-
tions between the hand gestures and the software
• Imaginary Tactile: Provides 3D digital mod- functions in the best possible way in order to provide
elling by using hands. a seamless workflow. In other words, the existing
ways of desktop interaction with the controller need
• Simultaneous Physical Modelling and Digi- to be tailored for 3D modelling in SketchUp. For this
tizing: Provides physical modelling and simul- purpose, the GameWAVE application is chosen to be
taneous digitizing by using hands and certain modified as it allows easier and more efficient config-
tools. uration. Eventually, two different configurations with
different modes of interaction are developed:
• Simultaneous Design and Making: Provides
link between the digitized model and robotic • Imaginary Tactile with 2 Modes
manufacturing.
• Imaginary Tactile with 3 Modes
• Tool Variety in Motion Scanning: Provides a va-
riety of tools to be used with the controller. Imaginary tactile with 2 modes. This configuration
mediates the mouse movements and clicks, as well
In this project it is aimed to develop only the first two as the Pan, Orbit, Zoom, Undo and Select functions of
features. The other features are going to be devel- the software by using the controller. The idea is to
oped as separate projects. The outcomes of the first let the user reach any function of the software in a
feature and the context and aims of the second fea- mouse-like fashion, while letting him/her run certain
ture are presented in this paper. Camera and the most used Tools and Edit functions as

404 | eCAADe 32 - Fabrication - Volume 1


Figure 2
Desktop Control
Application

Table 1
Gestures and
functions for the
first two modes of
the Imaginary
Tactile
configuration.

Table 2
Gestures and
functions for the
third mode of the
Imaginary Tactile
configuration.

Fabrication - Volume 1 - eCAADe 32 | 405


well as the Escape and Switch Mode functions by hand vides an experience in which the designer feels like
gestures. For this purpose, the assigned functions are he/she uses not only his/her hands in the 3D space,
categorized as stable (Trigger Mode) or active (Steer- but also certain tools even though the feeling is imag-
ing Mode) functions and they are associated with cer- inary.
tain gestures of the right or left hand, where the right On the other hand, the functions that are avail-
hand mediates the active functions and the left hand able through hand gestures are limited because the
mediates the stable functions (Table 1). It is impor- GameWAVE offers a limited number of gestures to be
tant that the selected gestures should be intuitively customized. So that the user still needs to point the
sympathetic with the assigned function. tools on the toolbars or in menus to reach many func-
This configuration allows a more organic inter- tions of the software. Also, the hand gestures pro-
action with the digital environment comparing with vided for customization by GameWAVE are all pre-
mouse use, because the use of the hands in 3D space defined. Therefore a perfect intuitive relation be-
provides a more efficient perception of the form. tween the sought function and the hand gesture can-
However, the transparency between the designer not always be obtained. Because of these reasons,
and the object is not yet in the desired level. Because, the Imaginary Tactile feature can prove the concept
the designerly logic behind the held operations is not of Design by Making only up to a certain limit. As a
much different than what the common practices in- concept, it is able to prove that; a more organic re-
clude. Therefore the only progress achieved with this lationship between the designer and the digital de-
configuration is the gained ability of using the hands sign environment can be achieved with the existing
in a 3D fashion, especially for model viewing func- technology, the use of hands in 3D space provides
tions, and the fun and excitement brought with this a more transparent media between design thinking
new experience. and the design object, the bodily actions provide a
Imaginary tactile with 3 modes. This configuration more direct interaction with the object during the de-
is achieved by enriching the previously used two sign process, and such an enhanced interaction with
modes with the left hand trigger mode. The idea be- the digital design environment is fun and exciting.
hind providing one more mode is to allow the user The next phases of the project focus on the
to access certain functions of the software by using missing aspects which are necessary to develop a
hand gestures instead of pointing them on the tool- stronger proof of the concept of Design by Making.
bar. This new mode provides access to the Line, Rect-
angle, Circle and Arc functions of the Draw menu, and Figure 3
the Push/Pull, Move and Rotate functions of the Tools Simultaneous
menu by using hand gestures. Similar to the inter- Physical Modelling
action with 2 modes, the categorization of the soft- and Digitizing
ware functions and their association with the hand
gestures through an intuitive manner are essential
within the configuration (Table 2).
Interaction with 3 modes provides a more or-
ganic relation between design thinking and the de-
sign object comparing with the use with 2 modes.
Because the user does not need to point the tools on
the toolbar for the most commonly used functions of
the software, but he/she activates them by perform-
ing hand gestures. Therefore this configuration pro-

406 | eCAADe 32 - Fabrication - Volume 1


Simultaneous Physical Modelling and Digi- 3D printers. One can see it as a freehand and manual
tizing 3D printer, as it provides additive manufacturing and
The purpose of this feature is to eliminate the dis- uses similar types of materials like 3D printers. How-
tance between the physical design object and the ever, unlike a 3D printer, the production of the object
digital one (Figure 3). The common practices of with this method is not in a layer by layer fashion, but
digital design and manufacturing involve sequential more visual and depictive. There is no digital data
steps such as the generation of the digital model used for physical production. On the contrary, with
first, then its physical manufacturing. In the cases this feature of the project, this production method is
which require further digital processing of the physi- used as a mode in which the intuitive and depictive
cal model, a digitizing process, which usually is oper- behaviours of the designer are transformed into dig-
ated by 3D object scanning, is executed (Figure 4). ital data in order to produce the digital phase of the
This feature is developed in order to achieve design object.
a process in which the production of the physical It is possible to provide the feature of simultane-
model and its digitizing is simultaneous. Instead of ous physical modelling and digitizing by two differ-
scanning the completed physical object, its produc- ent approaches. The first approach would be using a
tion process is scanned by tracking the operations of desktop control application like in the previous fea-
the working hands and tools. Thus, the physical and ture. The GameWAVE application does not track ob-
digital phases of the design object are produced si- jects; therefore it is necessary to develop a new ap-
multaneously, and the concept of "reverse engineer- plication for desktop control which can track hands
ing" becomes an internal component of the design and the 3D printing pen simultaneously. The second
process (Figure 5). approach would be providing the same functionality
This feature requires the tracking of the tools by a plug-in which specifically works with SketchUp.
as well as hands used in the physical production as Currently the application performs as a separate cus-
hands are not always enough to work on a physical tomized desktop control application.
object. Currently, the controller can recognize and The most important aspect of this feature is that
track long, thin and straight objects such as a pen- the controller tracks the movements of the pen while
cil. In order to be able to involve the several types of building the physical model and this input is used
objects used in physical manufacturing, more devel- to produce the digital model simultaneously. There-
oped motion detection devices are necessary. This fore the procedure of the digital production should
is going to be the focus of the later phases of this be convenient with the way the pen is used. In other
project, whereas the current aim is to utilize the ex- words, the logic behind the production of the geom-
isting capabilities of the device for this purpose. etry should be identical for both the physical and the
The idea of using a 3D printing pen or a glue gun digital modes. Considering the use of the pen, this
is thought to be applicable for the current phase, as convenience can be achieved by the Line and Free-
it is possible to build 3D physical objects with these hand functions of the software. Both geometric el-
tools and to track them using the controller. 3Doo- ements are defined in the same way, by tracing of
dler Pen is evaluated as the best tool to be tested, as the pen tip for the physical model, and by tracing
it is proved to be stable and precise enough to build of the cursor position for the digital model. There-
physical objects and its form is similar to a pen, which fore the controller tracks the movements of the pen
makes it easier to be recognized by the controller. in the physical 3D space and accordingly moves the
3Doodler Pen is a 3D printing pen that melts and cursor position in the digital 3D space. However, dur-
then cools plastic thread while the pen is moved in ing physical modelling, the pen is moved not only to
3D space. It uses ABS or PLA plastics like the common build the geometry but also to reposition. Therefore

Fabrication - Volume 1 - eCAADe 32 | 407


Figure 4
The workflow in the
common practices
of digital design

Figure 5
The complete
digital design cycle

408 | eCAADe 32 - Fabrication - Volume 1


it is necessary to activate and deactivate the func- the hand are tracked on wrong axes because of the
tions during the pen movements in order to avoid axis recognition algorithm of the software. The best
building excessive geometric elements in the digital solution to avoid this problem is to develop the ap-
model. plication as an embedded plug-in in further steps. So
The application is developed in JavaScript using that it can communicate with the software algorithm
the Leap Motion SDK. Currently, only two modes are in the best possible way.
developed in order to keep it as simple as possible Yet, the application is currently good enough to
until the tracking of the pen reaches a robust level. prove that the idea of Design by Making is applica-
The modes currently available are; ble and such a direct relation between physical mod-
elling and digital modelling is promising and can be
• Pen mode: controls mouse movements to trace developed further.
the geometry for the digital model,
CONCLUSIONS
• Hand mode; controls Line, Freehand and The application which is being developed in this
mouse left-click by using 3 different gestures. project provides a new design experience where con-
ception and manufacturing are integrated and recip-
This feature is not yet robust enough because of a rocal feedbacks between different phases of the de-
couple of problems which are gradually being solved. sign object are performed continuously. It reintro-
The main problem is that the size and shape of the duces the notion of craft into design process. It al-
3D printing pen is slightly out of the limits of what lows the designer have a sense of tactile experience
the controller can track. Until the controller is de- where design development is performed on the de-
veloped to be able to track the 3D pen or another sign object itself instead of its representations. It pro-
3D printing pen which has a size and shape within vides a transparent link between different phases of
the limits is possible to be used, the application algo- the design object and different types of media. It can
rithm performs the task by tracking a certain point on also be seen as a hybrid facility for sketching, where
the hand which holds the pen instead of the pen it- the outcomes of sketching are both physical, digital
self. The other problem is that the controller's sensors and three dimensional, as it is a natural way for the
are directed upwards when it is in its standard op- designer to explain and understand complex ideas
erating position and it can most effectively track the and to perform visual and spatial reasoning as de-
hands and tools within a limited field of view which fined by Do (Do 2002).
is above the device. In order to keep the controller in One can also argue that these features will pro-
its standard position and operate the physical mod- vide an enhanced learning environment in architec-
elling within the field of view, a glass surface is put tural education. In the common practices of digital
above the controller and used as the base for the design, design development is performed distinctly
physical model. in digital environment which is treated as a represen-
The firsts tests executed using this application tational media. This results the lack of fundamen-
provides good enough results to see the direct rela- tal aspects of architectural design such as material-
tion between the physical model and the digital one. ity and scale in design thinking, particularly from the
However, currently models are not entirely identical. students' point of view. This application proves that
This is mainly because of the sensitivity difference be- it is possible to recall these aspects by literally putting
tween the digital and physical environments. This re- the hands and tools into the digital environment.
sults excessive geometric elements to appear in the Moreover, such a practice of design will en-
digital model and will be solved by developing the hance the possibilities of communication between
application algorithm. Also, certain movements of

Fabrication - Volume 1 - eCAADe 32 | 409


Figure 6
Distant
collaboration
through online
shared digital
model by Design by
Making

the stakeholders of the design studio. The com- Kolarevic, B and Klinger, K (eds) 2008, Manufacturing Ma-
mon practice is based on a process where the stu- terial Effects: Rethinking Design and Making in Archi-
dent develops a solution to the given design prob- tecture, Routledge
Malafouris, L 2013, How Things Shape the Mind: A Theory
lem, presents it through representation tools, and
of Material Engagement, MIT Press
receives verbal comments and evaluations upon it. Pallasmaa, J 1996, The Eyes of the Skin: Architecture and
Learning is by the student's own practice, observing the Senses, John Wiley & Sons
the other students' practices, and by receiving verbal Schön, DA 1984, 'The Architectural Studio as an Exem-
critics from others. With the help of this application, plar of Education for Reflection-in-Action', Journal of
it will be possible to work collaboratively on the de- Architectural Education, 38 (1), pp. 2-9
Sennett, R 2009, The Craftsman, Yale University Press
sign object itself. As the application can track more
than two hands and tools simultaneously, not only
more students, but also teachers can actively partic-
ipate in the design development. The collaboration
can even be distant by using an online shared digital
model (Figure 6). Therefore an efficient environment
of making can be achieved which will profoundly in-
troduce the concept of Maker Culture into architec-
tural education.

REFERENCES
Chard, N 2005, 'Drawing Instruments', Architectural De-
sign, 75 (4), pp. 22-29
Dearden, A 2006, 'Design As Conversation With Digital
Materials', Design Studies, 27 (3), pp. 399-421
Do, EY-L 2002, 'Drawing Marks, Acts, and Reacts, toward
a Computational Sketching Interface for Architec-
tural Design', Artificial Intelligence for Engineering De-
sign, Analysis and Manufacturing, 16, pp. 149-171

410 | eCAADe 32 - Fabrication - Volume 1


Physical input-driven offline robotic simulation through a
feedback loop process
Odysseas Kontovourkis1 , George Tryfonos2
1,2
Department of Architecture, Faculty of Engineering, University of Cyprus, Cyprus
1
http://ucy.ac.cy/dir/en/component/comprofiler/userprofile/odykont
1,2
{kontovourkis.odysseas|at07tg2}@ucy.ac.cy

This ongoing research describes a feedback loop procedure where physical inputs
are used as the medium for offline robotic simulation. The purpose is to
investigate the ability of industrial robots that are currently used in
manufacturing processes to work in a flexible and productive manner whilst
providing a continuous feedback loop between physical inputs and fabrication
artifacts. In order to achieve this, a methodology is developed that involves the
use of data acquisition devices to enable the transference of information from the
physical to the digital environment and then to use this data as real-time
parameters to control the robot's behaviour during fabrication. The aim is to
achieve active involvement of robots in the manufacturing process to address
complex construction issues and to ensure accuracy, a reduction in
manufacturing defects and flexibility in the materials used. This investigation is
accompanied by relevant experiments to exemplify the potential of control
mechanisms to be used in prototyping case studies.

Keywords: Physical input, Robotic simulation, Feedback loop, Manufacturing


process, Material control

INTRODUCTION loop process is currently coming to the fore.


The continued development of strategies in digi- As described in Cybernetics (Wiener 1965), the
tal fabrication that are used in the construction of term feedback refers to a process that occurs inter-
complex morphologies and the need for accuracy nally within a system where a part of the output is fed
and precision of the physical results obtained intro- back to the input. Similarly, in architecture character-
duces the potential for new directions in manufac- istics can occur during the construction process that
turing processes that move beyond the simple linear could be fed back to the digital design to allow con-
workflow between design and construction. Hence tinuous control of the physical end product. Apart
the need for effective control of physical prototypes from the way morphological objectives are gained
during the construction process by computational through robotic manufacturing techniques, physical
mechanisms that allows the continuous evaluation of characteristics, scale and materials play an important
results according to physical changes via a feedback and influential role during this process and are of-

Fabrication - Volume 1 - eCAADe 32 | 411


ten combined with other simulation strategies (Brau- of aggregate units and the controlling of the place-
mann and Brell-Cokcan 2012a). ment of the aggregate in a physical and a digital en-
In an initial interpretation of the above pro- vironment.
cess, feedback logic can be calculated in relation to Within this frame, digital simulators can control
the physical characteristics and simulation of ma- the feedback behaviour of robotic machines and,
terials (Gramazio and Kohler 2008) resulting in a therefore, can allow experimental investigation into
three-dimensional digital design, tool-path defini- the evolution of design proposals during construc-
tion and execution by the robotic machine. Using tion development. Such robotic control could offer a
this method, the construction of the ICD/ITKE Re- number of additional advantages to the current man-
search Pavilion 2010 (Fleischmann et al 2012) ex- ufacturing process including real time, open-ended
emplifies the development of a construction model construction that adapts to the designer's needs and
where the behaviour of timber strips are simulated to any unforeseen changes that may occur in the
and then the robot is used to cut and fabricate the physical environment. Future applications could be
strips and their joints. Iterative feedback loops be- designed for developing structures with the ability of
tween design and manufacture can be created by de- providing feedback to allow refinement and readjust-
veloping parametric software and plug-ins that are ment of their morphology to suit any changes in the
capable of simulating and controlling the behaviour structure's surrounding environment. Another ap-
of robotic machines and offer real-time interaction plication could be for structures containing flexible
with the physical manufacturing process (Braumann material to continually report on its behaviour. The
and Brell-Cokcan 2012b). This is strengthened by following chapter describes our proposed methodol-
their ability to integrate design and simulation pro- ogy.
cesses combined with additional input data from the
physical world into a single digital environment. An- INVESTIGATED METHODOLOGY
alytically, physical input from sensors is incorporated The logic of feedback loops in robotically-controlled
into the program, processed and then robotic mo- construction can be interpreted in different ways,
tion is simulated. In parallel with the digital simula- including feedback focusing on the design process
tion of the physical form, the actual robotic machine and materials or construction based on the use of a
has the ability to perform the manufacturing process robotic machine. This paper suggests the develop-
without any additional changes to the algorithm. The ment of a cyclically iterative feedback loop process
example of the Aggregate Structure (Dierichs et al between four key aspects. These are: physical in-
2012) follows similar logic. In this case, a modular sys- puts, computer control, robotic machines and digi-
tem that is continuously controlled by a robotic ma- tal prototypes attempting to redefine the morphol-
chine is developed which involves the encoding of ogy of physical structures according to specific en-
the physical information derived from the emptying vironmental influences during the construction pro-

Figure 1
Flowchart of the
feedback loop
process

412 | eCAADe 32 - Fabrication - Volume 1


cess. Consequently, readjustment is achieved in ac- are created.
cordance with the changes of the physical proto- The changes that occur in the physical proto-
type and the designer's intervention. The efficient type are continuously recorded to capture the phys-
use of articulated robotic machines depends on re- ical form's deformation and then to create a new list
peated readjustment of material for optimising com- of points. Subsequently, the two lists are compared
plex physical prototypes (Figure 1). in relation to their distance and position. The pro-
The behaviour of the physical structure is posed robotic control methodology is responsible
recorded by sensors and this information is then for redefining the position of points and the robotic
translated into data that can be input to the pro- tool-paths in the digital environment. The process of
gram. This data then activates an appropriate reac- readjustment and control of the robotic machine is
tion of the robotic machine. Through this sequence achieved by the following basic rules (Figure 2):
of steps, the robot attempts to optimise the con-
1. If the number of points in the new list (List B)
struction process and produce prototypes that are
exceeds the number of points in the initial list
influenced by any changes that may have occurred
(List A) then the extra points are removed via
in the physical environment resulting in reconfigura-
generated tool-paths.
tion of their initial appearance.
Analytically, using Microsoft Kinect (a depth map 2. If the number of points in the new list (List B)
camera) or webcam devices, the initial physical form is less than the number of points in the initial
is recorded to a digital environment and, with the use list (List A) then the difference in the number
of Firefly components [1] (a plug-in for Grasshopper of points is added to the system via generated
[2]) (Payne 2013), it is converted into a list of points tool-paths.
(xyz). Using the initial list and incorporating any de-
cisions that may be made by the designer, the digital 3. If the number of points in both lists (Lists A
geometry is redefined as a new list of points. The new and B) is equal, tool-paths are created be-
list is compared with the original list and new tool- tween the points in the new list (List B) and
paths for controlling the articulated robotic machine points in the initial list (List A) to redefine the
physical geometry.

Figure 2
Flowchart of the
proposed control
methodology

Fabrication - Volume 1 - eCAADe 32 | 413


4. If the distance between the points of the new are created, which aim to restore the initial state of
list (List B) is larger than expected then the ex- the physical environment (Figure 3).
tra points are removed.
Figure 3
Robotic response:
As the robotic machine is responsible for the removal,
physical
addition or reconfiguration of points via generated
interference,
tool-paths, the continuous flow of information from
generated
the physical to the digital environment results in the
tool-paths and
dynamic redefinition of geometry in space.
robotic behaviour
simulation
EXPERIMENTAL CASE STUDY A:FEEDBACK
CONTROL OF THE POSITIONS OF STRUC-
TURAL UNITS
In order to investigate the manufacturing process
based on the idea of a feedback loop between
the physical input, the digital environment and the
robotic machine control, experiments based on the Analytically, the initial physical geometry is
proposed methodology are developed using offline changed due to external factors that cause the in-
robotic simulation. creasing, decreasing and repositioning of the acrylic
Since this study is concentrated on the use of units. In a continuous procedure, the new positions
physical inputs as the driving force to accelerate of the units' centre points are recorded and com-
robotic behaviour for material control, the initial in- pared with the initial list (List A). Thus, by using the
vestigation focuses on the mechanisms for physi- first three rules (1st, 2nd and 3rd rules) described
cal information recording and computer processing. in the previous chapter, the methodology is respon-
This is achieved by simulating the behavior of the sible through simulation to restore the new list of
robotic machine and, hence, the readjustment of the points, repositioning the units in their correct posi-
digital form. The experimental results aim to evalu- tion.
ate the proposed control methodology of a feedback
loop based on the four basic rules mentioned above. Digital control of prototype through robotic
simulation
Physical data and digital processing The first study described in the previous paragraphs
The first study focuses on the identification and trans- recognises the ability of algorithms to respond in real
lation of physical information into digital input data time to any changes that may have occurred in the
as well as on the control and reaction of the robotic physical environment to continuously restore the po-
machine according to any changes that have oc- sition of the units. This second study aims to clar-
curred in the physical environment. By using a Kinect ify the relationship between digital control of the
camera, the movement of black acrylic rectangular geometry and the construction of a prototype us-
units on a white background is observed. Their two- ing a robotic machine's behaviour simulation. Thus,
dimensional centre position is recorded into a digi- in order to simulate the construction of a three-
tal environment by using Grasshopper/Rhino [3] soft- dimensional geometry, the robotic simulation pro-
ware and the 'edge detection' component in Firefly. gram HAL [4] (a plug-in for Grasshopper) is used to
Then for the motion control of the robotic machine, generate a real time robotic motion (Schwartz 2012).
tool-paths in the form of a 'pick and place' procedure By using a parallel gripper as the end-effector, the

414 | eCAADe 32 - Fabrication - Volume 1


Figure 4
Process of
prototype
construction and
units repositioning

robotic machine assembles and adjusts acrylic struc- on the decisions taken by the designer. While in pre-
tural units (dimensions 4cm x 4cm x 1cm) within the vious cases the complexity, precision and the need
overall structure and these are influenced by external for structural stability justifies the use of a robotic
changes that have occurred in the physical environ- machine, the relationship that is developed between
ment. sensor devices (Kinect or webcam) and materials ap-
Subsequently, the desired geometry is defined peared to be supportive of the construction process.
by a curve system that generates a surface. Through This research seeks for a dynamic relationship
the separation of the existing surface and the intro- between digital results, manufacturing processes
duction of digital points in Rhino by the designer and and physical prototypes within a continuous feed-
taking into account any static factors, the existing back loop procedure. In this case, each modification
surface is defined. This results in the creation of initial of a prototype's physical condition made by the de-
units handled by the robot. signer or the robotic machine requires physical data
During the construction process of the units, recording.
the user can redesign the surface by deforming the
curves or by influencing the manufacturing process EXPERIMENTAL CASE STUDY B: FEEDBACK
via the addition of new units. Thus, the proposed
CONTROL OF ELASTIC MATERIAL SYS-
control methodology uses the 1st, 2nd and 3rd rules
to adjust the position of the units according to the
TEMS
Based on the results derived from previous experi-
desired geometry. Because the changes of curves di-
ments and by using similar control methodology, this
rectly effect the number and position of the units, the
third study aims to clarify the relationship between
robotic control behaviour includes local movement
the material's composition and the construction ca-
of existing units within a desired position, the addi-
pacity of complex forms.
tion of new units or the removal of unnecessary ones
Taking into consideration the four key aspects
(Figure 4).
mentioned in the 'Investigated Methodology' chap-
In the first study, the ability of the robotic ma-
ter and in order to avoid any failures of the robotic
chine to react in real time to control the geometry
machine during the fabrication process, this paper
of design based on decisions effecting the manu-
continues by introducing a comprehensive study
facturing process is observed. The relationship that
dealing with the offline robotic simulation process
is developed between the designer and the robotic
(Biggs and MacDonald 2003) of the proposed control
procedure can be considered as dynamic when the
methodology.
robotic machine's actions are simultaneously based
Specifically, this experimental investigation uses

Fabrication - Volume 1 - eCAADe 32 | 415


silicone elastic threads as the material. The current examined through two main mesh typologies, i.e.
study intends to define a manufacturing process that triangular mesh and square mesh (Pottmann et al
can be considered as a form-finding procedure ap- 2007). The first typology aims for the overall mesh
plied in the physical environment for creating tensile structure development through triangulation and
mesh structures in real time. Through the additive the second typology through polygons. The gener-
manufacturing process, the designer is able to con- ated mesh structures consist of nodes derived from
trol the increasing smoothness (levels of smoothness the physical world (in this case points are used as in-
are explained in each study) of the overall structure put data) and handled in the Rhino digital environ-
(Pottmann et al 2007). In order to achieve this, the ment. To record the refinement of the existing mesh
control methodology is concentrated on the 2nd, 3rd structure, the designer is able to define different lev-
and 4th rules (see 'Investigated Methodology'). els of smoothness that specify the repeatability of ad-
This experiment introduces an end-effector that ditional material (Figure 5) with the use of Grasshop-
controls the local addition of silicone elastic threads per (a plug-in for Rhino).
into the tensile mesh system. In order to achieve
this, the investigation is concentrated on the devel- Triangle mesh prototype
opment of a multifunctional end-effector tool (Brau- The study of triangle mesh typology begins by in-
mann and Brell-Cokcan 2012c) with material han- troducing three points that are increasing sequen-
dling and local welding abilities. All welds that are tially with at least one common edge that creates
created are recognised and continuously recorded a number of initial triangulations in the Rhino envi-
by the image recording device. The positions of the ronment. Then for each triangulation a mesh con-
welds are then translated into nodes within the over- figuration is predefined, initially by dividing individ-
all tensile structure and are converted into input data ual edges into eight points that are connected to
for the proposed algorithm (a detailed description the opposite edges, creating lines that are sorted ac-
of end-effector functionality will be given in a future cording to their length. In this way, a list of seven
work). lines for each pair of edges is created that defines the
The increasing smoothness of the prototype is robotic tool-paths. In turn, the generated lines are

Figure 5
Comprehensive
flowchart of the
proposed
smoothness control
methodology

416 | eCAADe 32 - Fabrication - Volume 1


divided into between two and eight points, depend- tion procedure continues until the desired smooth-
ing on their position in the sorted list, creating points ness of the mesh structure is achieved (Figure 6).
of intersection. Those points are defined as the de-
Figure 6
sired nodes for the robotic welding process. The de-
Evolutionary
signer then specifies the level of smoothness and the
development of
robotic system can begin the fabrication procedure.
triangular mesh
After the initial mesh configuration is specified,
smoothness
the real time robotic control that involves material
procedure
behaviour simulation is then developed. Using Kan-
garoo (a plug-in for Grasshopper) (Piker 2013) and
applying the 'spring behaviour' (Fleischmann and
Ahlquist 2009; Kontovourkis et al 2013), the simula-
tion of silicone elastic threads forming the mesh ty-
pology is achieved by determining, in parallel, mate-
rial deformation and robotic behaviour.
Analytically, the length of the thread is controlled The process of smoothness is characterised as
during the construction process by first calculating continually additive, where the designer is able to
the distance between predetermined nodes under add new points to define the overall mesh system.
'spring behaviour' control. This is reached using the Through the camera sensor, these points can be
simple equation: Spring Length = 0.7 x Start Length. taken into account and used in other triangulated
Then, to add elastic threads that connect the nodes, mesh systems. The new triangulations effect the ex-
their length in the overall system under tension is isting system, triggering a new smoothness proce-
checked. If their simulated length is less than the dure that is continuously repeated until the required
desired digital length then the specific thread con- smoothness is achieved (Figure 7).
nections are excluded from the construction process The outcome of the smoothness procedure can
(usually this is observed in connections close to the be characterised as the result of a feedback loop be-
naked edges). This results in the formation of four- tween the material, the manufacturing process and
sided polygonal patterns near the naked edges. design decision making. In every step of the cycli-
By taking into consideration the results derived cal iteration process, the robotic machine is effected
from the physics-based simulation, the robotic tool- by the target configuration and desired smoothness.
paths are defined as follows: sorted line 5 for all By adding nodes and material, the smoothness of the
edges resulting in smoothness level 1, sorted line 5 overall system is increased and, in parallel, the initial
and 6 for all edges resulting in smoothness level 2 geometry is redefined, optimising the dynamic be-
and sorted line 5, 6, and 7 for all edges resulting in haviour of the elastic material.
smoothness level 3.
In the case of online fabrication, the generated Polygon mesh prototype
physical nodes are recorded through the camera sen- The study of quad mesh typology is based on the
sor and their position in space is compared with the evolutional development of the triangle mesh using
results derived from the digital environment. In or- a similar process to find correlations and discuss re-
der to find consistency between triangular units, the sults.
distance between nodes in the physical output is cor- The quad mesh is defined by four points in the
related with the expected distance of the nodes. By Rhino digital environment. For the sequential devel-
following the rules of a control algorithm, the fabrica- opment of basic quadrilaterals, the designer defines
two additional points that are connected to the two

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Figure 7
Results of the
triangular mesh
typology

points of the nearest naked edge of the existing sys- process with each addition of new material. Each it-
tem. Each edge of the quadrangle is divided into erated step is defined as the action of the algorithm
three points (start, midpoint and end). The middle of to measure and react to changes in the existing sys-
each edge is successively joined with each other for tem and to create new quadrilaterals to update the
the creation of a new quadrilateral. The new edges existing ones. In this case, the maximum repetition
define the tool-path that directs the action of the degree to be controlled in the Grasshopper environ-
end-effector. Joint marks are defined at the start and ment is limited by the scale of the prototype (the ini-
end point of each tool-path. tial distance between nodes) compared to the scale
of the end-effector tool (this also influences the size
Figure 8
of any added nodes). The iterative results of simula-
Evolutionary
tion are shown in Figure 8.
development of
The following observations are made using the gen-
polygonal mesh
erated results:
smoothness
• The triangles within the quadrilaterals are the procedure using
result of the intervention of the algorithm. four edges
This is due to the addition of the material
that allows deformation of triangulations into
quadrilaterals. Figure 9
Alternative
• The fabrication procedure creates large poly- polygonal mesh
gons in the middle of the geometry that could smoothness
cause instability of the three-dimensional sys- procedure with
tem. minimum four
edges
As a result, the quadrilateral forming procedure is al-
In this case, the simulation of the robotic fabri- tered in a process for a multifaceted formation. The
cation procedure is directly combined with Kanga- algorithmic control can be applied to create more
roo simulation observing results in real time. Elas- than four nodes. For the new polygon formation, the
tic material simulation is controlled by tension be- robotic machine adds the new material to the sys-
haviour using 'spring force' with the length calcu- tem and defines the new nodes. The deformation of
lated by using the simple equation: Spring Length the system is caused by the new material influenc-
= 0.7 x Start Length. The system's level of smooth- ing the division of subordinate threads at their mid-
ness is determined by the designer by repeating the point position. Using the camera sensor, the new
nodes and the repositioning of the existing nodes are

418 | eCAADe 32 - Fabrication - Volume 1


Figure 10
Results of the
polygonal mesh
typology

Figure 11 recorded. By transferring the information into the


Installation of digital environment, the geometry is redefined and
robotic machine the algorithm recognises the new polygons. Then,
and camera devices from the midpoint of the edge of each polygon a new
for the fabrication polygon is formed internally and its points are recog-
process nised as new nodes. The lines of the polygons are
converted into robotic tool-paths, which are used by
the robotic machine to add the elastic material. The
process between the physical manufacturing and the
digital feedback loop is repeated until the required
level of smoothness is achieved (Figure 9).
The feedback loop procedure between the phys-
ical and the digital information and the design-
The results obtained from the production of the
er/robotic machine interaction leads to an evolution-
triangle mesh are adapted to the characteristics of
ary process of adding new material to an existing
the selected material. Depending on the basic tri-
mesh system. The main purpose of this procedure is
angulations, the new mesh system can generate tri-
to investigate and adjust the levels of smoothness of
angular or square patterns. The calculation of the
structural systems. By using an iterative robotically
added material is predetermined by the initial nodes
driven procedure, the existing physical prototype is
and is redefined in the physical environment. The
strengthened by the addition of new material and
equilibrium of the system based on the tension forces
adapting the intervention of the robotic machine.
applied due to the elasticity of the elements causes
The redefinition of the nodes leads to a dynamic de-
the continuous deformation of the structure until it
formation of form and these results are influenced by
reaches the desired shape.
the relationship between designer, robotic machine,
In the case of a polygon mesh, the addition of
digital control and material behaviour (Figure 10).
material to the basic quadrilateral shapes happens
Discussion on triangle and polygon mesh gradually in a bidirectional manner combined with
prototype typologies the physical environment that transforms the exist-
The experimental simulation of the two mesh typolo- ing prototype into a new multifaceted product. In
gies based on the methodology and algorithmic pro- this case, the recording procedure of the camera sen-
cedure described below leads to the versatility of ma- sor is an indispensable part of the evolutionary de-
terial and the generation of different outcomes (Fig- velopment and smoothness of the prototype. The
ure 11). procedure of adding material to the mesh combined

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Figure 12
Generated elastic
mesh prototypes
with eight initial
points using the
proposed control
methodology: A.
Possible triangular
mesh result, and B.
Possible polygonal
mesh result

with the application of tensile forces causes the re- gations to respond to new manufacturing demands.
definition of nodes in the digital environment. The Potential applications of such technology could be
reformation of digital geometry is the result of the found in the fabrication procedures of complex struc-
behaviour of the physical prototype in every level of tures that continuously readjust, redefine and refine
smoothness (Figure 12). their morphology in the physical environment and al-
low structural accuracy and a reduction of manufac-
CONCLUSION turing defects via the cyclical iterated feedback loop
In this ongoing experimental study, an attempt to es- logic.
tablish a cyclically iterative feedback loop process be- Future development in regard to the proposed
tween design and robotic machine control driven by control methodology aims to examine and investi-
physical input data is demonstrated. Through the ap- gate further a number of case studies in order to re-
plication of data acquisition devices and parametric duce the amount of defects that occur during de-
plug-ins, the assembly and redefinition of structural sign and fabrication based on digital and physical
elements and the addition of elastic material that cre- mechanisms. In addition, different aspects of the
ates tensile mesh structures in digital space is investi- proposed process including the functionality of the
gated. By simulating the real-time dynamic relation- end-effector, control of the robotic machine and the
ship between proposed designs, manufacturing pro- elastic behavior of material will be investigated and
cesses and the physical behaviour of added materi- developed further. Finally, the application and test-
als, the capability of a robotic machine to adjust dig- ing of proposed methodology in physical conditions
ital geometries in space precisely and to react to any using an actual robotic machine is important for val-
changes that may occur in the physical environment idating the current hypothesis.
is examined.
This paper argues that the application of feed- REFERENCES
back loop logic involving physical data collection and Biggs, G and MacDonald, B 2003 'A survey of robot pro-
robotic machine control might open up new direc- gramming systems', Proceedings of the Australasian
tions in digital fabrication research. This technolog- conference on robotics and automation, Brisbane
Braumann, J and Brell-Cokcan, S 2012a, 'Digital and
ical shift towards an adaptive construction process
Physical Tools for Industrial Robots in Architecture:
that is influenced by design decisions and flexible Robotic Interaction and Interfacesrell-Cokcan', Inter-
material behaviour in real time can allow new investi- national Journal of Architectural Computing, 10, pp.
541-554

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Braumann, J and Brell-Cokcan, S 2012b 'Real-Time Robot
Simulation and Control for Architectural Design',
Digital Physicality - Proceedings of the 30th eCAADe
Conference, Czech Republic, pp. 479-486
Braumann, J and Brell-Cokcan, S 2012c 'Digital and Phys-
ical Computing for Industrial Robots in Architec-
ture: Interfacing Arduino with industrial robots', Be-
yond Codes and Pixels: Proceedings of the 17th Inter-
national Conference on Computer-Aided Architectural
Design Research in Asia, Nanjing, pp. 317-326
Dierichs, K, Schwinn, T and Menges, A 2012, 'Robotic
Pouring of Aggregate Structures', in Brell-Cokcan,
S and Braumann, J (eds) 2012, Robotic Fabrication
in Architecture, Art and Design, Springer Wien New
York, Austria, pp. 196-205
Fleischmann, M and Ahlquist, S 2011 'Cylindrical Mesh
Morphologies: Study of Computational Meshes
based on Parameters of Force, Material, and Space
for the Design of Tension-Active Structures', Compu-
tation: The New Realm of Architectural Design [27th
eCAADe Conference Proceedings], Ljubljana, pp. 39-
46
Fleischmann, M, Knippers, J, Lienhard, J, Menges, A and
Schleicher, S 2012, 'Material Behaviour: Embedding
Physical Properties in Computational Design Pro-
cesses', Architectural Design, 82, pp. 44-51
Gramazio, F and Kohler, M 2008, Digital Materiality in Ar-
chitecture, Lars Müller Publishers, Baden
Kontovourkis, O, Phocas, MC and Tryfonos, G 2013, 'Pro-
totyping of an Adaptive Structure based on Physi-
cal Conditions', International Journal of Architectural
Computing, 11, pp. 205-226
Payne, AO and Johnson, JK 2013, 'Firefly: Interactive Pro-
totypes for Architectural Design', Architectural De-
sign, 83, pp. 144-147
Piker, D 2013, 'Kangaroo: Form Finding with Computa-
tional Physics', Architectural Design, 83, pp. 136-137
Pottmann, H, Asperl, A, Hofer, M and Kilian, A 2007, Ar-
chitectural Geometry, Bentley Institute Press, Exton,
Pennsylvania USA
Schwartz, T 2012, 'HAL', in Brell-Cokcan, S and Braumann,
J (eds) 2012, Robotic Fabrication in Architecture, Art
and Design, Springer Wien New York, Austria, pp. 92-
101
Wiener, N 1965, Cybernetics, Second Edition: or the Control
and Communication in the Animal and the Machine,
The MIT Press
[1] http://fireflyexperiments.com/
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Fabrication - Volume 1 - eCAADe 32 | 421


422 | eCAADe 32 - Fabrication - Volume 1
Bio-inspired and fabrication-informed design strategies
for modular fibrous structures in architecture
Leyla Yunis1 , Ondřej Kyjánek2 , Moritz Dörstelmann3 , Marshall Prado4 , Tobias
Schwinn5 , Achim Menges6
1,2,3,4,5,6
Institute for Computational Design, University of Stuttgart, Germany
1,2,3,4,5,6
http://icd.uni-stuttgart.de
1,2
{leylis2007|ondrej.kyjanek}@gmail.com 3,4,5,6 {moritz.doerstellman|
marshall.prado|tobias.schwinn|achim.menges}@icd.uni-stuttgart.de

Research pavilions can serve as architectural scale demonstrations for the


materialization of experimental forms and structures. Pavilions seek to prove and
change methods of design and construction mechanisms in order to achieve
desires such as material efficiency, novel spatial qualities and performative
needs. The case of the ICD/ITKE Research Pavilion 2013-14 highlights the use of
fiber composites in order to achieve a core-less filament winding modular system
from bio-inspired lightweight structures through robotic fabrication. This paper
describes the multi-disciplinary design and construction process of this pavilion
that created a structure of out 36 unique components.

Keywords: bio-inspired, fiber composites, multi-disciplinary design, robotic


fabrication, modular system construction

INTRODUCTION from a multidisciplinary study on the elastic defor-


Biology-inspired projects often involve a team of re- mation of the Strelitzia reginae flower (Knippers and
searchers and students who work through a collab- Speck, 2012). Such projects stimulate the integration
orative design methodology. For example, the Silk of fields of study such as biology, architecture and en-
Pavilion by the Mediated Matter group at the MIT Me- gineering in order to implement innovative designs
dia Lab involved a team of researchers and students and novel construction processes.
who worked on a holistic and sustainable design of Utilizing a collaborative design methodology to
"non-woven fiber-based constructions". By studying facilitate a biologically informed product allows for
the material and fabrication methods of Bombyx- greater exactitude of all stages of the project from
mori Silkworm and the use of simulation tools, the design to product. The joint research studio be-
team constructed a large scale pavilion through a tween the University of Stuttgart and the University
species that naturally prints in 3-D and a digitally fab- of Tübingen which consisted of both researchers and
ricated framework (Oxman, 2011). Furthermore, the students from an architectural and biological back-
ITKE at the University of Stuttgart also explored and ground, working together to combine knowledge
implemented the use of a biomimetic façade shading and implement it into a full-scale demonstrator. A
system, Flectofin, whose characteristics were derived parametric design tool was used to fuse the research,

Fabrication - Volume 1 - eCAADe 32 | 423


fabrication, and progression of the work from various CONTEXT
fields of study. Biomimetic design strategies in architec-
By combining topics such as architecture, biol- ture
ogy and robotic fabrication, new levels of creativity The term biomimetics was formulated in the 1960s
are developed with a scientific basis while adopting by American engineer Otto H. Schmitt by combin-
a reliable robotic fabrication method. Due to the set ing the Greek words bios (life) and mimesis (imitate).
schedule of the project, the prototypes evolved from It refers to a method of abstracting principles found
hand-made models to a single-robot setup, and fi- in biology to solve complex problems in technology
nally matured into a robust two-robot method to pro- (Schmitt, 1969). With the increasing sophistication of
duce core-less filament modules. The abstraction of tools and methods we can now not only study pat-
natural morphologic principles allows for the oppor- terns and techniques in nature that were previously
tunity to use robust solutions, which when adapted out of scope but also garner further understanding
to robotic fabrication strategies can create a precise of the guiding natural principles, in order to abstract,
and performative system. This research leads to a 1:1 transfer, and successfully apply them to the built en-
pavilion as a demonstrator for testing the tolerances, vironment.
material behavior and form of this system. (Figure 1) Biomimetics has different methodologies: "(a)
Bottom-up process of biomimetics (biology push).

Figure 1
Full-scale prototype
at the University of
Stüttgart (ICD/ITKE)

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(b) Top-down process of biomimetic research (tech- tigation was searching for new performative mor-
nology pull)" (Knippers and Speck, 2012). This pa- phologies, as well as innovative fiber composites ma-
per describes a bottom-up process from which a bio- terial organization principles which could be devel-
logical role model investigation led to an innovative oped into robotic fabrication strategies.
use of robotic tools for filament winding. The use of Four topics were sought as a basis for preliminary
robotics in architecture is implemented by adopting biomimetic investigations: 1) fiber layouts, 2) fabri-
industrial machinery through custom software inter- cation methods, 3) joint-systems, and 4) functional
faces and personalizing end-effectors (Brell-Crokcan morphology, all through conceptual biological role
and Braumann, 2012). This design process took models. Arthropod cuticles, known for their high-
advantage of CAM (computer-aided manufacturing) performance fibrous structures, were researched by
methods using pre-existing 6-axis robotic arms, and biologist for potentials to adapt and perform in an ar-
profiting from the ease of use and variability that is chitectural realm. Simultaneously, there was a con-
pertinent in both iterative and flexible CAD (com- tinuous effort to investigate fiber models that pur-
puter aided designs). sued an understand of fiber behavior and their con-
Fiber composites are an active area of research in struction framework. (Figure 2)
industrial or engineering arenas. They allow products
Figure 2 to become structurally efficient and light and are tra-
Hand-made models ditionally manufactured by applying malleable ma-
of the construction terial over molds. In natural systems, fibrous struc-
system tures can achieve a wide range of performative qual-
ities such as flexibility, a greater diversity of mate-
rial density through anisotropic material organiza-
tion, as well as differentiated structural reinforce-
ment without the need for molds. In the ICD/ITKE
Research Pavilion 2012, a core-less filament winding
system was developed where a robotic arm placed
the fiber around a framework that was removed af-
ter the prototype was cured and complete (Weigele,
2012). The ICD/ITKE Research Pavilion 2013-14 fur-
ther developed a bottom-up methodology utilizing The elytra are protective hind-wings for beetles
a reconfigurable and removable framework to create can withstand bending and compression forces and
core-less winding modules with a two-robotic setup demonstrate high aerodynamic performance. (Van
(Prado and Dörstelmann, 2014). de Kamp, 2010). This role model first became a focus
of investigation due to its lightweight capacity and
the structural height that serves as the protective
METHODS characteristic for beetles' flying wings. After further
Biomimetic investigation investigation by the biologists, the elytra also pre-
The process of abstracting biomimetic principles sented several species morphological variations that
makes it possible to design architectural pavilions influenced the performative characteristics of the
whose role is to optimize material usage and weight, pavilion design. Hence, influencing the concept of
provide new architectural qualities and structural the pavilion both in terms of its micro-fiber arrange-
systems, and therefore understand natural systems ment and also regarding the geometric layout of the
on a deeper functional and methodological level fibrous structures on a global scale.
(Knippers and Speck, 2012). The biomimetic inves-

Fabrication - Volume 1 - eCAADe 32 | 425


The biological investigation provided a notion more interest in the micro-scale fiber arrangements,
of the construction of the system of the elytra. The the need for architects to analyze the elytra as a
fibers are embedded in a matrix of proteins, and whole presented an opportunity to study the ar-
piled into a series of helicoidal fiber layers in order rangement of the hyperbolic columns along the
to resist stresses in all directions (Lomakin, 2004). wing in order to abstract the pattern in which the
These are hollow fiber bundles that connect upper fiber columns are located. The analysis of particu-
and lower surfaces act as a "bridge pier" in between lar species also showed the cantilevering capacity of
the wings (Figure 3). The trabeculae, or hollow fiber the elytra as well as the multiple connection of hyper-
bundle columns, are arranged throughout the ely- boloid columns. (photo) The matrix found in the fiber
tra in a non-uniform manner, while the remaining ar- layers translated into the resin epoxy-based mixture
eas constitute blood cavities. In ground beetles, the used in composite systems.
blood cavities are reduced and there is a higher den-
sity of fibers. Flying beetles, which tend to be more Development of the fabrication logic
lightweight, have a reduced number of fibers and The building components for the double-layered sys-
larger cavities (Van de Kamp, 2010). Therefore, the tem required two set of frames made up of rim-
investigation focused on eight different flying bee- shaped polygons. Each side of the polygons was di-
tles that showed density patterns on the trabeculae, vided with a regular spaced set of hooking points, or
proportionate to the thickness of the elytra, and their control points, where the fiber was wrapped around,
mechanical characteristics vis-a-vis the beetle's body. creating a hyperboloid in an iterative way. This con-
Part of the project's investigation was to de- stituted the fiber syntax. The frames could change
velop a modularized system of fabrication. This in size, symmetry, angle and position shift, as well as
would allow for reuse of construction parts of vari- in their winding logic. This provided the opportunity
able elements, and would create a pavilion that could to optimize the material usage by reinforcing areas
be easily transported. Furthermore, the fabrication where more fiber was required to ensure fiber inter-
constraints would not permit a creation of an en- action. The components, or hyperboloids, each had
tire beetle elytra structure, but rather abstracted seven layers of fibers that included a glass fiber base
individual trabeculae, as components for a global followed by a number of carbon fiber structural vec-
system. These components resembled hyperbolic tors. (Figure 4) These were differentiated codes that
columns that were fabricable as coreless filament- ensured the structural capacity of each element by
wound modules. Although biologists had presented itself and transferred a cross-bracing system of rein-

Figure 3
Sections of the
elytra: A) Cassidia
Beetle , B)
Chrysomela
vigintipunctata
Beetle

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Figure 4
Fiber layer system
of the hyperbolic
column and the
robtic setup

forcements along the whole global system when the Synthesis of biomimetic research and devel-
elements were connected. opment of suitable fabrication strategies
Handmade models were created to test con- The production was based on a non-woven concept,
struction parameters such as polygon shape, binding meaning that the layering of winding logics and their
tension, and fiber manipulation, in order to transfer binding tension was necessary. The density of the
proper winding patterns and fiber interactions onto fiber of each component varied according to its po-
a computational domain. The winding logic of each sition in the global design, aiding in force transfer
component was transferred as CAD information by among the various components. However, the fiber
creating a winding syntax polyline that was able to syntax also integrated restrictions on a fabrication
easily store the order of the hooking points and at platform, so all elements needed to be conceivable
the same time gave a rough visual control of the fiber for material manipulation and on a robotic domain.
mandrel. This translated into a two-robot system The exploration of the different beetle species,
setup that guaranteed the precise and automated furnished enough information to transfer to the
fiber placement. It also meant simplifying the pro- global design. According to the abstracted prin-
cess since the robots ensured the code-based wind- ciples, the double layered system could have the
ing logic and also provided the opportunity to iterate following characteristics: 1) hyperbolic column ar-
or change the logics to create a stable hyperboloid rangements with a higher density on the outside
component. rim, 2) a bifurcation of the components leading to

Fabrication - Volume 1 - eCAADe 32 | 427


a 3) cantilever, 4) proportions of the thickness of Group work was separated in order to grasp all
the components from a thicker base to a thinner the factors regarding the elytra and plausible abstrac-
apex and 5) differentiated winding logics that would tions, both individually and as a loop-feedback sys-
transfer forces parallel on each individual surface tem for the pavilion construction. The research con-
and through helicoidally wound elements connect- sisted of generic test models to inspect the software
ing bottom and top surfaces. or tools used by each particular group, which would
The fabrication was led by these preliminary mature into descriptive characteristics able to feed
characteristics, but at the same time had its own re- a production loop. Furthermore, the limitations of
strictions: 1) winding logics that left enough space time and availability of tools made some steps more
for the frame to be removed, 2) size manipulation to dynamic or static, leading to a faster progression of
avoid collisions of the end-effector and the robotic some characteristics that started to create a number
arm, 3) sufficient thickness for the elements to be of rulesets. For example, before the arrival of the two
wound inside and 4) polygon shape and angle ranges robots for the setup, the fiber tests and code genera-
for the robots to construct their own frames and tion would be first based on a single robotic system.
wind comfortably. Winding codes were developed The wooden frame used as an effector showed struc-
through algorithms that made them applicable for all tural weakness and therefore led to an empirical ap-
the elements comprised in the system. preciation of the capacity that the effector required in
order to diminish the deviation of the wound proto-
INTEGRATIVE DESIGN AND CONSTRUC- type to its minimum. The effector group then estab-
lished a highly structural yet flexible system, whose
TION PROCESS
frame assembly had geometrical restrictions but en-
Collaborative studio experience sured reconfigurability for all elements in the produc-
The project was established as a vertical integration
tion. (Figure 5)
in a design-to-build oriented studio. An interdisci-
plinary team of students and researchers provided
Figure 5
the opportunity to test and investigate on many as-
Project group
pects thoroughly, producing large-scale prototypes
division and
that entailed a robust production with real structural
collaboration
results. The studio workflow divided students into
eight different groups of research: 1) biology, 2) com-
ponent, 3) component system, 4) material system, 5)
structural system, 6) joints, 7) effector, 8) robotics.
The students took the conceptual design and prelimi-
nary investigation of the beetle elytra, and expand on
the topics assigned to them. Through this method-
ology, the hyperboloid component required enough
information to work structurally as a component on
its own, connect itself to another component, and be The collaborative group work was organized in
part of a component system global design. More- order to represent, test through prototypes, and set
over, the material system team was in charge of ex- constraints that would guide the other aspects of the
amining the fiber spool setup and epoxy resin base project. Working on the same virtual platform facili-
properties, leading to a robotic setup which required tated the possibility to make any adaptations to the
a personalized end-tool or effector in order to wind design and fabrication strategies. Every aspect was
the differentiated building elements. of equal importance, meaning that the construction

428 | eCAADe 32 - Fabrication - Volume 1


system evolved was perfected in every detail towards new design studio semester. It was a good oppor-
the culmination of the project. tunity for students who developed the process to
pass on the knowledge to the new students and help
Fabrication setup and organization them familiarize with the material and techniques as
The fabrication process consisted of a 12-axis robot well as with the robotic fabrication itself.
setup. This was composed of two synchronized 6-
Figure 6
axis industrial arms KUKA KR210 R3100. Each robot
Time-flow diagram
was equipped with custom made steel space frames,
of the fabrication
on which two outline rims were mounted made out
loop explaining
of reusable steel bars that defined the shape of the
processes
component as explained above. The bars were con-
overlaping in the
nected with 5 axis cut plywood guides that were
production of the
unique for each component. The fiber source, where
components.
the fiber was dipped into an epoxy resin before it was
hooked around control points, was attached to a con-
crete slab between the two robots.
The construction of each component was di-
vided into four stages: 1) end-effector prefabrication,
2) end-effector assembly, 3) core-less filament wind-
ing and 4) component survey. Every stage in the pro- CAM process development
cess depended on the previous one, creating a closed Robots can be usually programmed in two ways: 1)
production loop. In line with the concept of proto- an online/automatic method, in which the robot is re-
typing digital fabrication processes contrast to proto- ceiving the information indirectly and the "program-
typing products, the fabrication method could be im- mer" has only limted control over the program itself
proved with every new component produced, based (e.g. programing by demonstration or inductive pro-
on the feedback from the previous one. The compo- gramming), 2) an offline/manual methods, in which
nent survey also allowed the opportunity to measure the behavior information for the robot is generated
the real result of the prototype, making the research offline and the robot is provided with precise com-
complete by having concrete data of what was be- mands in specific programming language (e.g. the
ing produced. The measurability was an aspect that KUKA Robot Language - KRL). (Biggs and MacDonald,
arose due to the facilitation of working with robots, 2003). In this project an offline method was applied
emphasizing the importance of combining robotics due to the parametric nature of the design and thus
and architecture during a learning architecture expe- the possibility to take advantage of a CAM solution.
rience. For each step of the production a new custom-
The time schedule of the production loop is ex- made algorithm was developed. However, since the
plained in the critical path diagram (Figure 6). The beginning, the main focus was placed on develop-
main critical path was the time when the robots were ing the winding path generation that was based on
working on assembly, winding, and curing. There- the syntax polyline, shapes of the component's out-
fore, it was possible to easily fast track the whole pro- line polygons and the orientation of their parts (fig.
cess and shorten the path average up to two days 00). The algorithm itself had three main steps: 1) sort-
per component, even to one day fabrication loop for ing - breaking down the syntax polyline and trans-
the smallest ones. The whole production phase was forming it into frames based on the orientation of
organized as student-to-student tutoring part of the the sides of the outline polygon, 2) generating -
defining the safe path for the fiber source by hitting

Fabrication - Volume 1 - eCAADe 32 | 429


checkpoints around its way from point- to-point and Figure 7
adding a hooking movement in the end and 3) trans- Based on the syntax
lating - reorienting control points frames to end effec- polyline (black) is
tor frames, transferring the position data into a KRL generated path of
structure and saving it in a text file. (Figure7) the fiber source
Each line in the robot code represents one spe- (red), that is further
cific position of the end effector within the working translated into the
envelope. The movement is therefore accomplished end effector path
by aligning the frame of the end-effector with the tar- (green).
get frame by repositioning the arm as little as pos-
sible. Although the robotic setup was comprised of
two robots, only the master robot was running the
winding code. The slave robot locked a specific off- The research on biological role models, the trans-
set position of its flange in the coordinate system of fer of performative principles of structural morphol-
the master's flange and kept it unchanged during the ogy as well as the further development of a core-
entire winding and curing phase. less robotic filament winding technique resulted in
After a few test runs with the largest compo- a proposal of a double layered modular structure
nents, it was also evident that the size of the compo- able to adapt geometrically according to the set of
nents made it necessary to optimize the workspace. defined parameters. Fiber layout, component ge-
The most viable solution, without readjusting the ometry, and global component arrangement were
physical position of the fiber source, was to rotate principles abstracted from the microscopic fiber lay-
the virtual frame of the base, which was set as the outs and global distributions of the fiber bundles of
tip of the fiber feeding tube. To be able to do that, the beetle's elytra. The ability to construct many
all positions outside the working envelope were lo- unique components using a minimal amount of ma-
cated. Moreover, an evolutionary algorithm was cre- terial resources led to a modular-based system de-
ated and tested before each winding sequence to sign. This paper presents the fusion of computational
minimally rotate the base to fit in all these crucial po- data from biological analysis, computational design
sitions. Subsequently, an effector frame optimization and robotic manufacturing, resulting in the proto-
algorithm was added to position the space frames of typical structure composed out of 36 unique compo-
both robots as parallel as possible to each other as nents. (Figure 8)
well as simple collision detection. Figure 8
Two unique
RESULTS AND CONCLUSION components that
The ICD/ITKE Research Pavilion 2013-14, based on demonstrate the
the beetle elytra as a fiber reinforced double-layered scalability of the
lightweight system, developed a two-robot robust system that was
setup that was able to create differentiated core-less created
filament elements. The design allowed the structure
to have a parameter based on material efficiency and
fibrous geometric performances.

430 | eCAADe 32 - Fabrication - Volume 1


Figure 9 tem for the construction of core-less filament wound
Interior of the hyperbolic components.
Pavilion showing
the scale of the ACKNOWLEDGEMENTS
components The biomimetic research was conducted in collabo-
(ICD/ITKE) ration with the Department of Evolutionary Biology
of Invertebrates directed by Prof. Oliver Betz and
the Department of Palaeontology of Invertebrates di-
rected by Prof. James Nebelsick, both University of
Tübingen, as well as Dr. Thomas van de Kamp from
the ANKA / Institute for Photon Science and Syn-
chrotron Radiation at the Karlsruhe Institute of Tech-
nology.
The construction of the full-scale prototype was
supported by the Competence Network Biomimetics,
KUKA Roboter GmbH, the SGL Group, and Sika AG.
Additional advice and support was received from Dr.-
Ing. Markus Milwich from the ITV Denkendorf and
Dr.-Ing. Thomas Stehle, Rolf Bauer, Michael Reichers-
dörfer from the Institute for Machine Tools from the
University of Stuttgart.
The authors would like to particularly thank the
team who worked on this project:
ICD Institute for Computational Design - Prof.
Achim Menges
ITKE Institute of Building Structures and Struc-
tural Design - Prof. Jan Knippers
Scientific Development
The research process provided the opportunity Moritz Dörstelmann, Vassilios Kirtzakis, Stefana
to create a modular construction system, that was Parascho, Marshall Prado, Tobias Schwinn
not only tested on a full-scale scenario, but also pro- System Development, Fabrication & Construc-
vided to measure and analyze the result of its con- tion
struction. The pavilion's elements each have an in- WiSe 2012 - SoSe2013:Desislava Angelova, Hans-
dividual fiber layout which results in a material effi- Christian Bäcker, Maximilian Fichter, Eugen Grass,
cient load-bearing system. The diameter of the com- Michael Herrick, Nam Hoang, Alejandro Jaramillo,
ponents range from 0.536 to 2.5 meters (Figure 9). Norbert Jundt, Taichi Kuma, Ondrej Kyjánek, Sophia
The biggest element weighs 24.1 kg. The research Leistner, Luca Menghini, Claire Milnes, Martin
pavilion covers a total area of 50 m² and a volume Nautrup, Gergana Rusenova, Petar Trassiev , Sascha
of 122 m³ with a total weight of 593 kg. The struc- Vallon, Shiyu Wie, and Leyla Yunis
ture reaches a height of 3.4 m. The multidisciplinary WiSe 2013:Hassan Abbasi, Yassmin Al-
design and fabrication strategies from a bottom-up Khasawneh, Yuliya Baranovskaya, Marta Besalu,
biomimetic implementation resulted in the construc- Giulio Brugnaro, Elena Chiridnik, Eva Espuny,
tion of the pavilion as well as a robust fabrication sys- Matthias Helmreich, Julian Höll, Shim Karmin, Georgi

Fabrication - Volume 1 - eCAADe 32 | 431


Kazlachev, Sebastian Kröner, Vangel Kukov, David
Leon, Stephen Maher, Amanda Moore, Paul Poinet,
Roland Sandoval, Emily Scoones, Djordje Stano-
jevic, Andrei Stoiculescu, Kenryo Takahashi, Maria
Yablonina with the help of Michael Preisack

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Springer-Verlag, New York
Schmitt, OH 1969 'Some interesting and useful
biomimetic transforms', In Proceeding Third Inter-
national Biophysics Congress, Boston, p. 297
Weigele, J, Scholz, M, Schwinn, T, Reichert, S, LaMagna,
R, Waimer, F, Knippers, J and Menges, A 2013 'Fi-
brous Morphologies: Integrative design and fabrica-
tion of fibre-reinforced structures in architecture us-
ing robotic filament winding', Proceedings of eCAADe
Conference 2013, Delft, pp. 549-558

432 | eCAADe 32 - Fabrication - Volume 1


Isoprototyping
Rapid Robotic Aided Fabrication for Double Curvature Surfaces

Pavlos Fereos1 , Marios Tsiliakos2


1
UIBK - UCL - formDEcode 2 UIBK - formDEcode
1,2
www.formdecode.com
1,2
{Pavlos.Fereos|Marios.Tsiliakos}@uibk.ac.at

IsoPrototyping is a research initiative, undertaken at the Institute fur


experimentelle architektur.hochbau, within the context of the Vertiefung Hochbau
and Sonderkapitel des Hochbaus courses, which specialize on building
construction. Through the case study of an iso-surface spatial configuration, this
research targets the exploration of innovative digital prototyping methodologies,
that would allow rapid and cost-efficient fabrication, capable of manufacturing
any given double curved surface. The ABB industrial robots of REX-Lab
programmed in combination with custom designed, recalibrated dry-mold,
surface-producing apparatus, formed the framework for a proficient, yet flexible,
process describing and fabricating implicit non-linear systems.

Keywords: industrial robots, pin-board, rapid-prototyping, dry-recalibrated


mould, digital-fabrication

INTRODUCTION The research question raised, therefore, was


The Vertiefung Hochbau and Sonderkapitel des whether a non-conventional fabrication method
Hochbaus course's incentive derives from the obser- could be developed having significant advantages
vation that despite the increasing popularity of these over other known rapid customization procedures,
implicit morphologies within the architect's agenda, yet maintaining an adequate level of accuracy. The
the fabrication outcome has been mostly confined to hypothesis was formed around the argument of
3d-printing. While the provided product is accept- whether via a flexible and re-usable tool, capable of
able in terms of representation, is not however con- being re-calibrated rapidly and accurately via robotic
tributing to any advancement towards larger scale control, a transformable dry mold could be devel-
fabrication. In large scale projects that include panel- oped to the point where the whole fabrication sys-
ing or cladding with constant, yet relatively smooth, tem could be superior in terms of cost-efficiency, ma-
change of curvature without any standardization or terial waste and production pace.
breakdown into repeatable components, the mate- A generalization of this process is intended up
rial waste for one-time-usage moulds can exceed by to the level of any given double curved surface, for
far in volume, the actual product. a large scale façade project, while addressing param-
eters such as choice of material, the healing process,

Fabrication - Volume 1 - eCAADe 32 | 433


the complexity of the model and the post-fabrication ISO-SURFACES
assemblage. In this context, the selection of an iso- Reasons for choosing iso-surfaces as a case
surface structure (figure 1) proved a demanding task, study
due to its constantly changing curvature over a vast The iso-surfaces case study was selected due to their
range of scales and sizes within a single model. intrinsic nature deriving from the two-dimensional
isolines (Greek ίσος=equal). Iso-surfaces in a simi- Figure 1
lar fashion represent 3D-topology of the same value The initial
within a certain spatial volume, being primarily rep- Iso-surface case
resented by the marching cubes algorithm (Lorensen study
and Klein 1987) , which extracts the polygonal mesh
of a three-dimensional scalar field or voxel-space.
Their emerging implementation in contemporary ar-
chitectural research, origins from their inherent ca-
pacity to generate a formal language of an otherwise
un-achievable spatial intricacy.
Digital experimentation with iso-surfaces com-
menced via the Grasshopper3d platform , utilizing a
BACKGROUND RESEARCH series of add-ons to render designable their recipro-
Similar approaches exploring double curved surface
cal properties. In particular Nudibranch [3] to gen-
fabrication methodologies provided a hands-on ex-
erate the value-fields, Millipede [2] for polygonizing
perience on the challenging character of this in-
the scalar field (Bourke 2012) and Weaverbird [4] for
vestigation. Notable are the 3d puzzle prototypes
smoothing the resulting mesh. The design output
by Axel Kilian (Kilian 2003) and the flat aluminum
depended greatly on user-defined constraints, with
stripes articulation of self-supported implicit surfaces
only global design restriction being that, the iso-
from Marc Fornes (Fornes 2011) , forming structures
surfaces had to be in pairs with a constant distance
resembling minimal and iso-surface configurations.
between them. Hence a substantial amount of com-
While these two focused on a more linearly tessel-
plexity emerged, with necessity of being realized into
lated assembly, Iso-Prototyping instead of creating a
physical models via several methods of fabrication.
repetitive or flexible component that by assemblage
generates multiple varieties of double-curved sur- Different fabrication techniques
faces, looked into creating a flexible re-usable me- A series of different fabrication techniques where ex-
chanic system that generates infinite number of non- plored, prior to the final decision to push forward the
identical components. recalibrated iso-machine, in order to assess different
On the robotic fabrication side, a similar and syn- material behaviours, the surface quality of the result
chronous approach of heat forming plastic plates was and the required time, cost and material waste gen-
developed by RobotsInArchitecture (Braumann and erated per piece. These were:
Brell-Cokcan 2013) , where the heating and forming
process were confined on a local topological level, • Waffled structures (cross linked profiles made
rather than on the overall module. out of laser-cut mdf ) to which a thin metal
mesh was attached on both sides as a base for
plaster being applied at the end (figure 2).

• CNC milled foam moulds for casting plaster


(figure 2).

434 | eCAADe 32 - Fabrication - Volume 1


Figure 2
Testing different
fabrication
techniques

• Pressure application on heated polystyrene the resulted 2,5D computer-controlled tangible sur-
plates (figure 2). face is similar to our proposal. Yet with the introduc-
tion of fluid power for actuation, sensors and micro-
THE ISOMACHINE controllers aiming into constructing a "massive hy-
draulic actuator", the decision to have all the com-
A Transformable dry Mould
ponents integrated into the "Digital Clay" can not
As a solution on how to achieve a continuous,
only increase the cost but also increase malfunctions
smooth and double-curved surface, a choice was
when such a delicate mechanic system is employed
made to work upon the concept of the decorative
to apply deforming-pressure to hot polystyrene sur-
toy 'Pin Art' (figure 3), where an array of metal pins
faces.
is being distributed between three boards that when
Similarly the FEELEX (Iwata et al. 2001) de-
pressure is applied from one side, the pins move cre-
veloped a haptic surface by employing DC motors
ating a pixelated representation the object that is
with a minimum of 6x6cm array grid and resolution.
pushing them. The same logic was implemented in
This limitation due to the size of the smallest motor
the examined machine prototypes, with the differ-
available (4cm diameter ) resulted into the FEELEX-2
ence being that no shape applies pressure on the
which incorporated a piston-crank mechanism to al-
pins. Rather they get positioned by robots controlled
low one servo motor to calibrate more than one rod,
by an algorithm. As a result the outcome of this po-
Figure 3 sitioning is then used as the mould for forming the
The Pin-Board final surface.
Game The 'Pin Art' concept provides an infinite number
of possible surface describing configurations, capa-
ble of operating as dry moulds manipulating heated
polystyrene boards bought right off the local market,
overcoming the dependence on liquid-form materi-
als with time-consuming setting requirements.

Similar Approaches
In terms of similar approaches to a recalibrated mold, in this case 25 - a grid of 5x5. Yet this had as a limita-
the "Digital Clay" project (Zhu and Book 2006) cre- tion the small height displacement of the rods, linked
ated a haptic surface described as a "3D Monitor to the rotation of the servo motor and the linkage.
whose pixels can move perpendicularly to the screen to The presented in this paper approach towards all
form a morphing surface". Although aimed for an en- the above projects was to overcome the limitations
tirely different and bi-directional interactive purpose, arising from incorporating moving mechanisms (ei-

Fabrication - Volume 1 - eCAADe 32 | 435


ther DC motors or fluid actuators) into the machine two mirrored and consecutive arrays of rods had to
such as low rod resolution, vibrations, small height be employed.
movement, multiple servo motors or delicate equip- In addition, the robotic control of the proposed
ment non-resistant to pressure by employing ABB in- system had to be successfully utilized. The REX-Lab
dustrial robots. Our hypothesis was based on the ar- of the University of Innsbruck consists of three ABB
gument that the 1mm robotic precision could accu- robots; hence the double array of rods was not an
rately relocate the rods into a large number of po- issue. In fact both sides of the isosurface would be
sitions, without the actual rods needed to bear any calibrated to their positions simultaneously by the
mechanism other than a break to hold them into po- two rear robots while the third one, with a blow-torch
sition. heating device as an extension of its arm, could heat
the polystyrene board and then place it into posi-
The IsoMachine concept tion. Despite the relatively low heating temperature
By investigating this system's articulation through required for the polystyrene (120C), this last option
various physical models it was evident that certain was aborted due to the absence of an ABB gripper
design and fabrication limitations had to be resolved, and the size of the heated plates, making it impossi-
with the requirement for a break system to lock the ble to heat locally.
rods into position while under pressure, to be the
most important one, along with the optimum res- ISOMACHINE V1.0
olution of the grid and the requirement to control
The apparatus
efficiently the amount of pressure applied on the
Two plates holding 400 wooden rods on a grid of
polystyrene boards.
20x20, each one consisted of three acrylic laser-cut
In the case of the interaction between the mate-
frames, have been positioned on a wooden frame
rials used, in order to achieve a smooth surface prod-
which enabled them to move towards each other
uct, several layers of other materials had to be ex-
by sliding on aluminium corner sectioned elements.
amined between the wooden rods and the plastic
This movement has been articulated through a series
heated frame. Furthermore, one single array of rods
of steel wire connections, which enabled the whole
proved insufficient to provide the demanded pres-
system to move just by pushing or pulling a single
sure on plastic when curvature was complex, thus
lever. As a break system, a rubber material was in-

Figure 4
The Iso-Machine
v1.0, exploded
model and rods

436 | eCAADe 32 - Fabrication - Volume 1


Figure 5
Mirrored arrays of
rods with cotton
spheres at the tip,
forming continuous
double curved
surface

Figure 6
Procedural diagram
of the fabrication
stages

troduced in-between the three acrylic frames, which dimension of the material and the machine, struc-
expanded towards the rods, when the frames were tures larger than this size have to be tessellated in
fastened together, increasing friction thus prevent- advance. Whilst the machine is calibrated by the
ing them from moving under pressure (figure 4). robots, in a process that lasts about five minutes (on
Finally, at the tip of each wooden rod a cotton medium robot speed), the rigid polystyrene is be-
sphere was placed, to provide a soft, flexible and ing heated in an industrial oven (figure 7), for about
heat-absorbing edge while touching the plastic and twelve minutes. Laser-cut wooden frames ensure the
allowing the utilization of sticks on only every other preservation of the piece's outline, when the fixed
grid hole, reducing the calibration time by 50%. (fig- on a wooden frame polystyrene plate is inserted in
ure 5). the machine and the lever is pushed to bring the two
calibrated frames together forming the surface. The
Fabrication process healing time of this process is about 45 to 60 sec-
Fabrication was a procedural linear process, where onds, providing a total fabrication time of 12 to 15
a set of inputs (figure 6), such as the heated plastic minutes per module. This compared to the 6 hours
and the robotic calibration, lead to a controlled trans- of CNC milling required for building foam-moulds
formed result. added to the 16-20 hours required for the plaster to
It is a rational assumption that due to the finite rest, proved efficient.

Fabrication - Volume 1 - eCAADe 32 | 437


Figure 7
Heating the rigid
polystyrene

Figure 8
Snapshot of the
dynamic
grasshopper
procedural script

Figure 9
The first case study
model and material
result

Figure 10
On the left the 2
frames (v2.0 and
v2.5)exploded
model, on the right
the breakdown of
components of
v2.5.

438 | eCAADe 32 - Fabrication - Volume 1


Robotic Calibration Method v1.0 tion time, it under-performed in providing an exact,
In terms of software control, a custom associative in respect to the digital model, double-curved sur-
code was developed, where from one single input face piece as an end product. A specific aspect in
item, a double curved surface, the entire system au- need of optimization was the resolution and size of
tomatically was recalculated, readjusting to the new the rods array. The more rods the more exact the cur-
parameters and then transferred as a list of com- vature representation would be, and having greater
mands into the robot controller. HAL [1] Grasshop- rods in length would result to large curvature de-
per plug-in for Rhino was used, along with several viation within the same module. This requirement
other surface analysis and a few custom written com- brought forward a period of research for a new ma-
ponents (figure 8). terial to replace the wooden sticks, lighter but also
The inputs are the tessellated structure's differ- rigid. A choice was also made to remove the frame of
ent pieces, reinforcing the initial hypothesis of a rapid the machine and reconstruct the two moving parts
prototyping approach that from one single appara- and connect them via a rail. A new break system also
tus a vast number of different configurations can be had to be designed capable of locking into position
harvested. In addition a custom designed tool at the around 1600 rods at the same time.
tip of the robot arm was used comprising of a straight
wooden stick with a carved cavity at its edge to en- ISO-MACHINE V2.0 & V2.5
sure proper fit on the rods.
The apparatus
The new layout consisted of two opposing frames.
First case study and results The first was stationed and made out of wood while
As a case study to perform the experiment for as-
the second made out of steal with a rolling system
sessment, a double iso-surface model was selected.
attached to its base. Each one is holding each 1600
Output data from this system can be comprised to
rods made out of plastic sticks (balloon sticks bought
recorded observations, the final surface outcome,
off the market) which passed through three acrylic
cost and time management. It is evident that there
frames perforated on a 40x40 grid (figure 10).
is almost no material waste from this process, even in
In-between these three frames two wooden
malfunctions the plate can be reheated and reused.
frames were interpolated, which moved in oppos-
In addition the fabrication time per piece is almost
ing direction via side-screws locking the rods into
2% of other methods. Assessing the system in terms
position, acting effectively as breaks. The new plas-
of cost control, time efficiency, material waste man-
tic rods required a rubber cup at their top to allow
agement and the global character of this process,
a smooth contact with the heated plates and avoid
can be proved a fairly straightforward task. How-
the melting of the plastic rods (figure 11). This grid
ever, the comparison to the digital model and the
of 40x40 rods with a maximum length of 38cm pro-
effective translation and re-assembly to one unified
vided us with a high resolution three-dimensional
iso-surface is rather intricate and ambiguous. Post-
dry-mould which through initial tests provided us
fabrication control and connectivity systems have to
with extremely smooth and substantially accurate re-
be carefully planned and examined in order to fully
sults of polystyrene plates (figure 12). Yet the large
assess a prototyping system similar to the proposed
amount of rods (1600 from 400 before) and their ex-
(figure 9).
tended length (38cm from 20cm) generated a very
long calibration time per surface which had to be ad-
Assessment of v1.0
dressed.
While the proposed system proved successful in re-
spect to certain initial expectations, such as its global
character, material waste, cost efficiency and fabrica-

Fabrication - Volume 1 - eCAADe 32 | 439


Figure 11
Elements of
IsoMachine V2.5

Figure 12
Results from
Isomachine V2.5

Robotic Calibration Method v2.0 the size of the rods (figure 13). This allowed the robot
The calibration method of the v1.0 machine was a to shift edge by rotating it's sixth-axis and also to
simple 3-point based loop movement: push into average position up to 100 rods with one
robot movement. Also the precision of the machine
• starting point - robot head on zero position built enabled the calibration of only one frame which,
if positioned face-to-face with the second, it allowed
• middle point -robot head on point-on-surface the opposing rods also to be pushed into the mir-
position rored position.
• ending point - robot head return to starting Figure 13
position (to avoid hitting sideways the other The new calibration
rods) method with the
cross-shaped robot
The above steps were repeated as many times as the edge tool.
number of rods. Although this worked sufficiently
on v1.0 for a total amount of 600 rods (3x200 us- Furthermore, to effectively reduce the time
ing odd and even slots alternating), the amount of of calibration via clustering, two custom routines
point coordinates required for v2.5 was increased by were written within the Grasshopper3d environment
800% to 4800 (3x1600=4800). This combined with based on two different basic algorithms:
almost doubled rod length pushed the calibration
time up by as much as 1500% (depending on the • K-Means algorithm for clustering the surface
surface shape), which rendered the time-efficiency of points into groups based on Y-axis displace-
our method obsolete. ment.
To address this issue we first designed a new
cross-shaped calibration-head to attach to the robot. • Square-packing algorithm to best fit the four
It had four different 3D-printed edges, three being edges of the cross-head to each cluster of
square-shaped and the fourth a simple pin-head on points.

440 | eCAADe 32 - Fabrication - Volume 1


Figure 14
On the left the
clustering of surface
points by K-Means
algorithm, bottom
right the square
packing of one
cluster and on top
right the output of
the script with the
line-paths ready for
calibration by the
robot.
The K-Means algorithm partitioned the 1600 surface where 'st' is the step used to build the square and 'm'
points into a set range of clusters (min 5, max 10) and the number of matching points hits returned by the
return the solution with the smallest overall distance script, then the algorithm would add a square drawn
the robot had to travel to reach each cluster's mean from the center of the point under evaluation. From
(center point) and back. This allowed the calibration that moment on every other possible square would
of each cluster separately, reducing substantially the have to not intersect, share edge or corner points
path the robot had to travel to avoid side-hitting the with the ones already placed.
rods (figure 14). The fact that there were always a number of re-
The square packing script had as input the clus- mainder single points not grouped meant that the
ters of points returned from the K-Means algorithm. solution with the fewest squares packed wasn't al-
It then fit separately into each (flattened and with ways the optimum. Therefore the algorithm returned
irregular boundary) cluster the four square sizes of not the solution with the fewest squares, but the so-
the new calibration head, starting from larger to lution with the smallest sum of squares plus remain-
smaller. Using exhaustive search, the algorithm pro- ing points. The four new groups of squares (and
duced four different solutions starting from the four their associated points) were then assigned a new
extreme edge points based on XZ coordinates. To common Y coordinate, which was the smallest of all
speed things up, the algorithm first tested whether points in that group, and moved to that temporary lo-
each point was lying in the center of a possible square cation via their respectful square-sized surfaces and
by checking only whether four points existed on the using their centers as starting points. When the robot
corner coordinates of the square. If that was true, finished the first iteration of this process, it then re-
then the algorithm tested the whole square perime- peated it for three more times, excluding each time
ter's coordinates for point-match. To ensure that the largest surface and starting with the next in line,
each square's center point was also a point on the until all rods were eventually positioned into final co-
grid, it was drawn using a step value from the center, ordinates by the single-pin edge.
thus each square had a side length of an odd num- The above calibration method reduced the time
ber. Therefore if the number of point-matches satis- needed down to a range of 8%-15% of the original
fied the following rule: required, depending on the surface under analysis. A
more sophisticated algorithm, implementing better
(2 · st + 1)2 + (2 · st − 1)2 = m (1) method than brute-force, with perhaps more start-

Fabrication - Volume 1 - eCAADe 32 | 441


ing points for square packing than just four corners from more accurate and efficient fabrication than
would have reduced the time by an extra margin of vacuum forming used today in the industry.
2-5%, something considered, for the scale of this re- In terms of the ABB Robots used, an automa-
search, of minimal overall effect. For that reason the tion of the whole process in a way that no human in-
whole process, via the employment of this algorithm, put is necessary could perhaps also find applications
was considered as sufficiently optimized. in the industrial market. This could be achieved by
constructing a large stationed grid-wall of rods on
CONCLUSIONS one side and by incorporating one machine frame
The level of smoothness of the produced surfaces on the robot on the other side, making it effectively
and their curvature precision was satisfying, consid- an extension of its robotic arm. This way no other
ering the complexity of the digital model initially set moving parts will be required, the robot will directly
to physically build. Also the latest machine version apply pressure against the grid-wall, forcing the in-
proved very resilient to faults and breakdowns, cre- terpolated polystyrene plates into shape, while the
ating the expectation that with a substantial budget whole system will utilize a second robot only for cal-
invested, a larger and industrial-level machine could ibration. This would certainly advance the fabrica-
be produced with greater capabilities and increased tion process and provide a more consistent use of the
precision. Yet after a long process of development robotic aided rapid IsoPrototyping methodology.
a conclusion was made that as long as there's no
liquid casting involved in the fabrication of double- AKNOWLEDGEMENTS
curved surfaces, then the material properties will al- The authors would like to thank Dr. Marjan Col-
ways define the limitations of the system. Pressuring letti, head professor at Hochbau institute for his con-
a material to reshape it eventually increases its over- stant support, Thibault Schwartz for providing an ed-
all surface area while maintaining its original volume. ucational HAL license for the project, Allison Weiler
This stretches the material to its limits, while always for her support in using the robots, and all the stu-
producing an approximation of the intended shape, dents who participated so productively in the course
never an exact replica. Furthermore, even though : Avila Gomez Jaime, Aschberger Anna, Bernhard
the increased resolution of the rods improved the Markus, Biel Isabel, Bierwirth Christoph, Brandauer
smoothness of the surface curvature, the edge con- Ulrike, Brandtner Markus, De Soto Ana Isabel, Fleck-
dition remained throughout the process problem- enstein Julia, Fraolini Julia, Garcia Javier, Gavrilovic
atic. And since the precise connection of one surface Pedja, Grasser Alexander, Gruber Maximilian, Hartl
component to another relied on the accuracy of their Rainer, Honke Sebastian, Huff Beatrice, Kinzele Tun,
edges, as the deviation from the digital model accu- Klein Thomas, Leitgeb Spoerk Pascal, Maric Marko,
mulated along the build-up, it eventually made the Pernstich Daniel, Rieder Benjamin, Riepl Luisa Maria,
overall assemblage a challenge. Rust Philipp, Schöpf Jan, Schuster Daniel, Simon Bob,
However, if the employment of this machinic sys- Stanzel Jörg, Stefanova Melina, Steinkogler Anne,
tem is shifted from the task of producing a large Stieler David, Tholen Lena, Uitz Theresa, Unterfrauner
spectrum of accurate non-identical components, to Maximilian, Walzer Alexander, Weittenhiller Chris-
that of producing a range of similar geometries, or tian, Zeiler Thomas and Zluga Philipp.
minor variations of the same component, it could
perform much better. And the proven low mate- REFERENCES
rial waste, cost efficiency and fast production pace Bourke, P 2012 'Polygonising a scalar field',
of this method could help in finding applications www.paulbourke.net/geometry/polygonise, Ac-
to small scale components construction, benefitting cessed 1 February 2014

442 | eCAADe 32 - Fabrication - Volume 1


Braumann, J and Brell-Cokcan, S 2013 'Robotic Forming',
RobotsinArchitecture, http://www.robotsinarchitecture.org/
Accessed 22 June 2013
Fornes, M 2011 'nonLin/Lin Pavilion -Theverymany',
http://theverymany.com/constructs/10-frac-centre/,
Accessed 3 February 2013
Iwata, H, Yano, H, Nakaizumi, F and Kawamuri, R 2001
'Project FEELEX: Adding Haptic Surface to Graphics,',
Proceedings of SIGGRAPH 2001
Kilian, A 2003 'Fabrication of Partially Double-Curved
Surfaces out of Flat Sheet Material Through a 3D
Puzzle Approach', Connecting-Crossroads of Digital
Discourse[Proceedings of the 2003 Annual Conference
of the Association for Computer Aided Design In Archi-
tecture], pp. 75-83
Lorensen, W and Klein, H 1987, 'Marching Cubes: A
High Resolution 3D Surface Construction Algo-
rithm', Computer Graphics, 21(4), pp. 163-169
Zhu, H and Book, W 2006 'Digital Clay Next Generation
Man-machine Interface', International Conference on
Robotics and Automation, Orlando
[1] http://hal.thibaultschwartz.com/
[2] http://www.sawapan.eu/
[3] http://digitalsubstance.wordpress.com
[4] http://www.giuliopiacentino.com/weaverbird/

Fabrication - Volume 1 - eCAADe 32 | 443


444 | eCAADe 32 - Fabrication - Volume 1
Design to fabrication integration and material
craftsmanship
A performance driven stone architecture design system based on material,
structural and fabrication constraints and criteria

Sina Mostafavi1 , Matthew Tanti2


1
PhD Candidate, TU Delft 2 MSc in Architecture, TU Delft
1
www.hyperbody.nl 2 www.rapidstudio.nl
1
s.mostafavi@tudelft.nl 2 m.tanti@student.tudelft.nl

This paper presents a computational design methodology through describing of a


case study on stone building system. In addition to establishing a performance
driven form-finding methodology, the objective is to redefine local craftsmanship
methods as industrial fabrication techniques in order to introduce the
constructability of the design solutions as one of the main performance criteria.
Therefore, the focus of the methodology is to facilitate architectural design
processes through developing of customized computational design tools and
workflows for data integration and concurrent performance evaluation. The
research starts with the hypothesis that the technological advancements in digital
design and fabrication can lead to re-exploration and improvement of traditional
building techniques with local materials. The paper explains different stages of
the methodology and the way the chained design to fabrication processes would
lead to constructible, structurally possible and optimal design solutions of small
scale and simple symmetric design solutions to complex topologies at the scale of
larger complex buildings.

Keywords: digital materiality , design information exchange, compression-only


stone strcuture, Computer Aided Craftsmanship , robotic fabrication

INTRODUCTION goals is to extend the performance of stone archi-


The case study and the described design process in tecture through mass customization of the individual
this paper will challenge the performative limitations stone elements. With these objectives in mind, the
of working with stone as a purely mass produced research investigates into the vanishing discipline
material. Through the development of a methodol- and building technique of stereotomy, a building sys-
ogy for data integration and information exchange tem which has been in decline since the industrial
between different computational subroutines, the revolution and its knowledge is in danger of getting

Fabrication - Volume 1 - eCAADe 32 | 445


lost due to its extensive demand for high level craft- Such a system eliminates flexural stress on the ma-
menship and geometrical knowledge. Through the terial by taking full advantage of form. This geomet-
use of digital design and fabrication these require- ric requirement introduces us to the concept of the
ments could be met and also exceeded, enabling 'thrust line', a theory well documented by Jacques
new opportunities for re-interpretation and improve- Heyman (Heyman, 1995), which is illustrated in the
ments in the performance of this material system. Figure 1.
Considering the aforementioned goals and chal-
Figure 1
lenges at fundamental and theoretical level this re-
Thrust line in
search tries to answer first this question of what kind
dotted red. Hinges
of architecture could emerge if we shift from the
develop when
modernist paradigm of mass production and impor-
thrust line is not in
tation of foreign materials; and focus on local mate-
held the section of
rials, high-level craftsmanship and mass customiza-
The study is based on a design case where the reader the material
tion through robotic fabrication? Secondly, it ques-
tions how can computer aided craftsmanship help us is guided through the four basic steps applied within
re-explore the vernacular in a contemporary way and this integrated design system. In this chained design
extend the performance of a local material system? to fabrication system the several common inputs are
Furthermore, more specifically at technical level the defined and the outputs of each stages will be the
focus of the research is on developing reusable and input set of the other stages. The challenges and
generic computational design to fabrication work- the developed methods for design information ex-
flows for design and construction of buildings using change and translation of the output data sets will be
stone building systems. described. Moreover, through the processes the ar-
The study does not see digital fabrication as a ticle gives a brief review on the computational tools
unidirectional process, but a bidirectional commu- based on graphic statics and spring-based particle
nicative process were the material properties are also systems to introduce the state of the art in this field
digitized and simulated. This allows for both material of research. Furthermore, a brief review on the hard-
and fabrication characteristics to be applied in an in- ware and software used to robotically cut the stone is
tegrated manner for the same architectural goal. At also given. This review gives a solid reasoning for the
theoretical level this idea can be traced in the works choice of technologies and applications chosen. Dur-
of contemporary philosophers such as DeLanda that ing the elaboration of the process, the study is con-
brought the idea of material morphogenesis in which cerned about the following questions:
by 'teasing' a particular material a form emerges out
• How a dynamic design information exchange
from its properties rather than being imposed on it
can facilitate the design processes to have
(DeLanda 1998). Therefore the first step adopted
more flexibility both in term of generating
in heading towards an integrated design approach
semi optimal solutions and selecting the de-
in stone masonry structures was the study of the
sirable alternatives by the designer?
material itself. Stone's physical properties is depen-
dent to the region and formation process. From the • How to interconnect a multitude of different
three main stone types, (igneous, sedimentary, meta- factors for different performance criteria in or-
morphic) the article focuses on sedimentary stone. der to achieve an integrated design to fabrica-
The material's inability to resist tension stresses was tion procedure?
the leading factor why a compression only structural
system was adopted throughout the whole process. • How to integrate various processes of perfor-
mance mapping and simulation? In this case,

446 | eCAADe 32 - Fabrication - Volume 1


how to integrate structural analysis in the as- forces from both vaults have to interact and behave
sembly process in order to introduce local dif- as a whole for the structure to be statically equili-
ferentiation in thickness? brated. To run these hanging chain simulations, a
spring-based particle system was used in connection
The final section of the paper, shows how this
to the physics engine Kangaroo in Rhino Grasshop-
methodology can be used in a more complex archi-
per. To do this, it is important to have a sealed digital
tectural project where the design intent, context and
model where no naked edges exist between the dif-
program have an important impact on the final topol-
ferent parts.
ogy and morphology.
In the early stages, topological experimenta-
tions were done by manual modeling, converting the
THE DESIGN CASE AND THE METHODOL- NURBS (Non-uniform rational B-spline) surfaces into
OGY a mesh, and further transforming the mesh edges
The study deals with the challenges involved in work- into springs for relaxation. For further refinement of
ing with topologies where two (or more) vaults in- the relaxed result, a series of iterations were needed.
terconnect; a problem which has not been tackled This lead to create a parametric chain geometry
deeply yet. The reason for considering this type of which was able to adapt quickly depending on the
topology is to give more flexibility to the design sys- architectural needs (Figure 2). Apart form the alter-
tem for form finding of more complex geometries ation of the chain geometry itself; the anchor points,
at larger building scales. These kind of topologies the springs' stiffness and the loads imposed also give
pose a challenge to already well established methods rise to other variations. In this case, rather than im-
of simulating equilibrium in compression only struc- posing a specific geometry on a material, the geom-
tures with existing tools that proves to be accurate etry of the chain is given by the designer and then,
and a robust for single shells, but their fundamental altered accordingly by the dynamic relaxation pro-
computational logic and process does not support cess to satisfy the geometric requirements for the
interconnected shells. Therefore the chosen topol- structure to work in compression only. In this way
ogy required an alternative method of form finding. the system became an interactive tool where a direct
In following sections the descriptions of the four in- communication between top down architectural de-
terconnected stages of the process clarify how this cisions and bottom up structural geometric require-
challenge is tackled and how the structural and fab- ments come together to find an informed balance
rication constraints and criteria are considered and between the two; relating back to the philosophical
embedded in the design system. concepts of material morphogenesis. In this particu-
lar case, the only hard criteria involved in choosing
STAGE 1: FROM MATERIAL PROPERTIES TO a semi-optimal option was based on structural val-
GEOMETRIC REQUIREMENT idation through FEA software and making sure the
In this stage, having a clear idea of the topology is the compression stresses does not reach the compres-
starting point. The prototypical topology used for sion strength of the material (Figure 3). Other softer
this design case is kept simple for clarity and ease of criteria involve the height, quality of the space en-
understanding the method developed and applied. closed and overall visual proportions of the structure.
In an architectural design context, this topology is Since the relaxation process gives a mesh geometry
solely influenced by the design concept for every as an output, the resultant geometry can be directly
specific project. The topology in question can be used as input for a different number of performance
seen as two vaults at top each other as seen in Fig- analysis criteria. For future studies solar radiation and
ure 2 . The inner supports of the top vault are lo- thermal mass calculations could also affect the over-
cated on the apex of the bottom vault, meaning that

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Figure 2
Top left:
topologic study,
Top middle:
parametric chain
topology,
Top right:
mesh to springs,
Bottom:
iterations

all form and more specifically in this case differentia- outer face (extrados) of the vault. There might be the
tion in the thickness and the challenge is to see how case when the section of material in the shell is not
such conflicting performance criteria could be con- thick enough to keep the thrust network within it;
sidered simultaneously. this scenario creates tension forces on the shell which
could lead to hinges and also collapse. A thicker
STAGE 2: FROM GEOMETRIC REQUIRE- shell is able to contain a bigger number of catenar-
MENTS TO THICKENED SHELL ies for different load cases, therefore more it's sta-
In this stage, the process focuses on introducing dif- ble (Heyman 1995). When designing compression
ferentiation in the thickness of the shells to con- only structures, it is important to check for stabil-
trol material distribution and structural performance ity also while it is being constructed. In this design
of the design. Rather than giving the shell one exercise, the thrust network shown in the Figure 3
global thickness the process explores the idea of us- only apply when the structure is fully constructed.
ing structural analyses to inform the design system to This means that the structure would be unstable until
differentiate the local thicknesses. Again in this stage the top shell is assembled. Figure 4 (Left) shows the
differentiation in the thickness of the shell can be in- thrust network of the bottom shell supporting itself
fluenced by other simultaneous simulations like solar (in red) imposed on the thrust network of the struc-
radiation and thermal mass calculation. ture as a whole. (blue). Where the two thrust net-
The concept of differential local thickness in this works deviate from each other, it reveals the need for
study shifts towards the assembling process, and more thickness for the shell to be stable throughout
how this can be beneficial. The main principle of a the whole construction process as seen in Figure 4
compression only structures is that the thrust net- (Right).
work needs to be between the inner (intrados) and

448 | eCAADe 32 - Fabrication - Volume 1


Figure 3
Left:
Chosen dynamic
relaxation result.
Right:
Structural
validation using
FEA software.

Figure 4 STAGE 3: FROM THICKENED SHELL TO PER-


Studies on FORMATIVE VOUSSOIRS
thickness variation After determining the local thicknesses of the shell,
the structure needs to be subdivided into the indi-
vidual stone voussoirs or blocks. This stage calls for
the full integration of structural constraints, material
considerations, aesthetics and craftsmanship. One of
For the shell to be discretized into individual blocks the main parameters in stone architecture is the di-
at a later stage, the geometry needs to be translated rection and flow of the voussoirs in relation to the
back into a NURBS geometry. This gives the flexibility thrust network (Block & Rippmann 2011). It is imper-
to adjust accordingly and not being bounded by the ative that the shared faces between the stone vous-
irregular mesh edges and vertices. The thickness has soirs are as perpendicular to the thrust network as
been created by generating two faces (intrados and possible, with an acceptable deviance of less than 30
extrados) on each side of the thrust network. For op- degrees. Further deviance would result in slippage
timal structural performance, it is important that the of the stone elements and instability of the struc-
thrust network is in the center between the two new ture (Huerta 2001). When dealing with sedimentary
surfaces. The same logic for the generation of the stone, the orientation of the bedding lines should
chain NURBS geometry in stage one was used to cre- also be perpendicular to the main principle stress
ate the intrados and the extrados. When compared to (Cachia 1985). Furthermore it is of outmost impor-
the high problematic issues involved in converting a tance for the ashlars to have a staggered bond, this
mesh geometry to a NURBS curve, this step is rather creates friction forces along the sides which increases
simple and if care is taken in inputting the right pa- resistance against slipping. Different types of tessel-
rameters, a high level of precision can be achieved. lations can be explored as long as the top and bot-
Due to the fluidity of the digital model, the designer tom faces touch more than one stone voussoir (Block
is given full flexibility to adjust thickness were he/she & Riippmann 2011). To achieve such complex dis-
deems fit. In this case the minimum thickness is of cretization of the surface, a relatively simple method
(20cm) and gradually get thicker (55cm) towards the was applied. Rather than focusing on intensive com-
oculus or top skylight opening were the two shells putation; topology was used to the design's advan-
meet. tage. The NURBS surfaces created in the previous
stage, needed to go through another redrawing se-

Fabrication - Volume 1 - eCAADe 32 | 449


Figure 5
Thrust network
perpendicular to
shared voussoir
faces and natural
stone bedding
lines.

quence before tessellation. In this phase, the geom- centric strips along the entire structure. (Figure 6,
etry is translated form a trimmed surface (Figure 6, top-right & bottom-middle) A feature which became
top-left) into an untrimmed surface by creating a net- useful in the process is the ability to parametrically
work surface. By using the surface boundaries as the control the number and differentiate the thickness
main curves (red curves in figure 6 top-middle) for of the longitudinal strips, this enabled the strips to
the network surface, it guarantees that the flow of be thinner and more condensed where the curva-
the surface iso-curves approximate the direction of ture of the vault was higher. This tweaking allowed
the thrust network. The new surface was later split for the surface to be discretized where really needed
along the lateral direction (green curves in figure 6 thus adhering to the original curvature as much as
top-middle), thus creating continuous longitudinal possible in the lateral direction (along green curves
strips along the surface (along the red curves). These in figure 6 top-middle) The top and bottom longitu-
longitudinal strips were further split in a way that the dinal curves were taken as guiding curves whereas
seams between the voussoirs are always perpendic- the lateral direction followed the straight geometry
ular to the longitudinal direction. By allocating a dif- of the straight line of the robot end effector (Figure 6,
ferent number of divisions per strip, and moving the bottom-middle). By keeping these geometrical con-
seams of the edges, it was made sure that a stagger- straints in mind, further articulation of the voussoirs
ing bond would always be generated. A safety fea- can be done which would result in a higher degree on
ture was included in the logic so as to mark any seams performance embedded in the stone element. Figure
which deviate more than a 20 degree angle from the 6 (bottom-right) shows how the stone block could be
principle stress flows (Figure 6, bottom-left). further crafted in a way to create thermal breaks and
For the voussoirs to be robotically fabricable with water tightness through removal of the material in
line-based end effector or head, all the surfaces in the the middle layer.
stone voussoirs had to be of a ruled nature. The indi-
vidual stone elements had to be further articulated STAGE 4: FROM VOUSSOIRS TO FABRICA-
to achieve this feasibility. This was done by choos-
TION INFORMATION
ing one specific direction along which the curvature
The final stage focuses on the fabrication of the ac-
would need to be discretized into straight lines. In
tual blocks from the extracted stone megalith. To
this example the curvature in the voussoir was left
reduce as much waste as possible, the stone ash-
along the continuous longitudinal direction of the
lars were grouped together depending on their thick-
surface. This creates a continuous aesthetic of con-

450 | eCAADe 32 - Fabrication - Volume 1


Figure 6
Re-generating
NURBS untrimmed
topology and
tessellation
procedure.

ness. The individual stone component is nested in a vised before going for the actual cut. The speed of
larger stone slab which had been split from the me- the robotic arm and rotation speed of the abrasive
galith. Apart from minimizing waste as much as pos- wire have to be tested and calibrated depending on
sible, the nesting algorithm also aligns the stone ash- the type of stone and finishing required.
lars according to the bedding lines in relation to the
Figure 7
principle stress flows.
Rapid Code
When all the geometry in a particular slab is
generation through
nested, it is used as input information for the robotic
Grasshopper
arm simulation. This makes sure that the geomet-
custom
ric information in all the stone blocks is feasible be-
components
fore moving from the digital realm to the physi-
cal. In this case study the simulation has been done
with open source 'Mussel' software, which allows for
the transliteration of geometry into ABB industrial
robotic arm movements via RAPID code. This simula-
tion sheds light on any overlooked fabrication issues
which might cause a break in the production process. ARCHITECTURAL APPLICATION AND DIS-
The most common breaks usually arise from the lim- CUSSION
its of the robotic arm's reach and joint rotation. Fur- The following images (Figures 8,9,10 &11) shows the
thermore, issues such as collisions of the tool with implementation of such a methodology into a com-
other objects (including the robotic arm itself ) may plex architectural project. In this case, the project
also arise. After the simulation, a dry run is also ad- is situated in the Maltese islands, a place where glo-

Fabrication - Volume 1 - eCAADe 32 | 451


Figure 8
left: Design case
topology. Right:
Topology of
implementation
project

Figure 9
Left: Iterations of
Dynamic relaxation
procedure. Right:
Analysis and
validation of the
result.

Figure 10
Left: Converting
mesh geometry
into untrimmed
NURBS
surface.Right:
Voussoir
tessellation.

452 | eCAADe 32 - Fabrication - Volume 1


Figure 11
figure 5.7-
Rendering of final
morphology in the
surrounding
environment.

Figure 12
Physical printed
prototype of the
design case

bigerina limestone is the only resource material avail- the voronoi principle was used to divide the shell
able for construction on the island. This system is into manageable part. The applied method also
suited for such a context as this renewed building made sure that the shell was split perpendicularly
system could lead to a new type of regionalist archi- and mid way from the supports. This logic was fur-
tecture where the cultural landscape built in stone ther tweaked in order to support additional architec-
throughout its history can keep on flourishing in a tural requirements like building program and circu-
new interpretation. lation. Figure 8 (left) shows the logic applied in the
The main distinctive difference between the de- paper's design case and figure 8 (right) shows how
sign case and this project, is the topology. The im- the same logic was applied to define the topology of
ages below show how the same logic can be ap- the project mentioned.
plied for a more complex topology. The issue was The techniques of using stone in a freeform ma-
solved by first defining a central point for every sup- sonry architecture brings a lot more challenges and
port. These points were used as centre points, where opportunities which can be investigated in future re-

Fabrication - Volume 1 - eCAADe 32 | 453


searches and case studies. The authors are interested DeLanda, M 1998 'Deleuze and the Open ended Becom-
and encourage further research in how solar radia- ing of the World', Chaos/Control: Complexity Confer-
tion and thermal mass calculations could also affect ence,, University of Bielefeld, Germany
Dernie, D 2003, New Stone Architecture, Laurence King
the local thickness of the stone elements or the air
Publishing, London
gaps between two layers of stone. As future research, Evans, R 1995, The Projective Cast: Architecture and Its
we are interested in delving further into the design Three Geometries, MIT Press, Cambridge
opportunities found in the heterogeneity of stone Fallacara, G 2009 'Toward a Stereotomic Design: Ex-
and explore how informed material extraction/cut- perimental Constructions and Didactic Experiences',
ting (through CT Scanning) and design could both Proceedings of the Third International Congress on
Construction History, Cottbus, p. 553
influence each other by allowing a bidirectional rela-
Feringa, J and Søndergaard, A 2013 'Fabricating Ar-
tionship. Although the research did consider the pro- chitectural Volume Stereotomic investigations in
cess of assembly, there is a lot more to be explored robotic craft', Fabricate, 2013
and detailed which would result in more efficiency Gramazio, F, Kohler, M and Oesterle, S 2010, 'Encoding
on site through the reduction of falsework needed Material, The New Structuralism: Design, Engineer-
to prop the structure before achieving structural in- ing and Architectural Technologies', Architecture De-
sign July/August 2010, Wiley, Volume 80, Issue 4, pp.
tegrity. One other objective is also to find ways how
108-115
the developed system could be adapted for other Harding, J and Shepherd, P 2011 'Structural Form Find-
fabrication techniques such as the 3D printing of an ing using Zero-Length Springs with Dynamic Mass',
inert natural material. The following Images illus- IASS Annual Symposium: IABSE�IASS 2011: Taller,
trates some of the initial physical prototyping with Longer, Lighter, London
Stereo lithography type of printing with artificial or Heyman, J 1995, The Stone Skeleton. Structural Engineer-
ing of Masonry Architecture, Cambridge University
plastic based material (Figure 12). The hypothesis for
Press, Cambridge
the next step can be further formulated based on this Kilian, A 2004 'Linking hanging Chain Models to Fabrica-
presumption that like the way the orientation of bed- tion', ACADIA 2004
ding lines in sedimentary type of stones is important Leach, N, Turnbull, D and Williams, C 2004, Digital Tecton-
in structural performance of the stone blocks, it could ics, John Wiley & Sons
be important to explore how it is possible to control Menges, A 2012, 'Material Computation: Higher In-
tegration in Morphogenetic Design', Architectural
the direction of the layers of depositing material in
Design,March/April 2012, Wiley Publications,London,
printing for better performance. Volume 82, Issue 2,Special Issue: Material Compu-
tation:, pp. 14-21
REFERENCES Mostafavi, S, Morales Beltran, M and M.Biloria, N 2013
'Performance Driven Design and Design Informa-
Bechtold, M 2009 'New stone shells: design and robotic
tion Exchange', Proceedings of the 31st eCAADe Con-
fabrication', , Proceedings of International Associa-
ference – Volume 2, Delft University of Technology,
tion for Shell and Spatial Structures (IASS) Symposium
Delft, The Netherlands, pp. 117-126
2009, Valencia
Oxman, R 2008, 'Performance-based design: current
Block, P and Rippmann, M 2012 'New Design and Fab-
practices and research issues', International journal
rication Methods for Freeform Stone Vaults Based
of architectural computing (IJAC), 6, pp. 1-17
on Ruled Surface', Computational Design Modelling
Pilgram, D, McGee, W and Kaczynaki, M 2011 'Robotically
2012, pp. 181-189 Springer
Fabricated Thin-shell Vaulting: a method for the in-
Cachia, J 1985, The Mechanical and Physical Properties of
tegration of multi-axis fabrication processes with al-
The Globigerina Limestone as used in Local Masonry
gorithmic form-finding techniques', ACADIA 2011
Construction, University of Malta
Siegesmund, S and Snethlage, R (eds) 2011, Stone in Ar-
Clifford, B 2012, Volume: Bringing Surface into Question,
chitecture: Properties, Durability, Springer
The Skidmore, Owings & Merril Foundations, Mat-
terdesign,, Boston

454 | eCAADe 32 - Fabrication - Volume 1


From rapid prototyping to automated manufacturing
Aant van der Zee1 , Bauke de Vries2 , Theo Salet3
1,2,3
Eindhoven University of Technology
1,2,3
{a.v.d.zee|b.d.vries|t.a.m.salet}@tue.nl

In this paper we present an outline of a newly started project to develop a tool


which connects BIM to a manufacturing technique like 3D printing. First we will
look some promising manufacturing techniques. We will design a small dwelling
and export it into a BIM, from which we will extract our data to generate the path
the nozzle has to follow. The chosen path is constrained by the material
properties, the design and speed of the nozzle. To validate the system we develop
a small VR tool in which we mimic a manufacturing tool.

Keywords: Rapid prototyping, rapid manufacturing, robotics, automation,


Building Information Model (BIM)

INTRODUCTION RELATED RESEARCH


It is good practice in architecture to make prototypes Rapid prototyping is a group of techniques used to
of the design at hand. The reason is often for own quickly fabricate a scale model of a physical part or
usage or presentation to stakeholders. Mostly card- assembly using three-dimensional computer aided
board or wood is used to make these models. In design (CAD) data. The first techniques for rapid pro-
the 1980s early examples of 3D printing occurred, totyping became available in the late 1980s and were
though the printers then were large, expensive and used to produce models and prototype parts. To-
highly limited in what they could produce. These in- day, they are used for a much wider range of applica-
dustrial 3D printers have been used extensively for tions and are even used to manufacture production-
rapid prototyping and research purposes. In the quality parts in relatively small numbers. These rapid
1990's the term "3D printing" was coined at MIT when prototyping techniques gave a new impulse in the re-
then graduate students Jim Bredt and Tim Anderson search to automate the building industry. For men-
modified an inkjet printer to extrude a binding solu- tioned rapid prototyping processes can be divided
tion onto a bed of powder, rather than ink onto pa- into two mainstream categories each with a number
per. of techniques:
These rapid prototyping techniques did start re-
1. Additive manufacturing process:
search to see if these techniques can be used as
a manufacturing technique, in order to automated • Fused depositing modeling (=FDM)
the building industry. But in order to be useable in
the building industry the manufacturing techniques • Stereo lithography (=SLA)
must connect to a BIM.
• Selective laser sintering (=SLS)

• Laminated object manufacturing (=LOM)

Fabrication - Volume 1 - eCAADe 32 | 455


• Electron beam melting (=EBM) Stereo lithography
SLA is a process, which employs a vat of liquid ultra-
2. Subtractive manufacturing process: violet curable photopolymer "resin", and an ultravio-
let laser to build parts' layers one at a time. For each
• CNC milling: layer, the laser beam traces a cross-section of the part
pattern on the surface of the liquid resin. Exposure to
• Laser cutter the ultraviolet laser light cures and solidifies the pat-
tern traced on the resin and joins it to the layer below.
• Wire cutting Stereo lithography requires the use of support-
ing structures, which serve to attach the part to the
We will discuss briefly the above mentioned rapid
elevator platform, prevent deflection due to gravity
prototyping processes. It is just an explanation of the
and hold the cross sections in place so that they resist
process, in order to make a classification of these pro-
lateral pressure from the re-coater blade. Supports
cesses possible.
are generated automatically during the preparation
of 3D Computer Aided Design models for use on the
Fused depositing modeling
stereo lithography machine, although they may be
FDM works by laying down material in layers. A plas-
manipulated manually. Supports must be removed
tic filament or metal wire is unwound from a coil and
from the finished product manually.
supplies material to an extrusion nozzle, which can
turn the flow on and off. The nozzle is heated to
Selective laser sintering
melt the material and can be moved in both horizon-
SLS is a technique that uses a high power laser to
tal and vertical directions by a numerically controlled
fuse small particles of plastic, metal, ceramic, or
mechanism, directly controlled by a computer-aided
glass powders into a mass that has a desired three-
manufacturing (CAM) software package. The model
dimensional shape. The laser selectively fuses pow-
or part is produced by extruding small beads of ther-
dered material by scanning cross-sections generated
moplastic material to form layers as the material
from a 3-D digital description of the part (for exam-
hardens immediately after extrusion from the noz-
ple from a CAD file or scan data) on the surface of
zle. Stepper motors or servo motors are typically em-
a powder bed. After each cross-section is scanned,
ployed to move the extrusion head.
the powder bed is lowered by one layer thickness,
FDM begins with a software process, developed
a new layer of material is applied on top, and the
by Stratasys, which processes an STL file (stereo
process is repeated until the part is completed. Un-
lithography file format) in minutes, mathematically
like some other additive manufacturing processes,
slicing and orienting the model for the build process.
such as stereo lithography (SLA) and fused deposi-
If required, support structures are automatically gen-
tion modeling (FDM), SLS does not require support
erated. The machine dispenses two materials - one
structures due to the fact that the part being con-
for the model and one for a disposable support struc-
structed is surrounded by un-sintered powder at all
ture.
times.
The thermoplastics are liquefied and deposited
by an extrusion head, which follows a tool-path de-
Laminated object manufacturing
fined by the CAD file. The materials are deposited in
LOM is a process where layers of adhesive-coated pa-
layers as fine as 0.04 mm thick, and the part is built
per, plastic, or metal laminates are successively glued
from the bottom up - one layer at a time.
together and cut to shape with a knife or CNC or laser
cutter.

456 | eCAADe 32 - Fabrication - Volume 1


Electron beam melting rapid manufacturing lie in the relatively inexpensive
EBM is a type of additive manufacturing for metal production of small numbers of parts, even if they are
parts. It is often classified as a rapid manufactur- so-called freeform. This ability to manufacture inex-
ing method. The technology manufactures parts by pensive full scale freeform components triggered off
melting metal powder layer by layer with an electron research in the building industry to see if they could
beam in a high vacuum. Unlike some metal sintering adapt these rapid manufacturing techniques.
techniques, the parts are fully dense, void-free, and It is our opinion that these additive processes can
extremely strong. be subdivided into two main categories:
This solid freeform fabrication method produces
1. Where material is placed onto a layer of the
fully dense metal parts directly from metal powder
same material (layered);
with characteristics of the target material. The EBM
machine reads data from a 3D CAD model and lays 2. Where layer-wise material is 'sintered' (sin-
down successive layers of powdered material. These tered).
layers are melted together utilizing a computer con-
trolled electron beam. In this way it builds up the Both of these categories and especially the 'fused
parts. The process takes place under vacuum, which depositing modelling' en 'selective laser sintering'
makes it suited to manufacture parts in reactive ma- methods are used in by the building industry for
terials with a high affinity for oxygen, e.g. titanium. rapid manufacturing processes. There are a few
The melted material is from a pure alloy in pow- promising real life techniques based on the above
der form of the final material to be fabricated (no mentioned categories, which are still under develop-
filler). For that reason the electron beam technology ment.
doesn't require additional thermal treatment to ob-
tain the full mechanical properties of the parts. The 1. Layered.
EBM process operates at an elevated temperature, • Contour Crafting (CC) is a additive layered
typically between 700 and 1000 °C, producing parts fabrication technology developed by Dr.
that are virtually free from residual stress, and elimi- Behrokh Khoshnevis of the University of
nating the need for heat treatment after the build. Southern California. Contour Crafting is lay-
ered manufacturing system which uses poly-
Rapid manufacturing mer, ceramic slurry, cement to build large
Advances in the mentioned rapid prototyping tech- scale objects. The extrusion process forms the
niques have brought about the ability to use materi- smooth surface of the object by constraining
als that are appropriate for final manufacture. These the extruded flow in the vertical and horizon-
advances in material make it possible to directly man- tal direction to trowel surfaces. Attaching the
ufacturing finished components. Additive manufac- system to a gantry system (see figure 1) the
turing is defined by ASTM ( = American Society for system is capable of "printing" houses.
Testing and Materials) as the "process of joining ma-
terials to make objects from 3D model data, usually • Kamermaker: DUS-architects have developed
layer upon layer, as opposed to subtractive manu- a 3D printer which is able to print rooms with
facturing methodologies such as traditional machin- a maximum size of 3 x 3 x 2.5 meter. Using
ing." Additive manufacturing techniques can be used the same technique they are experimenting
anywhere throughout the production cycle from pre- to print a so-called "grachtenpand" in Amster-
production (= rapid prototyping) to full scale pro- dam (see figure 2). The Kamermaker is an up
duction (= rapid manufacturing). The advantages of scaled version of the Ultimaker, the 3D desk-
top printer. In contrast to the filament of the

Fabrication - Volume 1 - eCAADe 32 | 457


Ultimaker, the Kamermaker uses a bio plastic Figure 1
granulate which enters an extruder. In the ex- Contour crafting
truder the granulate is heated and pressed to- with gantry
gether to a homogeneous liquid. This liquid
is brought to the printer head which extrudes
the melted material along a generated path.

• Concrete Printing Process is developed at


Loughborough University in the UK The con-
crete printing process comprises a printing
head which is digitally controlled by a CNC
machine to move in X, Y and Z directions
via three chain-driven tubular steel beams.
A material container is mounted on top of
the printing head and connected to a pump Figure 2
to convey the material to the printing noz- Grachtenpand
zle which is activated by the CNC machine.
The deposition material, concrete, has been
designed to be extruded through a nozzle
to build layer-by-layer structural components
(see figure 3).

2. Sintered.

• D-SHAPE a 3D printing technique, based on


stereo lithography and selective sintering, de-
veloped by the Italian Enirco Dini. D-shape
uses a a powder deposition process, which
is selectively hardened using a binder. Each
layer of build material is laid to the de-
sired thickness, compacted and then the noz- Figure 3
zles mounted on a gantry frame deposit the Concrete printing
binder where the part is to ne solid. Once a
part is complete it is then dug out of the loose
powder bed. Dini used the technique to build
the so-called "Radiolaria" a 1.6 m high archi-
tectural art work (see figure 4).

Next to the research of developing rapid manufactur-


ing techniques, there is still ongoing research on the
implementation of robotics in the building industry,
some research is still in its infancy state:

458 | eCAADe 32 - Fabrication - Volume 1


• Assembly robotics be it adobe or concrete. If we continue in this di-
rection, and developed an on-site 3D manufactur-
• Drones: ing system which, delivers monolithic buildings, this
will raise the question whether clients will accepted
those building, or do they prefer houses with a tra-
• Exo skeletons
ditional brick or wood cladding. If the clients prefer a
traditional look, the advantage of fast manufacturing
For on-site use of rapid manufacturing techniques on site is counter acted by the slow process of giv-
systems based on selective sintering have a big dis- ing the building a traditional look. Research had to
advantage compare the layered based systems. Se- be done in 3D manufacturing systems with at least
lective sintering uses a powder bed, and the finished 2 materials (nozzles) or a combination of 3D printing
object has to dug out. techniques and assembly robotics
Figure 4
Radiolaria RESEARCH QUESTION
Compared with the car-industry, the level of automa-
tion in the building industry is low. This low level of
automation is due to the fact that in the building in-
dustry each object is a unique object and each build-
ing site is a unique location.
The main reason of this high level of automation
in the car industry is a modern manufacturing con-
cept: Computer Integrated Manufacturing (CIM). The
CIM systems permit to balance the flexibility in the
product with the manufacturing productivity. This
relationship is one of the key factors of the success.
The so called platform concept is one of the
newest advances of the CIM system. It is based on
the use of a number of elements in various models.
The same platform design, engine, electronics, etc.
are used not only in different models of cars of the
same company but also in the cars of other compa-
nies. This concept reduces a vehicle cost and makes
the automobile companies more competitive (Bala-
guer, 2008).
It is our opinion that in building industry, now re-
search, development and use of a Building Informa-
tion Model (BIM) is growing; automation of the build-
Each manufacturing technique is capable of de- ing process will become the next main research area.
liver building components of significant size. But this With BIM technology, one or more accurate vir-
means only a step forward in the indoor manufac- tual models of a building are constructed digitally.
turing process to personalize prefabricated compo- They support design through its phases, allowing
nents. better analysis and control than manual processes.
We can conclude that the research of layered When completed, these computer generated models
techniques is focused on monolithic constructions,

Fabrication - Volume 1 - eCAADe 32 | 459


contain precise geometry and data needed to sup- ogy the houses on a row ("rijtjes huis"), we see that
port the construction, fabrication and procurement now nowadays the main load-bearing walls are per-
activities through which the building is realized (East- pendicular to the street. As a result the depth of the
man 2011). dwelling is bigger than the width. With a on-site 3D
BIM has a big impact on the design side of the manufacturing system, where the nozzle is attached
building process and the way stakeholder's commu- to a gantry crane the main loadbearing walls will be
nicate with each other. It is our opinion that BIM also parallel to the street and as a result the width will be
will influence the other side of the process, the man- bigger than the depth of the dwelling. This layout will
ufacturing side, be it prefabrication or use of robotics have a big impact on the layout of the new to build
(in the broadest sense of the word). The main diffi- neighborhood.
culty on the manufacturing side is related to the na- Goal of this research is to connect BIM to auto-
ture of the 'working' environment, which is highly mated construction techniques. The research ques-
unstructured. Working in this environment involves tion we like to answer: is it possible to use BIM to au-
handling heavy objects, elements made with big tol- tomate the construction process on-site and or in a
erances, low-level standardization, and medium level closed environment (pre-fabrication). This research
of industrialization and pre-fabrication. The develop- question can be subdivided in to two sub questions:
ment of a systematized approach to construction us-
ing largely dry, prefabricated components delivered 1. Which type of manufacturing is the most
just in time has advanced the degree of automation. promising in the building industry?
As a result there is heavy traffic between construction
plant and construction site. 2. Is it possible to use BIM to navigate the "robot",
Because of the global financial crisis the yearly or put it differently is it possible to develop an
demand for housing is reduced. De Ridder states interface between BIM and the control unit of
"Large quantity is replaced by high quality, small an automated construction system (= ACS);
and personalized production units and a focus on
added value for the client" (de Ridder 2012). This pro- RESEARCH APPROACH
cess will transform the building industry, especially It is our opinion that real life 3D printing based on lay-
the construction techniques. As stated earlier the ering is the most feasible on-site 3D printing as man-
automation in the building industry focuses nowa- ufacturing technique. As explained earlier the nozzle
days on prefabrication in closed environments. Few "draws" the walls layer by layer.
initiatives are realized in the personalisation of the In order to build a interface we need to extract
dwelling, see WoonConnect1. With the introduction the geometry out of the BIM. More precise we use the
of 3D printing techniques in the building industry the IFC code as base for the transformation from the BIM
door is opened to personalized production units be to an 2D layered pathway which the nozzle has to fol-
it made in indoor or outdoor environments. It is our low.
opinion that the use of 3D printing on-site is more in- From the BIM we need to extract the geometry
teresting. of the walls and the locations of the windows and
In our research we focus on the Netherlands. The doors. This information will be used to calculate the
climate in the Netherlands has a big impact on the x,y,z- movement of the nozzle. The BIM will also be
used materials in the building industry. used to generated the required support construction
The process of on-site 3D manufacturing will which may or may-not have influence on the path the
have big impact on the design and used materials of nozzle has to traverse. But besides to retrieve the or-
dwellings. If we look at the traditional dwelling typol- thogonal movement, we have to calculate the short-
est, fastest and economic path the nozzle needs to

460 | eCAADe 32 - Fabrication - Volume 1


travel. The deposition material constrains the path. CONCLUSION
3D printing requires the concrete to have no slump The research of BIM is nowadays mainly focused on
and harden fast. Therefore, the print path and mate- the office-side of the automation in the building in-
rial properties are strongly linked together. If ∆t is the dustry. For a fully automated building industry we
time it takes to go from point a on layer i to point b need to connect BIM also to manufacturing side. This
on layer i+1 and point b lies exact on top of point a, research will show that it is possible to map the com-
we can conclude: plex 3D data in a BIM onto an orthogonal movement,
which can direct a nozzle in an economic way.
• If ∆t is too short the wall will collapses the wall
We will design a small dwelling and export it into
is too wet to bear its own load;
a BIM, from which we will extract our data to direct
• if ∆t is too long the concrete of the previous the nozzle. To validate the system we develop a small
layer will no longer be wet and the structural VR tool in which we mimic a manufacturing tool. The
properties will be anisotropic. VR tools must have the same degree of freedom as
the real-life manufacturing tool. Our tool will direct
So ∆t is related to the length of the path the noz- the VR nozzle to draw the dwelling. With this simula-
zle has to go and the speed of the nozzle. The path tion we can conclude:
is related to the design of the building (placing of
the walls, windows and door). We can conclude that • If it is possible to use a BIM as control unit for
there is a strong relationship between the shape of manufacturing;
the object (building or building component), the de-
mand (physical requirements), the deposition ma- • Will the nozzle travel the best feasible path.
terial properties and both manufacturing technique
and print path (figure 5). REFERENCES
Figure 5 Balaguer, C and Abderrahim, M (eds) 2008, Trends in
Relationship Robotics and Automation in Construction, InTech,
http://www.intechopen.com/books/robotics_-
between design, and_automation_in_construction/trends_in_-
material, demands robotics_and_automation_in_construction
and printer Eastman, C and Teicholz, P 2011, BIM Handbook, a guide
to building information modeling, John Wiley & Sons,
inc
Khoshnevis, B 2004, 'Automated Construction by Con-
tour Crafting-Related Robotics and Information
Technologies', Automation in Construction, 13(1), pp.
5-19
Lim, S 2012, 'Developments in construction-scale ad-
ditive manufacturing process', Automation in Con-
struction, 21, pp. 262-268
de Ridder, H 2012, Legolisering van der bouw, Industrieel
maatwerk in een snel veranderende wereld, Maurits-
groen.mgmc, Amersfoort
Research will start to see if the idea to print
with multi materials is feasible. With two materials,
(lightweight)concrete and an insulation material, ef-
ficient sandwich construction can be realised. The
second material can also be used to print the re-
quired support construction.

Fabrication - Volume 1 - eCAADe 32 | 461


462 | eCAADe 32 - Fabrication - Volume 1
Material Swarm Articulations
New View Reciprocal Frame Canopy

Evangelos Pantazis1 , David Gerber2


1,2
University of Southern California
1,2
dilabwebsite.wix.com/dilab
1,2
{epantazi|dgerber}@usc.edu

Material Swarm Articulations, is an experiment in developing a multi-objective


optimization system that incorporates bottom up approaches for informing
architectural design. The paper presents an initial built project that demonstrates
the combination of a structural form finding method, with an agent based design
system through the digital fabrication processes. The objective of this research is
to develop a workflow combined with material and construction constraints that
has the potential to increase performance objectives while enabling geometric
complexity and design driven articulation of a traditional tectonic system. The
emphasis of the research at this stage is to take advantage of material properties
and assembly methods applied to a digital design and simulation workflow that
enables emergent patterns to influence the performance of the space.The paper
illustrates the research through a prototype of a self standing canopy structure in
1:1 scale. It presents results of the form finding, generative patterning, digital
fabrication affordances and sets and agenda for next steps in the use of
multi-agent systems for design purposes.

Keywords: Computational design, agent-based system, digital fabrication,


parametric design, reciprocal frames, form finding, multi-objective optimization,
multi-agent systems for design

INTRODUCTION AND RESEARCH OBJEC- puterized fabrication technologies have enabled the
TIVES generation of unique mass customized parameter-
In contemporary design discourse and practice the ized parts for almost the same cost of standard-
rapid development and availability of computational ized production issuing in the post fordist paradigm
design tools are amplifying both conceptual and (Scheurer et al., 2005). As a result, a great number
technical capacity for manipulating complex geo- of architectural projects worldwide are being real-
metrical configurations and introducing informed ized partly following a "file-to-factory" pattern, as the
and articulated pioneering design possibilities. (Ger- progress and availability of fabrication technologies
ber and Lin, 2013, Tsiliakos, 2012). Moreover com- has allowed the manufacturing of complex geome-

Fabrication - Volume 1 - eCAADe 32 | 463


tries to a large extent. As these new technologies work that explores the applicability of form finding
in conjunction with contemporary social phenom- techniques and multi agent systems as a generative
ena suggest a more participatory design model that bottom up strategy for material and locally respon-
supports customization and the sharing of knowl- sive design exploration coupled with traditional top-
edge and tools, the notion of the vernacular in ar- down design strategies and analysis tools. A primary
chitecture, with local common rules and cultural val- objective at this stage of the research is to investigate
ues, is ripe for re-evaluation as to its design possibili- how the integration of generative systems with con-
ties (Morel, 2006). The implication of the post fordist straints relating to structural systems, environmental
paradigm in this context is to enable a more diverse criteria, and material and tectonic properties can lead
set of design opportunities, styles and palettes while us to enriched and complex design outcomes, a com-
furthering the projects towards meeting global chal- plexly curved canopy comprised of a novel reciprocal
lenges for performance criteria inclusive of cost, en- curvilinear frame. A second objective of the research
ergy, comfort, as well as social suitability and pur- is to reconsider architectural design strategies, by re-
pose. vising a vernacular building system that of the recip-
While the introduction of digital fabrication in rocal frame, and combining it with an agent based
building industry is rapidly narrowing the tolerances model for informing the design process. A final ob-
between represented and realized form (Scheurer, jective is to test and validate the design methodol-
2005), recent investigations are looking into perfor- ogy that bridges the digital to the physical while ad-
mative approaches of form generation that for in- dressing real world architectural constraints of time,
stance seek to achieve a continuous digital chain cost, and construction. Advances in building tech-
from design exploration to fabrication which not only nology and structural systems are traditionally an in-
rationalizes structure but also evaluates the materi- dicator of technological progress for a particular lo-
alization process that leads to fabrication. (Hensel cality and culture.(Lin and Gerber, 2014) In the con-
et al., 2010) Driven by increasing computational text of the technological leap and mass customiza-
capacity and availability of data and simulation, tion paradigm driven by access to computation we
some contemporary research is oriented towards in- also consider it essential that the re-examination of
tegrating rationalization and optimization methods traditional design, tectonic and structural method-
during the first steps of computational form find- ologies be addressed. While the focus of the work
ing.(Gerber, 2007) In terms of our use of computation, is first to prove out the methodological approach an
our project's form can be defined as an interaction underlying agenda is also to ensure the approach is
between internal components and external forces supportive of cultural design diversity.
(Kwinter and Davidson, 2008). These internal compo-
nents are described as separate design drivers, which BACKGROUND AND CONTEXT OF RECIP-
in turn, are synthesized into an integrated computa-
ROCAL FRAMES.
tional design tool, which take into account external
The principle of reciprocity in structural design and
forces, i.e. load cases and environmental parameters.
construction i.e. the use of load bearing elements
These integrated design and performance drivers are
to compose a spatial configuration wherein they are
described as agents with different motivations (i.e.
mutually supported one another has been known
material, social) that interact with each other within
since the antiquity (Baverel, 2000). Etymologically
an environment, and exchange information that ul-
reciprocity derives from the 'Latin' recirpocus, which
timately increase the complexity of the system as a
is composed by the two parts 'recus' meaning back-
whole (Baharlou and Menges, 2013). In this con-
wards and 'procus' translated as forwards. The word,
text, this work introduces a methodological frame-
reciprocity, implies the practice of exchanging things

464 | eCAADe 32 - Fabrication - Volume 1


with others for mutual benefits. Such a definition to stimulate the interest of designers and researchers
emphasizes the obliged stressed return of a certain and it has again become a topic for academic re-
action. The development of reciprocal frames has search. (Thomas Kohlhammer, 2010). Architectural
not had a linear history and the evidences of its applications include the Mill Creek Public Housing by
knowledge and application around the world seems Louis Kahn (1952-53), the Bunraku Puppet Theater by
to be unrelated to one another. However a com- Seiwa, Kazuhiro Ishii (1994) and the Pompidou Metz
mon point in the use of this system is the use of museum by Shigeru Ban (2008) to name a few can be
timber as constructive material in both Occidental found around the world. Moreover, a set of experi-
and Oriental culture. Thus it is worth noting that it mental works related to structural, geometrical and
was more of a practical and construction issue in Eu- constructive issues of 'reciprocal' structures are ap-
rope, for development of planar spanning configura- pearing, such as the Forest Park structure by Shigeru
tions, while in Asia, for more ceremonial realization of Bahn and ARUP AGU, the Serpentine pavilion by Cecil
three-dimensional structures. Balmond and Alvaro Siza (2005), the H-edge pavilion
The first reciprocal frame structures are traced by Cecil Balmond and students from Penn University
back to Chinese and Japanese religious architecture (Pugnale et al., 2011) and the research pavilions by at
in the 12th century, seen in the wood constructed EPFL Lausanne (Nabaei and Weinand, 2011). In those
roof support systems of the mandala roof. In Eu- projects the reciprocal principle has been explored
rope, the concept of spanning distances longer than by using different materials, element sections, joints
the length of the available timber beams was the and planar or 3-dimensional configurations provid-
main reason for the use and development of the ing the fundamental evidence that adaptations of
reciprocity principle (Larsen, 2008). During the 13th this typology should still be further investigated in
century Villard de Honnecourt conceptualized in his for a diversity of architectural styles, patterns, per-
sketches roof support structures that were based on formance characteristics and finally local sensibilities.
this principle. Later in the 16th century Leonardo Da Based on a specific type of reciprocal frame, we re-
vinci, who laid the foundation for a scientific study of examine the applicability of such a vernacular struc-
reciprocal structures, explored at least five different tural system by analyzing its functional and material
spatial configurations based on the principle of reci- behavior. The research models a design system that
procity, experimenting upon regular and non-regular fosters design exploration by incorporating issues of
2D and 3D geometrical configurations. Sebastiano recyclability and material efficiency coupled with the
Serlio addressed the problem of planar roof construc- design and spatial comfort performance objectives.
tion with short beams in his book on architecture This is partially achieved by implementing digital fab-
dated to 1556 . A comparable structure system made rication techniques but also through the incorpora-
of reciprocally supporting bar-shaped elements is tion of agent based design technologies enabling
the Zollinger system which is mainly used in tim- emergent and intrinsic performance.
ber roof construction, where Friedrich Zollinger ob-
tained a patent for it in 1923 (Kohlhammer and Kot- RECIPROCAL FRAMES DEFINED
nik, 2011). It has been through the development of A reciprocal frame is a structural system, formed by a
sophisticated timber products-such as glulam trusses number of short bars that are connected using fric-
and plywood-that produce long spanning structural tion only. Most importantly the reciprocal frame can
elements through adhesive technology that have led span many times the length of the individual bars.
to the replacement and lack of further development Reciprocal refers to the fact that such structures are
of reciprocal frames and similar structure systems. composed of a number elements (referred to also as
Currently, the principle of reciprocity continues "short beams") that structurally interact through sim-

Fabrication - Volume 1 - eCAADe 32 | 465


ple support binding in order to create more complex ary condition and load conditions. Many techniques
structures of dimensions much greater than the sin- have been developed both in the academia as well
gle elements from which they are composed. The ap- as in practice in order to determine geometries that
plication of the reciprocity principle requires: a) the work in pure tension or compression under their
presence of at least two elements allowing the gen- self-weight. What is common between various form
eration of forced interactions; b) that each element of finding techniques is the fundamental property that
the assembly must support and be supported by an- the final form is the direct result of the equilib-
other one; and c) that every supported element must rium and is influenced intensively by the material-
meet its support along the span and never at the ver- ity and the boundary condition applied (Nabaei and
tices in order to avoid the generation of a space grid Weinand, 2011). Many designers historically have ex-
with pin joints. The space structures that conform perimented with hanging models and other physi-
with the above requirements are called reciprocal cal methods for finding efficient structural from act-
and are constituted of at least two interlaced linear ing in pure tension or compression. Antoni Gaudi
elements, where the final form is relative to a basic employed hanging models to solve structural issues
component type, its material as well as the connec- for projects like Casa Mila Pedrera, while Heinz Isler
tion technology. The components can be identical or and Frei Otto have done extensive work developing
non-identical but should follow a specific global tes- highly accurate physical experiments for exploring
sellation pattern. The joining of the components at structural forms (Kilian and Ochsendorf, 2005). Al-
the node points can generally be carried out without ternatively such forms are called funicular, which et-
mechanical connections, solely by pressure and fric- ymologically derives from the Latin word funiculus,
tion (Figure 1). To support the frictional forces sim- meaning thin cord. This refers to the shape taken by
ple connection techniques such as tying together or a thin cord acting in pure tension under a given set
notching of the elements can be used. In fact, in the of loads. A new generation of researchers within the
context of wood processing techniques it's recog- field of design and computing are developing com-
nized that the complexity of the connection technol- putational tools implementing the same principles
ogy, becomes an important feature in order to distin- in digital environments (Van Mele et al., 2013). They
guish different structural propositions both from fi- provide tools that often employ particle spring sys-
nancial and structural aspects (Nabaei and Weinand, tems and aim to educate designers as to the effects
2011). From a structural point of view, each individ- of forces on the form of structure as well as provide an
ual element in the system works as a single beam. interactive form finding environment that was previ-
This beam lies at each of its edges either on another ously restricted to physical models.
component or if it forms the edge of the structure,
on the supports of the entire system. Each element Figure 1
bares the supporting force of one of the neighboring Images from
elements and optional dead loads or live loads. The models, built
interest of such structural system lays in the fact that examples, and
the "global" form is determined by the "local" condi- studies
tion of the building elements. implementing
different types of
Structural Form finding reciprocal frames
The term, structural form finding is commonly used (right to left)
to recall a morphogenetic process used to find the
relaxed form of grid-shells under a certain bound-

466 | eCAADe 32 - Fabrication - Volume 1


Particle-spring systems are based on lumped asks for the implementation of a bottom up design
masses, called particles, which are connected by lin- approach. Such an approach maintains a generative
ear elastic springs. Each particle in the system has computational protocol to generate varying design
a position, a velocity and variable mass, as well as a possibilities, while maintaining specific material con-
summarized vector for all forces acting on it (gravity, straints or local limitations. While most designers en-
loads etc). These forces can be calculated using mass gage with the information from simulations as a form
less connectors between particles, called springs (Kil- of validation or as an aid in the decision making pro-
ian and Ochsendorf, 2005). The magnitude of these cess, there are numerous precedents that have used
forces is based on the spring's offset from its rest the information from simulation as a platform and a
length, and thus supports can be added by restrain- driver in the generative process (Miranda and Coates,
ing the displacement of specific particles. The sys- 2000, Ireland, 2009). As a first step towards such a de-
tem initiates in a non-equilibrium state, and particles sign paradigm we developed an agent-based system
move until they reach their equilibrium positions for for introducing a perforation pattern that is informed
a given set of parameters. In this research we investi- by an environmental analysis. Specifically, a flocking
gate the possibilities of such a system for the intro- algorithm is combined with data resulting from a sun
duction of structural evaluation environments into radiation analysis in order to investigate the perme-
the design process from the early stage of our de- ability of the selected structural system. As a first step
sign workflow. (Figure 2). In particular we explore a basic motion behavior mechanisms are introduced to
self-standing canopy shell structure by approximat- agents that spawn at specified points on the surface
ing a hanging model of networked catenary arches. of the components. Further behaviors (attraction, re-
For that we developed a custom definition and al- pulsion) are triggered by values provided from en-
gorithm using a particle spring system through the vironmental analysis, specifically sun radiation mea-
interface of an open source plugin (Kangaroo) that sured as perceived energy (kWh) / area (sqm). The
operates within a commercial 3d software package basic motion behavior mechanisms are introduced
(Rhinoceros-Grasshopper). according to the definition of Reynolds who cate-
gorizes them in three layers; action, selection, steer-
Figure 2
ing and locomotion (Reynolds, 1987). At issue for
Form finding
our research are the mechanisms of these generative
process with given
agent-based systems how they are bound to material
constraints (left)
properties, fabrication and construction constraints.
and analysis of
generated surfaces
Material Properties and Joint Conditions
(right)
Timber and specifically plywood has been selected
as the preferred study material for this research for a
number of reasons. Firstly, timber is sustainable as a
construction material as it can be grown again and
is relatively inexpensive compared to other build-
Agent Based Design Systems ing materials. Secondly, although historically per-
An agent-based design system consists of large num-
ceived as a liability for a construction material, tim-
ber of agents that follows simple local rules and in-
ber's fibrous nature can be considered an advan-
teracts within an environment (Gilbert, 2008). Criti-
tage in terms of both the material's functional and
cally, the research addresses the fact that functioning
aesthetic characteristics. Additionally, in reciprocal
in a similar fashion that goes from local relations to
structures components may vary in size and plywood
emergent global phenomena the reciprocal principle

Fabrication - Volume 1 - eCAADe 32 | 467


offers the flexibility to be processed into different RESEARCH METHOD
shapes and lengths through our digital fabrication The methodology of the research has been to work in
workflows. The design and detailing of the compo- an incremental fashion with the overall objective of
nents' connections are intrinsic to each frame mem- being able to measure improvements in design out-
ber whereby the whole system and consequently the comes in formal terms, in design performance and
mechanical behavior of joints, in terms of degrees optimization terms, and finally in terms of a file to
of freedom, friction, deformability and displacement factory process affordances, all the while working
capability directly contribute to define the global be- with real world site, material, assembly, and cost con-
havior of the structure (Balfroid et al., 2011).The con- straints. For proving such an approach, a case study
nection points become an integral part of the build- of a self-standing shell structure at 1:1 scale is realized
ing component, and their complex and or unique and is sited on the rooftop of a cultural center in the
geometry can be milled or directly fabricated into center of Athens, Greece. (See Figure 4) As stated pre-
the volume (See Figure 3). The wood joinery tasks, viously one aim is to develop computational frame-
historically manual and tedious, are now facilitated work for designing deployable structures that are in-
by means of advanced CNC facilities. Of interest is formed by environmental data and that adapt to eco-
our ability to produce performance driven complex nomical and material restrictions that also allow for
forms that can emerge from the aggregation of a ba- local, vernacular stylistic propensities to be discussed
sic module type by introducing notches with variable in future research. A design to production workflow
size and angle within the topology of the reciprocal was developed that proceeds through the following
frame. steps: 1), form-finding of a canopy shell surface of
limited area with two support conditions through the Figure 3
use of a mesh relaxation algorithm; 2) discretization Diagram showing
of the generated surface through iso-curves that are the sliding
populated with interlocking building components, connection of two
where each component follows the principle of reci- modules and the
procity and is modeled with an associative paramet- assembly of a
ric geometry modeler; 3), informing the geometry whole arch
of the basic element based on the selected material
(thermo formed plywood) to optimize its transver-
sal section and render it resistant to the forces un-
der which the structure would be placed; 4), perform
environment analysis specifically solar radiation, and Figure 4
use this data for informing the probabilistic of a multi- Design Process
agent "swarm" system (MAS) controlling the perme- Framework
ability of the structure by introducing perforations
on the building components; 5), examine the funda-
mental mechanical properties of a single arch using
Finite Element Method (FEM) while considering the
non-linear contact boundary condition, this is per-
formed with the static behavior of the structure un-
der the self-weight load case; and 6), prototype at 1:1
scale using a new type of thermoform-able panels of
plywood, where we optimize material usage by using

468 | eCAADe 32 - Fabrication - Volume 1


the minimum allowable thickness and by grouping plex shading condition. The self-standing reciprocal
the components to be fabricated in panels with non frame structure presented in this study shows an ex-
standard dimensions that correspond to available ve- ample for the design practice when the final form
neer width rather than fixed plywood panel dimen- is driven by the connection technology, where a re-
sions. laxed modular global form is discretized by means
As a first step the design of the experiment(s) be- of mutually supported panels. The proposed slide
gins with setting the boundary and support condi- connection scheme inspires a new family of recipro-
tions of the structure. By implementing a mesh relax- cal frames, where instead of linear members (beam
ation algorithm a series of surfaces is generated with or bar), folded or formed members are mutually sup-
the same support conditions. Based on a curvature ported. The connection between the building com-
analysis, a selection of these initial designed surfaces ponents is integrated as a notch with specified an-
are parametrically discretized, their iso-curves are ex- gle within the geometry of members, unlike the tra-
tracted and populated with a basic component type ditional reciprocal frame system where the connec-
in an automated and parametric fashion. The third tor members are regular. A V-form module of given
step is to inform the component design based on the angle is fabricated through thermoforming of ply-
selected material and the condition of the neighbor- wood panels and is then spatially multiplied using
ing elements. Furthermore each component is ana- consecutive rotations and translations that follow the
lyzed for the sun radiation it receives for a given pe- tangent vectors of a discretized catenary arch. The
riod and a value (kwh/sqm) is given for each mesh structure can be decomposed into three principal
point. The weighted values are passed on to the module types each consisting of curved panels (con-
multi-agent design system that controls the perme- vex and concave) with locally specific angles in re-
ability of the structure, by drawing on the surface lationship to their generatively form found neigh-
the reaction of the agent swarm as paths for areas bors. These modules are then interlocked sequen-
to protect or remove material. Agents are created at tially along their uniquely milled U shape cuts, to
the mesh points of each component and the associ- form an arch. The inter-panel stability is provided by
ated value at each points influence the agent's flock- rigidity of slide connection and axial contact of re-
ing behavior. The path of the agents is exported and ciprocal panels. The structural performance of the
translated in a perforation pattern via dashed slits whole structure improves when more than 2 arches
for an improved solar radiation protection and com- are connected together. This is due to the fact that
fort beneath the structure. The last step includes the they act like a truss, with only axial compressive and
prototyping at 1:1 scale of the whole structure out tensile forces. Bending moments and shear forces
of curved thermo-formable plywood panels that are minimize when in network arches (Tveit, 1987).
CNC milled flat and thermoformed subsequently.
A MULTI-AGENT SYSTEM FOR MATERIAL
COMPONENT TO PAVILION FORM RELA- FABRICATION
TIONSHIP The workflow has been built on a series of open
Our research develops a basic module of a two el- source simulation environments, an associative para-
ement reciprocal frame structure that is parametri- metric design and visual programming environment
cally defined and investigated. Instead of using tradi- Grasshopper/Rhinoceros and a series of plug-ins for
tional linear or planar elements, mutually supported integrating performance simulations and generating
curved panels are instead used, for reasons of both data that can then be read by a custom agent based
formal design aspiration but as well as for creating swarm algorithm written in the Processing 2.0 envi-
a thickened pillow shell providing for a more com- ronment. The specific Grasshopper definition incor-

Fabrication - Volume 1 - eCAADe 32 | 469


porates Kangaroo, a physics simulation solver used duced. The design and programming of the structure
for running a mesh relaxation algorithm on a shell was at first optimized for discretizing an irregular sur-
structure with given boundary conditions. The gen- face in curved panels using a single pressing mold.
erated surfaces are parametrically discretized in iso- The size of the structure was parameterized based
curves, which are further divided in linear segments. on a maximum amount (area) of material, that of 54
Interlocking components are placed sequentially in sqm. The whole production workflow included; 1),
pairs on the division points of each iso-curve and material processing; 2), manufacturing of the press-
are oriented parallel to the tangent vectors. The ing mold; 3), CNC cutting of the components; 4), ther-
panels are further analysed with Ladybug, another moforming and post processing of the components;
Grasshopper plugin that runs a Radiance based sim- and 5), final assembly and erection on site (Figure 6,
ulation. All components are numbered and unrolled 7).
in flat panels with all the perforation and notch lines
projected. Thus material calculations can be done re- Figure 5
lating the covered area of the shell surface. Diagram illustrating
The simulation data is exported as a text file that the integration of
is passed to the custom flocking algorithm in the Pro- the agent based
cessing environment in 3D where the agents read the model with the
vertices of the component surfaces and coupled data enviromental
values. The agents are spawned and programmed analysis for the
to make movement and trajectory decisions based generation of
on the local information including the intensity val- perforations
ues from the sun simulation, proximity to neighbors,
and trails left by other agents. Each agent has the Figure 6
capacity to read the data from the simulation, which Diagram showing
is paired with its corresponding point in a mesh ob- the whole
ject as well as data related to its neighbors' and con- fabrication process
straints as trajectories in time. Thus, the agent's en- in steps
vironment is a collection of points to which it is con-
strained, and each point is assigned an intensity score
based on the data from the simulation. The agent's
trajectories then become a generative geometry for
material organization and material re-organization
which happens in a collective recursion. The agent-
based trails are exported again as a text file into the Figure 7
Rhinoceros / Grasshopper scripts to be incorporate as Top view with all
another layer of information that controls the perme- the modules
ability of the panels through a process of CNC driven arrayed and
material erosion through milling. (See Figure 5) perspective view of
the assembled
structure
FABRICATION PROCESS AND 1:1 PROTO-
TYPING
In order to test the structural feasibility of such a de-
sign approach a prototype at 1 to 1 scale was pro-

470 | eCAADe 32 - Fabrication - Volume 1


Of great significance for material efficiency was custom panels as the film can be cut according to
the creation of plywood panels in sizes that corre- the available veneers for material. It was empiri-
sponded to the available veneer sizes and not the cally discovered that the film adhesive and thermo-
standard dimensions. This saved material as plies forming process produced panels with more elas-
were used "as is" and reduced material processing tic behavior than the traditional gluing technique
time as multiple plies needed not to be stiched to- which uses phenol-formaldehyde based wood glue
gether in larger panels before being glued to form and high voltage electricity for curing the glue while
the final plywood panel that was CNC milled. More- the panel is being pressed. This facilitated the assem-
over the module's geometry was optimized in order bly process as it allowed the panels to slide in place
to be fabricated by a single mold for reducing pro- more easily. Given the common cost and material
duction costs.. The panels were thermo-glued at first constraints locally but arguably globally for projects
flat and were milled afterwards using a 5-axis CNC like these, the project sought to be highly resourceful
machine. The cut pieces were then reheated and with material usage aided by computational design
pressed consecutively in the mold to take the final tools and CNC manufacturing. The thin self-standing
shape. A master parametric 3d model was developed shell structure with a footprint of 24 sqm required 54
in Grasshoper-Rhinoceros that generated all the cut- sqm (0.4 cubic meters) of thermo-formed birch ply-
ting files for the 148 components in a file-to-factory wood. The total scrap wood did not exceed 5 sqm
process where custom routines were developed to and was used to create the seating below the struc-
give each component their precisely calculated slots ture.
for the sliding joints, all in gradually shifting posi-
Figure 8 tions and variable angles in order for the pavilion to
Photo from the achieve its irregular funicular form. All components
finished structure were uniquely labeled and numbered in order to fa-
on site cilitate assembling and dismantling of the structure
without the need of experts or detailed drawings.
The plywood components were manufactured in
Greece at a factory outside Athens and transported
to the site. On site assembly of the pavilion was com-
pleted in two days, by a group of 5 non expert work-
ers.A selection of photos illustrating the project is
Figure 9 shown in (See Figure 8,9)
Detail photos from
the finished Material behavior and performance
structure on site Through our approach to the reciprocal frame we
investigated the potential of using curved plywood
components instead of planar ones. For that reason
we selected an innovative material called UPM Grada,
which is specifically designed for the manufacturing
of form pressed plywood panels. UPM Grada uses the
application of an adhesive film which allows the ply-
wood to be thermo-formed after production by ap-
plying pressure through a custom made mold. The
UPM Grada technology allows for the fabrication of

Fabrication - Volume 1 - eCAADe 32 | 471


In further comparison to the precedent work tively negotiate even more optimal material and en-
(Weinand, 2011) we have attempted to define bench- vironmental conditions for the reciprocal frame sys-
marks and measures for the affordances of our ap- tems. Reconfigurable structures and resource saving,
proach. By adapting the principle of reciprocity and mutually supported elements via reciprocal frames
a specific family of reciprocal frames with mutually will be further investigated in concert with digital
supported curved panels we benchmarked the con- form finding and articulation. Clearly we can ob-
struction of a maximum 600 cm span out of 45 cm serve if the internal forces are known, each element in
long, 7.5mm thick interlocking panels that require such structure can be adjusted to its local stress and
no additional joinery. Previous structure, following therefore an optimized material consumption can be
the same principle, realized by prof. Y. Weinand, achieved. Computation and digital Fabrication pro-
S. Nabaei and students in Lausanne had achieved a cesses make such approaches easily realizable and
span of 740cm with 21 mm thick panels (Nabaei and economically viable.
Weinand, 2011). While the project is clearly indica- The paper presents research into Material Swarm
tive and statistically descriptive of improved span to Articulations, a multi-objective design systems that
material depth we expect to continue to investigate incorporate a bottom up MAS approach for architec-
the project for further efficiencies of span, material ture through the combination of form finding tech-
usage, and applicability to complex curvature and niques with agent based design system and digital
other design vernaculars. What is also a major thrust fabrication processes. The aim of this work was to
of our future investigation is that of the impact of the develop a workflow combined with a fabrication pro-
swarm generated pattering and its influence on the tocol that has the potential to bridge design inten-
structural as well as highly coupled comfort dynam- tions with a structural system and realistic parame-
ics for complexly shaped canopy shell structures. ters (budget) with material constraints. The focus
here was to take advantage of intrinsic features of
CONCLUSION AND DISCUSSION the material properties and assembly methods and
The paper presents our very first built experiment apply simple local rules in a manner that enables
which combines research into the development of emergent phenomena to arise. In such an approach
a workflow that combines the possibilities for form the design intention is codified by these local and
finding through both bottom up strategies through global constraints and their relations rather than by
the use of materially, structurally, and environemn- a prevailing "architectural gesture." The design opti-
tally informed swarm agents with that of more com- mization becomes an iterative process, where both
mon structural form finding. The canopy also, from solution and starting condition are constantly oscil-
inception through to its use, incorporated intuited lating towards an equilibrium defined by ,multiple
and them empirical real world material, assembly, performance criteria in response to the given topog-
cost, and human constraints that informed the de- raphy and the user's design intentions and adjust-
velopment of the system. While we have yet to mea- ments. This study presents an initial analysis of the
sure the results of all of our research objectives, those generative and automation possibilities using a dig-
of material optimization, multi-agent based design ital fabrication workflow driven by a simulated and
objectives, structural performance and fabrication recursively informed material swarm aggregation for
times and efficiencies are the most concrete so far. a novel reciprocal frame design.
As stated we will continue to investigate these fur-
ther through more empiricism but as well will further ACKNOWLEDGEMENTS
develop the use of the multi-agent system for its ar- We would like to thank and acknowledge Xenakis
ticulation possibilities and for their ability to collec- Curved Plywood S.A, Romantso Cultural Center, Ikea

472 | eCAADe 32 - Fabrication - Volume 1


Stiftung in Switzerland and Onassis Foundation for Space Structures, 28, pp. 127-136
their support of the project and of the authors; and Miranda, P and Coates, P 2000 'Swarm modelling. the
to the team of helpers Iason Pantazis, Constanti- use of Swarm Intelligence to generate architectural
form', Proceedings of the 3rd Generative Art Confer-
nos Schoinas, Anastasios Spyridwnos, Dimitris Char-
ence
itatos, Thanasis Demiris, Iraklis Kassimis, Dionysis Nabaei, S. S. and Weinand, Y 2011, 'Geometrical de-
Dikefalos, Viktoras Gogas and Rodrigo Shiordia for scription and structural analysis of a modular timber
their tireless support and contributions. This material structure', International Journal of Space Structures,
is in part based upon work supported by the National 26, pp. 321-330
Science Foundation under Grant No. 1231001. Any Pugnale, A, Parigi, D, Kirkegaard, P H and Sassone, M
2011 'The principle of structural reciprocity: history,
opinions, findings, and conclusions or recommenda-
properties and design issues', The 35th Annual Sym-
tions expressed in this material are those of the au- posium of the IABSE 2011, the 52nd Annual Sympo-
thor(s) and do not necessarily reflect the views of the sium of the IASS 2011 and incorporating the 6th Inter-
National Science Foundation. national Conference on Space Structures
Reynolds, C. W. 1987 'Flocks, herds and schools: A dis-
tributed behavioral model', ACM SIGGRAPH Com-
REFERENCES puter Graphics, pp. 25-34
BAHARLOU, E. and MENGES,, A. 2013 'Generative Agent- Scheurer, F 2005, 'Turning the design process downside-
Based Design Computation', eCAADe 2013 up', in Martens, B and Brown, A (eds) 2005, Computer
Balfroid, N, Kirkegaard, N and Henning, P 2011 'Robust- Aided Architectural Design Futures, Springer
ness of Long Span Reciprocal Timber Structures', The Scheurer, F, Schindler, C and Braach, M 2005 'From de-
35th Annual Symposium of the IABSE 2011, the 52nd sign to production: Three complex structures mate-
Annual Symposium of the IASS 2011 and incorporating rialised in wood', 6th International Conference Gener-
the 6th International Conference on Space Structures ative Art
BAVEREL, O. S. 2000, NEXORADES: A FAMILY OF INTERWO- Sistaninia, M, Hudert, M, Humbert, L and Weinand, Y
VEN SPACE STRUCTURES, Ph.D. Thesis, UNIVERSITY 2013, 'Experimental and numerical study on struc-
OF SURREY tural behavior of a single timber Textile Module', En-
Cabrinha, M 2008 'Gridshell Tectonics: Material Values gineering Structures, 46, pp. 557-568
Digital Parameters', Proceedings of the 28th Annual Tsiliakos, M 2012 'Swarm Materiality: A multi-agent ap-
Conference of the Association for Computer Aided De- proach to stress driven material organization', Digi-
sign in Architecture (ACADIA) tal Physicality: Proceedings of the 30th eCAADe Con-
Gilbert, N 2008, Agent-based models, Sage ference, pp. 301-309
Ireland, T 2009 'Emergent space diagrams: the appli- Tveit, P 1987, 'Considerations for Design of Network
cation of swarm intelligence to the problem of au- Arches', Journal of Structural Engineering, 113, pp.
tomatic plan generation', Joining Languages, Cul- 2189-2207
tures and Visions: Proceedings of the 13th Interna- Weinand, Y 2011 'Innovative Timber Constructions',
tional CAAD Futures Conference IABSE-IASS 2011
Kilian, A and Ochsendorf, J 2005, 'Particle-spring systems
for structural form finding', INTERNATIONAL ASSOCI-
ATION FOR SHELL AND SPATIAL STRUCTURES, 148, p.
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Kohlhammer, T and Kotnik, T 2011, 'Systemic behaviour
of plane reciprocal frame structures', Structural Engi-
neering International, 21, pp. 80-86
Kwinter, S and Davidson, C 2008, Far from equilibrium: es-
says on technology and design culture, ACTA Press
Larsen, O 2008, Reciprocal frame architecture, Routledge
Van Mele, T, De Laet, L, Veenendaal, D, Mollaert, M and
Block, P 2013, 'Shaping Tension Structures with Ac-
tively Bent Linear Elements', International Journal of

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474 | eCAADe 32 - Fabrication - Volume 1
Digital Fabrication Technology in Concrete Architecture
Pedro Filipe Martins1 , José Pedro Sousa2
1,2
Faculdade de Arquitectura da Universidade do Porto
1
www.faup.up.pt
1,2
{pcarvalho|jsousa}@arq.up.pt

Technological innovation has been an important driving force in architecture,


enabling and inspiring architects and engineers by giving them new tools for
solving existing problems. In the last two decades, the exploration of digital
design and fabrication technologies has stimulated the development of a variety
of interests and strategies to materialize increasingly complex and customized
solutions in architecture, with traditional building materials.Reinforced concrete
is the most widely used material in the building industry today and throughout its
history has been the subject of vast research into its performance as a
construction material and its tectonic potential in architecture. As such, the
introduction of digital fabrication processes in concrete construction represents
the biggest prospect for renovation of our built environment and at the same time,
presents particular difficulties and opportunities, which are now being addressed.
In an effort to investigate the alternative design and material possibilities in
concrete emerging from the use of digital fabrication technologies in architecture,
this paper proposes a focused view of digital fabrication applied to concrete
construction with two areas of research. By framing the research in the context of
reference works in concrete architecture of the 20th century, this paper describes
and illustrates taxonomy of existing and possible types of integration of digital
fabrication technologies in concrete architecture in the realms of Practice and
Research.This characterization allows the authors to frame the relation between
material, technology and architecture in different environments regarding the
same material, extracting a clear image of existing processes, their potential and
shortcomings, as well as expectations for future developments.

Keywords: Digital Fabrication, Concrete, CAM, Robotics, Sustainability

INTRODUCTION new architectural possibilities.


Since the rediscovery of roman concrete and the in- Reinforced concrete is a compound material
vention of reinforced concrete in the nineteenth cen- composed of two elements: the cementitious matrix
tury, concrete has been the focus of continuous tech- and the reinforcement. It can thus be considered a
nological advances, driving with it an expectation for hybrid material, which combines the properties of its

Fabrication - Volume 1 - eCAADe 32 | 475


constituents to achieve a different set of character- position of concrete have been used to improve its
istics. This hybrid nature, which is further character- functional properties and to renew its aesthetic qual-
ized by a duality of states (i.e. evolving from liquid ities.
to solid) through a mould, has been at the core of In this context, this research contextualizes these
contemporary discussion about the intrinsic plastic- traditional recurring themes to use them as a basis to
ity of this material in architecture. For instance, Forty analyse and characterize the recent 'digital' works.
(2006) suggests the idea of understanding concrete Complex Forms. The first reinforced concrete proto-
as a process rather than solely as a material. Indeed, types, the concrete boat and conical vases of Lam-
its rich and diverse history of technological innova- bot and Monier in 1848-50, exposed at an early age
tions through research and practice has prevented the opportunity of materializing complex forms in
concrete to have a fixed underlying traditional and this material. Decades later, several geometrically ap-
accepted aesthetics. pealing images of American silos and industrial build-
This multi-faceted background of a material has ings in concrete, were published by Walter Gropius in
provided a fertile ground for exploration for new 1913 and re-used in Le Corbusier's manifesto of 1925,
materialities. This has become increasingly relevant illustrating this early link between concrete and ex-
in the last decades, with the dissemination of the pressive forms in architecture.
emerging digital design and manufacturing tech- Reinforced concrete made its way into architec-
nologies (CAD/CAM). Together, they have inspired a ture through the development of innovative con-
growing interest in rethinking concrete, while help- struction systems (e.g. Hennebique system), which
ing and builders to bridge the gap between design opened new spatial possibilities. However, it was its
and construction. In this context, the subject of this plastic properties of conforming to any shape that
paper is to investigate and outline the emergent op- made it a prime material for exciting formal explo-
portunities for concrete architecture that have been rations, which were subsequently adopted by mod-
supported by the use of digital fabrication processes. ernist architects as the medium for a new architec-
ture.
HISTORICAL PERSPECTIVE In the first decades of the 20th century, archi-
As a starting point it is important to contextualize this tects and engineers seek to control the process of
subject by examining some innovative examples in materializing concrete, testing the limits of its ma-
the history of concrete architecture. Past architects terial, formal and aesthetic possibilities. Among the
and engineers have produced relevant works in con- different types of buildings, the exploration of con-
crete, which have been a source of inspiration for crete forms was particularly relevant in the thin shell
those who are trying to innovate the application of constructions. Pioneered in early 30s by architects
this material in architecture. and engineers like Eduardo Torroja, Felix Candela and
Thus, the following themes were selected to set Miguel Fisac, this type of constructions showcased
a framework to analyse the reference works of con- the plasticity of concrete in assuming self-supporting
crete architecture: and continuous curved surfaces of reduced thick-
ness. The Zarzuela Hippodrome (1935), the Palmira
1. Complex Forms
Chapel (1959) or the Jorba Laboratories (1965) are
2. Surface Textures some clear examples of that. In most cases, the com-
plex geometries exhibited in these works were based
3. Material Composition on exploring and combining ruled surface geome-
tries. One of the most notable cases is Felix Can-
While form and surface are the basis of the majority of dela who spent most of his career working with hy-
the examples surveyed, changes in the material com-

476 | eCAADe 32 - Fabrication - Volume 1


perbolic paraboloid surfaces, which were carefully Composition. Although, when referring to the
combined and adapted to a large set of architectural works discussed before, traditional literature focuses
programmes (Garlock 2008). One particular aspect mostly on shape and surface texture, much of those
of these constructions was the fact that their form- defining features were dependant on a careful atten-
work was built with rigid wooden planks following tion to its mixture composition. Going back to the
the same geometrical creation rules. This defined a notion of reinforced concrete as a hybrid material,
direct relation between material behaviour, form and where steel was incorporated into a matrix of cement,
construction technology, which has become increas- sand and gravel, it is possible to understand the op-
ingly relevant in the contemporary concept of digital portunity and potential of changing the composition
materiality (Gramazio and Kohler 2008). of concrete. For instance, most of the works of Pier
Surface Texture. Although the previous works had Luigi Nervi, like the Sports Palace in Rome (1958),
implicit qualities regarding the expression of their featured a structural and formal complexity that was
skin, they were mainly concerned with the formal ex- made possible by his research into the composition
pression of concrete. In the second half of the 20th (i.e. reinforcement) of concrete and the subsequent
century, architects started to insist more with the sur- development of ferroconcrete (Iori and Poretti 2005).
face finishing of their concrete constructions. Le Cor- Moving from the structural to the aesthetic proper-
busier's "béton brut" experiments, in which concrete ties, the composition of concrete has also been ex-
cast with rough wood boards was left bare, prompted plored to achieve different visual expressions. Forty
an exploration into the possible aesthetic properties (2012) mentions Perret's careful selection of aggre-
of exposed concrete. American architects, like Louis gates by their colour to feature in exposed concrete,
Khan Paul Rudolph or I.M. Pei, developed through- while Legault (2006) mentions the case of Pei's use of
out the 60s numerous works where the exposed con- selected mineral additives to achieve white or earth
crete skin was treated to achieve expressive quali- coloured surfaces in his projects.
ties. In works such as the Yale Art Gallery (1953), the The works described in this survey, suggest rel-
Art and Architecture Building (1963), the Everson Mu- evant clues to understand the possibilities that con-
seum (1968) and the Jonas Salk Institute (1965) sur- crete construction can follow through digital fabri-
faces textures ranged from rough to smooth features. cation. Nevertheless, they also reveal some of the
In these cases, texture resulted from the formwork greatest problems of materializing expressive works
design or by mechanical or manual post processing in concrete. As it was already discussed, formwork
techniques (Legault 2005), achieving varying visual played a major role in the characteristics of the ma-
and tactile sensations with the same material by ma- terial and in the building process. Formwork con-
nipulating the properties of its finished surface. An- struction conveyed a large part of expenditures in
other relevant example consisted in the experiments materials, labour and assembly time. Moreover, the
of Miguel Fisac with flexible formwork, where the in- particular types of formwork traditionally available
tegration of new technologies within the process of (timber and, later, steel) introduce significant geo-
concrete creation introduced deep changes in the metrical constraints on possible forms and undiffer-
textural and visual properties. entiated repetition in most concrete constructions,
From this scenario, one can extract the relevance which can only be partly overcome with additional
of controlling the production process of concrete as building time and costs. Also, relevant efforts were
a medium for achieving expressive surface textures put into achieving desired surface finishes through
and infer that changes to this process can impart new the careful control of the formwork materials and
material qualities. building processes, as well as by means of controlling
the mixture of its components. However, these in-

Fabrication - Volume 1 - eCAADe 32 | 477


terventions were still tied to the standardization con- Facing the existing landscape of digital fabrica-
straints of the industry. tion technologies and the dual state of the material
In this context, the recent use of digital fabri- (i.e. liquid and solid), the (1) Intervention Mode topic
cation technologies have started to tackle some of comprises two possibilities - direct and indirect. This
these constraints, proposing new ways of materializ- division separates the cases where digital fabrication
ing concrete and revisiting and further exploring tra- technologies are directly employed over the building
ditional concepts of form, texture and composition in components in concrete, from those where they are
concrete architecture. applied to other elements, which will then, indirectly,
affect the production of concrete elements. In the lat-
THE INTEGRATION OF DIGITAL FABRICA- ter case, a further distinction is considered by consid-
ering the possibility of intervening in the formwork or
TION IN CONCRETE ARCHITECTURE
in the reinforcement. Furthermore, because the pro-
To examine the integration of digital fabrication tech-
duction of formwork is the focus of the majority of the
nologies in the production of concrete architecture
surveyed works, this topic had to be subdivided tak-
this paper considers the realms of practice and re-
ing into account different strategies based on their
search. While the first side testifies the real impact
materiality: rigid, flexible or dynamic.
in the built environment of using such technologies,
The (2) Digital Fabrication topic was divided into
the second one indicates the tendencies that can
subtractive (Table 1), additive and formative cat-
shape the next innovative applications of concrete in
egories, as proposed by Branko Kolarevic (2003).
architecture.
These topics were then subdivided into the specific
Analysis methodology. The first step of the analy- fabrication technologies in order to illustrate the dif-
sis consisted in surveying existing literature on rele- ferences within the same family of fabrication pro-
vant built works in which digital fabrication played a cesses.
key role in the materialization of concrete elements. Finally, specific (3) Themes were identified to
A set of key examples was then selected to illustrate each example according to three key concepts in the
the spectrum of similar and diverse approaches that materiality of concrete architecture: Form, Surface
could sustain the proposal of a taxonomy of the dig- and Composition. Given that these three goals, or in-
ital fabrication strategies. terests, can be found in the relevant historical exam-
To construct this analysis, a structure based on ples, critical comparisons between past and current
three consecutive categories was defined to organize works can be developed.
the studied works:
Examining the developments in Practice
1. Intervention mode
The use of digital fabrication technologies became,
2. Digital Fabrication Technology in the mid 1990's, a indirect solution to the prob-
lem of building complex geometry in concrete, by
3. Theme enabling the production of custom moulds. The ca-

Table 1
Digital Fabrication
in Concrete
Architecture –
Developments in
Practice

478 | eCAADe 32 - Fabrication - Volume 1


pabilities of CNC (Computer Numerical Control) sub- formwork in high-density EPS, the building was built
tractive processes were employed in the production in a continuous way by pouring concrete onsite.
of complex formwork in EPS (Expanded Polystyrene Another application of CNC milling of EPS has
Foam). This material proved to be capable of with- been for the production of sculptural voids in con-
standing the forces of the casting process and at the crete surfaces, as was the case of the O-14 Tower
same time, was sufficiently soft to be quickly and ac- (Reiser+Umemoto 2007). At the same time, other
curately milled into a complex surface, reducing fab- recent built projects employed the same technolo-
rication costs. The Table 1 summarizes the analysis gies for the production of non-standard formwork
about the use of digital fabrication technologies in in wood. The Mercedes Benz Museum (UNStudio,
the production of concrete elements in architectural 2006) and the Rolex Learning Center (SANAA, 2010),
practice. both featured curved surfaces in concrete that were
Early examples of this production strategy can achieved through the precise CNC cutting of pla-
be found in the Neue Zolhoff project in Dussel- nar plywood panels to compose the desired double-
dorf, Germany (Gehry Partners, 2000) and the Big curved geometries.
Belt House in Montana, USA (William Massie, 2000). Although in the mentioned works it is clear that
In both cases, digital fabrication technologies were the application of digital fabrication in the produc-
used in the production of precast structural compo- tion of formwork has enabled exciting formal explo-
nents (beams and walls) with geometrical features rations in concrete, it is also revealing that new prob-
difficult to achieve with traditional formwork sys- lems emerge from this condition.
tems. This condition allowed the architects to further One issue regards the surface smoothness.
explore the formal plasticity of concrete. When comparing these processes to traditional
As seen in the Table, CNC milling of homoge- wood or steel formwork in standard construction,
neous materials dominates the production in prac- smooth surfaces are much harder to achieve through
tice of complex geometries in concrete. Recently, the materials commonly used in milling than with
these processes were developed and scaled up to the traditional standard sheet materials. Moreover,
the construction site, overcoming the need for pre- in terms of formal freedom, the CNC milling process
fabrication. The Science Center in Wolfsburg, Ger- has its own geometrical constraints, depending on
many (Zaha Hadid Architects, 2005) and The Spencer the number of available movement axis and the size
Dock Bridge in Dublin, Ireland (Future Systems / of formwork stock material.
Amanda Levete, 2008) are exemplar in showing the Problems with sustainability are also inherent to
intrinsic relation between the design geometry and subtractive processes. The gradual removal of ma-
the fabrication possibilities. In the Phaeno Science terial layers produces large amounts of waste mate-
Center, a careful analysis and subdivision of the de- rial that are not easily reusable. For instance, in the
signed form into single-curved and doubly-curved specific case of milled EPS, the need to apply non-
parts was developed in order to be, respectively, con- recyclable coating agents to achieve satisfactory sur-
structed with standard wooden formwork and with face finishes makes the recyclable process necessary
milled EPS formwork (Kara 2008). This feature had quite unviable. Facing the scale and complexity of
an immediate impact on the surface finishing qual- architectural construction, research in digital fabri-
ities, given that one can clearly identify the wooden cation technologies and materials engineering is re-
textures for the ruled sections of the cones and the quired to overcome these problems (Table 2).
smooth surface in the doubly curved transition areas.
The Spencer Dock Bridge goes further with the ma-
terialization of doubly curved surfaces. Using milled

Fabrication - Volume 1 - eCAADe 32 | 479


Table 2
Digital Fabrication
in Concrete
Architecture –
Developments in
Research

Examining the Developments in Research Figure 1


The academia has been increasingly active in investi- TailorCrete Project -
gating the use of digital fabrication technologies in Wax Formwork
the production of concrete elements. On the one
hand, research groups have tried to address solutions
to some of the problems identified in the practice. On
the other hand, they have tried to suggest new av-
enues that eventually can inspire new developments
in practice. The Table 2 resumes the current ten-
dencies in the realm of Research, which are then de-
scribed and analysed.
Indirect intervention / Rigid Formwork / Subtrac-
tion. The fabrication of formwork noticeably contin- Figure 2
ues to be a core issue in research, as it is reflected by Pre:Vault Pavilion
most of the examples considered. However, there is
an interest in exploring different strategies for its pro-
duction with the aid of digital fabrication. To surpass
the limitations of using standard EPS milled form-
work, the TailorCrete project (Gramazio and Kohler
2011) [1] recently developed a wax-based formwork
for complex geometries with the aid of robotic pin
actuators (Figure 1). This strategy showed compara-
ble efficiency to EPS systems but performed better
in terms of the economy and ecology of the process,
and of the surface finishing qualities of the fabricated
pieces. At the same time, a greater level of geometri-
cal freedom and texture expressions were made pos-
Despite the traditional relation of concrete with
sible with EPS formwork by the adoption of 6 and 7-
continuous surfaces, the integration of digital fabri-
axis robotic arms instead of the standard 3-axis CNC
cation technologies in the production of rigid form-
routers commonly used for milling [4].
work has been studied for the prefabrication of cus-
tomized discrete components as illustrated by the

480 | eCAADe 32 - Fabrication - Volume 1


Figure 3 Pre:Vault research pavilion (Figure 2) (Larsen et al.
Robotic Slipform 2012). In this case, laser cutting enabled the mass-
research prototype customized production of digitally scripted sets of
unrolled geometric surfaces that were subsequently
folded into moulds for unique building components.
This digital process points towards the emerging de-
sign possibilities for building complex and highly
customized structural components in concrete. A
similar approach was featured in the research project
"Fisac Variations" for the reinterpretation of Miguel
Fisac's bones system, using a robotic hotwire to pro-
duce EPS moulds for customized concrete elements
(Raspall 2013).
Indirect intervention / Flexible Formwork / Sub-
tractive. Non-rigid and non-static formwork systems
have been less used in the history of concrete pro-
duction; However, they are also starting to integrate
digital fabrication technologies in their specific pro-
cesses. Although various researchers are currently
exploring the tectonic, formal and textural potential
of flexible textile formwork, built prototypes and lit-
erature suggest the use of craft-based approaches for
building components such as columns, beams and
walls (West 2009) [2] (Manelius 2012). Digitally driven
processes, such as the case of the Fatty Shell exercise
Figure 4
(Mcgee and Pigram 2012) [3] show the relevance of
MeshMould
integrating CNC technologies to cut unfolded com-
research prototype
plex patterns in fabric formwork solutions.
Indirect intervention / Dynamic Formwork / Ad-
ditive. Dynamic formwork systems consist in those
strategies that consider the displacement in space
(e.g. translation) of rigid moulds to produce forms.
Approaches that fall in this topic join some of the
benefits of rigid formwork (e.g. the reduced diffi-
culty of achieving smooth surfaces) with a higher de-
gree of formal freedom through spatial movement.
In the case of the Robotic SlipForm (Figure 3) process Indirect intervention / reinforcement / formative
developed at the ETH in Zurich, the integration of a and additive. To overcome the complex and manual
multi-axis robotic arm to control the vertical and rota- labour process of creating steel reinforcement cages,
tional movement of the formwork in space, calibrat- the "Tailorcrete" research project has explored the au-
ing the deposition speed of the wet concrete, greatly tomation of this process through the formative pro-
increases the formal capabilities of an otherwise ge- cess of robotic bending[4].
ometrically limited strategy. (Kristensen 2013)

Fabrication - Volume 1 - eCAADe 32 | 481


gates the use of a robot to 3D print the 3D mesh com- Figure 5
ponent that serves as reinforcement and guides the Contour Crafting
creation of the concrete element. With this fabrica- wall prototype
tion system, the design of the 3D mesh can be cus-
tomized to address variation, for instance, in size, ge-
ometry or density. (Hack 2013)
Direct intervention / Additive fabrication. A more
recent trend in the field consists in using additive fab-
rication processes to directly produce concrete ele-
ments. 3D printing technologies, in which materi-
als are sequentially solidified layer by layer to pro-
duce customized objects, have been translated to the
construction scale and used concrete as a base ma-
terial for printing building components. The use of
these processes introduces a higher degree of geo-
metric freedom in the production while avoiding the
need of formwork. Currently, two of the most con-
solidated examples of this strategy are Contour Craft-
ing (Figure 5) (Koshnevis 2006) and "Freeform Con-
struction" (Figure 6) (Lim et al. 2012), which already
proved the feasibility of 3D printing functional con-
crete elements. In the first case, mainly wall seg-
ments were produced, optimized to speed-up the
production and obtain smooth surface finishes. In
the second case, the built prototypes proposed a Figure 6
larger emphasis on formal freedom. (Lim et al. 2012) Free Form
Facing the inherent promises, this technologi- Construction panel
cal trend still reveals some limitations. For instance, prototype
attaining formal freedom is mostly dependent on
two key issues: printing resolution, which is mainly
defined by the height of concrete layers and the
diameter of the printing head, and the need for
secondary structures to support the hanging parts.
These constraints contribute to design lower curva-
tures in height, when compared with concrete ele-
ments made with milled formwork, and feature addi-
tional difficulties in creating voids in planes orthogo-
Establishing some similarities to the ferrocon- nal to the base printing plane. Also, in terms of sur-
crete production system used extensively by Nervi, face finishing, both technologies still leave distinctive
the problem of reinforcement and, simultaneously, marks in produced elements, which are not fully de-
of the formwork production is being addressed in sired. This feature must be improved towards its im-
the on-going research by Fabio Gramazio & Matthias plementation in practice.
Kohler "Mesh-mould" (Figure 4). This work investi- An alternative approach using the same tech-

482 | eCAADe 32 - Fabrication - Volume 1


nology was presented by Neri Oxman (2011), en- ural predominance of recurring to the use of sub-
titled "Variable-Density Graded Fabrication of Con- tractive processes to produce customized formwork.
crete". Instead of the design geometry of a product, This general tendency in practice, raises an impor-
this research is focused instead in its material compo- tant concern with sustainability, which makes the
sition. Using additive fabrication in a robotic printing research efforts on additive processes a promising
platform, it looks for controlling the material proper- technological alternative.
ties and cellular structure of concrete, following the Although the surveyed works in practice and re-
inspiration from the gradient structures presented in search are concerned with surface smoothness, few
natural systems. This approach enables decoupling examples have been found trying to exhibit new
form from expected structural behaviour in concrete texture effects from digital fabrication means. In
structural elements, as well as allowing the modula- most cases, the surface texture of exposed concrete
tion of some properties (e.g. colour, texture) in con- is mainly regarded as technical concern to be ad-
crete surfaces. dressed rather than as a topic of design exploration.
Direct intervention / Subtractive fabrication. All Nonetheless, the existing technologies and examples
previous applications of digital fabrication technolo- shown, in direct and indirect subtractive fabrication,
gies occur in different moments prior to or during the suggest the possibility for the expansion of textural
casting of concrete. However, a few were found that effects. One possible path lies in acknowledging the
directly transform the produced concrete element in inherent properties of specific technologies and in-
other forms or textures. tegrating them into the design stage, as was found
For instance, and considering the use of a con- in some of the historical examples mentioned in the
crete composite, the [c]shape Pavillion built at the second chapter of this paper.
Architecture Association in 2008 employed over 850 Finally, although it has been a recurrent research
glassfibre-reinforced concrete panels, which were topic in contemporary architecture, the exploration
cut with CNC technology. Also, there are some exper- of the material composition is still underdeveloped
iments of cutting prefabricated concrete blocks using in relation with other digital fabrication trends. The
a diamond wire attached to a robotic arm in the con- concept of its controlled variability is therefore an ex-
struction of self-supporting assemblies (McGee et al. citing new theme that can yield interesting aesthetic,
2012). Both situations point out to the possibility formal and structural results.
of CNC post-processing operations directly over the The wide set of technologies mentioned
concrete elements for the materialization of geomet- throughout the analysis establishes different rela-
rically complex assemblies. tions with the materiality of concrete, depending on
the specific role each plays. Whether working directly
on concrete elements or, indirectly, in the formwork
CONCLUSION production, it is interesting to notice how technology
Recognizing the current dissemination of using dig-
options can be intrinsically linked with the design
ital fabrication technologies in architecture this pa-
languages. The works presented in this paper thus
per investigate the state of the art of their application
show the exploration of a variety of geometries such
in the production of building elements in concrete.
as free-forms, ruled surfaces, single-curved shapes or
From the presented survey, its seems that the use of
extruded forms.
these processes has served more to fulfil the desire
Because no identifiable process can be used to
of materialising expressive forms rather than that of
achieve all desirable outcomes in construction, it is
achieving customized surface effects.
foreseeable that several research works will make
In pursuing an increasing level of formal com-
their way into the architectural practice. It is our un-
plexity in the built works, this study reveals the nat-

Fabrication - Volume 1 - eCAADe 32 | 483


derstanding that the these particular languages as pp. 301-320
well as other material imprints emerging from spe- Kolarevic, B 2003, Architecture in the Digital Age: Design
cific technological processes can become relevant and Manufacturing, Taylor & Francis
Kristensen, EL, Gramazio, F and Kohler, M 2013 'COM-
sources for new effects and material expressions in
PLEX CONCRETE CONSTRUCTIONS: Merging exist-
concrete and should be further developed in the fu- ing casting techniques with digital fabrication', Pro-
ture. ceedings of the 18th International Conference on
Computer-Aided Architectural Design Research in Asia
(CAADRIA 2013), pp. 613-622
ACKNOWLEDGMENTS Larsen, NM, Pedersen, OE and Pigram, D 2012 'Realisa-
This work is part of a PhD research developed with tion of complex precast concrete structures through
the support of the FCT - Foundation for Science and the integration of algorithmic design and novel fab-
Technology (ref. SFRH / BD / 79227 / 2011). It is rication techniques', Advances in Architectural Geom-
also integrated in a Research Project that is finan- etry 2012
cially supported by FEDER funds through the Op- Legault, R 2006, 'The Semantics of Exposed Concrete', in
Cohen, JL and Moeller, GM (eds) 2006, Liquid Stone.
erational Competitiveness Program - COMPETE and
New Architecture in Concrete., Birkhäuser Architec-
by National Funds through FCT - Foundation for Sci- ture, pp. 46-56
ence and Technology, in the scope of the project Lim, S, Buswell, RA, Le, TT, Austin, SA, Gibb, AGF and
"PTDC/ATP-AQI/5124/2012". Thorpe, A 2012, 'Development in construction-scale
The authors would like to thank Professors Fabio additive manufacturing processes', Automation In
Gramazio & Matthias Kohler, Dr. Berkoh koshnevis, Construction, 21, pp. 262-268
Manelius, AM 2012, FABRIC FORMWORK: Investigations
Dr. Richard Buswel and Dr. Ole Egholm Perdersen for
into Formwork Tectonics and Stereogeneity in Archi-
their help in illustrating some of the works surveyed tectural Constructions, Ph.D. Thesis, Royal Danish
in this paper. Academy of Fine Arts Schools of Architecture, De-
sign and Conservation, School of Architecture
McGee, W, Feringa, J and Søndergaard, A 2012, 'Pro-
REFERENCES cesses for an Architecture of Volume: Robotic Wire
Forty, A 2012, Concrete and Culture: A Material History, Cutting', in Brell-Çokcan, S and Braumann, J (eds)
Reaktion Books 2012, Rob | Arch 2012: Robotic Fabrication in Architec-
Forty, A 2006, 'A Material Without a History', in Cohen, ture, Art, and Design, Springer, pp. 62-71
JL and Moeller, GM (eds) 2006, Liquid Stone. New Ar- Oxman, N, Keating, S and Tsai, E 2011 'Functionally
chitecture in Concrete., Birkhauser Architecture, pp. Graded Rapid Prototyping', Proceedings of VRAP: Ad-
34-45 vanced Research in Virtual and Rapid Prototyping
Garlock, MEM and Billington, DP 2008, Félix Candela: En- Raspall, F, Imbern, M and Choi, W 2013 'Fisac varia-
gineer, Builder, Structural Artist, Yale University Press tions: an integrated design and fabrication strat-
Gramazio, F and Kohler, M 2008, Digital Materiality in Ar- egy for adaptable building systems', Open Systems:
chitecture, Lars Muller Proceedings of the 18th International Conference on
Hack, N, Lauer, W, Langenberg, S, Gramazio, F and Computer-Aided Architectural Design Research in Asia
Kohler, M 2013, 'Overcoming Repetition: Robotic (CAADRIA 2013), pp. 55-64
fabrication processes at a large scale', International [1] http://www.dfab.arch.ethz.ch/web/e/forschung/164.html
Journal of Architectural Computing, 11, pp. 285-299 [2] http://www.umanitoba.ca/cast_building/assets/-
Iori, T and Poretti, S 2005 'Pier Luigi Nervi’s Works for the downloads/PDFS/Fabric_Formwork/Thin-Shell_Con-
1960 Rome Olympics', Actas del Cuarto Congreso Na- crete_From_Fabric_Forms_SCREEN.pdf
cional de Historia de la Construcción, Cádiz [3] http://cargocollective.com/fabroboticsnet/Fatty-
Kara, H (eds) 2008, Design Engineering: Adams Kara Tay- Shell-Flexible-Formwork
lor, Actar [4] www.tailorcrete.com
Khoshnevis, B, Hwang, DP, Yao, K and Yeh, Z 2006,
'Megascale fabrication by contour crafting', Interna-
tional journal of Industrial and System Engineering, 1,

484 | eCAADe 32 - Fabrication - Volume 1


Shape, Form and Geometry 1
Acoustically Efficient Origami Based Partitions for Open
Plan Spaces
Developing a Design Tool

Sophia Vyzoviti1 , Nicolas Remy2


1
Assistant Professor, Department of Architecture, University of Thessaly 2 Researcher,
Laboratoire CRESSON, Ecole Nationale Supérieure d’Architecture de Grenoble
1
http://www.arch.uth.gr/en/ 2 http://www.cresson.archi.fr/EQ/EQnr.htm
1,2
{vyzoviti.sophia|nicola.remy}@gmail.com

The paper investigates the management of acoustic and privacy problems in


open-plan spaces through the implementation of lightweight architectural
partitions developed by origami tessellations. Integrating knowledge from
parametric modelling, acoustics and design for user needs, a design tool for
acoustically efficient, flexible, interior partition systems is developed. The paper
elaborates on three components of the design tool: form generation, acoustic
performance and spatial performance. The form generation component employs
parametric models of origami tessellations to generate the partition system. The
acoustic performance component employs acoustic simulation and prediction to
regulate the containing volume as well as the system's surface materials. The
spatial performance component evaluates form and material through qualitative
criteria for privacy and flexibility according to user needs.

Keywords: Parametric origami, acoustic design, interior partition systems,


design tool development

INTRODUCTION has been considered as an innovative solution, effi-


Since Le Corbusier's definition of plan libre as one of cient both in terms of spatial allocation since it allows
the five points for a new architecture (Curtis 1986) the increased net usable area, higher occupancy density
open-plan has evolved into an influential design prin- and ease of reconfiguration (Duffy 1992 in Kim and
ciple in Modern and contemporary Architecture. Suc- de Dear 2013) and beneficial to productivity by facil-
ceeding the iconic projects of the first half of 20th itating communication and interaction between co-
century, open-plan layouts have been widely applied workers (Brand and Smith 2005 in Kim and de Dear
in the design of working and learning spaces, as 2013). Nevertheless post occupancy evaluation stud-
spatial solutions to the reformative programs in the ies of office spaces have proved that, open-plan lay-
structure of labor and education after the 70's. Par- outs are widely acknowledged to be more disruptive
ticularly in the case of office layout, the open-plan due to uncontrollable noise and loss of privacy (Kim

Shape, Form and Geometry 1 - Volume 1 - eCAADe 32 | 487


and de Dear 2013). Similarly, excessive noise lev- quarters, Gardera-D Architecture firm develop a par-
els and lack of acoustic privacy have been frequently tition in the shape of a pleated 'wave' that isolates
identified as the most undesirable aspects of open two acoustically conflicting programs -an exhibition
plan schools (Shield, Greenland and Dockrell 2010). space and a working space-allowing their cohabita-
The standard technical solution to the acous- tion (Gardera-D 2012). Made of a layering of com-
tic privacy problems of open-plan layouts would be posite wood panels habitually used in transportation
a uniform ceiling with acoustic properties. How- construction the wave allows maximum treatment in
ever with standard acoustic ceiling solutions it is term of acoustical insulation and absorption. The
difficult to facilitate several activities in the same convex surface of the partition which is facing the
large room and therefore a spatial-acoustic device exhibition area is reflective while its concave surface
is needed need to separate functions into smaller facing the working area is sound absorbing.
acoustic places. In this framework the research in- Acoustic roofs employing origami deriving
vestigates the management of acoustic and privacy pleated surfaces are more common in the state of
problems in open-plan spaces through the imple- the art. The resonant chamber (rvtr 2011) acoustic
mentation of lightweight partitions. roof paneling system employs the inherent flexibil-
At the basis of the research hypothesis we con- ity of the defining geometry, which is a well-known
sider that in comparison with flat paneling, pleated origami archetype invented by Ron Resch, to trans-
surfaces manifest enhanced acoustic performance. form the acoustic signature of a space. Composed
Folding augments the available surface in a given of reflective, absorptive, and electro-acoustic pan-
area enabling increase in the quantity of sound ab- els, the pieces can dynamically adjust their shape
sorbent material. Furthermore due to their tortuous to expose or hide these surfaces, thus altering sonic
morphology pleated surfaces facilitate sound diffu- conditions. In a similar manner, tunable sound cloud
sion and reflection. Therefore the form generating (fishtnk 2013) is designed as a responsive architec-
presupposition for the definition of the partition sys- tural system that enhances one's auditory experience
tem is a set of parametrically defined folded surfaces of space. The prototype is an interactive, pleated,
and origami deriving tessellations specifically. acoustic roof is composed of triangular panels lined
The acoustic advantages of pleated surfaces are with a series of Arduino micro-controllers.
evident in the design of concert halls, best exem- Considering the state of the art, the distinct iden-
plified in the recent Lelystadt Agora Theatre (UnStu- tity of the research for 'Acoustically Efficient Origami
dio 2007) or the Festspielhaus at Tirol (MHM Archi- Based Partitions for Open Plan Spaces', lies in the in-
tects 2012). However investigations in the reciprocity tegration of acoustically regulating formal and mate-
between acoustic performance and pleated surfaces rial characteristics of the partition system, with a set
with applications in open plan spaces are limited in of user defined performance criteria. The formal pre-
the state of the art. Distortion II (Peters et all 2011) is a supposition for an origami deriving shape grammar
small scale architectural partition, designed as an ex- intends to develop a self-supporting, lightweight
perimental installation that creates visual and acous- structure whose kinetic ability can enhance flexibil-
tic affects within an open-plan space, employing a ity and adjustability in addition to its acoustic perfor-
parametrically designed single surface that responds mance.
to two acoustic extremes: a sound-amplified zone,
and a sound-dampened zone. In this project a trihe-
dral folded plate unit is adopted leading to a struc-
turally strong system with design flexibility. In the
refurbishment of Surfrider Foundation Europe head-

488 | eCAADe 32 - Shape, Form and Geometry 1 - Volume 1


A DESIGN TOOL FOR ACOUSTICALLY EFFI- open-plan office layouts (Kim and de Dear 2013). Par-
CIENT ORIGAMI BASED PARTITIONS titioning has been evaluated as a physical measure
Methodology that can supports visual and acoustic privacy without
The research intends to develop a Design Tool for obstructing interaction (Shield, Greenland and Dock-
structurally efficient, flexible, interior partition walls rell 2010).
where evaluation of their morphology according to The intention behind design of the interior parti-
user needs and acoustic performance is integrated tioning system is the creation of acoustic sub-spaces
in the design process. The Design Tool integrates which would provide differentiated degrees of pri-
computational form-generation, acoustic simulation vacy to the users of open plan office, education or
and prediction and user defined performance crite- cultural spaces. The partitioning system ought to be
ria. The design assumption for integrating the dis- flexible -both by design and by implementation- in
crete sets of data is a chaining mechanism between order to accommodate the user need for privacy pro-
performance, operations and form, considering that viding boundaries, articulations and enclosures with
certain morphological characteristics of the system distinct spatial, visual and acoustic effects. When the
facilitate spatial events that satisfy particular user partitioning system is curved, the potential acoustic
needs. conditions on the convex part of the shell are dif-
ferentiated from the concave side of the shell. The
Figure 1 concave side has less volume, more absorption, and
Conceptual therefore less reverberation time though it would still
structure of the be strongly acoustically coupled to the main space.
Design Tool. Consequently, it becomes obvious that by modify-
ing the curvature of the partitioning system, from a
linear to a curvilinear and a circular arrangement dif-
ferent degrees of acoustic and spatial privacy are be-
ing achieved. In order to integrate this modification
option in the design process parametric modelling is
employed to produce curvilinear assemblages of the
pleated component.
Table 1
Conditioning
acoustic privacy:
spatial boundaries, The three discrete components of the design
articulations and tool, spatial performance according to user needs,
enclosures. form generation and acoustic evaluation are elabo-
rated further.

Spatial performance
Definition of spatial performance criteria according
to user needs draws knowledge from Post Occu-
pancy Evaluation studies concerning users' satisfac-
tion and comfort in working and learning spaces. Dis-
traction by noise and loss of privacy were identified
as the major causes of workspace dissatisfaction in

Shape, Form and Geometry 1 - Volume 1 - eCAADe 32 | 489


Form generation tinguish between base and elevation curves. This
One of the starting points of the research is the typology of curves has been defined in accordance
development of form finding processes inspired by with the acoustic and privacy criteria discussed in the
Origami, the Japanese art of paper folding. Based on previous section. By manipulating the curvature of
simple deployment mechanisms, Origami derivative the array through power curves, each component is
forms and particularly those based on the Yoshimura parametrically differentiated while maintaining con-
and Miura patterns allow a controlled transfer of nectivity and cohesion within the partitioning system
forces without the need for any secondary support overall form. Base curves define the spatial configu-
structure. These forms also demonstrate kinetic be- ration of the partition in plan according to desirable
havior through translation and rotation. The unique degrees of privacy. Elevation curves define the sys-
combination of stability and kinematics evident in tem's ability for differentiation in response to users'
origami derivative forms renders them appropriate needs for visual contact, light or in aid of structural
for flexible interior partitioning systems that are self- efficiency. As proof of concept a series of scaled mod-
supporting and deploy-able. Regular origami pat- els are digitally fabricated. Evaluating the physical
terns can be deployed in the Rigid Origami Simulator models we can conclude that the kinetic potential of
developed by Tomohiro Tachi (2007-2009) comple- the origami generated structure augments the versa-
menting modelling with Rhino. The shape grammar tility of the partitioning system and enables its real
of origami provides an archive of pleated compo- time manipulation. Comparing the fabricated pro-
nents that are aggregated into kinetic arrays. Com- totypes, we can conclude that linear arrays manifest
ponents may be designed according to structural, ki- high kinematics; the system is able to acquire multi-
netic and aesthetic criteria, the analysis of which ex- ple curvatures assuming a variety of base curve con-
ceeds the scope of the current paper. figurations, while the ones differentiated through el-
evation curves are less flexible and would rather be
considered as static partitions. Figure 2
A set of origami
Acoustic performance based pleated
The main objective of the morphogenetic research components.
is the creation of parametric models for partitioning
systems that can adjust their geometry in order to
correct the acoustic performance of the containing
volume as well as their surface materials. By altering
the form generating geometry of the partition sys-
tem or the material characteristics of the component
surfaces in specific ways the acoustic comfort level of
the room can be adjusted in terms of ideal reverbera-
Based on arrays of the pleated component, the
tion times according to the use and according to the
partitioning wall is composed as a parametric system
volume of the room. A Grasshopper script is devel-
with variable adjustment of curvature in plan and el-
oped in order to improve the acoustic characteristics
evation. Dimensions of component are defined ac-
of the partitioning system including numerical data
cording to ergonomic data. The number of compo-
describing the coating material's parameters. As it is
nents is regulated according to the desired volume
known in the field of acoustics, each material has its
of the partition. A Grasshopper script is developed
own absorption coefficient of alpha Sabine. Provid-
to manipulate the form generative curves of the par-
ing that, the designer can calculate the acoustic im-
tition system, which we call power curves and dis-

490 | eCAADe 32 - Shape, Form and Geometry 1 - Volume 1


pact of the object during the design -equivalent ab- volume and not precise enough. Actually, the form of
sorption area gain, reverberation time modifications, the partition is only considered in these evaluations
and speech intelligibility indexes- comparing it to the by the equivalent absorption area gain that the objet
tables of audio data that are given. Thus, an evalua- creates and not by its form and position in space. For
tion system is becoming part of the design process this reason we wanted to go further and evaluate the
and measurable acoustic performance criteria must partition's potential to regulate the acoustic perfor-
be set to correspond to the design intent. Designers mance of the room and also to create small different
are enabled to contemplate design options through acoustic spaces in the same room.
these evaluative feedback mechanisms.
One can criticize this methodology by arguing TEST CASE
that these simple calculations, deriving from the Wal- The test case intends to verify the acoustic efficiency
ter Clement Sabine formula, are valuable for the entire of a partition developed according to the Design Tool

Figure 3
Partition systems:
Variability of a
linear array through
elevation and base
curves.

Shape, Form and Geometry 1 - Volume 1 - eCAADe 32 | 491


methodology, employing acoustic simulation. The • S1 : the room empty (wooden floor aw=0,05,
goal of the simulation was to evaluate the acoustic roof and lateral walls are all made of Plaster
performances of an S-curved partition, formed as a rough on lath, aw=0,05)
space articulating boundary. For that, we use Pachy-
derm Acoustical Simulation (version 1.0b3 by Arthur • S2 : the room with the flat partition with the
Vanderharten, 2011 ) plug-in for Rhino that simu- same materials on both sides as described be-
lates the impulse respond of the room and calcu- low.
lates from it several well-known room acoustic cri-
teria used for theaters, operas, concert halls. These • S3 : the room with S-curved partition with a
criteria are mostly used in a context of artistic repre- global thickness of 2 cm using on the con-
sentation when we know exactly the position of the vex surface common wooden panel (aw=0,10)
sound source (singers, musicians, performers) and and on the concave surface sound absorbing
the positions of the receivers (audience). perforated wooden panels with mineral wood
In our context, sources and receivers might be on the inner side (aw=0,75).
mobile and some criteria often used have no sense
Scattering and diffusion factors wall also introduced
to be evaluated such as Strength, Clarity (C80), Defini-
as they are used in the literature and set up depend-
tion D(50). They are really valuable for music but less
ing of the materials used.
meaning full for ordinary audio-scene in offices (see
We wanted to simulate the potentials given by
the interesting discussion developed by Nilsson and
the S-curved partition. It's why we declared in the
Helström, 2010). On the other hand, it was interest-
model a sound source "far away" from the partition
ing for us to evaluate several reverberation durations
and 2 receiver points, one on the same side of the
that are more linked with the ordinary perception.
partition as the source is (receiver 1 or r1), and one on
"Classical" Reverberation times calculated on the de-
the other size of the partition (receiver 0 or r0), in the
crease of 60 dB on the impulse sound generated give
most protected place offered by the S-curved parti-
results that are often discussed because we, as listen-
tion.
ers, we never experience such a decrease in the "real"
life. We hear the reverberation of the room trough a Figure 4
loud and impulsive sound but very quickly another Acoustic simulation
sound will mask the whole decrease of the first one. of s-curved
For this reason we focus our work on the simula- partition: sound
tion on short reverberations durations described by source and
the following criteria as: Early Decay Time, T-15 (de- receivers positions.
crease of the first 15ms) and T-30. They describe the
behaviors of the first reflections of the sound source
until they reach the listener's ears. Many studies have
shown that this first reflections have already all the
sound qualities of the room and receivers interpret
them properly even they will never hear the whole
decrease of the reverberation. We calculated also the
reverberation time using the Sabine theory too.
To simulate the acoustic performance of our par-
tition we place it in an imaginary room (15 by 10 me-
ters) and run several simulations:

492 | eCAADe 32 - Shape, Form and Geometry 1 - Volume 1


Results about half a second which means that it improves the
One first result of our simulation is regarding Sabine acoustic qualities inside the partition from a source
reverberation time values. In the first scenario aver- emitted in the same room but on the other side. It
age Reverberation Time was approximately around means that, actually, people can easily go inside the
2,2 seconds whatever the position of the receiver S-curved to look for more intimacy if they want to talk
around the partition. With the S-curved partition, the with someone or have a personal chat on the phone.
average RT decreases to 1,07 seconds. It means that Improvements are also demonstrated in comparison
the global reverberation of the room is divided by a with a flat partition (simulation 2) and it can be ex-
factor 2. In the room, reverberation is more comfort- plained by the fact that the origami based form offers
able for any activities related to the ordinary life in more surfaces which increase the equivalent area of
open-plan offices (working, speaking, ..). These re- absorption.
sults from simulation confirm also previous calcula- The results can be shown also if we compare the
tions that we've developed through the Grasshopper EDT value close to the source (receiver 1, direct field)
script as we describe previously. and the receiver protected by the partition (reverber-
Results from simulations of the Early Decay Time ated field) for the third simulation:
are described as follows: Even the global reverberation of the room has
decreased, while locally simulation shows how the
Figure 5 partition can create two sub-spaces in which acous-
EDT simulations: 3 tic qualities will differ. Similar results were found with
scenarios for the the other criteria that we ran in calculation (T-15 and
reception point r0 T-30).
To conclude, we can say that the S-curved parti-
tion creates locally an acoustic affordance, as James
J. Gibson (1977) described it for visual perception, an
added acoustic value that future users would have
the possibility to exploit.

DISCUSSION
Figure 6 The Design Tool for Acoustically Efficient Origami
3rd simulation Based Partitions can be useful in a case of collab-
scenario for oration between designer and user since it makes
reception points r0 explicit the available design options concerning the
and r1 form and material of the partition. In terms of com-
putational design, the Design Tool is not seamless at
present; it combines different software, scripts and
plug-ins. However the criteria are clearly defined
and each step in the procedure manifests clear re-
sults. The acoustic and visual privacy criteria lead
to the definition of power curves which control the
overall form of the partition system employing the
As shown on the previous chart, decrease of form generative script. The material selection for
the EDT from simulation 1 to simulation 3 is clearly the facets of the pleated component employing the
demonstrated. For all octaves, the EDT decreases acoustic script, defines its acoustic profile. Results

Shape, Form and Geometry 1 - Volume 1 - eCAADe 32 | 493


from the scripts entail design modifications and as- sity of Thessaly by Christina Angeli and Aikaterina
sist the overall design decision making. Charisiadi, under the supervision of the authors .
From the acoustic point of view, the paper
presents the possibility to develop a Design Tool that REFERENCES
can evaluate an architectural object as a partition in a Curtis, WJR 1986, Le Corbusier: Ideas and Forms, Rizzoli,
room. This first step is very helpful to improve acous- New York
tic sensibility for designers that are not aware about Gibson, J 1977, 'The Theory of Affordances', in Shaw, R
acoustics in details. However, it ought to be under- and Bransford, J (eds) 1977, Perceiving, Acting, and
stood that the introduction of this partition must re- Knowing, NJ: Lawrence Erlbaum
Kim, J and de Dear, R 2013, 'Workspace satisfaction: The
alize conflicting goals from the acoustic point of view.
privacy-communication trade-off in open-plan of-
In this sense, the choice of an origami based fold- fices', Journal of Environmental Psychology, 36 , pp.
ing partition system is particularly interesting in the 18-26
sense that it is freestanding, rigid and composed of Nilsson, E and Hellstrom, B 2010 'Room Acoustic Design
facets. These facets can then be made of sandwich in Open-Plan Offices', Proceedings of 10eme Congres
panels which can be made of an absorbent material Francais d'Acoustique, Lyon
Shield, B, Greenland, E and Dockrell, J 2010, 'Noise in
on one side and a reflective material on the other.
open plan classrooms in primary schools: A review',
This adds a new perspective for architectural design Noise and Health, 12(49), pp. 225-234
by integrating sound qualities and acoustic poten- [1] http://architype.org/project/surfrider-foundation/
tials in the design process. [2] http://www.world-architects.com/en/projects/40605_-
Furthermore, it is evident from the test case that Festival_hall_for_the_Tyrol_Erl_Festival
we needed to use more precise tools to evaluate the [3] http://www.bradypeters.com/project-distortion-
ii.html
potential of the S-curved partition. On a usual com-
[4] http://rvtr.com/research/resonant-chamber/
puter, simulation took a lot of time to run the calcula- [5] http://www.fishtnk.com/fish/tunable-sound-cloud/
tion with 2 receiver points. It means that such devel- [6] http://www.unstudio.com/projects/theatre-agora
opment can be done only in the final phases of the
design when we want to be more efficient and pre-
cise. Even results are encouraging, it shows that, one
more time, acoustic comes at the end of the project
and it use in corrective processes: to validate or not
the choices made by the designer considering the
form, the position in space, and the materials of the
partition. We think that the next step of such stud-
ies might be in the development of plug-in or appli-
cation that can work in parallel with modelling. It
would be ideal if calculation could be done instantly,
then we could imagine designing form by visualizing
acoustic criteria in real time.

ACKNOWLEDGEMENTS
This paper has benefited from the results of the
course special research topic 'Acoustic/Paramet-
ric/Origamic/Design for open plan spaces' devel-
oped at the Department of Architecture, Univer-

494 | eCAADe 32 - Shape, Form and Geometry 1 - Volume 1


Measurability of Loos' rejection of the ornament
Using box-counting as a method for analysing facades

Wolfgang E. Lorenz
Vienna University of Technology, Institute of Architectural Sciences,
Digital Architecture and Planning
http://www.iemar.tuwien.ac.at
lorenz@iemar.tuwien.ac.at

As evidence from recent years has demonstrated, box-counting provides an


objective fractal analytical method to evaluate the visual complexity of
architecture. This paper for the first time explores the potential of box-counting
with regard to the work of the Viennese architect Adolf Loos (1870-1933). Loos is
seen as the pioneer of modern architecture, as someone who anticipated the
International Style. This impression derives from his resentments towards the
ornament, expressed especially in his texts. However, Loos did not reject
ornamentation in general. Thus, the group of smooth plastered facades provides
a narrowed view on his overall architectural concept. A more differentiated view
on Loos' oeuvre is not new; however, the author further develops the possibilities
of describing facades geometrically by using an implementation of the fractal
analytical method, especially created for facades. This paper not only focuses on
the possibility of grouping facades with similar characteristic values, but
considers other aspects of Loos' design such as space as well.

Keywords: Box-counting, Adolf Loos, Complexity, Fractal geometry

MOTIVATION of Loos' style. On closer inspection, two aspects


Benoît Mandelbrot (1981, 1982), the "father" of frac- are particularly noticeable about Loos' oeuvre: First,
tals, argues that modern architecture expresses an the outer appearance of his buildings is not nec-
affinity to scale-bound objects, and hence looks essarily smooth, but, on the contrary, diversified.
smooth. However, the author reveals that Loos' view Throughout his whole work, smooth cubic designs al-
does not necessarily yield smooth facades. From the ternate with classic-style villas, timber constructions
very beginning Loos appears as a pioneer of mod- and conversions. Second, Loos accomplishes a mani-
ern architecture of plain, unornamented buildings, fold sophisticated whole by focusing on two strate-
due to both his theoretical work and the first pub- gies, the difference and interaction between an in-
lication of Steiner House in 1910. The smooth fa- ner and outer order and the refined use of symme-
cade of Steiner House is, however, only one facet try. Those aspects support the author's assumption

Shape, Form and Geometry 1 - Volume 1 - eCAADe 32 | 495


that the complexity of Loos' facades is both, indepen- clearly American-British influence.
dently of the year of construction and of varying de- Additional sources of influence were his journeys
gree. This paper has, therefore, two objectives: in or- to the Greek Islands and North Africa. The cubic
der to verify the diversity of Loos' facades, their com- and terraced buildings by Loos, for instance, bear re-
plexity is first analysed with the help of an objective semblance to the flat cubes with sharply cut win-
comparison method, and then, based upon this anal- dows found at both destinations. Moreover, the con-
ysis, the division into groups of similar characteristics cept of Raumplan (spatial plan) shows a striking sim-
is discussed. At the same time, the results are also ilarity to the architecture of Greek islands (e.g. of
evaluated in relation to Loos' essential idea of space. Euboea). Both, the central high hall with adjusted
gallery and the stairs of the outdoor area with in-
INTRODUCTION termediate places serve as inspiration (Kurrent et
Beside Peter Behrens and Frank Lloyd Wright, Loos al. 1998). Raumplan is a term coined by his stu-
ranks among the most important representatives of dent H. Kulka (1931) describing the artistic three-
the first modern movement (Hitchcock 1994). His dimensional arrangement of spaces.
thoughts about architecture do not only find their
theoretical expression - published in numerous arti- "Ornament and Crime" and Steiner House
cles - but manifest themselves in his buildings. How- The publication of Loos' (1997 [1908]) well-known ar-
ever, Loos' concepts cannot be judged by his proba- ticle "ornament and crime" started fierce discussion.
bly most frequently cited and famous pamphlet "or- According to Loos, contemporary artists were not
nament and crime" (Loos 1997 [1908]) only. In his able to produce adequate ornaments, and therefore
theoretical articles, he primarily criticizes the archi- it was better to dispense with ornamentation at all
tectural practice of his time - the arbitrary use of or- (Loos 1997 [1908], [1924]). Moreover Loos was con-
namentation without any reference to an underly- vinced that the production of ornament wasted ma-
ing concept. It was the time of Historicism when ar- terial and time. He, however, pointed out himself
chitectural and decorative elements of the past were that he had never completely refused ornamentation
used devoid of their former significance. However, he (Loos 1997 [1924]).
also attacked new movements in architecture which In 1909 the owners of Goldman & Salatsch com-
developed their own independent ornamentation. missioned Loos with his first larger - and proba-
The "Secession" movement, for instance, a Viennese bly most controversial - work: the Looshaus on the
variety of Art Nouveau, did not meet his expectations Michaelerplatz in Vienna, completed in 1911. It was
either (Tournikiotis 1994). called 'the Viennese house without eyebrows', since
the usual window roofings of that time were miss-
Influences ing. The prominent location on Michaelerplatz oppo-
It was during his stay in the United States be- site the back entrance of the Imperial Palace further
tween 1893 and 1896 that Loos decisively shaped enhanced public controversy. It was said that Em-
his thoughts about culture and architecture. In the peror Franz Joseph not only severely objected to the
purism of an American suitcase he found the defini- Looshaus across the square, but also drew the cur-
tion of modern style: "functional is beautiful!" (Scheu tains so that he would not have to look at it at all.
1909). Loos may also have been influenced by the on- Another building created at the same time al-
going discussion of Louis H. Sullivan on the restrained lowed Loos to realize his ideas of a building reduced
use of ornament (Ungers 2002). Frequently used ele- to simple geometric shapes: Steiner House. In 1910,
ments, such as the two-storey central living hall, the the year of completion, the smooth plaster facade
fitted wardrobes and the fire place (niche) reveal a of the front view was published in the journal "Der

496 | eCAADe 32 - Shape, Form and Geometry 1 - Volume 1


Architekt". Without additional images from inside or which is a matter of distance and visual perception.
floor plans, the sole publication of the front view not Relevant lines mark striking changes of direction or
only established a connection with the Looshaus, but of significant material differences. In the next step,
contributed to a preconceived opinion about Loos' those boxes of the grid which cover the object (fig-
architectural concept. Pevsner described Loos' rad- ure 1) are counted. As already demonstrated by Carl
ical rejection of ornamentation as the architect's de- Bovill (1996) the largest and smallest mesh size again
cisive contribution, which he interprets as an antic- depends on the distance of the observer to the object
ipation and confirmation of the International Style and on the eye angle. In turn, the distance is a func-
(Kühn 1989, Khan 1998). tion of the height of the building and three different
angles, 18°, 27° and 45° (Maertens 1884). Based on
"Raumplan" these studies the author defines the upper and lower
The concept of the interrelation of rooms in Loos' de- bounds for box sizes (Lorenz 2013). Finally, while
sign is today known as Raumplan. Loos himself never reducing the box-size the amount of covered boxes
used this denomination. His student Kulka (1931) in- changes as well. The box-counting dimension is de-
troduced the term to describe differentiated spatial fined by:
thinking. Three-dimensionality of architecture and
interaction of rooms replace the two-dimensional log (N )
DB = lim ( ) (1)
way of thinking. The height and the position of a →0 log 1
room depend on its purpose: The more private, the
lower its height and the closer to the top of the build- If a relationship between size and scale exists - at
ing. The central "semi-private" hall occupies up to least for a certain range of scale before the elevation
two storeys. The individual flights of stairs, rarely dissolves in its one-dimensional lines -, this can be
positioned one over the other, coil upward next to clarified in a log-log graph. Data points then nearly
the rooms. This creates a composition of split levels follow a straight line or more precisely they are close
with interesting experiences of space. Müller House to a regression line. Finally, the slope of the regres-
shows a comprehensive realisation of Raumplan. sion line (equal to DB) gives the ratio of irregularity.
Figure 1
Box-Counting BACKGROUND
method Basically, box-counting, the fractal analytical method
demonstrated with used in this paper, identifies the minimum number
Steiner House (gray of boxes of a certain size completely covering the ob-
coloured boxes are ject under consideration. The grid method - as a sim-
counted) plified extension - forms the basis for a script in VBA
for AutoCAD, called "Box-counting steps", written by
the author (Lorenz 2009, 2012). In particular, this im-
plementation takes into consideration the peculiari-
ties of architectural analysis: It uses a medium of the According to Lewis Frey Richardson (1961), the
planning architect and due to the fact that it consid- length of coastlines is hard to determine. This is due
ers vector graphics instead of pixel graphics, neither to the fact that the length depends on the scale of
the thickness of lines nor the resolution of the image the map used. Thus, he was able to establish a re-
influences the result. With this simplified method, a lationship between total length and scale. This re-
grid with a certain mesh size is placed over the object. lation was given by a power law. Benoît Mandel-
For facades the object consists of all relevant lines, brot, the "father" of fractals, related the exponent to
what he called fractal dimension. Fractal dimension

Shape, Form and Geometry 1 - Volume 1 - eCAADe 32 | 497


is a characteristic value for fractals. In order to es- from all periods of Loos' creative work, including four
timate the fractal dimension different methods ex- unrealised projects and two conversions (table 1 and
ist, for instance box-counting, which Bechhoefer and figure 2). The author's new drawings as vector graph-
Bovill (1994) applied to architecture for the first time. ics ensure equal treatment of the data. The study
work of the Technical University of Munich (Kurrent et
Analyses and Evaluation al. 1998) served as an important source. While seven
According to C. Bovill (1996), box-counting calculates buildings consist of four elevations each, two, as an-
the approximate visual complexity of facades. How- nexes to a neighbouring plot, have three elevations
ever, the result of any measurement depends on var- each. In sum, the analysis of this paper comprises
ious influences (Foroutan-pour et al. 1999, Lorenz 34 elevations. Each individual measurement set (for
2003, 2009). In order to minimize influences, and as a a single elevation) consists of ten different measure-
result of previous works (Bovill 1996, Foroutan-pour ment settings. As they, in turn, consider different
et al. 1999, Ostwald et al. 2008), the author's imple- starting points, the total number amounts to 60 sin-
mentation "box-counting steps" allows adjustments gle measurements for each facade. In order to guar-
of influential parameters via an input form. As a con- antee some consistence of all measurements, several
sequence, the analysis of each facade considers a set influences on the results have been minimized as fol-
of measurements with different adjustments. The set lows:
is then critically assessed by statistical methods (visu-
alized in a box-plot). In order to obtain the most sig- • every elevation has been prepared in the
nificant possible result, it is important that same manner (i.e. the author considered the
same sort of architectural elements, and used
• every single measurement offers only little or the same scale of preparation),
no deviation: a coefficient of determination R²
= 0 indicates no relation, while R² = 1 means • every set consists of the same number of in-
highest possible correlation, dividual measurements with exactly the same
• the set of measurements has a small in- measurement settings,
terquartile range, which is the range of the
box-plot containing 50% of all values: the • the average coefficient of determination for
smaller this range, the smaller the fluctuation each facade amounts to at least 0.998 and
of data-points.
• thus, in order to compare different building
For the data analysis by the author several values are sizes, the smallest and largest mesh size is set
important (the median, the interquartile range, the in relation to the height of the facade (dis-
smallest and the average coefficient of determina- played as a percentage value).
tion and the range of scale), since they provide infor-
mation about coherence across scales.
Table 1
Results List of analyzed
The author focuses on whether the complexity of buildings
Loos' designs changes over the years or remains on
a similar level. It is, therefore, the measurement of vi-
sual complexity that provides new insight into Loos'
work, both in terms of his buildings and his theoreti-
cal work. The paper analyses nine residential houses

498 | eCAADe 32 - Shape, Form and Geometry 1 - Volume 1


Figure 2
Analyzed buildings
(left to right - listed
in table 1 starting
from the top)

A sharp bend in the data curve interquartile-range of the box-plot that displays the
When analysing the data, we note that the west view difference (right image of figure 3). The following
of Steiner House displays a sharp bend in the data buildings belong to the category with a sharp bend
curve of every single measurement (left image of fig- in the data curves:
ure 3). The author has already been able to observe
a similar behaviour in case of two other representa- • Scheu House (all views)
tives of modern architecture: Villa Savoye by Le Cor-
• Steiner House (all views; west and east view
busier (Lorenz 2012) and Villa Tugendhat by Mies van
with a clearer sharp bend)
der Rohe (Lorenz 2013). The sharp bend clearly sepa-
rates two ranges of scale with different slopes: while
• Mandl House (all views; west and east view
the first section displays a steeper slope, the second
with a clearer sharp bend)
one becomes flatter. As the former comprises larger
mesh-sizes, it can be deduced that the elevation is
Figure 3 of greater complexity when viewed from a greater
Analysis of the west distance. At a certain scale the behaviour suddenly
view of Steiner changes and the elevation tends to be smoother.
House: one single Thus, the gradient angle of the regression line and,
measurement (left) subsequently, the box-counting dimension (as its
and box-plot equivalent) flatten alike. The turning point is equiv-
diagram of the set alent to the change from the dominance of the win-
of measurements dows towards the smooth plaster surface. However,
(right) when all measurements are considered, it turns out The smooth facades of Steiner House with reg-
that the data material of the second section is more ularly arranged and sharply cut windows seem to
consistent than the data of the first section. It is the have influenced Le Corbusier. However, Le Corbus-
ier in contrast aligns the window flush with the outer

Shape, Form and Geometry 1 - Volume 1 - eCAADe 32 | 499


surface, which has the effect that the volume of the Scheu House clearly belongs to this group of build-
building becomes even more apparent (Hitchcock ings, as the medians of all three elevations remain
1994). In his dissertation, the author has already between 1.65 and 1.68. The reasons for those results
pointed out the similarity of the results between the are twofold: First, size-differences between elements
garden (east) facade of Steiner House and the south- are similar and, second, their number increases when
east facade of Villa Savoye by Le Corbusier (Lorenz size decreases. Primarily, the three levels of size
2013). Both display a clearly sharp bend in their include the whole elevation, the windows and the
data curves (Lorenz 2012). For the first section of smaller elements of the skylights. By contrast, sym-
larger distances, the median value of the garden fa- metry is no decisive criterion, as only the east view of
cade of Steiner House amounts to 1.73. The first Scheu House is symmetrical.
section of the south-east facade of Villa Savoye, in
Table 2
turn, achieves 1.60, a slightly lower value. However,
Buildings with
for the second range the differences between both
similar results in
buildings are marginal: 1.26 for the garden facade
most of their views
of Steiner House and 1.28 for Villa Savoye. These re-
sults support the conclusion that both facades are of
a higher visual complexity viewed from a larger dis-
tance than from a smaller one. The outlier of Mandl House concerns only the
The street (west) and the garden (east) facade second section of the north facade. The lower me-
of Steiner House, the three facades of Scheu House dian is due to the large facing surface of the mansard
and the street (west) and the garden (east) facades roof and to the large windowless area of the facade.
of Mandl House display a similar median. All val- On the opposite side the smoother effect is reduced
ues remain between 1.65 and 1.78. However, what by the tent-roof covered tower-like annex and the
is striking about Steiner House is that for the two side flat-roofed side annex by Loos, but also by the pillars
walls the point of change appears earlier - at a mesh- for the open canopy. Thus, the south side receives
size of about 2.3 meters. Moreover, their medians for similar characteristics as both gable-views of the half
the first section are smaller - in both cases 1.46 (for hipped roof with different architectural elements.
further details see section "Opposite sides with sim- Khuner House, a wooden construction with bal-
ilar results"). All views of Mandl House, represent- conies on a natural quarry stone foundation, offers a
ing the other extreme, display higher values in the completely similar characteristic for all views. A sim-
second section, with higher complexity of this scale ilar behaviour occurs at the project for Dr. Müller's
range. This is mainly due to the fact that it is a con- daughter. In this case, only the south view represents
version and expansion. Visually, the result is under- a slightly smaller value (1.76). This is due to the outer
lined by a higher level of detail on smaller scales: cor- smoothly plastered chimney, which occupies part of
nices, wooden elements and the pattern of smaller the facade.
elements of the railing.
Opposite sides with similar results
Similar results for all elevations of one and For the first section the opposite sides of Steiner
the same building House display similar results (table 3). Parallels
Some of the analysed buildings show similar results and similarities can be identified between either the
for all views over a large range of scale (table 2). street and the garden view or both side views. For all
This suggests a similar complexity not only for all views the design of the windows is - apart from their
sides but also independently of the considered scale. formats - similar, depending on the scale of consider-

500 | eCAADe 32 - Shape, Form and Geometry 1 - Volume 1


ation. The same is true for the order of magnitude of DISCUSSION
elements from the large to the small scale. Neverthe- As could be demonstrated in the previous section,
less, the measurements of the less visible side-views the study of Loos' work with regard to its complex-
result in smaller medians. While the street and the ity reveals no correlation between the year of design
garden view display symmetry (only slightly broken), and the degree of complexity. This confirms the as-
this characteristic changes to a free distribution at sumption that Loos' design concept cannot be re-
the other two facades. However, the differences be- duced to the rejection of ornamentation, but com-
tween the two pairs of facades occur due to the ratio prises different outer appearances. Moreover, most
between empty (smooth) areas and those with sig- results - apart from those with separate data-curves
nificant lines. Larger smoothly plastered areas at the - reveal astonishingly high levels of complexity for a
side-views correspond to smaller medians. However, large range of scales. In order to perform a more de-
both the street and the garden view display high val- tailed analysis the following section utilises a descrip-
ues above 1.7 until the sharp bend in the data curve tion of Loos' buildings according to design features.
occurs.
Table 3
Smooth cubic and terraced buildings
Buildings of plane facades with sharply cut win-
Buildings with
dows, summarized in the group of cubic and terraced
similar results for
buildings, repeatedly occur throughout Loos' work.
opposite views
According to Loos, the object of utility (and most
pieces of architecture) should be considered sepa-
Strasser House, although a conversion, presents rately from the art, and thus requires no decoration
a similar division. Both side views, again, appear (Loos 1997 [1909], [1924]). The aesthetics of a utility
smoother due to larger empty areas of the facade. object is exclusively derived from a material-specific,
In turn, higher medians for the street view and the functional and resources-conserving realization.
rear side reflect higher complexity, this time for a If one considers the interrelation between inside
larger scale range. On smaller scale, for instance, and outside, two subgroups emerge: (1) facades,
plate connections of a quarter-round tin roof deter- which are designed from inside to outside, where the
mine in both cases the entire top parts. Furthermore, outer appearance is, however, subject to a separate
the otherwise continuous classical cornices are inter- order, and (2) facades, whose openings, at first, ap-
rupted at the side views and the ratio of the vertically pear disorganized and arbitrary, but correspond to
structured balcony balustrades is smaller. the internal order (Kurrent et al. 1998). While Steiner
The unrealized Villa Stross, a representative of House belongs to the first subgroup, Scheu House -
Loos' classic villa-style architecture, belongs to this according to Kulka (1970) the first terrace house in
group as well. The street and the garden view are Central Europe - belongs to the second. Although all
dominated by strict symmetry and axiality. Differ- facades of Steiner House avoid ornamental decora-
ences occur due to the deep, high loggia and colossal tions, it is especially the garden facade with the up-
Ionic columns of the garden view and the extensions per end of a flat roof where nothing distracts from the
and terraces of the street view (Risselada 1988). In clear form. Nevertheless, some characteristics of this
contrast, the sides views are less structured and again side of the building refer to the vocabulary of clas-
consist of large empty areas. sicism: the middle and side risalits and the strictly
symmetrical arrangement. These belong to the outer
order. In contrast, the eastern view of Scheu House
clearly demonstrates the correspondence between

Shape, Form and Geometry 1 - Volume 1 - eCAADe 32 | 501


Figure 4
Smooth cubic and
terraced buildings;
Buildings with
reference to
classical antiquity

the size of openings and the purpose of the room be- main topic is the continuous development of the in-
hind. Scheu House, although part of the smooth cu- ner order, which Kulka (1931) later called the Raum-
bic examples, displays again high values at least for a plan. While Villa Konstandt already shows room lev-
certain scale range. els, it is Villa Stross that indicates the principles of
An apparently smooth facade does not necessar- Raumplan (Kurrent et al. 1998). The classical facade
ily lead to a sharp bend in the data curve. For ex- with its own order does not oppose the inner or-
ample, Schröder-Schräder House by Gerrit Rietveld der. The use of symmetry demonstrates the conflict.
shows a consistently constant slope down to very While the facades offer one level of reflection sym-
small mesh sizes (Lorenz 2013). Bojko House, a three- metry, the inside is rather a (time) sequence of sym-
storey terraced cubic building by Loos has similar metries. Time sequence means that every room has
characteristics, but remained a project. In contrast its own symmetry whose axis is not continued to the
to Steiner House and Scheu House, none of the three next room. When one crosses one room after the
views displays a sharp bend in the data curve. This other, one passes from the one symmetry to the next.
suggests that Bojko House, a later representative of Symmetry in a room includes cases where a prop or
smooth cubic buildings, is more balanced with re- a chimney is juxtaposed (mirrored) by a wall closet.
gard to scale. It displays high results for a large range When the outside mirrors the inside, they finally offer
of scales. Only the western facade has a slightly complex interlocking between symmetries and spa-
higher value because of both the material of the en- tial axes.
closure and of an annex and the balcony with hori- The results for all facades of Villa Konstandt and
zontal lines of the parapet ranging across the entire Villa Stross show certain variation (figure 4). In the
width (figure 4). However, the scale ranges are the case of Villa Konstandt, differences are due to the
same for all three facades. sloping terrain. The base area of all four views con-
sists of exposed masonry, which, in general, leads to
Classic villa-style architecture a higher fracture. The significantly higher-fractured
Loos' rejection of ornamentation from earlier ar- base at the north-east and the north-west view is re-
chitectural epochs does not necessarily result in a flected in the higher medians. The median finally
complete rejection of references to past styles. Al- decreases continuously from north-east, north-west,
though the use of classical or neo-classical vocabu- and south-east to south west, the latter having the
lary of forms appears mainly at unrealised buildings largest ratio between smooth facade and windows.
(Tournikiotis 1994), it is not completely unfamiliar to Compared with the smooth cubic buildings, it is
Loos' work (compare Steiner House). However, the striking, that the results are similarly high, at least for

502 | eCAADe 32 - Shape, Form and Geometry 1 - Volume 1


Figure 5
Results for timber
constructions and
conversions of
existing buildings

a certain range of scale. This leads to the conclusion tion concerns the south facade of the house project,
that the differences in visual complexity do not de- due to the outer smoothly plastered chimney.
pend upon the fact whether the building belongs to
the group of cubic buildings or of classic villas. Conversion of existing buildings
The existing structure strongly influences and limits
Timber construction house rebuilding, especially on the interior and ex-
Among the analysed buildings timber constructions tensions. While Steiner House and Scheu House only
achieve the highest values (figure 5: Khuner and have a flat space sequence, Villa Mandl already in-
Müller). These wooden constructions already an- cludes a two-storey hall. However, Strasser House
nounce a tendency towards later modern move- with different spatial levels is finally one of two con-
ments (Hitchcock 1994). A stone plinth of the Khuner versions that featured Raumplan for the first time (Ris-
country House serves as a base for the wooden con- selada 1988). Reconstructing the staircase opens up
struction with a flat sloping gable-roof, an appropri- spaces from intermediate landings. Additional ele-
ate roof for the pre-alpine area. Constantly high re- ments, for instance bay windows, loggia and a round
sults of the measurements are due to the design- tower, dominate the completely redesigned outer fa-
related pattern of smaller elements from the win- cades (Risselada 1988).
dows to the exposed wood trunks (blockhouse). At
the same time, the number of components increases CONCLUSION
when their size decreases - from the whole over larger The box-counting method is suitable for comparing
cuts over windows and finally to the timber structure. different elevations. It measures the complexity for
Inside, following the Raumplan, the two-storey living a certain range of scales. Contrary to the assump-
hall, providing access to the bedrooms via a three tion that a building by Loos is smooth from high to
sided gallery, is the centre of the house. This is dis- low scale (due to his rejection of ornament) some
played to the outside via a large window front. results underline high complexity in a broad range
The outer appearance of the House project for of scales. This is true for the timber constructions,
Dr. Müller's daughter, also called "the last House" but also for the classic villa-style architecture. As ex-
(Risselada 1988), is characterized by the separation of pected, the wood design results in the highest val-
the individual layers of wood parts. This again leads ues because they appear roughest. It is interesting
to a steeper data curve in the log-log graph. All re- that the depth of scales, the range which offers corre-
sults of timber constructions are of similar height (fig- lation, is not necessarily different from the cubic ex-
ure 5) and have a similar scale range. The only excep-

Shape, Form and Geometry 1 - Volume 1 - eCAADe 32 | 503


amples. While the first examples of cubic style still Loos, A 1997 [1924], 'Ornament und Erziehung', in Opel,
have a sharp bend in the data curve similar to the A (eds) 1997 [1924], Trotzdem, Prachner, Wien, pp.
Villa Savoye by Le Corbusier, later ones, for instance 173-179
Lorenz, WE 2003, Fractals and Fractal Architecture, Mas-
Bojko House project, seem to be more balanced. In
ter's Thesis, Vienna University of Technology
any case it is obvious that Loos' rejection of the use of Lorenz, WE 2009 'Fractal Geometry of Architecture –
(contemporary) ornament does not lead to a uniform Implementation of the Box-Counting Method in a
expression of complexity. Facades of various degrees CAD-Software', Proceedings of eCAADe 2009, Istan-
of complexity, expressed in the data set, accompany bul, pp. 697-704
Loos' entire creative period. This shows that Loos' Lorenz, WE 2012 'Estimating the Fractal Dimension of
Architecture: Using two Measurement Methods
creative power cannot be reduced to any uniform
implemented in AutoCAD by VBA', Proceedings of
dogma, but rather reacts to different requirements. eCAADe 2012, Prague, p. 505–514
The recurring classical elements are rather a reinter- Lorenz, WE 2013, Fraktalähnliche Architektur - Einteilung
pretation than an unconditional dedication to an en- und Messbarkeit: ein Programm in VBA für AutoCAD,
tirely new radically smooth surface design and fit into Ph.D. Thesis, Vienna University of Technology
his entire design concept. Maertens, H 1884, Der optische Maßstab: oder die Theorie
und Praxis des a�sthetischen Sehens in den bildenden
Ku�nsten, Wasmuth, Berlin
REFERENCES Mandelbrot, BB 1981, 'Scalebound or scaling shapes: A
Bechhoefer, W and Bovill, C 1994 'Fractal Analysis of Tra- useful distinction in the visual arts and in the natu-
ditional Housing in Amasya, Turkey', IAESTE, Tradi- ral sciences', Leonardo, 14, pp. 45-47
tional Dwellings and Settlements Working Paper Se- Mandelbrot, BB 1982, The fractal geometry of nature, W.H.
ries, Vol. 61, Tunis, pp. 1-21 Freeman, San Francisco
Bovill, C 1996, Fractal Geometry in Architecture and De- Ostwald, MJ, Vaughan, J and Tucker, C 2008, 'Characteris-
sign, Birkhäuser, Boston, Mass tic Visual Complexity: Fractal Dimensions in the Ar-
Foroutan-pour, K, Dutilleul, P and Smith, DL 1999, 'Ad- chitecture of Frank Lloyd Wright and Le Corbusier',
vances in the implementation of the box-counting Nexus: Architecture and Mathematics, VII, pp. 217-
method of fractal dimension estimation', Applied 231
Mathematics and Computation, 105(2-3), pp. 195- Richardson, LF 1961, 'The problem of contiguity: an ap-
210 pendix of statistics of deadly quarrels', General Sys-
Hitchcock, H-R 1994, Die Architektur des 19. und 20. tems Yearbook, 6, pp. 139-187
Jahrhunderts, Aries Verlag, München Risselada, M 1988, Raumplan versus Plan Libre. Adolf Loos
Khan, H-U 1998, Taschens Weltarchitektur: International and Le Corbusier 1919-1930, Delft University Press,
Style – Architektur der Moderne von 1925 bis 1965, Delft
Benedikt Taschen Verlag, Köln Scheu, R 1909, 'Adolf Loos', Die Fackel, 283-84, pp. 25-37
Kulka, H 1931, Adolf Loos. Das Werk des Architekten, An- Tournikiotis, P 1994, Adolf Loos, Princeton Architectural
ton Schroll, Wien Press, New York
Kulka, H 1970, 'Bekenntnis zu Adolf Loos', Alte und mod- Ungers, L 2002, Über Architekten, Dumont Literatur und
erne Kunst, XV(113), p. 24 Kunst Verlag, Köln
Kurrent, F, Horn, S and Weidlein, M (eds) 1998, Adolf Loos
1870-1933, 40 Houses, Anton Pustet, Salzburg
Kühn, C 1989, Das Schöne, das Wahre und das Richtige,
Birkhäuser
Loos, A 1997 [1908], 'Ornament und Verbrechen', in Opel,
A (eds) 1997 [1908], Trotzdem, Prachner, Wien, pp.
78-88
Loos, A 1997 [1909], 'Architektur', in Opel, A (eds) 1997
[1909], Trotzdem, Prachner, Wien, pp. 90-104

504 | eCAADe 32 - Shape, Form and Geometry 1 - Volume 1


Unsupervised Symmetric Polygon Mesh Mapping
The Dualism of Mesh Representation and Its Implementation for Many
Layered Self-Organizing Map Architectures

Matthias Standfest
ETH Zürich, IA - Chair of Information Architecture, Switzerland
http://www.ia.arch.ethz.ch
standfest@arch.ethz.ch

With this paper we present a fully automated semantic shape similarity detection
based on N-rings with further potential for shape synthesis in a topological
correct feature space. Therefore a way of symmetric encoding of geometry,
optimized for the use as feature-vector in self-organizing maps, is introduced.
Furthermore we present a modified kernel for the detection of the best matching
unit in self-organizing maps especially designed for a data topology differing
from the default predecessor/successor structure. Finally we provide the results
of a conducted experiment clustering building blocks of an area in Zürich,
Switzerland.

Keywords: Unsupervised Machine Learning, Geometry Clustering,


Self-organizing Map, Mesh Synthesis, Probabilistic Modelling

BACKGROUND features of an underlying architecture (cf. Langen-


One intrinsic problem of the architectural design pro- han et al. 2011; cf. Dillenburger 2010; cf. Derix et al.
cess is the issue of how to compare different designs 2012). Clearly, for both approaches pre-processing
and how to interpolate between them. As a neces- of data in different ways is necessary. While the first
sity for any synthesis driven design approach this group is focusing on the analysis of decision trees
wicked problem has yet to be fully automatized, es- leading to a shape, in order to allow sustaining a lim-
pecially in consideration that existing methods fail in ited ability for synthesizing interpolated shapes, ex-
practicability because of expensive manual data pre- actly this ability rapidly decreases with the increasing
processing. So far in the field of architecture those complexity of the solution-space; up to a point where
methods can be divided into two main groups, cor- finally generalizable approaches like the highly ab-
responding to the particular kinds of compared data: stract Case Based Reasoning (cf. Dave et al. 1994)
either the comparison of shape determining rules in- need to fully sacrifice the ability for shape-synthesis
stead of a shape itself (cf. Stiny, Mitchell 1978; cf. in order to maintain a certain kind of interpretable
Fezer 2009; cf. Eastman 1972; cf. Rittel 1977; cf. and general ontology. Additionally, when compar-
Alexander et al. 1977; cf. Dave et al. 1994) or the com- ing shape determining rules a larger solution space
parison of key figures computed as arbitrary shape is mainly achieved by increasing the complexity of

Shape, Form and Geometry 1 - Volume 1 - eCAADe 32 | 505


the underlying rule sets. This problem can be partly (cf. van Kaick et al. 2013). Others even established a
avoided by comparing a set of designs according to workflow where this information is used to combine
arbitrary figures (cf. Dillenburger 2010; cf. Derix et existing shapes into meaningful new combinations
al. 2012) or topology informed labels (cf. Langenhan (cf. Chaudhuri et al. 2011). And thereby they provide
et al. 2011) rather than the decision trees describ- methods for both analysis and synthesis of polygon
ing the shapes preceding design processes. Such meshes - the missing link for the architectural design
highly abstract and generalized models for comput- process. While the main problem of those techniques
ing key figures provide easy applicable semantics for is the costly supervised or even manual segmenta-
a much larger solution space, because they mini- tion, a problem also leading to a growing demand for
mize the costs for a useful comparison by reducing pre-segmented data repositories (cf. van Kaick et al.
the amount of semantic information needed. While 2013), this paper presents a way of substituting the
these methods render only a handful basic architec- necessary semantic information by a purely contex-
tural elements required for being labelled during the tual one, analogue to unsupervised image (cf. Bengio
data pre-processing stage, the figures used for com- 2009) and text processing (cf. Bellegarda 2004).
parison lack the potential of being translated unam- Most methods in clustering or probabilistic mod-
biguously into architectural shapes. Thus we iden- elling of geometry are either based on arbitrary fea-
tified that the potential for shape-synthesis on the ture descriptors for the mesh segments like angles,
one hand and the generalizability of the labelling diameters and much more complicated ones (cf. Sidi
method on the other hand tend to be mutually ex- et al. 2011) or topology informed semantic labeling
clusive. However, for a seamless integration of a pro- (cf. Kalogerakis et al. 2012). We already described
cedure of this kind into any architectural design pro- those tactisc when previously mentioning the ways
cess it is a necessity to provide both analysis and syn- of comparing designs in the field of CAAD. The two
thesis capabilities. In order to do so and to provide problems arising are yet again the need for large la-
exactly those discussed processes this paper investi- beled (pre-segmented) data sets and, regarding the
gates, inspired by actual developments in the field of feature descriptors, the difficulty of how to decide
computer graphics, the potential of a method based which of the vast amount of possible descriptors are
on a purely geometric representation of architecture. relevant for clustering in general or if not a contextual
The goal was to work with the latent semantics hid- approach would be preferable to the intrinsic one (cf.
den underneath the topological contexts of the mesh Standfest et al. 2013). Both problems are shown to
geometries. be avoidable by using unsupervised learning meth-
ods for creating high-level features from only unla-
METHOD beled data (cf. Le et al. 2011). And undoubtedly
Already known from different methods for architec- this is also part of the observable trend towards min-
ture or urban planning (cf. Stadler et al. 2007), imizing the amount of semantic information needed
most approaches in computer graphics need to pre- for state of the art data analysis. To contribute to
process the purely geometrical information provided this development, this paper is focusing on the prob-
for enriching it with certain semantic or topological lem of comparing unlabelled geometry data, by us-
information first. The main focus hereby lies on the ing both many layered neural networks and n-gram
segmentation into semantically tagged shapes (cf. inspired mesh processing. We show how emergent
Chaudhuri et al. 2011) which is necessary to compare descriptors allow clustering of architecture compara-
and cluster shape elements according to different ge- ble to state of the art approaches in geometry cluster-
ometrical or topological features (cf. Funkhouser et ing while the same method still manages to maintain
al. 2004) or to automatically label identical functions synthesizing abilities (figure 1).

506 | eCAADe 32 - Shape, Form and Geometry 1 - Volume 1


Figure 1
result of the
conducted
experiment on
clustering 48
randomly chosen
building blocks
according to the
latent semantics of
the unlabelled
mesh geometry

1999). Adopted for constrained Delaunay triangula-


Figure 2 tion (cf. Chew 1987) this means we work with the
constructing a triangle relations instead of the triangles themselves.
2-ring (right) as a A shift easily accomplished by constructing the fold-
collection of the ing transformation for each pair of neighbours (fig-
outer leaves of the ure 3). We define this fold by one rotation angle a
nested 1-rings and one pair of relative uv transformations. Due to
(middle) with the Nested N-Rings the fact that certain angles appear much more often
corresponding root As an alternative to the popular goal of achieving se- than others (e.g. 180° where the mesh is planar or
1-ring (left) mantically correct sub graphs (cf. Kalogerakis et al. 90° as the most common edge) this design is espe-
2012) the segmentation of polygon meshes may also cially optimized for architectural or urban geometries
aim for same sized patches. This can be done either and supports thereby subsequent clustering efforts
via intersecting the mesh with r radius balls (cf. Mi- (as does minimizing the number of triangles by using
tra et al. 2006) or as in our case by creating patches constrained Delaunay triangulation).
of similar underlying topology. Like N-grams in lan-
guage processing (Shannon 2001 [1948]), small topo-
Figure 3
logic configurations instead of predefined subdivi-
triangle folding
sions now carry latent semantics. Therefore we chose
process, showing
to compare each triangle according to its topologic
the rotation axis as
neighbourhood, a format we further call N-ring (fig-
well as the u- and
ure 2).
v-transformation
These N-rings of each triangle are strongly re-
lated to N-grams and are used to replace, from nat-
ural language strongly influenced, standard seman-
tics with its statistical model (cf. Bellegarda 2004).
To achieve a fully contextual encoding without in-
trinsic semantics (cf. Deleuze et al. 2008), we build
upon the dualism in mesh representation already
used for polygon mesh compression (cf. Rossignac

Shape, Form and Geometry 1 - Volume 1 - eCAADe 32 | 507


ity of each level increases and therefore bigger trees Figure 4
may be interpreted as more abstract features than composing a higher
smaller ones - a common method when compared level ring out of
to multi-level usage of Gabor filters (cf. Gabor 1946) four lower level
or N-grams which are essential for deep believe net- rings (red: root,
works (cf. Bengio 2009). This means that we compare dark green: leave A,
the triangles not only by its N-rings but according to cyan: leave B, light
their immediate but increasingly detailed neighbour- green: leave C)
Analogue to this contextual encoding paradigm, hood. As a result overlapping edges (a third of the
N-rings with distance greater than one edge may be branches is oriented towards the root claw) improve
composed out of smaller rings as alternative to con- the robustness of our encoding significantly.
structing them from scratch, allowing the hierarchi-
cal processing of geometry (figure 4). For robust- Figure 5
ness reasons we designed those nested rings to cre- nested hierarchical
ate overlapping branches, resulting in the compos- data topology (red:
ing of a N-ring of size i out of four N-rings of size i − 1 root, dark green:
or 4i−1 N-rings of size 1. This way we ensure a fixed leave A, cyan: leave
data topology for the whole recursive process. The B, light green: leave
presented kind of segmentation is fully unsupervised C) of level 1 (not
and works with any unlabelled triangular 2-manifold nested), level 2
Replacing predecessor/successor-pairs with (biring) and level 3
polygon mesh without boundary. We optimize the
claws leads to a further change in the feature vec- (3-ring)
meshes before converting them into training vec-
tor managing of our process. The clearly identifiable
tors (as basis for the obligatory Delaunay triangula-
root ring and the order of the claw's leaves deter-
tion planar straight-line graphs are detected first af-
mined by the normal of the initial triangle result in
ter reducing some noise like wielding vertices or flat-
only one remaining ambiguity: the index of the ini-
tening of peaks). Nevertheless the underlying data
tial leave. When converted into a vector the values
encoding topology differs fundamentally from well
of the root node are always the first few dimensions,
investigated predecessor-successor patterns of data
but the following topology of the three neighbour-
streams (like text or audio signals) causing conse-
ing rings (the leaves) forms a 3x3 circulant matrix
quences for the further below described best match-
C. For synthesis each nested claw (subring) needs to
ing unit (BMU) kernel of the used self-organizing map
be rotated for finding the matching fold of the root
(SOM).
claw (figure 6), because of this uncertainty. On the
other hand, for the analysis phase the BMU kernel
Mesh-SOM
is adopted to find the best of three variations (the
The presented mesh segmentation allows working
most frequent initial claw) of a feature vector and is
with a fixed data topology for every nested N-ring of
thereby increasing the quality of its SOM.
arbitrary size in form of a tree graph with one root
node and three leave nodes, thus a star S3 with 3 Figure 6
edges what we further call a claw. Every node of circular data
the graph is again a nested claw itself (with at least topology leaves 3
one overlapping edge for connection purposes) and possible index
may be decomposed until the lowest order of unir- leaves per claw
ing representation is reached (figure 5). Because the
SOM is trained layer by layer the conceptual complex-

508 | eCAADe 32 - Shape, Form and Geometry 1 - Volume 1


This limitation to three possible combinations The rest of the process is basically following the
per vector per SOM level allows to approach the un- 2-grams based web-SOM method for uncovering la-
derlying combinatorical problem in a nested recur- tent semantics of texts (cf. Ritter et al. 1989): For
sive manner (figure 7) which proofs to be much faster each N-ring level one SOM is first sorting the con-
than proceeding just the direct way. Only the ini- cepts (the different kinds of triangles) according to
tial learning level has twice the amount of variations its contexts in the form as described. For better train-
to be compared. The simple reason is that we try ing results those feature vectors are also standardized
to further densify the solution space of the SOM by but not normalized (cf. Blayo 1992). Subsequently a
the possibility of flipping the normal of each triangle so called domain map for each polygon mesh is cre-
(changing the order of its neighbours). Finally com- ated. This is done by creating the domain feature
paring the different variations of each vector is done vectors on basis of histograms over the triangle map
by adopting the used GPU SOM BMU kernel (cf. Wit- which again is smoothened by a Gaussian convolu-
tek 2013) to not only find the best matching unit, but tion kernel (cf. Kaski et al. 1998). As a result we
the best matching unit possible out of n variations - get SOMs arranging the compared meshes accord-
we call this kernel further BMUofN. This modification ing to lower or higher level emergent features which
is the very reason why we are able to produce nec- establishes a process of strictly unsupervised cluster-
essary findings otherwise impossible to compute in ing of unlabelled architectural geometries. Summing
a time sensitive manner (table 1). up, we present a way of algorithmic modelling (cf.
Breiman 2001) geometrical semantics as an alterna-
Figure 7 tive to the intrinsic ones provided by semantically en-
computational riched pre-processed data.
costs due to
possible tree RESULTS
combinations For a first test of the method we compared a set of
48 building blocks (the level of detail is 1) randomly
chosen from the area of Zürich Altstetten, leading
to the comparison of 3064 triangles in total. The
resulting U-matrices of the triangle maps (figure 8)
clearly show significant clustering of similar triangle
contexts. Although this kind of semantics may dif-
fer from the kind the human mind would create. Fur-
ther research needs to be conducted in how far this
algorithmic modelled one is able to be used to sub-
stitute previously missing semantic classes (cf. Sidi
et al. 2011). In addition to the emergent clustering
Table 1 we observed that our modified BMU kernel leads to
relation between much clearer results, e.g. at the initial training level
recursive and direct (figure 8). Finally the rendering of the triangle map
data processing of level 3 reveals the lack of necessary additional data
to do high quality high level abstraction. A problem
which is in accordance to the existing studies show-
ing the necessity of big data sets for deep learning
algorithms (cf. Le et al. 2011). This underdetermina-

Shape, Form and Geometry 1 - Volume 1 - eCAADe 32 | 509


Figure 8
triangle maps with
toroid topology,
t.l.t.b.r.: level 1
(default kernel),
level 1 (modified
kernel), level 2
(modified kernel),
level 3 (modified
kernel). The color
scale reflects the
cluster borders,
blue cells are close
neighbours while
bright ones are
further apart.

tion of the achieved clustering as result of deficient tion error (cf. Uriarte et al. 2008). As a modification
data is closely related to the concept of algorithmic of the last one mentioned we calculated the aver-
modeling itself (cf. Lyre 2004). age Euclidian distance not only over the whole fea-
ture vector but instead over the single three dimen-
Table 2
sional components each ring consists of. Thus the
SOM statistics (level
component quantization error (QC -Error) is more re-
1* is calculated with
vealing in this context and is better suited for com-
default BMU kernel
paring the different SOM levels on a unified basis (ta-
method)
ble 2). The computed statistics of the test scenario
To quantify the quality of the SOMs regarding the emphasize the impressions we already got from U-
clustering for analysis purposes as well as the accu- matrix renderings: first of all the significant differ-
racy for synthesis purposes we used well established ences between the default BMU kernel and our modi-
figures like the topographic error and the quantiza- fied one which is densifying the solution space. Then

510 | eCAADe 32 - Shape, Form and Geometry 1 - Volume 1


Figure 9
domain maps of
level 1 (based on
the distribution of
unirings), 2 (based
on the collection of
birings) and 3
(based on further
nested 3-rings)

we observe the lack of data resulting in a rather great applied to smoothen the histograms and partly result
topographic error within our most abstract SOM. And of a probable limit of reasonable N-ring sizes - a limit
finally we get positive results of our second level tri- research in phrase-based language processing as al-
angle map regarding a convincing synthesizability. ready suggested (cf. Zollmann et al. 2008).
Finally our tests confirm the self-stabilizing ef-
Figure 10 fect of our robust nested encoding method (figure
sample deviation of 10). When re-translating, the produced QC-errors of
trained level-3 level 3 feature vectors are between 30% and 40%
feature vector to its smaller than without redundancy and appear espe-
original before (top) cially small in close neighborhood to the root trian-
and after (bottom) gle.
leveling the error by
using the CONCLUSION
underlying The dominant outcome of this paper is a fully au-
redundancy tomated shape similarity detection with the poten-
tial for shape synthesis in a topological correct fea-
ture space. Therefore a way of symmetric encod-
ing of geometry, optimized for the use as feature-
vector in self-organizing maps, is introduced. The
conducted experiments further illustrate how differ-
ent unlabelled polygon meshes can be aligned ac-
cording to latent semantics. In future this could
have the potential of rendering expensive, manu-
ally edited, semantically enriched geometry reposi-
tories obsolete.The successful implementation of the
Despite the still limited dataset the three result- described techniques is directly connected to a vast
ing domain maps already show reasonable clustering number of design related theories. One can interpret
and arrangements of the evaluated building blocks the synthesized scenarios as concretization of possi-
(figure 9). Regardless of the significant quality differ- bilities (cf. Flusser 1994) while the nodes of the SOM
ences between the underlying triangle maps of level itself can be viewed from an actor-network theory
two and three the two corresponding domain maps perspective (cf. Wassermann 2010). The underlying
of these levels show surprisingly few differences. This duality of the mesh encoding is discussed as double
is partly caused by the Gaussian convolution filter we articulation (cf. Deleuze et al. 2008) and the appli-

Shape, Form and Geometry 1 - Volume 1 - eCAADe 32 | 511


cation of the method enforces the opinion that de- Proceedings of the third annual symposium on Com-
sign is rather a redesign than design ex nihilo (cf. La- putational geometry, pp. 215-222
tour 2009). Of course, this also has an effect on the Dave, B, Schmitt, G, Faltings, B and Smith, I 1994 'Case-
based design in Architecture', Artificial intelligence in
discussions of authorship in architecture (cf. Carpo
design, pp. 145-162
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the design process and its communication (cf. Evans plateaus, Continuum, London
2011). Derix, C, Gamlesæter, Å, Miranda, P, Helme, L and Kropf,
Further consequences for the design process are K 2012, 'Simulation Heuristics for Urban Design', in
at least as manifold as the theoretic implications: in Müller Arisona, S, Aschwanden, G, Halatsch, J and
Wonka, P (eds) 2012, Digital urban modeling and sim-
future a generalizable analysis of architectural and ur-
ulation, Springer, Berlin, Heidelberg, pp. 159-180
ban structures is a necessity not only for synthesis Dillenburger, B 2010 'Space Index: A retrieval-system for
driven design approaches but also for any kind of ar- building-plots', Proceedings of eCAADe 2010, Zürich,
chitectural impact assessment. Especially in consid- p. 893–899
eration of Big Data and algorithmic modelling, this Eastman, CM 1972, 'Preliminary report on a system for
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514 | eCAADe 32 - Shape, Form and Geometry 1 - Volume 1
Constructing a shape grammar. The Ducal palace façade
Constructing a shape grammar. The Ducal palace façade

Filipe Coutinho1 , José Pinto Duarte2 , Mario Kruger3


1,3
Departamento de Arquitectura da Universidade de Coimbra
2
Faculdade de Arquitectura da Universidade de Lisboa
1
filipecoutinho@darq.uc.pt 2 jduarte@fa.utl.pt 3 kruger@ci.uc.pt

This paper shows the way the Ducal palace façade shape grammar was built,
evidencing some steps involved in the process, its derivation and partial outputs
gained from the grammar evaluation.

Keywords: Alberti, shape grammar, rule base design, design automation,


transformation in design

INTRODUCTION have knowledge of the Renaissance style.


After 4 decades of shape grammar research there Theresearch present in this paper was part of
is not (m)any document showing systematically the Alberti Digital research project finished in Septem-
process of shape grammars construction. This arti- ber 2013. The goal of the project was decoding
cle aims to trigger the subject in this particular field, Alberti's treatise De Re Aedificatoria (Alberti, 2011)
showing not just its relevance in terms of enlighten- by inferring the corresponding shape grammar us-
ment of a procedure (if it is possible), but also, the ne- ing the computational framework provided by de-
cessity to provide future grammarians with a synthe- scription grammars (Stiny, 1981) and shape gram-
sis of others approach. To illustrate it, a brief presen- mars (Stiny and Gips, 1972) and the transformations
tation of the main steps taken to achieve the Ducal in Languages of designs (Knight, 1994) and the for-
palace façade in Vila Viçosa, Alentejo, Portugal gram- malism involved in such transformations.
mar and its interpretation is presented. The main propose was to compare the gram-
The construction of the Ducal palace façade mar of the treatise with the grammar of actual build-
in Vila Viçosa, Alentejo, Portugal took place circa ings to determine the extension of Alberti's influence
1532/1537 extending the existing palace called Paço on Portuguese architecture in the counter-reform pe-
de D. Jaime (after 1513). riod, comparing the grammar of the treatise with the
It was commissioned by D. Teodósio I, having grammar of existing buildings to determine the ex-
110m long facade with 23 bays, being one of the tension of Alberti's influence on Portuguese archi-
longest in Iberic peninsula of its times. According tecture in the counter-reform period (Kruger, 2011).
with its patron, the formal and ornamental solution The Ducal palace façade shape grammar is part of
should be in romano style. a wider grammar named column systematization
Several of the architects and builders involved in shape grammar.
the design, such Nicolau de Frias, Pero Vaz Pereira
and Manuel Pereira Alvenéo (Teixeira, 1997), may

Shape, Form and Geometry 1 - Volume 1 - eCAADe 32 | 515


Figure 1
Fill in the gaps
diagram.

Figure 2
Point cloud model.
Elevation, plan and
section of the Ducal
palace façade.

516 | eCAADe 32 - Shape, Form and Geometry 1 - Volume 1


METHODOLOGY does a channel. A L+S does a gullet, and finally a L+
The Ducal palace façade shape grammar is a par- S (reversed) does a wave.
allel grammar that used different grammars to es- The numbers represented in the Book IX that
tablish part of their rules. Two of those grammars where taken in consideration are the ones from mu-
rules were extracted from Alberti`s treatise (the col- sical consonances representing a system of propor-
umn system and the intercolumn shape grammars). tions, like: 2:3 (Diapente); 3:4 (Diatesseron); 1:2 (Dia-
A third generic grammar was constructed to provide pason); 1:3 (Diapason-diapente); 8:9 (Sesquioitava) e
rules specifically to apply those grammars. 8:7 (sequiseptima). Also taken in consideration were
This paper will briefly show 4 different phases of the Innate proportions represented by the roots √2,
work. Structurally they are organised as: 1) The ele- √3, √8, √12 e √16 = 4.
ments used to construct the grammar; 2)The generic The data used to analyse the different build-
rules used in to generate Ducal palace façade; 3) ings from Alberti was based in photographic survey-
Computational implementation and visualisation of ing, 2D drawings and some measurements taken in
the grammar; and finally 4) Evaluation process. the site. The same procedure was taken at the Por-
tuguese architecture in the counter-reform period.
NOTES ON THE SHAPE GRAMMAR CON- Two of those buildings were surveyed in detail using
a reversed modelling process. With that a cloud point
STRUCTION.
model was obtained from a Terrestrial Laser Scanning
The treatise can't provide all the information needed
(Figure 2).
to build a grammar able to generate the desired fa-
cade. By that fact a strategy was adopted to full fill
those blank spaces in the treatise. That is the pas- TRANSFORMED AND GENERIC RULES
sages with contradictory descriptions or even erased The grammar was obtained with the column sys-
passages or even lack of information. A strategy was tem and the intercolumn grammars and few other
prepared called fill in the gaps (FITG). Looking closer rules. The goal of this research is to see the degree
to FITG it is possible to see diagrammatically (see Fig- of coincidence between the rules in use on the two
ure 1) the steps needed to build such a grammar. grammars mentioned before and ones of the Ducal
Ducal palace in Vila Viçosa was the building men- palace façade shape grammar. Some rules had to be
tioned to be generated with the grammar. There transformed, that is, added, subtracted, and changed
was a previous survey of the building using a phase (repositioned and resized).
based laser scanner (FARO Focus 3D) and 24 different To generate the facade some of the rules of the
stations were considered from which 8 point clouds treatise had to be transformed with immediate im-
were done. A merging of all this point clouds may be pact on their parameters. These parameters were
seen in Figure 1. then compared with the ones from the treatises. . In
Constructing a grammar is all except a straight Figure 3 some transformations were made in order to
pass. In this process it was used the LCS system, the achieve a corinthian capital similar to the one exist-
musical consonances and the numbers descripted in ing in the Ducal palace façade. The corinthian cap-
the book IX, chapters 5 and 6. Finally, information ital described by Alberti has 8 leafs spread in 2 lev-
was gained from real buildings and models made out els. The one existing in the Ducal palace as 3 leafs. A
of those buildings. See diagram 1. transformation was operated resulting in a new con-
The LCS system is a system described by Alberti figuration and new proportions, namely, its height
at Book VII Chapter VII. It represents the way to gen- that changed from 1/3D (that is 2parts of the entire
erate the ornament mould with letters, like: an L that height) to 1D (that is 6parts of the entire height).
does a Fillet, a L+C does an ovolo, a L + C (reversed) As the treatise does not fully specify how to

Shape, Form and Geometry 1 - Volume 1 - eCAADe 32 | 517


Figure 3
Transformations of
the rule 7 cc of the
Corinthian capital

Figure 4
Set of rules of
recognition

518 | eCAADe 32 - Shape, Form and Geometry 1 - Volume 1


Figure 5
Meta-structure
rules

Shape, Form and Geometry 1 - Volume 1 - eCAADe 32 | 519


generate a facade, some rules had to be produced. Meta-structure rules as 5 rules that may be seen
These rules are generic rules and they comprehend in Figure 5.Rule 1vp inserts a door in the point P from
specifications for different generative process scales. previous rules and two labels (triangles) that show
Those scales are large (e.g.related to site plot and/or the direction next rules are going to take. Rule 2vp
pré-existing structure recognition), medium (focused inserts column system elements labels (pd - doric pi-
on the elements of the column system), and small laster and cd - doric capital). This rule as a set of equa-
(regarding the constituent parts of the elements of tions such as L = 12 w´ + k1 · w + 21 wc + w`,
the column system), leading to 5 different derivation where w = intercolumn width, w` = ½ door width,
stages organizing the subsequent generic grammar wc = column width; L = facade module. This rule
that as:1 - Recognition rules; 2 - Meta structure rules; drives to the right side of the facade. Rule 3 vp is
3 - Rules to collocate windows and doors; 4 - Inter- similar maintaining the same equations except the
column grammar (set of descriptions to transform L1 = 12 w` + k2 · w + 2w` + 12 wc + r, where r =
columns in pilasters); 5 - Rules to collocate column facade remain. This rule drives to the left side of the
system elements. facade. These 2 rules as the expression
Recognition rules maps some generic elements
 
of a building such as parts of walls, floors and other ∑
k1+k2
pré-existing structural elements. Figure 4 shows rule  w+4w`+wc+r; ∀w`, wc, w, r R∧kN
1st that recognise the interior and exterior floors j=1
placing a label A; rule 2st places a dashed line related (1)
with an interior slab, rule 3st add a dashed line related
with an interior slab and a cornice, and rule 4st add a
as the sum of the two sides of the façade.
slab at previous dashed lines. Rule 1st, 2st, 3st works
The rule 4vp adds a doric pilaster and a ionic cap-
in two views (elevation and vertical section) and rule
ital labels at second floor. Finally rule 5vp adds a doric
4st in one view (elevation). Rule 5st inserts a label
pilaster and a corinthian capital labels related to third
A and a wall, rule 6st maintains the label A and in-
floor and erases the triangle label.
serts a wall, rule 7st introduces a wall between two
Rules to collocate windows and doors may be
openings, and rule 8st introduces a label P related to
seen in Figure 6. Rule 1jp, 2jp, differentiates the bays
a door. Rule 5st, 6st and 7st works in two views (plan
with doors from the ones without doors, adding la-
and horizontal section) and rule 8st in two views (plan
bels to insert windows or doors. Rules 3jp and 4jp
and elevation)
Figure 6
Rules to collocate
and detail windows
and doors

520 | eCAADe 32 - Shape, Form and Geometry 1 - Volume 1


Figure 7
Rule 2ic from
Intercolumn
grammar
transforming
columns in
pilasters.

are related to doors detailing, and rules 5jp to 9jp are are being generated and detailed in elevation, plan
related to windows detailing. and section simultaneously trough a parallel gram-
The Intercolumn grammar rule 2ic, seen in Figure mar application.
7, is applied to transform columns in pilasters and it
comprehends a set of descriptions as: IMPLEMENTATION AND VISUALISATION
<wall > → <2colunas >; OF THE PALACE FACADE GENERATION
<bd > → <S(bd) >; The application of the parameters and descriptions of
<bj > → <S(bj) >; the grammar, using the software Grasshopper (GH),
<f> → <S(f) >; allowed the automatic implementation of the gram-
<cd > → <S(cd) >;
mar.
<cc > → <S(cc) >;
<ccm→><S(ccm) >.
The GH program allowed achieving different for-
mal solutions through the manipulation of those pre-
In order to fill the facade with ornament, it's evoked defined parameters.
the column system shape grammar applying all the The implementation of shape grammars in GH
elements needed. (Coutinho, 2011). environment corresponds to a parametric system
Note that in an advanced stage of construction of that simulates the generative capacity (derivation) of
a shape grammar the rules transformed are going to the grammars inferred from the treatise.
be integrated in the grammar rules showing a dialec- This GH program created a set of medium scale
tic process of reconstruction of the grammar simul- and small scale that were applied simultaneously
taneous to its derivation. That is that the grammar generating different solutions, allowing some degree
derivation is not the end of the process until being of flexibility. See Figure 9.
obtained a satisfactory and meaningful result. Fig- This set of systems aimed to contribute to an in-
ure 8 shows the Ducal facade derivation. Drawings

Shape, Form and Geometry 1 - Volume 1 - eCAADe 32 | 521


Figure 8
Ducal palace façade
shape grammar
derivation.

522 | eCAADe 32 - Shape, Form and Geometry 1 - Volume 1


Figure 9
Ducal palace façade
physical models
made with digital
fabrication technics
and virtual models
from a GH program.

terpreter, which is a system of applying a rule set enced Ducal palace facade design?
automatically generating new elements with gram- The column system shape grammar allowed
mar, denoting a behavior with semantic and syntac- compiling the resulting treatise rules in order to gen-
tic value providing shape emergence (Stiny, 2011). erate different buildings providing them with orna-
Several physical artefacts were fabricated. First mentation.
experiments comprehended an ionic capital milling However, it was not always possible to directly
using a 3 axis milling machine Pronum 4020. Mod- use those rules, so new rules were found through
els were milled from an expanded polystyrene (EPS) transformations. This new rules were then used to
block. understand the impact of the treatise in the design
The CNC machining strategies consisted in one of Ducal palace façade.
rough passage using a 10 mm milling cutter and The simple linear regression method (SLRM) was
two diagonal finishing passages using a 3mm cutter, chosen to perform the analysis of the rules applied in
thereby allowing a better definition of the physical the facade design and construction, measuring the
model. degree to which the treatise has influenced the de-
The final Ducal palace facade physical model was sign and construction of buildings. To implement
fabricated with a laser cutter. SLRM was used the statistical software SPSS..
This technique was elected due the large pro- For verification of the degree of influence two
portions of the facade. The aim was to manufacture variables were used. The independent variable (IV)
a prototype with a reasonable scale without losing that is the values of the column system from the trea-
the definition of the elements of the column system. tise, and the dependent variable (VD) consisting on
The final facade prototype has about 80cm width and the rules applied in the Ducal palace façade values.
15cm height. The SLRM was chosen to understand the rela-
This technique enabled both the cut of empty tionship between the two variables, and if the IV pos-
windows and doors, such as the engraving of the dif- itively influenced or not the DV. With this method
ferent column elements. The constructed models as is possible to describe the relationship between the
well as some stages of manufacture can be seen in two variables. This relationship may be seen through
Figure 9. the line
There`s evidence that Alberti`s treatise influ- Y i = 0 + 1 · Xi + i; (2)

Shape, Form and Geometry 1 - Volume 1 - eCAADe 32 | 523


where X is the independent variable; Y is the depen- the doric entablature; 17 rules ionic entablature; 1
dent variable or predict; β 0 is the constant which rep- rule from corinthian entablature and 5 rules from the
resents the intersection of the straight line and the pedestal.
vertical axis; β 1 is a constant representing the slope The rules which contain more than one param-
of the line; and εi is the residual factor. eter are divided into sub rules. For example the rule
The objectives of SLRM are: perform measure- of the shaft Rshaft 6 has h = 1/8D, h1 = 7D and h2 =
ment on how much one variable is explained by an- 27/5D and was treated in sub rules like Rfuste6 h =
other, that is how much DV is explained by IV; quan- 1/8D, Rfuste6A h1 = 7D, Rfuste6B h2 = 27/5D to facil-
tify the intensity and direction of the linear relation- itate the data base management.
ship between two variables; predict the DV from the The sample had 261 x 2 (different building) = 522
IV, and; infer that the model is adequate to explain parameters. That is N = 522, were N is the number of
the linear relationship between two variables. observation.
The dispersion model gives the quality measures The result of the Constant Variance of residual
of the model where the correlation coefficient (R) gave an abnormal result, being the large majority of
measures the intensity and direction of the linear re- the data divergent with the line (seen in Figure 10)
lationship. not revealing that the DV can be explained by IV. This
R2 is the coefficient of determination which mea- result suggests that the rules used in the design of
sures the proportion or percentage of variation of the Ducal palace facade are not the from Alberti`s trea-
DV that is explained by IV. This varies between [0, 1]. tise.
Where R2 = 0, DV cannot be explained by IV. Figure 10
If R2 = 1 means that the DV can be 100% ex- Figure 10.
plained by IV. The coefficient of determination then Regression
varies between 0% and 100%. It is assumed that 50% Standardized
means that the DV can moderately be explained by Residual
IV. In this analysis we focus on the readings R2.
To apply the SLRM is necessary to assess 5 pre-
supposition (Carvalho, 2008): Linearity of the studied
phenomena; Random variables with null value: E (ε i)
= 0; Constant Variance of residual random variables:
Var (ε i) = σ 2; Independence of residual random vari-
ables: Cov (i ε, v j) = 0 i ≠ j;- Normal Distribution of
residual random variables: ε i � N (0, σ2).
The treatise and transformed rules proportion
parameters represented by height h of the column
system element were selected to be analysed with
SLRM. These proportions are dependent on a con-
stant diameter D which represents the measure of
the column imoscape projection.
CLOSURE
The 98 rules of the column system contains: 8
The grammar presented lead us to conclude that
rules from shaft grammar; 7 rules from doric base;
there is no evidence of Alberti`s De Re Aedificatória
7 rules from ionic base; 18 rules from doric capital;
descriptions use on the design of the Ducal palace
18 rules from ionic capital; 10 rules of the corinthian
façade.
capital; 2 rules from composite capital; 13 rules of
The experiment showed in this paper is part of a

524 | eCAADe 32 - Shape, Form and Geometry 1 - Volume 1


wider research that analyzed 3 other building, 2 from Kruger, M, Duarte, J and Coutinho, F 2011, 'Decoding
Alberti (Rucellai palace in Florence and Sant`Andrea De Re Aedificatoria: using grammars to trace Al-
church in Mantua) and another Portuguese build- berti’s influence on Portuguese classical architec-
ture', Nexus Network Journal, 13(1), pp. 171-182
ing, São Vicente de Fora in Lisboa using the same
Stiny, G 1980, 'A note on the description of designs', .
methodology evidencing different results. Environment and Planning B: Planning and Design, 8,
The shape grammar proved to be efficient in pro- pp. 257 - 267
viding and organizing the data to be evaluated with Stiny, G 2011, 'What Rule(s) Should I Use?', Nexus Network
SLRM. Journal, 13(1), pp. 15 - 47
This paper also had the goal to expose, as much Teixeira, J 1997, 'O Paço Passo a Passo. A estratégia ar-
quitectónica ducal (Sec. XVII-XVIII)', Monumentos, 6,
as possible, the process of construction of this spe-
pp. 10-13
cific grammar, contributing to a better understand-
ing of its specificities and extension of such genera-
tive tool.

ACKNOWLEDGEMENTS
This work was part of the Digital Alberti project
funded by Fundação para a Ciência e Tecnologia
(FCT), Portugal, and hosted by CES at the Univer-
sity of Coimbra (PTDC*/ AUR*/64384*/2006). The
project was coordinated by Mário Krüger. Fil-
ipe Coutinho was funded by FCT with PhD grant
SFRH*/BD*/81260*/2011. Special thanks to Prof. Luis
Mateus and to Faculdade de Arquitectura da Univer-
sidade Técnica de Lisboa for the laser scanner FARO
Focus 3D use, and Luis Cabral for Mathematical revi-
sion.

REFERENCES
Albert,, L, B 2011, Da Arte Edificatória, Fundação Calouste
Gulbenkian, Lisboa
Bryman, A and Cramer, D (eds) 1992, Análise de dados
em ciências sociais: introdução às técnicas utilizando
o SPSS, Celta, Oeiras
Carvalho, H 2008, Análise Multivariada de Dados Qualita-
tivos Utilização da Análise de Correspondências Múlti-
plas com o SPSS, Silabo
Coutinho, F, Castro e Costa, E, Duarte, J.P and Kruger,
M 2011 'Interpreting De Re Aedificatoria – a shape
grammars of the orders system', Proceedings of Inter-
national Conference Eccade,2011, Ljubliana, Eslove-
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Knight, T 1994, Transformations in Design: A Formal Ap-
proach to Stylistic Change and Innovation in the Visual
Arts, Cambridge University Press

Shape, Form and Geometry 1 - Volume 1 - eCAADe 32 | 525


526 | eCAADe 32 - Shape, Form and Geometry 1 - Volume 1
Local-reconfigurable Freeform surface with plywood
From the perspective of Japanese Tsugite-Shiguchi

Koki Akiyoshi1 , Hiroya Tanaka2


1,2
Keio University, Japan
1
kokiakiyoshi.com 2 http://fab.sfc.keio.ac.jp/
1
apoanian@gmail.com 2 htanaka@mva.biglobe.ne.jp

This research exhibits a novel construction method for Freeform surfaces with
plywood, without using metal joints and bending. By introducing the perspective
of Japanese Tsugite-Shiguchi, the research aims for a drastic change from
node-oriented thinking to module-oriented thinking. This paper focuses on the
investigation of how to simplify fabrication processes, how to realize the
environmental capabilities of Freeform wood structures, and how to provide
redundancy and stability to the whole architectural system. In order to challenge
these problems, we examined three discretion methods. As a result, we have been
successful to produce a double-layered surface, filled with triangular mesh,
implemented only by cutting one sheet of plywood. Moreover, the system has also
acquired a new nature: local-reconfigurability, wherein it can react and adapt to
fit local parameters and requirements.

Keywords: Digital fabrication, Freeform timber, Without metal and bending,


Discrete surface, Minimal components for mega-assembly

INTRODUCTION Of course, there are simplified fabrication pro-


Two-thirds of the land in Japan is covered by moun- cesses for building houses. However, in areas with
tains and forests. By using this rich natural resource harsh climates such as hot and humid Japan, these
efficiently and effectively, Japanese people have built systems cannot sufficiently respond to climates be-
their own wooden culture. Nowadays, interest in tra- cause they can only express identical forms. There-
ditional wood construction methods is increasing in fore, the problem is that the existing wooden con-
the world because of the nature efficient character- struction methods have difficulty in realizing the
istics of wood. It is naturally renewable, fully recy- Freeform surface, which is able to be represented us-
clable, energy efficient, and reduces CO2 emissions. ing computer graphics.
On the other hand, recently open-source housing To see the previous research to realize the
projects, such as WIKI-HOUSE and MIT Larry Sass's re- Freeform structure by wood, there are three major
search, have become well known in the maker move- shortcomings.
ment.

Shape, Form and Geometry 1 - Volume 1 - eCAADe 32 | 527


• First, the steam bending and 5-axis machining • In addition, the most serious problem is that
processes, which are almost entirely related once you assemble, it is hard to deconstruct.
research avenues that have been employed as This is most glaringly apparent in the Frei
fabrication methods, are far too complex to Otto's Mannheim Pavilion. If a problem oc-
be available to the general public. The com- curs to a part of the building, you will have to
plexity of fabrication hinders the generaliza- replace the whole wall or structure. In other
tion of the wooden Freeform structure. Com- words, the system does not have redundancy.
plexity means a lot of labor, which demands
immense time, cost, and skilled professionals. The purpose of this paper is to simplify fabri-
cation processes, realize the greater performance of
• Moreover, in order to be actively used, the Freeform structure, and provide redundancy and sta-
method needs to have an architectural perfor- bility to the whole architectural system. The advan-
mance. In previous studies and methods, al- tage of using wood essentially lies in the reconfig-
most all of them were used for a facade or a urability it has, and Japanese wooden architecture
temporary pavilion. Think of the human body. have been metabolized by grafting the damaged
Our body is not only made of bones but also member and replacing it by relaying the new mem-
consists of skin and flesh. The skin responses ber. In order to use this nature of wood, the sys-
to the outer environment, while flesh regu- tem should consist of minimal components, which
lates it, and the bones support them. In order are reconfigurable. In the following chapters we will
to perform better, the structure should also try to solve these problems by looking from the per-
have the ability to put skin and pack flesh in spective of Japanese Tsugite-Shiguchi and will also
addition to building the bones. demonstrate three approaches through prototyping
-"Wooden Fabric" (Figure1).

Figure 1
WOODEN FABRIC
by KOKI AKIYOSHI

528 | eCAADe 32 - Shape, Form and Geometry 1 - Volume 1


Figure 2
Shiguchi.
Collaboration with
additive
manufacturing and
subtractive
manufacturing.

METHOD Shiguchi, a method to combine three beams in a two-


Tsugite-Shiguchi dimensional plane did not exist. With the new type
This research is based on the perspective of Japanese of Shiguchi proposed in this paper, one out of three
Tsugite-Shiguchi, which is a variety of Japanese tra- beams can be divided into two parts in the middle
ditional joining techniques without using nails and (Figure 2).
glue. Tsugite is a technique to connect materials Instead, the new type of Tsugite had to be de-
to augment the lack of length of materials, while signed so that the divided beams can be connected
Shiguchi is a technique to connect materials at a spe- next to normal beams. So, we designed interlocking
cific angle. In this respect, we employ this method as details to fit each beam together well (Figure 3).
a key concept to realize the system, which can easily
be reconfigured and reconstructed. Discrete Geometry
It is said that there are around 200 types of To realize feasible segmentation, the target geome-
Tsugite and Shiguchi, however, we invented new try has to be resolved in a discrete way. In this pa-
types of Tsugite-Shiguchi for the system. This is per, we used triangle meshes to do this. The primary
because we decided to assemble three beams as reason to use a triangle for this research is that we in-
a node, with Shiguchi. In the existing pattern of tend to acquire strength due to the goal of creating

Figure 3
Tsugite. It is a
further evolution of
the present
Daimochi-Tsugi.

Shape, Form and Geometry 1 - Volume 1 - eCAADe 32 | 529


Figure 4
Discrete geometry.
For example, the
minimum surface is
imported.

a Freeform surface that can be used as a structural Discrete Fabrication


framework. The second reason is that we intend to We think that the most rational construction method
add surface covering, or "skin". is the integration of additive manufacturing and sub-
Of course, CNC milling machines are able to cut tractive manufacturing. Of course, the 3D-printer can
curves as numeric curves, however, the region de- create complex objects out of nothing. However,
fined by curved materials is the Freeform surface. But, when you want planar shapes, it is obvious that the
by approximating each curve to a poly-line, the re- easiest way to produce them is to cut and derive from
gion can be defined by only using planar surfaces. In mass-produced materials. This becomes even truer
this method, you can see the module as three beams when the scale of the structure becomes larger such
meeting at a node and not as six beams meeting at as architecture.
the node (Figure 4). Figure 5
Discrete Materials.
Discrete Materials Taking dowel holes
Beams we used in this research were not square tim-
for guidance,
ber such as two-by-fours, but custom-made timber
pressure bonding
derived by cutting one sheet of plywood. If you use
with A, B, and C.
mass-produced square timber, you are sure to bend
it.
However, it is easier and more efficient to get
curved parts by just cutting the curved stuff from one
sheet of material. The relationship of the milling ma-
chine and plywood is similar to the relationship of
On the other hand, in terms of complex 3D-
scissors and paper. You only have to cut shapes from
milling, you will need a machine such as a 5-axis
the paper every time you need them. In addiction,
milling machine, a robotic arm, or something expen-
because plywood is originally made by laminating
sive. In fact, the using of these machines will most
thin materials, if you need thicker materials, it is possi-
probably increase the cost and time of the process
ble to make your original square timber by cramping
dramatically.
the parts together (Figure 5).

530 | eCAADe 32 - Shape, Form and Geometry 1 - Volume 1


Figure 6 WOODEN FABRIC
Discrete Based on the methodology above, we invented a
Fabrication. 3D new construction method and software, which con-
printed joint parts. verts the user-made surface data to constructible ob-
jects in the real world (Figure 7) (Figure 8). The con-
struction method is based on the module looks like
a snowflake, which is consists of three long members
and three short members (left in Figure 9). The longer
one has male joints, the shorter one has female joints
on its two edge points (right in Figure 9). Each mod-
ule is able to connect to six adjacent modules by in-
terlocking each Thugite.
To use this module-oriented method, in other
By combining these two manufacturing tech- words discretion method, the structure is locally de-
niques, we can decrease the 3D-milling process. Only fined, able to construct locally, and also able to recon-
you have to do is ADD three-dimensional shapes (Fig- figure locally. Thus, if you construct Freeform struc-
ure 6). In addition, if we use the 3D-printed parts as a tures using this system, like Lego bricks, you only
mould, the efficiency of the process should improve have to join each part without needing any complex
even further. blueprints.
Figure 7 Constraints
Wooden Fabric. The beams, which are used in this research, can only
This prototype is bend in one direction. This is an important require-
based on 7 ment of this system. Hence, we have to constrict di-
modules. rections of bending, using congruent isosceles trian-
gle as the smallest unit for dividing the mesh, so that
torsions will not occur on each beam.

Algorithms
First, we make a bounding box from the surface that
user created, deconstruct the box, sort the plane par-
allel to the surface, and define that as the projection
Figure 8
plane. After dividing this projection plane to the ho-
Wooden Fabric.
mogeneous grid, the grid is projected onto the sur-
"Local-
face. Then, vectors from vertices on the projected
reconfigurability"
surface parallel to the normal vector of the projection
plane are generated. (Figure 10).

Shape, Form and Geometry 1 - Volume 1 - eCAADe 32 | 531


Figure 9
Wooden Fabric.
(left) Each module,
consisting of three
long and short
members, is able to
connect to six
adjacent modules
by interlocking
each Thugite.
(right) 1: Shorter
has female joints 2:
Longer has male
joints on its two
edge points.

Figure 10
Algorithms. (left)
Generated points
are projected to the
imported surfaces.
(right) Surfaces are
generated by
connecting
projected points.

532 | eCAADe 32 - Shape, Form and Geometry 1 - Volume 1


Figure 11 Social implementation through the work-
Fablab Hiroshima- shop
Akitakata. Using this system, we are building the architecture
next August. We are going to insert the Freeform wall
in an old Japanese garage, in order to be used as the
workshop offering digital fabrication (Figure 11). For
this project, we ran the workshop for the users of this
shop. We used the clay as a means of modelling be-
cause most participants do not have enough literacy
to realize what they imagine (Figure 12). However,
using 3D scanners, they can import 3D scanned clay
models to the software and fabricate real Freeform
wooden structures by just pushing the run button of
Figure 12 the machine. Eventually, prototypes, which are pro-
The whole shape of duced by the users through this workshop, are going
the architecture is to integrate and become increasingly sophisticated,
generated by until the final forms are reached. Through this im-
prototyping plementation, we are going to examine the perfor-
through the mance of this system.
workshop with
users. CONCLUSION
In conclusion, the system has acquired a new aspect,
local-reconfigurability (Figure 13). As clothes can be
patched up when they are ripped or spotted, this
character enables the architecture to be updated by
replacing and reconfiguring the module, if an error
occurs in a part of the system. On the other hand, if
you want to build your house, you would get a loan
Moreover, we have been successful in produc-
because it will cost over thirty thousand dollars in
ing a double-layered surface filled with a triangular
Japan. However, using our system, it will able to be-
mesh, made of plywood (left in Figure 9). The skin
gin to build the house depending on your budget be-
of the structure is not only filled with wood, but it
cause the whole structure is defined locally. This is
can also be filled in traditional ways with clay and
to say, the incremental construction is being realized.
earth. Therefore, the system can be used locally in
This will contribute to rebuild areas destroyed by dis-
combination with traditional construction methods.
asters and to develop impoverished areas. Besides,
This will contribute to forming townscapes that re-
addition and subtraction to a building can also come
flect and complement the environment.
easily.

Shape, Form and Geometry 1 - Volume 1 - eCAADe 32 | 533


Figure 13
We have also
proved that our
system is able to
construct structures
"locally" and
structures is strong
enough.

534 | eCAADe 32 - Shape, Form and Geometry 1 - Volume 1


REFERENCES
Kanasaki, Kenji and Tanaka, Hiroya 2013 'Traditional
Wood Joint System in Digital Fabrication', Proceed-
ings of the 31st eCAADe Conference – Volume 1, Delft,
The Netherlands, pp. 711-717
Menges, Achim 2011 'Integrative Design Computation:
Integrating material behaviour and robotic manu-
facturing processes in computational design for per-
formative wood constructions', Proceedings of the
31st Annual Conference of the Association for Com-
puter Aided Design in Architecture (ACADIA), Banff (Al-
berta), pp. 72-81
Ohshima, Taisuke, Igarashi, Takeo, Mitani, Jun and
Tanaka, Hiroya 2013 'WoodWeaver: Fabricating
curved objects without moulds or glue', Proceedings
of the 31st eCAADe Conference – Volume 1, Delft, The
Netherlands, pp. 693-702
Sass, Lawrence, Michaud, Dennis and Cardoso, Daniel
2007 'Materializing a Design with Plywood', 25th
eCAADe Conference Proceedings, Frankfurt am Main,
Germany, pp. 629-636

Shape, Form and Geometry 1 - Volume 1 - eCAADe 32 | 535


536 | eCAADe 32 - Shape, Form and Geometry 1 - Volume 1
Populating surfaces with holes using particle repulsion
based on scalar fields
Timo Harboe Nielsen1 , Stephen Melville2 , Iain Sproat3
1
Technical University of Denmark 2,3 Ramboll Computational Design
1
timonielsen@me.com 2,3 {stephen.melville|iain.sproat}@ramboll.co.uk

This paper describes the relaxation of charged particles in order to create a


pattern of voids based on a scalar field on any complex polygon mesh. A scalar
field representing stress values or a greyscale image, can be used to create void
patterns of aesthetic or structural character; all with full awareness of the
materiality. Following relaxation, areas with low scalar values consist of large
voids with a small distance between them. Areas of high scalar value consist of
small voids with a greater distance between them. This research has been applied
in the design of a sculpture at Oxford Brookes University, where stress data from
Finite Element Software has been used for the automatic and rational distribution
of holes.

Keywords: Surface perforation, Geometry optimisation, Particle repulsion

INTRODUCTION ners which induce local stress concentrations leading


Topology and geometry optimisation is a topic of to crack propagation (Withey 1997). There have been
great interest for both Architects and Engineers. various previous examples of the use of patterns of
The possibility to quickly create complex shapes in circular voids. One example is Mountain Dwellings
freeform 3D-modelling software has evolved with by BIG Architects, see figure 1.
the need for Architects and Engineers to work to-
Figure 1 gether in close collaboration to enable high aes-
The Mountain by thetic value, structural efficiency and buildability. In
BIG, photographer this matter, topology and geometry have been re-
Carsten Kring searched widely (Chen and Kikuchi 2001; Li et al.
2000; Lewis 2011; Bendsøe 1989).
This paper focuses on the use of circular voids.
The benefits of using circular voids in topology op-
timization are many. For example, with steel, holes
are easier and cheaper to drill than other more com-
plex subtractive shapes, and the production can be
done by automated tools just by providing a cut-
ting or drilling pattern. Circular voids also have the
great structural benefit of being without sharp cor-

Shape, Form and Geometry 1 - Volume 1 - eCAADe 32 | 537


viding Structural Engineering advice, geometry anal- Figure 2
ysis and Computational Design. The sculpture con- 0-14 tower in Dubai
sists of 15 steel columns with heights ranging from by Reiser +
3m to 6.5m and a single petal at the top of each col- Umemoto, Photo ©
umn. The diameters of the petals range from 2m to Reiser + Umemoto
2.5m, see figure 4. The team wanted to use a perfo-
ration pattern to show a natural and logical illustra-
tion of the nature of the forces in the structure, with-
out compromising either aesthetics or structural ef-
ficiency and to allow light to filter through in a way
reminiscent of a forest canopy. Our work focused
on the distribution of voids in response to a scalar
field representing stress values. Our paper describes
this work and outlines how circular voids can be dis-
tributed on geometrical meshes in regards to scalar
values.
Figure 3
Turbine blade with
perforations for
cooling(Creative
Commons
Attribution-Share
By using a very fine regular grid of points and Alike 3.0 Unported)
assigning a radius to each point the perforation pat-
tern creates an image that can be seen from the dis-
tance. The 0-14 Tower in Dubai by Reiser Ememoto,
Any value can be the key parameter in the dis-
see figure 2, has a double layer facade, where a per-
tribution of the voids and interpolation of values is
forated outer layer with huge voids creates an inter-
also possible, which allow different parameters to in-
esting pattern that both aims to strengthen the ar-
fluence the distribution of voids at the same time
chitectural value while enhancing the environmen-
(with different or equal weight). For the sculpture
tal performance of the building. Perforations are also
at Oxford Brookes University stress values imported
used in other contexts such as in gas turbine blades
from FEA software were used. The stresses were then
for cooling as seen on figure 3. Even though void dis-
converted into scalar values to facilitate the distribu-
tribution is widely used, the materiality is very rarely
tion of voids. Instead of using regular arrays or ran-
taken into account. By distributing voids in regards
dom locations of point, which has been done several
to different factors such as stress values, aesthetics,
times before, we looked into how charged particles
acoustics, transparency, thermal properties or light
could be distributed in regards to any scalar value, on
distribution while taking density and materiality into
any geometrical mesh no matter what complexity it
account, the distribution can work as a key element
might consist of. This way the underlying structure
for both the Engineer and the Architect.
is transformed with an efficient and natural looking
Our research was applied to a sculpture designed
distribution of voids while taking the materiality into
by architecture students and staff at Oxford Brookes
account.
University with Ramboll Computational Design pro-

538 | eCAADe 32 - Shape, Form and Geometry 1 - Volume 1


Figure 4
Oxford Brookes
Rain Pavilion

VOID DISTRIBUTION where F~a is the force vector working on particle a,


It is well recognized that by removing material from pa is the coordinates of particle a, and pb is the co-
areas of low stress, and by adding material to areas ordinates of particle b. For realistic behaviour of the
of high stress, a structure can be highly optimized in particles Newtons Laws of Motion (Young and Freed-
regards to material usage, and structural efficiency man 2012) are used.
(Li et. al. 2000; Yang and Chen 1996). The mini- Newtons Second Law:
mum distance between voids and the size of those
voids has a great influence on the structural strength ~a = m · ~a
F (3)
(Melander and Ståhlberg 1980; Koss and Dubensky
1987; Benson1993). Inappropriate clustering of just where F~a is the force, m is the mass and ~a is the ac-
a few particles, can decrease the strength signifi- celeration
cantly (Ohno and Hutchinson1984). The distribution Newtons Third Law:
of voids must be appropriate to the stress present
in the surrounding material. The correlation is neg- ~a = −F
F ~b (4)
ative between stress value and void size and pos-
itive between between stress value and the mini- where F ~a is the force working on one particle in an
mum distance between voids. Earlier studies have interaction and F ~b is the force working on the other
made use of Coloumb's Law to relax a system of par- particle in an interaction.
ticles and create a regular grid and avoid clustering
of points (Stowell1950; Macdonald 1957). Coulombs
REPULSION OF PARTICLES ON PLANE
Law (Young and Freedman 2012):
In the following the procedure of creating an even
|qa · qb | distribution of voids on a plane is covered. To ensure
F =k· (1) equal distance between different sized voids, parti-
d2
cles have a radius assigned, and the charge works
whereF is the size of the force, k is Coulombs con- from the edge of the void and not the center. If the
stant, qa and qb are the charges of the two interact- two voids intersect a punitive force is applied. This
ing particles and d is the distance between them. As can be described by the following definition derived
the force is working in the line between the two par- from Coloumb's Law (formula 1):
ticles, formula 1 can be translated into a vector by the
following formula ~a = k · |qa · qb | pa − pb
F · (5)
(d − ra − rb )2 d
|qa · qb | pa − pb |q · q | p − p
F~a = k · · (2) ~a = k ·
F
a b
·
a b
(6)
d2 d cf d

Shape, Form and Geometry 1 - Volume 1 - eCAADe 32 | 539


where formula 5 is for d > ra + rb and formula 6 is The system is damped so that the velocity of a
for d ≤ ra + rb . ra is the radius of particle a, rb is particle is slowly reduced. The velocity of a parti-
the radius of particle b, cf is a correction factor which cle is described by the following formula (Young and
is set close to zero to ensure that the two voids are Freedman 2012)
pushed apart if intersecting. The value k is set to 1,
as the actual size of the force is not important, but ~vi = (~vi−1 + ~a · t) · kd (9)
only the difference between forces working on indi-
vidual particles. The total force working on a particle where ~vi is the velocity, ~vi−1 is the velocity from pre-
can then be described as follows: vious iteration, t is the time step and kd is the damp-
ing constant. In the initial step ~vi−1 is assumed to

N
~t =
F ~i
F (7) be zero. An ideal distribution of different sized voids
i=1 is shown on figure 5.
In figure 6 a system of particles with equal radii is
where F ~t is the total force and N is the number of shown. The colours reflect the energy of the partic-
particles in the system. ular particle. As the total energy of the system goes
The same unit mass is used for all particles, with- towards zero, the system settles in a regular grid. Fig-
out taking the size into account. As the repulsion ure 7 shows the same type of system but with ran-
force is working from the edge of the void, the dis- dom sized holes. Both figures only show a part of a
tance between different sized voids will be equal if bigger system, which is why the two pictures of each
the masses and charges are equal. This simplifies for- figure do not necessarily contain the same number
mula 3 to: or the same size of particles. It is interesting to see
how clusters of similar sized voids are created. This
~a = ~a
F (8) is explained by the fact that each void tends to be
surrounded by 6 other voids to create a low energy
hexagonal grid (as seen on figure 6); a pattern that is Figure 5
seen in many places in nature, such as the structure of Ideal distribution of
graphene. It is not possible to create this structure if voids
the size difference between neighboring voids is too
big.

Figure 6
Distribution of
equal sized voids.
Left: Initial position.
Right: Settled
position
Figure 7
Distribution of
random sized voids.
Left: Initial position.
Right: Settled
position

540 | eCAADe 32 - Shape, Form and Geometry 1 - Volume 1


DISTRIBUTION OF PARTICLES ON MESH its velocity. The radius and charge is calculated based
In the following the procedure of distributing voids on the colour of the mesh in the location of the parti-
in regards to a scalar field is covered. Any value can cle. {11}{12} With the use of Coulombs Law the force
be used for the scalar field. We used Von Mises Stress working on the particle is calculated {14}. On com-
Values from FEA Software (Sofistik), based on pre- plex 3D shapes the vector of the force is not likely to
defined structural loading values. A surface is im- be in the plane of the face on which the point is lo-
ported to Sofistik which can then generate a dis- cated. As the particle is constrained to the mesh, any
cretized mesh for finite element analysis. The mesh acceleration added to the particle that is out of the
and scalar values are then exported to Parametric plane of the face, will contribute to, at the current lo-
Modelling Software (Grasshopper). The colour prop- cation, non- releaseable energy, which will be added
erty of mesh vertices in Grasshopper can be used to the velocity every iteration. If the particle moves
to store the scalar field. The vertices are coloured to a face with a different normal vector, some of the
in greyscale values where black (value=0) represents energy that has built up will be released. This makes
minimum stress and white (value=1) represents max- it impossible to settle the system. To avoid this, the
imum stress. The radius and charge of each parti- force vector is projected onto the face plane {15} to
cle is changed for every iteration with regards to the cull the part of the vector that is not contributing to
scalar value of their location. The connection be- releaseable energy. See figure 8 where Ft is the total
tween scalar value and radius and scalar value and force, Fu is the unreleaseable energy and Fr is the
charge is assumed to be linear. The weight of colour projected vector. For this culling to be appropiate,
in regards to radius and charge is manually controlled only small timesteps should be used.
with two scalar field sensitivity parameters. The cal-
Figure 8
culation of radius and charge can be summarized in
Same total force
the following formulas:
working on
particles on r = rin · ((1 − Sr ) + Sr · (1 − C)) (10)
different faces q = qin · ((1 − Sq ) + Sq · C) (11)

where r is the radius, rin is the initial radius, Sr is


the radius-field-sensitivity parameter, C is the scalar
value at the location, q is the charge, qin is initial
charge and Sq is the charge-field-sensitivity parame- One of the challenges to be solved is the action
ter. to be taken when a particle reaches the edge of a
A software component has been developed for face. For every iteration it must be checked if the
use with Grasshopper, to simulate the natural be- particle has reached an edge {19-22}. If the particle
haviour of charged particles in regards to Coulombs is no longer on the face, it should be moved back to
law and Newtons laws of motion. In the following {X} the edge of the face and either continue movement
references to an individual part of the flow chart di- on new face or bounce of the boundary maintaining
agram in Figure 9. The mesh {2} is used as input to- same velocity, depending on whether the boundary
gether with random locations of points {1}. The mesh of the face is also the boundary of the mesh. See fig-
is coloured in grayscale values, where 0 represents ure 10. {24-31}
minimum scalar value, and 1 represents maximum
scalar value. Every point contains data of what face
it is on, the mesh colour of current location {10} and

Shape, Form and Geometry 1 - Volume 1 - eCAADe 32 | 541


Figure 9
Flow chart diagram

542 | eCAADe 32 - Shape, Form and Geometry 1 - Volume 1


Figure 10 created in regards to stress state. Two load combi-
Boundary actions. nations are considered. Self-weight and Self-weight
Left: Edge between + 1 kN/m2 variable load. The slab is shown in fig-
neighbour faces . ure 12 This distribution led to a material reduction
Right: Face edge of 10.9% (from 2,00m3 to 1.78m3 ) and a deflection
By damping the system {8} the energy of the par- reduction of 4.0% (from 0.53mm to 0.51mm for self-
ticles will slowly reduce. By monitoring the total ve- weight + 1kN/m2 ). In the perforated slab the highest
locity of the system, the iterations can be stopped value of the Von Mises Stress is 2.52MPa local to the
when the total energy of system approaches zero edge of a void. In the unperforated slab the value in
{34}. An example of a distribution is shown in figure the same location is 0.98MPa. This is an increase of
11. 157% (2.57 times the value).
Figure 11
Distribution of DISCUSSION
voids The results of this analysis are interesting, yet not
surprising compared to earlier studies on topology
and geometry optimization (Li et al. 2000; Yang and
Chen 1996). By removing material in areas of low
stress the self-weight is reduced and the remaining
material is being used more efficiently. In the test,
stress concentrations at void edges were 2.57 times
the value of the same area without voids, which is a
little lower than expected the 3 times (Stowell 1950).
This can be explained by the fact that the self-weight
and thereby a significant proportion of the load, is
reduced. An important issue is that the calculation
is only done once. As topology is being changed,
so is the stress distribution. As most other studies
show, an iterative process is needed for proper op-
timisation (Bendsøe 1989; Schnack 1974}. The distri-
bution of voids creates an interesting natural pattern
which can be used as a powerful architectural ele-
ment. The script created for the distribution allows
any value, and not only stress values, to be used for
defining the colour of the mesh. If voids are being
used as, for instance, natural light sources, an Archi-
tect might have preferences for void locations that
may differ from the structurally most beneficial loca-
TEST AND RESULTS tion. With very few compromises the mix of interests
In the following a simple slab is analysed with and can be achieved by interpolating two different colour
without voids. The slab is 2000 x 5100mm, made of patterns (with equal or different weight). The process
200mm concrete and constrained against movement of distributing voids only requires coordinates of ver-
and rotation in both ends. For the perforated version tices and colour values for every vertex, which makes
210 holes ranging from 25 to 75mm in diameter are further work more doable.

Shape, Form and Geometry 1 - Volume 1 - eCAADe 32 | 543


Figure 12
Distribution of
voids on slab

OXFORD BROOKES RAIN PAVILION FURTHER WORK


This study was used as a part of the design scheme of This paper has covered how to make a single distri-
the 'Rain Pavilion' at Oxford Brookes University, which bution of voids, but for better optimisation in regards
is to be built in 2014. See Figure 4. The distribu- to structural efficiency an iterative loop between void
tion study was carried out by Ramboll Computational distribution and FEA could be implemented. To allow
Design to reduce wind loads, increase structural effi- an iterative loop, the perforated geometry should au-
ciency and create an interesting pattern that reflects tomatically be imported to FEA. At the current stage
the nature of the forces in the structure while al- the remeshing of the perforated surface is not suffi-
lowing dappled light through the otherwise opaque cient for FEA analysis. This restriction must be solved
pavilion. The pavilion consists of 15 steel structures for an automatic iteration process to be possible. The
with heights ranging from 3m to 6.5m connected by initial mesh should be used for every distribution but
a steel frame base. Each structure consists of a ver- the colour can be slightly changed every iteration,
tical mast and a single petal at the top. The diame- depending on the new stress distribution. The next
ters of the petals range from 2m to 2.5m. Each petal step would be to add and remove voids in regards
has 230 holes with diameters in the range 8mm to to the global stress state. Another concern is that
90mm. The largest stem has 200 holes with diame- of the stress concentration around edges of holes.
ters in the range 6mm to 40mm, and made of 88.9 For optimisation the utilisation level or the maximum
CHS6.5. The number of holes have been chosen by deflection should be included in the iteration pro-
testing different numbers and then deciding upon cess. If plastification of small areas at void edge is
the option which was considered to be the best com- allowed, the amount of voids could be greatly in-
bination of high aesthetical value and structural effi- creased, as stress concentrations are then only ex-
ciency, using subjective judgement. As the stresses pected to be 1.4 times the stress value if no void
are higher at the bottom of the stem than at the top, was present (Stowell 1950).The calculations of the
no voids are present in the bottom. From a height radius/void size could be more accurate with the full
of 2m small holes start to appear and gradually be- use of the research presented by Stowell (1950) and
come larger and closer towards the tip. This reflects the charge calculations could be made more accu-
the structural behaviour and creates a visual connec- rate with the implementation of the information pre-
tion between the ground and the perforated petals sented by Dubensky and Koss (1987). This implemen-
on top. In this case random numbers were used as tation would allow an even more optimised distri-
initial radii to create a more vibrant pattern and to bution but also require a much finer control of the
strengthen the architectural concept. individual particles, which would be interesting for
further research. It would also be relevant to carry
out a study regarding an implementation of principal
stress lines. If voids are created so that they are longer

544 | eCAADe 32 - Shape, Form and Geometry 1 - Volume 1


in the direction of the principle stress lines, and nar- Stowell, EZ 1950 'Stress and strain concentrations at a cir-
rower in the direction perpendicular to the principle cular hole in an infinite plate', Langley advisory com-
stress lines, it might eventually result in higher struc- mittee for Aeronautics, Technical Note 2073
Winslow, P 2009, Synthesis and Optimisation of Free-
tural efficiency, and would also be an interesting ar-
Form Grid Structures, Ph.D. Thesis, University of Cam-
chitectural element. A computational optimisation bridge
would be to change formula 7 so a particle is only af- Withey, PA 1997, 'Fatigue failure of the de Havilland
fected by other particles within a certain distance, as Comet I', Engineering Failure Analysis, 4, issue 2, pp.
this would greatly improve the speed with which the 147-154
software is running. It would also be instructive to Yang, RJ and Chen, CJ 1996, 'Stress-based topology opti-
mization', Structural Optimization, 12, pp. 98-105
look at an automatic time step control to ensure that
Young, HD 2012, University Physics with Modern Physics
the system does not become unstable if forces are set 13 edition, Addison-Wesley
too high, and to automatically find a solution as fast
as possible.

REFERENCES
Bendsøe, MP 1989, 'Optimalshapedesignas a material
distribution problem', Structural Optimization, 1, pp.
193-202
Benson, JB 1993, 'An analysis of void distribution effects
on the dynamic growth and coalescence of voids in
ductile metals', Journal of the Mechanics and Physics
of Solids, 41, Issue 8, pp. 1285-1308
Chen, B and Kikuchi, N 2001, 'Topology optimization
with design-dependent loads', Finite Elements in
Analysis and Design, 37, pp. 57-70
Koss, DA and Dubensky, EM 1987, 'Void/Pore Distribu-
tions and Ductile Fracture', Metallurgical Transac-
tions A, 18A, pp. 1887-1895
Lewis, H 2011, Traversing digital matter states to fill irreg-
ular volumes, Master's Thesis, University of Bath
Li, Q, Steven, GP and Xie, Ym 2000, 'Evolutionary struc-
tural optimization for stress minimization problems
by discrete thickness design', Computers and Struc-
tures, 78, pp. 769-780
Macdonald, WM and Rosenbluth, MN 1957, 'Relaxation
of a system of particles with Coulomb Interactions',
Physical Review, 107 no 2, pp. 350-353
Melander, A and Ståhlberg, U 1980, 'The effect of void
size and distribution on ductile fracture', Interna-
tional Journal of Fracture, 16, pp. 431-440
Ohno, N and Hutchinson, JW 1984, 'Plastic flow localiza-
tion due to non-uniform void distribution', Journal
of the Mechanics and Physics of Solids, 32, issue 1, pp.
63-85
Schnack, E 1974, 'An optimization procedure for stress
concetrations by the finite element method', Inter-
national journal for numerical methods in engineer-
ing, 14, pp. 115-124

Shape, Form and Geometry 1 - Volume 1 - eCAADe 32 | 545


546 | eCAADe 32 - Shape, Form and Geometry 1 - Volume 1
Efficiency in Architectural Geometry Informed by
Materials
Sevil Yazici
Ozyegin University
www.sevilyazici.com
sevil.yazici@sevilyazici.com

Although some studies investigate physics-based dynamic systems to generate


structurally efficient forms by incorporating geometry with performance
requirements, there is a gap in the field questioning on how to link structurally
efficient architectural geometry with mechanical properties of materials. The aim
of this paper is to question the possibility of generating an information loop in
which Young's Modulus, stiffness of the material may both inform the
form-finding process and the structural performance simulation. The proposed
method offers steps including form-finding, series of analyses applied for
architectural geometry and structural performance, as well as optimization.
Based on the simulation results, efficiency values are calculated driven by the use
of different materials. The significance of incorporating material properties in
the early design stage is underlined, by comparing differences, whether the
stiffness of material informs the form-finding process or not.

Keywords: Form-finding, material, architectural geometry, finite element


method, optimization

INTRODUCTION Gaudi's church of Colònia Güell was based on


Using physical models in form-finding has the great- a hanging chain model. Gaudi showed in his ex-
est potential to understand how systems perform in periments, that walls or columns are naturally not
general. It was used for many years to create struc- vertical. However, they are complex resolutions of
turally efficient forms. Efficiency is known as a quan- forces expressed such as 3D vectors (Burry, 2006). Al-
titatively determined value. Although the term has though physical models obtain greatest potential to
various other meanings in different disciplines, it can generate holistic simulation of a problem, there are
be described for structural efficiency as the weight of some issues related to the accuracy, scaling of mate-
the material which can carry a specific load. If a struc- rial and mass. Kilian's digital hanging chain simula-
tural element obtains high efficiency, this means that tion, based on a particle spring system programmed
the ratio of the strength to its weight is high. Form- in Java, aimed to provide a real-time 3D-modeling
active structures are potentially the most efficient environment that allows the design of gravity-based
structures. forms, created via hanging chain principles (Kilian

Shape, Form and Geometry 1 - Volume 1 - eCAADe 32 | 547


2006). The digital model also demonstrated how fab- Algorithms are widely used in the rationaliza-
rication schemas for physical mock-ups of the dig- tion process of large-scale architectural free-form
itally simulated chain could be linked form-finding surfaces by generating panels. Nevertheless, it is crit-
simulation (Kilian, 2004). Later on, B-Processor was ical to incorporate behaviour and production tech-
developed that used a particle-spring system, solv- nology to the panel layout algorithm (Pottman et al.
ing Newton's laws of motion for a number of particles 2008). Although novel methods are currently be-
reacting to forces (Gmelin et. al. 2011). ing developed for the panelization and rationaliza-
The most immediate translation of material sim- tion processes of forms in any level of complexity
ulations as physical models is considered the use of including free-form surfaces, they are mainly based
Finite Element Method (FEM) analysis, in order to on operations on global geometry in a later stage of
mimic and test the system behaviour. However, FEM the design process, which prevents exploring formal
is considered as an inefficient design tool, due to its and structural capabilities of material systems. The is-
demand for material, specified geometry, contextual sue with efficiency needs to be addressed along with
definitions and the fact that it obtains a single goal panelization processes.
in computing structural performance of the system This paper discusses the question of how to in-
(Ahlquist and Menges, 2011). Design optimization is corporate material properties into the form-finding
used as a decision-making process in building and processes and performance simulation. Young's
construction, in order to solve architectural design Modulus is a material constant, which measures how
problems through iterative interactions between de- much a material stretches when a load is applied. It is
sign and analysis. In order to create an optimal build- known as the tensile modulus, a measurement of the
ing, single optimization criteria may be not sufficient. stiffness of an elastic material. The aim is to generate
Therefore, multi-criteria design and optimization of an information loop in which Young's Modulus may
buildings is a technical challenge (Aish et. al, 2012). both inform the form-finding process and the struc-
Some significant work has been undertaken in tural performance simulation.
the past which explore the relationship between
form, material, performance and optimization pro- METHODOLOGY
cesses. Evolutionary Structural Optimization works A dynamic model through a hanging chain simula-
with the logic of subdividing the surface into discrete tion is generated in parametric design medium. By
geometries and subtracts pieces based on compu- creating architectural geometry, specifying material
tation to achieve optimized solutions by the use of and imposing loads & boundary conditions, FEM is
FEM (Xie et.al, 2005). EifForm gives an opportunity operated for the static structural performance simu-
to explore the relationship between associative ge- lation for various set-ups, including assigning differ-
ometry and performance-driven generative design. ent types of steel to the geometry and adjusting the
The overall structural form is created in response to a arch height of the geometry informed by the stiffness
model input by the user and can be altered for vari- of the material used in the form-finding process. In-
ous design alternatives. The tool can optimize both put and output parameters, including Young's Modu-
the topology and geometry of a structure, such as lus, thickness of the geometry and equivalent stress,
material quantity for the given loads, while respect- are specified for the optimization task in the FEM
ing the constraints (Shea et. al. 2005). Although analysis medium. The method consists of the follow-
these tools are important, there is a gap in exploring ing steps:
the relationship between material properties, archi-
tectural geometry and structural performance (Yazici,
2013; Yazici and Tanacan, 2012).

548 | eCAADe 32 - Shape, Form and Geometry 1 - Volume 1


• form-finding curves. A shell structure resulting from five construc-
tion curves with four common vertices is generated
• surface curvature analysis and panelization in the 3D CAD modelling environment.
To incorporate different stiffness values for the
• material specification materials into the form-finding process results in dif-
ferentiation of the construction curves, more specif-
• loads & boundary conditions ically the height of the arches. Stiffness value of
spring (material) is specified in the parametric model
• FEM analysis for the structural performance by establishing a proportional relationship with the
Young's Modulus (Table 1). The differences of the
• input & output parameters and optimization arch height range from 19.77 m to 18.96 m based on
stiffness values range from S=915 to S=1020 by the
Form-finding use of different types of steel (Figure 1).
A hanging chain simulation is generated with a live
physics engine based on a spring system in the para- Surface curvature analysis and paneliza-
metric design medium. The parameters include stiff- tion
ness of the spring, damping and plasticity, in order After the generation process, the surface is analysed
to reflect material behaviour. The model represents with surface curvature tools in 3D CAD modelling
forms of tension, but can be inverted to create pure software to map its surface attributes. Gaussian and
compression shell structures. By reducing or increas- mean curvature tools are operated for the geometry.
ing the stiffness of the spring, equilibrium configura- Through surface curvature analyses, it is possible to
tion would be changed, along with the arch height of investigate surface attributes and surface faults, if ex-
the geometry. By adjusting this parameter, numer- ist any. This operation plays an important role for as-
ous structural options in equilibrium can be created. sessing the constructability of the surface.
Once the system gets more complex with additional The proposed geometry is considered as a
loads, the model obtains advantages of computing monocoque (structural skin) made out of panels
complex systems in equilibrium. which are extruded by 0.3 m. By considering the scale
The proposed geometry is generated via two op- of the geometry, there will be a necessity to break
erations. First, the construction curves of the geom- down the geometry into smaller components. Once
etry are generated by the dynamic spring system. the surface is defined geometrically, it is subdivided
Various curves are created with different stiffness (S) into smaller components in order to be manufac-
values of the material. The second operation is to tured in architectural scale. The surface is subdivided
build structural surfaces to make an approximation via flat quadrilateral panels, in which the algorithm
of an efficient structure driven by the construction

Table 1
The relationship
between Young's
Modulus, stiffness
of spring and
height of arch.

Shape, Form and Geometry 1 - Volume 1 - eCAADe 32 | 549


Figure 1
Different stiffness
values are used
based on Young's
Modulus of
specified materials
in the form-finding
process, resulting in
differences of their
arch height.

determines the panel sizes by evaluating the points Material specification


on U-V curves (divisions in the x and y directions) as- Mechanical properties of material are critical param-
sociated with the surface topography. By adjusting eters; in order to assess structural performance of ar-
these parameters, panel sizes can be altered. The chitectural geometry. The model is investigated fur-
point numbers of the U-V curves are 20*20 for the ther through the FEM analysis medium. Different
surface (Figure 2). types of steel, including Steel AISI Grade 18 Ni (200)
Maraging, Steel AISI 1020 and Steel 17-7 PH Stainless
CH900 are used in the simulation.

Figure 2
Surface curvature
analyses and
panelization on the
geometry, in which
quadrilateral panels
are assigned.

550 | eCAADe 32 - Shape, Form and Geometry 1 - Volume 1


Figure 3 Input & output parameters and optimiza-
A load of -10.000 N tion
is applied to the Design Explorer is an optimization analysis tool
outer surface of the which is based on a method called Design of Experi-
shell. ments (DOE) in FEM analysis medium. This method
enables to develop an optimized structure by se-
lected input and output parameters. These param-
eters may vary from the mechanical properties of the
Loads & boundary conditions materials such as Young's Modulus, Poisson's ratio,
Loads and boundary conditions need to be incor- yield strength, ductility coefficient, to the properties
porated to the overall system. Boundary conditions related to the geometry such as thickness, volume,
are imposed where restraints and loads are defined mass and to the loading & boundary conditions, as
along with their quantitative values. By considering well as stresses and deformations on the geometry.
that the proposal is a shell structure, the gravity force During the process of assigning the material,
(G) influencing the self-weight of the shell is consid- loads & boundary conditions to the simulation, the
ered in the simulation. The geometry is restrained on input & output parameters are introduced in the FEM.
surfaces, which sit on the ground, in all directions, x- Six-Sigma optimization from DOE allows setting in-
y-z. A vector force with a magnitude of -10.000 N is put parameters as uncertain parameters. Therefore,
applied to the outer surface of the shell in the direc- the user can investigate how uncertainties in the in-
tion of the gravity force (Figure 3). put variables may affect the results for the output
parameters. Two input parameters are selected as
FEM analysis for the structural performance the Young's Modulus of the material and the thick-
By running the FEM analysis, deformations and var- ness of the geometry. The output parameters are de-
ious types of stresses on the geometry can be anal- fined as maximum equivalent stress (von Mises) and
ysed and evaluated. Total displacements, equivalent the total deformation of the geometry. Based on the
stress and shear stress assessments are undertaken optimization outcome, the thickness of the geome-
for this study. Areas shown red in the total displace- try is varied from 0.27 to 0.35 m, corresponding to
ment diagrams indicate danger areas on the geome- the maximum stress and deformation. The thickness
try which need to be evaluated by adjusting the ge- of the geometry needs to be greater than 0.3 m, in
ometry, the loads & boundary conditions or the me- order to reduce maximum stress and total deforma-
chanical properties of materials, if the values are not tions on the geometry when the Young's Modulus is
within safety ranges (Figure 4). constant. Altering mechanical properties of the ma-
terial, such as optimizing Young's Modulus means to

Figure 4
FEM analysis
representing total
displacements on
the geometry.

Shape, Form and Geometry 1 - Volume 1 - eCAADe 32 | 551


search the most suitable material based on perfor- calculated and compared by the use of different ma-
mance requirements. This exposes the limits and ca- terials (Table. 02).
pabilities of materials used in the simulation. Efficiency ratio is determined by the efficiency
value 1 (E1), divided by efficiency value 2 (E2). Based
RESULTS on the simulation results, it is specified that it is crit-
By running structural performance simulation of dif- ical to incorporate mechanical properties of the ma-
ferent set-ups for three steel types including Steel terial in the form-finding process, in order to increase
AISI Grade 18 Ni (200) Maraging, Steel AISI 1020 and efficiency, as in Steel, 17-7 PH Stainless CH900, of
Steel 17-7 PH Stainless CH900, the weight of the ge- which efficiency is 4.342 times more, if the geometry
ometry, as well as the von Mises stress values on is informed by mechanical properties of the materials
the geometry are computed. Therefore, structural in the form-finding process (Table. 03).
efficiencies that are defined by maximum von Mises
stress value divided by weight of the geometry, are

Table 2
Structural
performance
simulation results,
material properties
and resulting
heights of arches.

552 | eCAADe 32 - Shape, Form and Geometry 1 - Volume 1


Table 3
Efficiency ratios.

CONCLUSIONS tural designer may search better materials for geom-


Although panelization tools aim to create analyt- etry to accommodate its performance requirements
ical methods for building complex surfaces, they or to modify material used by enhancing its proper-
usually investigate structurally inefficient forms, like ties in molecular level. Establishing a relationship be-
freeform shells. Efficiency in architectural geometry tween the form-finding and optimization processes
needs to be investigated further considering material is a challenge to be investigated.
properties, architectural geometry and performance By assessing simulation results, efficiency values
requirements. Although physics-based dynamic sys- are calculated by the use of different materials. It is
tems aim to generate structurally efficient forms by identified that it is critical to incorporate mechanical
incorporating form with performance requirements, properties of materials into the form-finding process,
additional studies should need to be undertaken on in order to evaluate efficiency, as well as to generate
questioning of how to link structurally efficient archi- awareness related to the relationship between mate-
tectural geometry with mechanical properties of ma- rial, form, performance and structure.
terials. The aim of this study is to generate an infor- Buildings are complex systems affected by differ-
mation loop in which Young's Modulus, the stiffness ent performance aspects. For the future lines of the
of the material may inform both the form-finding research, the author aims to investigate how archi-
process and structural performance simulation. tectural geometry can respond to the material prop-
The proposed method offers steps including erties and performance requirements within compre-
form-finding, series of analyses applied for the ar- hensive boundary conditions, because buildings are
chitectural geometry and structural performance, as complex systems affected by different performance
well as optimization. Following the generation of a aspects. Also, various other input and output param-
dynamic system for form-finding through a hanging eters related to the materials, geometry and fabrica-
chain model by a spring system in parametric design tion constraints may be incorporated to the system
medium, FEM analysis is operated for the static struc- at the early stage of the design process.
tural performance simulation for different set-ups, in-
cluding the usage different types of steel. For the op- REFERENCES
timization process, input and output parameters, in- Ahlquist, S and Menges, A 2011 'Behavior-based Com-
cluding Young's Modulus, thickness of the geometry, putational Design Methodologies: Integrative pro-
equivalent stress and total deformations are speci- cesses for force defined material structures', Proceed-
fied in the FEM analysis medium. Based on the op- ings of ACADIA 2011, pp. 82-89
timization results, the thickness of the geometry can Aish, R, Fisher, A, Joyce, S and Marsh, A 2012 'Progress To-
wards Multi-Criteria Design Optimisation Using De-
be increased or decreased as a basic operation, re-
signscript With Smart Form, Robot Structural Analy-
sponding to the maximum equivalent stress and total sis and Ecotect Building Performance Analysis', Pro-
deformation. By optimizing mechanical properties ceedings of ACADIA 2012, pp. 47-56
of the material, such as Young's Modulus, architec- Burry, M 2006, 'Almost rectangular: Thinking beyond the

Shape, Form and Geometry 1 - Volume 1 - eCAADe 32 | 553


commonplace', Letter in Architectural Research Quar-
terly, 10, pp. 182-184
Gmelin, S, Agger, K and Henry, M 2011 'Simulation De-
sign Tools: Using Parametric Building Information
Modeling and Physical Simulation for Form Finding
of Double Curved Surfaces', Proceedings of eCAADe,
pp. 215-224
Kilian, A 2004 'Linking Digital Hanging Chain Models to
Fabrication', Proceedings of ACADIA 2004
Kilian, A. 2006, Design exploration through bidirectional
modeling of constraints, Ph.D. Thesis, MIT
Pottman, H, Schiftner, A and Wallner, J 2008, 'Geometry
of Architectural Freeform Structures', Internationale
Mathematische Nachrichten, 209, pp. 15-28
Shea, K, Aish, R and Gourtovaia, M 2005, 'Towards
Integrated Performance-driven Generative Design
Tools', Automation in Construction, 14 (2), pp. 253 -
264
Xie, Y M, Felicetti, P, Tang, J W and Burry, M 2005, 'Form
finding for complex structures using evolutionary
structural optimization method', Design Studies, 26,
pp. 55-72
Yazici, S 2013 'Performance Based Pavilion Design', Pro-
ceedings of eCAADe 2013, Delft University of Technol-
ogy, pp. 127-135
Yazici, S and Tanacan, L 2012 'Material in Performance-
driven ArchitecturalGeometry', Proceeding of Asso-
ciation of Collegiate Schools of Architecture (ACSA)
100th Meeting, Massachusetts Institute of Technol-
ogy , pp. 266-273

554 | eCAADe 32 - Shape, Form and Geometry 1 - Volume 1


Visualisation
Digital Etching
An Alternative Approach to Drawing

Johan Voordouw
Azrieli School of Architecture & Urbanism, Carleton University
johan.voordouw@carleton.ca

This paper explores an analog method of intaglio etching via digital


/computational means. It qualifies an alternative approach to digital
representation through the development of a narrative based architectural
expression. The project, entitled Weerkas, was undertaken as an open call for the
International Architecture Biennale Rotterdam 2014. The drawings used a
combination of 3D computational modelling and AutoCAD drawing to explore
emerging drawing technique derived from historical drawing methods. These
digital drawings were photo-transferred and etched using a polymer intaglio
plate to produce the final set of drawings. While analog / digital connections
have been increasingly explored in architecture, it is rarely used to re-create past
modes of production. While this paper counters a nostalgic approach to
representation, it is anecdotal evidence of a pluralistic method in combining
three-dimensional and two-dimensional drawing technique as an emerging form
of architectural expression.

Keywords: Architectural Representation, Etching, Narrative Drawing

PROJECT NARRATIVE throughout the country and the seasons, deviating


The Weerkas project was completed for an open call from the conventional Dutch focus on the urbanity
to the 6th International Architecture Biennale Rot- of the Randstad (the dense urban corridor from Ams-
terdam 2014 (IABR 2014). The twelve etchings were terdam to Rotterdam) spreading the project across a
developed over a six months by the author and a variety of physical conditions.
project assistant. The theme of the biennale "Urban The narrative of the project is a commentary on
by Nature" was used as the primary narrative for the changing weather patterns and its latent affects on
project. Each composition is a vignette of a specula- the socio-cultural milieu of the Netherlands. The
tive architectural structure, acknowledging a specific project tile - Weerkas - loosely translates to 'Weather-
weather condition located in a physical, recogniz- house'. This is not a house in a domestic sense
able place in the Dutch landscape. Furthermore, the (huis), the interiority of which is also a common Dutch
twelve drawing represents one month in one of the theme, but a translation of a greenhouse (kas), a
twelve provinces. Therefore, the project is located place where weather and interior climate is tightly

Visualisation - Volume 1 - eCAADe 32 | 557


controlled. The underlying narrative noted that while ing to changing weather patterns. They act as mech-
the Netherlands is overly accomplished at exerting anisms by which these changes can be recognized -
control and management of its land, water and the they are a climatic datum.
internal climate of their intensive agricultural econ- The etching technique referenced historic land-
omy. Over the course of the coming decades the ex- scape etchings produced in Holland's Golden Age of
ternal weather will be increasingly more variable and art in the 17th Century, tying the contemporary nar-
difficult to both predict and control. Therefore, rative of climate change to historic expressions of
the Dutch landscape. The function and didactic va-
Figure 1
lidity of each structure is underscored through tex-
Waterkas,
tual research of academic journal articles in partic-
Rotterdam - One of
ular the archives and data of the KNMI (Koninklijk
the twelve
Nederlands Meteorologisch Instituut - Royal Nether-
completed etchings
lands Meteorological Institute). Three examples from
the set of twelve drawings include changes in water
level either due to increased spring run-off or sum-
mer drought and its affects on shipping in Rotterdam
(Waterkas - Waterhouse) (figure 1), changing precip-
itation patterns in Haarlem (Regenkas - Rain house)
or decreased cloudiness in the province of Friesland
(Wolkenkas - Cloud house). As aforementioned, the
follies do not attempt to solve the problem per se as
these issues are very large, complex and global. The
follies merely express the disparity of historic climate
to current conditions and attempt to establish a rela-
tionship of architecture, landscape and public to ac-
knowledge this incremental, but pervasive, change.

DRAWING DEVELOPMENT
The research sought to explore both the notion
of 'conventional' drawing in AutoCAD and how
one would develop an intaglio etching technique
through digital modes of design.
the small interventions act as a didactic 'follies', nar- At the beginning of the project it was impera-
rating the increasing disparity between historic, nor- tive to develop a viable mode of drawing in AutoCAD.
mative climate cycles and emerging weather con- Therefore, traditional etchings were researched to
ditions. Given the homogenous geography of the understand general landscape composition, conven-
Dutch landscape, these weather anomalies will have tional line work, hatching technique and line weight-
a dramatic affect on Holland's economic and cultural ing. A number of techniques were explored includ-
future. The expression of each architectural interven- ing Wacom tablets, and various AutoCAD commands.
tion oscillates between structured research and for- In the end the author concluded that working us-
mally expressing these issues through irony, humour ing the mouse and polyline tool offered the highest
and subversion. Therefore, it is critical to note that speed, accuracy and drawing intention. Ultimately,
the follies do not attempt to resolve the issues relat- this was a personal preference.

558 | eCAADe 32 - Visualisation - Volume 1


To summarize the general process, the develop- a recognizable location for the folly thereby ground-
ment of each drawings occurred over a three-week ing the project in a physical place. This background
period. A number of drawings were developed con- was attached in an AutoCAD file and the drawing
currently to ensure completion of the project and process would begin (figure 2). The drawings were
similitude within the drawing set. The first phase developed using the polyline tool both tracing and
of each drawing was the locational and weather re- drawing a background to form a cohesive composi-
search to develop an underlying narrative for the tion. Due to the scale and complexity of the draw-
structure. After a suitable location was found a back- ings it was necessary to gauge the density of lines to
ground image would be collaged together to ensure ensure one drawings was tonally comparable to its

Figure 2
The general
drawing
development of the
Regenkas, Haarlem

Visualisation - Volume 1 - eCAADe 32 | 559


neighbouring drawing. It was critical that each draw- within the original background image. After deter-
ing had comparable line density to create a com- mining the correct sun position the model was ren-
position both within the page, and within the set dered in grey-scale to determine the shaded planes/-
of twelve drawings. Once the base layout of the parts of the folly and the shadows cast on the sur-
background was established the three-dimensional rounding landscape. This render was exported as a
modelling of the folly would commence. The design jpeg and imported into Adobe Photoshop. This file
of each folly used a number of modelling software. was broken into a series of layers using the range tool.
Projects were developed in Rhino, Rhino Grasshop- This would determine the darkness of the shadow
per and 3D Studio Max. After the structure was digi- and therefore the number of hatching layers required
tally modelled the file was imported into Rhino in or- to achieve a comparable tonality. By this method it
der to use the contour and Make2D function. These was easy to determine if a part of the folly needed
resultant line drawings could then be exported as one hatching layer (light) or multiple hatching layers
a dwg file and integrated into the AutoCAD back- (dark).
ground image. After the placement of the 'flattened' What is relevant is the relative ease with which
structure within the AutoCAD background the draw- three-dimensional modelling was integrated with
ing was completed, with a series of iterative prints two-dimensional drawing. The process of digitally
made to determine areas that needed additional modelling the architectural follies whilst simultane-
work to complete both the drawings and the set. Af- ously drawing the background line drawing is an in-
ter a drawing was finished the dwg file was exported teresting mode of drawing development. This is not
to Adobe Illustrator to check the line weights. This image making in the sense of rendering, but an un-
step occurred later in the project when the Illustrator derstanding of the dimensional connection between
files were sent to the plate maker for printing. modelling in perspective view and drawing in a per-
Specific areas of the process that required con- spective view and aligning these two modes in a fixed
sideration were the correct alignment of the perspec- drawing. What is important to note however is how
tival angle of the three-dimensional model with the these two modes of working are still very much sep-
surrounding background drawing. Alignment of the arate. The shadows in one mode of working have no
perspective angle of the structure to the background bearing on the other; modelling in Rhino has no im-
was achieved in one of two ways. One method was to plication on drawing in AutoCAD. These conditions
import the original background image into the Rhino need to be judiciously resolved if not by hand, then
file and align the angles in the perspective view how- by eye.
ever this was cumbersome. While it did achieve satis-
factory results it was not exact. A second method was PRINTING DEVELOPMENT
to include a small cube in the Make 2D drawing from Originally it was intended that the author print the
which perspective lines could be extracted to deter- work using conventional plate making techniques. A
mine the horizon line and this could be aligned to the series of plates were purchased in cold and hot rolled
horizon of the background image. While this method steel, aluminium and brass for testing. Additionally a
was exact in the placement of objects vertically, it did series of transfer methods were employed to deter-
on occasion shift things horizontally and at times re- mine the most efficient and reliable method of trans-
quired adjustment. This was time-consuming given fer. While it was possible to purchase photo-transfer
the nature of the Make-2D function and the complex- plates for circuit boards the size of the final drawings
ity of a number of the Rhino models. (360 x 510mm) made this method financially unvi-
Solar consistency was achieved through the able, as the plates were too large. Other preliminary
drawing and aligning the folly to existing shadows methods included using silkscreen emulsion, which

560 | eCAADe 32 - Visualisation - Volume 1


was partially successful on aluminium but the emul- garding the project narrative, what each folly is and
sion did not sufficiently adhere to the surface to pro- how it works. This work is derived from the textual
duce a reliable transfer. Another method using steel research from the KNMI research papers. Secondly
worked in covering the plate with resist and using the is the research of how each structure is formally ar-
laser cutter to score the drawing through the resist ticulated and how it embeds into the landscape, and
and into the steel. The acid was then used to deepen lastly and most importantly, the research developed
the cut to improve the line weight when printing. Af- a larger 'meta' question - how to complete the draw-
ter these initial tests it was determined that the com- ings in the first place. Questions that arose early in
plexity of the printing would require professional as- the project process included how does one etch us-
sistance. The final set of intaglio plates were pro- ing Rhino and AutoCAD? Do these drawings look like
duced by Mark Herschede of Haven Press Studio. historic copies or do they come into their own as
In early correspondence Mark suggested a polymer something else? And lastly, what is the implication of
plate to render the drawings. Polymer plate main- digital etching, is it merely a broadening of an ever-
tained the high level of detail required for the project expanding palette of representational techniques or
with low toxicity. Photo-responsive polymer hardens does it lead to other computational questions?
when exposed to a specific bandwidth of light. The The speculative technique of iterative three-
plate was exposed to a photo-positive to make the dimensional modelling, drawing in AutoCAD, and
intaglio matrix. The remaining unexposed, plate was connecting to intaglio etching is novel. This mode of
washed away leaving the recessed intaglio surface. production required a rethinking of the conventional
The plate used in printing the etchings was .73mm approach to both modelling and drafting software.
thick. The image was RIP transferred to a 2400 dpi One anecdote of how one etches using AutoCAD
imagesetter film and exposed to the polymer plate. and Rhino is rethinking how to achieve a suitable
The final images were printed on dampened Arches depth in the composition of the drawing through line
Cover 250 gsm paper using Portland black ink on weight. In etching it is possible to achieve chang-
a Takach Etching Press ([E-mail]. Message to: Her- ing line thickness by adding pressure when drawing
schede, M. 5th June 2014). with the stylus. This is not possible to achieve in con-
ventional AutoCAD drawing. Therefore, it was de-
PROJECT SIGNIFICANCE - ALTERNATIVE termined, early in the process, for all lines to have
the same line thickness. Density and depth were
DRAWING
henceforth achieved through the close adjacency
The project makes a series of contributions to digi-
and/or overlapping of line, not from pressure. This
tal drawing both in process and the resultant mode
caused issues when using the Make 2-D function in
of production. Additionally, the etchings are unique
Rhino to 'hatch' the three-dimensional models. A
in connecting emerging drawing technique to past
sufficient contour distance was determined to de-
modes of architectural expression. This historic link
velop the necessary darkness, to express the desired
was used to establish a coherent narrative, connect-
depth. These lines were often times augmented to
ing place and theme to a deeper cultural context.
achieve the necessary results. An additionally issue
The drawing process is critical to the project.
was that the contour function could be visually prob-
Drawing is a speculative act, it contains concurrent
lematic when placed in perspective view. Contouring
to its execution an act of representation but also, as
vertically typically was correct but contouring from
Errol Barren notes in his essay 'Drawing in the Digi-
right/left or front/back could have odd perspectival
tal Age' research and analysis (Trieb, 2008). The re-
implications - either lines would double up or disap-
search imbedded into the work is therefore a layer-
pear making a tartan pattern rather then a consis-
ing of different speculations. Firstly, the research re-

Visualisation - Volume 1 - eCAADe 32 | 561


tent hatch. Therefore a large number of hatch lines anecdotal conditions is that they undermine the crit-
were amended after contouring was completed to in- icism lodged at the digital as a drawing tool. While
tegrate the image into the background and better ex- one could continue to discuss the possible discon-
press the perspectival angle in the architectural inter- nect of the hand to eye connection, what is critical to
vention. Another differentiation between traditional note is that when the intention is to draw, any mode
etching and AutoCAD drawing was the fluidity of the of production is legitimate, they simply offer different
line. Initial difficulties arose when drawing in splines representational outcomes.
in that they were not particularly accurate, difficult The significance of the narrative aspect of the
to offset and not as stable when the drawing was project is more difficult and subjective to adjudicate.
converted to an Adobe Illustrator file. While these It is therefore necessary to underscore a series of ten-
problems could have been mitigated to offer surety tative assumptions. CJ Lim states that the, "mod-
only Polylines were used in the drawings. The re- ern age has been unkind to narrative architecture"
sultant process developed a fundamentally different (Lim & Liu, 2011) this is true for contemporary dig-
line type from the hand. In using the polyline tool, a ital modes of expression as well. In relation to the
line perceived as curved from a distance was actually use of narrative in contemporary architectural spec-
segmented into a series of straight lines on closer in- ulation, these comments are not a critique of the dig-
spection. Therefore, these segments scale the draw- ital per se but the overarching preference of compu-
ing, as one inspects the minutiae of the work, a tree tation to fabrication and production; the precision of
leave as oppose to its trunk, they discover smaller making superseding the craft of a 'story'. Addition-
and smaller segments of straight lines composing the ally it stems that narrative often pulls from history.
curves (figure 3). What is extrapolated from these Something the current pace of the digital is steadily

Figure 3
A detail of the
polyline work
(Zandkas, Loonse &
Drunense Duinen)

562 | eCAADe 32 - Visualisation - Volume 1


outrunning. In respect to the Weerkas, the drawings three-dimensional modelling in relation to emerging
had to express a response to the issues in the land- construction techniques. It is rarely used as a means
scape. Embedding them in a specific time and space. to explore new modes of two-dimensional drawing
This is very different from the clarity of the diagram. techniques. This is important because it can clarify
Each intervention is a continual layering of simulta- the current misunderstanding between renderings
neous histories from past modes of art, evolving cul- as image making as oppose to drawing. While both
tural practice, emerging formal expressions and cur- processes deliver a visual expression, the two modes
rent digital practices. This approach towards narra- are fundamentally different. Additionally, when dig-
tive allows for multiple engagements, the drawings ital software is used for two-dimensional drawings it
offer varied topical entry points that connect a series is focused on technical working drawings or the dia-
of related dialogues. These topics include but are not gram as oppose to a place of exploration. This pre-
limited to: weather with cultural practice, historic cli- vents the narrative aspects of architecture from en-
mate in relation to current weather, public engage- tering into the design development process. Work-
ment through architecture, didactic architecture and ing in the digital offers us the opportunity to ask
a questioning of both urban practice and nature - meta-questions on all facets of architectural conven-
particularly in the Netherlands. Narrative drawings tions. Using digital programs we are able to ques-
offer a nuanced oscillation between concurrent is- tion the very essence of a line. Tim Ingold (2007) dis-
sues; a drawing set allows issues to ebb and flow, re- cusses how lines can be differentiated into multiple
inforcing certain points in one drawing, and others in categories, the most relevant to architecture being
adjacent drawings. While this is at once the success defined as either a thread or a trace. Conventionally
of the project, it is also its main criticism. Drawings architecture has drawn traces on the page, the sur-
are experientially layered but not always exceedingly face being inscribed by a drawing utensil. Changes
clear. This became apparent in the biennale opening occurring through erasure as oppose to deletion. But
where the short annotation beside each drawing was in the digital we work with threads, like a fishing line
critical for its understanding. However, this should cast into a pond. These lines are not necessarily out-
not negate its validity. Narrative offers an opportu- lines; on occasion they are merely guides, giving only
nity for digital practice to express the complexity of the slight definition to generate form. Therefore, un-
its condition; to allow the process percolate through like the trace, which only has a front, the digital line
the drawings. In this sense, all work contains a narra- has a back, top/bottom and left/right. It is not a line
tive, however a common critique in relation to digital on a surface but a line in space. We can move through
work, is that the work rarely reveals its prowess. Fur- these lines, connect them with surfaces, or extrude
thermore, in moving forward with digital discourse, to define form. It is a place of inhabitation that we
narrative is not a total divergence of a growing facet can walk through, view and experience. Whether we
of current computational thinking. It is merely a re- pin this down on paper, either through printing or
definition of what research intends to express. If 're- press, or animate it into continuous movement our
sponsiveness' in all its guises is resultantly didactic, opportunities to explore drawing have exponentially
it too will form a narrative. How this narrative con- increased. The digital is not the end of drawing, but
nects to cultural context will in part determine how a rewriting of the conventions that have tradition-
successful it embeds into the evolving milieu. ally defined drawing. Therefore, this is an acknowl-
edgement of a plurality of expression, not one of re-
CONCLUSION placement but one of in-addition-to. As Mario Carpo
Drawing remains a critical discourse in architecture. (2014) relates, as we become more attune to a spe-
However, digital projects are typically focused on cific set of digital skills these skills lead to a particular

Visualisation - Volume 1 - eCAADe 32 | 563


way of digital making. This project expresses an al- riods of record technological development.
ternative approach. The digital remains one of the
great architectural platforms for free expression, as REFERENCES
it becomes normative in architectural pedagogy and Carpo, M 2014, 'Breaking the Curve: Big Data and De-
profession, collectively we should strive for plurality sign', Artforum, February, pp. 169-172
to ensure we build our digital modes of production Grosz, E 2001, Architecture from the Outside: Essays on Vir-
on the widest possible foundation. The plurality is tual and Real Space, MIT Press, Cambridge
not only found in the iterative process of complex Ingold, T 2007, Lines: A Brief History, Routledge, London
Lim, CJ and Liu, E 2011, Short Stories: London in Two-and-
computation but also in the historic modes, which
Half Dimensions, Routledge, London
have since fallen by the wayside. Again, this is not Trieb, M (eds) 2008, Drawing/Thinking: Confronting an
a historicist approach for histories sake, but an ac- Electronic Age, Taylor & Francis, New York
knowledgement that when conducive to the over-
arching framework of the project, historic modes of
representation can engage a deeper cultural context.
Furthermore, what is significant is that it undermines
the conventional critique lodged to drawings pro-
duced 'on the computer'. If we consider Elizabeth
Grosz (2001) position that the computer is yet an-
other virtuality, similar to writing or drawing we note
that as the computer becomes more nuanced we are
able to inscribe greater intention in the process of
the work. In rectifying this position our ability to pro-
duce work becomes even more varied and individu-
alized, countering the concern raised by Carpo's ob-
servation. The ability of software to reconcile varying
dimensions in drawing, oscillating between drawing
and modelling is a benefit that validates its purpose.
What is interesting in the Weerkas project undermin-
ing the conventional use of both drafting and mod-
elling programs is the opportunity to reflect - process
through amendment not autonomous iteration. The
digital offers many opportunities to pursue greater
efficiency. Its improved connection of design to fab-
rication is established practice and pedagogy. How-
ever, the digital also offers a point of reflection, an
exploration of alternative modes of architectural pro-
duction that travel a slower, bumpier road. Digital
modes of production will invariably overshadow and
surpass many analog modes of making, redefining
craft and its procurement, but it should not be nihilis-
tic. As we find new modes to establish our evolving
cultural milieu, periodically checking back might pre-
vent the cultural alienation alluded to in previous pe-

564 | eCAADe 32 - Visualisation - Volume 1


Data Integration In A Visual Mode

Anetta Kepczynska-Walczak
Lodz University of Technology, Poland
anetta@p.lodz.pl

The principal aim of this paper is to discuss data integration issues in the context
of urban scale studies. A special attention is dedicated to built environment,
visual thinking and synthesis of knowledge. The paper is based on literature
studies, professional experience and the outcomes of an experimental students'
project conducted by the author last year.First, the theoretical background and
the current state of research in the area is revealed. Then, the project theme,
goals and organisation are described. So, the main idea of the experiment was to
explore data collection methods at the urban scale without a design goal since the
prime approach was to take into consideration students' perceptions of space and
its multifaceted aspects. Thus, to maintain an open mind about gathering such
information and not to bias participants towards one approach or another were
crucial. Finally, the outcomes of the project are discussed. Students'
presentations showed that they used different approaches not only in terms of
digital tools but also in terms of their understanding of data integration.

Keywords: Built environment, visual thinking, data integration

BACKGROUND ising city changes was described by Kaga and Sug-


Nowadays computer techniques are commonly used awara (2008). Another development worth mention-
to support design process from early sketching to ing is a GIS tool kit for the socio-economic valua-
building information modelling and management. tion of urban areas dedicated to designers and deci-
What is more, they play a significant role in the phase sion makers (Chiaradia, Schwander, Gil and Friedrich,
of preparing analysis, which precedes planning or 2008). There is no doubt that the idea of Space Syn-
design. A systematic survey and a comprehensive tax influenced methods of acquiring and perform-
evaluation of computer software for urban design ing specific data crucial to problem solving. Since
process was done by Charlton, Giddings and Horne it is a support tool for urban analysis, enabling in-
(2008). The review concentrated on identifying and formed decisions, a lot of successful examples of ap-
selecting software from six categories: 3D geomet- plications can be found in literature. For example, in
ric modelling, pedestrian modelling, environmental the "Strategic Planning and Design with Space Syn-
noise mapping, thermal comfort software, wind anal- tax" (Czerkauer-Yamu and Voigt 2011) the authors
ysis software and platforms (VR engines). The inter- discuss the constraints and opportunities of Space
esting work on finding low cost solution for visual- Syntax and show how it can add value to strategic

Visualisation - Volume 1 - eCAADe 32 | 565


planning and design for a sustainable and sustaining tion posed in the paper is not how to read the city
built environment. but, moreover, how to present such perceptual expe-
This brief overview only highlights main research rience in a coherent manner. There is no doubt, such
topics in the field of urban studies and analyses in representation would involve not only visual thinking
the context of searching for the best tools for the fu- but also the capability of abstraction.
sion of data. However, it is still difficult to find a com-
prehensive and ready to use methodology for multi- TASK, METHODOLOGY AND OBSERVA-
faceted data integration.
TIONS
Another issue which should be taken into ac-
The task of the project was to search and test differ-
count as a background study is connected with per-
ent tools and methods in order to explore possibili-
ception. The perception of space may be consid-
ties of data representation in a unified view. The sub-
ered through the relationship between a human be-
ject was investigated on the basis of an experimental
ing and a built environment. As Bishop and Lange
project conducted within a Computer Aided Archi-
(2005) stressed, it was estimated that 80 percent of
tectural Design course for undergraduate students
our impression of our surroundings comes from sight
at the Institute of Architecture and Urban Planning
(Bishop and Lange 2005). A further concern is that,
of the Lodz University of Technology. The location
according to Sigmund Freud, a city is a metaphor
chosen was of a municipal character - a part of Naru-
of human psyche. To continue, the perception pro-
towicza Street in Lodz, between Kosciuszki Street and
cess is extremely individual, and actually depends
Dabrowskiego Square. Narutowicza Street is one of
on human psyche. What is more, it is necessary to
the most important streets in Lodz city centre, going
quote here that a city is not only images of the forms
West-East direction. It is perpendicular to the main
given us in the process of visual perception but it
urban axis, which is Piotrkowska Street. Its history,
also means all invisible and nowadays not existing
transformations and not realised projects of its future
forms. As a static picture of a city is not equal to re-
appearance place this street high on the list of urban
ality, the perception of a city needs to consider time
problems in Lodz.
factor (Asanowicz and Asanowicz 2008). According
So, twenty four students formed four teams to
to Ching "since we move in time through a sequence
elaborate on the task. They were expected to work
of spaces we experience a space in relation to where
in a little bit competitive manner between the teams
we've been and where we anticipate going" (Ching
since one of the goals was to result with more than
2007). In other words, we receive lots of raw sen-
one answer to the task. Therefore, each team worked
sory information and our brains use this information
separately to produce a final output. They started
in order to build a model of the world that we may
with site visits in order to be acquainted with all sen-
use to predict and exploit the environment (Asanow-
sorial aspects of the place. Then, more information
icz 2011). The sequence of elements making up the
was gathered by studying maps, plans and docu-
spatial configuration of an urban assumption is a se-
ments concerning the urban area. A variety of col-
quence of spatial pictures which we perceive as we
lected data, in terms of types and also formats, and,
get to know a part of the entire configuration. As
moreover, resulting analyses were to be transformed
Cullen (1961) stated "serial visions are a drama of jux-
in order to achieve an integrated view of data. At
tapositions that come alive when we walk down the
the end, students were asked to prepare presenta-
street and experience the contrasts between, for in-
tions that would visualise the multiple sets of data in
stance, the street and the courtyard, light and dark-
a compact yet comprehensive way. The results of the
ness etc".
task appeared multifaceted and imposed a question:
It is necessary to stress at this point that the ques-
what can be learnt from the project and put forward

566 | eCAADe 32 - Visualisation - Volume 1


as guidelines or recommendations for future work? Students prepared a diagram simulating the
Completing the task involved exploration of vari- movement from the start point, which was Kosciuszki
ous digital tools and techniques to describe, visualise Street, to the endpoint (Dabrowskiego Square)
and communicate discovered values of an urban tis- recording all information on the way (figure 1). To
sue in a clear and explanatory way. Participants in- achieve that, they supplied the final presentation not
vestigated sensorial aspects, like visual, sound, smell, only with high resolution images of textures - to make
tactile and kinaesthetic. What is innovative and valu- the picture more tangible in a way - but they also
able about the experiment, is the way the task was added a soundtrack to strengthen a holistic impres-
defined: no design, no further purpose to focus on af- sion of the places along the route.
ter having analytical part done. Students were asked
Figure 1
to go and just watch, observe, take some notes, be
A diagram
concentrated on perception of the place. Such ap-
simulating the
proach made the work of analysing different to a typ-
movement with a
ical preparation process preceding planning or de-
record of collected
sign and resulted with very interesting outcomes.
information.
The message behind is that when a designer col-
lects purpose-focused data it is very often affected by
his/her intention and by that it becomes not neutral.
In other words, it is not the raw data any more.
The following paragraphs focus on description of
different approaches of each team.

Team 1.
So, the first team decided to base Narutowicza Street
analysis on the information that they gathered by
means of four senses: vision, hearing, smell and
touch. They agreed that the vision helped identify-
ing the basic 'shape' (morphology) of the urban tis-
sue and enabled them to locate that space in the city.
Students put forward an argument that it supplies us
with the most important information and is crucial in
our functioning. On the other hand, hearing, smell
and touch are giving us the additional information
only that decide if we feel safe and comfortable in the
environment. As to the touch itself, according to the
studies, the group investigated that people perceive Team 2.
textures in the urban space more by their feet than by The second team was asked to make the same
hands, because usually they do not touch each tex- route but, comparing with the first team, in op-
ture, but perceive it by using a sense of vision. Appar- posite direction. So, they started their walk on
ently, pedestrians constantly touch textures by feet Dabrowskiego Square and finished it at the crossing
when they walk. of Zielona and Kosciuszki Street. During the walk
they paid attention to many aspects, namely: his-
tory of the place, textures of surrounding surfaces,

Visualisation - Volume 1 - eCAADe 32 | 567


smells, noises, safety, revitalised areas, road quality In order to highlight negative aesthetic values,
and general advantages or disadvantages. What is like: blind walls, height differences, excess of adver-
more, they defined a goal: to focus on the percep- tisements, distorted building line, random and not
tion of the overall atmosphere of the place and how composed greenery, poor quality fences, crooked
it influenced pedestrians. In order to achieve that pavement, rugged parking, space disorder, empty
students decided to recall history of the place and plots (figure 4) students applied red colour to the pic-
present it in a visual mode. They came up with an tures taken during the walk, showing by that their at-
idea to compare photographs of particular buildings titude to the problems very strongly.
or Narutowicza Street perspectives taken in different Although the team found very interesting as-
periods (figure 2). pects of the analysed area, and tried different tech-
niques to present them, finally they prepared a linear
Figure 2
presentation with a basic method of showing singu-
Historical and
lar aspects separately. They did not succeed in terms
contemporary
of coming up with a presentation integrating all lay-
views of
ers of collected data in a holistic way.
Philharmonic Hall in
Lodz.
Team 3.
The third team approach to the task was different.
They divided the whole area into six parts: five seg-
ments of Narutowicza Street, separated by nodes
(crossroads), and Dabrowskiego Square - and de-
cided to analyse them separately. What is more, they
divided collected information in two main groups:
objective values and subjective values. The objective
values covered elements of the city structure, such as:
buildings, greenery, people, sounds while the latter
referred to the values recognised and interpreted by
senses. According to students' assumptions it meant
things which influenced their senses and emotions,
which were interpreted individually They assigned
light, atmospheres, colours and smells to this group.
Actually, there are some doubts concerning the
methodology since sounds can be also understood
as subjective values whereas light can be analysed
as the urban structure characteristic. So, some el-
To prepare further analyses they decided to ements do not fit entirely the group they were as-
make the most use of colours. For example,to distin- signed to.This team made the most use of text com-
guish valuable buildings on a map they marked them paring to others and, by making use of graphic pro-
in dark grey. They also gave two other categories, grams they achieved a kind of poetic atmosphere of
viz.: buildings of medium value, and buildings not the images related to the topics discussed. Unfortu-
suitable for surrounding and without any significant nately, what was the most surprising, those images
value. To show the road quality they used different did not present the analysed place! Although stu-
blue tones (figure 3). dents tried to create a matrix of various information,

568 | eCAADe 32 - Visualisation - Volume 1


Figure 3
Road quality
analysis.

the final presentation was composed of single tracks The second sub-team focused on sounds related
of observations reflecting six parts of the analysed to urban zones. With devices available nowadays
route. Since the outcome was not reflecting the true it is easy to record sounds, but the problem posed
image of the analysed area it was difficult for the audi- was of different nature: how to represent them vi-
ence to derive the objective data or conclusions from sually and inform the positive and the negative to
it. extract conclusions. So, transformations of sounds
Figure 4 into geometry were tested with the application of
Highlighting a couple of programs to get an animated picture of
negative aesthetic the streetscape. As a result, the notes were repre-
values. sented by circles, the size of which corresponded to
the length of the notes. The notes of each part (a part
understood as a unique track/channel combination)
were connected sequentially by lines (figure 6). And
then, with the picture of the sounds of cars, trams,
people, vehicles on a building site, it was possible to
create a video showing the evaluation of the urban
zone in terms of the quality of life.
The last sub-team decided to focus on the anal-
ysis of accessibility of services in the area in terms
Team 4. of their variety and in terms of a distance to public
The forth team was not able to work out one com- transport nodes. They understood this issue as one of
mon solution, and, eventually, they split into three the most crucial in the context of urban environment
smaller teams. The first sub-team idea was to analyse analyses. So, they applied Quantum GIS to create a
selected issues most important for them and then, database related to a map of the area (figure 7) and,
present them in the volumetric form. So, they de- finally, to be able to perform a number of queries.
cided to study the car intensity, pedestrian intensity, What they discovered and appreciated while learn-
light and safety. Actually, they used 3D modelling ing the digital tool, that the chosen software allowed
digital tools, basically used for buildings modelling, not only for effective and reliable visual representa-
to present outcomes (figure 5). tion of the outcomes but appeared very useful for fur-

Visualisation - Volume 1 - eCAADe 32 | 569


Figure 5
A volumetric
visualisation of
collected data.

ther studies. They noticed, that in a contrast to the SUMMARY AND FINAL REMARKS
solutions provided by their colleagues, it was a tool A fundamental problem posed in this paper is a spa-
for conducting deep studies and a comprehensive re- tial knowledge acquisition, and furthermore, trans-
search, due to the capacity for numerous spatial anal- forming it into a visual and comprehensive represen-
yses. tation. The focus on the description of urban envi-
ronment perception and understanding made this
Figure 6
project similar to Kevin Lynch and Kazimierz Wejchert
A graphical
approaches (the latter being commonly recognised
interpretation of
by Polish architects as a reference in preliminary ur-
sounds.
ban studies).
First, it is necessary to underline the indepen-
dence of analytical process from any further purpose
or design. The idea was to achieve "clear" results,
liberated from any pragmatic prerequisites and as-
sumptions. What is more, students were allowed to
focus on diverse aspects of urban space according to
their mindfulness and perception abilities. As result,
a creative approach to the subject matter and experi-
menting with diverse representation methods were a
commonplace among project participants. In this re-
spect, it was observed that a variety of computer me-
dia played a prominent role in fulfilling the task. For

570 | eCAADe 32 - Visualisation - Volume 1


Figure 7
A result of a query
in Quantum GIS.

example, there were notable attempts to link visual collected data in a clear and legible manner. It also
representations with sound effects to provide more seems that the greatest difficulty for students was
comprehensive information. Some students also de- the meaningful integration of data from different dis-
cided to use video media and animated graphic illus- ciplines and of different character. What is more,
trations of the outcomes. the linear nature of analysed urban space - i.e. a
Through all stages of the project there was not a street - imposed the line graph representations re-
single leading solution or supportive digital tool cho- flecting changes over time of particular features, such
sen. Since the groups worked separately, and on a as noise level or quality of space. It might be, there-
competitive basis, it helped to keep separate tracks fore, interesting to repeat this project in relation to a
of progress and, what is more, to avoid one common space of different geometry, and compare the results.
method agreed. Additionally, by applying this ped- Summing up, the project stimulated students'
agogical method students were enhanced to be in- awareness of multifaceted quality of urban spaces.
volved in the problem solving process more deeply. The methodology applied by each group while elab-
Such freedom of choice of representation means orating on the task and final presentations showed
and computer programs allowed students for cre- different approaches not only in terms of digital tools
ative exploration, which results were not limited by but also in terms of understanding the meaning of
the urban-analysis software. What is more, they de- data integration. The author believes that the find-
pended chiefly on participants skills, engagement in ings revealed in the paper will contribute to the dis-
new domains acquisition and personal sensibility. It cussion on the FUSION - the eCAADe 2014 Confer-
is necessary to point out, that results of these ex- ence theme - and make its goal less elusive.
perimentations were not always successful - in some
cases the outcomes represented quite difficult to un-
derstand graphical forms that did not present the

Visualisation - Volume 1 - eCAADe 32 | 571


REFERENCES ing "genius loci" of built heritage', in Morello, E and
Asanowicz, A and Asanowicz, K 2008, 'The dynamic per- Piga, BEA (eds) 2013, Envisioning Architecture. De-
ception of digitally created abstract urban space', sign, evaluation, communication, Edizioni Nuova Cul-
Architecture and Modern Information Technolo- tura, Rome, pp. 451-457
gies [online], special EAEA, pp. 1-5. Available at:
http://www.marhi.ru/AMIT/2008/spec08/papers/
Asanowicz/index.php [Accessed 22.04.2014]
Asanowicz, A 2011, 'Digital ‘serial vision’ - new approach
in urban composition teaching', in Zupancic, T, Ju-
vancic, M, Verovsek, S and Jutraz, A (eds) 2011, Re-
specting Fragile Places: Proceedings of the 29th Con-
ference on Education and Research in Computer Aided
Architectural Design in Europe, eCAADe / University
of Ljubljana, Ljubljana, pp. 716-724
Bishop, ID and Lange, E 2005, 'Communication, Percep-
tion and Visualization', in Bishop, ID and Lange, E
(eds) 2005, Visualization in Landscape and Environ-
mental Planning: Technology and Applications, Taylor
& Francis, New York, pp. 3-21
Charlton, JA, Giddings, B and Horne, M 2008 'A sur-
vey of computer software for the urban design pro-
cess', Proceedings of the 9th International Conference
on Design and Decision Support Systems in Architec-
ture and Urban Planning, Eindhoven
Chiaradia, A, Schwander, C, Gil, J, Friedrich, E and Gos-
set, A 2008 'Mapping the intangible value of urban
layout (i-VALUL): Developing a tool kit for the socio-
economic valuation of urban area, for designers and
decision makers', Proceedings of the 9th International
Conference on Design and Decision Support Systems
in Architecture and Urban Planning, Eindhoven
Ching, FDK 2007, Architecture: Form, Space, and Order,
John Wiley & Sons, New Jersey
Cullen, G 1961, The Concise Townscape, Architectural
Press, London
Czerkauer-Yamu, C and Voigt, A 2011, 'Strategic Planning
and Design with Space Syntax', in Zupancic, T, Ju-
vancic, M, Verovsek, S and Jutraz, A (eds) 2011, Re-
specting Fragile Places: Proceedings of the 29th Con-
ference on Education and Research in Computer Aided
Architectural Design in Europe, eCAADe / University
of Ljubljana, Ljubljana, pp. 125-133
Kaga, A and Sugawara, S 2008, 'Research on the Vi-
sualization for Analyzing City Changes', in Muyelle,
M (eds) 2008, Architecture 'in computro' - Integrat-
ing Methods and Techniques: Proceedings of the 26th
Conference on Education and Research in Computer
Aided Architectural Design in Europe, eCAADe / Arte-
sis University College, Antwerp, pp. 939-944
Kepczynska-Walczak, A and Walczak, BM 2013, 'Visualis-

572 | eCAADe 32 - Visualisation - Volume 1


Linkography for evaluating ideas connectivity of
Computer Aided Design-based protocols
Huda Salman
Robert Gordon University, Aberdeen, Scotland
http://www.rgu.ac.uk/dmstaff/salman-huda
h.salman@rgu.ac.uk

This paper presents the analysis of four design protocols, using linkography, to
characterise participants' design interaction and activity while designing with
CAAD programs. The participants were final year students, who have spent at
least four years in a school of architecture and were confident CAAD users. The
conceptual structure and linkability of ideas was assessed using the Linkography
method. The findings demonstrated that, for the same design problem, the
conceptual structure and linkability of ideas can be assessed using the
Linkography method. Furthermore, what characterised the continuity of CAAD
design protocols is the number of ideas in association with design moves along
the timeline of the design process.

Keywords: Linkography, Conceptual phase, Design process, Ideas


connectedness, CAAD

BACKGROUND micro level of design activity interaction in the cog-


Design cognition studies claim that Computer Aided nitive studies, which is mainly considered "block of
Architectural Design (CAAD) is inappropriate for con- thought" (Tang 2001) and time consuming (Bilda and
ceptual design and using it would restrain concep- Demirkan 2003).
tual design. These claims were based on interact- Design protocol provides a focused investigation
ing with either sketching only or switching between on the design activity (van Someren, Barnard and
sketching and CAAD; these studies employed design Sandberg 1994) that may occur between a student
protocols analysis. However, most of these studies and the CAAD, therefore, a pragmatic investigation
did not examine CAAD actively in the same way as (Creswell 2009) into the influence of CAAD on design
it recorded sketching. activity and thinking aspects is still lacking. This study
In comparison to other CAAD oriented studies presents the linkographic analysis of four computer
within the studio context, one of the emphasised im- aided design protocols (for a comprehensive review
pacts of CAAD on the design process of the macro on the design protocol study one may refer to the
level of participants' interaction is efficiency and pro- main research project by Salman, Laing, and Conniff
ductivity. This suggests that what is actually happen- 2014). This study aims to provide a structured anal-
ing during a design activity on the macro level of in- ysis of ideas development through ideas connect-
teraction is different from what is experienced on the edness along the design process. The following re-

Visualisation - Volume 1 - eCAADe 32 | 573


search questions were inquired: (2010) to investigate the impact of precedents on de-
sign and on the micro level of the design process.
• Does using CAAD appear to affect the design
process productivity and continuity in terms
ANALYSIS
of ideas association and links?
In the current study, a design move is determined
by any action that has changed the status of the de-
• Is it a linked process or fragmented, and if so
sign into a new status that can be traced externally.
why?
Those actions could be decisions, goals, constraints
that were set and met successfully. The protocol seg-
• What association can the ideas that were ex-
ments were the main unit for coding design moves.
pressed during the protocol have?
But the segments included more information that a
• What are the qualitative and quantitative dif- design move would entitle. Assigning design moves
ferences between the selected protocols? was based on Goldschmidt's (1995) definition of a de-
sign move. Design moves were assigned by consid-
ering the visual and verbal context of every segment,
RESEARCH METHODOLOGY emphasising the context of its being and its potential
Design protocol encoding can be approached from a connectedness along the design process. Most of the
different analytical perspective to code the concep- segments though revealed one to two design moves
tual dependencies between design ideas. From the at the most, Figure 1. A design move then became
work of Mazijoglou, Scrivener and Clark (1996) on equal to an idea that had been externalised verbally
structuring drawing development, alongside the se- or graphically during the process.
quential relationship between a given - former draw-
ing and the later drawing, there is a reference to the Figure 1
development of this drawing and its refinement. At An example of
the same time, the drawing transition network rep- coding design
resents the flow of movements between drawings moves and links
during the design sessions (Mazijoglou, Scrivener (taken from S4
and Clark 1996). Again, this flow of conceptual- linkograph).
perceptual movements could be traced within the
session's linkograph. Linkography is a graphical
structure that retains the conceptual- perceptual re-
lations between "design moves" (Goldschmidt 1995, Although Goldschmidt stressed common sense as
1997, 2003) or "design ideas" (van der Lugt 2000; the main approach to determining the link between
Bilda 2006; Bilda and Gero 2008). Goldschmidt de- two or more design moves, she mentions that this, in
fines a design "move" as: "an act of reasoning that practice, means that: "...a link between two moves is
presents a coherent proposition pertaining to an en- established when the two moves pertain to the same,
tity that is being designed" (Goldschmidt 1994), or "a or closely related, subject matter(s)...". Other linko-
step, an act, an operation, which transforms the de- graphic studies have shown that utilising common
sign situation relative to the state in which it was prior sense seems to be a tentative technique to elicit the
to that move" (Goldschmidt 1997). The developmen- relations of latter/former moves. Other researchers
tal aspect of structuring the drawing into a network like van der Lugt (2000) have strengthened Gold-
is to some extent related to Goel's notion of transfor- schmidt's notion by defining indicators for judging
mative conception of refinement and development, the commonality between design moves. He sug-
which was utilised recently by Cai, Do and Zimring gested that the common sense reliability could be

574 | eCAADe 32 - Visualisation - Volume 1


enhanced by developing indicators for links; in ad- number of CM in a design session in relation to total
dition to the similarities in content (Bilda 2006) and number of moves. Link Index (LI) is a measure of how
argued that "a link is present, even though the sub- connected the design ideas are in a design session.
ject matter between these two ideas is not closely re- In order to calculate the link index in the overall ses-
lated". Also by associating links, the potential contri- sion, the total number of links is divided by the total
bution of every move along the design process (line) number of moves in the design session.
is decided against all the other moves that have been
Figure 2
assigned as design moves.
An example of
However, there are two difficulties in associat-
coding the forelinks
ing the links along the design timeline. The first
and backlins of a
one is how to track the content of each move (each
design move.
segment could have more than one sentence) and
the other difficulty relies in the association between
links that occur further down the line of the design.
To overcome these difficulties Bilda (2006) has sug-
gested a means to aid the analyst's common sense,
by employing a word search to find any commonal-
ity in meaning of such distinct design moves. This in-
cludes more than one run through the questionable
segments and links.
The coded links are categorised into fore-links DESCRIPTIVE RESULTS
and back-links. Each has a different meaning with Coding the design session in terms of design move(s)
regard to the design process. Back-links are links and moves association, has revealed the structure of
that are related and considered as a concluding move the conceptual/visual association. Every participant
"that summarises or evaluates points raised in the ex- has revealed a different visual pattern that is related
ploration" (Goldschmidt 1995), and Fore-links "record directly to the design protocol data and the develop-
the path that led to a move's generation, while fore- ment of the student's ideas. As shown in Figures 3, 4,
links bear evidence to its contribution to the produc- 5, and 6.
tion of further moves" (Goldschmidt 1995). The total Examining the resulting linkographs showed
number of back-links and fore-links are equal in ev- many differences in the way the student's ideas were
ery linkograph but different on the level of a design connected during design. These differences are pre-
move, Figure 2. sented on two levels of analyses: the first level was
Researchers such as Goldschmidt (2003), Bilda carried out using the quantitative method, by which
and Gero (2008) and Van der Lugt (2000) devised a linkograph is quantified by a number of measures,
number of measures for evaluating (conceptual) pro- that is number of moves, link index (LI), critical moves
ductivity and design flow. This study also uses the (CM), percentages and link clusters. The other level
same measures of critical moves, link index and clus- was the conceptual content of the process from a
ters. Goldschmidt (2003) defines "critical move" (CM) methodological point of view, where concept or a
"identifies design concepts that are deemed "suc- partial idea of a concept is forming along the de-
cessful" in the sense that the designer values them sign process timeline. With respect to content anal-
enough to devote time trying to develop the con- ysis, linkograph is seen as a structure of associations
cepts or at least to promote them at various points among the design moves, that is coding the relation-
in the protocol". CM percentage refers to the total ship between any two dependant design moves.

Visualisation - Volume 1 - eCAADe 32 | 575


Figure 3
S1 design protocol
Linkograph.

Figure 4
S2 design protocol
Linkograph.

Figure 5
S3 design protocol
Linkograph.

Figure 6
S4 design protocol
Linkograph.

576 | eCAADe 32 - Visualisation - Volume 1


QUANTITATIVE RESULTS program protocol), while S3 protocol had the small-
The design protocols are described quantitatively est LI value. This means that S2 multi CAAD protocol
through linkographic measures of link indices (aver- is the most productive. This may suggest that switch-
ages), critical moves (CM) and percentages. An av- ing between two programs may be better in terms of
erage of fifty-three moves was decided by the stu- the content and the structure of a CAAD design pro-
dents that created an average of 160 links among cess as he also solved the problem in 2D then 3D.
themselves in an average duration of 59 minutes. As Design reasoning studies (e.g. Goldschmidt and
shown in Table 1, the Link index for S1, S2, S3 and S4 Weil 1998) proved that structure and content corre-
are 3.1, 3.2, 2.8 and 3.1, respectively. late to one another. Accordingly, a productive move
in a Linkograph spreads in two directions, there-
Table 1 fore, identifying the critical moves (CMs) in terms of
Linkographic its conceptual connectivity describes design process
description for four advancement.
students. With respect to critical moves (CM) and percent-
ages, CM is a move which has at least 3 links in one
direction to 8 links. The threshold varies upon the
research purpose and cases (Goldschmidt 2009 per-
sonal communication by email), therefore this was
decided through the percentages of (CM5, CM6, CM7
S2 (multi CAAD programs) had the highest LI and CM8), as shown in Figure 7.
among other protocols. LI value was the same for S1 The percentages of critical moves of five links, (ei-
(single CAAD program protocol) and S4 (single CAAD ther forward or backward CM5), was the highest per-
centage which ranged from 10% to 19%. Likewise,
Figure 7
The critical move by
link level and their
percentages of the
total moves and the
average percentage
for all cases.

Visualisation - Volume 1 - eCAADe 32 | 577


CM5 percentage was the highest among other CMi The results of the total number of forward and back-
for each student. ward link clusters, size of clusters, and link density
in the clusters for all participants are shown in Table
LINK DENSITY IN CLUSTERS 2. Six clusters were identified in three of the linko-
To examine the conceptual continuity in terms of the graphs of S1, S2 and S3, and seven clusters in S4 linko-
association of design ideas to reflect on the study graph. The number of backward clusters in all the
question: What association can the ideas that were linkographs was higher than the forward clusters.
expressed during the protocol have? Cluster density This suggests that CAAD affected the students
was computed. A cluster in the design process (linko- in two ways: (1) made the students revise, evalu-
graph) means a successive number of design moves, ate and repeat their ideas more often than gener-
more than three (Bilda and Gero 2008) that are linked ate or propose, and (2) to an extent made the stu-
and have a serial conceptual dependency. This re- dents less inventive in terms of the number of new
flects on the "suggestive" design moves of a design ideas, however, the nature of the task and the time
process, which is followed by a series of moves that required to finish the experiment should be consid-
explore issue (s) raised by the suggestive move (Gold- ered. These points agree with Goldschmidt's defini-
schmidt 1995, 2003; Goldschmidt and Weill 1998; tion of the backward and the forward critical moves
Dorst and Dijkhuis 1995) or the other related moves (1995). Another point to discuss is the observed po-
within that cluster (Bilda and Gero 2008). In other sitions of the two types of cluster. In each of the
words, this means that the clusters refer to the evolu- linkographs the first identified cluster was a forward
tion of a partial idea towards a tentative design. The cluster and the last two or three clusters were back-
number of design moves that form a cluster, define ward clusters. This suggests that most of the partic-
a cluster size. For example, if five consecutive links ipants from the start of designing started to exter-
were in sequence then the cluster size is six, because nalise their ideas, whether through CAAD or words
six design moves formed five links cluster. These links to reach a tentative solution to the design problem.
spread to relate to other design moves along the pro- Also, it suggests that the initial ideas are deemed to
cess in both directions: forward and backwards. To be the most successful moves that a designer makes
know what type the cluster is, the links are counted which enable the designers to further develop their
in both directions to define whether the cluster is a earlier ideas.
forward or a backward one. According to Bilda and In between the first and the end clusters there
Gero (2008) this helps to know the density of a clus- was no common pattern for all participants, but
ter by dividing the total number of links of a cluster rather interplay between the two types. Two of
on the size of a cluster. the participants (S2 and S4) showed continuous be-
haviour in constructing forward ideas, the other two,
S1 and S3, inverted their ideas backwards to what Table 2
they proposed in the first cluster to improve and Clusters and
check for two successive clusters ( no 2, 3). Then en- density of links.
gaged in forward thinking (cluster 4), S4 showed a
different pattern of continuous forward thinking and
then spent the later 4 clusters in reverse thinking.
This is shown in Figure 8.

578 | eCAADe 32 - Visualisation - Volume 1


Figure 8 due to the fact that when a segment is coded under
the types of the the design micro strategy, the intention is one, for ex-
clusters in the same ample proposing a solution, or evaluating a solution,
sequence of where as this intention could include more than one
occurrence. idea or more than one design move (act that changes
the design situation). For example, proposing a de-
sign solution could include one or two different ideas
or developed ideas, especially when the segment
was externalised verbally. Normally the student be-
comes more concise when externalising graphically,
thus, the number of segments in the design process-
coding scheme was higher than the number of de-
sign moves in the linkography-coding scheme.
Another observed feature is the qualitative
meaning and extensiveness of the words used in the
verbal subpart of the protocol. On the general level
of design protocol and on the specific level of ideas
connectedness, two aspects were observed. On the
Coding the clusters with colours showed the general level of protocols' transcriptions, words such
crossover of clusters in the linkograph, mainly in the as 'maybe', 'probably' , 'possibly' and so on were
shape of triangles. This suggests that every cluster used which reflect the ill defined nature of the de-
spreads in both directions to form a joint smaller sign situation. On the specific level of ideas connect-
pyramid and as a result, all clusters were intercon- edness, another aspect of design moves' connect-
nected. When the student is satisfied with the result edness was revealed through tracing the common
he mostly inverts his thought backward to relate to words between segments to see whether two distant
earlier thoughts. moves were connected or not. This process revealed
The average size of clusters was higher for the an interesting character within three of the analysed
forward clusters compared to the backward clusters. protocols (S1, S2 and S4). That is, some of the words
It was also higher for all participants in the forward used had become more extensive; the words (which
clusters except S3. It also shows that the fore-link have conceptual traces) that were verbalised during
density is relatively higher than back-link density; as designing were changed into more inclusive and spe-
it was higher for all participants except for S4. When cific meaning along the timeline. This change is due
the fore-link density is higher than the back-link den- to the change in the design status and design con-
sity it means that the forward clusters initiated more ceptual maturity, due to the evolving context of the
ideas later on in the process (Bilda and Gero 2008). design process. This was also traceable on the level of
High density reflects rich idea development and that density clusters which appeared to confirm the con-
these ideas were potentially successful. ceptual progress, but mainly in forward moves and
forward clusters.
DISCUSSION
The number of coded moves was relatively lower CAAD IMPACT ON IDEAS CONNECTIVITY
compared to the initial number of segments. The dif- Furthermore, Linkography analysis suggests that
ference implied that the segment includes a larger CAAD affected students' conceptual content in two
amount of information than a design move. This is ways: (1) participating students revised and repeated

Visualisation - Volume 1 - eCAADe 32 | 579


their ideas more than proposed new or different Li, CM and Ld. However, the participant who used
ideas, and (2) for an extent made the students less more than two software programs showed higher Li
inventive in terms of number of options, however, from the other linkographs. This characteristic along-
the nature of the task and the time required to finish side other results suggests that using more than one
the experiment should be considered. These points CAAD program may increase the connectedness of
agree with Goldschmidt's definition of the backward conceptual ideas along the design time line, and a
and the forward critical moves (1995), and Bilda and higher number of forward clusters. Participants com-
Gero's (2008) definition of links density. ments were positive about the design situation and
This suggests that from the start of designing, the experiment. However, the ones who used CAAD
most of the participants started to externalise their early in design were regularly more positive about us-
ideas, whether through CAAD or words to reach a ing CAAD in concept design. On the basis of these
tentative solution to the design problem. Also, it sug- results, interacting with CAAD visual representations
gests that the initial ideas are deemed to be the most can be accepted as a conceptual medium and the use
successful, which are often revisited and developed. of CAAD alone for externalisation.
This is similar to designing under sketching condi-
tions. REFERENCES
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CONCLUSION signing., Ph.D. Thesis, Key Centre of Design Comput-
This study was an attempt to characterise partici- ing and Cognition Faculty of Architecture, University
of Sydney, Australia.
pants' design thinking while designing with CAAD
Bilda, Z and Gero, JS 2008, 'Idea development can occur
programs. The analysis represents four design pro- using imagery only during early conceptual design-
tocols of final year students at a school of architec- ing', in Gero, JS and Goel, AK (eds) 2008, Design Com-
ture. The protocols analysed varied in more than one puting and Cognition, Springer
aspect. This variation includes: (1) CAAD programs, Cai, H., Do, E and Zimring, C. M. 2010, 'Extended linkogra-
(2) the mode of using CAAD programs whether sin- phy and distance graph in design evaluation: an em-
pirical study of the dual effects of inspiration sources
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in creative design.', Design Studies, 31, pp. 146-168
duration and frequencies), and (4) design categories Dorst, K and Dijkhuis, J 1995, 'Comparing paradigms for
and total time spent in designing. This gave an up- describing design activity', Design Studies, 18, pp.
dated insight into design thinking (process) while us- 441-455.
ing CAAD programs in architectural design with fi- Goldschmidt, G . 1997, 'Capturing indeterminism: repre-
nal year participants. In light of the study results, sentation in the design problem space', Design Stud-
ies, 18, pp. 441-455
the participants demonstrated that, for the same de-
Goldschmidt, G 2003 'Expert Knowledge or Creative
sign problem (brief ), restraining the conceptual de- Spark? Predicaments in Design Education', Design
sign medium would not necessarily bind the partici- Thinking Research Symposium 6
pants to a certain design strategy or hamper the ar- Goldschmidt, G 1995, 'Visual displays for design: im-
rival at a tentative design regardless of its academic agery, analogy and databases of visual images', in
assessment. Instead, the conceptual structure and Koutamanis, A, Timmermans, H and Vermeulen, I
(eds) 1995, Visual databases in architecture, Alder-
linkability of ideas was assessed using the Linkogra-
shot, Avebury., pp. 53-74
phy method. Furthermore, what characterised the Goldschmidt, G 1994, 'Visual Analogy in Design', in
continuity of CAAD design protocols is the number Trappl, R (eds) 1994, Cybernetics and Systems `94,,
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85–100

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Van der Lugt, R 2000, 'Developing a graphic tool for cre-
ative problem solving in design groups', Design Stud-
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582 | eCAADe 32 - Visualisation - Volume 1
Digital Heritage 1
Interactive Tabletops for Architectural Visualization
Combining Stereoscopy and Touch Interfaces for Cultural Heritage

Bruno Figueiredo1 , Eduardo Castro e Costa2 , Bruno Araújo3 , Fernando Fonseca4 ,


Daniel Mendes5 , Joaquim A Jorge6 , José Pinto Duarte7

1
Escola de Arquitectura, Universidade do Minho
2,6
CIAUD, Faculdade de Arquitetura, Universidade de Lisboa
3,4,5,6
INESC-ID, Instituto Superior Técnico, Universidade de Lisboa
7
http://home.fa.utl.pt/˜jduarte/
1
bfigueiredo@arquitectura.uminho.pt
2,7
{castroecosta|jduarte}@fa.ulisboa.pt
3
brar@vimmi.inesc-id.pt
4,5
{fernando.fonseca|danielmendes}@ist.utl.pt
6
jorgej@tecnico.ulisboa.pt

This paper presents an interactive apparatus to didactically explore Alberti's


treatise on architecture, De re aedificatoria, as generative design systems, namely
shape grammars. This apparatus allows users to interactively explore such
architectonical knowledge in both appealing and informal ways, by enabling
them to visualize and manipulate in real-time different design solutions. The
authors identify the difficulties on encoding the architectural knowledge of a
parametric design model into an interactive apparatus to be used by laypeople.
At last, the authors discuss the results of a survey conducted to users that
interacted with the prototype in order to assess its ability to communicate the
knowledge of an architectural language.

Keywords: Alberti, generative design, multi-modal interfaces, shape grammars,


user experience

INTRODUCTION architecture, making use of a computational frame-


This paper presents an interactive apparatus to di- work.
dactically explore Alberti's treatise on architecture, We chose to hermeneutically explore the treatise
De re aedificatoria (Alberti, 2011), as a generative de- descriptions on sacred buildings and columnatio sys-
sign system. This work belongs to a wider project, tems by inferring the underlying structure provided
Alberti Digital, which aims to determine the influ- by description grammars and shape grammars (Stiny
ence of De re aedificatoria on Portuguese Renaissance and Gips, 1972).

Digital Heritage 1 - Volume 1 - eCAADe 32 | 585


A synthesis of the project outcomes was shown temples. The second task was to gather and group
as an exhibition, firstly presented in April 2013, at the information into parametric schemas that inter-
the Science Museum, University of Coimbra (Figure pret those descriptions. This information can be en-
1). The exhibition focuses not only on the results coded into a grammar that, through the application
achieved, but also on the tools used, and on their de- of its rules, generates a corpus of solutions that fol-
velopment. low the treatise's architectonical rules. Finally, trans-
It also features a semi-immersive environment lating the grammars into a parametric computational
to pedagogically present the knowledge inferred in model allows us to visualize the resulting structures.
defining the shape grammars. This interactive appa- We developed an interactive setup to explore de-
ratus allows us to explore the architectonical knowl- sign space prerogatives of the treatise in a fashion ac-
edge described on the De re aedificatoria in appeal- cessible to laypeople. We devised a tabletop proto-
ing and informal ways, by enabling the visitors to vi- type to explore 3D virtual models of existing build-
sualize and manipulate in real-time different design ings in stereoscopy, as if they were physical models
solutions generated interactively. lying above the tabletop (Figure 5). We also intro-
Simultaneously, the semi-immersive table facili- duced the possibility of customizing an entire model
tated the comprehension of the combinatory, algo- of a temple according to the rules in our Alberti shape
rithmic and computational nature of Albertian ar- grammar.
chitectural theory, by highlighting explicit relation-
ships between the generative model outcomes, as DESIGN DESCRIPTIONS AND DESIGN COM-
well as the morphology and proportional variations
PUTATION MODELS: DIDACTIC TOOLS
prescribed in the treatise.
TO CLASSICAL ARCHITECTURAL KNOWL-
EDGE Figure 1
Establishing design principles can be a complex pro- Alberti Digital
cess, it involves (self ) arguing and defining rules of exhibition, Science
design, using different areas of knowledge (geom- Museum, University
etry, physics, economics and social sciences, etc.). of Coimbra, April
The tradition of classical architecture is an example of 2013 (photo by Do
this feature where standard systems of naming and Mal O Menos)
segmentation contributed to establish a conceptual
framework and its architectural principles. Accord-
ing to Mitchell (1990, p.24), this requires a vocabu-
lary large enough to differentiate parts, symbolic and
functional relationships that enable specifying prop-
erties and interrelations of different parts in the de-
METHODOLOGY sign. This vocabulary can either be expressed by as-
The De re aedificatoria descriptions offer enough signing values to variables of a data structure, or by
knowledge to define an architectural language and a set of logical principles and their notations, or even
a grammar, expressed in algorithmic terms. Accord- through a textual description written in natural lan-
ingly, the initial stage of our research included four guage
steps (Figure 2). Since the treatise only contains tex- Simultaneously, computation can be under-
tual descriptions, our initial task was to read and stood as a series of rational, logic, algorithmic, de-
select parts of the text describing the architectonic ductive and inductive processes, whose structure
components from the columnatio systems and the and systematization explores the possibility of ob-

586 | eCAADe 32 - Digital Heritage 1 - Volume 1


Figure 2
Diagram
representing the
steps taken to
understand and
decode the treatise

Figure 3
Computation tree
of the temples
shape grammar: to
each step of the
computation, by
the application of a
rule, are visible the
possible
transformations for
the specific left side
shape of the rule.
taining solutions to a given problem. Although GENERATIVE SHAPE GRAMMAR'S IN AC-
(Figueiredo et al,
eminently abstract, these structures allow to relate CORDANCE TO ALBERTI'S THEORY
2013)
knowledge obtained through cognition, simulation Since the treatise has no graphical information, our
and intelligence-based rules, among others. first task was to read it and to systematize knowledge
This research took into consideration the idea that led to the understanding of the column systems
that design descriptions and computation are both and temples architectonical principles. Graphical no-
transversal tools to engage an architectural design tations were drawn from the translation of our inter-
and subsequent language of design. In order to com- pretation of the text. These notations led to the def-
municate this principles to a wider public, most of inition of a set of parameters and conditions which
the times codified in representations that only ar- allowed for the development of a system of schemas,
chitects understand, we have proposed an exhibi- useful to set algorithms that inform both the shape
tion setup that helped the visitor to grasp the ar- and proportions from each part and the relations be-
chitectural principles inscribed in De re aedificatoria. tween the parts of the buildings and their interre-
The layout of the interactive stereoscopic visualiza- lated proportional features.
tion apparatus was structured to explicit the compu- Departing from this knowledge, a set of shape
tational and combinatory relations synthesized in the rules were defined to compose a columnatio systems
shape grammars and their generative outcomes. generative shape grammar and a rectangular tem-
ples generative shape grammar. In both grammars,
by applying their shape rules in a step by step compu-

Digital Heritage 1 - Volume 1 - eCAADe 32 | 587


tation methodology, are generated design solutions shown on the table. While a user moves around the
within the same language. Figure 3 illustrates this table, the perspective view of the building changes
process, a computational sequence, where different according to his or her movement. A 3D television set
options are shown after the use of each rule of trans- (D) combined with a 3D active shutter glasses (B) en-
formation, but only one is subsequently transformed ables stereoscopic visualization, sending 1920x1080
by the use of the next rule, finally resulting in a design pixel resolution images to each eye 60 times per sec-
solution for a rectangular temple. ond. This setup allows rendering high definition vir-
Based on the developed shape grammars, and tual objects as if they were lying above the table sur-
in order to test them, parametric models were de- face. The touch-enabled surface, using a multi-touch
veloped in a visual programming interface, imple- frame (C) capable of detecting up to 10 touches, al-
mented into computer programs that automatically lows interacting with virtual models through ges-
generate digital models in a CAD application, accord- tures.
ing to input parameters (Figure 4). This framework al- Figure 4
lows for real-time visualization of the results of vary- Sample of design
ing parameters. These parametric models are highly solutions generated
detailed and compliant with Alberti's prescriptions by the temples
encoded in the shape grammars (Figueiredo et al, parametric model.
2013), and they served as a direct basis for the devel-
opment of the virtual reality tabletop application.

INTERACTIVE STEREOSCOPIC VISUALIZA-


TION OF ALBERTI ARCHITECTURAL MOD-
ELS: A DIDACTIC TOOL TO COMPREHEND A Figure 5
Tabletop prototype
GENERATIVE DESIGN SYSTEM
hardware setup
The technological advances that have been wit-
nessed in the last few years allowed the development
of new and more interactive applications for all kinds
of scenarios. Multi-touch devices and depth sensors
like Microsoft´s Kinect are clear examples of these ad-
vances, allowing both non-intrusive and inexpensive
user tracking. As for visualization, common 3D dis-
plays allow users to perceive imagery as if it popped
outside the screen. This motivates a fresh look at
tabletop interfaces, towards better support of 3D di-
With this semi-immersive environment, users can
rect manipulations in scenarios until recently con-
explore 3D virtual models of buildings using both
ceivable in the realm of science fiction.
hands. To manipulate the content on the stereo-
Exploiting the aforementioned technological so-
scopic surface the visitor can use several touches to
lutions, we developed a tabletop prototype (Figure
interact with each model at a time. We developed a
5) that consists on a semi-immersive environment
finger-cluster interaction method, which allows users
based on a stereoscopic multi-touch surface com-
to move, rotate and uniformly scale the models. By
bined with a Microsoft Kinect depth camera. This
dragging the fingers anywhere along the surface, the
camera (E) tracks the user's head, enabling a real-time
model will move in the direction of their movement.
personalized 3D perspective view of the contents

588 | eCAADe 32 - Digital Heritage 1 - Volume 1


Figure 6
Tabletop prototype
operating diagram

To rotate the model along the axis perpendicular to support, the interactive prototype simulates para-
the surface, people need to apply a rotational move- metric variations on generated solutions by consid-
ment via at least two fingers, but they can use their ering certain proportional, morphological and stylis-
entire hand if they want. By changing the relative tic attributes in detriment of others, allowing the user
position of all fingers a user can uniformly scale the to choose, under certain restrictions, the shape rules
object. If the distance between the fingers and their to be applied.
center changes, the model scale will increase or de- The tabletop prototype, allows people to select
crease accordingly. This technique uses the well- different shape rules using a button-based graphical
known algorithm Rotate-N-Translate (Hancock et al., user interface (GUI), which controls certain features
2006), available in almost every modern multi-touch of the temple model (Figure 8). Each feature com-
device (Figure 7). bines specific parameter(s) and condition(s), which
can be changed within a pre-defined set of values,
Figure 7
represented by mutually exclusive toggle buttons.
Possible
For each feature, only a button can be activated at a
interactions
time, and some buttons might be disabled depend-
through touch:
ing on selected features. For example, the number
translation,
of pairs of lateral chapels that compose the temple
rotation, and
is a feature, whose values can vary between 0, 1, 3
scaling
or 5. However, if the cell proportion (another fea-
ture) becomes smaller than 3:1, measuring the rela-
FROM PARAMETRIC MODEL TO THE tion between the length and the width, the button
TABLETOP INTERFACE with value five will be disabled (Figure 8, D) since this
By means of this environment, users can explore 3D proportion does not accommodate five pairs of lat-
virtual models of Alberti buildings. In addition, we eral chapels along the longitudinal inner facades.
included a special model, which is a temple that sup- The set of customizable attributes, or features
ports different types of customizations, accordingly (Table 1), is divided into three modes, related to three
to the shape grammar extracted from the De re aedi- aspects of the temple (Figure 8, A), namely the com-
ficatoria treatise position of the columnatio system (Figure 8, B), the ar-
Similarly to what the generative shape grammars rangement of the portico located in the main facade

Digital Heritage 1 - Volume 1 - eCAADe 32 | 589


Figure 8
Temple
customization:
menus (Fonseca,
2013)

(Figure 8, C), and the temple itself morphology and ture, other characteristics will be affected, as well
proportions (Figure 8, D). the overall expression of the building, thus affording
The main architectural knowledge on temples a better, clearer exploration of the Albertian design
that Alberti encoded in his treatise translates to the space by laypeople.
three modes of interaction. Although discrete, they This network of proportional and morphological
establish interrelations between each other, thus dependency represents to a certain extent the idea
framing an overall architectural language. Different of concinnitas, the basic principle of the Albertian
combinations from the columnatio system parts will thought, described by Rudolf Wittkower (1973, p.33)
affect the portico definition as well as the dimen- as embodying the classical idea of maintaining a uni-
sion of the cell, tribune and chapels. Simultaneously, form system of proportion throughout all parts of a
changes to the cell proportions will constrain the building.
width, height and depth of the portico
The layout of the interface was designed to pro- FEEDBACK FROM USERS
vide people (museum visitors) with a clear under- The objective of developing such a prototype was
standing that, by manipulating one architectural fea- to present an architectural language in a way that

590 | eCAADe 32 - Digital Heritage 1 - Volume 1


Table 1
Temple
customization:
features

would engage the exhibition visitors, providing an • The application enables the visitors to visual-
experience different from the traditional exhibition ize the buildings in 3D through stereoscopy,
media. In order to assess the success of this initia- and they agree that it enriches the experience.
tive, a survey was conducted to users that interacted Only 18 % of visitors did not realize that while
with the prototype, in which they could express their moving around the table the perspective view
opinions about that experience. The survey was con- of the building changed according to their
ducted to 27 people, with ages over 19. More than movement.
half of the users were between 19 and 24 years old,
and two thirds hold a Bachelor degree or higher. We can say that the interactive system was successful
From such survey, which consisted of closed as a didactic tool, able to convey a specific architec-
Likert-scaled questions, we were able to gather infor- tural heritage - architectural knowledge described in
mation to conclude the following: the De re aedificatoria - by allowing users to explore
the system generative outcomes within their vocab-
• The prototype aroused the immediate curios-
ulary and syntax content.
ity of 62 % of visitors, leading them to experi-
ment with it right away.
CONCLUSIONS
• 54% of visitors felt that the application in- In implementing Alberti's models into the tabletop
terface was easy to use, and only one visitor prototype, two main difficulties arose. The first dif-
could not understand how it worked. ficulty was technological: the application running on
the tabletop prototype doesn't match the genera-
• All visitors agree that the prototype undoubt-
tive capabilities of the shape grammar formalism, nor
edly enriches the experience of the museum
of the corresponding parametric model. The solu-
exhibition, and also agree that this type of ex-
tion space generated by combining all the parame-
perience can be interesting when applied to
ters in the original models proved too complex to be
other exhibitions.
implemented into the prototype's application. This
• The interactive table provides an engaging fact forced the selection of a number of parameters
and innovative experience for visitors, thus smaller than the ones available in the original shape
enriching the exhibition. The visitors agree grammar and parametric model.
that such an experience is more interesting Nevertheless, supposing that all the parameters
than the models and posters also presented could be implemented, the control of such an exten-
at the exhibition. sive solution space would require an equally exten-

Digital Heritage 1 - Volume 1 - eCAADe 32 | 591


sive - and complex - user interface, forcing the use Araújo, B, Jorge, JA and Duarte, JP 2012 'Combining Vir-
of even more modes, with more sets of features, and tual Environments and Direct Manipulation for Ar-
probably rendering the experience very little engag- chitectural Modeling', Proceedings of eCAADe 2012,
Prague, pp. 419-428
ing to the user.
Duarte, JP, Krüger, M, Coutinho, F, Figueiredo, B and
Therefore, the second difficulty was a cognitive Castro e Costa, E 2013, 'Alberti Digital: Investi-
one. This emphasizes the need to focus research gando a influência de Alberti na arquitectura por-
not only on pushing the technological boundaries tuguesa da contrarreforma', in Brandão, CAL, Caye,
of generative design systems, towards the ability to P, Furlan, F and Loureiro, MA (eds) 2013, Na Gênese
model and visualize more accurately and with more das Racionalidades Modernas: Em torno de Leon Bat-
tista Alberti, Editora UFMG, Belo Horizonte, pp. 488-
detail, but also on synthesizing the complexity of
548
the Albertian thought in order to communicate their Figueiredo, B, Castro e Costa, E, Pinto Duarte, J and
essence to a non-specialist audience. Krüger, M 2013 'Digital Temples: A Shape Grammar
Current research is pursuing a system that can to Generate Sacred Building according to Alberti’s
provide an even deeper engagement of the user. On Theory', Proceedings of Future Traditions, Rethinking
one hand, tools are being developed that overcome Traditions and Envisioning the Future in Architecture
Through the Use of Digital Technologies, Porto, pp.
the technological constraints that conditioned the in-
63-70
terface for the presented prototype. The objective is Figueiredo, B, Duarte, JP and Krüger, M 2013 'Albertian
to extend the manipulation of geometry beyond the Grammar Transformations: From the treatise to the
combination of objects, towards parametric and rule- built work in the design of sacred buildings', Proceed-
based real-time modelling. On the other hand, such ings of eCAADe 2013, Delft, pp. 687-696
modelling is intended to be as user-friendly as pos- Fonseca, F 2013, Manipulações no espaço sobre mesas in-
terativas com estereoscopia, Master's Thesis, Instituto
sible, taking into account both the cognitive and er-
Superior Técnico: Universidade de Lisboa
gonomic characteristics of the average user. By com- Hancock, MS, Vernier, FD, Wigdor, D, Carpendale, S and
bining techniques such as virtual reality, motion cap- Shen, C 2006 'Rotation and Translation Mechanisms
ture and shape grammars, we aim towards a new for Tabletop Interaction', TABLETOP, Adelaide, pp.
generation of interfaces that allow for a smoother in- 79-88
teraction between designers, namely architects, and Mitchell, W 1990, The Logic of Architecture: Design, Com-
putation and Cognition, The MIT Press, Cambridge,
their creations.
Massachussets
Stiny, G 2011, 'What Rule(s) Should I Use?', Nexus Network
ACKNOWLEDGEMENTS Journal, 13(1), pp. 15-47
This work was partially supported by the Por- Stiny, G and Gips, J 1972 'Shape Grammars and the Gen-
erative Specification of Painting and Sculpture', In-
tuguese Foundation for Science and Technol-
formation Processing 71: Proceedings of IFIP Congress
ogy (FCT): doctoral grants SFRH/BD/69910/2010, 71., Amsterdam, pp. 1460-1465
SFRH/BD/88040/2012 and SFRH/BD/91372/2012, Wittkower, R 1972, Architectural principles in the age of
and projects MIVis PTDC/EIA-EIA/104031/2008, humanism, Academy, London
Alberti Digital PTDC/AUR-AQI/108274/2008,
TECTON-3D PTDC/EEI-SII/3154/2012 and Pest
OE/EEI/LA0021/2013.

REFERENCES
Alberti, LB 2011, Da Arte Edificatória, Fundação Calouste
Gulbenkian, Lisboa

592 | eCAADe 32 - Digital Heritage 1 - Volume 1


A Building Heritage Knowledge Framework using Context
Ontologies
Regenerations of industrial areas - the “Isola del Liri” case study

Silvia Gargaro1 , Elisabetta Leggieri2 , Antonio Fioravanti3


1,2,3
Civil, Building and Environmental Department, Sapienza University of Rome
1,2,3
{silvia.gargaro|elisabetta.leggieri|antonio.fioravanti}@uniroma1.it

The growth of urban areas and the increase of urban migrations caused an
incorporation of industrialized areas in the development of cities. The difficulties
related to city planning in these areas could be coped with more satisfactorily
through the use of Geographic Information Systems (GIS) and Context ontologies
plus reasoning rules to reuse old industrial buildings. The 'Context' entities and
rules are studied using a Context Knowledge Model formalized with Protégé OWL
(Ontology Web Language). The study was carried out on industrial buildings
situated in southern Lazio - Italy - in particular a paper mill network. Applying
GIS instruments to the study of these areas is not enough as designers can only
obtain information, but not knowledge, which depends on the urban, historical,
cultural, economic, environmental and juridical ‘context’. The goal of this
research is to create a combination of these technologies to manage knowledge
for a more aware design to regenerate old industrial areas with new uses.

Keywords: Heritage Building, Design Process, Context, GIS tools, Ontologies

GIS, BIM AND CONTEXT KNOWLEDGE FOR ities and therefore make statistical forecasts of com-
HERITAGE REUSE DESIGN PROCESSES mon interactions possible. Their great potentiality
The importance of the Context to regenerate disused is not fully used to represent the processes of im-
industrial buildings, is based on the investigation pact on architectural design. While the interoper-
about the reasons that have conditioned the land ability between GIS and BIM software tools has dra-
use, the development, the integration in the context matically improved in recent years, this process still
and changes which influenced the removal. remains particularly limited. This shows the limita-
The most common BIMs did not fill the gaps be- tions of managing the information obtained in order
tween the use of context in architectural design and to have an added value in architectural design con-
the reuse of disused industrial buildings. text aware.
The existing GISs represent continuous and dis- GIS instruments were used to analyze the sites
crete territorial data and can be used to represent rel- and the relations between the factories and urban
evant processes such as pollution and land use activ- system based on different satellite images, past and

Digital Heritage 1 - Volume 1 - eCAADe 32 | 593


recent cartographies in order to obtain an integrate industrial sites can be applied to different scenar-
overview and comparison. ios. The power of this approach lies in the compu-
The sizes of existing files, such as LandXML [1] or tational modeling of the context knowledge for ar-
CityGML [2] provide great opportunities for interop- chitectural design, integrating it with the Semantic
erability between software tools. LandXML has deep Web technologies that allows interoperability of the
roots in the development sector of the territory, and model with different tools, as GIS ones.
contains classes of valuable items for landscape ar-
chitects. CityGML is much more recent, has been de- HERITAGE BUILDINGS AND THEIR DESIGN
signed to be stored even more classes of items in- REUSE
cluding buildings, bridges, tunnels, and mobile site. The hypotheses concerning possible reuse scenar-
While LandXML is writable by many existing software ios for abandoned paper mills, without clashing
tools, CityGML is not yet available as the file format with their building's character, led to alternative de-
in many existing tools, and this file format is widely sign layouts being considered, however it should be
adopted by industry specialists (Nessel, 2013). pointed out that the "constraining" aspects of old
The growing number of software tools available, structures and industrial spaces needed to be taken
the growing adoption of digital versus paper-based into account, in order to be able to achieve these al-
exchange of information, the internationalization of ternative usages.
the design process and the growing demand for sus- Digital models for urban-building design should
tainable information on the whole life cycle of a be able to represent these different characteristics
building (Gero,1990) requires the use of tools able to and requirements old/new layout, old/new spaces to
support useful context entities for heritage architec- compare them, and this frequently is not an easy task.
tural design. Nowadays on one hand, traditional researches
The study focused on paper mill factories and highlight links established between industrial build-
showed that GIS technologies are not enough to ings and their context (urban, industrial, social and
have a complete understanding of the existing con- physical); on the other hand, GIS tools are used to
text for these factories and therefore it can be said integrate the investigations and information, creat-
that GIS technologies alone are not enough to sup- ing an information database for the paper mill net-
port an informed design for these types of develop- work (Leggieri, 2013). Notwithstanding research ef-
ments. GIS tools allow to overlap maps, to link tradi- forts, these two research aspects remain practically
tional relational databases identify features in the ur- separate. These research efforts were not sufficient
ban landscape and to attach attribute data in order to to provide support tools for design knowledge which
analyze and to inform assessment of urban areas, but is the key point to any modification of existing paper
they did not allow to reason on these information; mills.
for this purpose the Context Knowledge Model (Cx- Designers need an effective and complete un-
tKM) (Gargaro and Fioavanti 2013a), developed us- derstanding of the site to support informed design
ing ontologies, was used. The semantic structure of decisions; nevertheless GIS instruments can only give
the model gives opportunities to have a wide range site information linked to position; they are not able
of analysis on industrial areas. to support knowledge that means adding semantics
The core approach of this paper is the relation- and reasoning to information. To this end the re-
ship between a CxtKM based on ontologies and GIS search defines a model of Context Knowledge spe-
tools aimed at the regenerations of the industrial cific for modern industrial buildings.
buildings and areas. This approach is based on the recognition that it
The Context Knowledge Model used for disused is smart and effective to combine CxtKM and GIS to

594 | eCAADe 32 - Digital Heritage 1 - Volume 1


regenerate industrial areas. This introduces the no-
Figure 1 tion of a Building Heritage Knowledge Framework -
"Liri" watercourses BHKF - to facilitate public and/or private administra-
and Isola del Liri tion decision-maker (Plume et al., 2011).
and Sora cities The research has defined a model of informa-
tion with the objective to support design process
in a more conscious way taking care of intersection
among individuals - construction - urban context. It
provides a platform for the management of context-
information-knowledge.

PAPER MILLS NETWORK IN CENTER ITALY -


A CASE STUDY
The network of paper mills in Southern Lazio (the
province of Frosinone) can be characterised as major
industrial production site from the begin of the nine-
The unique orographic structure that characterizes
teenth century until the nineteen-fifties. The growth
the dowtown of historical cities is a constant aspect
of a singular industrial infrastructure built along wa-
that characterizes the urban settlements.
tercourses as the hydraulic system was very impor-
Many of these structural features are relevant.
tant for the region's development, involving all the
The cities along the Liri River, which are placed in a
surrounding areas beyond the urban area.
peculiar context, have shaped the environment and
The paper mill districts were stratified over time
natural resources. The features related to the water
so that they characterized the landscape, changing
system influenced the origins of various urban loca-
the original character of the agricultural environment
tions. The origin and evolution of the settlement sys-
and were grafted onto the natural landscape charac-
tem of “Isola del Liri” were related to production activ-
terized by the presence of the close river network.
ities that led to the current appearance of the site and
In these places there are visible traces of the hy-
its special position within the regional settlement.
draulic system derived from the courses of the Liri
The current structure of the city center is built around
and Fibreno rivers, evidenced by the presence of fac-
the small island in the middle of the river. From this
tories, sluices, canals, water intakes, dams, visibly di-
origin the city expanded with its factories adapting
aloguing with nature. This particular intertwining of
them to natural and man-made elements. The pro-
urban and environmental system was the main value
ductive use of the water resources over time has char-
and peculiarity of the context. Nowadays, the urban
acterized the urban landscape marking it with the hy-
area has grown so these paper mills are surrounded
draulic works for the derivation of water for indus-
by city districts. In order to reuse abandoned indus-
trial uses changing and impacting on the environ-
trial areas, it is important to consider their old con-
mental features. The course of the Liri river creates
texts. Therefore the refurbishment design should es-
particular jumps, scenic waterfalls that characterize
sentially be based on the investigation of the reasons
the urban landscape. The use of hydraulic and hy-
behind land use conditioning, development of indus-
dropower production dates back to the oldest paper
trial buildings, their integration into the old context,
mills whose location was influenced by the necces-
changes that have influenced their removal and new
sary presence of the water courses to take advantage
needs that arise.
of the mechanical motion of the river. Paper mills
The morphology of the territory shows some pecu-
require the construction of branch ducts for the use
liarities (Figure1).

Digital Heritage 1 - Volume 1 - eCAADe 32 | 595


and discharge of waters even when being located on • Populate context knowledge and information
the banks of the river. There are currently ten paper with urban, historical, cultural, economic, en-
mills in the town of "Isola del Liri". Some of them are vironmental and juridical data to raise design-
still working but some are in a neglected state and in ers' awareness;
decay.
• Improve the CxtKM (Gargaro and Fioravanti,
2013b) to formalize historical site evolution,
DESIGN 'INVARIANTS' AND THE REPRE- land and soil use, characteristics and relation-
SENTATION OF CONTEXT KNOWLEDGE ships among them.
The aim of this research is the definition and devel-
opment of tools to help designers better understand BUILDING HERITAGE KNOWLEDGE
design opportunities and automate some design ac-
FRAMEWORK USING CXTKM
tivities (Gero 1990, 2014).
The design could be described as a constrained activ-
The knowledge representation models to define
ity context-dependent.
structured information in specialized domains have
Architectural Design has, among many aims, to
always been present in CAAD tools, but rarely they
integrate designed buildings in their natural and so-
were specifically applied to Context Knowledge for
cial context. This process imposes constraints on the
architectural design (Gero 1990; Gursel et al. 2009;
variables and their values dependent on context. The
Gargaro and Fioravanti 2013a; Gargaro and Fiora-
design activity is influenced by different aspects as
vanti 2013b).
the working environment in which designers work
OIL, DAML and BKM use the concepts introduced
and the 'context' from which the development of
in Resource Description Framework (RDF) extended
the project depends. The designers' perception of
knowledge related to the 'product' with implicit op-
context in architectural design changes in relation to
erators, multiple domains and constraints. The rea-
changing perceptions of the designers. The design
soning to control and infere on context knowledge is
activity can be defined as a decision-making process
organized in a hierarchical set of different OWL. But
in which the exploration of the context and learning
only BKM introduced context entities that are not im-
activities are a goal-oriented work that influences the
plicit, and take account simple properties.
perception of the designers.
The development of the context entities, pro-
The changing environment characteristics lead
posed and implemented a specific model of context
to a reformulation of the building requirements for
knowledge CxtKM (Context Knowledge Model; Gar-
its use. This can be seen also when the evaluation
garo and Fioravanti 2013b) that has been modified
of the comparison between the actual behavior of
taking into account Europeran INSPIRE Directive and
the structure and the expected behavior is insuffi-
Italian GIS Agreement for the GIS databases in order
cient and cannot be satisfied only by manipulating
to allow a better interoperability with standards and
the structure (Gero, 1990). To overcome these diffi-
codes and used for heritage reuse.
culties we propose relational structures to relate con-
The milestones of research are:
text entities to the disused industrial building.
To make this possible each industrial building en-
• Study the peculiarities of modern industrial
tity is related context ones using specific relationship,
buildings;
a Relation Structure - RS- which an inference engine
can use to compute a goal for its regeneration (Car-
• Use GIS technologies to link technology fea- rara and Fioravanti, 2001).
tures of paper mills, hydraulic system, and ur- There are two fundamental classes for the Build-
ban landscape; ing Heritage Information/Knowledge Process: that

596 | eCAADe 32 - Digital Heritage 1 - Volume 1


of the Building Invariance, which defines the build-
ing spaces that define the industrial building iden-
Figure 2 tity, and that of the context entities which gives the
A Building Heritage contextual peculiarities, defined using European IN-
Knowledge SPIRE Directive and Italian GIS Agreement for the GIS
Framework schema databases in order to allow a better interoperability
of the CxtKM with GIS tools (Fig.2).
For instance, an architect can conceive a building
reuse taking into account his/her own specific Rela-
tion Structure, dependent on the Building Invariants,
that applies its inferential engine rules plus context
rules to have a context-aware decision about indus-
trial building refurbishment. Using ontologies to for-
malize the context knowledge is possible to have a
formal structure of the context entities considered in
a project (i.e. meanings, properties, rules, behavior,
capability, etc.) and formal models (generally mathe-
matical) that allow simulations, verifications and rea-
soning to be performed (Carrara et al., 2009), and fil-
ter mechanism (Fioravanti 2008; [3]) to reduce the
space of possibilities.
The study of the disused building focused on pa-
per mills. The starting considerations were based
on the characteristics and relations between external
and internal spaces to bring out the peculiarities of
these industrial areas.
The starting considerations were based on the
characteristics and relations between external and
internal spaces to bring out the peculiarities of the in-
dustrial areas.
The recognition was made using fillable tables in
which were written the information about each space
of the factory as dimensions, material, preservation
status to obtain data and meanings.
This leads to determine the recurrent values of The "Invariants" of disused industrial areas are repre-
old building layouts, spaces, structures, functional sented by diagrams and tables (Figure 3) in which the
uses, material and their relationships, but also criteria artifact is analyzed in terms of three groups of vari-
to regenerate disused areas and industrial factories in ables: function, properties and capabilities.
view of new needs - in a word the "invariants".

Digital Heritage 1 - Volume 1 - eCAADe 32 | 597


tologies, to maintain the right class hierarchy that is
Figure 3
very important when there are more than one par-
Function, structure
ents, to have design advices and to reduce the possi-
and behavior
ble design choices for a context-aware architectural
'Invariants'
design.

BHKF IMPLEMENTATION FOR HERITAGE


ARCHITECTURES
The CxtKM is built by ontologies (Beetz et al., 2006;
Gursel et al., 2009; Rehman et al., 2008) links GIS tools
through databases in order to support designers and
allow them to model constraints, verify algorithms
and check rules at different levels.
The starting point was the definition of entities
and the creation of rules to link entities, properties,
reports, functions, etc. The semantic structure of en-
tities helps to provide knowledge that can be used to
prune wrong design proposals and discover oppor-
tunities or suggestions for a wide range of analysis
on old industrial areas.
Context was subdivided into sub-entities - Phys-
ical, Cultural, Normative and Economic.The enti-
After this phase of exploration and analysis, data and ties are formalized using Protégé ontology language
meanings were imported into GIS tools, giving to (OWL code compliant) and rules have been associ-
each entity a specific ID and then exported in Con- ated with each entity to define its behaviours.
text Knowledge Model. The primary source of data was an empirical ex-
The Context Knowledge Model (CxtK) was imple- ploration of literature review and scientific ones car-
mented following these activities: formulation of the ried out in parallel with the study of data collected
entities, analysis, synthesis, evaluation, selection and and analysed for the purpose of discovering concepts
reformulation of entities hypothesis. and relations which are then organized into a knowl-
CxtKM was formalized though ontologies devel- edge structure.
oped in Protégé 4.3 [4]. Then CxtKM is populated us- A reasoning mechanism was used to reduce the
ing GIS entities exported in excel and with the same industrial area regeneration design proposals, prun-
ID of the context entities of CxtKM (Figure 4). Then ing inconsistent hypotheses, reducing the number of
different to-do (and not-to-do) lists and strategies for possibilities, avoiding the risk of combinatorial explo-
regenerating old paper mills were carried out and rations (Bickhard an Terween,1995). Hence architects
compared considering the constraint rules based on can concentrate their efforts on attaining goals of
the analysis of typologies and contexts. The context high quality design and innovative building (or part
information are enriched with the context rules and of it), as they do not have to consider all the possible
the building 'Invariance' deduced from the analysis strategies but a only reduced number that respects
and they are inferred though the inference engine urban and building Codes and architect's goals and
JessRules [5], based on First order Logic, that allows experiences. As the design process evolves, solutions
to control all the declared and defined rules in the on- and aim are modified and refined until the desired

598 | eCAADe 32 - Digital Heritage 1 - Volume 1


Figure 4
Conceptual Model
Framework

behaviour or performance is obtained. potentiality of it that can even change the type of
The formalization of Context Knowledge Ontol- the class. The functions are dependent not only on
ogy is related to environmental, cultural, economic the requirements (R) but also on the behaviour of
and juridical entities, specifically aimed at render- the building that define the building performances
ing explicit the operational meaning through a struc- (P). These functions also need a Context Knowledge
tured set of classes / concepts / entities, relationships Model that allows to add variables, dependent on
and reasoning rules among them. context (Cxt), included the location (L) in which the
The prototype of BHKF - Building Heritage building stands.
Knowledge Framework - has been defined by the This prototype could be used to reduce the range
building functions (F), capabilities (C) and require- of possibilities for re-use during the design process.
ments (R). The constraints on the functions appear A building design hypothesis can be symboli-
as required behaviour related to building capabilities. cally represented as a function of:
The capabilities of the building are the unexplored
B = f(F, C, R, Cxt)

Digital Heritage 1 - Volume 1 - eCAADe 32 | 599


where (a smaller town near Isola del Liri).
C = g(R, P) The example shows that the paper mill in Atina
Cxt = h(B, L) does not have the possibility of hydropower energy
The Building function - f (B) - is non-linear, because it generation because a jump of one meter is not eco-
depends on context and on weights applied to build- nomically sufficient to produce electricity (figure 5).
ing entities by designers. The weights are assigned However the paper mill in Isola del Liri has the capac-
to each entity in relation to the context importance ity to generate electricity due to fact that the jump is
and to the building requirements. They include, if re- higher and the quantity is more than one cubic meter
quired, the approximate evaluation of the expected per hour (figure 6).
costs so that the designers are allowed to choose not Applying the model onto other paper mills in
only the most promising or satisfying solutions, but "Isola del Liri" district and in some cases (Figure 7) the
also the cost-effective ones and the client can be ac- model infers that is not convenient to produce elec-
quainted with that. tricity, even if the jump and the quantity of water is
sufficient, because the paper mill is too much close
the city centre and so the acoustical protections nec-
PAPER MILLS RULE EXAMPLE: essary for the surrounding isolation are too much ex-
HYDROPOWER ENERGY PRODUCTION pensive or there is an incompatibility with the her-
The case studied for the evaluation of BHKF, as shown itage landscape.
in the previous paragraphs, is located in Central Italy.
The existing industrial sites and buildings gener- CONCLUSIONS
ated by very specific industrial requirements could be The common characteristics and relationships – the
turned into settlements with the help of GIS and con- "knowledge invariants" - of modern industrial areas
text ontologies. The context is characterized by par- and buildings are not totally supported by GIS tools
ticular jump shares and waterfalls that characterize to help architects effectively utilize the knowledge
these small towns and influenced by the paper mills from these tools. Therefore a Building Heritage
development. Knowledge Framework - BHKF - has been created to
This context can be evaluable to be modelled by link a Context Knowledge to GIS.
reasoning rules as for instance the high jump and
quantity of water, but this consideration could not Figure 5
be enough to make the decision to use it in the 're-
generated' building. In this example, the other prob-
lem that needs to be considered is the noise level due
to the production of electricity, as some of the paper
mills are very close to the city centre.

Case Studies
1. Waterfall(n)
2. if jump higher > 3 m
3. and if water quantity >1 mc/h
4. then <hydroelectic energy
,→ production > return true
5. else return false

The described rule was applied to two paper mills, <hydroelectic energy production > =
one located in "Isola del Liri" and the other in "Atina" ,→ FALSE

600 | eCAADe 32 - Digital Heritage 1 - Volume 1


Figure 6 The development and implementation of the BHKF
has been focused on old industrial area context
knowledge, mainly concerning reasoning rules to
give advice during re-design of these areas. This
model is a promising tool to help designers to man-
age and share heritage context knowledge obtained
from a GIS model and from formalized experience.
A Context Knowledge Model can evaluate a project
a priori so as to evaluate constraints and offer sug-
gestions for alternative design proposals, thereby ex-
plaining motivations or unsatisfied requirements.
In brief, BHKF could:
• Share and spread Context Knowledge to find
better design solutions to reuse industrial
buildings;
<hydroelectic energy production > =
,→ TRUE • Inter-operate various common tools to refur-
bish industrial areas;
• Facilitate dialogue between designers and
public administrations;
Figure 7
Inferred Rule • Help public administration to verify design
Example proposals with reuse or refurbishment Codes.

ACKNOWLEDGEMENTS
The research was partially funded by MIUR (the Italian
Ministry of Education University and Research), 2012
Research Project: "Built Heritage Information Mod-
elling/Management - BHIMM".

REFERENCES
Beetz, J, Leeuwen, JP and Van de Vries, B 2006 'Towards
a Topological Reasoning Service for IFC-Based Build-
ing -information Models in a Semantic Web Context',
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<hydroelectic energy production > = puting and Decision Making in Civil Building Engineer-
,→ TRUE ing, Montreal , pp. 3426-3435
... Bickhard, MH and Terween, L 1995, Foundational Issues
27. If <Industial Building Area > < 10 in Artificial Intelligence and Cognitive Science, Elsevier
,→ mq from <Downtown > Science Publishers B.V., Amsterdam, NL
28. then <hydroelectic energy Carrara, G and Fioravanti, A 2001 'A Theoretical Model
,→ production > of Shared Distributed Knowledge Bases for Collabo-
29. return FALSE rative Architectural Design', Strategic Knowledge and
Concept Formalization III, Heron Island, Sidney, pp.
129-143

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Carrara, G, Fioravanti, A, Loffreda, G and Trento, A Landscape Architecture 2013, Berlin, pp. 65-72
2009 'An Ontology-based Knowledge Representa- Fridman Noy, N and Hafner, CD 197, 'The State of the Art
tion Model for Cross-Disciplinary Building Design: A in Ontology Design A Survey and Comparative Re-
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tanbul (Turkey) , pp. pp. 367-374 Peter, A, Newton, B and Wills, C 2009 'Visualising Archi-
Carrara, G, Loffreda, G and Fioravanti, A 2013 'A Proac- tecture: A field study in rural England', Proceedings
tive Platform for Knowledge Management in Cross- of 11th Bogus Conference, London, pp. 12-14
Disciplinary Building Design', eChallenges e-2013 Plume, J and Mitchell, J. 2011 'An Urban Information
Conference Proceedings, IIMC International Informa- Framework to Support Planning, Decision-Making
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1-10 Designing Together, pp. 653-666
Fioravanti, A 2008 'An e-Learning Environment to En- Rehman, F and Yan, XT 2008, 'A Case Study to Support
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Ontologies to Support AEC Collaborative Design', Modern Approach 3rd Edition, Pearson Education Inc.
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Gargaro, S and Fioravanti, A 2013a 'Traditions based on ing OIL', Proceedings of the IJCAI-2001 Workshop on
context. How context ontologies can help archaeo- Ontologies and Information Sharing, Seattle, USA, pp.
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Workshop Proceedings 2013, Porto, pp. 105-114 Wurzer, G 2009 'Systems – Constraining Functions
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triali dismessi. Il caso delle ex Cartiere di Isola del Liri
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tects in Information Models', Proceedings of Digital

602 | eCAADe 32 - Digital Heritage 1 - Volume 1


Gamification of Shape Grammars
Collaborative and Participatory Mass-Housing Design for Kashgar Old
Town

Serdar Aydin1 , Tian Tian Lo2 , Marc Aurel Schnabel3


1,2,3
The Chinese University of Hong Kong
1,3
{serdar|marcaurel}@cuhk.edu.hk 2 skyduo@gmail.com

This paper describes the framework of an ongoing research, titled


'quasiGRAMMARS', seeking a participatory mass-housing approach. In the
context of the city of Kashgar, China, where the convergence of
Islamic-Chinese-Turkic cultures has been shaped within a unique style since the
10th century, mass-housing becomes a 3D puzzle that requires each piece to be
placed with full of care, motivation, participation, analysis, strategy, art and
finally design. Gamification is about designing collaboration and participation
for mass-housing, whereas shape grammars are meant for analysis and design.
This game finally turns into a strategic game to be scrutinised further in relation
to game theory that is mathematically concerned with the economics too.
However, the present study aims at proving a participatory design strategy that
incentivises valuable action through gamification techniques. Focusing on its
specific design development, it reveals some of these techniques to gamify
mass-housing for Kashgar in eight steps. While unveiling gamification term for
use in architecture domain, the paper discusses the limitations and future
directions of the research.

Keywords: Shape grammars, gamification, mass-housing, participatory


decision-making, Kashgar

1. INTRODUCTION consequences of lacking sufficient effort to take the


By the time, you have been reading this sentence, straightforwardness of social media devices as an op-
nearly 2 million messages was created and shared portunity to make use of these data lead to informa-
via WhatsApp (pennystocks.la). Of the available data tion overload. Simply designed, a gamified platform
in the world, more than 90% has been accumu- can be a key to open up willingness for massive con-
lated in the last two years, with the social media use tribution. Gamification is a key to activate dynamics
being the most prolific data source (Hudson-Smith for a meaningful purpose and, in particular, with fun.
2014, 42). And these figures were unimaginable only quasiGRAMMARS is a research project looking for pos-
three years ago. Despite its fascinating speed, the sibilities of such a scheme in mass-housing, and, at a

Digital Heritage 1 - Volume 1 - eCAADe 32 | 603


greater extent, in architecture (Lo et al. 2014). preserved example of a traditional Islamic city to be
This paper's definition, literally, is that gamifi- found anywhere in Central Asia (Michell et al, 2008,
cation is to provoke and make use of higher-level 79)." And it is ironically the most-endangered one at
intelligence via a collective manner that draws on the moment. Large-scale urban projects being im-
big data available online through sharing. Through plemented with the incorporation of local and cen-
gamification, potentials of social network and fun- tral governments have already torn down nearly the
environments are utilised by designing collective in- two-thirds of the old-city. The ongoing project de-
telligence for mass-housing instead of computation- scribed as a 'precautionary' measure against earth-
ally expensive solutions. In other words, gamification quakes by the authorities is worth $4.39 billion, re-
plays the designed role of an ombudsman that is ap- quiring 50,000 households, in other words more than
pointed to bring varying demands over a table based 200,000 people, to be resettled (www.rfa.org).
on voluntary and intrinsic participation.
Figure 1
More specifically, the underlying purpose of the
The satellite map of
present work is to introduce some of gamification el-
Kashgar old-town
ements in the context of the development of Kash-
which undertakes a
gar's old-city. Starting with a brief introduction of
major urban
Kashgar and its value in this research, the paper dis-
renovation project
cusses the stages through which gamification be-
requiring nearly
comes a diagram to map an open-collaborative sys-
200,000 people to
tem for mass-housing in Kashgar. Finally it presents a
be replaced
preliminary work which was conducted in an elective
(Google Earth).
course with 15 students grouped into two.

2. KASHGAR: JEWEL IN CENTRAL ASIA


Kashgar, the westernmost city in China, is located
where many different cultures and religions have jux-
taposed thanks to its geographical position. The an-
cient city is described as "the heart of one of the
most lovely and bountiful oases in all Central Asia
The process of the resettlement is oriented without
(Starr 2013, 307)." Kashgar politically belongs to the
an inclusive decision-making process. Families are
Xinjiang-Uygur Autonomous Region whose capital,
compelled to move in identical units 'prefabricated'
Urumqi, is the world's most landlocked city (Dong
for efficiency and affordability. Since they are not in-
and Zhang 2011). This locational information con-
volved in decision-making, the projects cast doubts
cisely explains the environmental conditions that
though, allegedly, legalised by the Chinese govern-
have formed the regional architecture.
ment on the basis of earthquake safety. And therein
Situated in the Tarim Basin in the periphery of
lies political and ethnic tensions between the local
Taklimakan Desert, Kashgar's enduring examples of
Uyghur people and the Han Chinese who dominates
Uygur, a Turkic people of Central Asia, architecture
the Chinese state that wants to have more author-
are threatened with oblivion and unbridled devel-
ity over its gateway to Central Asia. Unlike politi-
opment which is invariably everywhere in China as
cal/ideological problems, Kashgar's richness lies un-
a consequence of neo-liberal policies (Michell et al.
derneath its distinct Uygur identity which is a mul-
2008, 147; Florenzano et al. 2010; Aydin 2012).
tifaceted composition of Islamic, Central Asian, Mid-
The historical urban fabric in Kashgar is "the best-
dle Eastern, Chinese, Mongol, Tibetan, Persian and

604 | eCAADe 32 - Digital Heritage 1 - Volume 1


even Indian influences. Therefore, mass-housing in scribed as the use of game design elements in non-
Kashgar gains a methodological peculiarity akin to game contexts (Deterding et al. 2011). Depending
an open-ended 3D puzzle game demanding mani- on familiarity, there are varying common assump-
fold means for an inclusive optimised solution. tions towards gamification. The following paragraph
In addition, the vernacular organisation of archi- informs us on what gamification is and is not.
tectural and urban space in Kashgar is worth men- First of all, gamification is not turning everything
tioning. The houses in Kashgar's old town invariably into a game. The purpose of gamification is not to
have a courtyard regardless of the householder's so- pull us out of reality but rather finding what is not
cial or financial statue. Accessed via narrow lanes, the boring in an activity that usually requires collabora-
courtyard typology, by which vertical and horizon- tion and engagement. This is neither to say that they
tal allocation of different functions are composed, are 'serious games' which are used as training and
displays variation based on affordability. As a reli- learning environments such as in military and edu-
gious condition, which is prevalent in other Islamic cation. The focus of simulations in serious games is
historical cities, the balance between privacy and sis- on testing the abilities of learners and on improv-
ter/brotherhood defines visual and spatial perme- ing their skill sets in a virtual environment similar to
ability in the old town via courtyards and lanes. As a real conditions. On the other hand, game theory is
consequence the old city is a product of interwoven to mathematically analyse decision-making 'strate-
arrangements, whereas strong social relationship is gies' or individual 'choices' (Kelly 2003, 1), whereas
fundamental for its agglomeration that grows from gamification may be helpful to improve collaboration
the mosque as a de facto standard. for 'a choice' and encourage involvement in 'a strat-
Apart from the data gathering and design as- egy' (Kapp 2012, 9). Also, points, badges and leader-
pects of this research, the third focus is Kashgar's boards (PBLs) are irrepressibly penetrating into every
digital heritage by making use of gamification tech- aspects of our daily lives in tandem with the grow-
niques. Considering that large-scale projects under ing use of social media. PBLs are one of the most
construction, it is a bit late to save Kashgar's archi- common game elements however they are not suf-
tecture in real terms. By digitally recording and dis- ficient with regards to what games and game design
playing its history through different media, quasi- can provoke. We can gamify a situation by thinking
GRAMMARS is projected to bring out creative presen- like a game designer, which is different than being
tation and exhibition means via gamification. But this a game designer. With gamification, we break down
aspect belongs to the proceeding stages of this re- games into elements that are explained below.
search.
3.2. Game elements: How?
3. GAMIFICATION AS A MEANS FOR USE The largest LAN (Local Area Network) party
with around 11,000 participants was recorded
OF SHAPE GRAMMARS
at DreamHack Winter 2007 in Sweden
3.1. What gamification is not (www.guinnessworldrecords.com). What is intrigu-
The term of gamification might sound novel however ing about it is that the focus is on "everything you can
its use dates back to the beginning of the last century. do with computers" combining fun activities with
In 1912 Cracker Jack, a snack brand, started to give learning and sharing, such as gaming, communica-
toys as a gift in their boxes. Although gamification tion, programming, designing, music composing,
in this research is meant to be 'collectively produc- etc. (www.dreamhack.se). Admittedly, games play
tive', with this instance its focus might seem on the a major role in societies being shaped by the 21st
marketing domain that is to encourage for more 'con- century culture of gadgets and devices. Use of on-
sumption'. However, by and large, gamification is de-

Digital Heritage 1 - Volume 1 - eCAADe 32 | 605


line games is constantly in increase as a business and gained through design rules not alike the initial.
marketing strategy to motivate people in engage- Notice that the concept of this proto-game in-
ment and sharing (Zichermann and Linder 2010, cludes at least three game elements which are exter-
47). Huizinga's description names the boundaries nal rewarding, feedback and cooperation. Besides,
of engagement in play and play environments as the we could add a time constraint, levels and story-
Magic Circle in which once you enter, "it is sacrosanct telling which would be related to intrinsic rewards
for the time being", i.e. the game rules matter most that has authentic meaning behind. Intrinsic mo-
not the real world (Huizinga 1955, 77). tivators have a more significant place in gamifica-
In order to invite the player into the Magic Cir- tion, e.g. saving the character of a historical city,
cle, game elements should be designed properly to participating its development and contributing to its
prompt engagement together with aesthetics that digital heritage. Game elements, such as badges
contributes to the whole experience which we look and points, do not inherently become external or
for. Game elements are classified differently but we internal motivators. Instead the context makes the
use here the one (Werbach and Hunter 2012) which distinction, e.g. feelings gained from mastering a
separates them as dynamics, mechanics and compo- challenge that causes increase in self-confidentiality.
nents. It does not necessarily require using all el- Gamification explains intrinsic reward structures by
ements but integrating ones that will be most effi- means of self-determination theory (Deci and Ryan
cient in motivating player engagement. Mapped as 2000). Autonomy, competence and relatedness are
a pyramid, dynamics are placed on top while me- the elements of self-determination theory. Auton-
chanics and components step behind them respec- omy is corresponds to the feeling of doing something
tively. A list of dynamics may include constraints, meaningful, while competence means mastery from
emotions, narrative, progression and relationships achieving a seemingly difficult task. Relatedness is
(Werbach and Hunter 2012). This paper further looks anchored to connection and interaction within so-
into dynamics as a map to use in explaining a concep- cial circles (Werbach and Hunter 2012). Through so-
tual framework for gamifying an open-collaborative cial connection, designing for such a collective intelli-
design systems based with shape grammars. Further gence has the same goal as many other complex sys-
studies will look into mechanics and components un- tems such as ant colonies which nestle individual ac-
der which the number of elements is higher. tions of many agents in order to harness the best or
3.2.1. Game elements for mass-housing in Kash- most relevant outcome (Porter 2008, 128).
gar. As a designed constraint, shape grammars are Gamification in the Kashgar project works for
the rules of the design game. Participants are given data collection via social media on which there is a
priorities once they make a decision which conform lot of Kashgar photos and individual stories waiting
predefined criteria relying on Kashgar's grammar. to be identified. They contribute to knowledge in
The game is open to changes, i.e. new shape gram- analysing Kashgar and its recent past to understand
mar rules can be added to generate different results. the pattern of urban life that is often both personal
However, the more resemblance to Kashgar's char- and impersonal. Therefore, it is such a gamified plat-
acter, the more priority is given to get involved in form that uses the potential of game elements to col-
new decisions. This is also constrained by a voting lect these data in order to expose hidden values and
system guided by environmental evaluations such as meanings into decision-makers' attention, i.e. the cit-
daylight and wind. At the end of the game, those izens, designers, planners and developers.
who lead the leaderboard pay less since their collab-
oration points are high. Though risky, creative ideas
that lead to innovative design alternatives can also be

606 | eCAADe 32 - Digital Heritage 1 - Volume 1


3.3. Gamifying Shape Grammars efficiency based on evolutionary optimisation tech-
Based on Kashgar's case, this research seeks a nar- niques such as genetic algorithms (Caldas and Santos
rative articulation of mass-housing design with en- 2012).
hanced participation. Inhabitants' involvement is One common aspect of these works is that they
complemented with alternatives in the design stage. point out the strength of shape grammars in being
To produce these alternatives, this research uses generative and descriptive, and more importantly
shape grammars which are invented by Stiny and that their shape grammar use is in parallel with proce-
Gips (1972). For many, shape grammars obstruct cre- dural information and evaluation. This research takes
ativity because of its rule-based approach. However, shape grammars for granted because they are so
it is widely acknowledged that shape grammars are practical in solving the complexity of mass-housing
exceptionally potent when the problem needs peda- projects.
gogical, historical, synthetic and/or analytical design The creativity diagram correlates creativity
solutions. Given that mass-housing projects in his- and designing to playing through copying that is
torical towns require retrospective and tactful solu- summed up by two activities; recursion and embed-
tions, analysing Kashgar Old Town with shape gram- ding (Ham 2013). The diagram's focus is on learning
mars is particularly important to attain a contextual for beginners who are, without exception, asked to
end-product with which the local can identify. be creative as soon as enrolled for architecture or de-
Recent works (Beirao and Duarte 2005; Benros et sign education. This is not always easy for a designer
al. 2007; Aydin and Schnabel 2013) examine shape who is constantly pushed for time to finish a project
grammars to achieve a flexible urban design tool fo- on time. However our focus is on a novel mass-
cusing on both descriptive and generative sides by housing design workflow which necessarily needs
taking advantage of their parametric essence. The playing designed with gamification techniques.
research of City Induction (Duarte et al. 2012), and Two earlier scientific projects use gamification
the City Maker thesis (Beirao 2012) provide rigorous techniques to predict possible protein combinations
insight on the problem of city planning, the lack of (fold.it) and DNA sequences (phylo.cs.mcgill.ca). En-
flexible design tools and integration of shape gram- abling for a meaningful contribution, Foldit targets
mars in urban planning. to identify new proteins that could help prevent and
Being developed as an urban modelling tool at treat important diseases by crowdsourcing the re-
ETH Zurich, CityEngine is used for the research (Ha- search through a puzzle game. Aiming at discover-
latsch et al. 2008; Parish and Muller 2012) on quick ing DNA sequences, Phylo is a research in molecu-
visualisation of urban geometries derived from built- lar biology to identify new genes. In this puzzle, the
in and customisable shape grammar rule sets. players are asked to make multiple sequence align-
Marrakesh (Duarte et al. 2007), Porto (Coimbra ment so that the research team could decipher the
and Romao 2013) and Maputo (Barros et al. 2013) are data driven from a heuristic algorithm to be used for
amongst the historical cities that are analysed and/or the research in genetic disorders like cancer. By mak-
modelled via shape grammars. These works heav- ing use of collective intelligence, both research ben-
ily rely on site analysis to understand their unique efit from game design since it is computationally ex-
architecture style to propose further urban develop- pensive to achieve an optimal solution. In spite of
ment, whereas Pompeii work (Haegler et al 2009) is a cumbersome process, the two studies integrate a
a procedural modelling of an ancient city that is vi- novel approach that is based on the potentials of
sualised as a means of digital heritage. To highlight data collection and management via willingness and
the Marrakesh work (Duarte et al. 2007), its resultant fun activities. In other words, it is literally a win-win
shape grammars are evaluated in response to energy game connecting instantly available data with scien-

Digital Heritage 1 - Volume 1 - eCAADe 32 | 607


tific studies. and Stiny 2001). The first is meant to be a
Similarly, the potentials of shape grammars are result that is reached with pre-defined rules
to be tested with this research gamified pattern while the possible shape grammars refer to
which describes the connection between the partici- as the use of additional rule sets. And the
pant and the rules and tools. In a sense, this pattern is last one, the unanticipated shape grammars,
the gameplay of quasiGRAMMARS, to be designed in is to search new designs that do not necessar-
a narrative way (Aydin and Schnabel 2014). Exploring ily rely on the site analysis, thus rule sets.
a new way of story-telling for mass-housing projects,
4. Initial Design: In order to initialise the game,
it demonstrates the flexibility of shape grammars as
a seed is required. Initial design is provided
well as their readability by lay-persons. The levels of
by the designer who is in charge of the shape
'gamification of shape grammars' are as following:
grammar analysis.
1. Context: A design without context loses sig-
5. The Game: Engagement, motivation,
nificance. As a design research, this research
decision-making, negotiation and anything
starts with the gathering of contextual infor-
that may be possible in participative mass-
mation. The designer does not have to be
housing design take place in this stage. Gam-
on site to collect information but a gamified
ification elements are exploited at upmost
social web-platform enables everyone who is
but efficiently. The actual framework of this
concerned with the social aspect of the design
section is the focus of the next stage in this
to contribute to constant data collection. The
research.
context of the Kashgar study is its old-town
which is a very popular destination for the ad- 6. Optimisation: It is a genetic algorithm that
venturous. Massive information is to be easily maps the optimisation of decided plans with
identified through the contribution of these a pareto algorithm. In order to test the poten-
people who are concerned with saving Kash- tials of collective intelligence, this stage can
gar as well as their still-fresh stories. be further developed in a way optimisation
can be searched by contribution via an exten-
2. Site Analysis: This research is about mass- sion of the game.
housing design proposed to be as transpar-
ent as possible. Apart from narrative and pho- 7. Last Decisions: At this stage the game pri-
tographic dataset collected through its online vatises itself only for the dual discussions be-
platform, the research requires analysing the tween its designers and future-users.
site more precisely. The site is already under
8. Evaluation: Further evaluation is meant to list
demolition, whereas the fifteen per cent of
the performance of the overall product(s).
the old-town is planned to remain as an open-
air architectural exhibition. Site analysis is to
aggregate on the content collected at the pre- 4. PARTICIPATORY MASS-HOUSING
vious step so that a feedback cycle can be pa- Mass-housing projects are carried out for the soci-
rameterised inside the loop. ety native to complex relationships from economical
level to aesthetical. Yet, the AEC industry is globally
3. Shape Grammars: Having collected various in such a top-down manner that the occupants of the
data sets, shape grammar rule sets are to be society are mostly limited to participate only in the
defined in this stage. The end-target is to marketing stage. They can only choose from what
achieve three types of shape grammars; an- is predefined and select the one that is hardly suit-
ticipated, possible and unanticipated (Knight able indeed. Instead of what a family may need, it

608 | eCAADe 32 - Digital Heritage 1 - Volume 1


is at the moment the other way around where fami- ing system itself instead of the collaboration process
lies have to adapt to the units usually far away from as compared to the previous example. Specific de-
dealing with family-specific demands. The ideology sign strategies are generated from the framework of
of 'having a house' has changed from planning and two principal concepts, the system building and the
designing the house to fit the individual families to two-stage building. In 1996, they did an experimen-
choosing the 'container' units like a product in a mall tal remodeling of one unit with the participation of its
that the family could best adapt to. By adopting such residents and it was a great success (Sasakura 2005).
an open-source system and open-collaborative de- This provides precedence for the possibility of a par-
sign strategy, this research examines the need to de- ticipation/collaboration design method and also flex-
velop a platform for a relatively bottom-up design ap- ible building system for collective housing.
proach that allows the participation of its inhabitants From the two examples, the participatory pro-
giving most of the control back to the people. cess is made possible not only by the designer but
Open Building is an approach for building de- also the habitants themselves. The architect pre-
sign that was promoted by John Habraken (1961). pared the framework or infrastructure for the partic-
Habraken proposed two main domains of actions - ipation and provide incentives to attract habitants
the action of the community and that of the inhab- to contribute willingly. In the case of Okohaus, Frei
itants. Without the individual inhabitant, the result Otto only gave two simple rules, the design had to in-
is usually uniform and brutal, which we can see in corporate greenery and that every space must have
most mass-housing projects nowadays. On the other enough sunlight. Next21, on the other hand, had unit
hand, the community is necessary however, without elements such as facades and partitions set for the
a design control mechanism, resultant spontaneous habitants to mix and match. The gamification is ac-
decisions may be chaotic. Use of shape grammars of- tually happening in a disguised form which can be
fers a control mechanism by means of which partic- improved to enhance the engagement.
ipants contribute without knowing how it is run but
with a feeling of high-autonomy. Therefore gamifica- 5. PRELIMINARY WORK: GAMIFICATION
tion breeds fun, engagement and motivation insofar
WITH QUASI-GRAMMARS
as to design a platform that increases intelligence by
A preliminary work as a part of an optional course
using the power of collective working, like a win-win
with fifteen MArch students was conducted to see
game.
different attitudes in such a "game" without the con-
The Ökohaus (Eco-home) is a project conducted
straints from the "Gamification of Shape Grammars."
by Frei Otto and Herman Kendell in 1988 for
A design environment was set up, examining the re-
the Internationale Bau Ausstellung (IBA) exhibition
sults that granted significant findings for the frame-
(www.laciudadviva.org). It is a collective housing
work of this research (Table 1).
which exercises user participation and open design.
The objective of this studio was to observe the
Frei Otto sees this as an opportunity to consider new
struggle between flexibility and control, the conflict
ways of living in high-density urban context. Occu-
of the top-down versus bottom-up approach. To limit
pants are selected only if they are willing to spend the
the variables, this studio addressed only the collabo-
time and effort to participate in the design process. In
rative design amongst different designers and users
exchange, the cost of the unit are much lower than an
rather than the involvement of the users and the
average house in the city.
stakeholders. The aim was to investigate the possible
Next21 (Kim et al. 1993), is an experimental
problems faced when a group of collaborators come
housing project that consist of 18 individual housing
together to design a part of the building.
units. For this project, the focus is more on the build-
The purpose was to create an environment that

Digital Heritage 1 - Volume 1 - eCAADe 32 | 609


Table 1
Constraints given to
participants.

each individual designer would imagine herself or nal product is a collage of unique façades yet they are
himself living in. Under the condition of a fixed plan following the required rule.
layout by the main architect, the designers were each The final designs were evaluated with respect to
given a number of unit cubes to fill up the plan (Fig- the quasi-grammars. As the design process was very
ure 2). Each cube did unnecessarily function as a spe- open ended, the designers could change the con-
cific unit, thus being a public space, a void or a green straints as long as the whole group agreed and the
plot. The designers then worked together to gener- main architect's confirmation was given.
ate a circulation such that each space would be ac- By comparing the process and outcomes with
cessible. Together with the cubes this rule defined the quasi-grammars, we realise that instead of giving
the quasi-grammars in this work. The main architect specific parameters, it will be more efficient for the
would then collate the data for the designers to move main architect to just provide general guidelines and
to the next stage of planning. As they went into de- limitations. However, this would also need the main
tails, they would realize some problems and would architect to keep close inspection of every designer
need to shift their cubes around, which would then so that they do not divert too far away from the main
require further discussions. After a few rounds of objectives.
discussion, the designers had discussions about the
building outlook, i.e. façade. The main architect col- Figure 2
lated the plans and models to check if there are prob- Building broken
lems with the overall model. down into units.
The 'grammar' of the building in this case is set by
the main architect (the cubes) while the façade is set
by the designers themselves. However, every façade
design has to follow a main theme set by the main
architects which is 'verticality'. The outcome of the fi-

610 | eCAADe 32 - Digital Heritage 1 - Volume 1


Figure 3 of site analysis in Kashgar.
Final product.
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an Evolutionary Generative Design System with a
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that the design of gamification elements play a ma- sign Process of the Bourgeois House of Oporto:
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31st eCAADe Conference, Delft, pp. 677-685
the aim of this project. Another of most significant Deterding, S, Dixon, D, Khaled, R and Nacke, L 2011 'From
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CAADRIA 2014, Kyoto, p. 941–942

612 | eCAADe 32 - Digital Heritage 1 - Volume 1


B(H)IM - Built Heritage Information Modelling
Extending BIM approach to historical and archaeological heritage
representation

Davide Simeone1 , Stefano Cursi2 , Ilaria Toldo3 , Gianfranco Carrara4


1,2,3,4
Sapienza University of Rome
1,2,3,4
http://www3.dicea.uniroma1.it
1,2,4
{davide.simeone|stefano.cursi|gianfranco.carrara}@uniroma1.it
3
ilaria.toldo@gmail.com

This paper describes the context and the proposal for the extension of Building
Information Modelling to built heritage in order to enhance information
management during the investigation and restoration activities. The core of the
presented model is the integration of a BIM-based modelling environment and a
knowledge base developed by means of ontologies, in order to represent all the
semantics needed for a comprehensive representation of the historical artefact.To
test its features, the model has been applied to the real archaeological
investigation process of the Castor and Pollux temple at Cori, Italy.

Keywords: BIM, Built Heritage, Ontology-based systems, Knowledge


management, Archaeological investigation

INTRODUCTION: INFORMATION MANAGE- blurred-outlined knowledge domain and any lack of


MENT AND BUILT HERITAGE INVESTIGA- documentation is considered to be equivalent to the
TION destruction of discovered remains. In addition, un-
In Built Heritage investigation, the accuracy and the derstanding an heritage artefact is more than under-
completeness of the artefact knowledge representa- standing just its history, physical configuration and
tion is a key factor that deeply influences the follow- condition; It involves a large amount of knowledge
ing activities of investigation, intervention and main- about a high number of social, political, economic,
tenance: in fact, any decision made by the different and cultural issues relating to the external environ-
actors involved is based on "what is known" of the ment (Letellier et al, 2007).
object, and any lack of knowledge or inconsistence Every heritage object can also be seen as a
can lead to errors and even irreparable damages. unique historical archive, a precious source of pri-
Differently from the construction industry, mary information from which any research, investi-
where the building and all its elements are very gation or conservation activity will retrieve new data
clearly modelled in all their components and fea- (Bedford, 2009). This information is collected, docu-
tures, in this field the heritage artefact is usually a mented and made virtually available by the different
professionals. Nevertheless, this knowledge is usu-

Digital Heritage 1 - Volume 1 - eCAADe 32 | 613


ally inaccessible since it is spread among different the artefact but still necessary to be introduced in
disciplines and restricted to several not-integrated its representation (i.e. historical context, social in-
"knowledge islands"; useful data about the artefact formation, environmental resources, other heritage
and its context - potentially able to support the pro- artefacts information, etc.), we have decided to inte-
cess of interpretation and intervention- are buried in grate Building Information Modelling with a knowl-
tons of different data repositories. Even when part edge management system based on ontologies. In
of this knowledge is introduced in the investigation this way, it is possible to enclose several crucial in-
and intervention phases, this is not effectively rep- formation that would be difficult to represent in the
resented in the Built Heritage Model and, therefore, component-based BIM approach, providing a more
is not fully accessible or usable by the specialists in- comprehensive and accessible model of the artefact.
volved in the different process phases. As a result, In order to test the real effectiveness of the pro-
useful data about the artefact, its context and the posed modelling approach, we have chosen to apply
possible methodologies of interpretation and inter- the BIM+ontologies system - that we defined as Built
vention are buried in tons of documents, databases Heritage Information Modelling- to the process of in-
or data repositories. vestigation and documentation of the roman temple
Even the introduction of digital technologies to of Castor and Pollux in Cori, Italy (Figure 1, 2).
the built heritage field has left this problem unsolved:
while several efforts have been made to develop STATE OF THE ART
virtual reality techniques oriented to building origi- Over the past decade, a wide number of researches
nal appearance simulation or knowledge acquisition concerned with the digital acquisition of exist-
technologies, very little research has been focused ing buildings and the construction of 3D models
on heritage knowledge modelling and representa- integrated with different heritage documentation
tion (Kalay et al., 2007). Some approaches (i.e. the databases. Most recently, attention has been moved
Virtual Reality GIS -VRGIS) have started to integrate towards the development of information manage-
Virtual Reality models with GIS systems (Dore et al., ment instruments considered suitable to the analysis
2012) but, at present, they are only partially able to in- and maintenance of historical artefacts.
clude not-geometrical data in the artefact represen- This interest can be due to the recognition of
tation. Building Information Modeling as a technology that
To solve these shortcomings, the research pre- can improve the representation of the relationships
sented in this paper aims at extending the Build- between tangible and intangible heritage knowl-
ing Information Modelling approach to built her- edge.
itage field, providing a modelling environment able Despite its widespread adoption for the design
to effectively support knowledge representation and and management of new buildings, few projects
management for historical/archaeological artefacts. have looked at Building Information Modeling as a
In fact, while information about historical/ar- technology that can improve the representation of
chaeological artefacts is currently disseminated in the relationships between tangible and intangible
different data repositories with a relevant issue in heritage knowledge.
terms of partiality and data duplication, BIM can con- In fact, while the purpose of a 3D model is limited
centrate and organize such data in a single knowl- to a geometrical visualization, a BIM representation
edge base that acts as an electronic reference dossier contains all the data associated to the elements that
of the object during the entire process of investi- make up the artefact, with the result of an instrument
gation and conservation. Since a large amount of which can allow different kinds of reasoning.
knowledge related to the object is independent from

614 | eCAADe 32 - Digital Heritage 1 - Volume 1


Figure 1
Case study:
Corinthian Temple
of Castor and
Pollux, 1st century
B.C., Cori, Italy.
Remains of the
original structure:
two Corinthian
columns, 10 meters
high, decorated by
20 grooves which
support an
architrave (left);
central cella and
side wings (right).

Figure 2
Heterogeneity of
knowledge related
to the data
acquisition,
modelling and
representation
process: metric
survey (left); Luigi
Rossini, sketching
of the temple of
Castor and Pollux’s
ruins, 19th century
(right).

Digital Heritage 1 - Volume 1 - eCAADe 32 | 615


In spite of the apparent disinterest, BIM in her- vironment in which data and entities are linked in
itage conservation field is not without past instances. a relational system, revealing some information that
Recent researches have focused on modelling his- would otherwise remain "hidden".
torical buildings in order to create components li- Such considerations lead to a possible solution in
braries from the laser scanning to the BIM environ- a modelling approach that meets the different needs
ment (Arayici, 2008). Penttila et al. (2007) provided listed above and plays the role of representing the se-
a case study that evaluates utilization of BIM for the mantics of objects. At present, ontology-based sys-
retrofit of historical buildings by means of an "inven- tems allow the representation of entities not only
tory model" as database about both past and present through the description of their properties but also
of an existing building condition. Nevertheless, these by formalizing the relations that exist between them
experiments have been focusing more on database (Di Mascio et al., 2013; Carrara et al., 2009; Beetz,
creation and extension rather than considering BIM 2005).
as a documentation hub to support and enhance On these bases, we propose a BIM model inte-
specialists' activities and collaboration. Some au- grated with a knowledge base developed by means
thors (Attar et al., 2010; Fai et al., 2011) explored the of ontologies, in order to enclose a sufficiently accu-
potential of BIM in lifecycle management and sim- rate and computable formalization of the knowledge
ulation such as energy saving and fire evacuation. related to the artefact and its components, and to
Besides explicit semantic description, BIM also facili- expand current BIM abilities of inference and rules-
tates the theoretical and historical study via historical based reasoning on this knowledge structure.
documents enrichment (Pauwels et al., 2008).
In built heritage field, the process of cataloging BIM AND ONTOLOGIES FOR A COMPRE-
is often done with the creation of large databases
HENSIVE REPRESENTATION AND DOCU-
mainly characterized by a vast heterogeneity related
to the typology of media and formats used, to their
MENTATION OF THE BUILT HERITAGE
A correct representation of an historical artefact re-
level of accessibility, and to the related logical mod-
quires a large amount of information that are pro-
els of representation (Volk et al., 2014).
gressively created during the different phases of the
This clashes with the limited amount and the low
investigation process and stored in dedicated data
level of semantics that can be attributed to the ob-
repositories. The investigation operations are usually
jects by means of current BIM platforms: the mere
not synchronized in time and often several years are
description of their features through the use of a list
needed to reach a sufficient comprehension and doc-
of properties generates information which is often re-
umentation of the artefact. For this reason, the infor-
dundant or overly simplified in many separate slots,
mation management platform and protocols play a
highlighting the inability of such data models to rep-
key role in the whole investigation process, allowing
resent logical associations among entities with other
the different operators to provide, access, edit, man-
sections of data related to different disciplines. This
age, use and update such information in accordance
aspect clashes with the requirement that, as stated
to their role, task and expertise.
before, the information related to the cultural her-
In AEC (Architecture Engineering and Construc-
itage have, by nature, a strong need for correlation
tion) field, BIM has taken on this task, providing a
in order to fully express their true worth.
modelling environment where geometrical informa-
For this reason, integration of BIM with informa-
tion and some not-tangible data are structured in a
tion management techniques like semantic reason-
coherent database. At the same time, its component-
ing is essential to enhance representation of archae-
based perspective still leaves out of the model a large
ological sites knowledge, requiring a modelling en-
amount of knowledge, not directly relatable to arte-

616 | eCAADe 32 - Digital Heritage 1 - Volume 1


Figure 3
The
conceptualization
of Built Heritage
Information Model:
the BIM
environment and
the knowledge
base are integrated
to represent the
data collected
during the
investigation
(SKB-Survey
Knowledge Base)
phase and derived
from the actors
interpretation (ISB - fact's components but still needed to fully represent the actual classes. In this way, each actor can see
Interpretation the object. For this reason, the BIM environment has which entities are still unidentified and, on the bases
Knowledge Base). been integrated with an ad hoc knowledge base de- of their knowledge and experience, provide sugges-
veloped by means of ontologies. This database, inte- tions for their interpretation gradually improving the
grate with an inference engine, allows to include and completeness of the model of the artefact.
make computable all the knowledge needed in the During the site survey phase, a wide amount of
investigation process and provided by the different data is associated to each of these entities in terms
actors (Figure 3). of properties, values and relationships. This knowl-
In the investigation process supported by the edge (defined as Survey Knowledge Base - SKB) rep-
Built heritage Information Model, the first logical step resents all the information that can be directly gained
is the discretization and identification of the differ- through the different investigation activities depend-
ent components of the artefact to be progressively ing on the different disciplines considered (for in-
enriched with the data collected and provided by stance dimensions, morphology, topology, materi-
the operators. This phase can be mainly supported als information, temperature, deterioration rate, car-
by the BIM environment, creating classes and in- bon dating, etc.). When an element is associated to a
stances of the different components, making explicit class, it inherits all the properties that it is necessary
their properties and creating hierarchical relation- to provide in order to reach an adequate level of rep-
ships among them (part-of, is-a). resentation, helping the operators in understanding
Differently from the AEC industry where each el- which information they have to collect from the site
ement is defined and modeled in all its parts and and which ones are missing.
properties, in built heritage often several compo- In addition, Building Information Modelling pro-
nents are not clearly identifiable (especially at the be- vides a single database where the actors can add and
ginning of the investigation process). To overcome edit data collected along the entire investigation pro-
this problem, some classes have been developed in cess. As a result, the information modelled is always
order to represent "unknown objects" in terms of up-to-date and the model itself can be considered as
their geometric and material features, waiting for a track record of the results of investigation and inter-
a later interpretation that should associate them to pretation activities.

Digital Heritage 1 - Volume 1 - eCAADe 32 | 617


In the presented case study, the Dioscuri's tem- ing the related amount of work.
ple and its elements have been modelled in the Au- After modelling the current state of artefact, a
todesk Revit environment; geometrical data were historical investigation has been carried out in order
mainly derived through a survey campaign carried to gain useful data from different archives, modelling
out in a traditional way (hand measuring and pho- different configurations of the area in accordance to
togrammetry) but supported by an information man- the different historical periods.
ager (Figure 4). This shows how the Built Heritage In- In fact, built heritage usually bears with its his-
formation Model is useful to support also traditional tory a lot of morphology mutations, use changes
investigation processes, without forcing changes in and even destructions or relocation of its parts. For
specialists' work methods but only integrating in the instance, in this case study some columns where
platform the data resulting from their operations. moved from their original position during time and
The following survey activities have focused on reused in the medieval age as part of new walls. This
other physical aspects of the artefact such as mate- aspect increases the complexity of the artefact and of
rials diagnostics and environmental data collection its representation, since its different states need to be
in order to provide information for the later restor- represented and visualized. For this purpose, a spe-
ing interventions. All this data were modelled in the cific set of properties has been implemented in order
BIM environment quite easily, developing classes for to represent if the element is in place or not, the age,
each element type (columns, walls, stairs, etc.) and the period of realization, and the different phases of
adding as properties and rules as needed. Since this the heritage object life it was in.
was a first case study, the entire elements inventory Although sometimes the data can be collected
was created from the beginning but when a standard on site with a high degree of accuracy, the Survey
template has been created, the same inventory can Knowledge Base is not sufficient to provide a com-
be reused in other survey campaigns, deeply reduc- prehensive representation of a built heritage object.

Figure 4
The Dioscuri’s
temple modelled in
the BIM
environment of
Autodesk Revit. For
each component
identified on site, a
set of properties
and values has
been implemented
in order to enrich
the artefact
representation with
not-geometrical
data (i.e. material,
historical period,
degradation level,
etc.).

618 | eCAADe 32 - Digital Heritage 1 - Volume 1


For this reason, in fact, it is crucial to include, in the with a knowledge management system based on on-
model, immaterial information that can document tologies.
others of its aspects such as its evolution during time, An ontology, as defined in the ICT field, is
its historical, social and technological context, its in- an explicit specification of concepts that includes
tended use, materials caves and sources, etc. within the same descriptive system the concepts of a
This knowledge base is derived by other knowl- knowledge domain and the relations between them
edge domains and, when introduced and made ac- (Gruber, 1993); and only recently those tools have
cessible in the proposed model, it can be used to sup- been proposed as a method to formalize immaterial
port the following actions of interpretation, investi- knowledge about cultural heritage (Pauwels, 2008).
gation and intervention. For instance, information In the proposed model, ontologies allow struc-
about the historical period and the pits available at turing and managing concepts related to the differ-
that time can help in understanding materials typol- ent domains that are needed to fully comprehend
ogy and construction techniques, while social con- the historical artefact, and any kind of data and doc-
text data can provide useful information for identify- umentation that can be useful for its interpretation
ing possible uses of spaces. In order to include exter- such as external links, textual documents, images,
nal knowledge in the artefact model, we have cho- modeled objects, bibliographic references, etc. (Fig-
sen to integrate the BIM representation environment ure 5).

Figure 5
A building
component
modeled by means
of the
ontology-editor
“protégé”. The
entity
‘Fusto’(Part_Of
_Column) has been
formalized with a
set of properties
related to the
historical
documentation of
the Dioscuri’s
temple and
provided by the
different specialists
during the
investigation
process.

Digital Heritage 1 - Volume 1 - eCAADe 32 | 619


In particular, we chose to rely on an ontology- tences can emerge.
based model oriented to the representation of enti- As well known in information management prac-
ties (concrete or abstract; part of the artefact or ex- tice, the availability of large amount of information is
ternal) in terms of three knowledge components de- not sufficient to assure collaboration among different
fined as meanings, properties and rules. This tem- specialists: integrating all this semantics in a single
plate has been previously developed and tested by model could even be counter-productive, since the
the research group to provide a BIM-based mod- needed information can be hidden in this complex
elling environment - defined Building Knowledge system of entities and data. For this reason, a seman-
Modeling-, in which actors can share not only data tic filter has been implemented in the modeling envi-
but also all related concepts and all knowledge at- ronment, letting each actor access, edit and visualize
tached to any entity involved in new buildings design only the information that he needs in accordance to
process (Carrara et al., 2009). his field of expertise and its tasks in the heritage pro-
The first component - the meaning- provides a cess.
domain-dependent description of the entity; prop- In the proposed case study the knowledge base
erties, instead, represent all the descriptive aspects has been created by means of the ontology editor
related to the concerned element (e.g.: geometrical, Protégé [1], representing each entity through the
physical, historical, technological features); at last, Meaning-Properties-Rules structure. In this way, all
Rules represent the connections among entities, by the information related to the historical documen-
expressing relationships or reasoning links. tation of the Dioscuri's temple has been embedded
MPR template allows a dynamic and recursive in the model of the artefact. Paintings and pictures
approach to the formalization of knowledge being from the first excavation phase (1940-50), paintings
as effective in the representation of simple entities and drawings representing the heritage site in differ-
as in those of greater complexity, focusing the de- ent times (as the one shown in fig.2), ancient texts
scription of concepts on the analysis of their struc- about the temple and the city of Cori were modelled
ture and effective representation and, therefore, im- and made accessible in the knowledge base, provid-
proving cooperation among the actors of the investi- ing a comprehensive representation of the artefact.
gation process. This structure allows not only to effi- In order to connect the BIM environment with
ciently define and manage the knowledge belonging the knowledge base, particular attention has to be
to the built heritage modeled entities but also to per- given in creating a correspondence between the on-
form activities of reasoning about the concepts rep- tologies structure and the entities network in the BIM
resented. environment. For this reason, specific relationships
In the ontology-based system, an inference en- (i.e. Is-Part-of for representing encapsulation of enti-
gine checks the formalized entities and the relation- ties, or Is-A to formalize features inheritance between
ships among them, assuring the consistency and father-son classes) were implemented in the knowl-
the coherence of the information represented in the edge base.
model. In addition, some data are automatically in- In our experiment, the bridge between the BIM
ferred by executing operations and algorithms on the and the ontology-based databases has been imple-
introduced properties values, providing a complete mented by means of the Revit DBLink plugin.
knowledge base to support actors' decisions and op- Differently from previously knowledge manage-
erations. This is very useful in archaeological heritage ment models, the integration of the ontology-based
investigation, since many historic layers usually over- model with the Building Information Modeling en-
lap, many elements are re-used with different func- vironment allows to have at the same time a geo-
tions over time and several interpretation inconsis- metrical representation of the artefact and its com-

620 | eCAADe 32 - Digital Heritage 1 - Volume 1


ponents, and all the semantics (material and immate- Bedford, J, Blake, B, Bryan, P, Andrews, D, Barber, D and
rial information) provided in both the survey and in- Mills, J 2009, Metric Survey Specifications for Cultural
terpretation phases. This database comprehensively Heritage, English Heritage, London
Beetz, J, Van Leeuwen, JP and de Vries, B 2005 'An ontol-
represents "what is known" of the object and "what is
ogy web language notation of the industry founda-
needed to know" for further proceed with the process tion classes', Proceedings of the 22nd CIB W78, Con-
of investigation, conservation and communication. ference on Information Technology in Construction,
Dresden, Germany, pp. 193-198
Carrara, G, Fioravanti, A, Loffreda, G and Trento, A
CONCLUSIONS 2009 'An Ontology-Based Knowledge Representa-
In this paper, we presented a knowledge modelling tion Model for Cross-disciplinary Building Design -
approach aimed at extending the Building Infor- A General Template', Computation: the new Realm
mation Modelling approach to represent built her- of Architectural Design, Proceedings of eCAADe Con-
itage artefacts in order to support the information ference, 27th eCAADe Conference Proceedings, Instan-
management during investigation and restoration bul, Turkey, pp. 367-373
Dore, C and Murphy, M 2012 'Integration of Historic
phases. Its structure, developed by integrating a
Building Information Modeling and 3D GIS for
BIM environment with an ontology-based system, al- Recording and Managing Cultural Heritage Sites',
lows accurate representation and effective integra- 18th International Conference on Virtual Systems and
tion of all the knowledge related to the artefact, ei- Multimedia: “Virtual Systems in the Information Soci-
ther gained from the archaeological survey or de- ety, Milan, Italy, pp. 369-376
rived from other knowledge areas. Similarly to its im- Fai, S, Graham, K, Duckworth, T, Wood, N and Attar, R
2011 'Building information modeling and heritage
pact on the AEC sector, Building Information Mod-
documentation', Conference Proceedings of XXIII CIPA
elling introduction into the Built Heritage field sup- International Symposium, Prague, Czech Republic, p.
ports the management of the information collected, 8
modelled, used and provided by the different actors Gruber, T 1993, 'A translation approach to portable on-
involved in the investigation/conservation process. tology specifications', Knowledge Acquisition, 5(2),
In fact the Built Heritage Information Model improves pp. 199-220
Kalay, YE, Kvan, T and Affleck, J 2007, New Heritage – New
the availability and accessibility of all the knowledge
Media and Cultural Heritage, Taylor & Francis Group,
related to a historical/archaeological artefact, mak- London & New York
ing easier to interpret its nature, monitor its changes Letellier, R, Schmid, W, LeBlanc, F, Eppich, R and Chabbi,
and document each investigation and intervention A 2007, Documentation, and Information Manage-
activity. As a result, more aware decisions can be ment for the conservation of Heritage Places. Guiding
made by relying on the knowledge formalized in the Principles, The Getty Conservation Institute, Los An-
geles, US
proposed model in order to effectively identify emer-
Di Mascio, D, Pauwels, P and De Meyer, R 2013 'Improv-
gency situations, schedule intervention activities and ing the knowledge and management of the histori-
plan routine management and maintenance. cal built environment with bim and ontologies: the
case study of the book tower', Proceedings of the
13th International Conference on Construction Appli-
REFERENCES cations of Virtual Reality, London, UK, pp. 427-436
Arayici, Y 2008, 'Towards building information modelling Pauwels, P, Verstaeten, R, De Meyer, R and Van Camp-
for existing structures', Structural Survey, 26(3), pp. enhout, J 2008 'Architectural Information Modelling
210-222 for Virtual Heritage Application', Digital Heritage –
Attar, R, Prahbu, V, Glueck, M and Khan, A 2010 '210 King Proceedings of the 14th International Conference on
Street: A Dataset for Integrated Performance Assess- Virtual Systems and Multimedia, Lymassol, Cyprus,
ment', SimAUD 2010 Conference Proceedings, Sympo- pp. 18-23
sium on Simulation for Architecture and Urban Design, Penttilä, H, Rajala, M and Freese, S 2007 'Building Infor-
Orlando, Florida, pp. 27-30 mation Modelling of Modern Historic Building', Pre-

Digital Heritage 1 - Volume 1 - eCAADe 32 | 621


dicting the Future - 25th eCAADe Conference Proceed-
ings, Delft, Netherlands, pp. 607-613
R, Volk, Stengel, J and Schultmann, F 2014, 'Building In-
formation Modeling (BIM) for existing buildings —
Literature review and future needs', Automation in
Construction, 38, pp. 109-127
[1] http://protege.stanford.edu

622 | eCAADe 32 - Digital Heritage 1 - Volume 1


Digital fabrication as a tool for investigating traditional
Chinese architecture
A case study of the dou gong

Di Li1 , Michael Knight2 , Andre Brown3


1,2,3
University of Liverpool, UK
1,2,3
{di.li2|mknight|andygpb}@liverpool.ac.uk

This paper presents part of a broader research project in which a set of


complementary computational techniques have been applied to investigate and
interpret traditional Chinese architecture. The techniques involve digital
modelling, algorithmic representation and digital fabrication. The ancient rule
books that describe the traditional Chinese design styles and construction
technologies are the basis for the parametric rules and algorithms and the
application to the modelling and fabrication process. The focus of this paper is
the study of a typical Chinese joint structure, the dou gong. The precedent case
study and the components of the dou gong are reviewed and analysed. Then the
digital representation and fabrication processes that have been employed are
demonstrated. Practical problems were found in this process and modifications
were consequently made. At the end of the paper, we discuss the achievements
and benefits that arise from this investigation, and potential applications in
practice. Conclusions from work presented in this paper and for the broader
research are drawn respectively. Significant prospective work is suggested.

Keywords: dou gong, Ying Zao Fa Shi, digital fabrication, traditional Chinese
architecture

INTRODUCTION With the rapid development of digital tech-


China is one of the Four Great Ancient Civilizations niques in architecture over the last 25 years, it is possi-
which has a span of over 5000 years and its traditional ble to re-discover the value of the lost or damaged ar-
Chinese architecture plays a significant role in the chitecture by transforming two dimensional physical
world's architectural heritage. Unfortunately, almost information recorded in the historical literature into
all the buildings constructed before the Tang Dynasty three dimensional digital representations (Webb and
(618-907) have disappeared. However there are Brown, 2011). Using parametric and shape grammar
some buildings from the period from the Song Dy- techniques (Li, 2001; Wu, 2005) it has been shown
nasty (960-1279) to the Ching Dynasty (1616-1912) possible to describe the relationships in a digital de-
remaining, but in differing states of repair. sign environment that describe the traditional de-

Digital Heritage 1 - Volume 1 - eCAADe 32 | 623


signs in an algorithmic way (Li et al. 2013). Conse- historical period. The joint plays a multi-functional
quently, further analysis can be made together with role that covers structure and construction require-
a better level of understanding and interpretation. ments as well as being an essential component of
In turn, this can significantly aid understanding, in the aesthetic qualities of the whole construction. As
restoring and recreating examples of traditional Chi- Liang (1985) points out, "the dou gong plays the lead-
nese architecture, or in designing contemporary ex- ing role, a role so important that no study of Chi-
amples that respect traditional geometries and val- nese architecture is feasible without a thorough un-
ues. derstanding of this element, the governing feature of
the Chinese 'order'." Figure 1
dou gong (Liang,
1985)
CASE STUDY OVERVIEW AND PRECEDENT
There are the only two surviving ancient rule-books:
Ying Zao Fa Shi (Building Standards) from Song Dy-
nasty (960-1279) and Ching Dynasty: Kung-ch'eng
tso-fa tse-le (Structural Regulations) from Ching Dy-
nasty (1616-1912), which are referred to as the "two
text books of Chinese ancient architecture" by Liang
(1985). According to Li (2001), Ying Zao Fa Shi is rule-
based and indicates parametric characteristics. The
joint, called the dou gong, is described in one of the
carpentry volumes in Ying Zao Fa Shi (Li et al. 2013),
which is the bracket set on top of the columns and
under the beams and the roof.
To understand the dou gong parametrically, two
approaches can be taken. First, the dou gong is
treated as a whole rather than focusing on each in-
dividual element and the modelling process concen-
trates on building up the whole structure and set-
ting up the position of all the elements. Then de-
This paper is part of a broader research investiga- tailed elements are dealt with later. This is the top-
tion into the digital interpretation and recreation of down method. The second involves the construction
traditional Chinese architecture. We do so by turn- of each element first and then connecting them to-
ing ancient rule book information into algorithms gether. This is the bottom-up method and the con-
and applying these in a contemporary parametric centration of this paper, which will be discussed in
modelling environment. This paper concentrates on detail in the following sections.
the understanding, representation and digital fabri- Following the first approach, a graphical rep-
cation of a typical Chinese joint structure, the dou resentation is made as shown in Figure 2 using
gong. This is a particularly complex aspect in the de- Grashopper. Since the main structure of dou gong is
sign of traditional Chinese architecture, as there are doubly symmetric, in order to construct the model ef-
many elements to the joint that have a sophisticated ficiently, one fourth of a complete dou gong is built
relationship with each other, as shown in Figure 1 up. By mirroring twice, a complete dou gong could
(Liang, 1985), and there are many variations accord- be carried out. This is a conceptual model which
ing to the scale, location, function, decoration and is based on a commonly used concept of the tree

624 | eCAADe 32 - Digital Heritage 1 - Volume 1


branches. Several layers of the tree branches grow rameters. This enables the possibility of the achieve-
and expand outwards, which generates the extended ment of the aesthetic function of the joint, that is, to
tree canopy. In this process, the iterative layers and treat the joint as a pure classic decoration. And in-
extension of each layer are the key factors for sim- deed, since the Ming Dynasty, the structural function
ulating the bracket set. To achieve this, first of all, has become less important due to the development
a series of points are set up along the Z axis. This of other constructional technologies while the aes-
provides the initial partition of the layers, which are thetic value became more emphasized.
the basis for gong (the long arms). The number of On the other hand, several problems were ob-
the layers is controlled by an input slider which can served. The accurate shape of the joint is not repre-
be changed based on the need of layers. The Graph sented well in the experiment; as well as its volume,
Mapper is an effective method in the controlling. an extra set of logic relationship which defines the
Then the parabola function is selected to generate all precise shape and volume of the joint is needed. This
the points locating the tree branches (representation is necessary to guarantee the achievement of other
of gong). The strongpoint of parabola function is to important functions of the joint (which will be intro-
be able to easily define all the layers together. But duced in the following sections). In addition, the ac-
from the later process, it is found that this might lead curacy of each element of the joint is also omitted.
to the loss of control of the branches shape within Apart from these matters, there is a key component
each layer. To improve this shortage, the Gaussian which acts as a lever in the function, omitted from
function is introduced to replace the parabola func- this model. The above problems lead to the adop-
tion in this process. As shown in Figure 3, the shape tion of the second approach described in the follow-
of the branches is closer to the gong described in the ing sections.
rule book. Following this, a rectangular grid of points
Figure 2 is set up within each layer. The area of layers reduced
The top-down gradually from the top to the bottom alone the Z axis.
approach of dou Here Path Mapper is used to arrange the location of
gong points within each layer. Then, building up all the
branches by lofting the curves based on the grid of
points. In this process, it is noticed that although the
position of the gong (tree branches) is defined, the
position of the dou (the small rectangular blocks) is
omitted without a clear definition and consideration.
But actually from Figure 2 (top view), it is shown that
Figure 3 the small square of grid within each layer could be
The top-down used as the position of dou.
approach of dou From this experiment, we note three points of
gong using the merit. First, the layers and extension within each
Gaussian function layer are achieved. This is a basis to recreate differ-
ent scales of the joint without the need for another
set of logic definitions. In addition, this attempt can
fulfil some of the main functions stated in the rule
book, such as the potential to enlarge the roof area
both outwards and inwards. Thirdly, the configura-
tion can be adjusted by controlling all the input pa-

Digital Heritage 1 - Volume 1 - eCAADe 32 | 625


DOU GONG (THE JOINT) the roof as shown in Figure 1, transferring the roof
In order to investigate the detailed elements of the load evenly through the column to the foundation.
dou gong, an understanding of its development and Second and most distinctive one is to provide an
structure is helpful. From the first appearance of dou earthquake-resistant function. Since all the horizon-
gong in period of the Warring States (approx. 475BC- tal and vertical components insert into each other
221BC), it developed and changed up to the time following a prescribed order and rule without any
when Ying Zao Fa Shi was written. This guide outlined mechanical fixings or glue, its elastic performance
a relatively systematic description and established a can absorb both horizontal and vertical earthquake
standard. Later in the Ming Dynasty (1368-1644) and waves. Previous records show that many traditional
Ching Dynasty, it was further developed into a more buildings with dou gong such as the Forbidden City
complex artefact. Apart from the format, the name of perform very well during earthquake disasters (Liang,
the dou gong components also changed during the 1985). Third and most practical the dou gong can sup-
development. Since the two rule books are the only port the outwards enlarged roof area to better pro-
available ancient references, the name labelling sys- tect the walls and windows from heavy rains but at
tem currently used follows the earlier rule book, Ying the same time prevent the blockage of the daylight-
Zao Fa Shi. In this way the names used in this paper ing from the pendulous roof edge. It is especially im-
will also be consistent with the broader research work portant because in ancient periods traditional win-
of the authors. dows are made of paper and the main structure of
To gain an overall impression of the joint, Liang's the buildings are made of wood, both require wa-
research work (2001) is significant. According to ter proof mechanism. An example discovered by
Liang (2001): The base of the joint is a large square Liang (1985) is Fuoguang Temple major hall (built
block (dou) on the top of the column. There are set at 857), the extent of eaves project about four me-
into that block crossed arms (gong) spreading in four ters out from their supporting columns. "Their im-
directions. These in turn bear smaller blocks (dou) portance in sheltering the wooden structure from
that carry still longer arms spreading in the four direc- weather damage for over 1100 years is, they throw
tions to support upper members in balance. The jut- away from the building the rainwater that courses
ting arms (hua gong) rise in tiers (jumps) and extend down the tile troughs of the concave roof" (Liang,
outward in steps from the large-block fulcrum to sup- 1985).Fourthly,the dou gong also extents inwards to
port the weight of the overhanging eaves. This exter- shorten the span of the beam and fang so the stresses
nal pressure is countered by internal downthrusts at on the beam and fang are reduced. Apart from
the other ends of the bracket arms. Intersecting the the structural and mechanical functions,the dou gong
hua gong in the bracket set are transverse gong that also has aesthetic functions, which are not dispens-
parallel the wall plane. Long cantilever arms called able although it is normally hidden under a large roof.
ang descend from the inner superstructure, balance Factors such as the size and complexity, as well as the
on the fulcrum, and extend through the bracket sets style and colour of the dou gong indicates the level
to support the outermost purlins. This outer bur- of importance of the building itself, and that further
den is countered by the downthrust of upper inte- implies the social status and richness of the building
rior purlins or beams on the "tails" of the ang. The owner. For example, the royal style dou gong was
extruding "beaks" of the ang easily identify them in strictly forbidden in civic buildings in ancient dynas-
the bracket sets. ties.
There are five main functions in terms of the as- Depending on the location within the building,
pects of structural, mechanical and aesthetic func- there are mainly three types of dou gong as shown in
tions. Firstly, it is located between the column and Figure 4. Zhuan Jiao Pu Zuo (dou gong at the corner,

626 | eCAADe 32 - Digital Heritage 1 - Volume 1


Figure 4 connect with column, support the corner beam and
Three main types of roof corner, and this is the major structure compo-
dou gong (Liang, nent), Bu Jian Pu Zuo (dou gong not at the corner, not
2001) connect with column, this is the assistant supportive
component) and Zhu Tou Pu Zuo (dou gong not at the
corner, connect with column, this is the main sup-
port of the eaves load). The measurement of the size
of dou gong is Pu Zuo and normally there are four to
seven Pu Zuo dou gong. Within each dou gong, fifteen
key elements can be summarized in three categories:
dou, gong and ang. Dou is the blocks under and to
give support to gong, or on top of and at the two ends
of gong in order to provide vertically extension to an
upper layer of the gong. Gong is the long bracket arm
supported by dou and to extend horizontally the area
of the whole structure. Ang performs as a balance
lever inside the joint. Different types and Pu Zuo of
Figure 5 dou gong has different prescribed order to insert se-
Components of the rials of dou and gong and other minor elements to-
dou gong (Edited gether. Details of fifteen key elements and the over-
by the authors all assembly orders are illustrated in Figure 5. The ex-
based on Liang, ample used here is a five Pu Zuo dou gong in Song
2001) Dynasty based on Ying Zao Fa Shi, since five Pu Zuo
dou gong has the suitable complexity which clearly
shows all the major components, but does not have
too many repetitions of each component. Therefore
it is used as a typical case study example for the re-
search at the starting point. Once it is clearly under-
stood, other types and sizes of the joint could be sim-
ilarly treated.
Figure 6
The component DIGITAL REPRESENTATION AND FABRICA-
parts TION
Based on the description of the dou gong elements
above and detailed rules, a set of fifteen digital mod-
els have been generated as shown in Figure 6. At this
point, since the digital model is parametric, the real
units are omitted. Instead, all the measurements are
made based on the proportions, or in other words,
the relationships between each segment. With the
proportions, eight grades of the buildings have dif-
ferent units and absolute values to use in construc-
tion period (Li et al. 2013).

Digital Heritage 1 - Volume 1 - eCAADe 32 | 627


Due to the complexity of the dou gong, the main is- of the joint would be in wood. In digital fabrica-
sue identified during the modelling process is how tion, many options were open to us such as pow-
to guarantee the accuracy of all the components, in- der, wax, plastic, metal and, less common, paper.
cluding the connections between different surfaces, In this research, a relatively recent 3D digital fabri-
the precise curvature of the shapes, the correct di- cation technique using built up sheets of paper (3D
mensions of the components which may partly omit- Printer Matrix 300+) was selected for the following
ted in the rule book. To solve these issues, several reasons. Paper, compared with plastic, is a sustain-
experiments were undertaken. To merge the sur- able material which does not pollute the environ-
face connections together and prepare for the later ment and when laminated together in multiple lay-
printing process, inspections were made both auto- ers, it becomes very strong and rigid compared to
matically and manually. The gaps on the outer sur- powder and wax. At the same time, compared with
faces were normally easy to find while the overlap- metal, the micro space between sheets can be com-
ping of surfaces inside a volume was difficult to de- pressed when needed, which maintains the elastic
tect. If this occurred, the target component must be character of the traditional wood material and also
"opened" and problem areas must be fixed manu- the function of the joint. And this feature gives ad-
ally. But in general, since the software used (i.e. Rhi- vantage when assembling the components: even
no/Grasshopper) is parametrically based, the man- without pre-defining the tolerance, different compo-
ual fix work was only done when necessary, in a rate nents can insert into each other tightly but without
of about less than ten problem areas out of thou- damaging the contact surfaces. This advantage is
sands of surfaces. Therefore, the overall process is still also discussed later in the tolerance discussion. For
much advanced than the traditional way of check- comparison, a powder model version was used as
ing the carpentry work surface by surface solely by a comparison but showed that it is less appropriate
the carpenter. Regarding the precise curvature of the than the one made using paper because the pow-
shapes, there are mainly two different types. The cur- der components were relatively weak and fragile and
vature of the dou at the lower part of the block is therefore not suitable for assembly and re-assembly.
a real curve where the curvature is based on other In order to make full use of the 3D printer and
dimensions of the block. But the "curvature" of the produce the component parts effectively, all the 43
gong at the both ends is made using several straight pieces of the fifteen elements (due to the repetition
lines rather than a real curve. Apart from these, some of some elements) digital models are carefully orga-
omitted details or unclear descriptions also occurred nized according to the geometrical shapes so that
in the rule book which brings difficulties in the mod- they can be composed within one stack of paper
elling process. An essential way of solving this is which is the raw material that the MC or 3D printer
to confirm the information of all the related nearby uses. Consequently the joint could be completed in
components and then derive the absent information one printing, as shown in Figure 7.
then get a reasonable assumption. After this, put
the assumption component back to the whole model PRACTICAL PROBLEMS, MODIFICATIONS
and check whether it is consistent with the nearby
AND ASSEMBLY
components or not. Several components such as the
During the process of extracting the components
hollow parts of ang, the slope of li shua tou and wai
from the paper block and peeling off the spare ma-
shua tou, the middle supportive part of hua tou zi
terial, practical problems arose with the jiao hu dou,
were carried out by this method.
qi xin dou (two ears), qi xin dou (four ears) and san dou
From the above evaluation, a revised version of
constructions. In the paper stack, in order to save
the models was produced. Conventional fabrication
space to a maximum level, these small scale dou are

628 | eCAADe 32 - Digital Heritage 1 - Volume 1


arranged in a position such that they partially inter- DISCUSSION AND CONCLUSION.
lock. However in practice it proved very difficult to After assembly, because the construction is ex-
extract each individual component without damag- tremely closely fitting, an analysis of the degree of er-
ing the faces of an adjacent component. ror in the fabrication process was made by accurately
measuring the dimensions in-plane and across-plane
Figure 7
using a digital caliper, to ensure that it was within an
The components
acceptable level. The tolerance is shown in the Table
are composed in
1. The majority of the tolerances measured proved to
the digital model to
be good and the average tolerance was 0.94%.
allow fabrication
Compared with conventional handmade tech-
from a single block
niques, obvious advantages were demonstrated.
When producing the joint by digital fabrication, the
modelling process is efficient such as the compo-
nents can be reused in other types of the joints if
they share some parts the same, without doing the
"analysis, assumption, checking" process again. And
when the overall scale needs to be changed, the dig-
Figure 8 ital models can easily achieve this. What is more im-
Modifications of the portant, industrialization is the trend to gradually re-
models place handmade method to increase the productiv-
ity, standardize the process and optimize the out-
come products. And indeed, today there are very few
knowledgeable and experienced carpenters who can
be found in this area which has led to a gradually dis-
appearance of this kind of traditional construction.
Thus our technique using digital representation and
fabrication could be used as an alternative to main-
tain the traditional style and skills for the future gen-
eration and research purposes.
Modifications were made to these five elements in
fabrication process. They are arranged as a single
Figure 9
layer without overlap. With this arrangement, the
The digitally
small delicate parts could be extracted without dam-
fabricated paper
age, as shown in Figure 8. This is also the quickest
components
way to reproduce these pieces considering the pa-
per 3D printer makes the fabrication layer by layer
(sheet by sheet). And indeed, this single layer mod-
els could also be properly arranged into the previous
composed models of one paper stack and be printed
once. After this, all the elements are assembled to
complete the dou gong. Figure 9 shows all the phys-
ical models of components and Figure 10 shows the
assembly process of the physical models.

Digital Heritage 1 - Volume 1 - eCAADe 32 | 629


education, although almost no institutions have such Figure 10
module outside China, and many institutions inside Assembly of the
China do not produce effective teaching materials fabricated
on this. And according to author's experience, many components into a
young students have difficulty to understand such complete joint
a complicated structure. So a relatively cheap and
easily made physical model could help them greatly.
In this process, everything is not very difficult or
abstract, meanwhile safe enough for those without
any carpentry skills, but the accuracy level is high
enough. So the students can thus gain a direct un-
derstanding of such a complicated structure.
By completing the digital fabrication process,
several difficult and unclear aspects of the dou gong
have been better understood. The important out-
comes of the digital representation and digital fab-
rication techniques can be summarized as:
1. The order of assembly is better understood.
2. Clarity was brought to the understanding of
role and modus operandi of some elements
which were not fully described in the rule
books.
3. The vital importance of the small supportive
Benefits from this research are twofold: the findings
parts such as ears of the dou in the whole
could be used in future research and practise, also,
structure were better appreciated.
it could be instructive in teaching and education. To
understand traditional Chinese architecture is impos- 4. In using a paper 3D printer, differences were
sible if the dou gong is not closely studied. During examined in the modelling tolerances com-
the process of digital representation, fabrication and pared to using other forms of 3D modelling
assembly, a detailed 3D joint has been derived from materials. Also evident from this result was
the 2D pictures and text descriptions. This is a great that, paper, as a modelling material is very
help to understand how it is built up from its compo- appropriate, and for this purpose better than
nent parts. other materials used in digital fabrication and
This is the basis of future work on how to gen- may give a better option in terms of being a
erate new designs that respect the old traditions. sustainable material choice.
And it was only through the physical model assem-
bly process, that the importance of the traditional 5. What is more significant is that the 3D model
sun mao (small connection parts on wood) could be allows development of the other aspect of
found, which cannot be detected in any virtual en- our study, that of a parametric interpreta-
vironments. Apart from these points, study and un- tion of dou gong by clearly understanding the
derstanding of traditional Chinese architecture and inter-relationships of the individual elements.
Chinese architecture history should be a core in the Therefore it is an important foundation for the
further development of our research.

630 | eCAADe 32 - Digital Heritage 1 - Volume 1


Table 1
Tolerances;
established by
comparing the
actual size versus
the digital
dimension

Digital Heritage 1 - Volume 1 - eCAADe 32 | 631


6. This is an alternative way to appreciate and 3. Because paper expands with increased hu-
maintain knowledge and understanding of midity, water proof mechanism in the joint
traditional value and styles. is a follow-up research area, and similarly for
fire resistance, but environmentally friendly
7. The findings of this research could also be use- chemicals are available already to do this.
ful in architectural education and education
more generally. 4. The mechanical performance of the paper
joint should also be further studied.
By approaching the design and construction of the
dou gong in this bottom-up approach, problems
What is more important, with the latest development
raised up in the top-down approach were also suc-
of four dimensional printing technology, the joint
cessfully resolved. This was an important step in
could be a prospective research target. In addition
the overall research of digital interpretation and
to the tradition 3D concept, a fourth dimension of
recreation of traditional Chinese architecture. Addi-
time is added into the printing technology which al-
tionally, the assembly of a physical joint from dig-
lows the outcome product has a flexibility to change
itally fabricated components allowed a greater un-
its shape (as a respond) under certain condition or
derstanding which complemented the purely digi-
environment, in order to fulfil some new functions
tal modelling that had been undertaken in the early
that fit the new environment. The dou gong is a po-
phases of the research. Overall the value of the dou
tential research target because under the earthquake
gong has been better understood through different
condition, the vibrational waves will be the "chang-
tools that contemporary digital technology can offer.
ing condition or environment", while the flexibility
Consequently, the understanding of the dou gong is
of self-adjustment of the shape and inter relation-
the basis for our next step in the research of inter-
ships between all the components could be studied
pretation of the unique roof, such as why the extent
as a respond, in order to continuously fulfil the anti-
of eave projection could achieve up to 4 meters and
earthquake requirement, which is the most unique
why the raising degree of the roof permits light to
and significant function of dou gong.
penetrate to the interior of the building despite the
wide overhang (Liang, 1985). In this way, the tradi-
tional Chinese architecture will be better understood REFERENCES
and the traditional value will be well respected in Li, A 2001, A shape grammar for teaching the architectural
contemporary time. This is a firm foundation for in- style of the Ying Zao Fa Shi, MIT, Cambridge, Mass.
Li, D, Knight, M and Brown, A 2013 'A Parametric Recre-
spiration of the new Chinese style designs. ation of Traditional Chinese Architecture-- A case
study on the floor plan', Proceedings of the 31st
FUTURE WORK eCAADe Conference, Delft University of Technology,
Related future works could include: Delft, The Netherlands, pp. 697-703
Liang, S 1985, A pictorial history of Chinese architecture:
1. Comparing the wood and paper densities and a study of the development of its structural system and
other inner characterises to further investi- the evolution of its types, MIT Press, Cambridge, Mass.
Liang, S 2001, The Collected Edition of Liang Sicheng,
gate the possibility of using paper material in- China Architectural Industry Press, Beijing
stead of wood in practise. Webb, N and Brown, A 2011 'Digital Forensics as a tool
for augmenting historical architectural ayalysis', Pro-
2. If the above point could be achieved, the de- ceedings of CAADRIA 2011, Hong Kong, pp. 505-515
velopment of a recycled paper building in a Wu, Q 2005, 'Bracket teaching program: A shape gram-
traditional Chinese style could be a direction mar interpreter', Automation in Construction, 14, pp.
of new design. 716-723

632 | eCAADe 32 - Digital Heritage 1 - Volume 1


Health and Safety Design by means of a Systemic
Approach
Linking Construction Entities and Activities for Hazard Prevention

Armando Trento1 , Antonio Fioravanti2 , Francesco Rossini3


1,2,3
Sapienza, University of Rome
1
www.armandotrento.it
2
www.dau.uniroma1.it/sito_consiglio_di_area/docenti/Fioravanti.htm
1,2
{armando.trento|antonio.fioravanti}@uniroma1.it
3
arch.francesco.rossini@gmail.com

Education and Research in Computer Aided Architectural Design in Europe faces


many urgent tasks. Among the Architecture, Engineering and Construction (AEC)
international scientific societies, only few researches systematically investigate
on how to integrate the design solutions with Health and Safety (HS) planning
measures, enhancing a collaborative "fusion" of all involved actors in Design and
Construction decision making. Process automation cannot be enhanced until
design/management tools, such as Building Information Models, can rely only on
entities formalised "per se", geometrical items fulfilled by isolated-object specific
information. To face complex problems, BIM models should be able to implement
and manipulate multiple sets of entities, qualified by clearly established
relationships, belonging to organically structured and oriented (sub-) systems.
This paper reports on an early stage research project, focused on the
identification of operative rules for Health and Safety design. Implementation on
the unique case study of Palazzo della Civiltà Italiana functional refurbishment
faces two main objectives: one, more pragmatic, is concerned with boosting
workers education about non-standard operative tasks, by means of accurate
ad-hoc construction narrative visualisation; another one, more challenging and
theoretically complex, consists in modelling "judgment-based" rules, aimed at
supporting automated reasoning in Safety Design.

Keywords: Construction Hazard Prevention, Project construction management


and visualization, Health and Safety Management, Risk Modelling, Knowledge
Representation

Digital Heritage 1 - Volume 1 - eCAADe 32 | 633


HEALTH AND SAFETY IN AEC site employees (Gambatese and Hinze, 1999; Behm,
Education and research in computer aided architec- 2005; Frijters and Swusste, 2008; Gambatese et al.
tural design in Europe faces many urgent tasks. To 2008; Toole and Gambatese, 2008).
correctly decline the most critical aspects of this sec- From the designers' point of view, there is a dif-
tor, it must be observed that, compared to other in- ferent attitude depending on the extent of work to
dustries, AEC is one of the most hazardous (Carter be done: it's well known that for small / medium con-
and Smith, 2006; Wang et al., 2006; Camino et al., tracts, safety design is seen as a bureaucratic exercise
2008). or, at worst, a matter to be entrusted to experience
The issue of safety in workplaces is particularly and habits of business and / or individual workers on
felt especially in the AEC sector, which still appears the building site.
to be among the industries the one with the highest Conversely, with regard to the works of higher
number of injuries, with a high fatal accident rate (Eu- complexity and costs, the need to integrate the de-
rostat, 2012). sign solutions with safety planning measures is re-
Despite rigorous efforts to improve the construc- alised in few cases. Only sporadically, advanced ICT
tions working environment in the European Union, automated techniques are employed to support the
the fatal accident rate is approximately 13 workers heterogeneous competences and duty required by
per 100,000 as against 5 per 100,000 for the all sec- the Health and Safety Coordinator (HSC) professional
tors average (Aulin and Capone, 2010). profile.
Italy has the highest rate of workplace accidents Since the adoption of European Union Frame-
and deaths than any other E.U. country. According work Directive (89/391/EEC) and the Construction
to Giaccone (2009), the reported work-related acci- Site Directive (CSD) (92/57/EEC) - in Italy transposed
dents for the manufacturing and construction sector in D.Lgs 81/08 - European building designers are
for in the year 2008 is 367,132 cases. Giaccone (2009) legally required to consider health and safety in their
claimed that these records do not include work- designs.
related accidents among undeclared workers, who However, previous studies have shown that de-
account for 13.4% of the total labour force, which signers in general - not just in the construction in-
would contribute to a much higher figure. dustry - fall short of satisfying this obligation (Behm,
Italy, in the overall context of the European 2005; Fadier and De la Garza, 2006; Frijters and
Countries, shows one of the highest frequency of Swuste, 2008); mainly because the most of contrac-
accidents, denouncing a certain backwardness on tors often neglect the implementation of their health
the supervision procedures and the diffusion of pre- and safety plans (Wang et al., 2006; Saurin et al.,
vention. In Italy, according to Ciribini (2010) the 2008).
poor performances and the lack of managerial skills In addition, the importance of safety economic
affecting the construction sites are due to an ab- evaluation is often underestimated: international sci-
sence of the co-operation amongst the various ac- entific literature demonstrates that frequently hap-
tors (Client Organizations, Main Contractors, Sub- pens that HSC, because of a contextual construction
Contractors, and Suppliers). Moreover, the current planning uncertainty, ends up with identifying gen-
economic situation is worsening the trend and com- eral solutions to fit loosely, without considering any
panies are forced to work with low profit margins, try- alternative, at comparable cost, even if producing
ing to save on all aspects of the construction, neglect- safety improvement measures.
ing the safety. Ultimately, the combination of the inefficiencies
Designers, architects, engineers and contractors between designers and executors leads to an erro-
have an influence on the health and safety of building neous Safety Evaluation and Estimation, which re-

634 | eCAADe 32 - Digital Heritage 1 - Volume 1


sults in an inefficient use of resources. ital models. Khoshnava et al. (2009) stated the main
goals as follows:
PROJECT SAFETY DESIGN AND PLANNING • to plan and model proactively the sequences
Safety standards control and management is an ex-
of tasks together with the needed safety ar-
traordinarily resources-consuming task, as it is re-
rangements and utilities;
quired to monitor a dynamic 'status quo' of great
complexity, which depends on the association and • to ensure that all constructions can be built
fusion of different professional domains, operating without any safety threat and necessary joints
within the context of building sites characterised by exists for fixing the safety utilities;
heterogeneous risks.
The lack of interest from the companies involved • to document planned safety solutions in de-
in participating in early stages, before the definition tail and self-explaining way, and, this informa-
of solutions to apply, lead them to serially reuse de- tion to be conveyed throughout all key play-
vices and working methods, not considering that ers until the last worker in chain.
each site is a unique prototype of himself.
Analysis and causation of accidents and histori- This paper's work takes off from observing how diffi-
cal data provide valuable but general information for cult is trying to design construction safety by means
safety planning. Commonly, this information is used of systems that have been developed for supporting,
to descript textually a possible phenomenon, sup- alternatively, on one side the architectural building
ported by very accurate statistic charts on probability design or, on the other side, the construction process
and risk about the event occurring in a certain oper- management.
ational site area.
Text, charts and evocative pictures are not suffi-
INFORMATION MODELLING AND THE IS-
cient to predict when and where accidents occur on
unique construction projects. This represents a slow- SUE OF SAFETY IN COMMON PRACTICE
down of the editing and updating process, a sharp In most advanced economies across the globe, over
boundary from the point of view of quantity / quality the last several years, designers started to use Build-
of information provided. ing Information Models, sharing databases in order
This has led to the advent of information tech- to be used in synchronous between companies, de-
nology enabled approaches for construction safety signers and inspectors.
using virtual designs and simulations of construction BIM aims to an efficient exchange of quality in-
operations. formation allowing operations systematization, by
The kind of tool generally used to support these simultaneously updating objects that describe the
comprehensive competencies includes the class of project.
process management systems and the class of build- BIM-based software packages have well-
ings information modelling. established positions, and are used by AEC-FM pro-
Among the AEC international scientific society, fessionals. Such tools also form a natural starting
only few researches systematically investigate on point for BIM-based site layout and safety planning.
how to make a step forward in digital tools to sup- The most important BIM software features 3D/4D
port HSC, enhancing a collaborative "fusion" of all in- safety planning, management and communication
volved actors in Design for Safety. include: 3D modelling and viewing capabilities, 4D
Research efforts in recent years have focused dif- tools and features, tools for analysing risks or safety
ferent approaches for improving site safety with dig- of the designs and plans, and data exchange capabil-
ities.

Digital Heritage 1 - Volume 1 - eCAADe 32 | 635


Commercial IFC-compliant BIM models allow workers' safety training and education, design for
software interoperability, phase-dependent project safety, safety planning (job hazard analysis and pre-
analysis, clash detection among components. Re- task planning), accident investigation and facility and
cently, in addition to the above capabilities, new plat- maintenance phase safety.
forms have been introduced to platforms to define Zhang et al. (2013) and Qi et al. (2011) devised a
and manage 4D models. These new environments design for safety tool, making design for safety sug-
are focused on assisting Construction Managers in gestions available to designers and constructors by
describing the sequence of operations to be per- formalizing collected design-for safety suggestions
formed, by linking a narrative timeline to building en- and checking the building model.
tities. Bansal (2011) uses GIS based navigable 3D ani-
In today's AEC practice for safety planning and mation in safety planning for predicting places and
management, what can be observed in terms of most activities which have higher potential for accidents;
common application methods is parallel use of var- he links the information between the CPM schedule
ious - non compliant and non interoperable - soft- and safety recommendation database.
ware. The VTT Technical Research Centre of Finland
For instance, site layout drawings or specific il- (2010) developed a manual procedure of using BIM
lustration about tasks to be performed, are two- technology for safety planning, management, and
dimensional representations, only implicitly linked - communications. As part of the 4D-construction
just for analogy - to the description of risks, hazards safety planning, VTT visualized BIM-based 4D safety
and safety prescriptions of what is expected to hap- railings for fall/edge protection in Tekla Structures.
pen in reality. In 2010 the Georgia Institute of Technology intro-
Moreover, with regards to descriptive docu- duced the first preliminary results of an automated
ments, the use of spreadsheets or pre-designed safety rule checker for BIM.
forms for facilitating data entry procedures, are not The literature shows that (building) information
adequately supplied by, and linked to, a detailed li- modelling has enabled virtual safety controls to be
brary and structured databases. used to identify safety hazards.
However, most of the existing efforts in safety
SAFETY REQUIREMENTS AND BIM: STATE planning either largely rely on human input or of-
fer knowledge-based/semi-automated implementa-
OF THE ART
tion.
In order to inform different domains actors, elimi-
Further automation of the tool and better visual-
nate hazard and reduce risks, nowadays, several com-
ization are new options to be explored.
panies and organisations focused on building infor-
The U.K. Government has commissioned a work-
mation models are researching on the implemen-
ing group to integrate regulations into BIM in order to
tation of and the connection to tools oriented to
simplify compliance [1]. BIM4Regs aims to incorpo-
worker's safety training and education, design for
rate Building Regulations, planning and health and
safety, safety planning (job hazard analysis and pre-
safety requirements into BIM models and has been
task planning), accident investigation, and facility
commissioned by the BIM Task Group.
and maintenance phase safety.
It is being executed by a cross section of govern-
Nowadays, in order to inform the different do-
ment and industry organisations including the De-
mains’ actors, eliminate the hazards and reduce risks,
partment for Communities and Local Government,
several companies and organisations have focused
the Health and Safety Executive, the planning portal,
on BIM. These companies are investigating how to
BRE, software vendors and industry representatives.
implement these tools and utilize them for their

636 | eCAADe 32 - Digital Heritage 1 - Volume 1


Regulatory information will be embedded within There are rule-based platforms available that can
BIM software allowing architects and engineers to apply rules to IFC building model data. Especially
see if designs comply. the Solibri Model Checker (Solibri Inc.) is one of the
It is important to underline that many rules in- software packages that can be used for combining,
volve geometrical domain of the representation: for viewing and examining the content of various BIM-
instance, regulations based on minimum distance models. This software provides special tools for rule-
measurements could be easily incorporated into BIM. based automated checking, analysis as well as quan-
Although P. Caplehorn, chair of the BIM4Regs tity and other data take-offs. Users can also edit and
working group, believes that some 30% of regula- create new rule sets.
tions could be easily incorporated into BIM software, However, effective automation cannot be en-
the majority of general design requirements fall into hanced until design/management tool can rely only
the "judgment-based" category. on entities formalised and structured "per se", fulfilled
It will be more difficult to incorporate the by isolated information.
"Judgmentjudgement-based" responses to into reg- BIM models should be able to implement and
ulations, since these needs to meet the safety targets. manipulate multiple sets of entities, qualified by
In order to have a high quality site production established relationships, belonging to organically
plan, all the required arrangements for a site layout oriented (sub-) systems. More sophisticated infor-
model needs to be carefully studied. mation modelling structures are needed in order
Exploring how hazards, risk and solutions might to allow querying and computing Design/Construc-
be built into BIM, activating automated reasoning, in tion/Safety entities at a higher levels of abstractions.
a way that designers, constructors and users find use- Even if the 3D/4D BIM approach is certainly more
ful, is an urgent task to face for international research. advanced and valuable than methods and tools tra-
ditionally used by HSC, it shows some critical issues:
SAFETY REQUIREMENTS AND BIM: POTEN- • classes and detail accuracy of existing para-
TIALS AND LIMITS metric entities is oriented mainly to Building
Since safety rules, guidelines, and best practices al- design, less to Construction design and not
ready exist, they can be used in conjunction with ex- to Safety design. Construction and Safety are
isting three-dimensional design and schedule infor- still on the fringes of the world of BIM.
mation to formulate an automated safety rule check-
ing system. Safety conditions appear, then are re- • Software manage information not enough
solved within the construction process, as a project structured to model assemblies relations
progresses. among entities (e.g. hierarchical or topolog-
Compared to existing BIM application such as ical) or - very critical theme in AEC practice -
clash detection and BIM-based quantity take-off, a between building entities (e.g. components,
basic requirement for a rule-based checking sys- spaces, equipment, machines, etc.) and ac-
tem is that each building object carries information: tors.
for example, object name, type, attributes, relation-
ships and metadata including object identification • Consequently, 4D BIMs support a low-
(ID) number, date, and author creating model ele- effective level of rules modelling, with limited
ments. It is important to point out that the schedule possibilities of rule based automatic checking,
data needs to be linked to the building object data and still far from "judgment-based" reasoning.
since the assigned protective system needs to be up-
It is believed that the area of “real time project
dated accordingly.
information on safety risks and therefore measures

Digital Heritage 1 - Volume 1 - eCAADe 32 | 637


to be taken by the workers” is still a very urgent and be constituent parts of other entities having a higher
open research problem. layer of complexity, that therefore are assemblies of
assemblies.
HOW TO ENHANCE REPRESENTATION OF By going deeper into the analysis of design and,
consequently, in the later stages of it, there is an in-
SAFETY ENTITIES AND RULES
creasing need to further specify the entities involved
Authors developed a compact Knowledge Represen-
and to increase the array of requirements and perfor-
tation Structure, which is able to represent all the
mance specification necessary to represent each en-
concepts involved during the design process, thus
tity.
improving mutual understanding among all the ac-
This kind of increasing specification approach
tors involved and supporting (cross)-domain reason-
establishes a relationship of father/son kind among
ing: this knowledge structure has been implemented
the general and specific entities considered, imple-
as a Meanings-Properties-Rules ontology template,
mentable by means of the formal link: Is-A.
related to each represented entity.
For implementing this theoretical model, we
Depending on the main target of the specific de-
are using the ontology technologies in order to
sign framework, the universe of the entities included
model the design entities, physical or abstract, and
in any kind of design knowledge would have several
their space-time relationships structured by means of
sets. Referring to the building design these can in-
meanings, properties (defining their state) and rules
clude spaces, components and furniture. Referring
(relations, reasoning rules, consistency, best prac-
to construction design and these can include phases,
tices).
activities, actors, operative spaces, building compo-
Analysis, checking, evaluation and control of
nents, formworks, structures, technical installations,
concepts associated to specific entities is performed
machines, context, and so on. Referring to safety
by means of inferential engines, with deductive 'If-
design these can include the site equipment, safety
Then' type procedures.
railings, guardrails, falling prevention elements, pre-
A system of engines -matching rules among the
scription and alert signals, etc.
ontologies - will work on a deductive layer over-
All concepts considered to be relevant in a de-
lapped at the actual BIM level, allowing the design-
sign framework are linkable to well defined homoge-
ers to use in a coherent manner different levels of ab-
neous sets of entities by means of suitable sets of re-
straction, or to exploit a conceptual interoperability.
lationships.
Any designed object is, or can be, made of enti-
ties at different levels of complexity: differently from APPLICATION IN A NON-STANDARD CASE
BIM entities, and IFC classes, the proposed knowl- OF STUDY: PALAZZO DELLA CIVILTÀ ITAL-
edge model allows the formalisation of the relation- IANA
ships that combine entities at a lower level of com- Given the state of the art and the potential not yet
plexity in more complex one called assembly, in a re- fully expressed by 4D BIM systems in the field of
cursive way. Health and Safety management, this paper reports
Any assembly-entity will have a Made-Of rela- about an on-going research that is oriented to for-
tion with its components or, using a formal imple- malise Safety Design knowledge based on field ex-
mentation language, a Has link; in addition, as pre- perience.
viously mentioned, it is characterized by a set of its This research is made possible by a particularly
own meanings properties and rules not characteriz- positive convergence of two events. In one side,
ing its component entities. the authors have been contractually designated by
By being recursive, even "complex" entities may Fendi Srl, an international private company known

638 | eCAADe 32 - Digital Heritage 1 - Volume 1


in the fashion sector, for leading Health and Safety centrepiece of the Esposizione Universale di Roma
Coordination in the challenging functional restora- neighbourhood (EU42) and continues to be its most
tion works of a relevant historical building known as iconic building. The structure is also considered one
"Palazzo della Civiltà Italiana" (Figure 1), also known of the most representative examples, in the modern
as "Squared Colosseum". The company intends to history of architecture, of rational synthesis of classi-
move there its offices headquarter. On the other side, cal linguistic elements.
Sapienza, University of Rome assigned to the authors The Squared Colosseum consists of a box that
a research fellowship grant in order to investigate on stands on a wide base connected to the street level
HS support systems. by two opposing staircases. The scale is imposing:
the base covers an area of 8,400 square meters, and
Figure 1
the building has volume 205,000 cubic meters with a
Palazzo della Civiltà
height 68 meters (50 meters from the base; each level
Italiana, 2014
is 8 meters high).
The four faces of the prismatic solid, covered with
slabs of travertine stone, are characterized by the
strong rhythm of the arches in sequence (nine re-
peated openings for six floors), strong architectural
motif that makes it instantly recognizable as one of
the symbolic monuments of Rome.
Main objective of this sophisticated intervention
is to ensure, in respect of the triad Time - Cost - Perfor-
mance, a product of high architectural quality, per-
formed in compliance with the history of the build-
ing, planning the work phases in such a way to make
Figure 2 them closer to serial standards of production.
Palazzo della Civiltà In this context, complicated by the need to pro-
Italiana, 1940 tect the finish and the existing structures, special-
ist workers are going to assemble the technical el-
ements for the construction of mezzanines, 4 meter
high, and interior sub-structures built with the tech-
nology of steel and glass in order to frame the enor-
mous open space in more functional human scale
ones.
It seemed immediately necessary to arrive at a
real fusion between the design solution for architec-
This public property is an iconic building of particu- tural model of the project, the protection of the listed
lar historical interest and protected by the Minister of building, the implementation of safety measures, al-
Cultural Heritage rules. In 1935 a design competition lowing a continuous exchange / upgrade informa-
was established in order to have this building for the tion between architectural design, project and con-
1942 World Exhibition. The Palazzo was designed by struction site safety.
the architects G. Guerrini, E. B. La Padula and M. Ro-
mano and constructed between 1938 and 1943 (Fig-
ure 2). It was inaugurated in November 1940 as the

Digital Heritage 1 - Volume 1 - eCAADe 32 | 639


METHODOLOGY IMPLEMENTATION PATH are trying to address the prevention of hazard as a
The overall research aim is to develop a method for case study.
enhancing the quality of information modelled/man- According to the Italian D.Lgs. n.81/2008, inher-
aged and defining an implementation path toward iting EU Directive (CSD) (92/57/EEC), safety risk as-
a desirable dynamic and holistic knowledge-based sessments are function of physical entities on one
support system. side and, on the other side, they can be linked to
Acting in the context of this unique case of study, more abstract coordination process activities.
by applying a reverse engineering approach, it is be- Primarily, we analysed how to represent a safety
ing possible to benefit from this on-going significant condition in terms of objects, attributes and relations
field experience for pushing the limits and potentials needed. Afterwards we formally defined a routine to
of exploring the existing systems. run the risk evaluation, intended as complex rules to
This paper reports on an early research work ori- be applied to the objects, attributes and relations in-
ented to define and implement a systematic method- volved.
ology for helping in HSC activities, namely to calcu- The formal representation of Safety categories
late the safety-related performance of a project, pro- and rules to be applied have been implemented by
viding a consistent basis for comparisons between using a compact Knowledge Representation Struc-
different safety design solutions. ture and managed by an ontology based technolog-
The main objectives can be subdivided in two ical pipeline developed by the authors.
levels: In order to assist human decision makers in
safety planning and scheduling activities, the out-
• The first is targeted at educating workers come of the hazard prediction assessment is an au-
about non-standard operative tasks; tomatically generated alert which would inform the
necessary parties.
• another one, more theoretically complex, Future work will be oriented to implement the re-
oriented to model "judgment-based" rules, porting delivery and the safety solution suggestion,
aimed at supporting automated reasoning in for instance by recommending correct geometry, lo-
Safety Costs' Evaluation and Estimation. cation, materials and time of installation of the pro-
tective equipment that must be installed to prevent
On one side, a 4D BIM-based site plan is being mod- a hazard.
elled and used to produce illustrative representations
of the site organisation and of the safety arrange- FORMALISING DIFFERENT LEVEL OF
ments.
SAFETY DESIGN KNOWLEDGE
The 3D views together with 4D narrative, can be
In order to avoid a typical limitation in the evalua-
used for orientation of site workers, task guidance
tion of health and safety risks, authors implement
and instructions, for informing about risks.
by means of the previously presented knowledge
On the other side, to manage safety solutions,
modelling approach, some classes of a more general
both predicting during the building design phase
Health and Safety design ontology.
and evaluating - in real time - during the construction
"Judgement based" evaluation can be per-
phase, we are formalising few representative rules to
formed by using quantitative indicators formalised
be checked by the system and some related opera-
by Gangolells et al. (2010), which are based on data
tive actions to be suggested consequently.
available in the project documents/models. Indica-
In order to have automatic judgement, as a start-
tors measure physical property values of construc-
ing task a clear definition of rules to be checked is
tion/safety related entities, not available in current
needed. Specifically, in the safety design phase we

640 | eCAADe 32 - Digital Heritage 1 - Volume 1


Figure 3 BIM/IFC models.
4D BIM logistics The implementation steps are namely:
model
1. Represent Safety Risk related to Construction
Activity (e.g. expressed in OWL language by
means of ontology editors, e.g. Protégé)

2. Represent an extended library within BIM of


construction/safety related entities (by means
of API), with special emphasis of Risk Indicator
physical properties

A BIM-based site plan can be used to produce illus-


3. Link Construction Activity (time/space instan- trative representations of the site and safety arrange-
tiated) with actual BIM/IFC safety related en- ments, and the views can be used for orientation of
tity (e.g. in Autodesk Navisworks). site workers, task guidance and instructions, for in-
forming about risks.
Safety control and evaluation is based on both
After the previous steps are successfully imple- proactive and reactive performance indicators rely-
mented, the system will allow safety designer and HS ing on percentage of safe work packages and actual
decision-makers, by supporting them automatically accident data.
calculating Risk Indicator of the instantiated project The proposed methodology and implementa-
Construction Activities. tion path is oriented to support designers and
The proposed ontology will allow the classifica- construction planners in visualizing and evaluating
tion of all the terms (aspects, impacts, risks, and pro- Safety Risks, related to construction activities by
cedures) related to the Health and Safety "judgement means of Risk indicators.
based" evaluation as well as the relationships that ex- Vice versa, safety designers need to spend more
ist among sets of design objects. resources in order to utilize the construction work
Then again, each class will be enriched with dif- breakdown structure and therefore enhancing the
ferent properties which will be used by the decision- geometric model with construction/safety related
making tool to identify the main significant Health entities by including more details which will be re-
and Safety conditions in each design/construction sulting an ever-changing work site schedule.
process, and moreover, to evaluate their impact in a In summary, the research expected general re-
specific construction project in order to provide pro- sults are a step forward towards:
cedures.
• Enhancing safety related detail of the BIM
which is typically modelled by the project de-
DISCUSSIONS AND FUTURE WORK
signers. Specifically: accuracy of construc-
Safety planning can be a part of 4D production plan-
tion site entities and building construction
ning. This can create a safety planning practice that is
sub/phases linked to Safety work breakdown
undertaken earlier than traditionally in construction
structure.
projects, and furthermore it can capture a more de-
tailed planning level (Figure 3). • A reusable safety knowledge model, introduc-

Digital Heritage 1 - Volume 1 - eCAADe 32 | 641


ing a system of hierarchical relationships in ings of the 18th CIB World Building Congress W099,
time and space for representing parametrical Salford, UK, pp. 46-58
Safety conditions. Lew, JJ and Lentz, TJ 2010 'Designing for Safety - Appli-
cations for the Construction Industry', Proceedings of
• Establish relationships between activities and the 18th CIB World Building Congress W099, Salford,
UK, pp. 37-45
tasks, hierarchizing relationships between op-
Qi, J, Issa, RRA, Hinze, J and Olbina, S 2011 'Integration
erators and devices and / or safety equipment. of safety in design through the use of building infor-
mation modeling', Proceedings of the 2011 ASCE inter-
• Predict site hazard and define corrective mea- national Workshop on Computing in Civil Engineering,
sures by means of a stored library populated Miami, Florida, USA, pp. 698-705
by alternative resolutions. Support HS design Sulankivi, K, Kähkönen, K, Mäkelä, T and Kiviniemi, M
by proposing realistic solutions to resolve the 2010, 'no title given', in Barret, P, Amaratunga, D,
identified issues. Haigh, R, Keraminiyage, K and Pathirage, C (eds)
2010, 4D-BIM for Construction Safety Planning, CIB,
Manchester, UK
REFERENCES Trento, A. and Jeong, Y.W. 2008, 'Interleaving Semantics
Aulin, R and Capone, P 2010 'The Role of Health and for Multi-Disciplinary Collaborative Design in AEC',
Safety Coordinator in Sweden and Italy Construc- in Cunningham, P. and Cunningham, M. (eds) 2008,
tion Industry', 18th CIB World Building Congress 2010, Collaboration and the Knowledge Economy: Issues,
W099 - Safety and Health in Construction, The Lowry, Applications, Case Studies, IOS Press, Amsterdam, ,
Salford Quays, UK, pp. 93-106 pp. 649-656
Bansal, VK 2011, 'Application of geographic informa- Zhang, S, Lee, J, Venugopal, M, Teizer, J and Eastman,
tion systems in construction safety planning', Inter- CM 2011 'Integrating BIM and safety: an automated
national Journal of Project Management, 29(1), pp. rule-based checking system for safety planning and
66-77 simulation', Proceedings of CIB W099, Washington,
Carrara, G, Fioravanti, A, Loffreda, G and Trento, A DC, USA
2009 'An Ontology-based Knowledge Representa- Zhang, S, Teizer, J, Lee, J, Eastman, CM and Venugopal,
tion Model for Cross Disciplinary Building Design. A M 2013, 'Building information Modeling (BIM) and
general Template', Computation: the new Realm of Safety: Automatic Safety Checking of Construction
Architectural Design, eCAADe 27, Istanbul, pp. 367- Models and Schedules', Automation in construction,
373 29, pp. 183-195
Fioravanti, A, Loffreda, G and Trento, A 2011, 'An innova- [1] http://www.vtt.fi/sites/
tive comprehensive knowledge model of Architec- bimsafety/?lang=en [last access 2014-06-15]
tural Design Process', International Journal of Design [2] www.bimtaskgroup.org [last access 2014-06-03]
Sciences &Technology, 18(1), pp. 1-18
Fuertes, A, Casals, M, Gangolells, M, Focada, N and Roca,
X 2008, 'An ontology for Environmental and Health
and Safety risk', Frontiers in Artificial Intelligence and
Application, 174, pp. 100-108
Gambatese, J, Behm, M and Hinze, J 2005, 'Viability of
Designing for Construction Worker Safety', Journal of
Construction Engineering and Management, 131(9),
pp. 1029-1036
Gangolells, M, Casals, M, Forcada, N, Roca, X, Fuertes, A,
Macarulla, M and Vilella, Q 2010 'Idetifying Poten-
tial Health and Safety Risks at the Pre-Construction
Stage', Proceedings of the 18th CIB World Building
Congress W099, Salford, UK, pp. 59-73
Jørgensen, K, Sander, D and Staghøj, A 2010 'Integration
of Safety in the Building Delivery System', Proceed-

642 | eCAADe 32 - Digital Heritage 1 - Volume 1


Digitally-Assisted Stone Carving on Canada's Parliament
Hill
James Hayes1 , Stephen Fai2 , Phil White3
1,2
Carleton Immersive Media Studio 3 Public Works and Government
Services Canada
1,2
cims.carleton.ca
1,2
{jhayes|sfai}@cims.carleton.ca 3 phil.white@tpsgc-pwgsc.gc.ca

In this paper, we discuss the results of a collaboration between the Carleton


Immersive Media Studio (CIMS), the Dominion Sculptor of Canada, and the
Heritage Conservation Directorate (HCD) of Public Works and Government
Services Canada (PWGSC), on the development of a digitally-assisted stone
carving process. The collaboration couples the distinguished skill of the
Dominion Sculptor with digital acquisition and digital fabrication technologies in
the reconstruction of a stone relief sculpture on the façade of the East Block
building of the Canadian Parliament in Ottawa, Canada. A variety of digital
technologies were used including, hand-held laser scanning, digital
photogrammetry, 3d-printing, CNC milling, and robotic stone milling, in initial
research for the fabrication of maquettes and the collaboration with the
Dominion Sculptor.

Keywords: Digital Heritage, Digital Fabrication, Masonry Conservation

While there is much interest in the use of digital tended that these new methods of working will not
fabrication technologies in the design and construc- only contribute to heritage conservation, but more
tion of new buildings, there is little research being un- generally undermine the hegemony of standardiza-
dertaken for the application of these same technolo- tion that currently dominates the architecture, engi-
gies in the conservation and rehabilitation of her- neering and construction (AEC) industry. To that end,
itage buildings. At the same time, the digital datasets we are developing protocols for meaningful collabo-
generated by laser scanners and photogrammetry, ration between architects and the craftspeople and
which can be utilized by digital fabrication equip- fabricators that actually construct the elements of a
ment, have become integral to heritage documenta- building.
tion (Gilboa et al. 2013; Guarnieri et al 2010; Fatuzzo In this paper, we discuss the results of a col-
et al. 2011; Staley et al. 2009). Our research at laboration between CIMS, the Dominion Sculptor
the Carleton Immersive Media Studio (CIMS) devel- of Canada, and the Heritage Conservation Direc-
ops new workflows and methodologies for computer torate (HCD) of Public Works and Government Ser-
assisted acquisition and fabrication in the rehabilita- vices Canada (PWGSC), on the development of a
tion of significant heritage assets. Ultimately, it is in- digitally-assisted stone carving process. This collab-

Digital Heritage 1 - Volume 1 - eCAADe 32 | 643


oration couples the distinguished skill of the Domin- the sculptural element for the replacement or repair
ion Sculptor with digital acquisition and digital fabri- process -in the case of this project - the existing sculp-
cation technologies in the reconstruction of a deteri- ture will remain in the East Block façade until the re-
orated stone relief sculpture on the façade of the East placement has been carved. Further, the new sculp-
Block of the Parliament Hill National Historic Site in ture is to be as exact a copy of the original as is rea-
Ottawa, Canada. The Dominion Sculptor is responsi- sonably possible. The traditional workflow described
ble for creating significant architectural stone, wood, below, therefore follows these parameters.
and bronze sculptures on Parliament Hill. The traditional process of re-carving a damaged
or weathered stone sculpture begins with creating a
CONTEXT copy of the existing stone sculpture. A mould is cre-
Canada's Parliament buildings were conceived in ated of the sculpture that is to be replaced by apply-
1859 after Ottawa was chosen as the capital of the ing a layer of silicone rubber to the stone, followed
then Province of Canada. The three gothic revival by a layer of plaster. The silicone rubber captures the
buildings sit atop a rugged escarpment along the Ot- fine details of the stone surface and the plaster pro-
tawa River in the centre of the city. The Centre Block, vides rigidity for the mould. The two layers of the
which contains the House of Commons and the Sen- mould are removed from the stone, and filled with
ate, is flanked on either side by the West Block and plaster to create the copy of the sculpture. The dam-
East Block - each containing offices for senators and aged or eroded areas are rebuilt on the plaster copy
members of parliament. Over the next decade, a using modelling clay. The sculptor's work in clay may
long-term work plan will see all three buildings reha- be based on existing similar sculptures, historic pho-
bilitated. tographs of the sculpture prior to the damage, or in
The West Block was vacated in 2011, and in- the absence of any definitive evidence, the repairs are
terior finishes were removed to facilitate asbestos guided by the sculptor's artistic judgement. When
abatement and masonry consolidation. The HCD the sculptor's work is completed, the moulding pro-
has been tasked with documenting the exposed ma- cess is repeated and a second plaster cast is made
sonry structure of the West Block during the reha- to create a homogenous model that incorporates the
bilitation using laser-scanning, photogrammetry and sculptor's work.
record photos. CIMS has been working with HCD to To transfer the geometry of the plaster model to
explore novel applications for the extensive point- stone, the sculptor uses a device called a pointing
cloud datasets being generated during the docu- machine (Figure 1). Formalised in the 18th century,
mentation process. One of these applications - the a pointing machine uses a large needle at the end
focus of this paper - explores the use of digital fabri- of an adjustable armature to locate a single point in
cation for the rehabilitation of traditionally cut sculp- space on the surface of the plaster copy. The point-
tural elements. ing machine is transferred to the uncut block of stone
and the sculptor chisels away the stone until the nee-
dle reaches the same point, or more typically a few
TRADITIONAL WORKFLOW millimeters proud of the point. The sculptor roughs-
There are a number of possible workflows for replac-
out the stone by repeating this process of transfer-
ing a sculptural stone element on a heritage build-
ring a single point from the plaster copy to the stone
ing. These are determined by the specific location,
over and over. The pointing machine is set aside after
condition and context of the sculptural element and
enough points have been transferred and the sculp-
the building more generally - as well as the heritage
tor uses a variety of tools to add the final details to
conservation standards of that specific jurisdiction.
the stone sculpture.
While some of these workflows include removal of

644 | eCAADe 32 - Digital Heritage 1 - Volume 1


Figure 1 cific advantages and limitations. The CNC router can
Pointing machine cut large objects up to 2440mm x 1220mm, but is lim-
on a block of stone ited to three axes of movement and therefore is not
in the Dominion capable of creating "under cuts". The 3D printer has
Sculptor’s essentially no limits to the complexity of geometry
workshop. that it can produce, but it is limited to objects smaller
than 254mm x 254mm x 305mm. Relatively small ob-
jects of complex geometry are therefore more suited
to the 3D printer. As a quick proof of concept to
demonstrate to the various parties involved in the
rehabilitation process what digital fabrication is, a
gargoyle from the courtyard of the West Block was
digitized using photogrammetry. The gargoyle was
scheduled for repair because the wings were miss-
ing and required replacement. A maquette of the ex-
isting conditions was fabricated at 1:10 scale using
a 3D printer. The ABS plastic gargoyle was well re-
ceived, but it was learned that the masons working
on the West Block work with 1:1 maquettes of dam-
aged sculptural elements.
The next experiment was to fabricate, at a scale
of 1:1, two sculptural elements - both in states
Another common process in the rehabilitation of disrepair - with the intention that the masons
of sculptural stone elements is to repair the ele- could make use of these digitally fabricated maque-
ment rather than replace the entire sculpture (Gim- ttes. The first was a 1200mm wide sandstone tym-
mer 1984). This is typically performed where a piece panum that had eroded significantly since its cre-
of the sculptural element has broken off and is miss- ation in the 1860s and required a complete replace-
ing. A model of the replacement piece is sculpted us- ment. The tympanum was digitized using Photo-
ing modelling clay and fit into place on the sculptural scan, photogrammetric software and due to its sub-
element. A stone copy of the clay model is carved and stantial size and regular geometry was milled us-
affixed to the sculptural element using non-corrosive ing the AXYZ CNC router from medium-density fibre
pins and epoxy. board. One side of the tympanum maquette was fab-
ricated to show the current weathered condition and
DIGITALLY-ASSISTED WORKFLOW the other side was speculatively reconstructed using
Through the Carleton University School of Architec- Rhinoceros modeling software to show what it might
ture, two main digital fabrication technologies are have looked like when originally constructed (Fig-
available to CIMS: a Dimension SST 1200es 3D printer ure 2). The second sculptural element was a pilaster
and a large AXYZ three-axis CNC router. The 3D capital from the courtyard of the West Block, with
printer uses fused deposition modeling technology a broken volute that required only repairing of the
to build up thin layers of ABS plastic to create physical missing portion of the volute. The capital was digi-
objects. In opposition to the 3D printer which builds tized using a Creaform VIUscan handled laser scan-
up material, the CNC router removes material with a ner, and due to its freeform geometry and smaller
rotary cutting tool to shape an object from a block scale was fabricated using the 3D Printer. The size
of material. The two different technologies have spe-

Digital Heritage 1 - Volume 1 - eCAADe 32 | 645


Figure 2
The digital model of
the tympanum in
Rhinoceros (left)
and the CNC-milled
medium-density
fibre board
maquette (right).

of the build area of the printer meant the capital including extensive scaffolding. Removing stones
was divided and printed in four pieces (Figure 3). from the façade and even dismantling portions of the
While these modelling technologies and workflow building is part of the rehabilitation process. The East
were discussed with project managers and contrac- Block on the other hand, is operating under normal
tors working on the West Block rehabilitation project, day-to-day conditions without any construction in-
the masons, while impressed with the technological frastructure in place. As part of the ongoing preser-
feat of digitizing and fabricating the tympanum and vation work undertaken by PWGSC, a single sand-
capital, argued that their traditional methodologies stone relief sculpture was identified on the façade of
were better suited for the task at hand. the East Block to be replaced due to its deteriorating
condition. The sculpture features an owl among this-
OWL AND THISTLE RELIEF SCULPTURE tles carved into a 1725mm x 1120mm piece of Berea
The West Block project is a wholesale rehabilitation sandstone (Figure 4). It is found above the entrance
with significant construction infrastructure in place to the courtyard on the 1910 wing. CIMS was ap-

Figure 3
The capital in situ
on the West Block
(left) and the 3D
printed maquette
of the capital (right).

646 | eCAADe 32 - Digital Heritage 1 - Volume 1


Figure 4
The owl and thistle
relief sculpture in its
current weathered
state.

proached to collaborate with the Dominion Sculptor using a plaster casting process to create a copy, how-
and HCD on the task of creating a replacement carv- ever, the relief sculpture was digitized using pho-
ing, building on the initial investigations of the gar- togrammetry. A series of photographs were taken
goyle, tympanum and capital, with the aim of extend- with a D-SLR from a man-lift elevated to access the
ing the workflow beyond the fabrication of maque- sculpture on the second story of the East Block. Us-
ttes to include digital fabrication of the stone itself. ing PhotoScan photogrammetric software, a poly-
The owl and thistle sculpture is in poor condi- gon mesh model of the relief sculpture was gener-
tion, and actively deteriorating. The vertical face- ated. The mesh was optimized in Geomagic Studio
bedding of the stone, combined with decades of ero- in preparation for digital fabrication. From that dig-
sion and freeze-thaw cycles have resulted in much ital model, a copy of the sculpture was milled from
of the carved detail in the stone de-laminating and high-density polyurethane foam using the AXYZ 3-
spalling off. This is most evident on the face of axis CNC router at the Carleton University School of
the owl, and the lower right corner of the sculpture, Architecture. The foam maquette, taking the place
which has completely disappeared. of the plaster copy, served as the basis for the Do-
Building on the workflow developed for the West minion Sculptor to rebuild the damaged areas with
Block projects, the digitally-assisted stone carving modelling clay (Figure 5). With the modelling clay-
process developed for the East Block begins with cre- overlay applied, the maquette was digitized again
ating a copy of the extant stone carving. Rather than using a Creaform VIUscan close-range laser scanner.

Digital Heritage 1 - Volume 1 - eCAADe 32 | 647


Figure 5
The foam maquette
of the relief
sculpture with
modelling clay
applied.

Figure 6
The digital mesh
model inclusive of
the sculptor’s work
and digitally
constructed
moulding.

648 | eCAADe 32 - Digital Heritage 1 - Volume 1


Knowing in advance that the clay work would be digi- RESULTS
tized the sculptor repaired two narrow sections of the The integration of digital technologies into the work-
surrounding moulding at the top and bottom of the flow brings many benefits in the context of the East
moulding, rather than the entire moulding. Profiles Block relief sculpture. One of the benefits of the
of the narrow sections were extracted from the scan process is in creating the initial copy of the existing
data and were used to digitally reconstruct the entire stone sculpture. The traditional mould-making pro-
moulding. cess is difficult to execute in-situ, on a vertical sur-
From this second digital model (Figure 6), which face and requires the erection of scaffolding for sev-
incorporates the clay work of the sculptor and the eral days. The digitization process requires only a
digitally reconstructed moulding, the relief sculpture man-lift for a few hours to take photographs or use
is being milled from sandstone using a 6-axis indus- a handheld laser-scanner. Additionally there is no
trial robot. The robot will mill the sandstone to within physical contact with the stone if using photogram-
1.5mm of the surface of the digital model (Figure metry and minor contact of small adhesive targets
7). This provides material for the Dominion Sculp- if using the Creaform VIUscan. These non-contact
tor to remove using traditional stone carving tools technologies eliminate residues left on the surface of
in the process of adding details and textures to the the stone from the silicone rubber moulding mate-
entire surface of the relief sculpture. To ensure the rial. For a sculptural element that is too brittle and
end result of the robotic milling has the appropriate may be damaged during the moulding process, digi-
level of detail - enough for the sculptor to work with- tal acquisition technologies provide an alternative.
out a pointing machine, but not unnecessarily ex- The work of the Dominion Sculptor was reduced
cessive and time consuming - a series of test pieces in the reparation of the surrounding moulding, as de-
were milled from foam to determine suitable milling scribed previously. The digital construction of the
parameters. After the sculptor's hand finishing is moulding also allowed for a quick revision to the pro-
complete, the relief sculpture will be installed in the file of the bottom section of the moulding after con-
façade of the East Block building on Parliament Hill. cerns about water drainage were raised. The mould-
ing was revised digitally to ensure water sheds off
Figure 7
the bottom of the moulding instead of collecting and
Robotic milling of
contributing to the deterioration of the stone.
the sandstone in
Most importantly, the digital technologies ex-
progress.
tend the capabilities of the Dominion Sculptor with-
out supplanting them. All of the processes in the
workflow that require a high level of skill or hand-
craft remain in the domain of the sculptor. The clay
sculpting work and the appearance of the missing or
damaged elements such as the feathers and the face
of the owl, both require the same level of skill and
knowledge of stone carving required whether digi-
tal technologies are used or the traditional workflow
is followed. The interpretation of the original tool
marks and the final finish applied to the stone us-
ing traditional stone carving tools are not replaced by
the robot. The rebuilding work in clay by the sculp-
tor provides the geometry of the sculpture for the

Digital Heritage 1 - Volume 1 - eCAADe 32 | 649


robotic milling process, but the texture and pattern- CONCLUSION
ing of the clay is not intended to be the finish of the The work on the East Block relief sculpture used a
stone. The final tool marks can only be practically hybrid digital/analogue workflow that takes advan-
added by hand. tage of the benefits of digital technologies, without
inhibiting the skill of the Dominion Sculptor. The pro-
DIGITAL ANALOGIES cess of applying the hand finish has not begun, but
The production of stone sculpture has a long history the workflow has thus far proven to be a viable one.
of sculptor's employing others, whether apprentices Additionally, the workflow need not be carried out in
within their own studio or artisans outside their stu- its' entirety to be of benefit. Based on the available
dio, to perform a variety of tasks including plaster technologies and the level of skill and knowledge of
casting and stone carving (Putnam 1939; Rich 1956). sculptors and/or stone carvers available for a given
A typical workflow for a sculptor might be to create a project more emphasis may be placed on the digi-
clay maquette of a sculpture, have a stone carver per- tal techniques or on the traditional ones. For exam-
form the roughing out process with a pointing ma- ple, based on available craft-labour, creating a copy
chine, and then the sculptor finish the stone carving of the existing stone using the traditional silicone-
process themselves. The Dominion Sculptor works mould and plaster casting process might be more
essentially on his own, without the benefit of appren- feasible than the digital process, but at the same time
tices within his studio. Without apprentices to per- there are no stone carvers available for the roughing
form the roughing out process, the robotic milling out process. In this case, a plaster copy is created tra-
process is seen as a digital surrogate. Similarly, laser ditionally, repaired using clay by the sculptor, but the
scanning can be seen as a digital surrogate for the stone is milled robotically and hand finished by the
use of the pointing machine. A laser scanner is essen- sculptor. Alternatively there may be a scenario that
tially a digital pointing machine measuring the posi- the stone is extremely brittle and cannot be phys-
tion of millions of discrete points on the surface of the ically contacted, but robotic milling of the replace-
stone or maquette, whereas the pointing machine re- ment stone is not feasible. The workflow can be mod-
quires manual input to measure the position of a sin- ified so that the existing stone sculpture is digitised
gle point. using photogrammetry, and a maquette is created
Another process that is analogous to a traditional using 3D printing or CNC routing, but the complete
stone carving technique is the digital construction of stone carving process is done traditionally by hand.
the moulding surrounding the owl and thistles. Tra- The workflow developed for the East Block
ditionally, the replacement of a stone moulding be- project is intended for the replacement of sculptural
gins with the creation of a profile traced from the ex- stone elements in their entirety. Further research is
isting stone moulding. The profile is used to make planned in the area of sculptural stone repairs, where
a template which guides the stone carving process portions of the sculpture are repaired by attaching
of the new moulding. In the case of the digitally- newly carved pieces of stone to the existing sculp-
modelled moulding, the first step was to extract a ture using metal rods and epoxy. This was the case of
profile from the scan data from the two narrow sec- the gargoyle and capital described previously. Other
tions of the moulding repaired by the Dominion areas of further research include exploring the limits
Sculptor. The extracted profile was then used to gen- of digital reconstruction prior to fabrication similar to
erate the new moulding via the "sweep" command in the example of the tympanum, and the surrounding
Rhinoceros. moulding on the East Block project.

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REFERENCES
Fatuzzo, G, Mussumeci, G, Oliveri, SM and Sequenzia, G
2011, 'The “Guerriero di Castiglione”: reconstructing
missing elements with integrated non-destructive
3D modelling techniques', Journal of Archaeological
Science, 38, pp. 3533-3540
Gilboa, A, Tal, A and Shimshonic, I 2013, 'Computer-
based, automatic recording and illustration of com-
plex archaeological artifacts', Journal of Archaeolog-
ical Science, 40, p. 1329–1339
Grimmer, AE 1984, A Glossary of Historic Masonry Deterio-
ration Problems and Preservation Treatments, Depart-
ment of the Interior National Park Service Preserva-
tion Assistance Division, Washington
Guarnieri, A, Pirotti, F and Vettore, A 2010, 'Cultural Her-
itage Interactive 3D Models on the Web: An ap-
proach Using Open Source and Free Software', Jour-
nal of Cultural Heritage, 11, p. 350–353
Miller, A 1948, Stone and Marble Carving, Alec Tiranti Ltd.,
London
Putnam, B 1939, The Sculptor's Way: A Guide to Modelling
and Sculpture, Farrar & Rinehart Inc., New York
Rich, JC 1956, The Materials and Methods of Sculpture, Ox-
ford University Press, New York
Staley, RD, McGrath Jr, HT, Overholt, DC and Whitmore,
TR 2009, 'Making the Project Real: Changes in De-
livery of Concept to Construction', Association for
Preservation Technology International, 40, pp. 51-58

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652 | eCAADe 32 - Digital Heritage 1 - Volume 1
Investigating a narrative architecture
Mackintosh's Glasgow School of Art

Danilo Di Mascio1 , Tom Maver2


1
Department of Architecture, G. d'Annunzio University, Chieti-Pescara, Italy 2 Mackintosh
School of Architecture, The Glasgow School of Art, Glasgow, Scotland
1
http://www.danarchitect.com 2 http://www.gsa.ac.uk/
1
ddimascio@danarchitect.com 2 T.Maver@gsa.ac.uk

In this paper a theoretical approach and a methodology to investigate and


document a narrative architecture will be presented. In the architecture field the
word narrative is often used in reference to ways of representing or telling the
story of a project. Within the context of this research with the expression
"narrative architecture" the authors mean an architecture that, like a book, tells a
story through its material and immaterial characteristics. In order to analyze the
selected characteristics of a narrative architecture, a possible approach is
represented by a digital 3D reconstruction and a critical analysis of the digital
model produced. The digital reconstruction process and the theoretical
background have been applied to a case study, a masterpiece in the history of
architecture: Mackintosh's Glasgow School of Art. Several graphic works have
been created to communicate the main characteristics of this narrative
architecture. The research project attempts to explore ways to study and explain
existing buildings from new and innovative points of view, but at the same time it
can trigger important reflections in architectural design and education.

Keywords: Digital reconstruction, narrative architecture, representation and


visualization, critical analysis, 3D modeling

MOTIVATION ergy savings) at the expense of other considerations,


In any good work of architecture (including vernac- have caused a gradual aesthetic and cultural impov-
ular architecture, hence not only works designed by erishment of many new buildings. A building can be
professional architects) the aesthetic, constructive, functionally efficient but at the same time uninhab-
functional and cultural aspects should always be bal- itable because it may create discomfort to its inhabi-
anced. Superficial implementation of the theories tants. The aesthetic-cultural aspects of a building are
elaborated during the modern movement by many certainly more difficult to evaluate compared to com-
architects after the Second World War and the recent putable parameters such as energy consumption be-
focus on only a few sustainability issues (such as en- cause they require a holistic approach and do not

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present well defined boundaries, therefore a unique tain degree of freedom, because the building can
interpretation and solution does not exist. Following also tell something that wasn't originally planned by
Bernard Tschumi, we believe that even if architecture the architect and the same elements can be inter-
has to do with the building activity, it can't be re- preted in slightly different ways. Moreover, over time,
duced to it; it is instead a series of concepts added a building may be subjected to interventions that can
to the building (De Michelis 2003). The best archi- slightly change the original design of the architect, al-
tecture designed and built throughout the course of terations that can also influence the narrative of the
history on any continent, in addition to responding piece of architecture. Many similarities exist between
to specific functional requirements, bears aesthetic- a book and a building, in effect both have an author
cultural qualities that communicate meanings and and a visitor/reader. Furthermore, an architecture,
ideas that make the architectural experience mean- like a tale, is also realized to provoke reactions and
ingful, exciting and pleasant. A possible way to com- emotions.
prehend these qualities, in order to reproduce them
in new buildings, is through an in-depth study of OBJECTIVES OF THE RESEARCH
architectural precedents. This research path should The main objectives of the research are the follow-
avoid the pitfalls of approaches mainly focused on ings:
architectural styles and shapes. In this paper a differ-
ent way of reading buildings is proposed, focusing on • to define a theoretical framework, methods
their narrative qualities. and tools to investigate a narrative architec-
ture;
NARRATIVE ARCHITECTURE
The word "narrative" is usually used within fields such • to test the theoretical approach and the
as literature and cinema and it has been diffused methodology previously elaborated on a case
in the architecture field since the mid-1980s (Coates study and document its narrative characteris-
2011). Recent research and publications have ex- tics.
plored its connections with architecture (Psarra 2009;
Coates 2011), with slightly different interpretations. The investigation, documentation and communica-
In the architecture field the word "narrative" is of- tion of narrative architecture is interesting for several
ten used in reference to ways of representing or dis- reasons:
cussing a project. Within the context of this re-
search project, with the expression "narrative archi- • to improve and deepen our understanding
tecture" the authors mean an architecture that, like a of aesthetic, constructive, functional and cul-
book, tells a story through its material and immate- tural values of architecture;
rial characteristics such as the morphology, the con-
structive choices, the materials, the arrangement of • to represent, communicate and disseminate
spaces, the lighting system, the colours, the decora- the aforementioned values and increase pop-
tions and so on. The story can be intentionally told by ular awareness of this approach to architec-
a piece of architecture, namely the architect through ture. The understanding and appreciation of
the architecture gives hints of his/her intention for these aspects can help to make people aware
the story. All the elements chosen by the architect of the importance of safeguarding architec-
should be functional and coherent to the story that ture for present and future generations.
he/she wants to tell. However, the visitor can inter-
pret the building, and hence the story, with a cer- Furthermore, this research and its outcomes will
be useful in education and practice, representing a

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methodology to study different kinds of architecture is constituted by the spatial arrangement of the var-
and to design new buildings. To reach the intended ious rooms. The spaces are discovered and experi-
objectives, digital technologies will be used because, enced in sequence, then the architecture is revealed
as demonstrated in other research by the authors, like the plot of a story and conveys emotions while it
they allow us to reveal aspects of the buildings im- discloses itself. But unlike a written story, a narrative
possible to perceive from traditional drawings and architecture usually has an open structure that does
models alone. not require a specific sequence to be followed in or-
der to read it. The same concept of narrative archi-
OUTLINING A THEORETICAL FRAMEWORK tecture suggests an operational methodology to an-
alyze it.The first analyses should affect all the aspects
TO STUDY A NARRATIVE ARCHITECTURE
strictly linked to space and movement, namely:
A building is a complex system, a fusion of material
and immaterial characteristics. Much like a book, a • Spaces: dimension and shape of the various
piece of architecture can be read and interpreted in spatial units, this characteristic directly affects
many ways but, considering its complexity, it is nec- the shape of the envelope and of its inner par-
essary to use a holistic approach, a fusion of theo- titions (for example, walls);
ries, methods and tools to properly analyze and doc-
ument it. Hence, in this research paper the word • Connectivity: connections between the vari-
"fusion" is interpreted in two different, but interre- ous spatial units;
lated, ways. It should be noted that the aim is to
• Functional arrangement: organization and
read mainly those aspects that generally can be per-
placement of the various spaces;
ceived through direct experience of a building. How-
ever, it is clear that the final result of a work of ar- • Movements: dynamic of movement that uses
chitecture is also influenced by many other aspects horizontal and vertical paths to connect the
linked to society, politics, economics, religion, cul- various spaces.
tural movements and so on. Taking into account our
objectives, which material and immaterial character- To these characteristics linked to the spaces, other el-
istics of an artifact should be analyzed? Consider- ements that help to highlight, strengthen or enrich
ing the definition of narrative architecture that we the story that the designer wants to tell and suggest
have previously stated, in which way and through are added. All these new aspects can be observed
which elements can an architect tell a story and com- and/or experienced through direct knowledge of the
municate specific meanings? According to what has piece of architecture. The characteristics considered
been stated and written by various scholars, includ- most relevant in this case are the following:
ing Bruno Zevi (1957), space has been considered as • Constructive system: the constructive tech-
the main characteristic of architecture. It is possible nology used (the assembling system and so
to experience a building's space by moving through on);
the various spatial units that constitute it. This se-
quence of spaces can be explored using various tra- • Materials: the materials used, their position
jectories. Everything looks very much like the con- and their surface treatment;
cept of narrative path. In fact, a narration is charac-
terized by the exposition of an event and its tempo- • Light: the natural and artificial lighting
ral sequence that can be chronological or not. In our sources, shadows;
case the event is represented by the piece of archi-
• Decorations: the various decorative elements
tecture (in all its aspects) while its temporal sequence
used;

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• Colours: the kind of colours used and where documentation related to an artifact and during the
they are employed. digital reconstruction phase, the scholar can verify
the correctness of his interpretations: hence he re-
The selected characteristics represent the main aes- ceives feedback from the model and reacts accord-
thetic, constructive, functional and cultural aspects ingly. During the realization of a digital 3D model it
that contribute to telling the building's story. The is essential to select a particular level of abstraction
importance during an architectural experience of useful to achieve the selected objectives. A synthetic
some of the previously mentioned characteristics (to- model allows us to exclude unnecessary information
gether with solids and cavities, scale and propor- in order to focus only on the narrative characteristics.
tion, rhythm, and other architectural aspects) have The digital reconstruction process and the theoreti-
been described in Rasmussen (1962). To study a cal background previously described have been ap-
narrative architecture hence it is necessary to also plied to a case study: Mackintosh's Glasgow School
study its structure, the elements that constitute it, as of Art.
both aspects (narrative and structure) are strictly con-
nected to each other. Generally the constructive so-
lutions should be used to translate an idea in a spa- THE CASE STUDY: THE GLASGOW SCHOOL
tial conception. Taking into consideration the quan- OF ART
tity and the variety of the required analysis to study General description
a narrative architecture, which approach should be The art school is located in Glasgow, Scotland, and it
adopted? was designed in two different phases. Even if a visitor
is unaware that the building was designed and built
DIGITAL RECONSTRUCTION in two different periods, the reading/observation of
In order to analyse the selected characteristics of a the exterior can trigger his/her interest and curios-
narrative architecture, a solution is represented by ity, as the building tells something about this aspect:
a digital 3D reconstruction and a critical analysis of each of the four façades are completely different from
the digital model produced. The validity of this ap- one another. For the design of many architectural el-
proach and methodology for comprehending vari- ements (windows, doors, etc.), Mackintosh took in-
ous aspects of buildings has already been proven by spiration from Scottish vernacular houses and cas-
one of the authors in different case studies (Di Mas- tles, but he also got design ideas from other sources
cio 2013).The objective of the digital reconstruction such as Japanese architecture. The building repre-
is the realization of a 3D model, that offers the pos- sents both a school of art and the Glasgow School of
sibility of analyzing a high number of aspects of the Art, namely a specific building, located in a particular
piece of architecture. But the digital reconstruction is place in a certain city, in a particular culture at a given
a process that has autonomous value, independent period of time (MacMillan 1988). The building is con-
from further analysis. As Frischer (2008, available at siderable in size and it is composed of five main floors
[1]) states:<<Models not only illustrate what we knew (from the sub-basement up to the second floor), plus
when we started creating them, they also have the mezzanines. From the outside it appears as a myste-
potential of revealing new knowledge that was al- rious fortress and inside it presents a magical atmo-
ways lurking below the surface of the facts but which, sphere, suited to a place where art is produced. The
to emerge and be grasped, needed to be visualized in variety of constructive solutions, spaces, decorations
3D.>> Hence, the same reconstruction process con- and types of light, make the GSA a building rich in
tributes to deepening and broadening knowledge of moments of experience (Figure 1) and worth an in-
the artifact. This is an interactive process, because, depth analysis with new methods and tools. Even
after the analysis and interpretation of the available if the overall atmosphere and characteristics of the

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Figure 1
Pictures of the
Glasgow School of
Art (from left to
right): the West
Facade, the
Museum and the
East Facade (Source:
personal archive of
the author).

building remain close to what they were when it was Methodology


built, there are a few differences that influence the ex- The methodological process can be synthesized in
perience of the art school, for instance non-original the following main phases:
doors inserted at the beginning and at the end of the • Collection of documentation;
corridors (Buchanan 2012) that interrupt spatial and
visual continuity. • Analysis of the collected documentation;
In this paper, the first step of the research project • Digital reconstructions (interpretation, mod-
will be presented, namely the digital reconstruction eling and organization of the elements);
(still ongoing) of the building's spaces, paths and
technical elements. Unfortunately, because of an un- • Representation and organization of the infor-
lucky event (the explosion of a projector in the base- mation.
ment of the building) that caused a ferocious fire on Collection and analysis of documents
the 23rd of May 2014, the west wing of the School One of the main issues that arose at the beginning
has been heavily damaged. During the fire, particu- of the research was in regards to which version of the
larly important rooms were destroyed, such as the fa- building should be modelled: as designed, or as built,
mous library (an art-nouveau jewel), the lecture the- and at what date. Taking into account the main ob-
atre and Studio 51. Therefore work on this case study jective of the research (that also requires a physical
will be even more valuable. The authors had the op- experience to understand and document the percep-
portunity to directly experience the whole building tual characteristics), we decided to model the GSA as
throughout many inspections during one of the co- close as possible to its current state. The absence of
authors' period as Visiting Researcher at the Mackin- either CAD drawings or a complete set of traditional
tosh School of Architecture (MSA) in 2013, looking at drawings reflecting the current status of the building,
key areas and details, including many that were lost led the authors to use and match various sets of draw-
in the fire, in a critical way and documenting them ings collected from different sources, namely: plans,
with sketches and pictures. elevations and sections of the design proposal, dat-
ing back to 1910; a new set of 2D drawings made for

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a publication in 1993 (Macaulay 1993), three longi- ing (plans, elevations and sections), arranged in the
tudinal sections (hand drawn) created for a disserta- proper position. The completed paper model was
tion at the Mackintosh School of Architecture, and a used as a basis to create the volumetric model (Fig-
physical 3D model currently located in the GSA shop ure 2). During the next step, different colours were
and described in Robertson (1995). This documenta- assigned to each individual spatial unit to highlight
tion has been complemented by continuous on-site the different functions of the spaces (Figure 3).
inspections. To organize and manage the collected
documents a metafile has been created. The modeling process then focused on the indi-
vidual spatial units and precisely on those elements
Digital reconstruction of the Glasgow that due to their shapes, materials, and constructive
School of Art charateristics can catch visitors' attention and hence
The collected and scanned drawings were imported attract their interests during the path. These ele-
into AutoCAD to redraw them and create a vector ments can be defined as 'narrative episodes'. The
basis for the digital 3D reconstruction. In the 2D CAD drawings produced and prepared in AutoCAD,
CAD environment, after placing the drawings in cor- specifically the first floor plan and one section, were
respondence between them, thanks to the support imported into Rhino and used as a reference dur-
of vertical and horizontal axes, it was realized that ing the modeling phase. A 2D-3D drafting software
many discrepancies were presented. Taking into con- package like Rhino was used instead of a 3D modeler
sideration these issues and the different selected ele- like 3DSMax, because more precision was needed as
ments that compose a narrative architecture, instead well as better control of the geometric shapes dur-
of drawing the architectural/technical elements, the ing the redrawing process and because during the
authors first chose to draw the volumes of all the digital reconstruction phase, the 2D drawings in the
spaces. This choice was made in order to obtain a first same working environment are being continually up-
general idea of the morphology of the whole build- dated. During the digital reconstruction process, be-
ing, and an overview of the volumes of the spatial cause of the complexity of the building, it has been
units and their relationships and hierarchy. This pro- essential to undertake many inspections of techni-
cess was accomplished creating a sort of virtual pa- cal elements and diverse unclear details and to docu-
per model of the building, putting together a set of ment them with pictures, sketches and metrical sur-
2D planes, each one with a cut off scanned draw- veys. Hence the authors decided to concentrate on

Figure 2
(left) the digital
model realized with
the scanned
drawings; (right)
the volumetric
model under
construction.

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Figure 3
(left) the volumetric
model with the
colours that
highlight the
different functions
of each single
spatial unit; (right) a
section of the
volumetric model
that shows the
different shapes of
some spatial units.

the core space of the GSA building, namely the Mu- same approach has been used to model and inves-
seum located on the first floor. The Museum in ad- tigate the paths, the other spaces and their charac-
dition to being a connection node is a spatial and teristics.
narrative episode. The visitor goes into the entrance
hall that is a narrow space, a bit oppressive with its Representation of the information
vaults, and relatively dark, but immediately his/her A piece of architecture cannot be described through
attention is caught by the light that floods down the a single method and a single tool. Every represen-
central stairwell. This light is an invitation to come up tational method fills the gaps presented in the oth-
and discover a huge space that the visitor could never ers. The 3D models have also been created taking
imagine before. The main element that characterizes into consideration which graphic works have to be
this huge exhibition space is its ceiling, and in partic- prepared. All the spaces have been classified in a
ular its roof timber trusses. This distinctive element, scheme with information about their dimensions and
like all the other roof trusses presented in the other shapes. Through this representation it is made ev-
places in the school, present a specific design solu- ident that the story told by the shape of the sec-
tion; Mackintosh, in fact, avoided standard engineer- tions of the spaces is much more varied and excit-
ing iron components. The precision tools in Rhino ing compared to the one told by the shape of the
were very useful to model the different timber com- plans, mainly rectangles. Many diagrams and draw-
ponents, 37 in total, that constitute each roof truss. ings were prepared to represent and communicate
The elegant shape of the roof trusses does not repre- paths and movements inside the building. The main
sent a simple reply to structural needs but it evident paths have been represented with both 2D plan view
that they also have an aesthetic quality expressed and 3D rendered views. For technological details
through their details (hearts cut into them), shape, such as the roof trusses, different analytical draw-
materials and constructive technique. With the lat- ings have been prepared, including axonometric ex-
ter aspect we specify how the single pieces are con- ploded views, to appreciate the formal and construc-
nected together, because this aspect also affects the tive characteristics inspired by the Japanese joints,
aesthetic quality of the technical element and hence and a rapid prototyping model has also been man-
of the space and of the narrative experience. These ufactured directly from the Rhino file (Figure 4). With
details are like the sentences in a novel, the quality all the graphic works produced, a visual narrative will
of writing affects the quality of the narration. The be prepared.

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Figure 4
(upper left) 3D
digital model of the
whole roof
structure of the
museum; (upper
right) rendered
view of the roof
truss; (lower left)
rapid prototyping
model of the roof
truss; (lower right)
exploded view of
the roof truss.

DISCUSSION OF THE RESULTS nectivity, movements and constructive characteris-


The concept of narrative architecture, together with tics of a few important technical elements. The 3D
the methodological framework that has been elab- model gives a comprehensive overview of the inte-
orated to analyse it, has proven to be effective to rior and the exterior of the whole building, which is
comprehend in a proper way the main qualities of impossible to have with direct experience alone; in
the Glasgow School of Art designed by C.R. Mack- fact through a 3D model, it is possible to have a visual
intosh. The direct experience of a piece of archi- overview of the entire piece of architecture. In this
tecture is an invaluable moment because it allows way, the model is confirmed as a precious interpre-
one to comprehend the building through the senses, tative tool and not a mere representation. The volu-
hence to enhance the understanding of many impor- metric model that shows all of the spatial units, gives
tant aspects before and during the process of anal- an immediate view of the shape, dimensions, posi-
ysis. The digital reconstruction process of the GSA tion and function of each individual space and proves
(still ongoing) and the digital 3D models produced its usefulness in understanding the relationship be-
thus far allowed for an in-depth study of some of the tween the various spaces located on different floors.
main aspects that characterize a narrative architec- During the digital reconstruction process it was pos-
ture, namely: spaces, functional arrangement, con- sible to hypothesize and test constructive/technical

660 | eCAADe 32 - Digital Heritage 1 - Volume 1


solutions adopted in certain points, defined narra- digital 3D model with the aim of exploring and com-
tive episodes (for instance the roof timber trusses and municating the building characteristics for a possi-
the main window in the director's room), which could ble future exhibition. The set of models and graphic
be difficult to analyze and document in other ways works (both those already produced and those yet to
because of their difficult geometry and shape. Dur- be produced) will be used to create a visual narrative
ing the digital reconstruction work, major technical to tell the narrative architectural story of this build-
and management issues have also been overcome, ing. In past centuries, the model has always been
thanks to the high number of 3D elements in the the most understandable representation of a build-
model. The 3D models, together with the other an- ing for people outside the field of architecture, for
alytical drawings, document and communicate new this reason it also has its own inherent value as au-
and in-depth information on the Art School that de- tonomous work. It is planned to use the same model
spite the vast number of publications on Mackin- within a game engine to investigate and document
tosh and his masterpiece, have never been analysed the experience of the space. As already stated and
or shown before, therefore it is original content. It investigated by one of the authors, videogames with
is impossible to make a single physical model that a first person viewpoint allow for movement inside a
presents at the same time a high number of interior space and observation in real time, providing an ex-
and exterior details. Furthermore, a physical model is perience and a freedom of movement much closer to
difficult to modify and update and it limits the num- reality (Di Mascio 2010). This aspect will be further
ber of analyses that can be undertaken, except for developed in future papers.
the ones planned at the beginning of the work. In
contrast, a digital 3D model does not present any CONCLUSIONS AND FUTURE DEVELOP-
limit, it is open to any new modification and update
MENTS
and it can be enriched with different kinds of infor-
Within this research paper, theories, methods and
mation. The digital model representation can also
tools to analyse narrative architectures have been
serve as the base to produce other digital models and
investigated, elaborated and proposed. The whole
analytical drawings; in this way there will always be
methodological process requires objective and sub-
a metrical correspondence between all the graphic
jective interpretations. With this paper the authors
works, hence a higher precision and clarity in the doc-
aim to highlight the importance of understanding
umentation and communication of the different as-
the narrative aspects of architecture, including per-
pects.A 2D - 3D drafting software program like Rhino
ceptual aspects in addition to material ones, in or-
turned out to be a proper solution in this kind of dig-
der to improve the quality of the architectural expe-
ital reconstruction. This software presents a rich set
rience and hence of our daily life. The cultural as-
of tools that are very useful for managing and cre-
pects will be explored in greater depth in future pa-
ating every kind of shape; for this reason Rhino is
pers. The core idea is the re-reading of the architec-
very frequently used in fields such as industrial de-
ture in our historical and contemporary built environ-
sign and marine design. Various aided tools (such as
ment using a new angle, not limited to the functional
a wide number and type of snaps), absent and not ef-
aspects. The creation of a 3D digital model opens
fective inside pure 3D modeling software packages,
new opportunities in the analysis and communica-
have been very useful to overcome the discrepancies
tion of architecture. The digital reconstructions make
between the different drawings and the geometric
evident the main elements of the narrative architec-
complexity of many technical elements in the Mack-
ture namely: paths, spaces, the hierachical relation-
intosh building. Furthermore, Rhino allows the cre-
ship between the various spatial units, the aesthetic-
ation of rapid prototyping models directly from the
constructive qualities of some elements and so on.

Digital Heritage 1 - Volume 1 - eCAADe 32 | 661


Traditional representational methods and tools alone jamin, David Buri, Paul Chapman, Paul Clarke, Stu-
are insufficient for analysing and communicating the art Jeffrey, Robert Proctor, Pamela Robertson, Johnny
characteristics of a narrative architecture appropri- Rodger, and Peter Trowles.
ately, whereas when starting from the space, new
tools made available by digital technologies allow REFERENCES
various paths of analysis. As the case study, Mackin- Buchanan, W (eds) 2012, Mackintosh's Masterwork. The
tosh's famous Glasgow School of Art, demonstrates Glasgow School of Art, Bloomsbury Publishing, Lon-
so well, masterpieces pertaining to the history of ar- don, United Kingdom
chitecture are like the classics of literature: they al- Calvino, I 2013, Why Read the Classics, Penguin, London,
ways have something new to say (Calvino 2013). In United Kingdom
Coates, N 2011, Narrative Architecture, John Wiley & Sons
fact during a re-reading of a masterpiece it's always
Ltd, Chichester, United Kingdom [Kindle version] Re-
possible to discover something meaningful. The re- trieved from Amazon.it
search project attempts to explore ways to study and Frischer, B 2008, 'The Rome Reborn Project. How Tech-
explain existing buildings from new and innovative nology is helping us to study history', OpEd, Novem-
points of view, but at the same time it can trigger ber 10, 2008. University of Virginia, PDF document,
important reflections in architectural design and ed- pp. 1-5
Macaulay, J 1993, Glasgow School of Art. Charles Rennie
ucation. The same methodology will be applied to
Mackintosh, Phaidon Press Limited, London, United
two other buildings of the GSA campus, the Bourdon Kingdom
building (current home of the Mackintosh School of MacMillan, A 1988, 'Architetto e Designer', in Laganà,
Architecture) and the new Reid Building designed G (eds) 1988, Charles Rennie Mackintosh 1868-1928,
by Steven Holl, officially inaugurated on the 9th of Electa, Milano, Italia, pp. 9-14
April 2014. A comparison between these three build- Di Mascio, D 2010 'Learning from Videogames Level De-
sign: An Educational Point of View for Architec-
ings is also part of the research schedule. During the
ture', Proceedings of the 10th International Confer-
next phases of the research endeavour a further in- ence on Construction Applications of Virtual Reality
depth analysis and development of the theoretical, (CONVR2010), Sendai, Japan, 4 -5 November 2010,
methodological and experimental approaches will pp. 199-208
be considered. The theoretical and methodological Di Mascio, D, Pauwels, P and De Meyer, R 2013 'Im-
approach that has been developed in this research is proving the knowledge and management of the his-
torical built environment with BIM and ontologies.
suitable to analyze the narrative of other architectural
The case study of the book tower', in CONVR2013
works around the world. The same approach can be (eProceedings of the 13th International Conference on
also used to analyse damaged, unbuilt or lost build- Construction Applications of Virtual Reality), London,
ings. United Kingdom, 30 - 31 October 2013, pp. 427-436
De Michelis, D 2003, 'Intertestualità. Intervista con
Marco De Michelis', in Damiani, G (eds) 2003, Bernard
ACKNOWLEDGEMENTS Tschumi, Rizzoli, Gruppo Skira, Milano, Italy, pp. 19-
D. Di Mascio would like to thank his co-author Prof. 24
Tom Maver and Prof. Chris Platt (Head of the Mack- Psarra, S 2009, Architecture and Narrative. The formation
intosh School of Architecture) for the opportunity of space and cultural meaning., Routledge, Abingdon
to undertake a research period at the Mackintosh (Oxon), United Kingdon
Rasmussen, SE 1962, Experiencing Architecture, MIT Press,
School of Architecture, Glasgow School of Art. The
Cambridge (Massachusetts), United States
authors also wish to thank all the following people, Robertson, P 1995, 'Anatomy of the Glasgow School of
from various departments and academic institutions, Art', MAC Journal, Mackintosh School of Architecture,
for making so much useful information on the Mack- 2, pp. 59-63
intosh building available: Mark Baynes, Jared Ben-

662 | eCAADe 32 - Digital Heritage 1 - Volume 1


Zevi, B 1957, Architecture as space: how to look at archi-
tecture, Horizon Press , New York, United States
[1] http://www.romereborn.virginia.edu/rome_re-
born_2_documents/papers/Frischer_OpEd_final2.pdf

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664 | eCAADe 32 - Digital Heritage 1 - Volume 1
Index of Authors
A
Abdel salam, Hassan 2-89 C
Abdelmohsen, Sherif 2-473 Çağdaş, Gülen 1-201, 1-227
Achten, Henri 1-181, 2-23, 2-237, Carey, Brad 2-395
2-411, 2-621 Carrara, Gianfranco 1-613
Agkathidis, Asterios 2-71 Carreiro, Miguel 2-271
Agnew, Brian 1-119 Carvalho, Nelson 2-271
Akiyoshi, Koki 1-527 Castro e Costa, Eduardo 1-585
Aksoy, Yazgı 1-227 Çekmiş, Aslı 1-277
Al Faleh, Omar 2-577 Celani, Gabriela 1-33, 2-315
Alborghetti, Paolo 2-97 Charlton, James 1-109
Alwan, Zaid 2-437, 2-515 Chatzikonstantinou, Ioannis 1-287, 2-39
Anagiotou, Despo 1-153 Christensen, Jesper Thøger 1-239
Anderson, Ian 1-313 Cifcioglu, Ozer 2-217
Androutsopoulou, Eirini 1-191 Clayton, Mark 2-385, 2-445
Araújo, Bruno 1-585 Cokcan, Baris 2-131
Asut, Serdar 1-401 Colakoglu, Birgul 1-305
Avis, Charles 1-173 Coutinho, Filipe 1-515
Aydin, Serdar 1-603 Coyne, Richard 2-185
Azevedo, Sérgio 2-271 Cruz, Joana 2-271
Cursi, Stefano 1-613
B
Baerlecken, Daniel 2-107 D
Baldassari, Matteo 2-587 D'Alpuim, Jorge 2-271
Barekati, Ehsan 2-385 Dalton, Ruth 1-213
Beetz, Jakob 2-375 Danker, Fabian 2-525
Beirão, José Nuno 1-33 Davidová, Marie 2-139, 2-153
Bergin, Michael 2-455 de Castro Fernandes Abreu
Bielik, Martin 2-303 ,→ Gonçalves, Afonso Maria 2-327
Blümel, Ina 2-557 de Vries, Bauke 1-455
Booth, Geoffrey 2-445 Decker, Martina 2-179
Brath, Mads 3-365 Di Mascio, Danilo 1-653
Braumann, Johannes 2-131 Dieckmann, Andreas 2-417
Brell-Cokcan, Sigrid 2-131 Dinçer, Ahmet Emre 1-201
Brown, Andre 1-623 Ding, Yan 1-137
Brune, Markus 1-109 Diniz, Nancy 1-63
Burry, Jane 1-137, 1-165, 1-267 Donath, Dirk 2-303
Burry, Mark 1-137, 1-165 Dörstelmann, Moritz 1-423, 2-61
Buš, Peter 1-181 Doulgerakis, Adam 1-53

Index of Authors - Volume 1 - eCAADe 32 | 665


D'Uva, Domenico 2-81 Hanna, Sean 2-539
Hansen, Ellen Kathrine 2-613
E Hayes, James 1-643
Economou, Athanassios 2-357 Heller, Alfred 1-49
El Ahmar, Salma 2-595 Hess, Trevor 1-71
ElBanhawy, Eiman Yehia 1-213 Holden Deleuran, Anders 2-29
Eloy, Sara 2-271 Holgate, Peter 2-437
Erbas, Irem 2-39 Hollberg, Alexander 2-303
Erdine, Elif 1-145, 1-373 Hubers, Hans 2-39
Erhan, Halil I. 1-247
Erioli, Alessio 2-97 I
Evers, Henrik Leander 2-29 Ibrahim, Magdy 2-427
Ibrahim, Mohamed 2-337
F
Fai, Stephen 1-643 J
Fereos, Pavlos 1-433 Janssen, Patrick 1-79, 2-547
Figueiredo, Bruno 1-585 Jensen, Mads Brath 1-297
Fink, Dietrich 1-43 Jensen, Rasmus Lund 2-117
Fioravanti, Antonio 1-593, 1-633, 2-595 Johansson, Mikael 2-261
Fjeld Edvardsen, Dag 2-375 Jones, Oliver 2-525
Florián, Miloš 2-23 Jones, Paul 2-437
Foged, Isak Worre 1-297, 2-117, 2-365 Jorge, Joaquim 1-585
Fok, Wendy W 1-391 Juvancic, Matevz 1-99
Fonseca, Fernando 1-585
K
G Kachri, Georgia (Zeta) 2-539
Gargaro, Silvia 1-593 Kallegias, Alexandros 1-373
Genganagel, Christoph 2-29 Kalogianni, Dorothea 2-185
Georgiou, Michail 2-169 Kepczynska-Walczak, Anetta 1-565
Georgiou, Odysseas 2-169 Kerkidou, Maria 1-53
Gerber, David 1-463 Kim, Jong Bum 2-445
Gledson, Barry 2-515 Kjems, Erik 2-495
Gokmen, Sabri 2-107 Knight, Michael 1-623
Grasl, Thomas 1-11, 2-357 Kocaturk, Tuba 2-71
Greenberg, Evan 1-145 König, Reinhard 2-567
Grigoriadis, Kostas 2-123 Kontovourkis, Odysseas 1-411, 1-153
Gronier, Guillaume 2-227 Kreutzberg, Anette 2-253
Gsandtner, Martin 2-139 Krijnen, Thomas 2-375
Guerriero, Annie 2-227 Kruger, Mario 1-515
Kulcke, Matthias 2-245
H Kuma, Taichi 2-61

666 | eCAADe 32 - Index of Authors - Volume 1


Kurilla, Lukáš 1-181, 2-23 Negendahl, Kristoffer 2-49
Kwiecinski, Krystian 2-207 Nielsen, Timo Harboe 1-537
Kwok, Theresa 2-169 Norell, Daniel 2-145
Kyjanek, Ondrej 1-423 Nováková, Kateřina 2-237

L O
Lancia, Ruggero 1-313 Ochmann, Sebastian 2-557
Larsen, Andreas Lund 2-117 Oliveira, Sancho 2-605
Laskari, Anna 2-283 Osório, Filipa 2-605
Latifi, Mehrnoush 1-267
Leggieri, Elisabetta 1-593 P
Leitão, António 1-257 Paio, Alexandra 2-405, 2-605
Li, Di 1-623 Pak, Burak 1-89, 1-365
Liang, Hai-Ning 1-63 Pantazis, Evangelos 1-463
Lo, Tian Tian 1-603 Paredes, Miguel 1-333
Lorenz, Wolfgang E. 1-495 Pasold, Anke 2-365
Love, Peter 2-395 Patlakas, Panagiotis 2-505
Pechlivanidou-Liakata,
M ,→Anastasia 1-53
Marques, Sibila 2-271 Pedro, Tiago 2-271
Martens, Bob 1-11 Pedro Sousa, José 1-475
Martins, Pedro Filipe 1-475 Pereira, Vasco Alexandre 2-405
Matejovska, Dana 2-411 Perkov, Thomas 2-49
Matthews, Jane 2-395 Petzold, Frank 1-43
Maver, Tom 1-653 Pinto Duarte, José 1-515, 1-585
Melville, Stephen 1-537 Prado, Marshall 1-423, 2-61
Mendes, Daniel 1-585 Proença, Pedro 2-271
Mendes, Letícia 1-33 Proença, Sara 1-257
Meneghel, Rafael 2-315 Prohasky, Daniel 1-137, 1-165
Menegotto, José Luis 2-195
Menges, Achim 1-423, 2-61 Q
Menter, Adam 2-455 Qian, Zi 1-119
Morton, David 1-343 Quinn, Gregoory 2-29
Mostafavi, Sina 1-445
Moural, Ana 2-271 R
Moya, Rafael 1-137, 1-165 Rahmani Asl, Mohammad 2-455
Mühlhaus, Michael 1-43 Ramsgard Thomsen, Mette 1-381
Mullins, Michael Finbarr 2-613 Remy, Nicolas 1-487
Myrup, Morten 2-375 Rodhe, Einar 2-145
Rossini, Francesco 1-633
N Roupé, Mattias 2-261

Index of Authors - Volume 1 - eCAADe 32 | 667


Russell, Peter 2-417 Tong, Hakan 1-201
Rutherford, Peter 1-323 Trento, Armando 1-633
Triemer, Michel 2-303
S Tryfonos, George 1-411
Sagias, Alexandros 1-53 Tschetwertak, Julia 2-303
Salehi, Mahsa 1-267 Tsiliakos, Marios 1-433
Sales Dias, Miguel 2-271 Turrin, Michela 2-39
Salet, Theo 1-455
Salman, Huda 1-573 V
Sanchez, Rodolfo F. 1-247 van der Zee, Aant 1-455
Sarhan, Ahmed 1-323 Varoudis, Tasos 2-293, 2-505
Sariyildiz, Sevil 2-217 Ventura, Davide 2-587
Sauda, Eric 1-71 Verbeke, Johan 1-89
Scherer, Raimar J. 2-485 Viklund Tallgren, Mikael 2-261
Schmitt, Gerhard 2-567 Vilar, Elisângela 2-271
Schnabel, Marc Aurel 1-603 Vinsova, Ivana 2-411
Schneider, Sven 2-303 Vock, Richard 2-557
Schubert, Gerhard 1-43 Voordouw, Johan 1-557
Schwinn, Tobias 1-423 Vrouwe, Ivo 1-365
Sedrez, Maycon 2-315 Vyzoviti, Sophia 1-487
Seifert, Nils 1-43
Šichman, Martin 2-139 W
Simeone, Davide 1-613 Wang, Tsung-Hsien 2-465
Sing, Chun-pong 2-395 Watkins, Simon 1-137, 1-165
Słyk, Jan 2-207 Wessel, Raoul 2-557
Soni, Shubham 1-129 White, Phil 1-643
Sproat, Iain 1-537 Wojcik, Marcin 2-159
Standfest, Matthias 1-505, 2-567 Wurzer, Gabriel 1-11
Stapleton, Kieran 2-515
Stasiuk, David 1-381 Y
Stouffs, Rudi 1-79, 2-347 Yan, Wei 2-455
Strumillo, Jan 2-159 Yazici, Sevil 1-547
Yunis, Leyla 1-423
T
Tamke, Martin 2-29, 2-375, 2-557 Z
Tanaka, Hiroya 1-527 Zarrinmehr, Saied 2-445
Tanti, Matthew 1-445 Zarzycki, Andrzej 1-357, 2-179
Tapias, Estefania 1-129 Zhou, Jingyang 2-395
Tauscher, Helga 2-485 Zubairu, Tijjani 2-217
Thompson, Emine Mine 1-213, 1-119 Zupancic, Tadeja 1-99
Toldo, Ilaria 1-613

668 | eCAADe 32 - Index of Authors - Volume 1

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