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Paul Nirenberg Resume ATS Readable
Paul Nirenberg Resume ATS Readable
Email: paulknirenberg@gmail.com
Level Designer Portfolio: www.paulnirenberg.com
Linkedin: Paul Nirenberg
I’m a lifelong game designer. I’m trained in level creation, but I’ll do whatever is required
to get the job done. Because of this attitude, I’ve garnered experience in systems design, VR
design, story writing, and puzzle design. My quick learning and can-do attitude have helped
me carry even the most challenging projects across the finish line.
Engines: Experience:
Unreal Engine 4 Epoch Games, Remote
Unity 5, 2017 Level Designer – The Lays of Althas May 2018 – Current
Creation Kit A Fantasy MMORPG focusing on mobile combat and deep lore. (UE4)
Oracle Gaming Orlando, Orlando FL
Primary Skills:
Design Lead – Oracle: Threads of Fate July 2017 – Mar 2018
Level Design A tactical RPG with a unique future sight mechanic that allows the player
Systems Design to see the AI’s moves in advance. (Unity)
Story Writing Designed and implemented more than 200 items and 75 abilities resulting in at
Technical Writing least 3 build progressions for each of the 9 character classes that I also created
Editing Concurrently took on the roles of systems designer, encounter designer, UI
designer, and story writer when the team lacked resources
Blueprint (UE4) Led meetings and provided feedback for artists and programmers to maximize
VR Design design input in all streams and improve direct collaboration