Btas STD

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CHARACTER

COLLECTION
BATMAN (Bruce Wayne)
Ability: 3 Health: 12 Gear:
Armoured Costume 2 (4 points)
Origin: Highly Trained Bat-a-rang (ranged attack)
Class: Crime Fighter Grapnel Launcher (Alt. Move: Swinging)
Side: Hero Batmobile (Armoured Sports Car)
Alter Ego: Bruce Wayne Batcave (Workshops, Infirmary, etc.)
Schtick: “I am the night!” Bat Computer (+2 Deduction, +1 Scholar)
Comic Scale: Super Back Story: Bruce watched as his mother
and father were gunned down by a mugger.
Panel Powers: Bruce died that night with his parents, and
“I am the Night!” Batman was born in his place. Bruce was
HtH Attack taken home to Wayne Manor and raised by
Intimidate the Waynes’ faithful butler Alfred Penny-
Super Gear (Wealthy) worth. Bruce immersed himself in study-
Super Gear (Vehicles) ing a wide variety of arts and sciences. He
Talented 2 learned from masters in their fields, such
as escape artistry from Zatara, martial arts
from Yoru Sensei in Japan and The Master
Issue Powers:
in Nanda Parbat, and science from Nobel
Utility Belt 2 laureates. Batman has spent years keeping
Analyze Weakness the people of Gotham City safe from com-
mon criminals and bizarre villains, both on
Talents (included in combat mods) his own and with the help of his ever-grow-
Acrobat, Awareness, Connections ing “Bat-Family”.
(GCPD), Combat Mastery (HtH),
Combat Mastery (RNG), Counterattack,
Deduction 2, Disengage, Elusive, Gear
3, Mighty 3, Physical, Sneaky, Tactics,
Technology

Dark Secrets:
Arch Enemies 3: “Rogue’s Gallery”
Dependents 3: Alfred, etc.
Honourable: Defend helpless
Secret Identity: Bruce Wayne
Skeleton in Closet: Secrets

HtH Mod: +1 RNG Mod: +1


DEF Mod: +1
Armour: 4
DMG Mod: HTH +6, RNG +0

(Source: http://dcau.wikia.com)
ROBIN (Tim Drake)
Ability: 3 Health: 6 Back Story: Tim Drake was the son of
criminal Steven “Shifty” Drake, a thug
Origin: Highly Trained for the crime lord Two-Face. He had very
Class: Crime Fighter little respect for his father, and often had
Side: Hero to fend for himself. Around the age of 10,
Alter Ego: Dick Grayson Tim began to idolize Gotham City hero
Schtick: Kid Detective Batman and placed newspaper clippings
Comic Scale: Basic on his wall. After Batman left a batarang
behind at a crime scene, Tim found it
Panel Powers: and began using it himself. When his
Stunts (+3 to Physical Checks) father double crossed Two-Face, Tim was
Talented left a note and a key to a Gotham City
airport locker. This key was discovered
Issue Powers: by Two-Face’s henchmen when they
Utility Belt 2 briefly kidnapped the youth. Two-Face
flipped his coin, and decided to execute
Talents (included in combat mods) Tim, but Batman had rescued the boy.
Acrobat, Combat Mastery (HtH),Combat Soon after, they discovered that Tim’s fa-
Mastery (RNG), Counterattack, Deduc- ther was killed outside of Gotham. With
tion 2, Disengage, Elusive 2, Gear 3, no place to go, Bruce Wayne adopted
Sneaky, Technology, Uncanny Dodge Tim and began to put him under his
tutelage as the second Robin.
Dark Secrets: (Source: http://dcau.wikia.com)
Arch Enemies: “Rogue’s Gallery”
Dependent: Alfred, Dad, etc.
Honourable: Defend helpless
Orders: Batman’s Sidekick
Secret Identity: Tim Drake

HtH Mod: +1 RNG Mod: +1


DEF Mod: +2
Armour: 2
DMG Mod: HTH +0, RNG +0

Gear:
Armoured Costume (2 points of armour)
Bat-a-rang (ranged attack)
Grapnel Launcher (Alt. Move: Swinging)
BATGIRL (Barbara Gordon)
Ability: 3 Health: 6 Back Story: Barbara took after her father,
James Gordon. Like him, Barbara was a
Origin: Highly Trained skilled crime fighter dedicated to wip-
Class: Crime Fighter ing out Gotham City’s lawbreakers; but
Side: Hero not necessarily as a police officer. When
Alter Ego: Barbara Gordon Commissioner Gordon was framed by
Schtick: Computer Whiz the notorious villain Two-Face, Barbara
Comic Scale: Basic donned a Bat-costume in an attempt to
get him released from jail. Robin ripped
Panel Powers: the cowl from the back when he tried to
Stunts (+3 to Physical Checks) stop her from running away from him.
Talented Whether they liked it or not, Batman and
Robin soon realized that they have a new
Issue Powers: redheaded ally in the form of Batgirl. She
Utility Belt gave subtle hints towards her identity at
Bonus the time, but they would fail to reach the
ears of the two. In her daily life, Barbara
Talents (included in combat mods) was a student at Gotham State Univer-
Acrobat, Awareness, Connections, Combat sity.Her academic skills were matched
Mastery (HtH), Counterattack, Deduc- only by her gymnastic ability, which she
tion, Disengage, Elusive 2, Gear 2, Sneaky, utilized to her full advantage as Batgirl.
Technology 2, Uncanny Dodge Batman and Robin learned to trust and
rely on Batgirl’s con-
Dark Secrets: tribution to eradi-
Arch Enemies: “Rogue’s Gallery” cating Gotham’s
Dependent: Alfred, Dad, etc. criminal element.
Honourable: Defend helpless
Orders: Part of Bat-family
Secret Identity: Barbara Gordon

HtH Mod: +1 RNG Mod: +0


DEF Mod: +2
Armour: 2 Barbara and Dick
DMG Mod: HTH +0, RNG +0 Grayson also dated,
though they were
Gear: unaware of each
Armoured Costume (2 points of armour) other’s costumed
Bat-a-rang (grappling hook/ ranged at- identity at the time.
tack) (Source: http://dcau.
wikia.com/wiki/
Batgirl)
NIGHTWING (Dick Grayson)
Ability: 3 Health: 6 Back Story: Bruce Wayne adopted and
personally trained Dick to become his side-
Origin: Highly Trained kick Robin. Robin worked with Batman
Class: Crime Fighter well into his university years. Thereafter,
Side: Hero he became Batman’s semi-regular partner
Alter Ego: Dick Grayson continuing to work with him on a limited
Schtick: Former “Boy Wonder” basis, but also dividing his time between
Comic Scale: Basic crime-fighting and college. Nine years after
his parent’s deaths, Tony Zucco resurfaced
in Gotham City, putting Robin to the test.
Panel Powers:
Batman forbade him from going after him,
Hand To Hand Attack
but Robin disobeyed. He finally found
Stunts (+3 to Physical Checks) Zucco, but refused to kill him and turned
Talented him over to the authorities. While Dick
had thought that Bruce was simply cold
Issue Powers: hearted; Bruce got surprisingly emotional
Utility Belt and he admitted that he didn’t want Robin
Bonus going after Zucco for fear of Robin being
hurt or killed as a result. After University
Talents (included in combat mods) Grayson decided it was time for a change.
Acrobat, Connections, Counterattack, A trust fund set up by the circus would
Deduction, Disengage, Elusive 2, Favoured keep him afloat indefinitely. The last straw
Attack (sticks), Gear 2, Mighty 2, Sneaky, was Dick discovering that Batman knew
Technology 2 Barbara Gordon, his girlfriend, was Batgirl,
and never told him. Dick relinquished the
Dark Secrets: title of Robin forever.
Arch Enemies 2: “Rogue’s Gallery”
Dependent: Alfred, etc.
Honourable: Defend helpless
Orders: Part of Bat-family
Secret Identity: Dick Grayson

HtH Mod: +2 (sticks) RNG Mod: +0


DEF Mod: +2
Armour: 2
DMG Mod: HTH +5, RNG +0

Gear:
Armoured Costume (2 points of armour)
Bat-a-rang (grappling hook/ ranged at-
tack)
Motorcycle (armour 1, HP 4, Super
Speed 4x, +1 passenger)
(Source: http://dcau.wikia.com)
BLUE BEETLE (Jaime Reyes)
Ability: 3 Health: 6 Back Story: Thousands of years ago, the Green
Lantern Corps defeated the Reach but not before
they had seeded planets with their Scarab technol-
Origin: Strange Visitor
ogy. The Scarab fuses to the spine providing living
Class: Crime Fighter armor with incredible powers. Scarabs eventually
Side: Hero override the personality of the user and serve the
Alter Ego: Jaime Reyes collective of the Reach. One Scarab in the backside
of the Galaxy saved a village of lifeforms called
Schtick: High School “kid”
Gibbles from the space pirate, Kanjar Ro. The
Comic Scale: Basic Gibbles idolized the Scarab as “The Great One”
and erected as statue in its honor when it met an
Panel Powers: untimely end.On Earth, the mantle of Blue Beetle
continues for generations. After the last Beetle
died, the Scarab landed in an unused lot in El Paso,
Alt. Movement (Flight) Texas. It was discovered by a teenager and Batman
Super Gear (Invulnerable) fan named Jaime Reyes. The Scarab re-activated
Alt. Power 2 (Scarab: Blast, and fused itself to the base of a sleeping Reyes’
Claws, Communication spine. He discovered that he had a symbiosis with
the object and became the next Blue Beetle. He
(computers), Recovery, was a superhero just like Batman and the JSA. The
Super Strength) Scarab developed free will and took control of the
armor as it wished, disconnected from the Reach.
Issue Powers: The armor has demonstrated multiple forms of
flight, energy projectiles, and defense, but depends
Bonus on the wearer’s imagination.
Batman has offered to mentor the hero and quickly
Talents (included in combat mods) deduced his secret identity. He has moved Jaime
Charming, Counterattack, Deduction, to Gotham City to facilitate his training. Reyes
struggles to keep his identity a secret from every-
Lucky, Powers 2 one else, including his best friend Paco.

Dark Secrets:
Orders: Does what Batman says
Secret ID: Jaime Reyes
Social: Gawky Teenager

HtH Mod: +0 RNG Mod: +0


DEF Mod: +1
Armour: 3/6
DMG Mod: HTH +6 (Claws),
RNG +3 (Blast)

Gear:
None
BLACK CANARY (Diana Lance)
Ability: 3 Health: 12 Back Story: Diana Lance took over
the mantle of Black Canary from
Origin: Highly Trained her mother and she has waged a
Class: Blaster
one-woman war on crime. This
Side: Hero
Alter Ego: Diana Lance dedication has meant she has
Schtick: Scrappy crossed paths with some very dan-
Comic Scale: Super gerous foes. The trauma of these
battles is starting to have an effect
Panel Powers: on her and she is recovering physi-
Blast 2 (Canary Cry, S 10, M 20, cally and mentally from a particu-
L 30, +3 DMG) larly brutal beating in Central City
Hand To Hand (+3 DMG)
a few months ago. This trauma
Issue Powers:
has affected her personal relation-
Analyze Weakness
Fists of Fury ship with Green Arrow and she
Overload has moved to Gotham to heal, but
she has found herself assisting the
Talents (included in combat mods) Dynamic Duo in their never-ending
Acrobat, Brawling, Counterattack, Dis- battle against crime.
arm, Disengage, Elusive, Favourite Attack
(Blast), Favourite Attack (HtH), Sneaky

Dark Secrets:
Honourable: Seeks justice
Power Limitation: Cannot use Blast for
more than 2 Pages in a row or she passes
out losing 1d3 Pages of action.
Social: Man trouble
Skeleton in Closet: Recovering mentally
and physically from brutal interrogation/
beating.

HtH Mod: +2 RNG Mod: +2


DEF Mod: +1
Armour: 2
DMG Mod: HTH +0, RNG +3

Gear:
Armoured Costume (2 points of armour)
Fast Motorcycle 4x movement
HUNTRESS (Helena Bertinelli)
Ability: 3 Health: 12 Back Story: Helena Bertinelli was the
daughter of Mafia crime boss and mob-
Origin: Highly Trained ster Franco Bertinelli. As a child, she
Class: Weapons Master saw her mother and father murdered
Side: Hero/Vigilante by Steven Mandragora, who lusted for
Alter Ego: Helena Bertinelli power. This event sparked her desire
Schtick: Avenger for revenge as, years later in her adult
Comic Scale: Super life, she would train herself to become
the costumed vigilante known as the
Panel Powers:
Huntress.
HTH Attack (+3 DMG)
She was part of the expanded Justice
Stunts (+3 to Physical Checks)
League roster as a faithful member fol-
Talented
lowing the Thanagarian invasion. She
was fired after attempting to murder
Issue Powers:
Steven Mandragora, after which she
Bonus
Critical Hit continued to work independently.
Fists of Fury

Talents (included in combat mods)
Acrobat, Counterattack, Disengage,
Elusive, Fav. Attack (staff), Fav. Attack
(crossbow), Gear 2, Marksman, Mighty,
Multiple Strikes, Toughness

Dark Secrets:
Honourable: Defend helpless
Arch Enemies: Mobsters
Secret ID: Helena Bertinelli
Hunting: Gangsters

HtH Mod: +2 RNG Mod: +2


DEF Mod: +1
Armour: 2
DMG Mod: HTH +4, RNG +2

Gear:
Armoured Costume (2 points of armour)
Staff (HtH weapon, +1 reach)
Crossbow (10/20/30, +2 DMG)
INCO
CREEPER
Ability: 3 Health: 6 Back Story: Dick Grayson was made the
ward of Bruce Wayne after the death of
Origin: Highly Trained his circus performer parents at the hands
Class: Crime Fighter of an evil criminal organization. Today

MPL
Side: Hero he helps fight crime as the sidekick of
Alter Ego: Dick Grayson Batman. While not as physically power-
Schtick: Circus Acrobat “Boy Wonder” ful as Batman, Dick has a mind like a
Comic Scale: Basic steel trap, but he often gets himself over-
whelmed in dangerous situations that re-

ETE
Panel Powers: quire a rescue from his “old chum”. Dick
Stunts (+3 to Physical Checks) attends Gotham University and tries to
Talented be a normal teenager when he can. “Holy
chocolate malt Batman!”
Issue Powers:
Utility Belt
Bonus

Talents (included in combat mods)


Acrobat, Counterattack, Deduction 3,
Elusive, Gear 2, Technology

Dark Secrets:
Honourable: Defend helpless
Orders: Sidekick of Batman
Dependent: Aunt Harriet

HtH Mod: +0 RNG Mod: +0


DEF Mod: +1
Armour: 2
DMG Mod: HTH +0, RNG +0

Gear:
Armoured Costume (2 points of armour)
Bat-a-rang (grappling hook/ ranged at-
tack)
Batmobile (donated to “the cause”)
WILDCAT (Ted Grant)
Ability: 3 Health: 12 Back Story: Wildcat was a born fighter. His
skills and abilities were unmatched, and in
Origin: Highly Trained his early years he was a premiere prizefighter.
Victorious at every turn, he eventually grew
Class: Brute
beyond the routine offered in the fighting ring
Side: Hero and instead turned his focus to fighting crime.
Alter Ego: Ted Grant After the Thanagarian invasion, he joined the
Schtick: Cat/Boxing Justice League.
Comic Scale: Super However, Wildcat was also much older than
many of the League’s members. While his fight-
ing expertise was highly valued as he reportedly
Panel Powers:
trained many of the younger League members,
HtH Attack: +3 HtH DMG he was assigned fewer and fewer missions. In
Invulnerable (Suck it up) time, Wildcat became discouraged, and had
Talented something of a mid-life crisis; angry at the treat-
ment he’d been receiving, or lack thereof, and
upset at his own lack of powers, Wildcat turned
Issue Powers:
to a place where he could show his prowess:
Analyze Weakness Roulette’s Meta-Brawl. (Source: http://batman.
Fists of Fury wikia.com)
Overload

Talents (included in combat mods)


Accurate, Brawling, Counterattack,
Disengage, Elusive 3, Favourite Attack 2
(Punch), Mighty 3

Dark Secrets:
Dependents: Boxing Club Folks
Social: Curmudgeon
Mundane: Unpowered
Skeleton In Closet: Mid-Life Crisis

HtH Mod: +4 RNG Mod: +0


DEF Mod: +6
Armour: 3/6
DMG Mod: HTH +3, RNG +0

Gear:
Hideout: Boxing Club
Cat-o-Cycle
CATWOMAN (Selena Kyle)
Ability: 4 Health: 12 Gear:
Armoured Costume 2 (4 points of ar-
Origin: Mythic mour)
Class: Crime Fighter (Criminal) Claws/Whip HtH Weapon, +0 DMG
Side: Villain
Alter Ego: Selena Kyle Back Story: Catwoman is a refined
Schtick: Cats and sophisticated criminal. All of her
Comic Scale: Super capers relate to cats or social justice
in some way, whether it’s returning
Panel Powers: an ancient Egyptian statue of Bast to
Alternate Power: Chemistry Egypt or a rescue of a lion from a cir-
(Cat-related chemistry such as cus. Selena is very fond of Batman, but
potions, poisoned claws, etc. )
she realizes things would never work
+1 Ability out between them. She would never
Intimidate Attackers make give up her capers and he would be
Ability Check (6) or lose Panel,
Intimidation requires an Attack
morally obliged to “do the right thing.”
Roll +3 defended against (damage Otherwise, their relationship would be
is number of Panels target must Purrrrfect.
flee)

Issue Powers:
Bonus
Element of Surprise
Immortal (9 lives?)

Talents (included in combat mods)


Charming, Counterattack, Disengage, Elu-
sive 2, Favourite Attack (claws), Physical 2,
Powers (chemistry)

Dark Secrets:
Dishonourable: Career criminal
Skeleton in Closet: Soft spot for the Bat-
man and the Bat-Family
Social: Obsessed with cat-related crimes

HtH Mod: +2 RNG Mod: +0


DEF Mod: +2
Armour: 2
DMG Mod: HTH +0, RNG +0
THE JOKER
Ability: 3 Health: 12 Back Story: The Joker was originally an
unidentifiable criminal with a checkered
Origin: Highly Trained past, who started out as both a hitman and
Class: Weapon Master a chauffeur working for the Valestra mob.
Side: Villain One of his last known jobs took place
Alter Ego: Jack Napier in Europe on the Mediterranean Coast.
Schtick: Clown Prince of Crime His target was businessman Carl Beau-
Comic Scale: Super mont after mob bosses Sal Valestra, Buzz
Bronski and Chuckie Sol discovered he had
embezzled from them. The thug murdered
Panel Powers:
Beaumont in cold blood.
Alt. Power: Trick Shot Returning to Gotham City, the thug
Talented 2 formed his own gang and staged a rob-
bery at the Ace Chemical Plant, which
Issue Powers: was thwarted by Batman. Falling off a
Utility Belt 2 catwalk and into a drainage vat of chemical
Guns a Blazin waste that washed him out into the river
the Thug’s life was changing forever. The
Talents (included in combat mods) chemicals dyed his hair green, bleached his
Awareness, Combat Mastery (HtH) 3, skin white, permanently stained his lips
Combat Mastery (RNG) 3, Counterat- red. Vowing to show the world the triumph
tack, Deduction, Disengage, Elusive 2, of his comic genius, the career of one of
Gear 2, Mighty, Multiple Strikes, Tactics, history’s most dangerous and intelligent
Toughness psychopaths, the “Joker”, began.
(Source: http://dcau.wikia.com)
Dark Secrets:
Arch Enemy 2: Batman, Police
Dishonourable: Fibber
Hunter: Bat-Fam
Reputation: Crazy
Social: Sociopath

HtH Mod: +3 RNG Mod: +3


DEF Mod: +2
Armour: 3
DMG Mod: HTH +1, RNG +0 (+2)

Gear:
Armoured Costume (2 points of armour)
Heavy Pistols (10/20/30, +2 DMG)
Tommy Gun (10/20/30, Auto, +3 DMG)
Knives (HtH Weapon)
Acid Flower (Lingering Attack )
HARLEY QUINN
Ability: 3 Health: 6 Back Story: Harleen Quinzel was once a
career-oriented psychiatrist whose life
Origin: Highly Trained took a radical turn when she chose to
Class: Crime Fighter spend a semester interning at Arkham
Side: Villain Asylum. She was unexpectedly intrigued
Alter Ego: Harleen Quinzel by the Joker. The Joker showed Harleen
Schtick: Funhouse/Carny Props Quinzel an unknown side, telling her
Comic Scale: Basic tales of a cruel father and an abusive
childhood, mixed in with his early at-
Panel Powers: tempts at comedy. He made her laugh
Stunts (+3 to Physical Checks) as much as he made her cry, and she
Talented fell hopelessly in love with him largely
based on sympathy.Quinzel adopted the
Issue Powers: persona of Harley Quinn and broke the
Utility Belt Joker out of Arkham and has been his
Fists of Fury semi-constant companion and lover.
Sometimes estranged, she always ends up
Talents (included in combat mods) going back to him in the end.
Acrobat, Combat Mastery (RNG), Coun- (Source: http://dcau.wikia.com)
terattack, Disengage, Elusive 2, Favoured
Attack (mallet), Gear 2, Sneaky

Dark Secrets:
Arch Enemy 2: Batman, Police
Hunter: Bat-Fam
Orders: Mr. J.
Reputation: Crazy
Social: Sociopath

HtH Mod: +2 (Mallet) RNG Mod: +1


DEF Mod: +2
Armour: 2
DMG Mod: HTH +2 (mallet),
RNG +3/1/0 (popgun)

Gear:
Armoured Costume (2 points of armour)
Pop Gun (8/16/24, +3 DMG Short, +1
Med, +0 Long)
Mallet (+2 DMG, 2-handed)
Bombs (4x4 area, +3 in 2”, +2 in outer 2”)
BANE
Ability: 3 Health: 12 Back Story: Bane is a chemically-boosted
assassin, and a nemesis of Batman. The
Origin: Weird Science man that would later be known as Bane
Class: Martial Artist was an inmate of Pena Duro, a Cuban
Side: Villain prison meant to contain the hardest,
Alter Ego: most dangerous convicts. He was chosen
Schtick: Luchdor as a test subject for “Project Gilgamesh”,
Comic Scale: Super a government project to create super-
soldiers with the new “super-steroid”,
Panel Powers: Venom. The experiment was too suc-
Super Gear: Super Strength cessful—Bane escaped Cuba, stole
HtH Attack the formula for Venom with him, and
Invulnerable presumably killed everyone related to the
project, as Batman stated that Bane was
Issue Powers: the only one who knew how to manu-
Berserker facture Venom. He then hired out his
Critical Hit services as a freelance assassin, and even-
Path of Destruction tually has built his reputation to the point
where he can demand five million dollars
Talents (included in combat mods) per job. (Source: http://dcau.wikia.com)
Brawling, Counterattack, Elusive, Fav.
Attack (punch), Fleet Feet, Mighty 3,
Physical, Toughness 3

Dark Secrets:
Arch Enemy: Batman
Limited Powers 2: Super Gear and Invul-
nerable Need Venom Injector
Orders: Freelancer
Temper: Venom Side-Effect

HtH Mod: +2 RNG Mod: +0


DEF Mod: +1
Armour: 3/ 6 or 9
DMG Mod: HTH +3/9, RNG +0

Gear:
Venom Injector
(Source of Limited Powers)
TWO FACE
Ability: 4 Health: 12 Back Story: Harvey Dent was a success-
ful District Attorney in Gotham and was
Origin: Elemental chums with Bruce Wayne since their uni-
Class: Crime Fighter (Criminal) versity days. While prosecuting the gang-
Side: Villain ster Sal “Boss” Maroni acid was thrown in
Alter Ego: Harvey Dent his face and his mind broke in two turning
Schtick: Split personality him into a criminal genius obsessed with
Comic Scale: Super the duality of all things. He leaves chance
and happenstance to determine if his
crimes are carried out or abandoned. He is
Panel Powers:
not totally evil, only if the flip of the coin
Intimidate reveals the scratched side and allows him
+1 Ability to commit the crime. He always honours
Super Warrior the result. He often commits crimes involv-
(Mighty, Toughness, Multiple ing doubles or twins and he has at least two
Strikes) goons working with him at all times.

Issue Powers:
Analyze Weakness
Mastermind
Utility Belt

Talents (included in combat mods)


Awareness, Combat Mastery (RNG),
Counterattack, Deduction, Mighty 2,
Sneaky, Toughness 2

Dark Secrets:
Inhuman: Scarred face/personality
Honourable: Must flip coin to decide
Orders: Must obey flip of the coin
Hunter: Plots against Batman

HtH Mod: +0 RNG Mod: +1


DEF Mod: +0
Armour: 4
DMG Mod: HTH +1, RNG +0

Gear:
Armoured Costume (2 points of armour)
Tommy Gun S10, M20, L30, Autofire, +2
DMG
Pistol S10, M20, L30, +1 DMG
PENGUIN
Ability: 3 Health: 12 letproof)
Back Story: Oswald Cobblepot consid-
Origin: Feral ers himself a businessman, not a crimi-
Class: Weapon Master nal. Once an actor, he uses his charm
Side: Villain and wit to plan and execute compli-
Alter Ego: Oswald Cobblepot cated get-rich-quick schemes that are
Schtick: Birds and Aristocracy usually thwarted by Batman and Robin.
Comic Scale: Super He considers himself an aristocratic
businessman and has very expensive
Panel Powers: tastes. He is obsessed with birds and
Alternate Power: Trick Shot 2 has committed many a bird-themed
(umbrellas) (+3 DMG) crime during his career. He loves to
Allies design and build trick umbrellas to
help him in his dastardly enterprises.
Issue Powers: Currently, he has apparently “gone
Element of Surprise 2 straight” after doing some time and is
Utility Belt (Trick Umbrellas) running The Iceberg Lounge: a legiti-
mate business.
Talents (included in combat mods)
Counterattack, Elusive 2, Disengage,
Favourite Attack (Umbrella RNG),
Favourite Attack (Umbrella HtH), Gear,
Multiple Strikes, Sneaky

Dark Secrets:
Dishonourable: Greedy
Poor: Needs to steal to fund lifestyle
Social: Horrible people skills
Vulnerable: Flattery/Charm

HtH Mod: +2 RNG Mod: +2


DEF Mod: +2
Armour: 2
DMG Mod: HTH +3, RNG +3

Gear:
Armoured Tux (2 points of armour)
“People” 3 (2 Agents, 4 Thugs, 8 Nor-
mals)
Trick Umbrellas (KO Gas, Machine
Gun, Flame Thrower, Helicopter, Bul-
CLAYFACE
Ability: 3 Health: 12 ised would immediately restore his youthful
good looks. In exchange, Hagen must im-
Origin: Elemental personate people in illegal roles for Daggett.
Class: Shape Shifter Hagen resented it, but he was forced to
comply, as the chemical was extremely addic-
Side: Villain
tive. Daggett had Hagen impersonate Bruce
Alter Ego: Matt Hagen Wayne in order to obtain documents from
Schtick: Master of Disguise Lucius Fox, who was inadvertently wounded;
Comic Scale: Super and Bruce Wayne was arrested for assault and
brought in for questioning. Hagen attempted
Panel Powers: to steal a large quantity of RenuYou from
Alternate Power 2: Mutate Daggett’s compound, was seized by Daggett’s
Shape Shift henchmen; they then tried to kill him by
Mimic pouring an entire canister of the compound
on his face. Rather than kill him, however, the
Invulnerable
overdose saturated every cell in Hagen’s body,
and turned him into a bulky and misshapen
Issue Powers: clay like form who could, for short periods
Element of Surprise of time, shape-shift into anything or anybody
Great Escape that he wished. After he tried to get revenge
on Daggett, Hagen was stopped by Batman
Talents (included in combat mods) and, upon being caught, faked his death.
Charming, Counterattack, Disengage, (Source: http://batman.wikia.com)
Elusive 2, Mighty 3, Powers 2, Toughness

Dark Secrets:
Inhuman: Clay Monster
Reliance: RenuYou
Vulnerablity: Electrical
Power Limitation: Can’t maintain long

HtH Mod: +0 RNG Mod: +0


DEF Mod: +2
Armour: 4/7
DMG Mod: HTH +3, RNG +0

Gear:
None

Back Story:Matt Hagen, a past-his-prime ac-


tor was disfigured in a horrible car accident.
While recovering in a burn clinic, he was
approached by corrupt businessman Roland
Daggett, who made him a test subject for a
compound called “RenuYou” that he prom-
POISON IVY
Ability: 3 Health: 12 Back Story: Pamela Lillian Isley, once a brilliant
botanist, turned to a life of crime when Harvey
Dent and Bruce Wayne destroyed the habitat of a
Origin: Feral
rare plant in order to build Stonegate Penitentiary.
Class: Mentalist She “dated” Dent, so she could get close enough
Side: Villain to poison him. However, her plan failed, she was
Alter Ego: Pamela Isley taken to the same prison she hated, and Dent really
hated her afterwards. Ivy was later transferred to
Schtick: Plants
Arkham Asylum.
Comic Scale: Super After she escaped Arkham, Poison Ivy created a
chemical serum that would transform a human
Panel Powers: being into a tree. She deviced a plan to transform
any citizen who had commited crimes against
Allies: Plant Pals
plants and forests and Bruce Wayne was among
Alt. Powers: Plant/Chemical them. Alfred Pennyworth was attacked instead and
Based before the transformation was completed, Batman
Mind Control: Phermones stopped Ivy and cured all of Ivy’s victims. Ivy was
not found afterwards.
Eventually, Ivy returned to crime and when she
Issue Powers: tried to steal from the Gotham Museum, she came
Force of Nature 2 across Harley Quinn, who had the same idea. The
Crowd Control two ladies struck a quick friendship and started
a large criminal spree, until they were stopped by
Officer Renee Montoya and were taken back to
Talents (included in combat mods) Arkham.
Acrobat, Counterattack, Deduction 3,
Elusive, Gear 2, Technology

Dark Secrets:
Reliance: Must be in contact with plants
Social: Eco-Warrior
Temper: Flies into rage if plants attacked.
Power Limitation: Chemical-based

HtH Mod: +0 RNG Mod: +0


DEF Mod: +1
Armour: 2
DMG Mod: HTH +0, RNG +0

Gear:
Greenhouse Hideout
KILLER MOTH
Ability: 3 Health: 12 Back Story: Killer Moth is eager to
prove himself as a super arch villain.
Origin: Highly Trained He just needs a good plan and a chance
Class: Gadgeteer to prove his criminal genius. Unfor-
Side: Villain tunately he is a bumbling klutz with
Alter Ego: Cameron Van Cleer delusions of grandeur. He appears to
Schtick: Bumbling Villain have no idea how any of his gadgets
Comic Scale: Super work, often wrapping himself up in his
own webbing or falling from a building
Panel Powers:
when his gliding wings don’t work.
Super Gear 2 (Costume, Flight
(gliding only), Cocoon Pistol
- Rank 2 entrap webbing,
antenna blaster - Rank 2 blast
+3 DMG)
Alternate Power: Trick Shot

Issue Powers:
Utility Belt 2

Talents (included in combat mods)


Combat Mastery (RNG), Combat Mastery
(HtH), Elusive 3, Gear 3, Powers, Trans-
port (glider wings)

Dark Secrets:
Poor: Needs money to fund life of crime
Mundane: Relies on gadgets
Social: Disorganized and anxious to
prove himself
Limited Powers: Gear Require Ability
Checks

HtH Mod: +1 RNG Mod: +1


DEF Mod: +3
Armour: 4
DMG Mod: HTH +0, RNG +3

Gear:
Medium Armoured Costume (4 points of
armour)
Antenna (radio senses/broadcast)
COPPERHEAD
Ability: 3 Health: 12 Back Story: Copperhead is a mercenary
with lethal snake-like skills. Copperhead
Origin: Weird Science seems to show some elements of “splic-
Class: Martial Artist ing”, a term used in Batman Beyond
Side: Villain to denote people who had their genes
Alter Ego: Mystery Hombre augmented with animal DNA. Copper-
Schtick: Snakes head has slightly serpentine features and
Comic Scale: Super a long forked tongue. A nameless villain
with an even more mysterious past,he is
Panel Powers: known only as a master thief and assas-
Alt. Movement (Clinging) sin. His snake suit compliments his con-
HtH Attack (Tail) tortionist abilities but the forked tongue
Lingering Attack (2d6 Venom) and reptilian eyes suggest a mutation or
genetic enhancing. Copperhead can also
Issue Powers: administer a fatal venom via his suit’s
Death Touch Attack fangs. (Source: http://batman.wikia.com)
Mastermind
Path of Destruction

Talents (included in combat mods)
Acrobat, Catfall, Counterattack, Fav. At-
tack (tail), Fleet Feet, Mighty 3, Physical,
Toughness 2, Trap Savvy

Dark Secrets:
Arch Enemy: Batman
Dishonourable: Bails on team-mates
Inhuman: Snakey
Orders: Freelancer

HtH Mod: +2 Tail RNG Mod: +0


DEF Mod: +1
Armour: 6
DMG Mod: HTH +3/6 Tail, RNG +0

Gear:
Armoured Costume 2 (4 pts of armour)
LIVEWIRE
Ability: 3 Health: 12 listened to Leslie. Lex Luthor, in particular, enjoyed her
radio show, “Live Wire”. Bibbo had called her up to de-
nounce her attitude and pointing out how Superman is
Origin: Elemental a great guy, and she proceeded to ridicule Bibbo as well.
Class: Blaster Superman had apparently heard her show, but didn’t
let it bother him as he considered creating controversy
Side: Hero
simply to be what shock jocks do.
Alter Ego: Leslie Willis Leslie was interviewed by Lois Lane and Clark Kent
Schtick: Electrical about an upcoming party in Centennial Park to
Comic Scale: Super celebrate the third anniversary of her show. During the
party, there was an thunderstorm, and police tried to
stop the festivities, concerned for the crowd’s safety.
Panel Powers: Leslie disregarded the warnings, and incited the crowd
Blast 3 against the police. Superman arrived, but he couldn’t
convince her to stop the party. She took his appearance
(+3 Dmg, Armour Piercing) as an chance to ridicule him in public. While basking in
Alt. Power 2: Trick Shot (Flight, the crowd’s reverence, she was moved aside by Super-
Communication with electrical man to protect her from a bolt of lightning, attracted to
the stage’s metal scaffolding, that hit him instead. Leslie
gear, Telekinesis) made a run for it, but the electricity arced off Superman
and struck her, changing her skin and hair color instan-
Issue Powers: taneously. She was taken to Metropolis Hospital, where
she recovered and quickly learned that she now had the
Pure Element power to generate and manipulate electricity. The for-
mer radio personality renamed herself “Livewire” and
Talents (included in combat mods) wreaked havoc in Metropolis. She blamed Superman for
what happened and vowed to kill him.
Disengage, Elusive 3, Fav. Attack (Blast),
Marksman, Powers 2, Sneaky

Dark Secrets:
Dishonourable: Self-serving
Hunter: Wants revenge on heroes
Social: Bored and Destructive
Temper: Dangerous when mad

HtH Mod: +0 RNG Mod: +2


DEF Mod: +3
Armour: 2
DMG Mod: HTH +0, RNG +0

Gear:
Armoured Costume (2 points of armour)
Grounded Costume 2 (immune to elec-
tricity up to 6 points)

Back Story: Leslie Willis was a popular WLXL shock


jock who made a habit of ridiculing Superman. Leslie’s
outspoken and polarizing style garnered her as many
supporters as disputants. People all over Metropolis
SCARECROW
Ability: 3 Health: 12 Back Story: Jonathan Crane was an
up-and-coming criminal psycholo-
Origin: Weird Science gist working at Arkham Asylum in
Class: Mentalist
Gotham. It seemed only a matter of
Side: Villain
Alter Ego: Jonathan Crane time before he ran the entire facility,
Schtick: Scarecrow but a whistle-blower revealed his
Comic Scale: Super questionable and unethical prac-
tices and his career was cut short.
Panel Powers: Crane broke into his lab with the
Mind Control (fear gasses) help of some of his former patients
+Tweak: Area 2 sq Radius and armed himself with his chemi-
Illusions (psychotropics)
cal concoctions to begin a life of
+Tweak: Area 2 sq Radius
crime and revenge known as Scare-
Issue Powers: crow.
Crowd Control
Enchant

Talents (included in combat mods)


Charming, Counterattack, Deduction,
Elusive, Medic, Scholar 2, Sneaky, Un-
canny Dodge

Dark Secrets:
Dishonourable: Evil psychologist
Social: Creepy
Reliance: Must injest chemicals daily or
suffer intense fear
Power Limitation: Range 5/10/20

HtH Mod: +0 RNG Mod: +0


DEF Mod: +1
Armour: 2
DMG Mod: HTH +3, RNG +0

Gear:
Armoured Costume (2 points of armour)
Pitchfork (HtH, +2 DMG, Reach)
Spray KO gas cans (as Taser p.58)
EGGHEAD
Ability: 3 Health: 12 Back Story: Egghead believes he is the
smartest criminal alive, but he is easily
Origin: Highly Trained manipulated and defeated because of his
Class: Gadgeteer two dimensional thinking and his obses-
Side: Villain sion with the egg motif. His crimes all
Alter Ego: Edgar Head seem to relate to undermining the political
Schtick: Egg-Obsessed Genius status quo. He designs and builds all of his
Comic Scale: Super wonderful egg-inspired inventions such as:
Radar Egg Bomb (Sets as a trap, those who
come within 1 square must make a Sneak
Panel Powers:
Check (or Trap Savvy) or detonate a small
Alternate Power: Trick Shot bomb (roll vs 2d6 for damage),
(Various Egg Devices) Stink Bomb Egg Targets a 6 square radius
Talented 2 area with unbearably smelly gas that im-
mobilzes characters that fail an Ability
Issue Powers: Check (9), leave the area or keep rolling to
Analyze Weakness recover,
Hacking The Laughing Gas and Tear Gas Egg act
Utility Belt eggs-actly the same as the Stink Bomb, but
with hilarious or tearful results depending
Talents (included in combat mods) on the egg in question.
Craft, Elusive, Gear, Mechanic, Medic,
Powers (egg tech), Scholar 3, Technology,
Transport, Trap Savvy

Dark Secrets:
Dishonourable: Can’t be trusted
Social: Eggomaniac
Power Limitation: Only Egg Crimes/Gear
Skeleton in Closet: Not as smart as he
claims.

HtH Mod: +0 RNG Mod: +0


DEF Mod: +1
Armour: 2
DMG Mod: HTH +0, RNG +0

Gear:
Armoured Costume (2 points of armour)
Generic Egg Ranged Weapon
S 8, M 16, L 24, +0 DMG
People: Agent (Miss Bacon)
RIDDLER
Ability: 4 Health: 12 Back Story: The Riddler drops clues of
his crimes as a challenge to Batman and
Origin: Highly Trained the law. The riddles “keep things interest-
Class: Crime Fighter (Criminal) ing” and lets him show off his incredible
Side: Villain intellect in comparison to the rest of the
Alter Ego: Edward Nigma world. The Riddler is incapable of com-
Schtick: Question Mark mitting a criminal act without revealing
Comic Scale: Super his next steps in the form of a riddle.
His crimes are usually elaborate and
Panel Powers: related to the obscure riddles he provides
+1 Ability such as “Q: What is a room no-one can
Talented 2 enter? A: A mush-room!” and “Q: What
grows the more you take away? A: A
Issue Powers: hole!”
Analyze Weakness
Utility Belt 2

Talents (included in combat mods)


Awareness, Counterattack, Deduction 3,
Disengage, Elusive 3, Favourite Attack
(HtH Cane), Favourite Attack (RNG Cane)
, Scholar (Riddles) 3, Tactics

Dark Secrets:
Honourable: Must always leave a riddle as
a clue to his next crime
Mundane: Super Intelligent
Social: Can’t stop his puzzling crime
spree
Skeleton in Closet: Has always been out-
smarted by the Batman

HtH Mod: +2 RNG Mod: +2


DEF Mod: +3
Armour: 4
DMG Mod: HTH +0, RNG +0

Gear:
Armoured Costume (4 points of armour)
“Enhanced People” 2 (4 Thugs, 4 Normal
Minions)
Cane (HtH and RNG autofire weapon)
MISTER FREEZE
Ability: 3 Health: 12 developed a special freezing cell and planned to
cryogenically hold her until a cure was found.
However, Fries had misappropriated GothCorp
Origin: Weird Science
money, which left the company in debt, and the
Class: Blaster experiment was unauthorized. When Fries was
Side: Villain interrupted by GothCorp CEO Ferris Boyle, a
Alter Ego: Victor Fries fight ensued and Fries grabbed a handgun and
Schtick: Frozen/Arctic pointed it at Boyle and his security guards. Fries
Comic Scale: Super was then calmly ordered to drop the gun; which
reasoned that it was not in his nature to resort
to violence and that a possibility may have
Panel Powers: existed for him to legitimately bankroll Nora’s
Alternate Power 3: Trick Shot experiment. When Boyle’s smooth talk got
(can change effects of Cold Gun) to Fries as he relaxed and let down his guard,
Super Gear: Super Strength Boyle kicked Fries into a lab table that was full
Cold Suit of beakers which then exploded. The result-
ing explosion smashed Fries into his cryogenic
freezing tanks, the accident soaked his entire
Issue Powers: body with the freezing solution and rendered
Mastermind him unable to survive outside of a sub-zero
Overload environment. After he vowed revenge on those
who had wronged him, Dr. Victor Fries became
“Mr. Freeze” after he created a vacuum tight
Talents (included in combat mods)
suit which maintained his body temperature at
Craft, Favourite Attack (Cold Gun), Gear, 50 degrees below zero and tripled his strength
Medic, Powers 2, Scholar (Cryogenics), as well and built a laser-powered freeze gun.
Technology 2 (Source: http://batman.wikia.com)

Dark Secrets:
Allergy: Heat
Inhuman: Cold-Hearted
Reliance: Cold Suit
Vulnerablity: Heat

HtH Mod: +0 RNG Mod: +2


DEF Mod: +0
Armour: 3/6
DMG Mod: HTH +3, RNG +0

Gear:
Cold Suit: Invulnerable
Freeze Gun: Entrap

Back Story: Victor Fries was one of Goth-


Corp’s most brilliant scientists and cryogenic
researchers. When Fries’ wife, Nora Fries,
became infected with a deadly disease, he

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