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The Bluetooth Technology
The Bluetooth Technology
BLUETOOTH
Abstract
Introduction
About Bluetooth
Network topology
The Piconet
Bluetooth devices can interact with one or more other Bluetooth devices in
several different ways. The simplest scheme is when only two devices are involved. This
is referred to as point-to-point. One of the devices acts as the master and the other as a
slave. This adhoc network is referred to as a Piconet.
As a matter of fact, a
Piconet is any such Bluetooth
2
network with one master 2 and one or 1
more slaves. A diagram of a Piconet 1
is provided in the adjoining figure. In
the case of multiple slaves, the 3
2
communication topology is referred 4
to as point-to-multipoint. In this
case, the channel (and bandwidth) is
shared among all the devices in the
Piconet. There can be up to seven active slaves in a Piconet. Each of the active slaves
has an assigned 3-bit Active Member address. There can be additional slaves, which
remain synchronized to the master, but do not have an Active Member address. These
slaves are not active and are referred to as parked. For the case of both active and
parked units, all channel access is regulated by the master. A parked device has an 8-bit
Parked Member Address, thus limiting the number of parked members to 256. A parked
device remains synchronized to the master clock and can quickly become active and
begin communicating in the Piconet.
When two Piconets are close to each other, they have overlapping coverage areas.
This scenario is provided for in the Bluetooth specification and is referred to as a
scatternet. A typical example: one might have a Piconet consisting of the mobile phone
and the PC in one’s cubicle, while the person in the neighboring cubicle may have a
Piconet consisting of a mobile phone, headset, and business card scanner.
Slaves in one Piconet can participate in another Piconet as either a master or slave. This
is accomplished through time division multiplexing. In a scatternet, the two (or more)
Piconets are not synchronized in either time or frequency. Each of the Piconets operates
in its own frequency-hopping channel while any devices in multiple Piconets participate
at the appropriate time via time division multiplexing. In the previous example, the
person in cubicle #1 may use the neighbour’s business card scanner on mutually agreed
upon terms.
Frequency Hopping
achieved. Another benefit is a short packet length. If some other device is jamming the
transmission of a packet, the packet is resent in another
frequency determined by the frequency scheme of the master. Note that this case only
refers to situations where there are two or more simultaneous
active piconets or a non-Bluetooth device using the same frequency in range. The error
correction algorithms are used to correct the fault caused by jammed transmissions
625µs
200µs
Figure 4. Three-slot and five-slot long packets reduce overhead compared to one-slot packets. 220 s switching time
after the packet is needed for changing the frequency.
Subsequent time slots are used for transmitting and receiving. The nominal slot
length is 625 s . A packet nominally covers a single slot, but can be extended to cover
three or five slots, as depicted in Figure 4. In multi-slot packets the frequency remains the
same until the entire packet is sent. When using a multi-slot packet, the data rate is higher
because the header and a 220 s long switching time after the packet are needed only
once in each packet. On the other hand, the robustness is reduced: in a crowded
environment the long packets will more probably be lost.
Every Bluetooth unit has an internal system clock, which determines the timing
and hopping of the transceiver. The Bluetooth clock is derived from a free running native
clock, which is never adjusted and is never turned off. For synchronization with other
units, only offsets are used. These offsets, when added to the native clock, provide
temporary Bluetooth clocks, which are mutually synchronized. The Bluetooth clock has
no relation to the time of day and can therefore be initialized to any value. The Bluetooth
clock provides the heart beat of the Bluetooth transceiver. Its resolution is at least half the
TX or RX slot length, or 312.5 s. The Bluetooth clock has a cycle of about a day. If the
clock is implemented with a counter, a 28-bit counter is required that wraps around at 2
28 -1. The LSB ticks in units of 312.5 s, giving a clock rate of 3.2 KHz.
Applications
Home
The Three-in-one Phone
With Bluetooth support, one handset will be able to provide multiple functionality. When
at home, the phone functions as a cordless phone, connected to the fixed line. When on
the move, it functions as a mobile phone connected to the mobile network. Additionally,
when the phone comes within range of another mobile phone with built-in Bluetooth
technology, it functions as a walkie-talkie.
Smart Home
Homes equipped with Bluetooth devices may be able to recognise the arrival of its
bonafide residents and unlock the door on their arrival. The device will also adjust heat
to a preset temperature. While this is happening, the data from the individual’s PDA
may be exchanged with the home electronic board, and the family calendar is updated
to reflect the scheduled activities in the office.
Office
The Automatic Synchronizer
The Bluetooth technology will also allow automatic synchronization of the desktop,
mobile computer, PDAs and the mobile phone. For instance, as soon as one enters
his/her office the address list and calendar in the PDA will automatically be updated to
agree with the one in the desktop, or vice versa.
Travelers
Automatic Check-in
The Bluetooth enabled mobile phone or the PDA can present the electronic ticket to the
airline system without one having to go through the queue at the check-in counters.
The airline's on-line system performs the identification via the ID-tag feature built into
the mobile phone or the PDA and confirms the reserved seat.
In the airport waiting lounge, kiosks could be equipped with Bluetooth-enabled Internet
ports. Via these ports, one could connect the Bluetooth-enabled laptops, PDAs, and
other devices to access the office or home-based servers via the airline server. The
airlines may also provide free Internet voice call using voice-over IP.
HomeRF
The HomeRF Shared Wireless Access Protocol (SWAP) system is designed to carry both
voice and data traffic and to inter-operate with the Public Switched Telephone Network
(PSTN) and the Internet. Like Bluetooth, it also operates in the 2.4 GHz band and uses a
digital frequency hopping spread spectrum radio. The SWAP technology was derived
from extensions of existing cordless telephone (Digital Enhanced Cordless Telephone or
DECT ) and wireless LAN technology to enable a new class of home cordless services.
SWAP supports both a TDMA (Time Division Multiple Access) service to provide
delivery of interactive voice and other time-critical services, and a CSMA/CA (Carrier
Sense Multiple Access/Collision Avoidance) service for delivery of high-speed packet
data.
The HomeRF devices operate in a frequency-hopping network with a hop frequency of
50 hops/s. The typical power consumption of these devices is about 100mW. The data
rates supported are 1 Mbps or 2 Mbps, depending on the modulation techniques used.
The typical use of this technology is within the home, and the network can support up
to 127 devices. The HomeRF network can support upto 6 full duplex voice channels. It
also has provision for data security and compression. Each HomeRF device has a 48-bit
node ID that allows concurrent operation of multiple co-located networks.
Summary
References
1. Specification of the Bluetooth System v 1.0 B, Volume 1, Core. Bluetooth Special
Interest Group, December 1999
2. Specification of the Bluetooth System v 1.0 B, Volume 2, Profiles, Bluetooth Special
Interest Group, December 1999
3. IrDA Object Exchange Protocol, IrOBEX, Version 1.2, Infrared Data Association,
March 1999
4. A Wireless Connectivity Technologies Comparison, Infrared and Radio Frequency,
Infrared Data Association, September 1998
5. The Official Bluetooth Site, http://www.bluetooth.com
6. http://www.intel.com/mobile/bluetooth/
7. HomeRF Working Group Site, http://www.homerf.org/