This document provides guidance for designing an adventure worksheet, including outlining good and bad outcomes, player and PC motivations, and structuring the adventure with an opening hook that engages motivations and hints at the ending through a linear or branching path. It suggests detailing the expected solutions and why players and characters want to undertake the challenge.
Original Description:
One page of questions to plan roleplaying game adventures with.
This document provides guidance for designing an adventure worksheet, including outlining good and bad outcomes, player and PC motivations, and structuring the adventure with an opening hook that engages motivations and hints at the ending through a linear or branching path. It suggests detailing the expected solutions and why players and characters want to undertake the challenge.
This document provides guidance for designing an adventure worksheet, including outlining good and bad outcomes, player and PC motivations, and structuring the adventure with an opening hook that engages motivations and hints at the ending through a linear or branching path. It suggests detailing the expected solutions and why players and characters want to undertake the challenge.