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Artstyleguide Jericho 20181016
Artstyleguide Jericho 20181016
- TO BE DISCUSSED - - TO BE DISCUSSED -
Lighting Posing/Animation
- TO BE DISCUSSED - - TO BE DISCUSSED -
Level of Detail (LOD) Visual Effects (VFX)
LOD mainly talks about the environment. Since there are a lot of assets are going on in a VFX can be done either in Houdini/Unreal, keep in mind it has to be stylized
level/environment, we have to categorize how much detail are we showing.
- TO BE DISCUSSED -
- TO BE DISCUSSED -
UI Layout Camera setting
Spider-Man (2018) Batman: Arkham Knight (2015)
1/17.5
1/2.5
Cheerful Corrupted
- Polygons - - Polygons -
- 12000 tris MAX [including weapon/character] - 20000 tris MAX [including components/body]
- [Suggestion] 10000 for character / 2000 for weapon - [Suggestion] 15000 for character / 2500 for every
weapon
* NOT FINALIZED * * NOT FINALIZED *
Technical Guidelines (Environment) Art References
- Hero pieces : 1024 x 1024 (one map only) Level Design Modeling Kit Guideline
- Structure : 512 x 512 (one map only) https://www.gamasutra.com/view/feature/130885/creating_modular_game_art_for_fast_.php