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Marketing Simulation Game Report
Marketing Simulation Game Report
Marketing Simulation Game Report
In
Accessing and Creating Customer Value
Submitted to
Prof: Vinod Kumar
Submitted by
Nyein Wai (18XPGDM9)
Vate Marie (18XPGDM14)
Deepti Khatry (18XPGDM18)
Introduction
We have learnt that the goal of this game is to make the highest accumulated profits in long run.
In real market, marketing managers are normally hired to maximize the profitability of a firm.
Every team acting as marketing team should look to maximize accumulated profits over the eight
rounds of the simulation. So, the goal of our team is to be the leading team at the end of the
game. It is quite complex and requires a good understanding of competitive behavior and
payback on marketing investment.
4Ps
Price: We launched the product of high, medium and low price considering differing income group
consumers.
Product: Launched high and medium quality and fashionable products considering target
audience from different places.
Place : Launched high quality/Fashionable products for cities where we have most of the MNC’s
or entertainment hubs like Mumbai/Delhi/Bangalore and medium or basic quality products for
cities like Pune/Hyderabad etc considering people preference and choices in these cities.
Promotion : We could not relate promotion in this game.
Competitive Rivalry: We tried to launch the product which were not launched by any other
Teams or launched by one more team that is product A8 and A9.
Supplier Power: For products E3, B9,C3, the products were launched only by our team and
hence we as a supplier had power on supply fluctuation.
Buyer Power: A8 and A9, buyer had the power to choose between the supplier as per their
demand, preferences and requirement.
Threat of Substitution: We could not relate much on this porter’s five force.
Threat of New Entry: Till round 5, our team was the one to launch product A8 and A9, but later
new entrants launched the products and hence there was a threat on profit share due to new
entry.
Customer Loyalty
Customer Loyalty is an interactive model in which simulations for each product or service
reveal the impact of changes in customer experiences and perceptions upon customer loyalty.
We launched the products of all the categories with high price and good look, high price and
moderate look and low price and basic look keeping in mind the customer’s needs and
requirements. We launched a product comparing the features and returns with other products in
the cell. We also launched another high quality product keeping in mind customer’s choices. Also,
on receiving the 20% bonus on keeping the products fixed represented consumer loyalty and
premium advantage. Our market share shows the customer loyalty.
SWOT Analysis
Strengths Weaknesses
First mover advantage on selection of Low awareness of new/market technology.
products. Limited commercial and after sales support
Incorporate best practice learning experience.
methodology and alters training methods. Lack of data on game from other teams on
Miscellaneous product launch provides launching of products.
credibility. Difficult to enter into most popular market/cells.
Simple to use and rich in functionality.
Fast growing market.
Opportunities Threats
Expansion by launching new products New entrants and competitors on same
like A7, A6 where consumers want with cell/product.
high quality and prefer look to earn more Cost effective strategy on entering new
profits. markets.
Simple interface which will attract most of
the gamers.
Marketing Concepts
We have learned the following concepts from the game.
Market Segmentation
Positioning and Repositioning
Competitive Strategy
Return on Marketing Investment and Payback
Customer Lifetime Value
The Role of New Products
Marketing Metrics and Financial Metrics
Conclusion
We launched products like A9, A8, E3, B9, C3 in start which gave us the first mover advantage.
We try to be the first team to launch a product this point can be reinforce in its positioning strategy.
Another strategy is to introduce multiple product from time to time in order to the cater of changing
needs. We also think about modification or reposition of the product to make it more acceptable
to present marke because customer requirement’s may have change and the product has to be
modified to be able to serve the need.
Also understanding the competitors mind that they were not keen on spending much on costly
products and hence we launched a high cost product in initial round which led to high returns in
future.