Download as docx, pdf, or txt
Download as docx, pdf, or txt
You are on page 1of 1

Space Plague Zombies Cr 1/3 xp200

NE medium Undead
CARRION SPORES
Init 0; Senses Darkvision 60 ft.;
Type disease, injury; Save Fortitude DC 13
Perception 0 Track physical; Frequency 1/day
Effect When an infected creature reaches the
DEFENSE Hp 15 comatose state, 1d10+10 Diminutive ksarik
seedlings burrow out of its flesh and wriggle
EAC 13 ,KAC 15
away. This ends the disease and deals 1
Fort +0; Ref +0; Will +3 piercing damage for each ksarik seedling.
Immunities undead immunities Cure 2 consecutive saves

OFFENSE
Speed 40 Feet
Melee Slam +7 (1d6+4+ CARRION SPORES)
Ranged Laser pistol +3 (1d4F; crit burn 1d4)
Offensive abilities Death Burst

STATISTICS
Str +3, Dex +0 , Con --, Int--, Wis 0, Cha 0
Noncombat Abilities Staggered
Gear Azimuth Laser pistol, Second skin

Staggrerd
Zombies have poor reflexes and can only
perform a single move action or standard
action each round. A zombie can move up to
its speed and attack in the same round as a
charge action.

Death Burst
When a plague zombie dies, it explodes in a
burst of decay. All creatures adjacent to the
plague zombie are exposed to its plague as if
struck by a slam attack and must make a
Fortitude save or contract Carrion spores

You might also like