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Presentation 1
Presentation 1
An Allegiance Guide
Clan Rules 2
Be on Discord No Crying
If you’re reading this then you have If you get attacked do not whine
discord. Congrats. Discord is vital to about it in kingdom chat. Alert us on
how we communicate and plan. Discord, protect your troops best you
can, and shield if possible. Don’t get
Have Advanced Teleports discouraged.
Teleports are an important aspect of Stay Active
the game. Make sure you have them
for when we make moves. Keep your keep busy. Have builders
working, maesters researching, and
Respect troops doing something. Don’t forget
We are all team. We are all different to train those troops!
as individuals, so disagreements will Bannermen Lock
occur at times, but try to keep a level
head. We are only strong together, Make sure you’ve locked your
not divided bannermen invites so that no
random person join in.
Recruit
Weekly Growth
Before accepting a bannermen, run
it through the T1 and T2s. Always be Make sure you are constantly
on the lookout for recruits. growing and improving in power and
troops day to day and week to
week.
Tips #1 3
Some Terminology used in game
App – Application
Bubble - This means to use a protection shield.
Clan - This is a holdover from other games. This means
allegiance/alliance/bannermen.
Disc – Discord
DF - Dreadfort, a keep in the North.
RR - Riverrun, a keep in the Riverlands.
Rss - Resources. This means food, wood, iron, stone, crafting materials, or gold.
Sop - Seat of Power, the major keeps and castles around the map.
TP - Teleport. The person is likely saying they should use advanced teleport somewhere.
TT/Twins - The Twins, a keep in the Riverlands.
WF - Winterfell, the major keep of the North.
Allegiance Tier 1 = 1 Player 4
Structure Tier 2 = 5 Players
Tier 3 = 25 Players
Tier 4 = 125 Players
T1
Clan leader; Oversees the diplomacy and wellbeing of the allegiance within the kingdom
T2
Council members; Confers with T1 on regular basis and has authority to make decisions if needed
about diplomacy and war tactics.
T3
Help with organization and deployment of troops/members. Answer directly to their T2 liege. Can
be part of the Strike Team.
T4
The “Nights Watch” of the clan. Overall help with attacking and defending Seats of Power.
5
Getting Started (Early Game)
Important tips when starting your keep
Upgrade Keep (or buildings needed to upgrade keep) first, always, and
as fast as possible
Keep your builders building and your maesters doing research
Outside of the keep itself, there are other buildings that you should
try to upgrade and improve as well.
Medic Tent: When in battle your troops will show up here and be
wounded. Without them (or space to hold wounded troops) they die. In
order to save yourself some heartache down the road keep these things
as upgraded as possible
War Camp: These allow you to train more troops at one time in your
respective buildings.
Farms: Food is probably the biggest resource there is (followed by
wood). Keep your farms upgraded when possible and don’t forget to
boost them when you can.
Tips #2 7
Attacking Defending
Use Advanced Teleport to try to Defense is always stronger than
move as close as you can to Offense
minimize travel difference. This also
If you do not have enough troops
hides your troop-movement
to withstand an attack, either use
arrows.
a shield or send your troops out.
Make sure you scout your target They can go gather materials
first which saves them from being
killed.
Infantry first (troops from Barracks)
to take out troops from their wall Don’t forget to use boosts to help
defenses. If your opponent has provide better defense (or offense)
traps, include siege units. The goal for your troops.
is to take out enemy troops and
traps.
Gear Tips 9
Make sure you have multiple sets of gears for different occasions
Infantry Focused Gear, Ranged Focused Gear, Cavalry Focused Gear,
Healing Focused Gear, Training Focused Gear
Aim for purple (epic) gear. It’s usually the highest value one can get
without spending extra money.
Make sure you have trinkets. Vintner’s Goblet materials can be
found in expeditions. The other trinket materials come from events
(or packs).
How to get materials for gear:
Hunting monsters/beasts
Gathering from RSS bins
Events
Research 10