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The Cobalt Claw of Tiamat
The Cobalt Claw of Tiamat
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http://dndwithpo rnstars.blo gspo t.co m/2014/01/the-co balt-claw-o f-tiamat.html?pfstyle=wp
T he distinctive teaching of the Cobalt church is the Doctrines of Irreversible Disassembly. T he Church believes
in the primacy of entropy and its Order of Entropic Principals originated the concept of the exentomp.
An exentomp is an object that is a result of the interaction of order and chaos. T hough, practically speaking,
all things on the material plane are exentomps--the term is usually reserved f or things with exentompic ratios
approaching 1:1, like crumbling cities or mutants.
(Footnote by Noisms: There is some confusion among
philosophers as to whether law and chaos themselves are
exentomps. Some argue that since law is the antithesis of
chaos and vice versa, the two do not interact and hence are
not exentomps; others argue that since they both rely on their
opposition to each other for their existence, this is a form of
interactions and hence they are indeed exentomps.
1. T he Cobalt Knight
2. Maggie McCroke, pirate captain of the Ultramarine
3. T he Star Witch and her rolling juggernaut
4. Blue clouded leopardmen
5. Cyanotic ooze
6. Trolls
7. Corrupted Gaxen Kane goblins
8. Beholders and gas spores
9. Pterosaurs
10. Doombats
11. Xag Ya & Xeg Yi
12 .Flailsnails
13. Miscellaneous def ormed abominations
14. Librarians
15. Mind f layers
16. T hogs
17. Blue lizardmen and reptile women
18. Augmented beastmen
19. Lodestone golems
20. Armored thrall wizards
T he Cobalt Claw is the most science f antasy of the Tributary churches, its schemes typically include:
1. Machines
2. Magnetism
3. Electricity
4. Mutation
5. Ooze
6. Dimensional distortions
T he lizardmen and reptile women of the Claw speak in a
language of excretions. T he touch of their skin can cause:
1. Acid burns
2. Hallucinations
3. Dizziness
4. Rage
To quickly generate a warband of the Claw roll one of each
die (a lot easier with a pop-o-matic bubble):