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http://dndwithpo rnstars.blo gspo t.co m/2014/01/the-co balt-claw-o f-tiamat.html?pfstyle=wp

The Cobalt Claw of Tiamat


Of the f ive Tributaries of the Church of Tiamat--T he Red
Hand, T he Black Wing, T he Jade Fang, the Pale Eye, and
the Cobalt Claw--the last has been the most active in
recent months. Its blue is not the blue of daylight sky, it is
the rich and unnatural blue of pollution, of chaos, of
storms and other worlds.

T he distinctive teaching of the Cobalt church is the Doctrines of Irreversible Disassembly. T he Church believes
in the primacy of entropy and its Order of Entropic Principals originated the concept of the exentomp.

An exentomp is an object that is a result of the interaction of order and chaos. T hough, practically speaking,
all things on the material plane are exentomps--the term is usually reserved f or things with exentompic ratios
approaching 1:1, like crumbling cities or mutants.
(Footnote by Noisms: There is some confusion among
philosophers as to whether law and chaos themselves are
exentomps. Some argue that since law is the antithesis of
chaos and vice versa, the two do not interact and hence are
not exentomps; others argue that since they both rely on their
opposition to each other for their existence, this is a form of
interactions and hence they are indeed exentomps.

Footnote by False Patrick:


Eternal or 'outside' things might be 'non-exentompic'.
'Exentompical' is 'reassuringly real'.

Footnote on False Patrick's Footnote:


T he Cobalt Claw believes such 'eternal' or 'outside' things
number only one: Her Pentacephalic Majesty herself .)

T he Cobalt Claw is concerned with the creation of hybrids


and exentomps of all kinds. Practically speaking, this means
the Cobalt Claw is very big on mutants and inexplicable
vandalisms (f or example: disordering the pages of books in
a library while leaving the order of books itself intact) as well
as the kind of extended, esoteric rituals that make sci
f antasy cults seem so exhausting to those of us not in
them.
Its center of its activity is the radioactive jungle of Cobalt
Reach, graveyard of demons, particularly west of the
palace of the late Ferox the Incinerator, third daughter of
Glittering Tiamat.

Until recently the leader of the Claw was the likewise-late


Archbishop Sarpedon (a reskin of that lizardman lich in
Caverns of T hracia) who f ailed in his attempt to establish
a new cathedral around Ferox's abandoned nest.
Nevertheless, the warbands and covens of the Cobalt Claw cult remain, and their ranks include:

1. T he Cobalt Knight
2. Maggie McCroke, pirate captain of the Ultramarine
3. T he Star Witch and her rolling juggernaut
4. Blue clouded leopardmen
5. Cyanotic ooze
6. Trolls
7. Corrupted Gaxen Kane goblins
8. Beholders and gas spores
9. Pterosaurs
10. Doombats
11. Xag Ya & Xeg Yi
12 .Flailsnails
13. Miscellaneous def ormed abominations
14. Librarians
15. Mind f layers
16. T hogs
17. Blue lizardmen and reptile women
18. Augmented beastmen
19. Lodestone golems
20. Armored thrall wizards
T he Cobalt Claw is the most science f antasy of the Tributary churches, its schemes typically include:
1. Machines
2. Magnetism
3. Electricity
4. Mutation
5. Ooze
6. Dimensional distortions
T he lizardmen and reptile women of the Claw speak in a
language of excretions. T he touch of their skin can cause:
1. Acid burns
2. Hallucinations
3. Dizziness
4. Rage
To quickly generate a warband of the Claw roll one of each
die (a lot easier with a pop-o-matic bubble):

d4 = # of auxiliary creatures accompanying warband

d6= Main f orce: 1 Lizardmen 2 Reptile women 3-Cybernetic


beastmen 4-Cybernetic beastmen with two heavy
mutations 5-Librarians 6-Goblins

d8= To hit bonus of main f orce creatures

d10 (x5)=AD&D hit points or (x7)=3.5 hit points of main


f orce
(T he leader will be a wizard/witch with twice as many hp)

d12= # of main f orce creatures

d20= Type of auxiliary creature or creatures accompanying the


warband. To f ind that creature, consult the Creature table above.
Roll more than 1d20 if indicated creature's unique. See also: Carcosa,
Slaanesh, Tzeentch, Metal Hurlant

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