LP 5

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Title of Lesson: Gothic CD Cathedrals Day 2

Teacher: Zoe Nelson

School: PVO

Grade Level[s]: 4/5

Date to be Taught: 4/12/18

Big Idea that drives Lesson/Unit:


We spend our lives surrounded by buildings and spaces, so why should they not be beautiful? Architecture
shapes the way we see, what we see, and how we see it. Exploring architecture of the past can inform our
designs of the future. We will consider how different aspects of design can influence the functions of a
building and the way people move throughout it. We define our favorite spaces to be in by the way they
make us feel, and we will look at how to recreate our favorite spaces and elevate them with design.

Key concepts about Big Idea:


● How did past architecture innovations change buildings?
● What defines a great building that will withstand time?
● How does the public play into the way a building is designed and viewed?

Fine Arts Goals Met by the Objectives:


● VA:Cn10.1.5a Apply formal and conceptual vocabularies of art and design to view surroundings in new ways through art-
making.
● VA:Cr2.3.5a Identify, describe, and visually document places and/or objects of personal significance.
● VA:Cr2.1.5a Experiment and develop skills in multiple art-making techniques and approaches through practice.
● VA:Cr2.2.5a Demonstrate quality craftsmanship through care for and use of materials, tools, and equipment.
● VA:Pr5.1.4a Analyze the various considerations for presenting and protecting art in various locations, indoor or outdoor
settings, in temporary or permanent forms, and in physical or digital formats.
● VA:Re.7.1.5a Compare one's own interpretation of a work of art with the interpretation of others.

3-4 Essential Questions:


● How can art and architecture engage a public audience?
● Why are Gothic Cathedrals so innovative?

Vocabulary Acquisition:
● Rose window: a circular window with heavily foliated tracery branching out from a common center.
● Cathedral: the principal church of a diocese, with which the bishop is officially associated.
● Gothic architecture: a style of architecture developed in northern France that spread throughout Europe between the 12th and 16th
centuries; characterized by slender vertical piers and counterbalancing buttresses and by vaulting and pointed arches
● Mandala: a geometric figure representing the universe in Hindu and Buddhist symbolism or a symbol in a dream,
representing the dreamer's search for completeness and self-unity.
Key Artistic Concepts:
● Effect of light on a space
● Implying imagery through simple shapes
● Elaborate detailing
● Emulating buildings that already exist
● Geometric design

Artmaking Materials Needed:


● CDs
● Sharpies
● Pencils
● Paper
● Gluesticks
● Ruler

Contemporary/Historical/Multicultural exemplars:
● Notre Dame Cathedral rose window
● Chartres Cathedral rose window
● Handout with varying rose windows to give
students inspiration for their own- include some simple
mandala designs

Procedures:
● DISCUSSION: (5 minutes)
○ All of the cathedrals we looked at have rose windows, what do you notice about the windows?
○ The pieces of glass are separated by the stone structure, so you can consider darkening areas to represent that
○ What kind of shapes do you see? Colors?
○ You can choose any shapes you want and can even pick a color theme you want
○ The innovation of windows and how they changed spaces - brought light, imagery to illiterate public for
understanding
● DEMONSTRATIONS: (3 minutes)
○ Have half of CD done, finish other half in class to show students
○ Glue it on the cathedral
● DESIGN/WORK SESSION: ( 20 minutes)
○ If you aren’t sure what design you want to do yet, go ahead and draw some different ideas on a sheet of paper
○ You can start by mapping out with one color, or coloring as you go
○ You can use a ruler to make your lines straight if desired
○ Make it personal to you by adding symbols that represent aspects of yourself just as you did with the exterior
○ When you finish your CD, glue it in the spot you left open for it
○ Finish up any details you didn’t get to on your facade
● CLEAN UP: (3 minutes)
○ Return sharpies
○ Put finished products in a pile with name on the back
○ If you still need to work on it, put it in a different pile
● CLOSURE: (3 minutes)
○ How did windows like the ones we created influence architecture?
○ Think about how the spaces you are in everyday would be different without windows
○ See if you notice more about all of the architecture around you as we learn more about it

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