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EoTE/AoR Ugly Creation System.

The infamous ugly starfighters are a well-known fixture in many outer rim

pirate and smuggler gangs, although most are inferior to all but the worst

factory-built starfighters.

Each Ugly is comprised of Three major parts: The main body, the wings and the

engines, although some lack wings (mostly those that use Y-wing engines), and

some use a cockpit from a different craft than the main body. most uglies are

made using parts from two starfighters, although a rare few use parts from

freighters or occasionally airspeeders or else combine parts from three

starfighters.

pick (or roll for) one component from each of the following tables. each will

have a number of values listed. at the the end, combine all of the listed

numbers to arrive at the ship's final stats. also included is a value for

weapon points, which are used later to determine the Ugly's armamant

Main Body:
Ship type: HT SS Sensor Range Ship's compliment Weapon Points Armor
Y-wing 6 3 Close 1 Pilot,(1 Gunner) 5 3
TIE 3 2 Close 1 Pilot 2 2
Z-95 4 2 Close 1 Pilot 3 3
CloakShape 5 2 Close 1 Pilot 3 3
R-41 4 2 Close 1 Pilot 3 3
V-wing 3 2 Close 1 Pilot 2 2
Eta-2 2 2 Close 1 Pilot 3 2
C-73 3 3 Close 1 Pilot 1 2
Toscan 8-Q 4 3 Close 1 Pilot 3 3
ARC-170 6 3 Close 1 Pilot, 2 others 3 3
Z-95 MK I 4 2 Close 1 Pilot 3 2
X-wing 5 3 Close 1 Pilot 3 3
Pinook 3 2 Close 1 Pilot 2 2

Wings:
Ship type: HT SS Handling Weapon Points
Y-wing 2 2 -1 0
TIE/LN 2 2 +1 0
Z-95 2 2 +1 2
CloakShape 3 2 -1 2
R-41 2 2 +0 2
V-wing 2 2 +0 3
TIE/INT 2 3 +2 3
TIE/D 2 3 +1 4
Eta-2 2 2 +1 1
C-73 2 2 +0 2
Toscan 8-Q 2 2 +0 1
ARC-170 3 2 +1 4
Z-95 MK I 2 1 +0/+1 2
X-wing 2 2 +1 4
Tri-Fighter 3 2 -1 3
Pinook 2 1 +0 1
T-16 1 1 +0/+1 0
Notes: Y-wing 'wings' must be selected if Y-wing engines are being used
Using a Y-wing body always reduces handling by one.
Engines:
Ship type: HT SS Speed Handling
Y-wing 3 2 3 +0
TIE 1 2 4 +0
Z-95 3 2 3 +0
CloakShape 2 1 3 +0
R-41 2 2 3 +0
V-wing 2 1 4 +0
Eta-2 1 1 4 +1
C-73 2 1 3 +0
Toscan 8-Q 2 2 3 +0
ARC-170 3 2 3 +0
Z-95 MK I 1 2 3 +0
X-wing 3 2 4 +0
Pinook 2 1 3 -1
Note: No Ugly may have a handling value of greater than +2.

Weapons Point Costs


Autoblaster: 1.5
Triple Blaster: 1
Light Laser Cannon: 1 (can mount 3 for 2)
Medium laser Cannon: 1
Heavy blaster Cannon: 1.5
Light Ion Cannon: 1
Medium Ion Cannon: 2
Concussion missile launcher: 1.5
Proton Torpedo Launcher: 1.5
Quad laser cannon: 6

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