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Level Proficiency Features Gnosis

Bonus
1 +2 Awakened Sight, Tongue of the Beyond
2 +2 Released Spell
3 +2 Secret Society
4 +2 Ability Score Improvement Awakened Sight,
5 +3 --
6 +3 Secret Society Feature
7 +3 Tongue of the Beyond
8 +3 Ability Score Improvement
9 +4 --
10 +4 Secret Society Feature
11 +4 --
12 +4 Ability Score Improvement
13 +5 Tongue of the Beyond
14 +5 Secret Society Feature
15 +5 --
16 +5 Ability Score Improvement
17 +6 Tongue of the Beyond
18 +6 Greater Sight
19 +6 Ability Score Improvement
20 +6 Mastered Mind

Spellcasting
As a seer of the hidden workings of magic, you can cast occultist spells. See chapter 10 of the Player's
Handbook for the general rules of spellcasting and the end of this document for the occultist spell list.

Intelligence is your spellcasting ability for your occultist spells. The power of your spells come from your
ability to comprehend the hidden workings of reality. You use your Intelligence whenever an occultist
spell refers to your spellcasting ability.

In addition, you use your Intelligence modifier when setting the saving throw DC for an occultist spell
you cast and when making an attack roll with one.

Spell Save DC = 8 + your proficiency bonus + your Intelligence modifier


Spell attack modifier = your proficiency bonus + your Intelligence modifier
Ritual Casting
You can cast an occultist spell as a ritual if that spell has the ritual tag and you have the spell
prepared.

Awakened Sight
At 1st level, you have gained an ability to peer into the weave of magic, something that some
occultists call the Sight.
You always have detect magic prepared, and it doesn't count against the number of spells you
can prepare each day. Detect magic requires no components for you. When you cast detect
magic as a ritual, it only takes 1 minute more than the normal casting time, rather than 10
minutes.
Finally, whenever you hold an object with both hands, you can use an action to to see a faint
aura around the object if it bears magic, and you learn its school of magic, if any.

Tongue of Beyond
Finally at 1st level, your dealings with extraplanar forces allows you to be fluent in their strange
languages. You learn two languages from the following list: abyssal, celestial, deep speech,
draconic, infernal, primordial, and sylvan.
You learn one additional language from the list at 7th, 13th, and 17th level.

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