▪ INFLUNECE MAPS ▪ TRAVLOGUE ▪ THUMNAILS ▪ FINAL CONCEPTS ▪ BREAKING DOWN THE CONCEPT ▪ PRODUCTION DESIGN ▪ OTHROGRAPHS ▪ MATTE PAINTING ▪ MODELING ▪ STAGES ▪ FINAL SCENE Alex Calder (22th July 1898-11 November 1976) was an American sculptor from Pennsylvania. He was the son of well-known sculptor Alexander Stirling Calder, and his grandfather and mother were also successful artists. Alex has been constructing objects from a very young age. The first known art tool he used was a pair of pliers, that at eight Calder was creating jewelry for his sister's dolls from beads and copper wire. He crafted small animal figures and game boards from scavenged wood and brass. Calder's interest initially led not to art, but to mechanical engineering and applied kinetics, which he studied at Stevens Institute of Technology in Hoboken, New Jersey (1915-1919). Fig 1, Alex working on a piece Most artists used paper to do contour line drawings, but Calder was the first to use wire to create three-dimensional line “drawings“ of people, animals, and objects. These "linear sculptures” introduced line into sculpture as an element itself. Calder changed from figurative linear sculptures in wire to abstract forms in motion by creating the first mobiles. Composed of different lengths of wire counterbalanced with thin metal fins, the appearance of the entire piece was randomly arranged and rearranged in space by chance simply by the air moving the individual parts. “The underlying sense of form in my work has been the system of the universe, or part thereof. For that is a rather large model to work from.” (Alexander Calder) Fig 2, Alex working on a piece ▪ The people of the city all have work to do, many of the people work on developing and constructing the buildings around the city. They have a rough guide line that they all have to follow for each concept for a new building. They all have to be a primary colour and cannot be the same as another one. Blue- to 3D models Green- background