Professional Documents
Culture Documents
Teaching Strategies Graphic Organizers
Teaching Strategies Graphic Organizers
GRAPHIC ORGANIZERS
1. Bubble quotes
2. Chain of events
4. Flow charts
5. Mind map
6. Playoffs
7. See saw
8. Starburst
9. Venn Diagram
COOPERATIVE LEARNING
- Should not be seen in isolation
- Positive interdependence – feel connected
- Individual accountability
- Face to face interaction – close proximity
- Processing the learning – assess their collaborative efforts
- Social skills
12. Envoy
-exchange of ideas between groups
-form students into groups to discuss topic
- select one student from each group to be the envoy
-groups discuss issue and then the envoy reports to another group and also listens to that group’s report
- envoy returns to original group and exchanges new ideas that have been discussed
14. Graffiti
- to rotate around a series of recorded ideas or issues
-each group rotates to next sheet of paper. Place a question mark next to those that need clarification
15. Jigsaw
- form into Base Groups and each student is given an aspect of a topic to discuss or research
- students research their aspect and prepare to report back to their home group
- students take turns to report on their aspect of the topic
18. Placemat
- 1 section per group member
- as each group number shares with rest of group, the person to the right of speaker summarizes and records speaker’s
main points in circle
21. Corners
- enable students to choose and discuss a particular dimension of a topic
b. each student selects a particular dimension in response to a question asked by the teacher and moves to the
appropriate corner. Once in their corner, students pair up to discuss the reasons for their choice
After discussion, the teacher randomly selects pairs from each corner to report their thinking to the class
22.Round robin
-members of group take turns in speaking on issues
- time limits can be set if needed
-Pass the paper around the group. As each person reads, they initial if they agree or leave blank if they do not. When paper
returns to owner they read ideas and review their own thoughts to present an argument using new and different ideas
VALUES
29. Brainstorming
- generating many ideas
- QUANTITY
- anything goes/ free-wheeling/ hitch-hiking
-no criticism
- no paraphrasing
Step 1 – participants write their responses to a question or concept onto card; 1 idea per card (individual or group activity)
Step 2 – facilitator clusters the cards according to responses e.g. Positive response, Negative response
- Anonymity can be preserved by collecting all cards together before clustering
32. Conferencing
-to facilitate reflection
- provides a good opportunity to give feedback on student’s learning and also to observe their achievements and
understandings
34. Debates
- opportunity to develop their ORAL LANGUAGE, RESEARCH, and ORGANIZATION SKILLS
35. Diagrams
Types: maps, flowcharts, comic strips, mind-maps
- May draw and label e.g. life cycles of an animal
36. Goal-setting
- students and / or teachers set targets towards achieving over a period of time
e.g. behavioural goal, time management, social goal
37. Graphs
-bar, line, pie, and scatter
40. Interview
-student: about their knowledge, work and progress
-teacher: gain knowledge
-expert- specific info
41. Journals
-to reflect on their learning. e.g. “When we use adding in real life?”
42. KWL
45. Modeling
52.Rubric
- for organizing and interpreting data gathered from observations of student performance
-a scoring guide that differentiates between levels of development in a specific area of performance or behavior
53. SCAMPER
-used for developing creative, divergent and original thinking
58. Surveys
-to find out s general opinion or feeling towards an issue
62. Timelines
- give a visual representation of key events, presented in chronological order
64. Analogy
69. Demonstration
71. Experiment
88. Pantomime
93. Puppet