eS ae FR at pie
ee
ats icc WN) -Co‘There are many Orders of Titans in the Divisio Militaris - each has a unique colour scheme and a variety of
banners. The end of the book has some simple guidelines to help you paint your Titan models. When reading
‘these, refer to the colour Titan photographs for ideas and inspiration -note the techniques the Games Workshop
figure painters have used to achieve the various effects described.
Imperial Reaver Class Battle Titan - note
the Purity Seals on the leg plate and earspace
denoting the Titan's freedom from
corruption and heresy.
Fice Wasps Death Bringer vint armed with
‘carapace mounted molilaunchers snd spit of two plasma cannons, defence ls” sd pois.
defence
buck ofthis Ecipse Titan indicates the presence
of + high-anking commander
“The peanastom the Divisio Milita back banner hess on Ay Mociots Noi
ofthis Death Bringer shows ta i hs fought guint
was achieved by applying successive coats of
the rebels doing the Hons Heresy reserve no purpose.
Forten thousand years the Imperium has warred on itsenemies.
War is the universal state of Man; peace is only a brief time
‘of preparation for further fighting. Alien races strike at the
Imperium’s frontier systems, Rebellion and treachery are
‘commonplace on millions of colonised worlds. The Traitor
Legions, confined for millennia in the desolate Eye of Terror,
chafe and probe at the Imperium. And in the eddies and
storms of warp space, forces and creatures of darkness
are stirring,
‘The wars can have no end, for that would be the end of Man
Inits perils Mankind has one guide: the Emperor. In his care
rests the fate of humanity. At his right and left hands are the
‘weapon and shield of Mankind, the forces of the Imperium
the mighty Titans of the Adeptus Titanicus.
The Orders of the Adeptus Titanicus are the iron fist of the Emperor's rule. A velvet glove would
RB ee ee Re ed
Titans are the supreme fighting machines of the Imperium,
giants with skins of adamantium. They are crewed by devoted
‘warriors; armed with the mightiest weapons Imperial priest
sceintists can devise; and armoured by Void Shields, barriers
Of almost impenetrable energy. Through the Imperium and
beyond, nothing inspires the same kind of awe.
Using the rules and models in this box, you will be able to
re-create some ofthe greatest Titan battles of Imperial history:
the campaigns of the Horus Heresy and the Great Scouring
Of the Imperium which followed. By adding one or more of
the Adeptus Titanicus expansion games, you will be able 0
introduce infantry, Imperial Space Marines, Dreadnought,
Rhino and Land Raider armoured vehicles and huge alien
fighting machines. This boxis only a beginning to epic warfare
in the Warhammer 40,000 universe!
eS
CONTENTS
‘THE IMPERIUM 4
The Galaxy (3), Warp Space (4: Titans (3); The Colleia Tania
(Gh The Imperial Hierarchy (8 The Horus Heresy (9); Alen Races
0 Haseena Tres (10)
COMPONENTS u
Staring the Game (14)
‘THE BASIC GAME 18
SEQUENCE OF PLAY 15
The Fit Player
THE ORDER PHASE 16
‘THE MOVEMENT PHASE 7
Sequenee of Movement, Minimum Move, Damage Control,
Ciuknging Moves, Move Direction, Obstacies, Eneeing Close
Comat, Leaving Close Combat
‘THE REPAIR PHASE 18
CONDUCTING REPAIRS, Vd Sbields, Damaged Sytem,
Malfunction Rola, Tarning off be Ipnition
‘THE COMBAT PHASE 19
SUMMARY OF COMBAT, SEQUENCE OF COMBAT (19)
TARGETING (20) FIRING (21) DAMAGE (22) COMMAT TABLES
(Gh) Lose CommAT (26), ENTERING CLOSE COMBAT
Stglince or cose coMBAt, CLOSE COMBAT ATTACKS (20),
CLOSE COMMAT WEAPONS 27), THE END PHASE (28)
ead
fener ec sarees
down the centre foldl
STANDARD GAME SCENARIOS 29
‘WHAT ISA SCENARIO (29), THE STANDARD SCENARIOS (29),
[BUYING YOUR FORCE (30)
‘TITAN BATTLE COLOURS 32
‘THE ADVANCED GAME 33
‘OPTIONAL RULES (33), MAXIMUM TO HIT (53) OVERLOADING
VOID SHIELDS (33), MERGING SHIELDS (34) SNAP FIRE (34),
DESIGNING TITANS (35), WEAPONS (35), VOID SHIELDS (35)
POINTS MULTIPLIER (35); SPEED (35) ADVANCED EQUIPMENT
(G6) SUPPORT MISSILES (36); HARD POINTS (38); DEVICES (39);
RANDOM SCENARIOS (40); BASE FORCE LEVEL (40)
‘OBJECTIVES (40), SETTING UP THE TITANS (40); LEAVING THE
STABLE Jo), WINNING THE GAME (40) AFEACKER OBJECTIVES
(tj DEFENDER OBJECTIVES (2)
‘THE CAMPAIGN GAME 43
THE CAMPAIGN ROSTER (43); CREATING THE ORDER (44)
CAMPAIGN SCENARIOS (44), DOWNTIME (46), EXPERIENCE
PHASE (46), HONOUR PHASE (47); SAINAGE PHASE (47) REPAIR
PHASE (48), RECRUITING PHASE (49)
PAINTING YOUR TITANS 37
Workshop staples
of each sheet
‘CREDITS
GAME DESIGN Jervis Johason
(COVER ART - Toy Roberts
RULEBOOK COVER - John Blanche
Titan models designed by Jes
Gooawin andi Natsnits
Building models designed by
Dave Andrews
ILLUSTRATIONS - Tony Ackland @ Paul Bonner
% David Gallagher Jes Goodwin # H
Tony Hough > Gary Harrod. lan Miller
Aly Morrison Russ Nicholson > Tim Pollard
WWil Rees @ Stephen Tappin = Kevin
= Richard Wright
alker
Spell Tanks to, The Menows Game hh ryan Amel, Mike rnin, Grime Divi Js Goodwin, Rican Hale, Alan Meet Rick Pile and Tony Cmte
‘AeprusTanicus, Warhammer 40,000, 3D Roleplay Heth G
‘Sorashop Lu Adepus Thais and als asecined image
oa Games Workshop Li Alt Right Reserved