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Saddha Santanaporn Resume
Saddha Santanaporn Resume
Playlab (Bangkok, Thailand) 06/2015 – 08/2015 Team of two programmers with a supervisor
Game Developer Intern Integrated feature matching to detect and
recognize players' character icon
Integrated a tweening system for a Unity mobile Implemented digits recognition method
match 3 puzzle game and used it to create juicy Authored and submitted a paper to be published
effects in IEEE Conference on Games (CoG) 2020
Integrated an automatic match 3 solver into
another project Personal C++ Engine 08/2017 – 05/2019
Fixed medium to low priority bugs (Sole Programmer | OpenGL)
Developed a game engine using OpenGL
Skills rendering and shaders using GLSL
Incorporated tools including a developer console,
Languages / APIs debug rendering system, instrumented profiler,
C / C++ and multi-threaded log to aid in debugging
C# Used to develop games for personal projects
Python
LUA Interstellar Racing League 03/2018 – 05/2018
OpenGL / GLSL (AI Programmer | UE4)