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Development

On 16 January 2014, publisher Focus Home Interactive announced via Twitter that
video game developer Frogwares was working on developing the game.[2][3][4] They
also announced that the game would be released on Microsoft Windows and "next-gen
consoles".[2] Later that month, a Frogwares spokesperson said that the game was
still in "early development". They noted that the game would have a focus on
investigations in a horror setting and that they would be using the experience from
developing their Adventures of Sherlock Holmes series. They also revealed that they
were working with multiple writers who had written scenarios for the 1981 role-
playing game Call of Cthulhu.[5][6]

After two years of inactivity on the title, prompting concerns that the game might
have been canceled, Focus Home announced the game again in February 2016, in
development for release in 2017 by studio Cyanide.[7][8][9] They revealed that the
game would be a semi-open world investigative role-playing game with elements of
stealth and psychological horror. The game will be built on the Unreal Engine 4
game engine.[8] It will be more closely based on the Call of Cthulhu "pen and
paper" role-playing video game than on H. P. Lovecraft's original short story of
the same name.[10]

Focus Home Interactive released the first trailer for the game just before E3 2016,
on 10 June 2016.[11][12] A "Depths of Madness" trailer was released on 19 January
2017.[13][14][15] The game was at first scheduled for release on Microsoft Windows,
PlayStation 4, and Xbox One in the fourth quarter of 2017.[16] In September 2017,
however, the game was delayed to 2018. The game was released worldwide on 30
October 2018.

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