Post Atomic Vehicle Mods: +2d6 Collision Damage, Half Damage To Vehicle/passenges From Front Collisions

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Post Atomic Vehicle Mods

Engine
High Octane
+20 mpr to top speed

High Performance
+2 TO +4 to Driving rolls

Turbocharger
+50 mpr speed, for 3 rouds burst (fuel cost)

Body
Frame, Reinforced
+50% vehicle hit points, -20 mpr

Ram Bar
+2d6 collision damage, half damage to vehicle/passenges from front collisions

Roll Bars or Cage


1/2 damage to passengers rolling

Armor to AC
Light +1, -10 mpr
Medium +3 -20 mpr
Heavy +5, -30 mpr
Speeder bikes limited to light and medium

Ram spikes, +1d8 ramming damage


Wheel spikes, +1d8 side swipe-damage

Fire-Linked
+1 at two, +1 dice of damage at three, +2 to hit at four. Damage is based on largest
damage dice if mixed weapons.

Flame-throwers
Mines
Rockets

Firearm mount or turret


Crossbow mount
Cannon
Harpoon

Anti-boarding spikes
Melee mount, spikes, blades
Oil
Caltrops
Hook and chain

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