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Post Atomic Vehicle Mods: +2d6 Collision Damage, Half Damage To Vehicle/passenges From Front Collisions
Post Atomic Vehicle Mods: +2d6 Collision Damage, Half Damage To Vehicle/passenges From Front Collisions
Post Atomic Vehicle Mods: +2d6 Collision Damage, Half Damage To Vehicle/passenges From Front Collisions
Engine
High Octane
+20 mpr to top speed
High Performance
+2 TO +4 to Driving rolls
Turbocharger
+50 mpr speed, for 3 rouds burst (fuel cost)
Body
Frame, Reinforced
+50% vehicle hit points, -20 mpr
Ram Bar
+2d6 collision damage, half damage to vehicle/passenges from front collisions
Armor to AC
Light +1, -10 mpr
Medium +3 -20 mpr
Heavy +5, -30 mpr
Speeder bikes limited to light and medium
Fire-Linked
+1 at two, +1 dice of damage at three, +2 to hit at four. Damage is based on largest
damage dice if mixed weapons.
Flame-throwers
Mines
Rockets
Anti-boarding spikes
Melee mount, spikes, blades
Oil
Caltrops
Hook and chain