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(Strength and Stability) are during the Production phase you get

immediately taken into account, for 2 extra Stone. You get nothing if
example decrease Stability by 1 shared strongest.
when you deploy a worker on
”If X: remove” : If you at any
Jaguar Warriors (Stability -1) and
moment, even during the brief
increase it by 1 when the worker is
moment when someone undeploys a
undeployed. During production
worker to deploy in another
Stability is not changed at all due to
building or military, condition X is
having a worker on Jaguar Warrior.
fulfilled, you must remove the card
You may not voluntarily spend more and lose the effects of it.
Nations FAQ++ resources than you have and lose
VP, this can only happen when you
This document contains detailed are forced to lose something. [1.2]
Resource loss
descriptions of just about everything Worst case example:
that you might wonder about
regarding interactions between Architects At the start of the production phase
you have 2 food and 3 books. You
cards and comments about effects in All architects are cleared from the
produce no books. You must pay 3
the board game Nations, published architects space before placing new
food, but only have 2. You pay 2
by Lautapelit.fi 2013. Important ones there at the start of a round.
food, lose 1 VP due to lack of food,
rules that might be missed when Architects never accumulate, so any
and pay 1 book (because it was 1
reading the rulebook are repeated. that are not used during a round
food you could not pay). After
You do not need to read this (private or public) are lost.
production you have 6 stone.
document to play the game.
However, if you are uncertain about
a specific card you can look it up
Cards A war was purchased this round
and you are defeated, causing a loss
here. In this document the card pack of of 1 VP and 3 food (your stability is
cards that are not in the basic card 0, so not reducing the effects). You
Updates in the latest version are pack are shown by these symbols: lose the 1 VP and, because you have
marked red, second latest are
no food, must lose 3 books instead,
marked orange, and all updates after +: Advanced card
⨯: Expert card but you do not lose a point from
version 1.0 have a [note] showing
●: Promo card lack of food as you have already lost
the latest update.
a point from food this round. You
References (Like ”See Golden In this document ”You” refers to the lose 2 books, lose 1 VP due to lack
Age/Bonus”) are links, so in the pdf Nation that has or buys the card of books, and pay 1 stone.
version you can click them. that is described, or is affected by The famine is -2 food. Because you
the event described. have no food, you must make up the
General Cards normally only affect the
difference in books. Because you
have no books, you must make up
Nation they are placed in. Some the difference in any other
First game cards, specifically those incurring resources. You do not lose a point
an effect on the nations with least for food or books, as you have
Try to not have any workers or most of something, can affect already lost points for both of them
undeployed at the end of any round, others as well. Another notable type
this round. You lose 2 of any other
especially at the end of the first is when cards affect All, then they resource (or combination of
round. Avoid building so much on will also affect the Nation it is in. resources) to pay for the famine.
wonders that you can not deploy all
your workers. A card covered by another card In total, you have lost 1 VP for lack
(including printed start cards) can of food, 1 VP for lack of books, and
It is important to not over-commit on
1 VP for the war. You have 0 food, 0
Strength, Stability and Books. At the never be used again, even if a card
that covered it is removed. Instead books, and 3 stone. In the next
end of the first round you should (as
round you may once again lose VP
a beginner) produce at least 3 Stone, of removing a card you can flip
upside down to show that there is for food and books.
3 Gold and 2 Food. Try to improve
that in later rounds. no card with any effect in this In the even more extreme case
position. New cards of the same when you have paid all your
type can be placed here normally. resources, paid 1 VP penalty for not
Components
A special action provided to you by having enough of the resource and
If your boards are slightly concave a card on your player board can be 1 VP penalty for not having enough
you can lightly flex them the other used instead of a normal action. You books, paid all the rest of your
way to make them flat. can use the special action of a card resources and still should pay more.
in the same round that you bought Then you get no further penalty,
Production it, but not in the same turn (as you same as in the case of having 0 VP
you cannot lose more VP. [1.3]
can only do one action per turn).
Resources are produced before they
are consumed, so there is for
example no need to have a buffer Most and least
from last round to feed your military. ”Production: If most Strength: +2
Remember that square effects Stone” : If you are the strongest

Page 1/7 Nations FAQ++, version 1.4, 2 February 2014


B-sides turn only if you had Buddha since
the last round, not if you buy
not buy any card this turn. Next
time it is your turn you may buy
Buddha as your first action in a cards normally.
Greece round. ⨯Genghis Khan – All Nations,
In the solo game you must roll after including you, have 3 Stability less
Special effect: see Golden skipping your turn. [1.4] as long as you have Genghis Khan.
Age/Bonus. ⨯Hannibal – Your raid values count ⨯Marco Polo – You can trade with
as 1 higher, so when you buy a the supply, 2 Food or 2 Stone to get
China battle you get 1 more resource than 4 Gold.
what you would have received
Special effect: If you pass first you
receive 1 Food extra. Technically you
normally. Other Nations have to pay Renaissance
1 Gold more than the normal cost Elizabeth – The bonus Strength is
receive this during the Production
when they buy battles. only counted when checking if you
phase, but to make it easier to
⨯Sun Tzu – You take one turn, and are hit by the war, not for any other
remember you can normally take it
then another turn, instead of your purpose.
just when you have passed. You can
first turn in a round. You must have Galileo Galilei – You only skip
only receive a maximum of 1 Food
Sun Tzu since the last round to paying the normal gold cost to buy
for passing first. On 5 players you
benefit from the effect, buying Sun the card. If you buy a Golden Age
receive the bonus if you pass first or
Tzu as your first action does not and and want to buy VP you must
second.
give you another immediate action. pay that cost normally.
If you have Sun Tzu at the Isabella – The bonus is for every
Rome beginning of your first action in a colony from Renaissance (age 3)
The 2 Strength is always active, you round you get both actions, even if colonies. No bonus for colonies from
cannot deploy a worker on it. This you replace Sun Tzu with the first of age 1,2 or 4.
means you start the game with 2 your two actions. Montezuma – This is an immediate
Strength. [1.4] In the solo game you always roll for effect when buying a War or Battle.
the shadow after benefiting from +Martin Luther – Any Nation,
the Sun Tzu effect even if you only including you, that is defeated by a
Advisor deploy workers on buildings.[1.4] War must pay 4 additional food.
This 4 food is added to the resource
The large square or round values at Medieval loss incurred by the War. Choose
the bottom of most advisors are Anna Komnene – Treat all what resources to mitigate with
permanent effect (square) or negative production and Stability Stability in reverse player order.
production effects (round) that you per-worker effects on your military Effects of stability may be split to
benefit from as long as you have the cards as if they do not exist. reduce part of the loss from Martin
advisor and regardless of any other Harald Hardrada – See Most and Luther and part of the normal
effect on the advisor. least. resource loss from the War.
Sejong the Great – When you buy +Pocahontas – The increase in
Antiquity a Golden Age you get 2 Stone. This requirement to conquer colonies is
is different from Golden Age/Bonus. in effect for you as well.
Augustus – See Most and least. [1.1] +Tokugawa – The bonus is per card
Hatshepsut – You must have Thomas Aquino – See Most and from the current age, so during
Hatshepsut at the moment your least. round 5 and 6 Renaissance cards
Wonder is ready to get 3 Books, you +Abu Bakr – Regardless of what are counted, during round 7 and 8
get no bonus for previously finished resource you choose when you buy Industrial cards.
wonders when taking Hatshepsut. a Battle, you get 2 books extra. ⨯Niccolo Machiavelli – You must
When completing Titanic you get the +Eleanor of Aquitaine – You get show both historical event cards to
bonus even if you lose Hatshepsut to the bonus gold if you bought at all players.
it. [1.3] least one Colony during this round, ⨯Peter the Great – Choose one of
Qin Shi Huang – See Most and no extra for buying more than one. the 3 resource bonuses if your
least. +Mansa Musa – You must have Strength is more than the Strength
Saint Augustine – See Most and Mansa Musa at the start of your of the War.
least. action to benefit from the effects, ⨯Suleiman I – As long as you are
+Archimedes – You can take an spending your last Gold to buy him strongest (and have workers you
architect from the supply once per does not give you his effect. If you can take) you may take a worker
round and use it as a normal use your last gold to buy another each time it is your turn.
architect. You can use this effect in advisor you get the effect. [1.1] You
the round you buy Archimedes. can get the bonus multiple times in Industrial
+Boudica – You may have Strength a round if you go down to 0 gold
from other cards, but if you have at Florence Nightingale – You will
and then generate more, then spend still lose books if lacking resources
least 1 worker deployed on a all again. [1.2] You must spend your (or other resources if lacking
military card you immediately lose gold as an action, not lose it, to get books). No effect on War.
Boudica, see Most and least. the effect. [1.4]
+Cyrus the Great – You produce Frederick the Great – Minimum
⨯Alhazen – Once per round you cost to deploy is 1 stone.
the bonus gold (remember, only in can use a full action to choose two Lin Zexu
the production phase) if you bought cards on the Progrees Board. These Marie Antoinette
at least one Colony during this two cards switch places with each
round, no extra for buying more +Abraham Lincoln – As long as
other. As normal you may not take
than one. you have workers you can take you
any more action, notably you can
⨯Buddha – You must skip your first may take a worker each time it is

Page 2/7 Nations FAQ++, version 1.4, 05 January 2014


your turn.
+Benjamin Disraeli – You get the
Industrial Industrial
bonus food if you bought at least one Battle of Tsushima Factory
Colony during this round, no extra Battle of Waterloo Hospital
for buying more than one. Fashoda Incident Hydro Plant
+Marie Curie – You can take an Surrender at Yorktown Penal Colony
architect from the supply twice per +Battle of Austerlitz Railroad
round and use it as a normal +Battle of Borodino Urban Center
architect. You can use this effect in ⨯Battle of Trafalgar Voortrekker
the round you buy Marie Curie. ⨯Battle of Balaclava Zeppelin
⨯Alfred Nobel – The two effects are +Engineering School
separate. Even if you have no
workers on Industrial (age 4) Building +Sewer System
+Stock Exchange
buildings, you may still not buy War. ⨯Coal Mine
You only get the stone bonus during Start ⨯National Park
the production phase. ⨯Radio
Farm
⨯Shaka Zulu – Other Nations get
Quarry
the bonus when buying a colony, not
you.
Caravan
Temple
Colony
⨯Simon Bolivar
●Nikola Tesla – This action may be Antiquity Antiquity
performed as many times as you
Aqueduct Hispania
want in a round, but only one time
Brewery Israel
per turn. Use the die for the solo
City Wall Macedonia
game.
Forum Nubia
Lighthouse +Babylonia
Battle Lyceum +Gaul
⨯Armenia
Remember that you only benefit Synagogue
⨯Hindu Kush
from the best Raid value if you have Ziggurat
+Granary
at least 1 worker on that military Medieval
card. Having more than 1 worker on +Mine
a card makes no difference, you +Pagoda Greenland
never get multiples of the Battle ⨯Confucian Academy Lombardy
effects. ⨯Forge Sicily
⨯Library Tibet
+England
Antiquity Medieval +Prussia
Battle of Cannae Cathedral ⨯Crusader States
Battle of Kadesh Madrasa ⨯Saharan Trade
Siege of Alesia Market
Siege of Troy Monastery Renaissance
+Battle of Thermopylae Mosque Aztec Empire
+Milvian Bridge University Incan Empire
⨯Battle of Issus Watermill Quebec
⨯Crossing the Alps Windmill South Africa
+Ball Court +Brazil
Medieval +Castle +Phillipines
Battle of Agincourt +Guild hall ⨯The Caribbean
Battle of Hastings ⨯Hippodrome ⨯Virginia
Battle of Poitiers ⨯Mint
Battle of Tanneberg ⨯Ocean Fishing Industrial
+Battle of Manzikert Congo
+The Horns of Hattin Renaissance India
⨯Battle of Ain Jalut Colonial Trading Nigeria
⨯Siege of Constantinople Courthouse Ostafrika (Tanganyika/Africa
Dike Orientale in translations) [1.4]
Renaissance Observatory +Algeria
Battle of Poltava Parliament +Hong Kong
Fall of Constantinople Sawmill ⨯Australia
La Noche Triste Terrace Farming ⨯Libya
Siege of Rhodes Theatre ●Grand Duchy of Finland – This
+Battle of Cajamarca +Bank special action allows you to skip a
+Battle of Noryang +Sacrificial Altar turn without passing.
⨯Fall of Louisburg +Shipyard
⨯Siege of Vienna ⨯Chateu
⨯Hammam
⨯Printing Press

Page 3/7 Nations FAQ++, version 1.4, 05 January 2014


Golden Age +Archer
+Trireme
Industrial
⨯Elephant Balkan Wars
Bonus ⨯Phalanx Franco-Prussian War
Opium War
Golden Age Bonus X means you get Medieval Second Boer War
X more of the same resource you get +Anglo-Afghan War
from a Golden Age you buy, or if you Camel Archer
+Napoleonic War
pay resources to get the VP you pay Cho-Ko-Nu
⨯American Civil War
X less. Minimum 0, you can not gain Horse Archer
⨯Crimean War
resources from buying VP. If you Longboats
have several Golden Age bonus +Knight
effects they all apply, so if you have +Longbowman
⨯Cataphract
Wonder
both bonus 1 and bonus 2 you
⨯Greek Fire Galley You can place a ready Wonder over
effectively have Golden Age bonus 3.
an existing wonder, even if you have
Renaissance free wonder slots (exception:
Antiquity Mechanical Turk). A wonder effect
Conquistador that happens when a wonder is
Aeneid Jaguar Warrior ready is performed even if the new
Iron Working Redcoat wonder replaces the wonder with
Map Making Samurai that effect. [1.4]
The Bible +Frigate
+Silk +Ranger
+The Odyssey ⨯Hakkapeliitta Antiquity
⨯Coinage ⨯Mercenary Colosseum – You may complete
⨯Mahabharata this wonder even if you do not have
Industrial 2 food to pay, but then you will have
Medieval to pay 1 VP plus books for the food
Cavalry
Compass Cossack you could not pay. [1.3]
Divina Comedia Hussar Hanging Gardens
Heavy Plough Rifleman Pyramids
Magna Carta +Conscript Stonehenge
+Spectacles +Submarine +Great Lighthouse – Every time
+Three Kingdoms ⨯Dreadnought you pay 3 Gold for a card you buy
⨯Gunpowder ⨯Machine Gunner (normally a card from row 3) you
⨯The Quoran get 1 Book. If another Nation has
Hannibal also Battles from row 2.
Renaissance War +Sphinx – For every Wonder you
Clocks complete after Sphinx you get 5
Gutenberg bible Antiquity Stone.
+The Oracle
Microscope Hunnic Invasions
Romeo and Juliet ⨯Solomon's Temple – Score for
Pelopponesian War this at the same time as you score
+Don Quixote Warring States
+Telescope for Books. This means you can get
Wars of Alexander maximum 4 VP if you build
⨯Principia +Parthian Wars
⨯Thermometer Solomon's Temple in Antiquite and
+Three Kingdoms are not defeated by a War during
⨯Hyksos Invasion
Industrial ⨯Punic Wars
the whole game.
⨯Terracotta Army – All Nations
Das Kapital with the least Stability when
Dynamite Medieval Terracotta Army is ready (even you)
Origin of Species Byzantine-Arab War lose 4 Gold.
Vaccine First Crusade ⨯Petra – You can trade with the
+Candide Hundred Years War supply, 1 Food for 3 Books or 3 Gold
+Electricity Reconquista or 3 Stone.
⨯Kalevala +Viking Raids
⨯Spinning Jenny +War of the Roses Medieval
⨯Mongol Invasions Alhambra – You can take an
Military ⨯Vandalic War architect from the supply once per
round and use it as a normal
Renaissance architect.
Start Notre Dame – See Most and least.
Great Northen War
Axeman Imjin War Porcelain Tower – If you lose your
Mughal Invasion advisor through any effect and you
Antiquity War of Jenkins' Ear have two advisors, you lose both. If
Chariot +Cortes Expedition you lose the advisor placed on
Hoplite +Dutch Liberation War Porcelain Tower you can place a
Immortal ⨯Thirty Years War new one on it. An advisor on
Legionary ⨯War of Cyprus Porcelain Tower can be replaced by

Page 4/7 Nations FAQ++, version 1.4, 05 January 2014


another advisor, or both advisor and Turk may not be replaced by there is a special note. Note this
Porcelain Tower can be replaced by another wonder, but may replace especially for effects that start with
ready Wonder. another wonder when built or ”May”, you may only make that
Sankore University received from another player. The choice once. [1.4]
+Angkor Wat – See Most and least. receiving player chooses which
+Chichen Itza – You get the VP wonder space to place it on.
immediately, regardless of Strength
Antiquity
or if any Nations (even you) will be Aryan Migration
defeated. Ashokas conversion – Workers are
+Moai Statues Industrial undeployed, so will be available to
⨯Krak des Chevaliers deploy next round. Several may be
Darwin's Voyage
⨯Great Wall – If you pass first you undeployed. Done in reverse player
Ford Motor Company
are only protected against the 1 VP order. [1.4]
South Pole Expedition – You may
loss directly incurred by the war, it Assyrian deportations
complete this wonder even if you do
has no effect on resource loss or Atilla
not have 5 food to pay, but then you
lack of resource VP loss. Bread and Games
will have to pay 1 VP plus books for
⨯Piazza San Marco – You can trade Bronze Age Collapse – The Nation
the food you could not pay. [1.3]
with the supply, 2 Gold for 5 Books with most Strength is safe, as well
Suez Canal
or 5 Food or 5 Stone. as the Nation with most Stability. If
+Big Ben – The scoring is done in
●Hagia Sophia – See Most and one Nation is both strongest and
the final scoring. Only your own
least. most stable it is safe. Others lose 1
colonies count. [1.4]
VP.
+Brandenburg Gate – The Nation
Renaissance with the most Strength gets both
Christianity – This is a choice, you
do not have to do it even if you can.
Machu Picchu stone and gold, even if it is you who
Code of Hammurabi
Sistine Chapel – You get the books builds Brandenburg Gate.
Exodus
when you hire an architect normally +British Museum – The Nation
Han dynasty – Taking this is a
to build on a wonder, you cannot with the least Strength loses 10
choice, but you must take both or
hire architects without building on a books, even if it is you who builds
none.
wonder. [1.2] British Museum.
Hellenism – If most Strength is
Taj Mahal ⨯MIT – Just when you have bought
shared all lose 2 Food.
Versailles – For the rest of the and placed a new building card you
Ionian Colonisation
round when Versailles is finished you may deploy one worker on this card
Jain Ascetism – If you lost any VP
count as having the least Stability, without paying the normal stone
due to being defeated by War or lost
same as nations in revolt. This holds cost. A worker may be undeployed
any VP when paying resources
for both events and other effects. to deploy it in this way.
when defeated by War, get those VP
Your Stability marker is not moved, ⨯Statue of Liberty – This happens
back. Remember you must pay as
if you have positive Stability it can only in the final scoring. You must
much resources as you can before
mitigate the resource loss from have more workers than all others
paying Books+1VP for not having
defeat in a war. [1.3] to get the bonus.
enough. Most stability does NOT
+Potala Palace – This is for the end ⨯Titanic – Every Nation chooses to
get VP others lost to war. [1.4]
of game scoring only. Score 2 VP if either pay 4 Gold or remove their
Olympic games – This reordering
you have Porcelain Tower and 2 advisor in reverse player order. If
comes after the new player order
advisors. you do not have an advisor you
has been determined.On 5 plyers
+Royal Society – Only skip paying must pay 4 gold (losing VP an books
the Nations with most Stability foes
the normal stone cost when placing as normal if you are unable to pay).
first, secondmost goes second. Ties
a worker with this special action. Remove both advisors if you have
are broken by player order.
Upkeep for military works as Porcelain Tower and do not pay the
Pax Romana
normal. gold.
Philosophy
+Uraniborg – See Golden
Qin Unification – All Nations with
Age/Bonus.
⨯Forbidden Palace Event more Strength than the War
Strength this round get 1 VP. If no
⨯Himeji Castle – To get the 4 stone Remember that to win positive War was bought then nothing
you must buy and place a building effects you must be the best to get happens.
card on top of a building card from it, but for negative effects all will Spartacus revolt – This reordering
an earlier age (for example an age 3 suffer. comes after the new player order
building card on an age 1 or 2
Remember the rules for 5 players, has been determined.
building card).
see page 21. Rigveda – To make tracking this
⨯Red Fort – Every time you pay 1
easier you can in most situations
Gold for a card you buy (normally a Remember that choices all must do take the Book immediately when
card from row 1) you get 2 food. are performed in reverse player you buy a War or Battle.
●Kremlin – As long as you are order. Sea Peoples – You may only remove
strongest you have the 4 extra
Workers are never removed from an architect on a wonder under
Stability. If you are tied or below
the Player board. construction, not an architect that
someone in Strength you
you have access to use (like the one
immediately lose the bonus. Stability only reduces losses from provided by Archimedes).
●Mechanical Turk – The 2 VP defeat in war, it does not reduce Shang Oracle Bones
received when ready stay with the losses from event effects. [1.3] Taoism
Nation that completed the Wonder,
Effects only happen once, except if Yellow Turban Rebellion
even if it is given away. Mechanical
Zoroastrian revival – This is a

Page 5/7 Nations FAQ++, version 1.4, 05 January 2014


choice for the Nation with most comes after the new player order Spice Trade
Stability. Either you get 4 Stone or has been determined. Tulip Mania
the others lose 3 Food. If shared
most then nothing happens. On 5 Renaissance Industrial
players the Nations with most Absolute Monarchy – You cannot American revolution – This is not
Stability makes the choice, player discard an advisor on its own, it a choice, if you have a Colony you
order breaks ties. must be replaced with a new must remove it.
advisor. Anarchism - Remove both advisors
Medieval African Slave Trade if you have Porcelain Tower.
Benedictine Rule Blackbeard Californian Gold Rush
Black Death – Errata: ”Remove” City Upon a Hill Dreyfus Affair
should be ”Return”. Worker is Columbian Exchange Emigration – Errata: ”Remove”
placed into the Population track, you Council of Trent should be ”Return”. Worker is
choose where. If no worker has been Crop Rotation placed into the Population track,
taken you place it on top of either Dutch Revolt – This reordering you choose where. If no worker has
side and take it first when you grow. comes after the new player order been taken you place it on top of
Caste system has been determined. either side and take it first when
Chanson de Roland Expulsion of Jews you grow.
Council of Clermont Glorious revolution – This is a Entente Cordiale – The workers
Ecological Collapse – This choice, you either do both or may be deployed to different
reordering comes after the new nothing happens. On 5 players the military cards. You may undeploy
player order has been determined. Nation with the secondmost workers to be able to deploy them.
All choose before the player order is stability chooses first. If both makes Workers may be undeployed from
updated. All who paid will go before the choice then secondmost goes one military card and be deployed
all who did not pay, but relative last and most stability goes second to another military card.
player order in those groups stay the to last. First Vatican Council
same. Habeas Corpus Act French Revolution – This is not a
Feudal dues – Errata: "turn order"- Janissaries – Taking this is a choice, if you have an Advisor you
should be "player order". Skip the choice, but you must take both or must remove it. If you have
Player order phase this round. none. Porcelain Tower and two advisors
Fourth Crusade - Nation with least Kangxi Era – This reordering you must remove both.
Strength only loses books if Nation comes after the new player order General strike
with most Strength paid the gold. If has been determined. Great Exhibition - The free
most Strength does not (or cannot) Little Ice Age – This is a choice, architects come from the supply,
pay gold then nothing happens. In a done in reverse player order. must be used immediately or be lost
5-player game the Nation with the Magellan's expedition – This is for and does not cost any stone to use.
most Strength makes the choice every Colony bought this round, so Industrial Revolution – To win
(and if tied the player of those that is you can get it multiple times. Note this you must have more workers
first in player order), the bonus then that you only get the gold when the deployed in Industrial (age 4)
applies to both strongest Nations. event happens. buildings than all others, if shared
The negative effect applies normally Mercantilism – This is a choice, nothing happens.
to the two Nations with the least done in reverse player order. You Irish Potato Blight
Strength. can undeploy multiple workers. The Krakatoa
Hajj from Mali – If you have 2 or workers go to your available March to Moscow – This is not a
less Gold then nothing happens. workers area. choice, if you have a Colony you
Hanseatic Salt Trade Muntzer Revolt – This reordering must remove it.
Hunt for Prester John comes after the new player order Romaticism
Iconoclasm – You lose both 2 Food has been determined. Scramble for Africa – You only get
and 2 Gold. Papal Indulgence - The free 1 VP if you have at least 1 Industrial
Imperial Examination architect comes from the supply, (age 4) Colony, not more if you have
Justinian Code must be used immediately or be lost more than 1 and nothing if you only
Martyrdom of Ali and does not cost any stone to use. have older colonies.
Paper Money If most Stability is shared all pay 2 Sepoy Mutiny – This reordering
Peace of God – If no War was gold. comes after the new player order
bought then nothing happens. Peace of Westphalia – This has been determined.
Raid on Lindisfarne reordering comes after the new Sick Man of Europe
Religious Schism player order has been determined. Sokoto Caliphate – This is a
Sack of Baghdad Pilgrims – Most Food must take the choice, done in reverse player
Scholasticism worker, there is no choice. If shared order.
Song Resistance – If you lost any most then nothing happens. Taiping Rebellion – This
resources or VP due to being Salem Witch Trials – Remove both reordering comes after the new
defeated by War, get all that back advisors if you have Porcelain player order has been determined.
including penalties for not having Tower. Tennis Court Oath
enough of a resource. Sinking of the Vasa – This is a Tonghak movement – You both
Stupor Mundi – To keep track of choice. If several share least lose the books and gain the stone.
this you can temporarily keep Stability the choice is done in Weltpolitik – You get both 5 gold
Golden Age cards you buy this round reverse player order. You cannot and 5 stone per Industrial (age 4)
next to your player board. have less than 0 Strength, even Colony, nothing for older colonies.
Zanj Revolt – This reordering temporarily. Women's Suffrage

Page 6/7 Nations FAQ++, version 1.4, 05 January 2014


FAQ pass as my first action, will the
shadow player roll at all?
A: 8. 4 ages and each age is 2
rounds. At the end of each age is a
A: Yes, the shadow player rolls the small scoring for Books, with a
Buildings and military die before you take an action. It reminder in the form of a VP marker
does not matter for that roll if you on the score board.
Q: Can you build the same
pass or deploy a worker on a
building/military card several times?
building (actions that are not Q: If I move a worker from a Temple
A: Yes. All buildings and military are
followed by a roll) as your first (Stability 1) to a Ziggurat (Stability
unique, but when playing with the B-
action. [1.3] 2), is my Stability reduced by 1
sides you can have 2 of the same
before being increased by 2?
card.
Q: Are the strength and stability A: Yes, as the worker is first
values for the shadow accumulated? undeployed (not an action) and then
Q: Can you place many workers on a
A: No, they are reset every time you deployed. You might risk losing an
building/military?
draw a new solo event tile. [1.3] advisor that depends on not having
A: Yes, but only one per action. [1.3]
the lowest Stability (for example
Q: If a war has been bought or Qin SHi Huang).
Q: Do you get VP for placing a
rolled, what happens if I roll a
worker on a building/military?
column with a war again? Q: How is player order determined
A: No. VP for workers and military
A: It is discarded, like in the normal for Nations in revolt?
are only scored at the end of the
game only 1 war can be bought A: All players in revolt count as
game.
each round. The die roll of the lowest and equal, so no change in
shadow represents it buying cards. turn order for those with equal
5 players [1.4] strength that are also in revolt. This
Q: In a 5-player game with 2 Nations is true for a player that just
having the most Strength, who gets Q: Is the effect applied each time completed Versailles as well. [1.1]
the bonus from a strongest Nation you roll a 5 or 6, or only the first?
event? A: Every time. [1.4] Q: How is negative Stability
A: Both. counted at the end of the game?
Other A: It is summed up as normal, so
Q: In a 5-player game with 3 Nations negative Stability reduces your total
Q: What happens when I take a
having the most Strength, who gets for resources. [1.1]
worker?
the bonus from a strongest Nation
A: You either have to pay 3 food in
event? Q: Is row 1 on the progress board
every production phase or your
A: None. different from row 2 and 3?
stability decreases by 3. There is no
other type of payment for taking a A: No, you use the number of
Solo game worker, except the lost opportunity columns indicated depending on the
Q: What does the Books on the solo to take your bonus. number of players, same number of
tiles mean? cards on all rows. [1.3]
A: That is how many books the Q: When does "Scoring" happen,
shadow opponent gains at the start like on Statue of Liberty? (Scoring: Design
of this round. Depending on the +2 VP if most workers) Q: Page 15, what is the o in "It is
actions shown on a roll of 5 or 6 A: It is the end of game scoring. Any impossible for any nation to suffer
there might be further changes to other scoring is listed differently, any losses due to strength o war."?
the total amount of Books the like "End of each age: +1 VP" on A: That o is a 0.
shadow opponent has this round. Solomon's Temple.
Q: Why is the 4:th age indicated by
Q: Is the shadow opponent affected Q: How are "Used" markers placed? "II II" instead of "IV" at the bottom?
by war? A: Only place "Used" markers on a A: IV was indeed the logical choice,
A: No, it does not even lose books. card if the action has a limit on the and that's what we had there
[1.2] number of turns it can be used in a originally. However, we changed it
round, for example "Action, 1 per first to IIII cause the printer told us
Q: Should I roll the die after every round". If a card has "Action", but that a slight miss cutting of the
action? no limit, you can use it several cards would either take out the
A: Yes, except after deploying a times in a round. bottom of the V away, or the V
worker to a building. [1.3] would be too high. Later, IIII was
Q: How many rounds is the game? sometimes mixed with III, so we
Q: If I am second in player order and decided to make them II II.

Page 7/7 Nations FAQ++, version 1.4, 05 January 2014

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