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Anise the Dragonborn Level 3 Solo Brute

Medium fey humanoid (elf) XP 750


HP 250; Bloodied 125 Initiative +10
AC 21; Fortitude 20; Reflex 22; Will 19 Perception
Speed 10 see also wild step +10
Resist 5 variable (1/encounter) Low-Light
Saving Throws +5; Action Points 2 Vision
Traits
O Destructive Wake • Aura 5
Any enemy in the aura takes a -5 penalty to saving throws
against ongoing damage.
Combat Advantage
Anise’s deals 1d6 extra damage on all attacks against
targets he has combat advantage against.
Devastating Assault
When Anise hits with a charge attack or hits a creature
granting combat advantage to him, the attack also deals
ongoing 5 damage (save ends).
Wild Step
Anise ignores difficult terrain when he shifts.
Standard Actions
m Longsword (weapon) • At-Will
Attack: +8 vs. AC
Hit: 2d8 + 6 damage.
m Short Sword (weapon) • At-Will
Attack: +8 vs. AC
Hit: 1d6 + 6 damage.
M Two-Weapon Rend (weapon) • At-Will
Effect: Anise makes a longsword attack and a short sword
attack against the same target. If both attacks hit, Anise
deals 4 extra damage.
C Destabilizing Breath (varies) • Recharge 6
Attack: Close blast 5; +8 vs. AC
Hit: 2d6 + 3 cold, fire, lightning, or thunder damage, and the
target takes ongoing 5 damage of that type and a -2
penalty to AC and Fortitude (save ends both).
Free Actions
Elven Accuracy • Encounter
Effect: Anise can reroll an attack roll. He must use the
second roll, even if it’s lower.
Skills Nature +10, Stealth +14
Str 13 (+2) Dex 19 (+5) Wis 15 (+3)
Con 16 (+4) Int 11 (+1) Cha 13 (+2)
Alignment chaotic evil Languages Common, Elven
Equipment chainmail, longsword, short sword

© 2010 Wizards of the Coast LLC, a subsidiary of Hasbro, Inc. All rights reserved. This formatted
statistics block has been generated using the D&D Adventure Tools.

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