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SUMMARY OF NEW FEATURES

SHIPS

==============================

Fuso-class
class BB health reduced by 10%

LSM Rocket range reduced to same as Yamato

LSM Rocket cost is now 250CP

ASW Fletcher sub hunting capability improved

-Accelerates faster

-Top speed 45 knots

-Turns faster

-Carries 10 torpedoes

Akizuki sub-hunting
hunting capability improved

-Accelerates faster

-Top speed 45 knots

-Turns faster

Iowa and Yamato can each have 2 scoutplanes in the air at the same time

AIRCRAFT

==============================

P-80 now costs 150CP

Kikka now costs 150CP

Kikka now automatcally targets enemy planes and when a Kikka is shot down the message “Player
has lost a fighter” will now display

Dive bombers have a new AI that lets them fly higher and dive at a steep angle towards
tow target

Level bombers bomb from a higher altitude

TBM and Ohka Carrier have same speed as Swordfish


SUBS

==============================

Kaiten does a lot more damage now

Kaiten speed reduced to 45 knots

Kaiten carrier costs 200CP

WEAPONS

==============================

20mm cannon on Hurricane and P-38 do same damage as that of Raiden

30mm cannon on Shinden and Kikka do more damage

Bullets have gravity effects

US rockets reverted back to air-to-ground to resolve glitch of Corsairs not using rockets vs ships

GRAPHICS

==============================

Oomperial’s Japanese ship texture mod

New splash screen

New mainmenu video’s

New ship explosions

New effect for planes shot down “explode to parts”


WHAT CAN YOU EXPECT TO EXPERIENCE?
The Kikka without any ordnance is a perfect match to take on the P-80 in terms of speed. The
Kikka can easily blast the P-80 out of the sky with its quad 30mm cannon

The Fuso is not so overpowered anymore but is still ad adversary to respect

LSM Rocket ships are still a powerful asset when trying to neutralise bases but are no longer
effective for spamming

The ASW Fletcher and Akizuki are a match for any submarine, even the upgraded Kaiten as it can
outrun and outturn and hunt down any underwater threat

Kaitens are something to be afraid of but their 45 knot speed makes them a juicy target for the
ASW Fletcher and the increased cost of the carrier sub makes spamming less effective. Yet in the
right hands with support from other units a Kaiten carrier sub is a potent weapon

Kikka and P-80 spamming is reduced by the increased cost for each unit and they are a match for
each other. 200CP is on par given their speed and performance. The Kikka is now part of the
fighter class and as a result any planes approaching a Kikka squad on patrol will be automatically
targeted. The Kikka is stull an upgrade to the Val and Judy

The dive angle of dive bombers made them an easy target for AA as it puts them in the effective
envelope for AA guns. Dive bombers now come in from higher and at a steeper angle making AA
less effective. Decently planned waypoints will ensure destruction of the target. This means that
when building fleets planning the formation es key to survival

Level bombers bombing from a higher angle makes them a bit more difficult to intercept and
target with flak

The TBM and Ohka Carrier speeds are now the same as that of the Swordfish, solving the problem
of them being hopelessly too slow

2-3 Kaitens will ensure a kill on a destroyer but keep an eye out for the ASW Fletcher. The US
side better plan their fleets well to defend against kaitens

The gravity effects on bullets (from planes, flak and AA) will make aiming a bit more tricky. The
30mm slugs have a nasty arc but improved damage. Hitting planes from a disance is more difficult
but the victory is much more sweet when and enemy plane disintegrates in front of you

US rockets are reverted back to prior v.1.0 but retain the damage from 1.0

The new “explode to parts” feature for planes lets planes disintegrate as they fall from the sky
making a very satisfying sight and the improved ship explosions will leave a grin on your face

Thanks to Oomperial’s generous permission his texure mod for Japanese ships comes with this
patch

A brand new splash screen featuring breathtaking moments from BSP will show while the game
loads and the ingame menu comes alive with new videos playing.
Countering the enemy

Japanese

Unit engaged Unit to counter with Avoid


Elco PT Aircraft, Gyoraitei Submarines

Clemson, Fletcher, Destroyers, Cruisers Submarines, Torpedo and


Sumner Level bombers

Atlanta, Cleveland Cruisers, Submarines Aircraft

Northampton, York Heavy Cruisers, Battleships, Destroyers or Gyoraitei


Subsmarines, Bombers(dive,
torpedo or level)

Battleships (non heavy) Battleships, Torpedo Bombers, Cruisers, Destroyers(use


Ohka, Submarines torpedoes in hit-and-run)

Iowa Yamato, I400, Kaiten, Ohka, Any surface ship not carrying
Torpedo bombers torpedoes, that is in small
numbers or is not Yamato-
class

Submarines Destroyers, Tone class, Cruisers, Battleships


Akizuki, Scoutplanes with DC,
Gyoraitei

P80 Kikka Piston aircraft

Level Bombers Kikka, Shinden, other fighters,


Akizuki

Dive, Torpedo bombers Any fighter, Akizuki

TBM Akizuki, any fighter

Rocket strikes Any fighter, Akizuki


US

Unit engaged Unit to counter with Avoid


Gyoraitei Aircraft, Elco PT Submarines

Minekaze, Fubuki Fletcher, Sumner, Dive Ships that are easily


bombers torpedoed, Submarines

Akizuki, Shimakaze Fletcher, Sumner Destroyers

Agano, Kuma Cruisers, Submarines

Tone Heavy cruisers, torpedo, dive Destroyers, Light cruisers,


bombers Submarines

Takao, Mogami Heavy cruisers, torpedo, dive


and level bombers

Battleships (non heavy) Battleships, Torpedo Bombers,


TBM, Submarines

Yamato Iowa, Gato, TBM, Torpedo


bombers

Submarines ASW Fletcher, other


Destoyers, Elco PT,
Scoutplanes with DC

Kaiten ASW Fletcher Ships with below 45 knot


speed

Kikka P80 Piston aircraft

Level Bombers P80, fighters

Dive, Torpedo bombers P80, fighters

Ohka P80, fighters

Kamikaze strikes P80, fighters, Atlanta, Cruisers, Battleships


Destroyers
Notes

The Tone-class can launch 2 Jake scoutplanes each armed with 4


depth charges making them great units for engaging subs and
anything smaller than a battleship.

The Japanese torpedoes mounted on their cuisers and destroyers


can be a real pain

Battlestations Pacific is now more balanced, fun, challenging and


requires more thinking, strategy and co-operation between players
to successfully engage and defeat the various threats below the
waves, on the surface and in the sky to sail to ultimate victory

Thanks to the following people:

Axis_Crusher

Admiral Andy76

Oomperial

Adrianh

www.BSMmodHQ.weebly.com

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