Fallen Angel For The DND 5e

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Physical Description

Creatures of beauty in both mind and body, crafted to form the ideal form of beauty by their creator. They
served their deity following their tenants. Usually of similar or standing taller than that of a human, despite their
other shared features. Holding the grace of their deity, they had wings of a snow white image, now they are
tainted black to mark their betrayal. Other than the pair of black feathered wings on their backs, they are nearly
identical to humans with a large variety of eye and skin colors.

History
Created to serve their lord, these divine beings were once creatures of purity & lawful goodness, until
something brought them to clash with their god & they were struck down. Fallen from grace, they began to
change from being in the mortal ream for too long. They often strive to return to their lord's graces, others seek
retribution, and others strike out to become their own person, accepting that they may never be allowed back.

Society
Most do not wish to communicate with one another as many come from different gods, leading to most living in
seclusion or mending into other society. They live their lives peacefully until they die or find retribution. If they
do gather, it is to strike at a god and thus makes them more of an army than a real society.

Fallen Angel Names


Male: Michael, Jacob, Gabriel, Albo, Samuel

Female: Uriel, Itherial, Aysa, Gavrial

Fallen Angel Traits


Once created for the sake of their deity, now serve themselves.

Ability Score Increase. Your Charisma increases by 2 and one other score of your choice increases by 1.

Age. Angels are created as fully mature humanoids and do not age but since you've fallen from grace,
dependent upon how much of your divinity you've held on to, you can only live for a few more thousand years.

Alignment. Once lawful good creatures, but now they can now safely range anywhere on the spectrum of
alignments.

Size. Angels are the same size as humans. Your size is Medium.

Speed. Your base walking speed is 30 feet.

Darkvision. Your divine powers wane and you no longer have your divine senses, but you still have this one.
You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light.
You can't discern color in darkness, only shades of gray.

Angelic Resistance. As a divine being, you used to have numerous resistances, but now, you're left with one.
You are resistant to radiant damage.

Celestial. Your creature type is both celestial and humanoid. You used to be immune to many conditions,
however you have now fallen, and your powers are in decline. You haveadvantage on saving throws against
being charmed and frightened.
Residual Powers. You have lost most of your powers when you fell from grace, but you are slowly starting to
grasp them again. You know the guidance cantrip. When you reach 3rd level, you can cast the cure wounds
spell once and need to finish a long rest before you can cast it again. When you reach 5th level, you can also
cast the lesser restorationspell once and need to finish a long rest before you can cast it again. Charisma is
your spellcasting ability for these spells.

Outcast. When you die, if you are still out of favor with your deity or haven't sworn allegiance to another deity,
the Outer Planes rejects your return. And thus, you permanently die if slain, and cannot be revived except by
the wish spell.

Clipped Wings. Fallen from grace, your wings do not work as well as before, but soon you'll recover. Starting
at 5th level, you gain a flying speed of 30 feet. You may not fly in normal backpacks or armor. The cost to alter
your gear to be suitable for flight is equal to half the cost of the gear.

Languages. You can speak, read and write Common and Celestial.

Random Height and Weight


Base Height Base Weight

Heigh Modifier Weigh Modifier*


t * t *

4′ 8″ +2d10 110 lb. × (2d4) lb.

*Height = base height + height modifier

**Weight = base weight + (height


modifier × weight modifier)

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