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Gem Gear Guide
Gem Gear Guide
AGI (Agility):
● AGI determines the order that heros attack and use their skill in battle the hero with highest
AGI will go first (in comparison with both teams)
● Later game, AGI is the key factor in winning a battle
● Most useful for support heroes and scholars
● Tips on Boosting AGI :
○ AGI gems
○ Merak/Bliss Gear (5 full set)
○ AGI based treasures (Random bonus attribute)
○ Upgrading and quenching boots first
DEF (Defense):
● DEF reduces the amount of damage taken
● Most useful for frontline heroes
● Tips on Boosting DEF :
○ DEF gems
○ Serenity/Royal (5 full set)
○ DEF based treasures (Parasol, Orb)
○ Upgrading and quenching robe first
RES (Resilience):
● RES reduces the chance for a critical hit
● Most useful for frontline heroes
○ Typically RES isn’t beneficial as DEF as DEF directly reduces the amount of damage
taken while RES only reduces a chance of CRIT which may not occur at all in the first
place
● Tips on Boosting RES :
○ RES gems
○ Royal/Serenity (4 pieces)
○ RES based treasures (Parasol, Lamp)
○ Upgrading and quenching robe and hood first
HP (Hit Points):
● HP is how much health a hero has
● Most useful for frontline heroes, namely Wan’er
● Tips on Boosting HP :
○ HP gems
○ Any two pieces of a set worn provides an HP bonus
○ HP based treasures (Fan, Bracelet, Lamp)
○ Upgrading and quenching hood first
EVA (Evasion):
● EVA allows heroes to evade (avoid) an attack
○ Compared to other gems recommended for frontline heroes, EVA is the least useful
for them excluding Gao as the probability of an evasion is still low
○ 1-2 high level EVA gems on a hero is enough
○ Not recommended for heroes that have RES gems already
● Most useful for frontline heroes, namely Gao whose passive counterattack skill activates when
he evades
● Tips on Boosting EVA :
○ EVA gems
○ Serenity/Royal (3 pieces)
○ EVA based treasures (Fan, Pendant, Bracelet)
○ Upgrading and quenching boots first
ACC (Accuracy):
● ACC reduces the chance of an evasion occurring
○ Typically ACC isn’t beneficial as CRIT/ATK as CRIT/ATK directly increases the
amount of damage taken while ACC only increases a chance of ACC (accuracy) which
may not occur at all in the first place
○ Normally, 1-2 high level ACC gems on a hero is more than enough
● Tips on Boosting ACC :
○ ACC gems
○ Unity/Duality Gear (3 pieces)
○ Merak/Bliss (3 pieces)
○ ACC based treasures (Pendant, Hook)
○ Upgrading and quenching necklace first
CRIT (Critical):
● CRIT increases the chance for extra damage
● CRIT along with ATK are instrumental for scholars
● Tips on Boosting CRIT :
○ CRIT gems
○ Unity/Duality Gear (4 pieces)
○ Merak/Bliss (4 pieces)
○ CRIT based treasures (Stamp)
○ Upgrading and quenching pendant first
ATK (Attack):
● Increases damage hero deals to the target
● ATK is instrumental for backline scholars (especially along with CRIT)
● Tips on Boosting ATK :
○ ATK gems
○ Unity/Duality Gear (5 full set)
○ ATK based treasures (Stamp, Hook, Pendant, Orb)
○ Upgrading and quenching pendant and necklace first