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Nemesis House Rules and Scenarios v1 3
Nemesis House Rules and Scenarios v1 3
This is a list of rule tweaks that can be used in the scenarios included at the end. The inspiration
for almost all of these tweaks came from playing the Untold Stories #1 Campaign which proves
this game can be easily modified to fit any story you desire to create.
Objectives:
Crewmembers need to:
- Reach the Comms Room signaling the company to report their status, current position
and with an updated time of arrival.
- Reach the Cockpit and confirm the destination coordinates to Earth.
- Inspect the engines and ensure all three engines are operational and repair if necessary.
- Enter the hibernation chambers in time to hyper jump and resume course.
Winning Conditions:
- Ship must reach Earth. All crew members must survive whether onboard or in an
Escape Pod.
Setup:
- Standard setup rules for a Coop game except as noted below.
- Standard game Objectives cards are not used in this scenario.
- Tiles: apply the I Know My Ship rule listed in the ‘House Rules’ section.
- Place the following Story Event tokens:
Event 01 and On Entry tokens: in Hibernatorium, this is a reminder to apply the event to
the first explored tile when leaving the Hibernatorium.
Event 02 and On Use tokens: in Laboratory. On Use is the same 'Analyze 1 Object' two
action card action and happens at the same time.
Event 03 and On Use tokens: in Comms Room. On Use is the same 'Send A Signal' two
action card action and happens at the same time.
Special Rules:
- Apply the Dangerous Eggs rule listed in the ‘House Rules’ section.
- Feel free to add additional rule changes from the ‘House Rules’ section to spice things
up.
Story Moments:
- Event 01, On Entry, first explored tile: Place the Blue Character corpse token in the
room. The crewmember finds the Executive Officer lying dead on the floor with large exit
wounds in his chest. There is strange acidic slime around the corpse's chest. The team
considers they could pick up the body and carry it to the Laboratory for further analysis.
The crewmember also notices the XO wearing a Utility Belt. Any character can make a
Trade Action and pick up the following three items from the belt: 1 Energy Charge (red
item), 1 Medkit (green item) and 1 Tools (yellow item).
- Event 02, On Use, Laboratory computer reveals XO's log: you come across computer
entry logs from the XO outlining details of what has happened... While we were on the
planet's surface of LV421, the science team had found an unidentified alien egg. The
Hosting Tips:
- If an experienced player is teaching the game to new players, consider acting as the
host where you are not actually playing the game, but telling the story and answering
rule questions as needed.
- Read the story description and objectives to the players.
- Explain how the objectives are attained from the story.
- Character Player board: explain basic actions but skip any explanation of wounds,
signal, slime and crafting. These can be explained as they are needed during game play.
- Explain class specific quest cards as they are unlocked.
- Action Cards: explain all the basic shared action cards such as Search, Rest, etc. Then
lightly explain any class special cards as needed.
- Explain how actions are spent during the rounds. For example: players are allowed 2
actions per turn, but each action can have different costs associated with them.
- Begin the game and then explain any necessary rules as it comes up during play.
- Monitor Story Events.
- It should be emphasized early on after the first encounter, that this is a not a combat
game. Focus should be on survival and tactfully obtaining the objectives as quickly and
efficiently as possible.
Setup:
- Standard setup rules for a Coop or Semi-Coop game except as noted below.
- Standard game Objectives based on game type.
- Tiles: apply the Unknown Ship rule listed in the ‘House Rules’ section.
Special Rules:
- Apply the Dangerous Eggs rule listed in the ‘House Rules’ section.
- Feel free to add additional rule changes from the ‘House Rules’ section to spice things
up.