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Item Guide - Script PDF
Item Guide - Script PDF
Item Guide
What to Look For
Table of Contents
Item Guide
Table of Contents
Introduction
Rarities, Affixes & Item Levels
Rare Items
General Affixes
General Prefixes
General Suffixes
Core Gear Slots
Helmet
Body Armour
Boots
Gloves
Shield
Accessories
Belt
Amulet
Rings
Weapon Slots
Quiver
Weapons
Attack Based
Spell Based
Uniques
Miscellaneous Items
Conclusion
Introduction
Energy Shield values have been greatly reduced in 3.0, so their new values have been updated.
Along with addition of new affixes (+ to maximum life & +# to innate defense)
Welcome to the guide exile. In this guide we will be discussing the various types of items that we can
obtain in Path of Exile, and what makes them worth keeping or selling!
Path of Exile is a pseudo random loot based action role playing game, and with that comes an insane
range of loot that can either have no value at all, or be worth more than everything you own! This can
make it very confusing to figure out which items you should be identifying, keeping, vendoring or putting
up for sale.
To start figuring out what items we should be looking for, let us first take a look what variations these
items can come in. As a heads up, this will be information overload for many new players. So think of
this guide as a good reference, especially the written script, to re-check as you come across items.
Affixes are the modifiers that are seen underneath the innate and implicit stats of the base item. Affixes
come in the form of prefixes and suffixes. Each rarity can have a certain amount of each of these. The
prefixes and suffixes have different pools of modifiers, and no two of the same prefix or suffix can roll
on the same item. This means you cannot roll the prefix ‘+# to maximum Life’ on an item twice.
Rarity Table
Rarity Color Prefixes Suffixes
Magic Blue ≤1 ≤1
Rare Yellow ≤3 ≤3
Now that we have a handle on the rarities and number of affixes that can come on an item, what
determines how good said affixes are? Well this is determined by the item level of the item. Item level
determines how strong an affix can roll on an item. The higher the item level, the better the affix that
can roll on it.
Each affix has their own tiers based on the item category they are in. Each tier has its own numeric
range to which it is bound. We consider the maximum tier affixes an item can roll tier 1, and count up
from there for preceding affixes. Meaning that a tier 1 affix is much stronger than a tier 5 affix.
For example, let’s look at the suffix of ‘+#% to Fire Resistance’. Elemental Resistances are unique in
that they have the same tiers and ranges for each item category. Here are the affix tiers, item level
requirements and numeric ranges for Fire Resistance:
Affix Tier Item Level Numeric Range
8 1 6 - 11
7 12 12 - 17
6 24 18 - 23
5 36 24 - 29
4 48 30 - 35
3 60 36 - 41
2 72 42 - 45
1 84 46 - 48
As we can see, there are 8 total tiers that can naturally roll on items, and the tier 1 numeric range is
much higher than the tier 8 range. It is important to note, that an item can roll any affix tier at or below
their item level for the category of item. This means, even a maximum item level base can still roll a
weak tier affix, making the probability of rolling a tier 1 affix very rare. It is also important to note, that
using a Divine Orb will not re-roll the affix tiers, but only the numeric ranges of the affix tiers. This
means that if you obtain an item with a tier 4 ‘+(30-35)% to Fire Resistance’ suffix, a Divine orb will
only re-roll the numeric value between 30 and 35.
For reference, item level 84 is currently the item level requirement for most tier 1 affixes, so it is the
desired item level to identify and craft on. To ensure the best resulting innate stats, we will also be
wanting to identify and craft on the best base items available for each item category. This guide is only
focused on identifying items, rather than crafting methods. However, we will discuss which high item
level bases to be looking for as we talk about each item category.
A great reference for checking what affix tiers exist, or what affix tiers you have found on an item, is
http://poeaffix.net/ or http://pathofexile.gamepedia.com/Item_affix. These sites show all of the possible
affix tiers and ranges that can occur on an item, as well as the item level required for affixes. PoE Affix
also has the possible implicit corruptions that can occur on that base item type. This information is
invaluable when determining potential item value, or when trying to craft an item. Unfortunately this
manual process of affix and tier identification on items can be overwhelming to many new players.
A nifty tool to side step the intensity of manually identifying which affixes your items have is the Path of
Exile Item and Trade Macro (https://github.com/PoE-TradeMacro/POE-TradeMacro). To run this tool we
must have AutoHotKey (https://autohotkey.com/) installed. The Github landing page for the macro
describes how to install and run the macro script.
This tool lets you quickly find out all of the information about any item in question. Simply press control
and ‘C’ (ctrl+c) together while hovering over the item, and it will provide: innate damage per second
calculations, all of the current affix names, their numeric ranges, affix tiers and whether or not they are
prefixes or suffixes. This is great for quickly seeing whether or not you have an item with great affix rolls
or open prefixes/suffixes you could craft on. Recall that you can craft guaranteed affixes onto items for
relatively minimal currency with Master Crafting benches, as shown in my Beginner’s Guide Series
(https://www.youtube.com/watch?v=BuWU2iT2vqM).
In general, rare items will always be stronger than magic items, as they have more affixes. Rare items
will also be stronger than unique items in most scenarios, making rares some of the best in slot options.
This means you will want to be picking up and identifying rare items that you come across. So which
affixes should we be looking out for that make a rare item carry any value? Well, there are A LOT of
affixes that can occur on items and there is no good way of summarizing which ones to look for, since
each item category has their own affix groups and tiers. So to get a grasp on what is good, we will take
a look at all of the main gear slots, and determine what affixes (prefixes and suffixes) are worth looking
for.
Before we go any further, remember that we can price check our items using PoE Trade
(http://poe.trade/). Here we can find items similar to our items by either manually searching the item
categories for similar affixes and ranges. We can also use Control and ‘C’ (ctrl+c) while hovering over
an item to copy it into our clipboard, and then import it into PoE Trade. From here we will of course
have to loosen our affixes and ranges down to find similar items. It is important to note that prices for
items will be much different depending on if you are buying and selling in a permanent league or
temporary league, and how long the league has been running for. Items will have a much larger value
in the beginning of a league, as there are less items flooding the market. This means that this guide will
serve as a general basis on what to look for without specific prices.
Rare Items
For this section, I will mention the current best item bases (Tier 1 bases) for each gear slot along with
specific affixes we want to look for on each. I will not be covering Jewels in this guide as they have
MANY different purposes and combinations that can be of different values. They will have their own
guide. Now, before we look into each gear slot, we should take a look at important General Affixes that
can occur on most all gear slots.
General Affixes
General Prefixes
For the prefixes, we will be looking at two main build type resources: Life and Energy Shield. Builds
can be pure Life, pure Energy Shield or a Hybrid of both. Energy Shield rolls can only occur on Energy
Shield items and Accessories, while Life can roll on all item category bases aside from weapons. For
the most part, we want to be looking for pure Life or pure Energy Shield items. Hybrid items do have a
place, but are generally worth less on the market.
Life Based
For Life based items, we want ‘+# to maximum Life’. After that we want to look for ‘+# to maximum Life
& +# to Innate Defense’ and ‘#% increased Innate Defense’, in which Innate Defenses are generally
Armour or Evasion.
+# to maximum Life/+# to Innate Defense (Gear slot dependant) (Gear slot dependant)
#% increased Innate Defense & (Gear slot dependant) (Gear slot dependant)
#% increased Stun and Block Recovery
The tiers and numeric ranges for these prefixes can vary between gear slot, and will be reviewed
in each gear slot section. Energy Shield has also been greatly reduced in 3.0, so their new
values have been updated.
General Suffixes
General suffixes to look for on all gear slots are Elemental Resistances. To carry value, each gear slot
should have at least one high tier resistances.
The tiers and numeric ranges for Resistances are the same for all item categories. Chaos
Resistance can also be valuable to certain builds. However, for the most part, Chaos resistance is a
‘nice to have resistance’, rather than a mandatory resistance.
Now that we know the General Affixes that we can and want to find on most all items, let’s dive deeper
and look at what additional gear slot specific affixes are useful. This will be a high level assessment of
the affixes we want to see on each gear piece. For the most part we want to try and get some
combination of the general and item specific affixes at or above their master crafted equivalent, which
is basically above half of the respective Tier 1 values. As such, I will be mentioning affixes in order of
importance on items, along with their tier 1 roll ranges.
Core Gear Slots
We will first review the core gear slots which include: Helmets, Body Armours, Gloves, Boots, and
Shields.
Helmet
Tier 1 bases (Best Available Bases):
Armour Energy Shield Evasion
For Helmets, we will be looking for the General Affixes, with interest in a couple Helmet specific
suffixes.
These are the tier 1 numeric ranges for the General Prefixes on Helmets:
Prefix T1 Roll Average Roll
Life Based
For Life Based items, you will be wanting to look for the General Prefix of Life on Armour or Evasion
bases with at least a value of +70 to maximum Life. Increased Innate Defenses are useful as well, but
are not as valued as Life. For Suffixes, you will want more than +80% to total Elemental Resistances.
Fortunately and unfortunately, Life based gear is very abundant and needs more than just this base to
have more than a 1 Chaos value. Getting a more than +110% total elemental Resistances or a high tier
Intelligence/Accuracy roll can land some decent value.
For Body Armour, we will be looking for the General Affixes, with no Body Armour specific affixes.
These are the tier 1 numeric ranges for the General Prefixes on Body Armours:
Prefix T1 Roll Average Roll
There aren’t any specific affixes to look for on Body Armour aside from the General Affixes.
Note: Body Armours have to compete with many Best in Slot unique Body Armours, such as Belly of
the Beast or Shavronne’s Wrappings. Because of this, Rare Body Armours will need really good affixes,
or to be 5 or 6 linked to hold any real value.
Getting a more than +110% total elemental Resistances or high Innate Defenses on a body armour can
be worth a lot unlinked.
Energy Shield Based
For Energy Shield bases, you will want to take care in looking for High Tier General Prefixes. This
means high +# Energy Shield and #% Increased Energy Shield. This is because body armours are a
main source of Energy Shield for Energy Shield builds. Body Armours with very large Innate Energy
Shield (500+) will be well sought after, even with other affixes being average. Getting two high tier
Elemental Resistances along side a large Energy Shield base will have a lot of value.
Boots
Tier 1 bases:
Armour Energy Shield Evasion
Two-Toned Boots are also a solid base to look for in the higher levels. These have hybrid innate
defenses, as well as dual resistance implicits.
For Boots, we will be looking for the General Affixes, with interest in one Boot Specific prefix.
These are the tier 1 numeric ranges for the General Prefixes on Boots:
Prefix T1 Roll Average Roll
For Gloves,we will be looking for the General Affixes, with interest in a few Glove specific affixes.
These are the tier 1 numeric ranges for the General Prefixes on Gloves:
Prefix T1 Roll Average Roll
Life Based
For Life Based Gloves, you will be wanting to look for the General Prefix of Life on Armour or Evasion
bases with at least a value of +60 to maximum Life. Increased Innate Defenses are useful as well, but
are not as valued as Life and the other available Glove Specific Prefixes. Getting the Physical Damage
to Attacks prefix and/or the #% Increased Attack Speed on these bases is desired and valuable. You
will want to look for at least one resistance if you get either of the previous glove affixes, otherwise look
for more than +80% to total Elemental Resistances. As with other Life based gear, it is very abundant
and needs these good rolls to be worth more than 1 Chaos. Getting a more than +110% total elemental
Resistances or both Attack rolls can be of great value.
For Shields,we will be looking for the General Affixes, with interest in a few Shield specific affixes.
These are the tier 1 numeric ranges for the General Prefixes on Shields:
Prefix T1 Roll Average Roll
For Energy Shield bases, we can also get the following Affixes:
Prefix T1 Roll Average Roll
For Evasion Shield bases, we can also get the following Affixes:
Suffix T1 Roll Average Roll
Life Based
For Armour and Evasion based shields, you will want a large Innate Defense (Roughly 800+), along
with at least +80 to maximum Life and +80% to Elemental Resistances. Getting +# to All Elemental
Resistance and/or Increased Block Chance in addition to the previously mentioned affixes can make for
a very valuable shield.
Belt
Belts are a special gear type in that they have many different implicits than just the primary defense
types, as well as being able to get many unique affixes.
Chain, Cloth and Studded belt bases have undesirable or weak implicits, therefore are must have really
good affixes to make up for this.
Crystal and Vanguard belts only drop above level 78 and 79 respectively. Crystal Belts are always
worth currency, regardless of their rarity. Ensure to always be on the lookout for these bases in high tier
maps.
These are the tier 1 numeric ranges for the General Prefixes on Belts:
Prefix T1 Roll Average Roll
Recall that we want to look for Pure Life or Pure Energy Shield rolls on items for the most value.
Belts Specific Affixes:
Prefix T1 Roll Average Roll
At higher levels, there are also some more powerful amulet bases:
Amulet Implicit
These are the tier 1 numeric ranges for the General Prefixes on Amulets:
Prefix T1 Roll Average Roll
Recall that we want to look for Pure Life or Pure Energy Shield rolls on items for the most value.
To start, you will want to look out for pure Life or Energy Shield amulets. This means you want to find
Amulets with +# to maximum Life or +# to Energy Shield. Having flat Energy Shield paired with #%
Increased Energy Shield is desired. The other Innate Defense Scalars, Armour and Evasion, are not as
desired.
Attack based builds will be looking for Weapon Elemental Damage a nd Physical Damage to Attacks.
Having both of these together, with other decent affixes, will be very valuable. Spell based builds will be
looking for Spell damage and Cast Speed. Either set of these can be paired with Life or Energy Shield.
One of the most valuable Resistances you can get on an Amulet is a high tier +#% to All Elemental
Resistances. This is because it provides effective value to all Resistances, while only taking one suffix
slot. Critical Strike Chance and Critical Strike Multiplier paired together will be very valuable for any
critical strike build (Attack or Spell based). You will also want to take care looking for #% Increased
Elemental Damage (Cold/Fire/Lightning), as this can be used with Spell or Attack based builds, but is
more build specific and will be more niche depending on the element you get.
Rings
In general, Rings come with ‘+#% to Elemental Resistance’, either in pure form or hybrid forms. This is
a major slot in which most builds obtain a good chunk of their Elemental Resistances from Implicits and
Explicit Affixes.
At higher levels, there are also some more powerful ring bases. These drop at and above level 80:
Ring Implicit
These ring bases, like Crystal Belts, will always have innate value, even in their normal rarity. Always
price check these if you find them!
These are the tier 1 numeric ranges for the General Prefixes on Rings:
Prefix T1 Roll Average Roll
Recall that we want to look for Pure Life or Pure Energy Shield rolls on items for the most value.
To start, you will want to look out for pure Life or Energy Shield rings. This means you want to find
Amulets with +# to maximum Life or +# to Energy Shield.
Attack based builds will be looking for Weapon Elemental Damage a nd Physical Damage to Attacks.
Having both of these together, with other decent affixes, will be very valuable. Accuracy in a ring slot,
with attack based affixes, is also valuable since rings have few offensive suffixes. Spell based builds
can really only look for #% Cast Speed and #% Increased Elemental Damage (Cold/Fire/Lightning) for
offensive stats. Remember the #% Increased Elemental Damage can be used for Attack or Spell based
builds.
One of the most valuable Resistances you can get on a ring, like amulets, is a high tier +#% to All
Elemental Resistances. This is because it provides effective value to all Resistances, while only taking
one suffix slot.
Weapons
Finally, we will take a look at weapon slots which include: Quivers, Attack Based Weapons and Spell
Based Weapons.
Quiver
Quivers are only used in tandem with with Bows, and have a few bases with worthwhile implicits:
Quiver Implicit
These are the tier 1 numeric ranges for the General Prefixes on Quivers:
Prefix T1 Roll Average Roll
Here we can see that we can only get Life based Quivers.
Attack Based
For Attack Based Weapons, we will be wanting to look for Affixes that modify just the innate stats of the
weapon. This includes the physical damage, critical strike chance, attack speed and possible addition
of flat elemental damage. Attack Based Affixes can roll on all weapon base types, however, there are
One-Handed and Two-Handed variants of these types of weapons. These have different Affix Tier
numeric ranges, which I will point out. I will first point out One-Handed Attack weapon bases and
affixes:
Unique Items
Path of Exile has an insane amount of unique items. Almost every base item has at least one unique,
and because of that, it is near impossible for me to cover each one. Most uniques are designed to fit a
niche, add unique mechanics or provide useful bonuses for leveling. Just because they are unique,
does not mean they will be better than a rare item for that slot. You will come across many uniques
during your gameplay, and most of which will unfortunately have little to no value. I recommend that if
you don’t know how valuable the unique is, you check its name on PoE trade to see what the general
value of it is. If you are using an up to date Item Filter, they will generally bring valuable or rare unique
items to the forefront via larger text and/or filter sounds. This will help you identify which uniques do
have some value before bothering to price check them. As a side note, Uniques will always vendor for
Alchemy orb shards. So it may be worth it to you to vendor these even if they are worthless on the open
market.
Miscellaneous Items
Now aside from Rare and Unique items that you will find while playing, you will also come across some
special variations of items that are worth picking up for trading into the vendor. These complete Vendor
Recipes that reward you with currency items.
Chromatic Recipe
You will want to look out for items with a linked Red, Green and Blue socket set. Trading this to a
vendor will result in a Chromatic Orb. This recipe is less important to follow once you get to end-game.
It is most efficient to be picking up 2x2 or 1x3 chromatic recipes, rather than 2x3 or 2x4 as you maintain
more inventory space.
1x Chromatic Orb
● Any item with a red, green and blue linked socket set. Can have other unlinked sockets.
7x Jeweler's Orb
● Any item with 6 sockets.
Quality Skill Gems
For the most part, all skill gems are now accessible via vendors in town, so regular level 1 skill gems
will not be worth picking up. What you will want to pick up are skill gems that have quality on them,
adding a prefix of “Superior” to their name. Trading a single gem with 20% quality to a vendor will grant
you a Gemcutters Prism. Trading in multiple skill gems with a combined value of 40% will grant you a
Gemcutter’s Prism as well.
1x Gemcutter’s Prism
● A single gem with 20% quality, or a sum of qualities from numerous gems that equals 40%
Empower
Enhance
Enlighten
These gems take a massive amount of experience to level up, and only reach a maximum level of 3.
Quality on these gems increases the rate at which they gain experience. Empower and Enlighten are
the most valuable and worth leveling up in an offhand slot if you com across them. Empower provides +
levels to supported gems, and Enlighten provides a reduced reservation multiplier. An uncorrupted level
3 Empower or Enlighten can go for numerous Exalted Orbs.
Sorcerer Boots
Once you get to maps, you will start seeing the Sorcerer Boots base item drop in its normal rarity. Most
item filters will outline or make this base very visible. You will always want to pick these up and chance
them with Chance Orbs. There is a very small chance of getting Skyforth Unique boots in this way that
are worth a lot of currency. You may also get lucky and get a good pair of rare boots as a by product!
Conclusion
So in conclusion, I will leave you with some tips that I have for best sorting through the items you come
across. In the beginning of the league (say the first week or so), or if you are playing solo self found,
you will be wanting to pick up almost all decent base rare items and identifying them. What I generally
do is pick up items until my inventory is full, identify what I collected and drop what isn’t worth keeping
based on the advice for each item category. I continue this until I return to town or my Hideout, bringing
back a full inventory of items to vendor for orbs.
As I progress further into the game and league, I am more strict with what I pick up. I will only pick up
and identify tier 1 bases from each item category, but still identify all accessory bases since these have
the same implicits at all levels. Other than that, I am just picking up the miscellaneous items I
mentioned and cruising through monsters for the sweet xp.
I hope that this guide has help sort out what item affixes are, how they are determined and what ones
are worth looking for in each item category and wasn’t TOO much of an information overload. Thanks
for watching and I’ll see you in the next guide exile.