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RoTW Great Britain RoTW Great Britain

You are playing a rail baron building a corporate empire at the dawn of the You are playing a rail baron building a corporate empire at the dawn of the
railroad age in Britain and Wales - 1804 Britain. The first line was built in the hex railroad age in Britain and Wales - 1804 Britain. The first line was built in the hex
between Swansea & Cardiff on the game board map. Winner is determined by between Swansea & Cardiff on the game board map. Winner is determined by
the number of points you score, not amount of money. The largest source of the number of points you score, not amount of money. The largest source of
points results from delivering cubes of various to a city of a matching color. This points results from delivering cubes of various to a city of a matching color. This
represents establishing a contract for continuous shipments. represents establishing a contract for continuous shipments.
Start - Select a color of train to represent your ownership of track. This color is Start - Select a color of train to represent your ownership of track. This color is
not related to colors of cities or cubes. You will be dealt a Rail Baron card that not related to colors of cities or cubes. You will be dealt a Rail Baron card that
provides you with a hidden potential source of points. provides you with a hidden potential source of points.
Turns & Auctions - The game is organized into Turns, each Turn has 3 Rounds. Turns & Auctions - The game is organized into Turns, each Turn has 3 Rounds.
A turn begins with an auction to determine player order then the three rounds. A turn begins with an auction to determine player order then the three rounds.
Auctions begin with First Player either passing or bidding a minimum of $1,000. Auctions begin with First Player either passing or bidding a minimum of $1,000.
In clockwise order players either increase the bad or pass and end participation In clockwise order players either increase the bad or pass and end participation
in that auction. As players pass an engine of their color is placed in the last open in that auction. As players pass an engine of their color is placed in the last open
spot of the turn order track. Highest bid becomes First Player & receives the spot of the turn order track. Highest bid becomes First Player & receives the
First Player Card. [This is house rule auction] First Player Card. [This is house rule auction]
Rounds & Actions - During each round in turn order players may select an Rounds & Actions - During each round in turn order players may select an
action (a player may skip an action). At the end of the third round players the action (a player may skip an action). At the end of the third round players the
amount of income shown on the score track & pay $1,000 for each bond they amount of income shown on the score track & pay $1,000 for each bond they
hold. Possible actions include hold. Possible actions include
Build Track - A player may lay up to four track tiles, players must stop laying Build Track - A player may lay up to four track tiles, players must stop laying
track once completing a connection between cities. Each piece must be track once completing a connection between cities. Each piece must be
contiguous, existing track may be crossed by replacing with appropriate tile. You contiguous, existing track may be crossed by replacing with appropriate tile. You
may not preselect an overlap tile to prevent a later construction combination. may not preselect an overlap tile to prevent a later construction combination.
Tracks that do not end at another city by the end of the 3rd are removed and Tracks that do not end at another city by the end of the 3rd are removed and
player loses any money spent for that track. player loses any money spent for that track.
Urbanize – For $10k place a colored city tile and two random cubes on a gray Urbanize – For $10k place a colored city tile and two random cubes on a gray
city. There are no Red city tiles. If present remove empty city marker. city. There are no Red city tiles. If present remove empty city marker.
Upgrade Engine – Reveal tile for next level of Engine, pay cost shown. May now Upgrade Engine – Reveal tile for next level of Engine, pay cost shown. May now
deliver cubes up to the new Engine Level deliver cubes up to the new Engine Level
Deliver One Cube – From a city connected to your tracks deliver a cube to first Deliver One Cube – From a city connected to your tracks deliver a cube to first
city of a matching color. 1) May take a longer “inefficient route” to score extra city of a matching color. 1) May take a longer “inefficient route” to score extra
points. 2) May not deliver to city or origin. 3) May not travel through any city points. 2) May not deliver to city or origin. 3) May not travel through any city
twiced. twiced.
Select Operations Card- Cards with a green dot provide a benefit once the Select Operations Card- Cards with a green dot provide a benefit once the
conditions are met, they do not need to be selected. Cards with an X have their conditions are met, they do not need to be selected. Cards with an X have their
effects applied immediately once chose. Those with the card symbol may be effects applied immediately once chose. Those with the card symbol may be
held for future use, using them does not require an additional action. Return cube held for future use, using them does not require an additional action. Return cube
to bag. to bag.
Bonds – Players start with no money. You may take a bond whenever you Bonds – Players start with no money. You may take a bond whenever you
require cash to complete any action or to pay interest on bonds you hold. Taking require cash to complete any action or to pay interest on bonds you hold. Taking
a bond is not an action. a bond is not an action.
Scoring – Points are scored immediately for Cube Delivery, Operations Cards Scoring – Points are scored immediately for Cube Delivery, Operations Cards
such as Service Bounty & Hotels, and Completion of Major Lines. Points for such as Service Bounty & Hotels, and Completion of Major Lines. Points for
Baron Cards are scored after play is completed – if there is a tie for a Baron Card Baron Cards are scored after play is completed – if there is a tie for a Baron Card
condition then no points are awarded. condition then no points are awarded.

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