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STR HP Movement: Hit Points
STR HP Movement: Hit Points
Human Medium Not set Not set (Adult) Not set Not set Not set Not set
Race Size Gender Age Height Weight Hair Eyes
CHA
x Artistry -1 =INT -1 +0 +0
Charisma
8 -1 Fervor
Bluff -1 =CHA -1 +0 +0
x Climb 6 =STR 6 +0 +0
AC
Armor Class
17 =10+ 0 + 0 + 0 + 0 + 0 + 0 + 7
TOTAL Armor Shield Dex. Size Natural Deflect. Misc.
x Craft (a) -1 =INT -1 +0 +0
x Craft (b) -1 =INT -1 +0 +0
Touch AC 17 Flat Footed AC 17
x Craft (c) -1 =INT -1 +0 +0
Total Base Save Ability Magic Misc. Mod. Temp. Mod. x Diplomacy -1 =CHA -1 +0 +0
FortitudeConstitution
10 = 6 + 2 + 2 + 0 + Disable Device* =DEX + +
Disguise -1 =CHA -1 +0 +0
Reflex 4 = 2 + 0 + 2 + 0 +
Dexterity x Escape Artist 0 =DEX 0 +0 +0
Will 13 = 6 + 5 + 2 + 0 +
Fly 0 =DEX 0 +0 +0
Wisdom
Weapon
Survival 5 =WIS 5 +0 +0
x Swim 10 =STR 6 +1 +3
Conditional Modifiers
Attack Damage
Weapon
Languages
Attack Damage
Armor Item Bonus Type Check Penalty Spell Failure Weight Properties
Totals 0 0 0% 0 lbs.
Unarmed Strike
War Mind Horn, powder 1
Body Qty. lbs.
Kit, campsite 1
Lantern, hooded 1
Belt Qty. lbs.
Lock, superior 1
Belt of giant strength +2 1
Map 1
Net, bell 1
Hands Qty. lbs.
Potion of Cure light 5
Play Notes
Racial Traits
Skilled
Background Traits
Fate's Favored
Spell Level 0 1 2 3 4 5 6
Prepared Spells
Prepared Spell Level 0 Metamagic School Duration Cast time Range/Area Save SR DC
Prepared Spell Level 1 Metamagic School Duration Cast time Range/Area Save SR DC
Prepared Spell Level 2 Metamagic School Duration Cast time Range/Area Save SR DC
Prepared Spell Level 3 Metamagic School Duration Cast time Range/Area Save SR DC