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GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce MX150 (ID=0x1d10)
Vendor: NVIDIA
VRAM: 2013 MB
Driver: 22.21.13.8264
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Dani\Desktop\velocidrone-1-11-0-windows-
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OnLevelWasLoaded was found on EditorGizmoSystem
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene
loading has completed
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PATCH_VERSION_PATH: C:\Users\Dani\Desktop\velocidrone-1-11-0-windows-trial\version
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OnIncreaseDetailProgressBar()
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OnIncreaseDetailProgressBar()
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PATCH_VERSION_PATH: C:\Users\Dani\Desktop\velocidrone-1-11-0-windows-trial\version
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OnIncreaseMainProgressBar()
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UpdateProgressBar()
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Clear()
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UpdateProgressBar()
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UpdateProgressBar()
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UpdateProgressBar()
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Clear()
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Fallback handler could not load library C:/Users/Dani/Desktop/velocidrone-1-11-0-
windows-trial/velocidrone_Data/Mono/libc
Fallback handler could not load library C:/Users/Dani/Desktop/velocidrone-1-11-0-
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The referenced script on this Behaviour (Game Object 'Steam') is missing!
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UnloadTime: 0.562630 ms
Non platform assembly: data-000000001B2A47F0 (this message is harmless)
Fallback handler could not load library C:/Users/Dani/Desktop/velocidrone-1-11-0-
windows-trial/velocidrone_Data/Mono/data-000000001B2A47F0.dll
Non platform assembly: data-000000001B2A7400 (this message is harmless)
Fallback handler could not load library C:/Users/Dani/Desktop/velocidrone-1-11-0-
windows-trial/velocidrone_Data/Mono/data-000000001B2A7400.dll
Non platform assembly: data-000000001C28B040 (this message is harmless)
Fallback handler could not load library C:/Users/Dani/Desktop/velocidrone-1-11-0-
windows-trial/velocidrone_Data/Mono/data-000000001C28B040.dll
Rewired: Searching for compatible XInput library...
Fallback handler could not load library C:/Users/Dani/Desktop/velocidrone-1-11-0-
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Fallback handler could not load library C:/Users/Dani/Desktop/velocidrone-1-11-0-
windows-trial/velocidrone_Data/Mono/.\xinput1_3.dll
Fallback handler could not load library C:/Users/Dani/Desktop/velocidrone-1-11-0-
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Fallback handler could not load library C:/Users/Dani/Desktop/velocidrone-1-11-0-
windows-trial/velocidrone_Data/Mono/xinput1_3
Fallback handler could not load library C:/Users/Dani/Desktop/velocidrone-1-11-0-
windows-trial/velocidrone_Data/Mono/.\xinput1_3
Fallback handler could not load library C:/Users/Dani/Desktop/velocidrone-1-11-0-
windows-trial/velocidrone_Data/Mono/xinput1_3
Fallback handler could not load library C:/Users/Dani/Desktop/velocidrone-1-11-0-
windows-trial/velocidrone_Data/Mono/libxinput1_3.dll
Fallback handler could not load library C:/Users/Dani/Desktop/velocidrone-1-11-0-
windows-trial/velocidrone_Data/Mono/.\libxinput1_3.dll
Fallback handler could not load library C:/Users/Dani/Desktop/velocidrone-1-11-0-
windows-trial/velocidrone_Data/Mono/libxinput1_3.dll
Fallback handler could not load library C:/Users/Dani/Desktop/velocidrone-1-11-0-
windows-trial/velocidrone_Data/Mono/xinput1_2.dll
Fallback handler could not load library C:/Users/Dani/Desktop/velocidrone-1-11-0-
windows-trial/velocidrone_Data/Mono/.\xinput1_2.dll
Fallback handler could not load library C:/Users/Dani/Desktop/velocidrone-1-11-0-
windows-trial/velocidrone_Data/Mono/xinput1_2.dll
Fallback handler could not load library C:/Users/Dani/Desktop/velocidrone-1-11-0-
windows-trial/velocidrone_Data/Mono/xinput1_2
Fallback handler could not load library C:/Users/Dani/Desktop/velocidrone-1-11-0-
windows-trial/velocidrone_Data/Mono/.\xinput1_2
Fallback handler could not load library C:/Users/Dani/Desktop/velocidrone-1-11-0-
windows-trial/velocidrone_Data/Mono/xinput1_2
Fallback handler could not load library C:/Users/Dani/Desktop/velocidrone-1-11-0-
windows-trial/velocidrone_Data/Mono/libxinput1_2.dll
Fallback handler could not load library C:/Users/Dani/Desktop/velocidrone-1-11-0-
windows-trial/velocidrone_Data/Mono/.\libxinput1_2.dll
Fallback handler could not load library C:/Users/Dani/Desktop/velocidrone-1-11-0-
windows-trial/velocidrone_Data/Mono/libxinput1_2.dll
Fallback handler could not load library C:/Users/Dani/Desktop/velocidrone-1-11-0-
windows-trial/velocidrone_Data/Mono/xinput1_1.dll
Fallback handler could not load library C:/Users/Dani/Desktop/velocidrone-1-11-0-
windows-trial/velocidrone_Data/Mono/.\xinput1_1.dll
Fallback handler could not load library C:/Users/Dani/Desktop/velocidrone-1-11-0-
windows-trial/velocidrone_Data/Mono/xinput1_1.dll
Fallback handler could not load library C:/Users/Dani/Desktop/velocidrone-1-11-0-
windows-trial/velocidrone_Data/Mono/xinput1_1
Fallback handler could not load library C:/Users/Dani/Desktop/velocidrone-1-11-0-
windows-trial/velocidrone_Data/Mono/.\xinput1_1
Fallback handler could not load library C:/Users/Dani/Desktop/velocidrone-1-11-0-
windows-trial/velocidrone_Data/Mono/xinput1_1
Fallback handler could not load library C:/Users/Dani/Desktop/velocidrone-1-11-0-
windows-trial/velocidrone_Data/Mono/libxinput1_1.dll
Fallback handler could not load library C:/Users/Dani/Desktop/velocidrone-1-11-0-
windows-trial/velocidrone_Data/Mono/.\libxinput1_1.dll
Fallback handler could not load library C:/Users/Dani/Desktop/velocidrone-1-11-0-
windows-trial/velocidrone_Data/Mono/libxinput1_1.dll
Rewired: Found Xinput1_4.dll.
The referenced script on this Behaviour (Game Object '<null>') is missing!
Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 26070.
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Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 26070.
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(Filename:
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(Filename:
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(Filename:
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Error: Couldn't resolve host name
(Filename:
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Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Error: Couldn't resolve host name
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 25728.
Total: 17.497860 ms (FindLiveObjects: 1.316407 ms CreateObjectMapping: 0.530772 ms
MarkObjects: 15.624511 ms DeleteObjects: 0.025599 ms)
Can't execute Disconnect() while not connected. Nothing changed. State: PeerCreated
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 3273 unused Assets to reduce memory usage. Loaded Objects now: 35330.
Total: 44.425041 ms (FindLiveObjects: 3.205684 ms CreateObjectMapping: 2.148690 ms
MarkObjects: 26.561953 ms DeleteObjects: 12.507573 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 35330.
Total: 30.888916 ms (FindLiveObjects: 3.300688 ms CreateObjectMapping: 1.471713 ms
MarkObjects: 26.072142 ms DeleteObjects: 0.043235 ms)
[PV] MicWrapper does not support suggested frequency 24000 (min: 48000, max:
48000). Setting to 48000
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
PUNVoice: [PV] Local voice #1 audio source frequency 48000 and encoder sampling
rate 24000 do not match. Resampling will occur before encoding.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FilenName = C:/Users/Dani/AppData/LocalLow/VelociDrone/VelociDrone/GhostData-8-
435.dat
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Transrec count = 0
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Settings after running start = auto quality:False vsync: True Target frame rate: 60
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 9345 unused Assets to reduce memory usage. Loaded Objects now: 26312.
Total: 73.088470 ms (FindLiveObjects: 2.602094 ms CreateObjectMapping: 1.839784 ms
MarkObjects: 22.786243 ms DeleteObjects: 45.858635 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 26312.
Total: 34.731754 ms (FindLiveObjects: 14.045277 ms CreateObjectMapping: 0.797581 ms
MarkObjects: 19.862158 ms DeleteObjects: 0.025031 ms)
Unloading 3271 unused Assets to reduce memory usage. Loaded Objects now: 35280.
Total: 35.965675 ms (FindLiveObjects: 1.758433 ms CreateObjectMapping: 1.116727 ms
MarkObjects: 21.843596 ms DeleteObjects: 11.246347 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 35280.
Total: 30.912809 ms (FindLiveObjects: 3.248350 ms CreateObjectMapping: 1.378984 ms
MarkObjects: 26.237686 ms DeleteObjects: 0.047217 ms)
[PV] MicWrapper does not support suggested frequency 24000 (min: 48000, max:
48000). Setting to 48000
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
PUNVoice: [PV] Local voice #2 audio source frequency 48000 and encoder sampling
rate 24000 do not match. Resampling will occur before encoding.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FilenName = C:/Users/Dani/AppData/LocalLow/VelociDrone/VelociDrone/GhostData-8-
435.dat
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Transrec count = 0
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Settings after running start = auto quality:False vsync: True Target frame rate: 60
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 9349 unused Assets to reduce memory usage. Loaded Objects now: 26317.
Total: 69.194427 ms (FindLiveObjects: 1.995090 ms CreateObjectMapping: 1.297064 ms
MarkObjects: 19.198267 ms DeleteObjects: 46.701729 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 26317.
Total: 23.344891 ms (FindLiveObjects: 5.862960 ms CreateObjectMapping: 0.531341 ms
MarkObjects: 16.922712 ms DeleteObjects: 0.026168 ms)
Unloading 3271 unused Assets to reduce memory usage. Loaded Objects now: 35285.
Total: 37.296871 ms (FindLiveObjects: 1.778913 ms CreateObjectMapping: 1.200353 ms
MarkObjects: 21.880005 ms DeleteObjects: 12.434755 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 35285.
Total: 29.982109 ms (FindLiveObjects: 2.929204 ms CreateObjectMapping: 1.326647 ms
MarkObjects: 25.652870 ms DeleteObjects: 0.072248 ms)
[PV] MicWrapper does not support suggested frequency 24000 (min: 48000, max:
48000). Setting to 48000
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
PUNVoice: [PV] Local voice #3 audio source frequency 48000 and encoder sampling
rate 24000 do not match. Resampling will occur before encoding.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FilenName = C:/Users/Dani/AppData/LocalLow/VelociDrone/VelociDrone/GhostData-8-
435.dat
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Transrec count = 0
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Settings after running start = auto quality:False vsync: True Target frame rate: 60
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 9349 unused Assets to reduce memory usage. Loaded Objects now: 26322.
Total: 65.204811 ms (FindLiveObjects: 1.662859 ms CreateObjectMapping: 1.352246 ms
MarkObjects: 17.897219 ms DeleteObjects: 44.291351 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 26322.
Total: 33.775452 ms (FindLiveObjects: 11.993299 ms CreateObjectMapping: 0.866416 ms
MarkObjects: 20.894121 ms DeleteObjects: 0.020479 ms)