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Initialize engine version: 5.6.

6f2 (6bac21139588)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: AMD Radeon R5 M230 (ID=0x666f)
Vendor: ATI
VRAM: 2040 MB
Driver: 15.201.1101.0
Begin MonoManager ReloadAssembly
Platform assembly: D:\Games\Car Mechanic Simulator 2018
Porsche\cms2018_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Games\Car Mechanic Simulator 2018
Porsche\cms2018_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Games\Car Mechanic Simulator 2018
Porsche\cms2018_Data\Managed\Assembly-CSharp-firstpass.dll (this message is
harmless)
Loading D:\Games\Car Mechanic Simulator 2018 Porsche\cms2018_Data\Managed\Assembly-
CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\Games\Car Mechanic Simulator 2018
Porsche\cms2018_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Games\Car Mechanic Simulator 2018 Porsche\cms2018_Data\Managed\Assembly-
CSharp.dll into Unity Child Domain
Platform assembly: D:\Games\Car Mechanic Simulator 2018
Porsche\cms2018_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is
harmless)
Loading D:\Games\Car Mechanic Simulator 2018 Porsche\cms2018_Data\Managed\Assembly-
UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\Games\Car Mechanic Simulator 2018
Porsche\cms2018_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\Games\Car Mechanic Simulator 2018 Porsche\cms2018_Data\Managed\Assembly-
UnityScript.dll into Unity Child Domain
Platform assembly: D:\Games\Car Mechanic Simulator 2018
Porsche\cms2018_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Games\Car Mechanic Simulator 2018
Porsche\cms2018_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Games\Car Mechanic Simulator 2018
Porsche\cms2018_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\Games\Car Mechanic Simulator 2018
Porsche\cms2018_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\Games\Car Mechanic Simulator 2018
Porsche\cms2018_Data\Managed\AmplifyOcclusion.dll (this message is harmless)
Loading D:\Games\Car Mechanic Simulator 2018
Porsche\cms2018_Data\Managed\AmplifyOcclusion.dll into Unity Child Domain
Platform assembly: D:\Games\Car Mechanic Simulator 2018
Porsche\cms2018_Data\Managed\FullSerializer - Unity.dll (this message is harmless)
Loading D:\Games\Car Mechanic Simulator 2018
Porsche\cms2018_Data\Managed\FullSerializer - Unity.dll into Unity Child Domain
Platform assembly: D:\Games\Car Mechanic Simulator 2018
Porsche\cms2018_Data\Managed\Rewired_Core.dll (this message is harmless)
Loading D:\Games\Car Mechanic Simulator 2018
Porsche\cms2018_Data\Managed\Rewired_Core.dll into Unity Child Domain
Platform assembly: D:\Games\Car Mechanic Simulator 2018
Porsche\cms2018_Data\Managed\Rewired_Windows_Lib.dll (this message is harmless)
Loading D:\Games\Car Mechanic Simulator 2018
Porsche\cms2018_Data\Managed\Rewired_Windows_Lib.dll into Unity Child Domain
- Completed reload, in 1.067 seconds
Platform assembly: D:\Games\Car Mechanic Simulator 2018
Porsche\cms2018_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Games\Car Mechanic Simulator 2018
Porsche\cms2018_Data\Managed\System.dll (this message is harmless)
Platform assembly: D:\Games\Car Mechanic Simulator 2018
Porsche\cms2018_Data\Managed\Boo.Lang.dll (this message is harmless)
<RI> Initializing input.
XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initialized touch support.
UnloadTime: 276.189209 ms
Non platform assembly: data-0000000017026040 (this message is harmless)
Fallback handler could not load library D:/Games/Car Mechanic Simulator 2018
Porsche/cms2018_Data/Mono/data-0000000017026040.dll
Non platform assembly: data-0000000017056320 (this message is harmless)
Fallback handler could not load library D:/Games/Car Mechanic Simulator 2018
Porsche/cms2018_Data/Mono/data-0000000017056320.dll
Non platform assembly: data-0000000005A9E040 (this message is harmless)
Fallback handler could not load library D:/Games/Car Mechanic Simulator 2018
Porsche/cms2018_Data/Mono/data-0000000005A9E040.dll
Rewired: Searching for compatible XInput library...
Fallback handler could not load library D:/Games/Car Mechanic Simulator 2018
Porsche/cms2018_Data/Mono/xinput1_3.dll
Fallback handler could not load library D:/Games/Car Mechanic Simulator 2018
Porsche/cms2018_Data/Mono/.\xinput1_3.dll
Fallback handler could not load library D:/Games/Car Mechanic Simulator 2018
Porsche/cms2018_Data/Mono/xinput1_3.dll
Fallback handler could not load library D:/Games/Car Mechanic Simulator 2018
Porsche/cms2018_Data/Mono/xinput1_3
Fallback handler could not load library D:/Games/Car Mechanic Simulator 2018
Porsche/cms2018_Data/Mono/.\xinput1_3
Fallback handler could not load library D:/Games/Car Mechanic Simulator 2018
Porsche/cms2018_Data/Mono/xinput1_3
Fallback handler could not load library D:/Games/Car Mechanic Simulator 2018
Porsche/cms2018_Data/Mono/libxinput1_3.dll
Fallback handler could not load library D:/Games/Car Mechanic Simulator 2018
Porsche/cms2018_Data/Mono/.\libxinput1_3.dll
Fallback handler could not load library D:/Games/Car Mechanic Simulator 2018
Porsche/cms2018_Data/Mono/libxinput1_3.dll
Fallback handler could not load library D:/Games/Car Mechanic Simulator 2018
Porsche/cms2018_Data/Mono/xinput1_2.dll
Fallback handler could not load library D:/Games/Car Mechanic Simulator 2018
Porsche/cms2018_Data/Mono/.\xinput1_2.dll
Fallback handler could not load library D:/Games/Car Mechanic Simulator 2018
Porsche/cms2018_Data/Mono/xinput1_2.dll
Fallback handler could not load library D:/Games/Car Mechanic Simulator 2018
Porsche/cms2018_Data/Mono/xinput1_2
Fallback handler could not load library D:/Games/Car Mechanic Simulator 2018
Porsche/cms2018_Data/Mono/.\xinput1_2
Fallback handler could not load library D:/Games/Car Mechanic Simulator 2018
Porsche/cms2018_Data/Mono/xinput1_2
Fallback handler could not load library D:/Games/Car Mechanic Simulator 2018
Porsche/cms2018_Data/Mono/libxinput1_2.dll
Fallback handler could not load library D:/Games/Car Mechanic Simulator 2018
Porsche/cms2018_Data/Mono/.\libxinput1_2.dll
Fallback handler could not load library D:/Games/Car Mechanic Simulator 2018
Porsche/cms2018_Data/Mono/libxinput1_2.dll
Fallback handler could not load library D:/Games/Car Mechanic Simulator 2018
Porsche/cms2018_Data/Mono/xinput1_1.dll
Fallback handler could not load library D:/Games/Car Mechanic Simulator 2018
Porsche/cms2018_Data/Mono/.\xinput1_1.dll
Fallback handler could not load library D:/Games/Car Mechanic Simulator 2018
Porsche/cms2018_Data/Mono/xinput1_1.dll
Fallback handler could not load library D:/Games/Car Mechanic Simulator 2018
Porsche/cms2018_Data/Mono/xinput1_1
Fallback handler could not load library D:/Games/Car Mechanic Simulator 2018
Porsche/cms2018_Data/Mono/.\xinput1_1
Fallback handler could not load library D:/Games/Car Mechanic Simulator 2018
Porsche/cms2018_Data/Mono/xinput1_1
Fallback handler could not load library D:/Games/Car Mechanic Simulator 2018
Porsche/cms2018_Data/Mono/libxinput1_1.dll
Fallback handler could not load library D:/Games/Car Mechanic Simulator 2018
Porsche/cms2018_Data/Mono/.\libxinput1_1.dll
Fallback handler could not load library D:/Games/Car Mechanic Simulator 2018
Porsche/cms2018_Data/Mono/libxinput1_1.dll
Rewired: Found Xinput1_4.dll.
Platform assembly: D:\Games\Car Mechanic Simulator 2018
Porsche\cms2018_Data\Managed\System.Xml.dll (this message is harmless)
Init Game

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Init : 1.5.24
dataPath :D:/Games/Car Mechanic Simulator 2018 Porsche/cms2018_Data
savePath :C:/Users/Silviu/AppData/LocalLow/Red Dot Games/Car Mechanic Simulator
2018
deviceModel :80EW (LENOVO)
deviceName :DESKTOP-3CJ3SFB
graphicsShaderLevel :50
operatingSystem :Windows 10 (10.0.0) 64bit
graphicsDeviceName :AMD Radeon R5 M230
graphicsPixelFillrate :-1
processorCount :4
graphicsMemorySize :2040
systemMemorySize :4014

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SetSettingsGFX

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Shadow distance:3
GameSettings.gfx_detailLevel:3
GameSettings.gfx_quality:3

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Shadow distance:3
GameSettings.gfx_detailLevel:3
GameSettings.gfx_quality:3
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GameSettings.gfx_quality:3
GameSettings.gfx_fullScreen:True
GameSettings.gfx_vsync:False
GameSettings.gfx_screenResX:1366
GameSettings.gfx_screenResY:768
GameSettings.gfx_detailLevel:3

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Wait for localization...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Nick: CODEX
MazdaTrue
DodgeTrue
JeepTrue
TuningTrue
PlymouthTrue
BentleyTrue

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GameInventory init

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Localization loading complete

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Wait for bundles...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Bundles loading complete

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GameInventory FillPartPropertyList
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)


Nie znaleziono specialCase

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Nie znaleziono specialMap

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Nie znaleziono b62_kolektor_dolotowy_1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Nie znaleziono b62_filtr_srodek

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Nie znaleziono b62_filtr_dol

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Nie znaleziono b62_filtr_gora

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Nie znaleziono t_b62_filtr_srodek

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Nie znaleziono t_b62_kolektor_dolotowy_1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Start LoadModdingPartsToShop

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
GameInventory end init

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

UnloadTime: 1.909047 ms

Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 9285.
Total: 56.361801 ms (FindLiveObjects: 0.887809 ms CreateObjectMapping: 1.477972 ms
MarkObjects: 53.903648 ms DeleteObjects: 0.090662 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 933.520752 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9293.
Total: 19.282490 ms (FindLiveObjects: 0.537988 ms CreateObjectMapping: 0.453313 ms
MarkObjects: 18.223619 ms DeleteObjects: 0.065431 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 666.892578 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9293.
Total: 17.860540 ms (FindLiveObjects: 0.466142 ms CreateObjectMapping: 0.499072 ms
MarkObjects: 16.847427 ms DeleteObjects: 0.046614 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 274.426422 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9296.
Total: 19.658827 ms (FindLiveObjects: 0.508480 ms CreateObjectMapping: 0.798429 ms
MarkObjects: 18.311716 ms DeleteObjects: 0.038488 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 4.254729 ms
<color=#FFA000>1.5.24</color>
- Porsche DLC
- fixed bug with low quality car shadows

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 10229.
Total: 19.144787 ms (FindLiveObjects: 0.701352 ms CreateObjectMapping: 0.521737 ms
MarkObjects: 17.832317 ms DeleteObjects: 0.088096 ms)

LoadCar car_dodgechallenger

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

BoxColliders does not support negative scale or size.


The effective box size has been forced positive and is likely to give unexpected
collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider.
Scene hierarchy path "car_dodgechallenger/FLSusp"
(Filename: Line: 0)

BoxColliders does not support negative scale or size.


The effective box size has been forced positive and is likely to give unexpected
collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider.
Scene hierarchy path "car_dodgechallenger/RLSusp"

(Filename: Line: 0)

BoxColliders does not support negative scale or size.


The effective box size has been forced positive and is likely to give unexpected
collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider.
Scene hierarchy path "car_dodgechallenger/#Exhaust_V8Old_Challenger"

(Filename: Line: 0)

Setting up 2 worker threads for Enlighten.


Thread -> id: 1ce8 -> priority: 1
Thread -> id: 1e34 -> priority: 1

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