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KAHOOT - Assignment 4.1 Lesson Plan
KAHOOT - Assignment 4.1 Lesson Plan
6.NS.2, 6.NS.3
CCSS/Math Practices
MP 1, 2, 3, 4, 5, 6
Students will able to determine which operation is needed; and, be able to fluently add, subtract, multiply, and divide multi-digit decimals
Learning Goal
using standard algorithm for each operation.
Unit Purpose & Theme: The Number System / Fluency, Recognition; and, Real-World Application
Monday Tuesday Wednesday Thursday Friday
Daily “Do Now”: Daily “Do Now”: Mid-Chapter Check Daily “Do Now”: Daily “Do Now”:
Journal Spiral Review; Journal Spiral Review; Journal Spiral Review; Journal Spiral Review;
Review & Discuss Whole Group
and, New Skill Application and, New Skill Application and, New Skill Application and, New Skill Application
Weekly 3.1 Add/Subtract Decimals 3.2, 3.3, 3.4 Estimate Product / 3.5, 3.6 Division/Estimate 3.7, 3.8 Divide Decimals
Journal Check Activity:
Agenda and HOOK:YouTube Song “IttyBitty Multiply Decimals Quotients HOOK: YouTube Song “SWOOP,
Teams check and compare
Instructional Dot” HOOK:YouTube Song “Multiply HOOK: YouTube Song “Long There it is!”
“Do Now” work and discuss
Brainstorm Activity (Rally Decimals” Division” Compare Activity (Think-Pair-
Overview differences. Whole Group
Robin) “Where are Decimals Estimation Activity Race Activity (Whiteboard) Share) Students travel with discussion of Most-Missed.
found/used in Real World?” (Numbered Heads); students Teams compete to solve whiteboards solving/comparing
READ: “Pigs Will Be Pigs” use individual whiteboards to standard division problems on posted problem Game Review: Operations
CENTER ROTATIONS: estimate/compare with team. main whiteboard. CENTER ROTATIONS: with Decimals (KAHOOT!);
M- Meet with Teacher: Small WATCH: BrainPop,”Decimals” CENTER ROTATIONS: M- Meet with Teacher: Small Discussion Time during
Group Instruction and Check CENTER ROTATIONS: M- Meet with Teacher: Small Group Instruction and Check game; GHOST KAHOOT to
A- Application of Skills: M- Meet with Teacher: Small Group Instruction and Check A- Application of Skills: improve scores.
Classwork from Textbook: Group Instruction and Check A- Application of Skills: Classwork from Textbook:
A- Application of Skills: Classwork from Textbook: p.235 7-10, p.243 1-9 odd REFLECTION: Write Summary
p.181 #1-10
p.219 2-12even, p.227 1-7odd and Reflection in Math Journal
T- Technology for Fluency: Classwork from Textbook: T- Technology for Fluency:
BuzzMath.com p.189 1-9odd, p.197 2-20even BuzzMath.com
H- Hands On: “What’s for T- Technology for Fluency: T- Technology for Fluency: H- Hands On: “What’s for
Lunch?”; Team creates a BuzzMath.com BuzzMath.com Lunch?”; Team members take
menu on a budget. H- Hands On: “What’s for H- Hands On: “What’s for each other’s Lunch Order and
*Teams of 4 rotate through 4 Lunch?”; Team creates a Lunch?”; Team members take Divide to split cost equally.
centers; 2 centers on Monday, menu on a budget. each other’s Lunch Order and *Teams of 4 rotate through 4
and 2 on Tuesday *Teams of 4 rotate through 4 Divide to split cost equally. centers; 2 centers on Weds., and 2
REFLECTION: Write Summary REFLECTION: Write Summary and Reflection in Math Journal
Homework Finish Classwork (above) Finish Classwork (above) Finish Classwork (above) Finish Classwork (above) NONE
Writing Students will write a summary and reflection in math journal at the end of each day.
Learning
Skilled Questioning Group Projects SQ5R Identifying Similarities and Differences
Logs/Journals
Cornell Notes Socratic Seminars Study Groups KWL Summarizing and Note Taking
Pre-write Quick-write Jigsaw Activities Reciprocal Teaching Reinforcing Effort/Providing Recognition
Draft Group Discussion Read-Arounds Think Aloud Homework and Practice
Response/Edit/Revision
Respond Critical Thinking Activity Marking the Text Non-Linguistic Representations
Groups
Revise Writing Questions Collaborative Activities Writing in Margins Cooperative Learning
Edit Open-Minded Questions Charting the Text Setting Objectives & Providing Feedback
Final Draft Philosophical Chairs Summarizing Generating & Testing Hypotheses
Thinking Map Cues, Questions, & Advance Organizers