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The Beast of Hondeltùn - A Into The Odd Adventure
The Beast of Hondeltùn - A Into The Odd Adventure
Hundeltùn is a fishermen village not far from Bastion. You just shipwrecked here after seeing a giant creature that
destroyed the hull of your ship… it was the dreaded Beast!
The Beast of Hondeltùn is a legendary creature that years ago the bandit leader of the White Doves gang, Istvan Von
Kael, and some of his men (the Rodd brothers among them) hunted and killed.
Istvan became the hero of Hondeltùn and was elected mayor… but now Istvan is nowhere to be found and the
creature is back.
1 - The Beach
The beach is now full of debris of the ships destroyed by the Beast and something useful can be found before some
looters arrives. Here there are also the fishermen’s huts and boats. The oldest fisherman is Bartolus.
2- Marshal Office
In the centre of town you’ll find a white building that contains some cells and the office of Phil Rodd, one of Istvan
associates that became the city lawman. After the disappearance of Istvan and the return of the monster half of his
deputies were killed by the monster, one of them was his son, and started drinking night and day. He’s a desperate
man, a shadow of his former self.
3- General Store
Near the centre of town there’s Edgar’s shop. Edgar Rodd, a fat jolly man, is Phil’s older brother, and another of
Istvan associates, that now is a merchant. Since Hundeltùn is dying he hired a monster hunter to kill the Beast.
Edgar can provide supplies but he’s reserve is now scarce.
Hector Nelsom, Monster Hunter –STR: 11, DEX: 13, WIL: 15 Hp: 12.
Arbalest 1d8, machete 1d6, hunting dog, amulets, green hooded coat.
- Wants to survive this hunt, hopefully becoming a renowned and rich monster-killer.
He claims he killed a group of wolf-men, but some locals says that they were just madmen wearing wolf pelts. He
also says he lost a precious Arcana, a silver net, in the forest while searching for the creature (he saw the Beast
attacking some men that survived the shipwreck and ran away because he was spotted).
8- The Swamp
The nearby swamp is home of two primitive warring tribes of humanoid amphibian creatures whose appearance is
strange hybrid between a lizard and a toad, people of Hondeltùn call them lizardmen. One tribe is composed by
brown scaled lizardmen, the other by green scaled ones. They are sometimes victims of the Beast’s attacks too.
Lizardmen – STR: 10, DEX: 12, WIL: 3 Hp: 6. Armor 1
Sharpened pole1d6.
9- Secluded beaches
There are other beaches where you can find other survivors of the shipwrecks (dead or alive, if you need to add
another Pc) and supplies since the Lizardmen and the Beast are hunters, not looters.
The Truth
There are different possibilities, every townsperson has a different theory on the Beast’s return:
- Istvan never killed the Beast in the past, he merely drove out and made a pact with the creature. Gunnar tried to
kill him to become the gang leader, but the old man escaped. He went to the forest and freed the Beast.
- Istvan IS the Beast. He is an ancient crazed shapeshifter that created an elaborated story to become a hero and rule
the village. Then he became tired and now has decided to destroy the village and maybe repeat the same thing in
another town. His associates could have been intimidated into supporting his tale or they were his willing servants.
- Istvan was possessed by the Beast after killing it. He was able to retain control until now… he tried to flee in order
to protect the townspersons from the Beast’s fury, but the creature is gaining control.
- Istvan was murdered by Amelia Zol. She’s a dark druid that created the first Beast to destroy Hundeltùn (her cult
abhors civilization), after years she was able to create a new Beast and she sacrificed Istvan in a ritual to get her
revenge.
- Amelia Zol was the beast, and Istvan somehow cured her. Gunnar/Uriah killed Istvan and the Beas was free again.
- Istvan was sacrificed by the Lizardmen to an Astral God and the Beast was resurrected for some reason.
- Something else entirely… maybe the new Beast is the son of the old one and came for vengeance!
Which is the truth? Well you decide. Here’s some sample stats for Istvan & the Beast. Feel free to change/adjust
them for your game depending on the chosen situation.
The Beast – STR: 14/10, DEX: 10/14, WIL: 7 Hp: 12. Armor *
The Beast of Hondeltùn is a large sentient mass of pieces of wood, bone, leaves and blood that can assume three
forms: humanoid giant, huge two headed wolf, large shark (the values on the left represent the humanoid stats, the
right are for the bestial form). The creature needs drinking human blood to survive, at least a body quantity each
day.
* Armor is 3 against gunfire, 2 against most normal weapons, 1 against natural attacks, fire or weapons made of
natural materials (a rock, a tree branch, a bone knife).
Istvan Von Kael – STR: 12, DEX: 10, WIL: 13 Hp: 12.
Musket 1d8, cleaver 1d6, furs.