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Game Activities K3 B5

The Family Jump Up Game: Musical Photocards


Ask students to say the names of family Have students sit in a circle on the floor. Invite Arrange the key vocabulary photocards in a
members they know. Hold up the a volunteer to stand in the middle of the circle. circle on the floor. Play some music and have
corresponding cutouts as they name them. Have the rest of the class compare their height students march around the outside of the circle.
Leave the cutouts on the chalk ledge for with the volunteer's. When you stop the music, students sit down.
reference. Ask students how they feel about T: If you’re taller than (Silvia), jump up. Encourage students to identify the photocard
their families. S: (Students who think they are taller than the they are sitting next to. Continue playing until
T: Do you love your family? How can you show student in the middle jump up to stand next all students have had a chance to identify
them you care about them? to her.) a photocard.
Allow them to share their ideas freely. Comment on all of them and encourage the
class to join in.
Match the Words
Game: Thin and Tall T: (Karen) is taller than (Silvia). (Alfredo) is not
Write two sets of key vocabulary words on the
Divide the class into two teams and place all taller than (Silvia). He’s shorter.
board in lowercase letters, in random order.
the magazine pictures on the board. Call a Then have them all sit down. Choose another
Say the words as you write each one. Then
member from each team to the front. student and repeat with shorter.
have students come up one by one and match
Describe one of the people for the two the words that are the same. Next, say the
students to identify the picture. Vocabulary Review initial letter of each one of the words and have
T: He’s thin and tall. Give out Family Member cutouts to different students identify them.
Have the first student to identify the person students. Tell students to be very quiet for this T: I like reading a b, b, b...
take the picture. Repeat the procedure until activity. Name different people. Ask students S: Book.
all the pictures have been taken. The team with to hold up the corresponding cutouts for each T: A baby dog is called a p, p, p...
the most pictures wins the game. word. Then have the rest of the class say the S: Puppy
word chorally.
Grandma’s Glasses Form a Word
Ask them when Grandma wears her glasses. Game: Teacher, May I? Write each of the letters of the key vocabulary
Encourage students to share their experiences Explain to the class that you are going to call words on white paper (see materials). Write
when their grandparents read to them and out a step type and a number of steps. For each letter as many times as possible. Give one
have to put their glasses on. example, the steps can be big Papa Bear steps, letter to each student. Ask them to stick
medium Mother Bear steps, or small Baby Bear the letter on their chest with masking tape. Play
Taller or shorther steps. some music and ask them to walk around. Stop
T: Take one big Papa Bear step. the music randomly and call out one of the key
Divide the class into pairs. Have them sit
Demonstrate taking a big step. Repeat with vocabulary words. Explain that they have to get
together in different places around the room.
Compare the sizes of different students in each medium and small steps. Have students stand in together in order to form that word. The first
pair. a line facing you several meters away. Give each students to form the word earn a point. Play
T: (Santiago) is shorter. (Ana) is taller. student commands. the music again and repeat the activity with a
T: (Sonia), take two Baby Bear steps.
Say the words taller or shorter, one of the pair different word.
The student has to ask:
should get up.
S: (Miss Martha), may I?
T: Yes, you may.
Continue giving commands until one of the
students reaches you.
I Know These Words Let’s Mime It turns answering the question and pointing to
Attach all the key vocabulary photocards to Hand out the baby, brother, sister, and cousin the corresponding vacation spot on the poster.
the board and write their names next to them. cutouts to different students and have Puppets: Where can we go?
Read the words aloud with students. Then give them stand at the front. Give the students S1: (Points to the theme park.) You can go to
out paper. Have students choose two pictures holding the brother, sister, and cousin cutouts the theme park.
to draw and copy the corresponding words. commands for miming different actions with
their cutout. Then ask the class whether or not
Mime a Word
Game: Find the Word the student holding the baby cutout can do the
Have students make a circle. Call out words
Attach the key vocabulary photocards to the same action. If so, the baby mimes the action.
from the key vocabulary and ask students
board. Divide the class into two teams. Ask a If not, the class has to say what the baby can do
to mime the word, for example: Boat. Have
member of each team to stand against the wall and then the student holding the baby cutout
students pretend they are in a boat or car.
opposite the board, one on the left and one mimes it.
Encourage students to mime they are driving.
on the right. Call out a word and have the two T: Cousin can draw.
Continue with the rest of the words.
students run to the board and point to the correct S: (The student holding the cousin cutout
word. The first student to point to the correct word mimes the action.)
scores a point for his or her team. Repeat with the T: Class, what can Cousin do? My Favorite Vacation Place
remaining students. The team with the most S: Cousin can draw. Have students share their favorite place when
points wins. T: Can Baby draw? they go on vacation. Draw a beach on the
S: No. board.
T: What can Baby do? T: I like to go to the beach. This is my favorite
Game: The Silly Chain Game S: Baby can scribble. (The student holding the vacation place.
Have students sit in a circle. Start the chain by baby cutout mimes the action.) Encourage students to do the same and draw
saying what you have in your “pocket”. Then their favorite places, either on white sheets of
point to a student. Encourage him or her to paper or on the board.
Race to the Board
continue the chain, adding an item that is in
Review the key vocabulary and attach the
their “pocket”. The next student adds another paper strips to the board. Divide the class
word, and so on. into two teams. Ask a member of each team
Characters: Feelings
T: I have a bottle in my pocket. Draw smilies on the board to show the feelings
to stand against the wall opposite the board,
S: I have a bottle and a T-shirt in my pocket. happy, sad, and angry. Turn the pages of the
one on the left and one on the right. Call out
If a student misses an item in the chain or story and ask students to point to different
a word and have the two students run to the
cannot think of one, start the game again. characters and say their feelings.
board and point to the correct word. The first
T: Point to Baby Bear. How does he feel?
student to point to the correct word scores
Ss: Sad.
Spell the Words a point for his or her team. Repeat with the
Divide students into two teams. Give one remaining students. The team with the most
student from each team a marker or chalk. points wins. Where Can We Go?
Ask students to call out a word from the key Ask two volunteers to come to the front and
vocabulary. For example, teeth. Then write Touch, Touch, Touch! hold one of the puppets. Teach them the
teeth on the board leaving out the vowels: Show students a Clothes photocard and ask question:
t_ _ th. Ask two volunteers to come up and them to touch the part of the body where they T: Where can we go?
complete the word. The first to finish and write wear this piece of clothing. Do it with all the Have them practice saying it. Then take out
the word correctly wins a point for their team. clothes. Increase the difficulty by calling out Poster 8. Have the rest of the class form a long
Repeat with all key vocabulary and alternate the vocabulary and without using the pictures. line on one side of the poster. Hold up the
students so that everyone has a turn. puppets to ask the question. Have students take
Game: Catch Me! Do an airplane role-play. I Know These Words
Have students sit in a circle. Show them the Read the question aloud: Elicit all the vocabulary words students know
Vehicle cutouts from the unit. Place them T: What can you see on a plane? Have students and write them on the board. Once the board
in a pile in the center of the circle. Take the answer and express themselves. is covered with words, encourage each student
first cutout and show it to students. Have a Ask students if they have ever been on an to come up and make a sketch of one of the
volunteer walk around the outside of the circle. airplane. Invite them to share their experiences. words. When they finish, remove the words
Instruct him or her to say the names of all the Talk about the different people on a plane: and leave the sketches so that you can ask the
vehicles he or she can recall while touching pilot, flight attendant, and passengers. Show whole class about the words they represent.
each student in the circle on the head. When them the photos or cutouts of the people
the volunteer says the word on the cutout, playing each role.
the student whose head is touched at that T: Point to the pilot. We Went Camping
moment must stand up and chase the volunteer S: (Students point to the corresponding picture.) Attach Action cutouts to the board. Divide the
around the circle. The first one to sit in the spot Discuss what a pilot does. Then have students class into pairs. Tell students to pretend they
remains seated and chooses the next cutout. point to the flight attendant and passengers. went on a camping trip together. Ask them to
The student left standing begins the game Discuss what flight attendants and passengers choose four actions they carried out on the trip
again. do. Next, tell students that they are going to set and decide on the order of the actions. Instruct
up an airplane cabin in the classroom. Provide pairs to describe their camping trip using first,
them with the props. Help them create the scene. then, next, and finally. Give students time to
Game: Tap the Beach Ball Allow them to choose roles and play freely. practice as you monitor and help them as
Have students stand in different parts of the necessary. Afterward, invite pairs to come to
classroom. Tap the beach ball to a student. the front and tell the class about their trip.
Name a beach item. Then have that student Find Your Seat
name another beach item and tap the ball to Arrange 20 chairs in rows to represent seats on
another student. Repeat until all the beach an airplane. Attach the Seat Labels to the back Roll a Ball
items have been named. of each chair with tape. Leave a space between
Have students sit in a circle. Start to describe
the rows to represent an aisle.
an imaginary trip. Roll a ball to a student and
Choose a student to be the ticket seller. Have
describe a destination.
Around the Circle him or her pass out the Airplane Tickets to T: I went to the mountains.
Have students sit in a circle. Play lively twenty students. The student who catches the ball adds another
music. Have students pass some Action Invite any extra students to be flight attendants.
sentence.
cutouts around the circle as the music plays. Have them help the passengers find their seats
S1: I went by bus.
Pause the music. The students holding the by matching the number on their ticket to
S1 rolls the ball to S2. S2 adds another sentence.
cutouts name them in the past tense. Play the number of dots on the seat label. When
S2: I went by bus. I stayed in a tent.
the track again. Repeat the activity until all students have found their seat, have each
Carry on in the same manner, having each
everyone has had a chance to name a Unit student say his or her seat number aloud.
student add another sentence. Model the past
cutout. tense. Have students repeat after you. After a
while, change the destination and continue
the activity.
Game: Musical Photocards
Arrange the photocards (sleeping bag,
flashlight, hot dog, fish, picnic, marshmallow,
camping, camp fire, tent) in a circle on the floor.
Play some music and have the students march
outside the circle. Explain that when the music
stops, they should sit down. Stop the music.
Have the students sitting next to a photocard
say what it is and keep the photocard.
When there are no more photocards the
game finishes.

Game: Tic-Tac-Toe
Draw a tic-tac-toe grid on the board. Choose
six Photocards from the unit or from previous
units and attach each to a tic-tac-toe grid.
Divide the class into two teams: “X” and “O.”
Ask a member from the “X” team to come to
the board and say a sentence with one of the
photocards in the grid.
S: That’s an airport.
If the sentence is correct, remove the card and
draw an “X” in the space. Continue with the
next team. The first team to get three X’s or
three O’s in a row (horizontally, vertically, or
diagonally) wins.

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