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Artikel ICASI For Scopus English
Artikel ICASI For Scopus English
Abstract: This study verifies the effect of Multimedia-based edu game on students’ psychological perception in facing
Computer-based National Exam (UNBK). This research is conducted in Research and Development and the
effectiveness is analyzed by a quantitative approach to the comparative causal method. This study takes
purposive sampling technique at SMP Muhammadiyah 1 Medan. Data are collected by observation, and
questionnaire. The variables of this research are divided into two independent variables (X) and the dependent
variable (Y). The independent variable in this research is the use of Multimedia-based edu game as learning
media. The dependent variable in this research is students’ psychological perception (Y). The testing verifies
that the use of Multimedia-based edu game does not give a significant effect on the positive perception of
facing UNBK. This can be seen from the t-count value is smaller than t-table. In Multimedia-based edu game
variable, t-count <t-table (2,166 <2,771). Multimedia-based edu game proves to have an effect of only 24.8
(25%) on students' positive perceptions.
ACKNOWLEDGMENTS
The researchers would like to expand their
heartfelt thanks to those who shared and supported to
the study. Next, sincere gratitude to Politeknik Negeri
Media Kreatif, SMP Muhammadiyah 1 Medan
supporting the research on the effect of Learning
media of Multimedia-based Edu Game on students’
learning psychological perception. As the expression
gives ‘close to perfection’ would seem a bit difficult
to achieve, but they had done to fulfill the standard
requirements. It is expected that this article would be
constructive and contributive in education technology
and academic process.