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Designing For Older Adults
Designing For Older Adults
Designing For Older Adults
C M Y CM MY CY CMY K
Reflecting the multidisciplinary nature of the field, this multidisciplinary author team translates a
Joseph Sharit
vast array of academic literature into guidelines without losing its strong grounding in science. They
discuss the role the field of human factors plays in creating technology that is effective and safe to
use. This book provides information specific enough to be immediately applicable yet general
enough to be relevant to technologies of the future.
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Designing for
Older Adults
Principles and
Creative Human Factors
Approaches
Second Edition
Published Titles
Designing for Older Adults: Principles and Creative Human Factors Approaches,
Second Edition
Arthur D. Fisk, Wendy A. Rogers, Neil Charness, Sara J. Czaja, and Joseph Sharit
Forthcoming Titles
Designing Displays for Older Adults
Richard Pak and Anne Collins McLaughlin
Arthur D. Fisk
Wendy A. Rogers
Neil Charness
Sara J. Czaja
Joseph Sharit
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Section 1 Fundamentals
Section 4 Tutorials
Section 5 Conclusion
the design process with the goal of developing safe, effective, and efficient
user-system interactions. Our team is also multidisciplinary, comprised of
two industrial engineers and three psychologists.
This book represents the combined efforts of the principal investi-
gators of CREATE — the Center for Research and Education on Aging
and Technology Enhancement. CREATE is sponsored by the National
Institutes of Health (National Institute on Aging) through Grant P01
AG17211. CREATE is directed by Sara Czaja at the University of Miami.
The other investigators on the grant are Joe Sharit, also at the University of
Miami; Neil Charness at Florida State University; and Wendy Rogers and
Arthur (Dan) Fisk at Georgia Institute of Technology.
CREATE is a multidisciplinary, collaborative Center dedicated to
solving the problems of aging and technology use. The development of
the Center was motivated by the increased number of older people in the
population and the increased reliance on technology in most societal con-
texts. It is estimated that people over the age of 65 will represent 22% of
the population by 2030. The overarching goal of CREATE is to help ensure
that current and future generations of older adults will be able to success-
fully use technology and that the potential benefits of technology can be
realized for older populations. To that end, the current volume represents
the development of comprehensive design guidelines for the design of
existing and emerging technologies that may be used by older adults.
The Scientific Advisory Board of CREATE consists of Jim Baker, Colin
Drury, Jim Fozard, Melissa Hardy, Bill Howell, Beth Meyer, John Thomas,
and Rich Schulz. We appreciate their guidance, advice, and support dur-
ing the development of this book.
In addition to support from NIH (NIA), we acknowledge support from
the National Institute for Occupational Safety and Health (NIOSH), and
in particular the guidance of Jim Grosch. We also appreciate the support
we receive from our academic homes: the Georgia Institute of Technology,
Florida State University, and the University of Miami.
We extend our deepest appreciation to all the researchers, graduate
students, and post-doctoral fellows who have been involved in CREATE.
Although there are too many people to list by name, we want them all to
know how much we value our collaborations with them and how much
they have contributed to the development of this book.
—Arthur D. Fisk
—Wendy A. Rogers
—Neil Charness
—Sara J. Czaja
—Joseph Sharit
The CREATE Team
Sara J. Czaja has a B.S. in psychology and M.S. and Ph.D. in industrial
engineering from the State University of New York at Buffalo. She is
professor of psychiatry and behavioral sciences and industrial engineer-
ing at the University of Miami. Dr. Czaja is the Director of the Center
for Research and Education on Aging and Technology Enhancement
(CREATE) and the co-director of the Center on Aging at the University of
Miami. She has extensive experience in aging research and a long com-
mitment to developing strategies to improve the quality of life for older
adults. Her research interests include aging and cognition, e-health, care-
giving, human-computer interaction, and functional assessment. Dr. Czaja
is very well published in the field of aging and has written numerous
book chapters and scientific articles. She is a fellow of the American
Psychological Association, the Gerontological Society of America and the
Human Factors and Ergonomics Society.
Joseph Sharit received his M.S. and Ph.D. degrees from the School of
Industrial Engineering at Purdue University, specializing in human fac-
tors engineering. He is currently a research professor in the Department
of Industrial Engineering at the University of Miami, and holds second-
ary appointments in the Department of Psychiatry and Behavioral Science
and the Department of Anesthesiology at the University of Miami Miller
School of Medicine. He is one of the principal investigators in the Center
for Research and Education on Aging and Technology Enhancement
(CREATE). Prior to joining the University of Miami, Dr. Sharit was Director
of Graduate Studies in the Department of Industrial Engineering at the
State University of New York at Buffalo. His research interests include
human-machine interaction, assessing the performance of older persons
interacting with technological systems, human reliability analysis and
system safety, and risk analysis. Dr. Sharit’s research has been applied to
medical, manufacturing, marine, nuclear, and aviation domains.
Sara J. Czaja
Department of Psychiatry and Behavioral Sciences
University of Miami Miller School of Medicine
1695 N.W. 9th Avenue, Suite 3204B
Miami, Florida 33136
<sczaja@med.miami.edu>
Arthur D. Fisk
School of Psychology
Georgia Institute of Technology
Atlanta, Georgia 30332-0170
<fisk@gatech.edu>
Wendy A. Rogers
School of Psychology
Georgia Institute of Technology
Atlanta, Georgia 30332-0170
<wendy@gatech.edu>
Joseph Sharit
Department of Industrial Engineering
University of Miami School of Medicine
1695 N.W. 9th Avenue, Suite 3204A
Miami, Florida 33136
<jsharit@miami.edu>
Fundamentals
1.1 Demographics
As mentioned above, society is getting older. As evident in Figure 1.1, this
aging of society is occurring worldwide. Within Asia, North America, and
Europe, the current percentage of the population over age 65 ranges from 6%
to 16%. By 2030, those percentages are estimated to range from 17% to 29%.
35%
30%
25%
Percent over age 65
20% 2005
2025
15% 2050
10%
5%
0%
Africa Latin Asia Oceania North Europe
America America
Figure 1.1. Percentage of the population over age 65, currently and estimated for
the future. (Source: 2005 data from United Nations Demographic Yearbook [2005]; 2025
and 2050 estimates from United Nations [2002].)
The fastest growing subgroup represents those over 80 years of age. In addi-
tion, the ethnic diversity of the older population is increasing, as illustrated
in Figure 1.2 for the United States.
People are living longer, remaining more active into older age, and
staying in their homes longer before finding the need for “assisted living”
arrangements. Aging brings with it changes in perception, cognition, and
control of movements. We address these changes as they relate to design
in the following chapters of the book.
80
Percent of U.S.
60 Other Races
Asian alone
40
Black alone
20 White alone
0
2003 2030 2050
Year
Figure 1.2. Current and projected distribution of ethnic groups for adults over
age 65 in the U.S. population. (Source: U.S. Census Bureau [2004].)
18
16
14
Number of Technologies Used
12
10
Male
Female
8
0
Younger Middle‒Aged Older
Age Group
items, particularly in their homes, and they expressed both positive and
negative attitudes about those technology items. However, contrary to ste-
reotypes of older adults holding negatively biased attitudes about tech-
nology, participants’ attitudes were mostly positive in nature across all
domains. Of all the attitudes expressed, 62% were likes whereas 38% were
dislikes. These findings confirm that older adults are using technology and
they perceive the benefits of that use as outweighing the costs.
Many new technologies are not optional — that is, older adults have
no choice but to use them. For example, telephone voice menu systems,
online card catalogs, and airport check-in kiosks are so prevalent they are
difficult to avoid. These technologies are presumably designed with the
expectation that anyone — and that means people of all ages — should be
able to walk up and successfully interact with the system. However, older
adults report frustrations in their interactions with these technologies;
this suggests the systems may not have been designed to accommodate
older adults’ limitations and capabilities.
panels, cell phone menus, and hand-held devices. Chapter 7 concerns the
development and implementation of training and instruction. The chapter
provides material relevant to the creation of workplace training as well as
instruction for the use of technology. At the end of each “Design Guidelines”
chapter, we provide a bulleted list of our primary recommendations.
The four chapters in the “Exemplar Applications” section provide
examples of how the design guidelines are applicable in the broad areas of
work, healthcare, transportation, and home design. Chapter 8 addresses
making the work environment age-friendly and concerns issues of struc-
turing work tasks for an aging workforce, information flow, work pacing,
etc. Chapter 9 addresses healthcare technology. Healthcare is a critical
concern for adults of all ages but especially for older adults, given their
propensity to illness and chronic conditions. Technology offers the poten-
tial to help older adults be actively involved in the management of their
own health and healthcare, and to facilitate healthcare delivery to older
adults and their families. However, for such technology to be effective and
safe to use, attention to human factors is crucial. Chapter 10 illustrates the
relevance of design guidelines to driving, pedestrian behavior, and public
transportation. Chapter 11 concerns issues related to aging-in-place and
how accommodating the needs and capabilities of older adults can enable
them to maintain their independence.
The “Tutorials” section of the book provides specific “how-to”
information regarding different aspects of designing for older adults.
We emphasize throughout the book the importance of user-centered
design and the need to involve older adults in usability assessments.
To that end, we provide a general tutorial on involving older adults in
such studies in Chapter 12 and specific guidance for focus group stud-
ies in Chapter 13. Chapter 14 offers guidance for interpretation of find-
ings and assistance for estimating the number of participants needed,
whereas Chapters 15 and 16 focus on methods of task analysis, error
prediction, and modeling. We then provide recommendations regard-
ing multimedia design in Chapter 17; these tips are very useful, given
the increasing prevalence of multimedia for information transmission,
training, and entertainment.
Chapter 18 provides a synthesis of the themes that emerged through-
out all the chapters. These themes illustrate the key issues to consider when
designing for older adults. The guidelines presented in the book will not
solve all design problems for all systems and situations. They do not pro-
vide an algorithm to ensure success. The goal of the book is to help con-
strain the design solution space and provide designers with guidance about
how to accommodate older users. Design is an iterative process, and we
hope that by constraining or reducing the solution space, less iteration —
from initial mock-up to final product — will be required.
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