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CherieVoon - Ass01-How To Guide
CherieVoon - Ass01-How To Guide
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ProBoolean
Performs same functions as the boolean tool, but for multiple objects.
Boolean
Operand A & B | material attach options
(only when both objects have existing assigned materials)
Bezier: to create
curved lines
x axis y axis
Both objects ‘sharing’
the control point
ie. ‘twists’ with same Modifier Box
parameters.
Original
CLONE:
CLONE: CLONE:
Reference
Copy CLONE: CLONE: Instance CLONE:
Instance Copy Original Copy
Original
Change of the height of the original Exact copy + shares control points for all modifiers CLONE:
CLONE: Copying Objects Modifiers applied and placed above the grey line
- 3 types of clones: COPY | Instance | Reference makes changes independent to the referenced
- Copy: Same object, same spot clone
- Instance- Cloned + takes on modifiers of original
- Reference: Modifiers independent BUT still is affected from modifying original
1. From an autocad drawing, save layers as individual files. This can be done by isolating the required layer. 2. Isolated layer. All other layers turned off.
Command: layiso
5. Aligning position
- This is done so that the image would be placed according to the same
origin and scale as the rest of the drawing layers. This helps with
accuracy when importing into 3ds max.
Command: ALign
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SLAB
BULK HEAD
Adjust Parameters
Can be used for distributing objects at even distances (or) with incremental
changes.
2 Dimensional Array
What this means:
49 cloned objects
each spaced at
77.5m with a
rotation of X and Y
Clone (M) : Another way to Array objects with more editing flexibility.
Apply Clone (M) from the Modifier drop down menu to the object.
Clone (M) : Another way to Array objects with more editing flexibility.
Apply Clone (M) from the Modifier drop down menu to the object. This can also be applied to multiple objects to array in additional axes.
Setting Up downloaded Plugins / Scripts Running a Script
1. Save the downloaded plugins /scripts within the program folder 1. Save the downloaded plugins /scripts within the program folder
2. Within the Customise menu, select Configure System Paths... 2. Within the MAXScript menu, select Run Script...
3. Within the 3rd Party Plug-Ins tab, add the path where the downloaded plugins/scripts were saved. 3. Select Script
4. Restart the program. Plugins will now appear within the Modifier drop down menu.
Running a Script
eg: Scripted Glue: This script ‘pastes’ objects to surfaces.
Important Tips:
When ‘pasting’ multiple objects onto an uneven surface/base object, be sure
to import the DWG as Entities and not Layers.
Greeble (M)
greeble is a small piece of detailing added to break up the surface of
an object to add visual interest to a surface or object. It can be used
as a quick modeling tool that builds urban massing on
surfaces/polygons.
select vertex as
Falloff selection
controls
Check
‘Use Soft Selection’
Falloff:
Controls the size of
the edge distance/
boundary affected
Pinch:
Strength
Select Vertex
2. Material Editor
Mental Ray materials are required as the Material Editor Icons
renderer was set to Mental Ray.
- Keyboard shortcut for Material Editor: M
OR
- Click the Material Editor icon.
- Click Standard to open the Material /
Map Browser and select Arch & Design 1 2 3 4 5 6 7 8 9 10 11 12
under Mental Ray. 1. Get Material
2. Put Material To scene
3. Assign Material to Selection
4. Reset Map
5. Make Material Copy
6. Make Unique
7. Put to Library
8. Channel ID
9. Show standard map in view port - makes materials visible in the view port.
10. Show end result
11. Got to parent (main menu)
12. Go to sibling (sub menu)
Render Result WITHOUT setting the Exposure Control to MR
9. TEST RENDER!
View of the standard Rendered
Scene where building facades
have light and shadows casted
on them.
4
2
4
3 1 2
5 6
3
6 5
The Result: Rendered surfaces of the object with the lighting
as a texture element.
Measuring Area of Colour Zones
Using Adobe Photoshop CS4 and Adobe Illustrator CS4
2. Perform Live Trace tool in Adobe Illustrator to create polylines of the lighting boundaries.