E - Farming

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E-FARMING: AN E-COMMERCE SITE FOR AGRICULTURAL

PRODUCT

SYNOPSIS

The Project "E-FARMING: AN E-COMMERCE SITE FOR AGRICULTURAL


PRODUCT" is a shopping system for agricultural products. E-commerce is a clearly beginning
to have a impact in the agricultural sector. The way people go about purchasing agricultural
products is of great concern. Most of the time customer has to far distances to get agricultural
products and getting the right quality is not ensured. Our project aims to help farmer as well as
customers for buying and selling agricultural products across the country using a computerized
approach. The website will guide the farmers to access new farming techniques, compare current
market rate of different products, the total sale and the earned profit for the sold products.
The website will act as a unique and secure way to perform agro-marketing. E-farming
will serve as a way for the farmers to sell their products across the country just with some basic
knowledge about how to use the website.

Modules
 Farmer
 Dealer
 User
 Admin
1.2 MODULE DESCRIPTION
Farmer:

In this module the farmer who manufactures products, is a user of this website. user must
register before making business with customers. After register, The user will login and publish
their products details with costs and their features. If their product is chosen by customer or
client the product owner will be paid for 90 percentage of original price of product after the deal
is complete. They don’t need to transfer the products to market place.

Dealer:

In this module Dealer is also a user in this website after registration. A Dealer is a inter
mediator between the customer and manufacturing people. They also register their all products in
this website with specification. They will be paid for 90 percentage of cost price after the
business done with customers. So their product sale is done on a secure virtual location.

User:

A user is a true customer of this site. To do business with website he must register with
details. Once registration is completed he can login and can view all the products with their
details which were published by farmer and dealer. If they choose any product the user details
send to farmer or dealer. They will give the service or product which was chosen by user or
customer.

Admin:

In admin module the admin can view the all the farmers, dealer details with their products
and also customer details. When making one business for a product the 10 percentage of product
cost given to admin. Admin can able to support and remove the users. By getting feedback
frequently from users will implement the additional features to our site. Admin can view and
store the feedbacks of customers at every time for implementing future advice.
1.3 SOFTWARE SPECIFICATION

• Operating System -- Windows XP


• Browser -- IE
• Web/Application Server -- Tomcat Server
• Database -- MySQL
• Database Connectivity -- JDBC
• Java Technologies -- Java (Servlets, jsp, java Beans)
• Scripting Technology -- Java Script
2. SYSTEM STUDY

2.1 EXISTING SYSTEM

A comparison of the small farmer’s situation and the terminal market buyer’s needs
suggests that small farms do encounter problems in meeting many of the needs of terminal
market produce buyers. These needs include volume, timing, containers, delivery schedules,
marketing experience and product quality. It also includes most of the decisions made by
producers. These decisions range from determining the most marketable varieties to produce to
deciding how to deliver high quality products and goods to consumers at a profit.

2.1.1 DRAWBACKS OF EXISTING SYSTEM

 Producers must usually transport their produce to the terminal market


 Producers must deliver organic produce to terminal markets in relatively large quantities
 Buyers usually accept only consistently high quality produce
 Buyers may sometimes have very strict packaging requirements
 Prices of organic produce are based on current retail market prices so they can fluctuate
widely over time

2.2 PROPOSED SYSTEM


The buyer agrees to supply the required farm inputs at the required time. In this process
farmers are assured of an established market and a fixed price for their produce. The buyers
would be able to procure the produce of a specified quality at much cheaper rate.

2.2.1 ADVANTAGES OF PROPOSED SYSTEM

 Make the marketing channel shortest


 Reduces marketing cost and maximizes farmer’s share in consumer rupee
 Eliminate middle men
 Direct communication with consumer / buyer
 Requires minimum infrastructure
 Understanding of consumer requirement
 Availability of fresh and quality produce within the shortest reach of consumer
3. SYSTEM DESIGN AND DEVELOPMENT

3.1 FILE DESIGN


A code generator is a suite of programs that matches the input to an appropriate code
template and from these produces modules of code. The code is made simple in such a way that
another programmer can easily understand and work on that in future. The crucial phase in the
system development life cycle is the successful implementation of the new system design. The
process of converting as new or revised system into an operational one is known as system
implementation. This includes all those activities that take place to convert from an old system to
a new system. The system can be implemented only after a through testing is done and if it is
found to work according to the specifications.

3.2 INPUT DESIGN


Input design is the process of connecting the user-originated inputs into a computer to
used formats. The goal of the input design is to make data entry Logical and free from errors.
Errors in the input database controlled by input design this application is being developed in a
user-friendly manner. The forms are being designed in such a way that during the processing the
cursor is placed in the position where the data must be entered. An option of selecting an
appropriate input from the values of validation is made for each of the data entered. Concerning
clients comfort the project is designed with perfect validation on each field and to display error
messages with appropriate suggestions. Help managers are also provided whenever user entry to
a new field he/she can understand what is to be entered. Whenever user enter a error data error
manager displayed user can move to next field only after entering a correct data.

3.3 OUTPUT DESIGN


Computer output is the most important and direct source of information to the user.
Efficient intelligible output design should improve the system's relationship with the user and
admin in decision-making. Output design generally refers to the results generated by the system.
For many end users on the basis of the output the evaluate the usefulness of the application.
Efficient software must be able to produce and efficient effective reports.
3.4 DATABASE DESIGN

The database design involves creation of tables that are represented in physical database
as stored files. They have their own existence. Each table constitute of rows and columns where
each row can be viewed as record that consists of related information and column can be viewed
as field of data of same type. The table is also designed with some position can have a null value.
The database design of project is designed in such a way values are kept without redundancy and
with normalized format. Refer the appendix for screen shots of Database Design.
4. SYSTEM TESTING

TESTING AND METHODLOGIES


System testing is the state of implementation, which is aimed at ensuring that the system
works accurately and efficiently as expect before live operation, commences. It certifies that the
whole set of programs hang together System testing requires a test plan, that consists of several
key activities and steps for run program, string, system and user acceptance testing. The
implementation of newly design package is important in adopting a successful new system
Testing is important stage in software development. System test is implementation should be a
confirmation that all is correct and an opportunity to show the users that the system works as
they expected It accounts the largest percentage of technical effort in software development
process. Testing phase is the development phase that validates the code against the functional
specifications. Testing is a vital to the achievement of the system goals. The objective of testing
is to discover errors. To fulfill this objective a series of test step such as the unit test, integration
test, validation and system test where planned and executed.

UNIT TESTING
Here each program is tested individually so any error apply unit is debugged. The sample
data are given for the unit testing. The unit test results are recorded for further references. During
unit testing the functions of the program unit validation and the limitations are tested. Unit
testing is testing changes made in a existing or new program this test is carried out during the
programming and each module is found to be working satisfactorily. For example in the
registration form after entering all the fields we click the submit button. When submit button is
clicked ,all the data in form are validated. Only after validation entries will be added to the
database. Unit testing comprises the set of tests performed by an individual prior to integration of
the unit into large system. The situation is illustrated in as follows
Coding-> Debugging ->Unit testing -> Integration testing
The four categories of test that a programmer will typically perform on a program unit
 Functional test
 Performance test
 Stress Test
 Structure test
Functional test involve exercising the code with nominal input values for which the expected
results are known as well as boundary values and special values. Performance testing determines
the amount of execution time spent in various parts of unit program through put and response
time and device utilization by the program. A variation of stress testing called sensitivity testing
in same situations a very small range of data contained in a the bounds of valid data may cause
extreme and even erroneous processing or profound performance degradation. Structured testing
is concerned with a exercising the internal logic of a program and traversing paths. Functional
testing, stress testing performance testing are referred as “black box” testing and structure testing
is referred as “white box” testing

VALIDATION TESTING

Software validation is achieved through a serious of testes that demonstrate conformity


with requirements. Thus the proposed system under consideration has been tested by validation
& found to be working satisfactory.

OUTPUT TESTING
Asking the user about the format required by them tests the output generated by the
system under consideration .It can be done in two ways, One on screen and other on printer
format. The output format on the screen is found to be correct as the format designed n system
test.

SYSTEM TESTING
In the system testing the whole system is tested for interface between each
modules and program units are tested and recorded. This testing is done with
sample data. The securities, communication between interfaces are tested System testing
is actually a series of different tests whose primary purpose is to fully exercise
the computer based system although each test has a different purpose all work
to verify that all system elements properly integrated and perform allocate function. It
involves two kinds of activities namely
 Integrated testing
 Acceptance testing
INTEGRATED TESTING

Integrated testing is a systematic technique for constructing tests to uncover errors


associated with interface. Objective is to take unit tested modules and build a program structure
that has been dictated by design

ACCEPTANCE TESTING
Acceptance testing involves planning an execution of a functional test, performance test
and stress test to verify that the implemented system satisfies the requirement.
The acceptance testing is the final stage of the user the various possibilities of the data are
entered and the results are tested.
VALIDATION TESTING
Software validation is achieved through a series of test that demonstrates the conformity
and requirements. Thus the proposed system under consideration has to be tested by validation
and found to be working satisfactorily. For example in customer enters phone number field
should contain number otherwise it produces an error message Similarly in all the forms the
fields are validated

SYSTEM IMPLEMENTATION
Implementation is the stage in the project where the theoretical design is turned into a
working system. The most crucial stage is achieving a successful new system and giving a user
confidence in that the new system will work efficiently and effectively in the implementation
stage. The stage consist of
 Testing a developed program with sample data
 Detection and correction of error
 Creating whether the system meets a user requirements
 Making necessary changes as desired by users.
 Training user personal
IMPLEMENTATION PROCEDURES

The implementation phase is less creative than system design. A system design may be
dropped at any time prior to implementation, although it becomes more difficult when it goes to
the design phase. The final report of the implementation phase includes procedural flowcharts,
record layouts, and a workable plan for implementing the candidate system design into a
operational design.

USER TRAINING

It is designed to prepare the users for testing & converting the system. There is several ways
to trail the users they are:
 User manual
 Help screens
 Training demonstrations.
User manual:
The summary of important functions about the system & software can be provided as a
document to the user. User training is designed to prepare the user for testing and convening a
system. They summary of important functions about the system and the software can be provided
as a document to the user
 Open http page
 Dot net is opened existing user the type the username and password
 Click the submit button
Help Screens:
This features now available in every software package, especially when it is used with a
menu. The user selects the “Help” option from the menu. The System success the necessary
description or information for user reference.
TRAINING DEMONSTRATION:
Another user training element is a training demonstration. Live demonstration with
personal contact is extremely effective for training users.

OPERATIONAL DOCUMENTATION:

Documentation means of communication; it establishes the design and performance


criteria of the project. Documentation is descriptive information that portrays the use and /or
operation of the system. The user will have to enter the user name and password if is valid he
participate in auction. Otherwise if it is new user he needs to register Documentation means of
communication; it establishes design & performance criteria for phases of the project.
Documentation is descriptive information that portrays he use &/or operation of the system.

DOCUMENTATION TOOLS:

Document production & desktop publishing tool support nearly every aspect of software
developers. Most software development organizations spend a substantial amount of time
developing documents, and in many cases the documentation process itself is quite inefficient. It
is not use unusual for a software development effort on documentation. For this reason,
Documentation tools provide an important opportunity to improve productivity.
DOCUMENT RESTRUCTURING:

Creating document is far too time consuming. If the system works, we’ll live with what
we have. In some cases, this is the correct approach. It is not possible to recreate document for
hundreds of computer programs. Documentation must be updated, but we have limited resources.
It may not be necessary to fully re document an application. Rather, those portions of the system
that are currently undergoing change are fully documented. The system is business critical and
must be fully re documented. Even in this case, an intelligent approach is to pare documentation
to an essential minimum.
SYSTEM MAINTENANCE

Maintenance is actually implementation of the review plan as important as it is programmers


and analyst is to perform or identify with him or herself with the maintenance. There are
psychologically personality and professional reasons for this. Analyst and programmers spend
fair more time maintaining programmer then they do writing them Maintenances account for 50-
80% of total system development. Maintenance is expensive .One way to reduce the
maintenance costs are through maintenance mgt and software modification audits Types of
maintenance are

 Perfective maintenance
 Preventive maintenance
PERFECTIVE MAINTENANCE:

Changes made to the system to add features or to improve the performance. In future any
more features can be added in “JAVA Communication” and it can easily adopt the changes.

PREVENTIVE MAINTENANCE:

Changes made to the system to avoid future problems. Any changes can be made in the
future and our project can adopt the changes.
5. CONCLUSION
The proposed system has overcome some of the drawbacks of existing. The existing
system performs all its tasks manually and therefore requires it lot of time. The performs the
tasks automatically and therefore lot of time is saved. Need skilled persons to handle it. This
software is developed according to the requirements of the e- farming.

FUTURE ENCHANCEMENT
The world of computers is not static. It is always subject to change. The technology today
will become outdated the very next day. To keep abstract of the technological improvements the
system need refinements, so it is concluded, it will be improved for further enhancements,
whenever the user needs an additional feature into it. In future, this project would have wide
scope. I will provide facilities such as: Book reservation facility. Automatic database backup and
restore facility
DATA FLOW DIAGRAM
ER DIAGRAM

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