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Home Studio Mastering Tips 2.0
Home Studio Mastering Tips 2.0
INTRODUCTION .............................................................................................................................................. 3
Metering .......................................................................................................................................................... 16
Conclusion....................................................................................................................................................... 36
INTRODUCTION
BUT…
I know that the majority of people who pick up this guide will not
do anything with it. That’s just the truth.
Most people will just read a little bit of it, get distracted, and
either forget about it or just not bother doing what I teach.
I hope that you are one of the people who will find this
information of value, and take action to make your music sound
as professional as possible.
Also, you may have heard of some of the things I talk about in
this guide if you are more of an experienced engineer.
They don’t even listen to the song they just do things by default.
RUN AWAY!
TAKE NOTES
This is the step which will help you avoid guess work. No more
adding a plugin and hope it will make your master sound better.
I always recommend that you have at least 10+ songs that you
bring up in the beginning of every mastering session.
While on the mastering stage you’re focusing on how far you can
go with the levels. You look at how far you can go with the
midrange, high frequencies, low-end and things such as
dynamics.
You don’t focus on individual sounds but the whole song. So you
use your reference songs differently from the way you would use
them during mixing.
The sibilance on this song are well controlled so I’m going to use
it to reference the sibilance.
This is where your notes come in handy, you don’t want to keep
going back and forth between your reference songs and your
project while mastering the song.
Move quickly on your reference tracks don’t get stuck on 1 ref for
a long time this is mastering not production or mixing.
So listen to the refs then move quickly to your project, this will
also help you avoid ear fatigue. You also don’t need to listen on a
loud volume while still taking notes, this will also avoid ear
fatigue.
You have to understand that not all processing tools are built the
same and they’re all designed for specific purposes. This means
that certain EQs are great for mastering a song while others are
great for other purposes.
These are the highly used and most recommended tools for
mastering, feel free to use whatever you want if you believe it will
compete.
METERING
This is the easiest part and you shouldn’t stress too much about
it. Don’t get me wrong though, this step is also very important.
If you’re sending your music to radio stations then ask them how
loud the song must be.
The right amount of loudness for online streaming websites is
easy to find online. But to make things much easier for you,
here’s how loud your song should be for each streaming service.
YouTube - 13 LUFS
Spotify - 14 LUFS
Tidal - 14 LUFS
Waves WLM Plus Loudness Meter Suit is what I use for metering
because it’s an all in one plugin. It measures LUFS, Peak, Phase
Correlation and more.
MIX AND MASTER COMPARISON
After determining how loud the song must be then the first thing
you want to do is to get the right level from the beginning of your
mastering stage.
Even though you won’t use all 8 slots you just want to make sure
that the limiter is the last tool in your chain.
If you’re using a DAW such as Cubase, Logic, Pro Tools etc. then
duplicate the song. Mute the duplicate.
Add a limiter on the master buss channel so that both tracks are
at the same level then do your processing in the insert slots of
the original mix while leaving the duplicate untouched.
The goal is to keep switching between the original mix and the
master to check if all the processing you’re adding is improving
the song or making it worse.
The reason you send the 2 tracks (duplicate and original) to a
group is to make sure your reference content doesn’t get affected
by your limiter/maximizer.
You must add a limiter(s) in the group channel so that when you
switch between the duplicate track (which is dry) and the
processed mix track you get to compare the before and after at
the same volume.
Another reason you must add the limiter first is because if you
process your mix and then add the limiter after the limiter will
affect all the processing you’ve done.
If you have a boost then it will be destroyed by the limiter. That’s
why you need to add the limiter first so that you can hear what
the limiter will do to your EQ and other processing tricks.
So make sure that you use the limiter to get the right level first.
Then the next step will be determined by the notes you wrote
down while listening to the whole song in the beginning of your
mastering session.
CASE STUDY
In this case study I’m going to show you how one of my songs
was mastered.
The song was mastered using analogue equipment only but I’m
going to show you how I would do it using plugins.
I’ll be using Cubase for this tutorial but feel free to use your
favourite DAW it makes no difference.
Make sure that you watch the videos to hear the before and after
for each processing tool. In this PDF I’m only going to explain
what I did to improve the mix.
Let’s Get Started.
The first step is to compare your song with the reference songs.
I keep switching back and forth between the reference songs and
my project then take notes of everything that I’ll need to do in
order for my master to compete.
I first load the mix in Cubase then duplicate the mix track and
mute the duplicate.
I do it this way because some plugins cut the audio when you hit
the bypass button. So I want to be able to hear the before and
after without any destruction, as smoothly as possible.
Next up I’ll send both tracks to a group channel where I’ll add a
limiter.
Since I’ll be doing the processing on the original mix track,
putting the limiter in the group helps me switch between the dry
and processed signal at the same volume.
It’s important to hear the before and after without volume change
so that you can hear if what you’re doing is improving the mix or
just making it worse.
LUFS -9 to -8.3
So that means they were all mastered for CD and that’s the
loudness I’m also going for. The next step is to add a metering
plugin in the post master fader.
That’s the post master channel or stereo out. I used the Waves
WLM metering plugin for this project.
Step #4 - Push It To The Limit
The next step is to use a limiter to push the mix to around -8.4
LUFS just like my reference songs.
I’ve already explained above why you need to use the limiter first
before using any other tool and why you need 2 limiters instead
of using 1.
For this project I used the Waves L3-16 and the classic L2 limiter.
This is the stage where we clean the mix. Remove any unwanted
frequencies to help the song to breath. At this point I only cut
frequencies I don’t create any boosts.
That is why this stage is called surgical EQ, I’m just fixing
problems.
The first thing I did for this particular project was to do a high-
pass filter at 30Hz. This removes low-end rumble which will help
the speaker to produce the bass without getting chocked.
I’m also thinking about the next step where I’m going to use a
multiband to compress in the low-end so I don’t want the
compressor to overwork.
These were minor cuts but they made a big difference and helped
the overall frequency spectrum to be well balanced.
At this point the mix was more open and sounding clearer.
Step #7 - Multiband Compression
This is not always the case though, in some songs you’ll have to
add more compression. This song was mixed well so minor
compressor tweaks were necessary to avoid squashing the song.
While I was using reference tracks to compare this mix with other
commercial songs I took notes for the specific frequencies I need
to boost to help the song to compete.
The EQs I love for this job didn’t have those frequencies so that is
why I chose to go with the Waves H-EQ because it also has some
good analogue flavours.
I created a small boost at 70Hz to add some weight to the song.
It is a subtle boost but enough to get the job done for this
project.
I tried to use the H-EQ to add some air in the high frequencies
but it didn’t give me what I was looking for so I added the Pultec
EQ for this job.
I used the Pultec EQ to add some air to the mix by boosting
16kHz. This high-shelf boost adds some shine to the mix.
This is basically a low shelf filter but unlike any other EQ the
Pultec has its own character that is why engineers call it the
Pultec style EQ.
Step #9 - Analog Tape Saturation
To get the effect of analog tape recorders I used the PSP Vintage
Warmer. I like it because it adds warmth and detail without
undesirable side-effects.
CONCLUSION
That’s it.
It’s not an easy task to accomplish but with this knowledge and
more practice you can do it.
This guide will help you master your own tracks or offer your
mastering skills as a service for other musicians, producers and
artists alike.
Also get some analog gear if you can. Expensive analog hardware
from Manley, SSL and UA does have a unique sound that you just
can't explain.
At the end of the day, it all boils down to the end results. If you
know your digital stuff well, the end-user would NEVER be able to
tell that you didn't use $100,000 worth of analog gear.
Your masters will sound AMAZING and that's all that matters.
Now, go out there and get your music to sound great and
compete with the best.
Hope you found the content valuable, if you have any questions
then send them to: info@talkinmusic.com
If you would like to hear the before and after of the song then
check out the videos on this URL:
http://talkinmusic.com/books/vip/mastering-training-sp/
In case you would like to listen to the final release of this song
then go stream or download it from this URL:
http://smarturl.it/sgz_taxi