The document defines six different perk items that provide weapon special effects when equipped. Each perk relates to a different special effect - bleeding, life steal, time bomb, enfeeble, frenzy, and stun - and all have an aspect value of 1997 set for them.
The document defines six different perk items that provide weapon special effects when equipped. Each perk relates to a different special effect - bleeding, life steal, time bomb, enfeeble, frenzy, and stun - and all have an aspect value of 1997 set for them.
The document defines six different perk items that provide weapon special effects when equipped. Each perk relates to a different special effect - bleeding, life steal, time bomb, enfeeble, frenzy, and stun - and all have an aspect value of 1997 set for them.