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Cuin 3313-Individualized Final Project - Digital Citizenship
Cuin 3313-Individualized Final Project - Digital Citizenship
&
Richard Velazquez
CUIN 3313-Individualized Final Project- Digital Citizenship
Today, technology forms a huge part of our everyday learning and development, but not often do
we sit back and ask what our responsibilities as digital citizens are. In the present workplace and
learning settings, the evolution in the resources we have to create a method of learning comes
with the responsibility of teaching some guidelines to stay safe, productive, and responsible
while using technology. After much research I have come up with my top ten list for a safe and
1. Teach the skills- based on the article “Digital Citizenship: Businesses Can Learn from K-
12 Educators” (Afshar, 2013) organizations are now promoting technology use to help
them get ahead of the line out in the global business markets. If your role is of an
educator, teach trainees and students the skills necessary to practice fair use and
responsible ways to use technologies. The article states that “Educators have faced a
challenge similar to businesses regarding the use of technology and the Internet.
Unfettered student access can bring major benefits by dramatically enhancing learning
and creativity. But it comes at the risk of compromised privacy, copyright infringement,
cyber bullying, plagiarism, and exposure to inappropriate content. The concept of Digital
Citizenship was created to address this situation.” The better educated or “digitally
fluent,” students are, the more likely they are to make good decisions online, like
supporting others instead of making negative comments. Digital literacy includes the
discussion of media literacy and the ability to discern good information from poor, such
2. Digital Law- can be defined as the legal rights and restrictions governing technology use.
In today's world, many people are not responsible digital citizens. Violations may include
Carolina Young
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Richard Velazquez
illegal file sharing sites, pirating software, creating viruses, hacking into systems or
functioning 21st century global society with responsible digital citizens, students need to
3. Digital Access- is about the equitable distribution of technology and online resources.
Teachers and administrators need to be aware of their community and who may or may
not have access, not only in school but at home as well. Educators need to provide
options for lessons and data collection such as free access in the community or provide
4. Digital Security and Privacy- refers to the electronic precautions to guarantee safety.
Viruses, worms and other bots can be passed along from one system to another just like
an illness. When using devices in school or at home, understanding and being aware of
attacks and how to prevent them are important skills for today and into the future.
5. Responsibility- Teaching digital citizenship is all about helping students and trainees to
think beyond themselves and recognize the ripple effects of their actions. Personal
responsibility is important but understanding their responsibilities to others can help them
unlock new ways to learn and connect with their communities -- and even change those
communities for the better. This area of Digital Citizenship is about helping students
understand that when they are provided opportunities, such as the access to the Internet
and use of online products, they need to be diligent in helping others as well, such as
Carolina Young
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Richard Velazquez
informing adults of potential problems. Educators must help students understand that
protecting others both online and in the real world are essential skills to have.
6. Question- You cannot believe everything you read or see online. Publishing online is
easier than ever so there is a lot of inaccurate or biased information out there. When you
come across information, question who wrote the message and why it was created.
7. Cyberbullying- know what cyberbullying is and tell someone if you think it’s happening
to you or others. Like any bullying, cyberbullying often occurs between people that know
each other—students at a school, members of a sporting club, people from the same
8. Digital Health and Welfare- refers to the physical and psychological well-being in a
digital world. Technology provides many opportunities and enjoyment but knowing how
to segment use with the needs of we and others is key to a healthy, balanced life. Finding
virtually we can go anywhere, see anyone, and do anything at the touch of a screen.
Technology does not have to distract us. Device settings, reminders and apps can help us
enhance our relationships, improve our health and wellbeing, and be more productive.
9. Social Media and Digital Footprint- Social media can be a place to connect, learn, and,
most of all, share. But how much do kids know about what they're sharing -- and not just
about themselves but each other? Help students think critically about their digital
10. Unplug- Life is all about balance. It’s not good for our health and wellbeing to be online
all the time. Balance screen time with green time. Get outdoors, move, play, and interact
face-to-face.
Carolina Young
&
Richard Velazquez
References
Afshar, Vala. “Digital Citizenship: Businesses Can Learn From K-12 Educators.” HuffPost, HuffPost, 13
Apr. 2013, www.huffpost.com/entry/digital-citizenship-busin_b_2654628.
“Teaching Digital Citizenship: 10 Internet Safety Tips For Students (With Posters).” Kathleen Morris |
Primary Tech | Resources to Help Teachers with Technology in the Classroom, 8 Apr. 2019,
www.kathleenamorris.com/2019/03/12/internet-safety/.
“Social Media and Digital Footprints: Our Responsibilities.” Common Sense Education, 10 May 2019,
www.commonsense.org/education/digital-citizenship/lesson/social-media-and-digital-footprints-our-
responsibilities.