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2D & 3D Content Creation

2D DRAWING
Outlines
 Video Game Character Design
 Character Drawing Process
Video Game Character Design
Density
Proportion
Mood & Story
Density
 The amount of visible elements on each character.
The more dense a design, the more you have to work with to tell your audience
about your character (more specifics).
The more elements you add to a design the less important each elements become.
If you want an element to be important in a dense design, it'll need to visually stand out from
the other elements in some way. Whether that be in color, size, texture, style, or design.
Mood & Story
 The designers are using color, pose, props, and proportions to communicate a mood to their
audience.
 All the elements of a character design can help tell a player what they need to know about their
character's past or back story.
Proportion
 Factors : Character’s size and purpose.
 Every game has a limited area in which it can display a character. If
the character gets too big, we wouldn't be able to move them
around easily or show enough of the background. If they get too
small, the player might not be able to see what's going on in the
game.
The designer might choose to give a character a bigger face so that they can be more
expressive, but then the body might need to be a little smaller. E.g. Super Mario Bros
A character might have more normal proportions if their body is meant to have realistic
acrobatic animation. E.g. Trine
In Angry Birds, the birds are just projectiles. We don't need to see them manipulate objects, or
perform complicated poses. It is important to see their facial expressions and their personality
on small screen.
Character Drawing Process
Watch & Learn from Andy Rustiano - http://www.skronked.com/
Andy is an Emmy award-winning character designer who started off creating great comics
like Escape from Dullsville and The Babysitter. For the past five years he has been the lead
character designer on the TV Show Adventure Time as their lead Character Designer, but also as
a storyboard and background artist.
Let’s design and draw your character
 Character Design References :
https://characterdesignreferences.com
 How to draw cartoons :
https://design.tutsplus.com/series/how-to-draw-cartoons--cms-976
 Anime and Manga Illustrations :
https://design.tutsplus.com/series/anime-and-manga-illustration--
vector-12031
References
 Video Game Character Design - CALARTS

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