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Circus Maximus Boardgame Logsheet
Circus Maximus Boardgame Logsheet
Circus Maximus Boardgame Logsheet
-3 to opponent's damage If damage is > dice roll chariot flips. -3 to opponent's damage If damage is > dice roll chariot flips.
Car 0 Light Wheel Damage If damage = dice roll, increase damage by one. Car 0 Light Wheel Damage If damage = dice roll, increase damage by one.
(mark off from right to left) (mark off from right to left)
Total Total
Horse/ Speed /Damage Endurance (mark down from highest to lowest) Horse/ Speed /Damage Endurance (mark down from highest to lowest)
1 1 2 3 4 5 6 7 8 9 10 74 73 72 71 70 69 68 67 66 65 64 63 62 1 1 2 3 4 5 6 7 8 9 10 74 73 72 71 70 69 68 67 66 65 64 63 62
2 1 2 3 4 5 6 7 8 9 10 61 60 59 58 57 56 55 54 53 52 51 50 49 2 1 2 3 4 5 6 7 8 9 10 61 60 59 58 57 56 55 54 53 52 51 50 49
3 1 2 3 4 5 6 7 8 9 10 48 47 46 45 44 43 42 41 40 39 38 37 36 3 1 2 3 4 5 6 7 8 9 10 48 47 46 45 44 43 42 41 40 39 38 37 36
4 1 2 3 4 5 6 7 8 9 10 35 34 33 32 31 30 29 28 27 26 25 24 23 4 1 2 3 4 5 6 7 8 9 10 35 34 33 32 31 30 29 28 27 26 25 24 23
(new reduced team speed) 22 21 20 19 18 17 16 15 14 13 12 11 10 (new reduced team speed) 22 21 20 19 18 17 16 15 14 13 12 11 10
Team Speed 9 8 7 6 5 4 3 2 1 0 -1 -2 -3 Team Speed 9 8 7 6 5 4 3 2 1 0 -1 -2 -3
(deduct from Team Speed:8.43) (deduct from Team Speed:8.43)
1 7 13 19 25 31 1 7 13 19 25 31
2 8 14 20 26 32 2 8 14 20 26 32
3 9 15 21 27 33 3 9 15 21 27 33
4 10 16 22 28 34 4 10 16 22 28 34
5 11 17 23 29 35 5 11 17 23 29 35
6 12 18 24 30 36 6 12 18 24 30 36