Professional Documents
Culture Documents
D.W.A.R.F. (Don't Worry About Rules Fantasy) RPG
D.W.A.R.F. (Don't Worry About Rules Fantasy) RPG
D.W.A.R.F. (Don't Worry About Rules Fantasy) RPG
Appendix
Cleric Spells Table
Thief
Spells & Level
All character-types may advance to 10th level. Level 1 2 3 4 5
Hit Dice: 1+1 1st - - - - -
Armor Class: 12
Saving Throw: 11 2nd 1 - - - -
Movement Speed: 180 feet 3rd 2 - - - -
+4 to hit from behind 4th 2 1 - - -
5th 2 2 - - -
Attacks and Saving Throws
6th 2 2 1 1 -
Level Bonus Backstab Damage
7th 2 2 2 1 1
1st - 4th None 2d6
8th 2 2 2 2 2
5th - 8th +2 3d6
9th - 10th +5 4d6
Basic Abilities
Open locks by picking or foiling magical closures
Remove small trap devices
Listen for noises behind a closed door
Move with stealth
Pick pockets
Steal items by stealth and/or sleight-of-hand
Hide in shadows
Strike silently from behind
Climb almost sheer surfaces rapidly, up or down