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GrandChaseKakao Information Compilation
GrandChaseKakao Information Compilation
This is Aikeva, and I created this spreadsheet to help both the old and new players of Grand Chase for Kakao.
Players of Grand Chase: Dimensional Chasers may also find this spreadsheet useful as well as the contents should be similar, as well as spoilers on what updates to expect for your region.
There are many useful informations out there to help with your journey into and throughout the game on the internet, and since it is a hassle to always find them, I decided to do this.
This spreadsheet will contain guides and tips mainly from the Discord Community, as well as my own experience.
I will be updating this spreadsheet with new information whenever available, ocassionally.
If you like more up-to-date information quickly, head on over to the Discord server for the international community, created and managed by Kiu ( 큐 x 리르#6969). (Invite link below)
I am thankful to that community that helped me with advices and tips, and where I got most of my information from, especially Page and Veena! <3
I hope you find this spreadsheet useful, and do give proper credits if you are sharing this.
There will be 'Remarks' on each sheets to credit the respective owners if any.
Any other informations without credits are probably done by me.
Since the Korean Tier List on Naver is no longer updated, I decided to create one, and I
29th January 2019 - Sets updated for Ronan, Asin included for Sets and Traits. have just added it into this spreadsheet!
18th January 2019 - Traits & Accessories has been updated, especially the PURPLE BOLD TEXT. Really outdated, my bad :> I'll try to finish up the tier list with the following release phases:
Phase 1: Current Version
Phase 2: Comments on how the units get their current rating
14th January 2019 - Dimension Crack has been updated up to the latest stages available in KR.
Phase 3: Finishing up on other heroes
- [KR]Raid 05 added I also created a feedback form in the 'Welcome' tab for Chasers to give
feedbacks/comments/questions to me. If you would like a reply, you can leave your
- Sets: Ronan and Dio updated for PvP recommendation, Werner included Discord IGN and I will get back to you, else you can remain anonymous.
11th January 2019
- Traits and Accessories: Updated for several units
I am thinking about creating a tab to collate all youtube Channels for easy discovery
- Sockets: Added Kanavan and Werner, Serdin updated
as well. If you are interested, drop me your Channel URL and what contents for Grand
Chase you are focusing on. (e.g. Guides, Gameplay, Livestreams), and for which Grand
8th October 2018 - Mass Update on [ALL]Sets Chase server.
Be sure to check out the Discord Server (not the Reddit one) for more juicy guides and
4th September 2018 - Updates to Lass, Sieghart, Jin, Arme, Ley, Rufus, Ryan, Amy, and Lime in Tier List fellow Chasers!~
31st August 2018 - Update for Jin, Rufus, Ryan and Veigas in Tier List
9th August 2018 - Updated [ALL]Tier List from Korean Sources. Check the attached notes for specific changes to the tier.
4th August 2018 - Added [ALL]Traits & Accessories for several S Units (Most used units)
29th July 2018 - Added [ALL]Traits & Accessories for SS(SR) Units
- Updated [ALL]Hero Tier List for changes to Lass, Sieghart, Elesis, Dio, Amy, and Lime and added Rin.
22nd July 2018
- Added notes to rankings that were changed for reference
Remarks Hero Adventure PvP Attack PvP Defense Dimensional Beast Overall Rating
*Credits to Alex (Ale✘Oda#1427) and Purubi (Chuse#1743) for Jin SS- SS- S+ SS- SS-
sharing the original table Ryan S+ S- S- C A+
Ronan B S+ SS C S+
*Credits to source http://blog.naver.com/kpgsh Zero A A+ SS B+ S+
Lass SS- SS+ S+ SS- SS
*This table is dated 19th October 2018 Sieghart S- S+ SS+ C S+
Elesis S+ S S S S
*Highlighted Ratings dictates that specific hero's field of expertise Dio S SS- SS B SS-
Edel S+ SS+ S+ SS SS
*For reference, old tiers that have been updated can be seen by Kanavan T.B.A T.B.A T.B.A T.B.A T.B.A
clicking on each specific tiers as notes Mari S- S S- S S
Arme S- A A B A
*Changes to Ley, Veigas, Amy, Lime. Ley SS+ SS [1] S+ SS+ SS [2]
Addition of Edel and Zero Veigas S+ SS [3] SS- S SS [4]
Rufus S+ SS- SS- SS- SS-
*As mentioned previously, the author has finally stopped playing, Lire A- A A- SS S+
and therefore, no more updates from the source. Amy SS S+ [5] SS- [6] SS SS-
Lime S+ [7] SS+ [8] SS+ B SS
Rin A+ SS+ SS- B SS-
Serdin A B B S+ A
*DISCLAIMER*
DO NOT blindly look at the overall rating for your decisions.
Some Units gets higher rating because of purely PvP or purely PvE.
For example, Ronan and Ryan. Ronan has higher overall rating, but he only excels in PvP, whereas Ryan excels in Adventure.
Be sure to check properly which content they are good for before judging.
Here a some of the factors I take into consideration when giving ratings
Last Updated 1. Content Ratings are compared between units of the SAME classes. Tanks will be rated between Tanks, and so on. However, Overall ratings are compared between ALL units of ALL classes
2. My ratings are also based on how well they work in a team, synchronizing with other members, such as Lime+Ronan in PvP Attack. The more sync they have with other units, the better the rating points.
4th Feb 2019 3. Meta will be focused on KR server. I will still take other servers into consideration, but main focus will still be in KR server.
4. Raid Boss ratings are for Raid Stages that only has Boss to fight without going through mobs. (e.g. Cerberus, Flaune, Decanee, Pino, Randy)
If you have any feedbacks regarding the tierlist/ratings on the Heroes, feel free to use the feedback form or join the Discord Community to discuss with other Chasers. Link in the `Welcome` tab
Hero Dungeon Raid Boss PvP Attack PvP Defense D.Beast Overall
Ronan A A SS- SS C S+
Ryan Pending Pending Pending Pending Pending Pending
Jin SS- SS- S- S+ SS- S+
Zero S- S- S- SS C S
Asin Pending Pending Pending Pending Pending Pending
King Arsad Pending Pending Pending Pending Pending Pending
[LB] Ronan S A+ SS- SS C SS-
[LB] Ryan Pending Pending Pending Pending Pending Pending
Elesis S+ SS- S S S+ S+
Sieghart A+ S- S- SS- C S-
Lass SS- SS SS S+ SS SS
Dio Pending Pending Pending Pending Pending Pending
Edel SS- SS SS SS- SS SS
Kanavan Pending Pending Pending Pending Pending Pending
[LB] Elesis SS+ SS+ SS SS SS+ SS+
Arme S- S A+ A B A
Mari Pending Pending Pending Pending Pending Pending
Ley SS+ S+ SS+ S+ SS+ SS
Veigas S+ S SS- S+ S SS-
Corrupted Gaian Pending Pending Pending Pending Pending Pending
[LB] Arme SS S+ SS SS- SS- SS-
[LB] Mari SS- SS- SS- A+ S+ S+ *Thanks Page#7350 for [LB] Mari
Lire A SS A A- SS S+
Rufus SS- SS- SS- SS- SS- SS-
Werner Pending Pending Pending Pending Pending Pending
[LB] Lire S- SS+ S- A- SS+ SS-
[LB] Rufus SS SS SS SS SS+ SS
Amy SS SS S- S+ SS SS-
Rin A+ B SS SS B SS-
Lime S+ SS- SS+ SS+ B SS
Serdin Pending Pending Pending Pending Pending Pending
[LB] Amy Pending Pending Pending Pending Pending Pending
[LB] Rin Pending Pending Pending Pending Pending Pending
Remarks Hero Recommended Set(s) Why is it recommended?
*Credits to Rorin (이준희#2146) for sharing the original table and to Game Mode: PvE PvP PvE PvP
the original source Jin Orange Blue Increases 'Fireball' damage + Crit Chance Tanky + Skill CDR for Shield
Ryan Blue Tanky + Skill CDR for Transformation & Totem
*This table has been further expanded based on my opinion, as well
Ronan Blue Tanky
as some discussions within the Discord Community, and are just Zero Orange Blue More chance to proc Passive Critical Effects Tanky + Skill CDR
recommendations for the best of each unit's passive/active skills.
Everyone has their own preferences, but it is not recommended to
Asin Blue Tanky + Skill CDR to reliably debuff enemies
go for 2 [2-set effect] builds, UNLESS it is Blue + Red (4% Cooldown Lass Orange More Critical Chance for Gigaslash re-use & Increases skill damage
+ 4% Cooldown) on tank units
Sieghart Blue Red Tanky + Skill CDR for Enemy Atk Reduction & Cancel
Elesis Pink Blue Maximizes the passive every 50 seconds Tanky + Skill CDR for Shield, especially LB Mega Slash
*This table is dated 24th February 2019 Dio Blue Blue + Red Tanky + Skill CDR 4% CDR + 4% CDR for more Skill Spam
Edel Green Blue Quicker Flintlock which has high damage + Armor Break Tanky + Skill CDR
*Recommended Set(s) may vary at all times Kanavan Orange Blue Increases skill damage Tanky + Skill CDR
Mari Green Blue More Chance to proc Overload Tanky + Skill CDR
*With the exception of Elesis and Werner, Orange set is the better Arme Orange Blue Increases skill damage + Crit chance on each hit Tanky + Skill CDR
version of Pink set Ley Green AS for Passive Effects + Set effect stacks also applies to Haunt and Jeeves
Veigas Orange Increases skill damage + Crit chance on each hit
Rufus Green Increases attack speed and damage to basic attacks
Lire Green Increases attack speed + damage to basic attacks + Procs passive faster
Werner Pink Orange Guarantees a Maximization every 50s, granting him 80 stacks Consistent criticals to try and rack up as much stacks as possible
Amy Green Orange Blue Red SP Factory More Heal Amount Tanky + Skill CDR
Lime Blue Red Tanky enough to support frontline + Skill CDR
Rin Orange Blue More Heal Amount + More chance to proc Passive Crit Effects Tanky + Skill CDR
Serdin Green Blue AS for Passive Effects (Heal+ More Damage) Tanky + Skill CDR
Captain Bohr Blue Tanky + Skill CDR for Silence & Cancel Summons & Link
Dr. Molly Blue Tanky + Skill CDR for Shield
Baronas Blue Tanky + Skill CDR for Shield & Cancel Summons
Poseidon Blue Tanky + Skill CDR for Shield
Dullahan Blue Tanky + Skill CDR for Cancel & Silence & Provoke
Vega Blue Tanky + Skill CDR for Shield & Invincibility
Taco'el Blue Tanky + Skill CDR
Briel Blue Tanky + Skill CDR
Kalisa Blue Tanky + Skill CDR
Olivia Green Builds passive stacks faster
Hanout Blue Tanky + Skill CDR
Belial Blue Tanky + Skill CDR
Thebes Orange S.Dmg + Has Skill CDR in passive
Turmeric Orange Blue Skill Damage Up Tanky + Skill CDR
Gaian Blue Tanky + Skill CDR
Mecha Rocco Orange Blue Skill Damage Up Tanky + Skill CDR
Flaune Blue Tanky + Skill CDR
Terragon Orange Skill Damage Up
Nephilim Orange Blue Skill Damage Up Tanky + Skill CDR
Ras El Green Increases attack speed and Basic Damage
Agios Orange Increases skill damage
Berry Green 5 basic attacks = Reinforcement of skill (passive skill)
Sophia Green Increases attack speed and damage to basic attacks
Bergamot Green Increases attack speed and damage to basic attacks
Charon Green Increases attack speed and damage to basic attacks
Nea Green Basic attacks are the most important for the Archer.
Narucy Green This is why all Archers use the Green Set
Sage Green Orange SP Factory More Heal Amount
Nacho'el Blue Tanky + Skill CDR
Sachi Blue Tanky + Skill CDR
Cleo Blue Tanky + Skill CDR
Ferma Blue Tanky + Skill CDR
Balzac Who Dat?
Remarks Hero Recommended Traits Recommended Accessories
Jin 5 CritC + 5 SDmg 5 CritC + 5 CDR - 2 CritC + 1 AS 2 CDR + 1 AS 2 CritC + 1 SDR
*DISCLAIMER* Ryan 5 HRI + 3 SDR + 2 BDR 5 SDR + 5 BDR 5 CDR + 5 HRI 2 CDR + 1 BDR 2 SDR + 1 BDR -
This table is based on my own opinion and experience, with
some from the Discord Community. Ronan 5 CDR + 3 SDR + 2 BDR - - 2 CDR + 1 BDR 2 SDR + 1 BDR -
The PURPLE BOLD ITALIC text are what I chose for my own team. Zero 5 CritC + 5 CDR - - 2 CritC + 1 CDR - -
Several of the units have 1 or 2 other recommendations based on
other possible play build. Asin 5 CDR + 5 SDR - - 2 CDR + 1 CritC - -
(e.g. Jin can be built Offensive, or Defensive, based on your build)
Lass 5 CritC + 5 SDmg - - 2 CritC + 1 CDR 2 CritC + 1 AS -
All recommendations will always vary, Sieghart 5 CDR + 3 SDR + 2 BDR 5 SDR + 5 BDR 5 CDR + 5 SDR 2 SDR + 1 BDR 2 CDR + 1 BDR 2 CDR + 1 CritC
depending on your personal build. Elesis 5 CDR + 3 SDR + 2 BDR 5 CDR + 5 SDmg - 2 SDR + 1 BDR 2 CDR + 1 BDR 2 CDR + 1 CritC
This is just a base template to get you rolling. Dio 5 CDR + 5 AS - - 2 CDR + 1 AS 2 AS + 1 CDR -
Edel 5 AS + 5 CritC 5 AS + 5 CDR 5 AS + 5 BDmg 2 AS + 1 CritC 2 AS + 1 CDR -
Kanavan 5 SDmg + 5 CDR - - 2 CDR + 1 CritC - -
The BLUE BOLD ITALIC text is Kiu's recommendation Mari 5 AS + 5 BDmg - - 2 AS + 1 CritC 2 CDR + 1 AS -
Green Bold text is Silvia's recommendation. Arme 5 CritC + 5 SDmg 5 CDR + 5 CritC - 2 CritC + 1 CDR 2 CDR + 1 CritC -
Ley 5 AS + 5 BDmg 5 AS + 5 CritC - 2 AS + 1 CritC - -
*Legends*
CritC = Critical Chance Veigas 5 SDmg + 5 CritC 5 CDR + 5 SDmg - 2 CritC + 1 CDR 2 CDR + 1 CritC -
AS = Attack Speed Rufus 5 AS + 5 BDmg 5 AS + 5 CritC - 2 AS + 1 CritC - -
CDR = Cooldown Duration Reduction
HRI = Healing Received Increased Lire 5 AS + 5 BDmg - - 2 AS + 1 CritC - -
SDR = Skill Damage Received Reduction Werner 5 CDR + 5 CritC - - 2 CDR + 1 CritC - -
BDR = Basic Attack Damage Received Reduction
Amy 5 AS + 5 SDmg 5 AS + 5 CDR - 2 AS + 1 CritC 2 CritC + 1 AS 2 CDR + 1 AS
Lime 5 CDR + 5 SDmg 5 CDR + 5 AS - 2 CDR + 1 AS 2 CDR + 1 CritC -
*This table is dated 24th February 2019. Rin 5 CritC + 5 CDR 5 CritC + 5 SDmg - 2 CritC + 1AS 2 CDR + 1 CritC -
Serdin 5 AS + 5 BDmg - - 2 AS + 1 CritC - -
Captain Bohr 5 CDR + 3 SDR + 2 BDR 5 SDR + 5 BDR - 2 CDR + 1 BDR 2 SDR + 1 BDR -
Dr. Molly 5 CDR + 3 SDR + 2 BDR 5 SDR + 5 BDR - 2 CDR + 1 BDR 2 SDR + 1 BDR -
Baronas 5 CDR + 3 SDR + 2 BDR 5 SDR + 5 BDR - 2 CDR + 1 BDR 2 SDR + 1 BDR -
Poseidon 5 CDR + 3 SDR + 2 BDR 5 SDR + 5 BDR - 2 CDR + 1 BDR 2 SDR + 1 BDR -
Dullahan 5 CDR + 3 SDR + 2 BDR 5 SDR + 5 BDR - 2 CDR + 1 BDR 2 SDR + 1 BDR -
Taco'el 5 CDR + 3 SDR + 2 BDR 5 SDR + 5 BDR - 2 CDR + 1 BDR 2 SDR + 1 BDR -
Briel 5 CDR + 3 SDR + 2 BDR 5 SDR + 5 BDR - 2 CDR + 1 BDR 2 SDR + 1 BDR -
Kalisa -
Olivia 5 AS + 5 SDmg 5 AS + 5 CritC - 2 AS + 1 CritC - -
Hanout 5 CDR + 3 SDR + 2 BDR 5 SDR + 5 BDR - 2 CDR + 1 BDR 2 SDR + 1 BDR -
Belial -
Thebes -
Turmeric -
Gaian -
Mecha Rocco -
Flaune -
Terragon -
Nephilim -
Ras El 5 AS + 5 SDmg AS + CC - 2 AS + 1 CritC - -
Agios -
Berry -
Sophia 5 AS + 5 BDmg 5 AS + 5 CritC - 2 AS + 1 CritC - -
Bergamot 5 AS + 5 BDmg 5 AS + 5 CritC 5 AS + 5 SDmg 2 AS + 1 CritC - -
Charon 5 AS + 5 BDmg 5 AS + 5 CritC - 2 AS + 1 CritC - -
Nea -
Narucy -
Sage 5 AS + 5 SDmg - - 2 AS + 1 CritC - -
Nacho'el -
Sachi 5 CDR + 5 SDmg - - 2 CDR + 1 BDR - -
Cleo 5 CDR + 5 SDmg - - 2 CDR + 1 BDR - -
Ferma -
Balzac -
Remarks Hero Silver Pink Blue
*This table is dated 11th January 2019 Game Mode: PvE PvP PvE PvP PvE PvP
Jin P.Attack Max Health Crit.Chance Skill.CDR S.AtkDmgInc S.AtkDmgRed
Ryan Max Health Skill.CDR S.AtkDmgRed
Ronan Max Health Skill.CDR S.AtkDmgRed
Zero Max Health Crit.Chance Skill.CDR S.AtkDmgRed
Lass P.Attack Crit.Chance S.AtkDmgInc
Sieghart Max Health Skill.CDR S.AtkDmgRed
Elesis P.Attack Skill.CDR S.AtkDmgRed
Dio Max Health Skill.CDR S.AtkDmgRed
Edel P.Attack Basic A.Spd B.AtkDmgInc
Kanavan P.Attack Skill.CDR S.AtkDmgInc
Mari M.Attack Basic A.Spd B.AtkDmgInc
Arme M.Attack Skill.CDR S.AtkDmgInc
Ley M.Attack Basic A.Spd B.AtkDmgInc
Veigas M.Attack Crit.Chance Skill.CDR S.AtkDmgInc
Rufus P.Attack Basic A.Spd B.AtkDmgInc
Lire P.Attack Basic A.Spd B.AtkDmgInc
Werner P.Attack Skill.CDR Crit.Chance B.AtkDmgInc
Amy M.Attack Basic A.Spd Skill.CDR S.AtkDmgInc
Lime M.Attack Skill.CDR S.AtkDmgInc
Rin M.Attack Crit.Chance S.AtkDmgInc
Serdin M.Attack Basic A.Spd B.AtkDmgInc
Captain Bohr
Dr. Molly
Baronas
Poseidon
Dullahan
Taco'el
Briel
Kalisa
Olivia
Hanout
Belial
Thebes
Turmeric
Gaian
Meca Riccoon
Flowaune
Terragon
Nephilim
Ras El
Agios
Berry
Sophia
Bergamot
Charon
Nea
Narucy
Sage
Nacho'el
Sachi
Cleo
Ferma
Balzac
Remarks Recommended Units Reasons Recommended Sets
*Credits to Kiu (큐 x 리르#6969) for the recommendations
High burst dmg + Low cooldown + Less SP cost + Good debuff ultimate
Red set for tier 5-7 . But later change to Orange
Lass + Useful in all content
set for tier 8-10 (Raid world 2 or higher)
*Recommendations are for New Chasers (Lass is basically a must to get even in KR server at the moment)
OP Passive + OP Ultimate
Olivia Downside : Skill 2 has less chance to increase the star pattern . Low skill dmg . No Green set for more AS = Faster passive
gathering skill
Healing burst + SP regen buff that surpasses even Amy who is SS(SR) + SP regen
from passive
Sage Downside : skill 2 is not that useful Green set for more SP regen from passive
(Best PvE healer for S rank. More SP means more skill spam and faster mana gaining
to use ultimate)
Great great 1SP Dispel skill that remove enemy's buff and permanently prevent
enemies from taking buff until they walk out of effect's area or enemies breaking the Blue set so she wont die too fast from enemy's
Cleo staff (Great on PvP attack against buff stacker team) (SS/SR character - Rin will attack
replace her spot in the future though)
Recommended Unit(s): -
*It is advisable to always pick the most difficult one at lower stage One of the easier ones as there is no notable stage mechanics to look out for.
due to lower BP requirement. Just be aware of the large room. Take each corner one by one, do not rush to spawn all together. Amy/ Sage
Poseidon Basic Attack Damage reduced by 50%.
It makes a lot of difference. Poseidon's shield CANNOT be dispelled. SP Regeneration Rate increased by 50%.
However, if your overall BP is still too low, don't force yourself. Quickly DPS her when her shield is down. Her shield has time duration limit.
Get stronger and come back to challenge. Notable enemy units: Poseidon, Rose, Osiris, Shasha, Captain Claw, Urca, Swen
This is one of the more difficult content in GCDC.
Recommended Unit(s): -
One of the easier ones as there is no notable stage mechanics to look out for. Basic Attack Damage Received reduced by 50%.
Arme/Hanout
Hanout Just destroy enemies to reach Hanout. Skill Attack Damage Received reduced by 50%.
*The secondary stats of the sub-weapon is RANDOM. Skill Damage Dealt increased by 50%.
Just be aware that at high level, the mobs can be VERY painful. Critical Rate increased by 50%.
There is a chance to get HP, Physical Defense, Magical Defense, Notable enemy units: Hanout, Ras El, Bergamot, Cindy
or Physical / Magical Attack (Attack stats depends on Weapon Class) Very
(e.g. Assault gets Physical Attack, Mage gets Magical Attack)
Easy Recommended Unit(s): -
One of the easier ones. Watch out for poison DoT throughout the whole stage. Ryan/Captain Boar
Skill Attack Damage Dealt increased by 80%.
Ras El Destroy enemies and progress towards Ras El. Basic Attack Damage Received reduced by 50%.
*There are only 13 stages currently for GCDC SEA / JP, Party will receive a continuous DoT.
She will use her Ultimate to summon 3 Black Fire Demons. Skill Attack Damage Received reduced by 50%.
and 8 for Global Notable enemy units: Ras El, Mecha Rocco, Sai, Rocco, Porch, Ponya, Husky
The newer stages will be released along with new Tier 20 Weapons.
They will be much harder as well~
Recommended Unit(s): Ronan, or Ryan with Invincibility Party Skill
A relatively easy stage, with an annoying stage mechanic.
Ronan/Poseidon
Belial will appear after and during certain waves (fixed) and will charge up for a burst attack.
Belial Skill Attack Damage Received reduced by 50%. Skill Cooldown Duration reduced by 30%.
Notice the lightning striking on him as he charges, up to 5 times. 4th and 5th will be fast.
Skill Cooldown Duration reduced by 30%.
At 4th charge, use Invincibility (Ronan) or Ryan Transformation + Invincibility (Party Skill) to avoid.
Recommended TAP for each Stage Notable enemy units: Belial, Charon, Bergamot, Poseidon, Cleo, Pepe, Big Imp
1st Stage: 164,500 Recommended Unit(s): Elesis / Sieghart / Veigas / Lime / Skill Canceler
2nd Stage: 187,600 Marjoram and Dr.Merken will spawn in to Skill Channel.
3rd Stage: 210,700 Lass/Briel
Quickly cancel to prevent Hex + Summon (Osiris from Marjoram, Stavrogin from Dr.Merken) Skill Cooldown Duration reduced by 20%.
4th Stage: 236,900 Marjoram Casting Duration reduced by 50%.
Take your time to progress and keep an eye on those 2 spawning in. Save your cancels for them. Movement Speed increased by 40%.
5th Stage: 260,600 Skill Cooldown Duration reduced by 30%.
Notable enemy units: Marjoram, Dr. Merken, Rose, Duchi, Ponya, Mecha Rocco
6th Stage: 277,400 Stavrogin(Summon), Osiris(Summon)
7th Stage: 295,400
8th Stage: 309,000 Recommended Unit(s): Ley / Mari / Ras El
9th Stage: 323,400 Considered a high difficulty stage, due to having Boar appear as mobs along the way with Silence.
10th Stage: 337,500 Watch out for poison plants! Use your summon spawns to kill them quickly as they are low HP. Mari/Ras El Movement Speed increased by 30%.
11th Stage: 351,300 Captain Boar
Once they bloom, they can be deadly!! (similar to Raid 2-3) Party will heal 2% of their max HP every second. Basic Attack Damage dealt increased by 50%.
12th Stage: 385,500 Watch out for ambushes! Progress carefully and slowly, while making sure no poison plants bloom!
13th Stage: 423,100 Notable enemy units: Nephilim, Boar, Poison Plant(!!!), Swen, Charlotte, Kaiga, Porch
14th Stage: 438,600
15th Stage: 454,700
16th Stage: 471,400
17th Stage: 489,400 Recommended Unit(s): Sieghart / Elesis / Edel / Gatherer
Sieghart/Belial Basic Attack Damage Received reduced by 50%.
Easy Fennel Tanky (and pain) Mobs! Lure the mobs to Mini-Wendy with the bombs to kill them easily!
Skill Cooldown Duration reduced by 30%. Skill Attack Damage Received reduced by 50%.
Notable enemy units: Fennel, Olivia, Stavrogin, Husky, Kyle, Charlotte. Nicholas, Lilia
Recommended Units: Ronan, Dio, Mage units (if you bring Dio)
The entire stage is merciless due to the crazy stage buff and the hero buff providing no buffs to mitigate the damage increase.
This stage has the worst opener with Flaune immobilizing the party, the defense reduction crystal from Kounat Escape, hard hitting mobs, and Felix.
As such, Ronan is recommended due to Magic Guard granting an extended duration of invincibility (if you do bring Dio).
Movement Speed increased by 30%.
Dio/Karissa
Fermat himself is not a threat. His ultimate can be cancelled since it is a casting skill in this stage. Critical Rate increased by 50%.
Terribad Fermat
However, he comes with several other mobs and with the stage buff, they will hurt.
Buff Duration increased by 80%.
Skill Attack Damage Dealt increased by 50%.
Skill Cooldown Duration reduced by 30%.
Fermat can also buff the mobs with Body Upgrade Test I, making them more tanky. Basic Attack Damage Dealt increased by 50%.
Taking down the mobs that come with Fermat is not a bad idea because he is completely powerless without them.
1-4 attribute based on which shrine you destroyed. Destroying shine 20396546048/Raid_Boss_Map_4.2.png?
Eliminate the boss within 20 seconds width=637&height=679 [9]
also raises the time limit left. If challenging 2minutes and
Clear with 3 or less party members 30seconds mission, just go via the edge and you will reach the boss
Deploy 2 Guardian units at top right.
Use party skill 0 times
A straightforward stage. It is similar to PvP, except the player has to
Clear within 2 minutes 20 seconds fight 3 phases of a PvP team in a row. If failed to kill within the time
The last boss phase, Beliel, has 3 notable attacks, tornado (similar
to Balzac), laser, and suction spin. Watch out for the tornado.
Raid Stage Challenge Missions Tips / Guides Gameplay Videos
Use party skill 0 times Challenge Mode Gameplay by Gianity#1932
Clear with 0 hero deaths
Clear within 3 minutes *Recommended Unit(s): Amy / Sage for SP Generation, Lire / Lass / Rufus for (AoE) DPS, Elesis / Sieghart / Ryan for Gathering
Boss Fight with 3 Major attack patterns to lookout for:
Clear with 3 or less party members
Use hero skills 35 times or less 1. Charged Rush (Charged Attack)
When the boss starts charging, players will be able to see a red line (rectangle) that shows which direction the boss will be charging.
Avoid this at all cost if you have low TAP, as this deals an insane amount of DPS to your team. Boss will be stunned on wall collision
2-1 2 phases of Golem Creation at around 2/3 and 1/3 of the boss HP.
The boss will initiate this skill by roaring, which will push the players' units back, and then fly up to the sky. After a while, golems will drop
down.
The 1st phase will have 6 golems, while the 2nd phase will have 8 golems.
Players will need to quickly take them out, as they will inflict a stackable debuff (Curse of the Temple Guardian) over time during the
phases.
The longer the player take to finish the mobs, the more stacks of debuff will be applied.
Once the mobs are cleared, the boss will then dropped down, signified by a huge red AoE marking. Stand at the edges of the map to avoid.
Use party skill 0 times *Recommended Unit(s): Lass / Olivia for debuff on Molly, Lire for 40 SP Ultimate (combined with Lass Ultimate) Challenge Mode Gameplay by Gianity#1932
Clear within 3 minutes 20 seconds 2 phases of Shrine Destruction, 1 phase of Dr. Molly boss.
For the first 2 phase, players have to take out as many mobs and altars as possible.
Eliminate the boss within 40 seconds Each of these 2 phases have 1 min and 20 seconds, and 3 Shrines.
Use hero skills 60 times or less For the last phase, Dr. Molly will spawn in with corresponding buffs of shrines standing, as well as the leftover mobs.
2-3 A circle mark will appear on the ground to signify the exploding plant landing.
If any units were hit by it, they will receive a debuff (Poison) that can be stacked by getting hit again with another of this skill.
You can remove it with Cleanse party skill.
If no units were hit by this skill, a plant creature (same as the one from the start of battle) will spawn.
*Poison* (Debuff)
Units affected by this debuff will have reduced Healing Received and takes Additional Damage from Flaune's skills.
Can be cleanse.
1st Block: 1 minute to destroy the barrier with mobs and 2 different patterns of Star Fall.
2nd Block: 1 minute to destroy the barrier with mobs and 3 different patterns of Star Fall
2-4 3rd Block: 1 minute to destroy the barrier with mobs and 5 different patterns of Star Fall
4th Block: 2 minutes 30 seconds to defeat Briel. Briel will revive 2 times.
Keep avoiding the Star Falls, while gathering mobs and using AoE DPS to quickly take them out along with the barrier.
Leftover mobs can either perish along with the platform, or follow you to the next platform.
Read through Briel's Skill Descriptions to be prepared for his fight.
Use party skill 0 times *Recommended Unit(s): Ronan for easier mechanic dodge (Invulnerable Skill) Challenge Mode Gameplay by Gianity#1932
Clear with 0 hero deaths Lire for Single-Target DPS, and 40 SP Ultimate (combined with Lass Ultimate)
Endless Growth
Clear within 6 minutes Gameplay + Guides/Tips by Gianity#1932
2 Phases of Boss Fight.
Clear with 3 or less party members
Deploy 2 Guardian units Phase 1: Gaian + 6 Golem mobs. Defeat all to progress to phase 2.
For the 6 golem mobs, they will spawn in 1 by 1 over time.
It is recommended to seperate them up when you defeat them if you don't have Ronan, as they turn into blockable rubbles useful in Phase
2.
*If the player has Ronan in the lineup, just defeat them together for easier clear.
2. Shockwave (Homing)
Gaian teleports to the center, and sends a homing shockwave to the players' units.
If units are hit by the shockwave, players will receive a stackable debuff (Hand of the Fallen) for each unit hit.
It is always recommended to avoid being hit by this attack because of the debuff, and the final shock deals a burst of damage.
Easily avoid this skill by moving your units behind the rubble facing Gaian. The rubble will be destroyed if blocked successfully.
2-5 This is why it is recommended to seperate when defeating the golems in Phase 1, since the AoE of the shockwave is big enough to waste
2 or more rubbles.
*Alternatively, run away from the shockwave and use Ronan's Invincibility right before the shockwave hits the players' units for easier
mechanic dodge.
5-2 Initially, the clones will not move, while the shaman will be able to.
Use Lime's Glory when the shaman binds the party so that you can prepare to move when the shaman teleports.
Not long after summoning ~ 3 clones, there will be a warning.
The shaman will not move while the clones will be moving towards a specific unit that will be marked.
This will be a good time to get the clones to gather so that it will be easier to attack them all together.
At the end of the gathering, a 'Underworld's Touch' stack will be acquired, which reduces the party's healing received.
The process will repeat until you defeat the shaman.
5-3 The Guilty Seven will start coming in waves after each completed wave.
The order follows: Yulia/Fabian > Vega/Altair > BF/Carnello > Kav
Whenever the Guilty Seven members appear, a 'Fall of Guilty Seven' stack will be acquired.
Guilty Seven members will receive 7% more damage per stack.
While that makes them easier to clear, be careful of the cannons that will spawn on the left and right of the stage per wave.
5-4 He do a Bullet Time-esque move with 2 Final Shots fired diagonally from him.
He can also jump backwards and fire normal bullets, and charge right up to a unit and attack with Nether Blade.
Final Shot and Make It Rain will be in their LB forms.
However, Wolf Seal is not in its LB form so it is cleansable.
The most dangerous move Rufus has is his ultimate that he will activate every minute from the moment the boss stage starts.
With Wolf Seal 1.5x multiplier, it will hurt and will most likely kill your archers and mages.
If you're not confident that you'll survive Expunge, try to use Lime's Glory before the ulti so that Wolf Seal will not proc mid ulti.
Alternatively, you can use Ronan's Magic Guard to grant invincibility to the party.
Clear with 3 or less party members 2 Assault Unit Deployed Challenge by Aikeva
Use party skill 0 times Recommended Units: Ranged units; Ley not advised due to summons dying
A blast from the past - it's time to fight the train's engine again.
Deploy 2 Assault units
Clear within 4 minutes The engine can reveal its arms to push units away.
It can also send a fireball to a designated area.
The conductor cannot be killed, but he will be be unable to do anything for a while when his HP drops to 0.
There'll be a timer before the mechanics come.
When the mechanics come, TRY to kill the mechanics before they reach the engine.
Whenever a mechanic reaches the engine, the engine will recover HP, and will gain a stack that strengthens it.