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Journal #1: Ventura, James Brian R. 28 FEB 2019 AR-3 / 2015120273 AR118L / A41
Journal #1: Ventura, James Brian R. 28 FEB 2019 AR-3 / 2015120273 AR118L / A41
Journal #1: Ventura, James Brian R. 28 FEB 2019 AR-3 / 2015120273 AR118L / A41
28 FEB 2019
AR-3 / 2015120273 AR118L / A41
JOURNAL #1
This journal shows a creative application of the extrude, spline and outline tools found in 3DS
Max.
The extrude tool is a quick and powerful medium of creating dynamic shapes beyond what’s
perceived as two-dimensional. The best feature about it is that it creates very smooth edges for
all types of polygonal surfaces and elements.
The spline tool is very useful in manipulating the form of an object at three sub-object levels:
namely, vertex, segment, and spline.
To gauge the potential of these tools I will be showing a tutorial on how to make rose-wheel
window by primarily using these tools.
STEP 3: Hover over the Shapes Tab and choose Splines from the drop-down menu, and draw a
Circle.
STEP 4: Still under Splines draw an Egg, start by drawing on top of the circle. After doing so, go
to the Hierarchy Tab and under Adjust Pivot, click Affect Pivot.
STEP 5: On the upper left corner of the menu bar, go to Tools. Choose Array
STEP 6: Adjust the degree to a full revolution and change the number of array to 7.
STEP 13: And now change the active viewport to Perspective View. Voila! Now we can make
rose wheel windows for classical structures, especially for churches and cathedrals.