Journal #1: Ventura, James Brian R. 28 FEB 2019 AR-3 / 2015120273 AR118L / A41

You might also like

Download as docx, pdf, or txt
Download as docx, pdf, or txt
You are on page 1of 7

VENTURA, JAMES BRIAN R.

28 FEB 2019
AR-3 / 2015120273 AR118L / A41

JOURNAL #1

This journal shows a creative application of the extrude, spline and outline tools found in 3DS
Max.

The extrude tool is a quick and powerful medium of creating dynamic shapes beyond what’s
perceived as two-dimensional. The best feature about it is that it creates very smooth edges for
all types of polygonal surfaces and elements.
The spline tool is very useful in manipulating the form of an object at three sub-object levels:
namely, vertex, segment, and spline.

To gauge the potential of these tools I will be showing a tutorial on how to make rose-wheel
window by primarily using these tools.

STEP 1: Launch 3DS Max.


STEP 2: Change active viewport to Top View

STEP 3: Hover over the Shapes Tab and choose Splines from the drop-down menu, and draw a
Circle.
STEP 4: Still under Splines draw an Egg, start by drawing on top of the circle. After doing so, go
to the Hierarchy Tab and under Adjust Pivot, click Affect Pivot.

STEP 5: On the upper left corner of the menu bar, go to Tools. Choose Array
STEP 6: Adjust the degree to a full revolution and change the number of array to 7.

STEP 7: Make some adjustments to your liking.


STEP 8: Finalize the two-dimensional drawing of the window.

STEP 9: Edit the splines of each element.


STEP 10: Make sure that all figures have been selected by the spline tool.

STEP 11: Use the Boolean tool to clean intersecting edges.


STEP 12: Use the Extrude tool.

STEP 13: And now change the active viewport to Perspective View. Voila! Now we can make
rose wheel windows for classical structures, especially for churches and cathedrals.

You might also like