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DB2 = Rifts PhaseWorld

RBTC = Robotech
RFT1 = Rifter 1
RIA2 = Rifts Index & Adventures 2
RIFT = Rifts
SB3 = Rifts Mindwerks
SCRS = Robotech Southern Cross
WB5 = Rifts Triax & the NGR
WB13 = Rifts Lone Star
WB17 = Rifts Warlords of Russia

Techno-Wizard features that can be added to body armor. As many as four powers can
be built into one armor.

Armor of Ithan (RIFT) - activated by thought and 10ppe or 20isp, works same as the
spell, duration is subject to the level of its creator, 200ppe create,
50,000cr/10mdc

Breathe without Air (RIFT) - activated by thought and 5ppe or 10isp, works same as
the spell, duration is subject to the level of its creator, 100ppe create, 100000cr

Chameleon (RIFT) - activated by thought and 6ppe or 12isp, works same as the spell,
duration is subject to the level of its creator, 100ppe create, 120000cr

Escape (RIFT) - activated by thought and 8ppe or 16isp, works same as the spell,
duration is subject to the level of its creator, 150ppe create, 170000cr

Impervious to fire (RIFT) - activated by thought and 5ppe or 10isp, works same as
the spell, duration is subject to the level of its creator, 200ppe create, 70000cr

Impervious to Energy (RIFT) - activated by thought and 20ppe or 40isp, works same
as the spell, duration is subject to the level of its creator, typically 4-6th lv
(8-12min dur), 400ppe create, 500000cr, Note - This spell will make M.D.C. armor
vulnerable only to magic, physical attacks/ punches, missiles/explosives, and
telekinetic weapons.

Invisibility Superior (self) (RIFT) - activated by thought and 20ppe or 40isp,


works same as the spell, duration is subject to the level of its creator, typically
4-6th lv (12-18min dur), 400ppe create, 1000000cr

Invulnerability (RIFT) - activated by thought and 25ppe or 50isp, works same as the
spell, duration is subject to the level of its creator, 500ppe create, 200000cr

Levitation (RIFT) - activated by thought and 5ppe or 10isp, works same as the
spell, duration is subject to the level of its creator, 100ppe create, 70000cr

Mystic Portal (RIFT) - activated by thought and 60ppe or 120isp, works same as the
spell, duration is subject to the level of its creator, 1200ppe create, 500000cr

Shadow Meld (RIFT) - activated by thought and 10ppe or 20isp, works same as the
spell, duration is subject to the level of its creator, 800ppe create, 200000cr

Superhuman Speed (RIFT) - activated by thought and 10ppe or 20isp, works same as
the spell, duration is subject to the level of its creator, 200ppe create, 40000cr

Superhuman Strength (RIFT) - activated by thought and 10ppe or 20isp, works same as
the spell, duration is subject to the level of its creator, 250ppe, 50000cr
Armor
Dog Pack Body Armor (WB13) - pp52-53
Explorer (SB1) - pg59
Gargoyle Body Armor (WB5) - pg205
Kamnion Armor (RFT1) - pp45-46
Manoan Enchanted Armor (WB6) - pg91
NE-C20 Camouflage Variable Armor - pp124-125
PhaseWorld Armor (DB2) - pp119-122, pg128

Pre-Rifts Body Armor (RIA2) - medium, environmental, 10lb, excellent mobility, no


penalty, 65mdc body, 30mdc head, 30mdc arms, 50mdc legs, 42000cr

Republic Armor (RFT1)- pp36-37


Russian Body Armor (WB17) - pp173-176

Southern Cross Body Armor (SCRS) - pp85-86


Tarnow Body Armors (SB3) - pp94-95
Triax Body Armor (WB5) - pp34-39

Zentraedi Light Body Armor (RBTC) - light, poly-carbonate armor with oxygen back-
pack, and helmet with tinted visor, environmental with space helmet, 25mdc

Force Fields
Naruni Force Fields (MERC) - pp125-126

Shields
Heavy Combat Shield, body armor (SCRS) - laser resistant 1/2, 2d6sd weapon, +1
parry, 100mdc
Light Combat Shield, body armor (SCRS) - laser resistant 1/2, 1d6sd weapon, 40mdc
Searchlight Shield, body armor (SCRS) - laser resistant 1/2, searchlight (visible
and infrared) 180ft, 60mdc
Space Shield, body armor (SCRS) - laser resistant 1/2, maneuvering jets, 1d6sd
weapon, +1 dodge in space, 80mdc

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