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Multimedia….

Multimedia is more than one concurrent presentation


medium (for example, on CD-ROM or a Web site).
Although still images are a different medium than text,
multimedia is typically used to mean the combination of
text, sound, and/or motion video. Some people might say
that the addition of animated images. (For example,
animated GIF on the Web) produces multimedia, but it has
typically meant one of the following:

 Text and sound


 Text, sound, and still or animated graphic image
 Text, sound, and video images
 Video and sound
 Multiple display areas, images, or presentations presented
concurrently
 In live situations, the use of a speaker or actors and "props"
together with sound, images, and motion video
Componets of multimedia…..

The multiple modalities of text, audio, images, drawing,


animation, and video in multimedia are put to use in ways as
diverse as
a) Video teleconferencing
b) Distributed lectures for higher education
c) Telemedicine
d) Schoolchildren to shear single game using two mice that pass control
back and forth
Introduction to multimedia…

 Searching large or very video and image databases for


target visual objects.
 Placing real –appearing computer graphics and video
objects into account into screens
 Audio cuse for where video conference participants are
seated .
 Building searchable features into new video and enabling
very high to very low bitrate use of new scalable
multimedia products.
 Making multimedia components editable alowing the user
side to deside what components.
 Using voice recognition to build an interactive environment
say a kitchen wall web browser.
Multimedia research and topics and coding.
To the computer science researcher, multimedia
consists of a wide variety of topics

 Multimedia ricessing and coding.this include


multimedia conted analysis,content based multimedia
retrieval,multimedia security ,audio/image /video
processing compression ,and so on .
 Moltimedia system support and networking.
people look at such topics as network protocols
internet ,operating systems ,servers and clinents
qwalite of servise (QOS),and databases .
Multimedia and hyper media…….

to plase multimedia in its proper context in this section we briefly consider the

The history of multimedia, a recent part of which is the connection between


multimedia and hypermedia we go on to a quick overview of multimedia
software tools available for creation of multimedia connect .

Example of multimedia
The World Wide Web (WWW) is the best example of hypermedia applications.

 History of Multimedia
A brief history of the use of multimedia to communicate
ideas might begin with newspapers, which were perhaps
the first mass communication medium, using text, graphics,
and images.

 1945 As part of MIT(Massachusetts Institute of Technology).,Vannevar


bush(1890-1974)
(Memex)was meant to be unversally useful and and
persnalized memory device .
 1960 Ten Nelson started the xanadu project and coined the
term “hypertext” xanadu was the first attempt at a hypertext
system and colid it (magic place of literary memory).
 1967Ncholas Negroponte forned the Architicture machine
Group at MIT.
 1968 Douglas Engelbart,greatly influnced by bush’s “As We
May Think” (NLS) “On Line System”
 1969Nelson and Van dam at brown univesity created an early
hypertex editor called (FRESS)
 1976 “multiple media”this resulted in the Asper Movie Map
the first hypermedia vidio disk in 1978.
 1985 Negoponte and Wiesner confounded the MIT media lab
 1989 Tim Bberners-Lee proposed the world wide web to
european counsel for nuclear Reseach (CERN)
 Kristina hooper woolsy headed the apple multimedia lab with
a staff of 100education was a chief goal.
 1991 MPEG-1 –MPEG-2 –MPEG-4 – andMPEGs in 1990s
 1992JPEG was accepted as the internatinal standar
for digital image compression .
 1992 the first Mb one audio multicast on the net was
made.
 1993 NCSA mosaic, the firs full flidged browser
 1994 Jim Clark and marc andeessen create the netscape
program.
 1995 the JAVA languge was created for platforin
independent application devilopment .
 1996 DVD vidio was indrodused hige quality,full length
movies were distributed on a single disk .
 1998 XML 1.0 was announced as a
AeW3Crecommention .
 2000 the World Wide Wed (WWW)size was estimated
at over 1 bilion pages .

What is Hyper Text and Hyper Media?


Hypertext is a text which contains links to other texts. The term was invented
by Ted Nelson around 1965.

Hypertext is therefore usually non-linear (as indicated below).


History of World Wide Web

1960s Charles Goldfarb ,Edward Mosher and Raymond Lorie developed the
generalized markup language (GML)for IBM

1986 the IOS released a final version of the standard generalized markup
language browser

1990Time berners-lee starteddeveloping a hypertext server

1993 NCSA relesed an alpha version of Mosaic based .

1994 markAndresed and some colleagues from NCSA.

1998 the W3C accepted XMLversion 1.0 specifications .

The world wide web….

The world wide web ("WWW" or simply the "Web") is a


global information medium which users can read and write
via compeuter connected to the internet.
http……

Short for Hypertext Transfer Protocol, the


underlying protocol used by the World Wide Web HTTP
defines how messages are formatted and transmitted, and
what actions Web servers and browsers should take in
response to various commands. For example, when you
enter a URL in your browser, this actually sends an HTTP
command to the Web server directing it to fetch and
transmit the requested Web page.

Example….
GET http://www.cs.sfu.ca/mmbook/http/1.
HTML……

Short for Hypertext Markup Language, the authoring


language used to create documents on the World Wide
Web.

 semple example/////
<html>
<head>
<title>read the title</title>
<body>
We cat read any text
</Body>
</head>
</html>
Xml…..

Short for Extensible Markup Language, a specification developed


by the W3C. XML is a pared-down version of SGML, designed
especially for Web documents. It allows designers to create their
own customized tags,
 XML Protocol. Used to exchange XML information between processes .
It is meant to supersede HTTP and extend it as well as to allow
interprocess communications across networks.
 XSL this is basically CSS for XML , on the other hand ,XSL is much more
complex having three parts: XSL Transformations (XSLT), XML path
language (Xpath), and XSL Formatting Objects.
 XML Schema. A more structured and powerful language for defining
XML data types. Unlike a DTD, XML Schema uses XML tags for type
definitions.
 SMIL: Synchronized multimedia integration language, pronounced
“smile” this is a particular application of XML that permits specifying
temporally scripted interaction among any media types and user input.
SMIL
SMIL (Synchronized Multimedia Integration Language), is a
language that allows Web site creators to be able to easily define
and synchronize multimedia elements (video, sound, still images)
for Web presentation and interaction

Overview of Multimedia Software Tools


In this subsection, we look briefly at some of the software tools
available for carrying out tasks in multimedia.

The categories of software tools we examine here are

 Digital Audio
 Music Sequencing and Notation
 Image/Graphics Editing
 Video editing
 Animation
 Multimedia Authoring
 Music Sequencing and Notation
Cakewalk

 Supports General MIDI


 Provides several editing views (staff, piano roll, event list) and Virtual
Piano
 Can insert WAV files and Windows MCI commands (animation and
video) into tracks

Cubase

 A better software than Cakewalk Express


 Intuitive Interface to arrange and play Music
 Wide Variety of editing tools including Audio
Digital audio
 Macromedia Soundedit -- Edits a variety of different format audio
files, apply a variety of effects

 CoolEdit -- Edits a variety of different format audio files

Many Public domain tools on the Web.

 Pro tools
Image/Graphics Editing

Adobe Photoshop

 Allows layers of images, graphics and text


 Includes many graphics drawing and painting tools
 Sophisticate lighting effects filter
 A good graphics, image processing and manipulation tool

Adobe Premiere

 Provides large number (up to 99) of video and audio tracks,


superimpositions and virtual clips
 Supports various transitions, filters and motions for clips
 A reasonable desktop video editing tool

Macromedia Freehand

 Graphics drawing editing package

Many other editors in public domain and commercially

Many commercial packages available

 Adobe Premier
 Video shop
 Avid Cinema
 SGI Moviemaker

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