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Game Development with Unity and 


Level Designing with Blender. 
 
Mouni Preetham Malyala 
EE18B019, 
Harish Iniyarajan 
CH18B005. 

 
 

 

 

Overview 
Understanding the basics about popular game development engine Unity and creating 
sprites, 3D models with Blender to recreate *Flappy Bird.  

Goals 
1. Understanding Unity interface, Scripting in C#. 
2. Creating sprites with paint and 3D models with Blender. 
3. Scripting the created sprites to recreate our own version of Flappy Bird. 

Software Required: 
● Latest stable release of Unity. 
● Blender v2.x 

Prerequisites: 
Basic knowledge in C++ (functions, pointers, classes).  

Selection Criteria: 
A basic quiz in 12th class CBSE C++ programming. 

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